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  • Search Box/Transition won't work in Firefox

    - by user2522488
    I disabled the search box on IE, because IE kept centering it over the navigation. It works in Chrome, I'm not sure about opera (and I'm not sure if I care) but it won't work in Firefox. The ease-out timing works in Firefox, but nothing else really works. I've tried other things to work around the issue, but every time I try something different, the search box's positioning gets thrown off. If you look at it in Firefox, it looks fine-- until you click on it to search. http://kissoff.weebly.com/ You can see what the search box is supposed to do if you look at it and click on it in Chrome. I'm sure the positioning is off, I'm not sure (I'm new to css). Any help is appreciated. #search {} #search input[type="text"] { background: url(search-white.png) no-repeat 10px 6px #fcfcfc; border: 1px solid #d1d1d1; position: fixed; margin-left: 350px; margin-right: 0px; margin-top: 0px; color: #bebebe; width: 150px; padding: 6px 15px 6px 35px; -webkit-border-radius: 20px; -moz-border-radius: 20px; border-radius: 20px; text-shadow: 0 2px 3px rgba(0, 0, 0, 0.1); -webkit-box-shadow: 0 1px 3px rgba(0, 0, 0, 0.15) inset; -moz-box-shadow: 0 1px 3px rgba(0, 0, 0, 0.15) inset; box-shadow: 0 1px 3px rgba(0, 0, 0, 0.15) inset; -webkit-transition: all 0.7s ease 0s; -moz-transition: all 0.7s ease 0s; -o-transition: all 0.7s ease 0s; transition: all 0.7s ease 0s; float: right; } #search input[type="text"]:focus { width: 200px; }

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  • .net printing multiple reports in one document (architecture question)

    - by LawsonM
    I understand how to print a single document via the PrintDocument class. However, I want to print multiple reports in one document. Each "report" will consist of charts, tables, etc. I want to have two reports per page. I've studied the few examples I can find on how to combine multiple documents into one; however, they always seem to work by creating a collection of objects (e.g. customer or order) that are then iterated over and drawn in the OnPrintPage method. My problem and hence the "architecture" question is that I don't want to cache the objects required to produce the report since they are very large and memory intensive. I'd simply like the resulting "report". One thought I had was to print the report to a metafile, cache that instead in a "MultiplePrintDocument" class and then position those images appropriately two to a page in the OnPrintPage method. I think this would be a lot more efficient and scalable in my case. But I'm not a professional programmer and can't figure out if I'm barking up the wrong tree here. I think the Graphics.BeginContainer and Graphics.Save methods might be relevant, but can't figure out how to implement or if there is a better way. Any pointers would be greatly appreciated.

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  • Assigning values to the lable through database depending on listbox values

    - by SurajVitekar
    I want to assign the values of five labels from database regarding to values selected in listbox. The db query returns single column with multiple records. Please help. I'm working with C# 2010 and MS SQL. My current code is: private void listBox1_SelectedIndexChanged(object sender, EventArgs e) { try { String c1, c2; c1 = "NULL"; MessageBox.Show("LB index :"+listBox1.SelectedIndex.ToString()); //p = listBox1.SelectedItem.ToString(); SqlConnection con = new SqlConnection(); con.ConnectionString = "Data Source=localhost;Initial Catalog=eVoting;Integrated Security=True;Pooling=False"; con.Open(); MessageBox.Show("List bOx sect :"+listBox1.SelectedValue.ToString()); SqlCommand cmd = new SqlCommand("select Firstname from candidates where position ='" + listBox1.SelectedValue.ToString() + "'", con); int index = 0; SqlDataReader reader = cmd.ExecuteReader(); while(reader.Read()) { if (index == 0) { c1 = reader[index].ToString(); radioButton1.Text = c1; } if (index == 1) { c1 = reader[index].ToString(); radioButton2.Text = c1; } if (index == 2) { c1 = reader[index].ToString(); radioButton3.Text = c1; } if (index == 3) { c1 = reader[index].ToString(); radioButton4.Text = c1; } if (index == 4) { c1 = reader[index].ToString(); radioButton4.Text = c1; } if (index == 5) { c1 = reader[index].ToString(); radioButton5.Text = c1; } MessageBox.Show("c1 :" + c1); index++; } } catch (Exception E) { } }

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  • Understanding C++ pointers (when they point to a pointer)

    - by Stephano
    I think I understand references and pointers pretty well. Here is what I (think I) know: int i = 5; //i is a primitive type, the value is 5, i do not know the address. int *ptr; //a pointer to an int. i have no way if knowing the value yet. ptr = &i; //now i have an address for the value of i (called ptr) *ptr = 10; //go get the value stored at ptr and change it to 10 Please feel free to comment or correct these statements. Now I'm trying to make the jump to arrays of pointers. Here is what I do not know: char **char_ptrs = new char *[50]; Node **node_ptrs = new Node *[50]; My understanding is that I have 2 arrays of pointers, one set of pointers to chars and one to nodes. So if I wanted to set the values, I would do something like this: char_ptrs[0] = new char[20]; node_ptrs[0] = new Node; Now I have a pointer, in the 0 position of my array, in each respective array. Again, feel free to comment here if I'm confused. So, what does the ** operator do? Likewise, what is putting a single * next to the instantiation doing (*[50])? (what is that called exactly, instantiation?)

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  • Python: Removing particular character (u"\u2610") from string

    - by duhaime
    I have been wrestling with decoding and encoding in Python, and I can't quite figure out how to resolve my problem. I am looping over xml text files (sample) that are apparently coded in utf-8, using Beautiful Soup to parse each file, then looking to see if any sentence in the file contains one or more words from two different list of words. Because the xml files are from the eighteenth century, I need to retain the em dashes that are in the xml. The code below does this just fine, but it also retains a pesky box character that I wish to remove. I believe the box character is this character. (You can find an example of the character I wish to remove in line 3682 of the sample file above. On this webpage, the character looks like an 'or' pipe, but when I read the xml file in Komodo, it looks like a box. When I try to copy and paste the box into a search engine, it looks like an 'or' pipe. When I print to console, though, the character looks like an empty box.) To sum up, the code below runs without errors, but it prints the empty box character that I would like to remove. for work in glob.glob(pathtofiles): openfile = open(work) readfile = openfile.read() stringfile = str(readfile) decodefile = stringfile.decode('utf-8', 'strict') #is this the dodgy line? soup = BeautifulSoup(decodefile) textwithtags = soup.findAll('text') textwithtagsasstring = str(textwithtags) #this method strips everything between anglebrackets as it should textwithouttags = stripTags(textwithtagsasstring) #clean text nonewlines = textwithouttags.replace("\n", " ") noextrawhitespace = re.sub(' +',' ', nonewlines) print noextrawhitespace #the boxes appear I tried to remove the boxes by using noboxes = noextrawhitespace.replace(u"\u2610", "") But Python threw an error flag: UnicodeDecodeError: 'ascii' codec can't decode byte 0xe2 in position 280: ordinal not in range(128) Does anyone know how I can remove the boxes from the xml files? I would be grateful for any help others can offer.

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  • What is the best way to lay out elements in GWT?

    - by KutaBeach
    What is the best practice to specify the positions of elements in GWT widget? Imagine you have a task: place a set of widgets in page layout. What would you use to position all your buttons and inputs in some order? standart HTML markup with tables/divs + CSS styles for positioning GWT widgets: panels, grids, tables + CSS styles for positioning GWT widgets: panels, grids, tables + their native properties for positioning If 2 or 3 - what would you use to reproduce a standart HTML table with colspans, fixed width columns and paddings? ps UIBinder and XML markup. GWT 2.4 My opinion: one of the biggest advantages of GWT is the ability to prevent programmer from writing HTML markup and add cross-browser support for interfaces. We shouldn't drop these points so its better to choose p.3 and try to use CSS ONLY for decoration - i.e. colors, fonts etc. Another point of view: its a bad idea to place any styles inline. By specifying properties of the widgets in XML markup we are literally doing exactly this. Also, GWT doesn't have enough widgets to produce a normal layout. For example you need to create a simple table with collspans and fixed column width. How would you go about this? Looks like you have to embed several HorizontalPanels into VerticalPanels, specify width/height in everyone of them and produce a great paper of XML by this. So whats your opinion?

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  • My fade in goes to all opaque for it goes to transparent

    - by DerNalia
    So, I'm trying to fade in a transparent div, kinda like hulu does when you click dim lights... here is what i have: //show the bg new Effect.Appear('darkBackgroundLayer', {duration: 0.3}); then when my pop up is initialized // create the div for background dimming if($('darkBackgroundLayer')){ Element.remove('darkBackgroundLayer') } var transparentBG = document.createElement('div'); transparentBG.className = 'darkenBackground'; transparentBG.id = "darkBackgroundLayer" transparentBG.style.display = "none"; document.body.appendChild(transparentBG); and the CSS for the new div .darkenBackground { background-color: rgb(0, 0, 0); opacity: 0.7; /* Safari, Opera */ -moz-opacity:0.70; /* FireFox */ filter: alpha(opacity=70); /* IE */ z-index: 20; height: 100%; width: 100%; background-repeat:repeat; position:fixed; top: 0px; left: 0px; } but, currently, it fades in... all the way to a solid back, then jumps to the .7 opacity... ideas?

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  • Angular throws "Error: Invalid argument." in IE

    - by przno
    I have a directive which takes element's text and places wbr elements after every 10th character. I'm using it for example on table cells with long text (e.g. URLs), so it does not span over the table. Code of the directive: myApp.directive('myWbr', function ($interpolate) { return { restrict: 'A', link: function (scope, element, attrs) { // get the interpolated text of HTML element var expression = $interpolate(element.text()); // get new text, which has <wbr> element on every 10th position var addWbr = function (inputText) { var newText = ''; for (var i = 0; i < inputText.length; i++) { if ((i !== 0) && (i % 10 === 0)) newText += '<wbr>'; // no end tag newText += inputText[i]; } return newText; }; scope.$watch(function (scope) { // replace element's content with the new one, which contains <wbr>s element.html(addWbr(expression(scope))); }); } }; }); Works fine except in IE (I have tried IE8 and IE9), where it throws an error to the console: Error: Invalid argument. Here is jsFiddle, when clicking on the button you can see the error in console. So obvious question: why is the error there, what is the source of it, and why only in IE? (Bonus question: how can I make IE dev tools to tell me more about error, like the line from source code, because it took me some time to locate it, Error: Invalid argument. does not tell much about the origin.) P.S.: I know IE does not know the wbr at all, but that is not the issue. Edit: in my real application I have re-written the directive to not to look on element's text and modify that, but rather pass the input text via attribute, and works fine now in all browsers. But I'm still curious why the original solution was giving that error in IE, thus starting the bounty.

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  • inserting time delay with cocos2d

    - by KDaker
    I am trying to add several labels that appear sequentially with a time delay between each. The labels will display either 0 or 1 and the value is calculated randomly. I am running the following code: for (int i = 0; i < 6; i++) { NSString *cowryString; int prob = arc4random()%10; if (prob > 4) { count++; cowryString = @"1"; } else { cowryString = @"0"; } [self runAction:[CCSequence actions:[CCDelayTime actionWithDuration:0.2] ,[CCCallFuncND actionWithTarget:self selector:@selector(cowryAppearWithString:data:) data:cowryString], nil]]; } the method that makes the labels appear is this: -(void)cowryAppearWithString:(id)sender data:(NSString *)string { CCLabelTTF *clabel = [CCLabelTTF labelWithString:string fontName:@"arial" fontSize:70]; CGSize screenSize = [[CCDirector sharedDirector] winSize]; clabel.position = ccp(200.0+([cowries count]*50),screenSize.height/2); id fadeIn = [CCFadeIn actionWithDuration:0.5]; [clabel runAction:fadeIn]; [cowries addObject:clabel]; [self addChild:clabel]; } The problem with this code is that all the labels appear at the same moment with the same delay. I understand that if i use [CCDelayTime actionWithDuration:0.2*i] the code will work. But the problem is that i might also need to iterate this entire for loop and have the labels appear again after they have appeared the first time. how is it possible to have actions appear with delay and the actions dont always follow the same order or iterations???

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  • Tools for Automated Source Code Editing

    - by Steve
    I'm working on a research project to automatically modify code to include advanced mathematical concepts (like adding random effects into a loop or encapsulating an existing function with a new function that adds in a more advanced physical model). My question to the community is: are there are any good tools for manipulating source code directly? I want to do things like Swap out functions Add variable declarations wherever they are required Determine if a function is multiplied by anything Determine what functions are called on a line of code See what parameters are passed to a function and replace them with alternatives Introduce new function calls on certain lines of code Wherever possible just leaving the rest of the code untouched and write out the results I never want to actually compile the code I only want to understand what symbols are used, replace and add in a syntactically correct way, and be able to declare variables at the right position. I've been using a minimal flex/bison approach with some success but I do not feel the it is robust. I hate to take on writing a full language parser just to add some new info to the end of a line or the top of a function. It seems like this is almost what is going to be required but it also seems like there should be some tools out there to do these types of manipulations already. The code to be changed is in a variety of languages, but I'm particularly interested in FORTRAN. Any thoughts?

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  • jQuery && Google Chrome

    - by Happy
    This script works perfectly in all the browsers, except Google Chrome. $(document).ready(function(){ $(".banners-anim img").each(function(){ var hover_width = $(this).width(); var hover_height = $(this).height(); var unhover_width = (hover_width - 30); $(this).width(unhover_width); var unhover_height = $(this).height(); $(this).closest("li").height(unhover_height); var offset = "-" + ((hover_height - unhover_height)/2) + "px"; $(this).closest("span").css({'position':'absolute', 'left':'0', 'top':'25px', 'width':'100%'}); $(this).hover(function(){ $(this).animate({width: hover_width, marginTop: offset}, "fast") },function(){ $(this).animate({width: unhover_width, marginTop: 0}, "fast") }); }); }); Chrome doesn't recognize changed image attributes. When width of the img changes, height also changes. Even not in Chrome.. $(this).width(unhover_width); var unhover_height = $(this).height(); unhover_height gives 0. Full code of this script (html included) - unhover_height Please help to fix this. Thanks.

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  • How to further improve error messages in Scala parser-combinator based parsers?

    - by rse
    I've coded a parser based on Scala parser combinators: class SxmlParser extends RegexParsers with ImplicitConversions with PackratParsers { [...] lazy val document: PackratParser[AstNodeDocument] = ((procinst | element | comment | cdata | whitespace | text)*) ^^ { AstNodeDocument(_) } [...] } object SxmlParser { def parse(text: String): AstNodeDocument = { var ast = AstNodeDocument() val parser = new SxmlParser() val result = parser.parseAll(parser.document, new CharArrayReader(text.toArray)) result match { case parser.Success(x, _) => ast = x case parser.NoSuccess(err, next) => { tool.die("failed to parse SXML input " + "(line " + next.pos.line + ", column " + next.pos.column + "):\n" + err + "\n" + next.pos.longString) } } ast } } Usually the resulting parsing error messages are rather nice. But sometimes it becomes just sxml: ERROR: failed to parse SXML input (line 32, column 1): `"' expected but `' found ^ This happens if a quote characters is not closed and the parser reaches the EOT. What I would like to see here is (1) what production the parser was in when it expected the '"' (I've multiple ones) and (2) where in the input this production started parsing (which is an indicator where the opening quote is in the input). Does anybody know how I can improve the error messages and include more information about the actual internal parsing state when the error happens (perhaps something like a production rule stacktrace or whatever can be given reasonably here to better identify the error location). BTW, the above "line 32, column 1" is actually the EOT position and hence of no use here, of course.

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  • Added a Facebook badge, throwing off footer placement

    - by Kevin
    Added the for the facebook badge to the site and now it's thrown my placement for the footer off .. it's working fine in Chrome, but IE, FFox and Opera all experiencing problems... Here is a screenshot: The footer (brown bar) is supposed to be at the bottom... Here is the CSS : /* footer */ #footer{ background:url(../images/bg-footer.png) no-repeat; height:26px; overflow:hidden; padding:35px 0 0 55px; font-size:11px; } #footer p{ margin:0; display:inline; color:#766623; } #footer ul{ margin:0; padding:0; list-style:none; display:inline; } #footer li{ display:inline; background:url(../images/sep-f-nav.gif) no-repeat 100% 55%; padding:0 6px 0 0; position:relative; } * html #footer li{ padding:0 3px 0 3px; } *+html #footer li{ padding:0 3px 0 3px; } #footer a{ color:#30481f; text-decoration:none; } #footer a:hover{ text-decoration:underline; /*Facebook badge Holder*/ .fb-area{ width:287px; padding:0 0; margin:0 0; min-height:100%; }

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  • Resumable Upload in Ruby on Rails

    - by user253011
    Hi, I have been searching for a way for resumable file upload in RoR. In conclusion, I found out other than Java Applet no client-side-and-cross-platform agent can access the file system in such a way that to request the file from the position where the upload got terminated (due to any reason) with some exceptions like http://github.com/taf2/resume-up/tree/master (built in native Ruby, but requires google gears which is not "reliable" yet when it comes to cross platform almost same story as of ActiveX!) Since the only reliable option left is java applet, is there any good tutorial/forum/documentation for those paid java applets, such as "thin slice upload" etc. to make it work with rails application. I have found one http : // github . com / dassi / mediaclue , its a non-multi-ligual-German-Application in which they used jumploader. But in that application, I am unable to see resumable functionality. Scratching my head against their documentation, i found out http : // jumploader.com / doc_resume.html It tells that jumploader has resume functionality in Cross session resume, the one i am looking for (if the user close the browser the new session gets hold on uncompleted uploaded files from the old session against the user id). But I cant find any example on their demos page which actually pause/RESUME functionality in a continuous manner! Is it even possible to achieve that kind of resumable functionality. Please tell me about any options/example/demos preferable deployed in rails. I shall be very much obliged. ~ Thanks

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  • Access violation writing location, in my loop

    - by numerical25
    The exact error I am getting is First-chance exception at 0x0096234a in chp2.exe: 0xC0000005: Access violation writing location 0x002b0000. Windows has triggered a breakpoint in chp2.exe. And the breakpoint stops here for(DWORD i = 0; i < m; ++i) { //we are start at the top of z float z = halfDepth - i*dx; for(DWORD j = 0; j < n; ++j) { //to the left of us float x = -halfWidth + j*dx; float y = 0.0f; vertices[i*n+j].pos = D3DXVECTOR3(x, y, z); //<----- Right here vertices[i*n+j].color = D3DXVECTOR4(1.0f, 0.0f, 0.0f, 0.0f); } } I am not sure what I am doing wrong. below is the code in its entirety #include "MyGame.h" //#include "CubeVector.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; //grid information #define NUM_COLS 16 #define NUM_ROWS 16 #define CELL_WIDTH 32 #define CELL_HEIGHT 32 #define NUM_VERTSX (NUM_COLS + 1) #define NUM_VERTSY (NUM_ROWS + 1) bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix //The first line of code creates your identity matrix. Second line of code //second combines your camera position, target location, and which way is up respectively D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(200.0f, 60.0f, -20.0f), new D3DXVECTOR3(200.0f, 50.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngle = 0.0f; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&WorldMatrix, rotationAngle); rotationAngle += (float)D3DX_PI * 0.0f; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); mpD3DDevice->IASetIndexBuffer(modelObject.pIndicesBuffer, DXGI_FORMAT_R32_UINT, 0); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->DrawIndexed(modelObject.numIndices,0,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { DX3dApp::Render(); } bool MyGame::CreateObject() { //dx will represent the width and the height of the spacing of each vector float dx = 1; //Below are the number of vertices //m is the vertices of each row. n is the columns DWORD m = 30; DWORD n = 30; //This get the width of the entire land //30 - 1 = 29 rows * 1 = 29 * 0.5 = 14.5 float halfWidth = (n-1)*dx*0.5f; float halfDepth = (m-1)*dx*0.5f; float vertexsize = m * n; VertexPos vertices[80]; for(DWORD i = 0; i < m; ++i) { //we are start at the top of z float z = halfDepth - i*dx; for(DWORD j = 0; j < n; ++j) { //to the left of us float x = -halfWidth + j*dx; float y = 0.0f; vertices[i*n+j].pos = D3DXVECTOR3(x, y, z); vertices[i*n+j].color = D3DXVECTOR4(1.0f, 0.0f, 0.0f, 0.0f); } } int k = 0; DWORD indices[540]; for(DWORD i = 0; i < n-1; ++i) { for(DWORD j = 0; j < n-1; ++j) { indices[k] = (i * n) + j; indices[k + 1] = (i * n) + j + 1; indices[k + 2] = (i + 1) * n + j; indices[k + 3] = (i + 1) * n + j; indices[k + 4] = (i * n) + j + 1; indices[k + 5] = (i + 1) * n + j+ 1; k += 6; } } //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; modelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * modelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pIndicesBuffer); if(FAILED(hr)) return false; ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; }

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  • Cloning ID3DXMesh with declration that has 12 floats breaks?

    - by meds
    I have the following vertex declration: struct MESHVERTInstanced { float x, y, z; // Position float nx, ny, nz; // Normal float tu, tv; // Texcoord float idx; // index of the vertex! float tanx, tany, tanz; // The tangent const static D3DVERTEXELEMENT9 Decl[6]; static IDirect3DVertexDeclaration9* meshvertinstdecl; }; And I declare it as such: const D3DVERTEXELEMENT9 MESHVERTInstanced::Decl[] = { { 0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0 }, { 0, 12, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_NORMAL, 0 }, { 0, 24, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 0 }, { 0, 32, D3DDECLTYPE_FLOAT1, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 1 }, { 0, 36, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TANGENT, 0 }, D3DDECL_END() }; What I try to do next is copy an ID3DXMesh into another one with the new vertex declaration as such: model->CloneMesh( model->GetOptions(), MESHVERTInstanced::Decl, gd3dDevice, &pTempMesh ); When I try to get the FVF size of pTempMesh (D3DXGetFVFVertexSize(pTempMesh-GetFVF())) I get '0' though the size should be 48. The whole thing is fine if I don't have the last declaration, '{ 0, 36, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TANGENT, 0 },' in it and the CloneMesh function does not return a FAIL. I've also tried using different declarations such as D3DDECLUSAGE_TEXCOORD and that has worked fine, returning a size of 48. Is there something specific about D3DDECLUSAGE_TANGENT I don't know? I'm at a complete loss as to why this isn't working...

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  • How find all overlapping circles from radius of central circle?

    - by roza
    How to do an intersection or overlap query in mongo shell - what circles overlap my search region? Within relate only to the center position but doesn't include radius of the other circles in searched scope. Mongo: # My bad conception: var search = [[30, 30], 10] db.places.find({circle : {"$within" : {"$center" : [search]}}}) Now I can obtain only this circles within central point lies in searched area of circle: Ruby: # field :circle, type: Circle # eg. [ [ 30, 30 ], 10 ] field :radius, type: Integer field :location, :type => Array, :spatial => true spatial_index :location Places.within_circle(location: [ [ 30, 30 ], 10 ]) # {"$query"=>{"location"=>{"$within"=>{"$center"=>[[30, 30], 10]}}} I created example data with additional location (special index) and radius instead circle because circle isn't supported by mongodb geo index: { "_id" : 1, "name" : "a", "circle" : [ [ 5, 5 ], 40 ], "latlng" : [ 5, 5 ], "radius" : 40 } { "_id" : 2, "name" : "b", "circle" : [ [ 10, 10 ], 5 ], "latlng" : [ 10, 10 ], "radius" : 5 } { "_id" : 3, "name" : "c", "circle" : [ [ 20, 20 ], 5 ], "latlng" : [ 20, 20 ], "radius" : 5 } { "_id" : 4, "name" : "d", "circle" : [ [ 30, 30 ], 50 ], "latlng" : [ 30, 30 ], "radius" : 50} { "_id" : 5, "name" : "e", "circle" : [ [ 80, 80 ], 30 ], "latlng" : [ 80, 80 ], "radius" : 30} { "_id" : 6, "name" : "f", "circle" : [ [ 80, 80 ], 20 ], "latlng" : [ 80, 80 ], "radius" : 20} Desired query result: { "_id" : 1, "name" : "a", "circle" : [ [ 5, 5 ], 40 ], "latlng" : [ 5, 5 ], "radius" : 40 } { "_id" : 3, "name" : "c", "circle" : [ [ 20, 20 ], 5 ], "latlng" : [ 20, 20 ], "radius" : 5 } { "_id" : 4, "name" : "d", "circle" : [ [ 30, 30 ], 50 ], "latlng" : [ 30, 30 ], "radius" : 50} { "_id" : 5, "name" : "e", "circle" : [ [ 80, 80 ], 30 ], "latlng" : [ 80, 80 ], "radius" : 30} Solution below assumes that I get all rows and then filter on the ruby side my radius but it returns only: { "_id" : 4, "name" : "d", "circle" : [ [ 30, 30 ], 50 ], "latlng" : [ 30, 30 ], "radius" : 50}

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  • In the meantime, to be or not to be ... productive!

    - by Jan Kuboschek
    I just moved back to Europe from the US after living there for 7 years. Apart from major adjustment issues, I'm currently looking for a job over here. I'm mainly interested in (IT) Consulting and, since these jobs typically require programming knowledge, such as Java, I'm trying to think of something productive to write (perhaps to demo my skills) while I'm waiting for my interviews (starting in two weeks. Folks here are a bit slower than in the US apparently...). I graduated from college about a year and a half ago and have a 4 year degree in international management/economics and about 3/4 of a 2 year degree in computer science finished. I've written my fair share of web software over the years, but nothing concrete that I could show, especially not in Java. Now, I've never had the problem of not having any idea what to write. Basic games I could write, but I'm not sure how well that'll come over when I walk into my interview and say "hey, I was bored. Take a look at my multiplayer space invaders game! Wanna try beating me??". Any thoughts? I browsed SourceForge the other day to find a nice little project to contribute to, but decided that I don't want to commit to someone else's project at this time. Any ideas, perhaps from someone who has been, or currently is, in a similar position would be much appreciated. Oh, and lastly: Instead of developing a program or two to demonstrate my skills, I could spend my time brushing up on UML and Perl. Any suggestions regarding that? Writing a demo vs. learning something new?

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  • Canvas - @font-face doesn't work on IE9+

    - by iMoses
    I've created a widget which allows the user to locate free-text over an image using a textarea. When saving the image a background canvas application reads the text and calculates its position, then it draws the text to the canvas over the image and saves a new image file. The font I use for this widget is league-gothic which I am importing using the @font-face method. This seems to work great and without any issues on all browsers except (of-course) for IE9 and IE10. When using internet explorer you can clearly see that the font was indeed loaded since the textarea uses the same font, but when trying to draw the text onto the canvas the font-family reverts to one of its fallback, in this case Arial. I've searched quite a bit and found nothing. Unlike most font issues I found that concern the canvas element, I am completely sure that the font has indeed loaded as I am viewing it before saving the result. Anything at all will help me at the moment. If you have any insight, experience with similar bugs or whatever, please share :) Thanks in advance. P.S. I can't expose a code example at the moment, but if it becomes a problem I'll do my best to provide one.

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  • Making a visual bar timer for iPhone

    - by Ohmnastrum
    I've looked up all results for progress bars and changing the width of an image but it only refers to scaling, and the progress bars aren't customizable so that they fit other functions or design schemes... unless I missed that part. I'm trying to make a bar timer that crops off of the right over a period of time. I tried using an NStimer so that it would subtract from a value each time its function is called. the Timerbar function gets called as a result of another timer invalidating and it works. What doesn't work is that the width isn't changing just the position. further more I keep getting values like Inf and 0 for power and pwrBarWidth I was sure that the changes would occur when Mult was plugged into the equation. it seems like casting mult as an int is causing problems but i'm not sure exactly how. int pwrBarMaxWidth = 137; int pwrBarWidth 0; int limit = 1; float mult; float power = 0; -(void) Timerbar:(NSTimer *)barTimer { if(!waitForPlayer) { [barTimer invalidate]; } if(mult > 0.0) { mult -= 0.001 * [colorChoices count]; if(mult < 0.0) { mult = 0.0; } } power = (mult * 10) / pwrBarMaxWidth; pwrBarWidth = (int)power % limit; // causes the bar to repeat after it reaches a certain point //At this point however the variable Power is always "inf" and PwrBarWidth is always 0. [powerBar setBounds:CGRectMake(powerBar.frame.origin.x, powerBar.frame.origin.y,pwrBarWidth,20)]; //supposed to change the crop of the bar } Any reason why I'm getting inf as a value for power, 0 as a value for pwrBarWidth, and the bar itself isn't cropping? if this question is a bit vague i'll provide more information as needed.

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  • Positioning a Comment Input Field

    - by John
    Hello, What is a good way to give the input field below the three characteristics listed? Characteristics: -Always 30 px from the left side of the browser window. -Always 30 px below the words "Add a comment" if no comments have been added. -Always 30 px below the preceding comment if one or more comment has been added. Thanks in advance, John HTML / PHP Code: <div class="addacomment"><label for="title">Add a comment:</label></div> <div class="commentbox"><input class="commentsubfield" name="title" type="title" id="title" maxlength="1000"></div> CSS (thusfar I have no declarations for the "commentbox" selector): .commentsubfield { width: 390px; height: 90px; border: 1px solid #999999; padding: 5px; } .addacomment { position:absolute; width:250px; left:30px; top:180px; text-align: left; margin-bottom:3px; padding:0px; font-family:Arial, Helvetica, sans-serif; font-size: 12px; color:#000000; }

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  • An array problem in C++

    - by manugupt1
    To access the array indice at the xth position we can use some sort of illustration as shown below #include<iostream> using namespace std; int main(){ float i[20]; for(int j=0;j<=20;j++) i[j]=0; } However the following piece of code does not work #include<iostream> using namespace std; float oldrand[55]; int jrand; void advance_random(){ int j1; float new_random; for(j1=0;j1<=23;j1++){ int temp = j1+30; new_random = (oldrand[j1]) - (oldrand[temp]); if(new_random <0.0) new_random = new_random+1; oldrand[j1] = new_random; } for(j1=24;j1<=54;j1++){ new_random[j1] = oldrand[j1] - oldrand[j1-23]; if(new_random[j1]<0.0) new_random[j1] = new_random + 1; oldrand[j1]=new_random; } } I recieve the following error ga.cpp:20: error: invalid types ‘float[int]’ for array subscript ga.cpp:21: error: invalid types ‘float[int]’ for array subscript ga.cpp:22: error: invalid types ‘float[int]’ for array subscript I am not able to find a mistake in my code please help me

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  • change php variable on click event

    - by Claudiu
    I want to change php variable ($start and $end called by var b1 and var b2) if the user clicks on button. Now I know that php is server side, but how can I do it? I read something about using $get but I don't know how to implement it: <?php if ( is_user_logged_in() ) { ?> <input type="submit" value="Start Chat" id="start_chat" style="position: absolute; top: 30px; left: 10px;" /> <?php } ?> <script> jQuery('#start_chat').click(function(){ $(this).data('clicked', true); }); var b1 = '<?php echo $start; ?>'; var b2 = '<?php echo $end; ?>'; if(jQuery('#start_chat').data('clicked')) { // change var b1 and b2 } else { // do not change anything } </script> <div id="eu_la"> <?php $start = strtotime('9:30'); $end = strtotime('12:30'); $timenow = date('U'); if((date('w') == 4) && ($timenow >= $start && $timenow <= $end)) { // day 2 = Tuesday include('facut_mine.php'); } else { do_shortcode('[upzslider usingphp=true]'); } ?>

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  • Replace every word with tag

    - by Sherif elKhatib
    JAVASCRIPT or JAVA solution needed The solution I am looking for could use java or javascript. I have the html code in a string so I could manipulate it before using it with java or afterwards with javascript. problem Anyway, I have to wrap each word with a tag. For example: <html> ... > Hello every one, cheers < ... </html> should be changed to <html> ... > <word>Hello</word> <word>every</word> <word>one</word>, <word>cheers</word> < ... </html> JAVASCRIPT hint I am using the following code to highlight a word; however, this will highlight the whole text belonging to a certain tag. When each word is a tag, this will work to some extent. If there is a substitute that will allow me to highlight a word at a certain position, it would also be a solution. function highlightElementAtPoint(xOrdinate, yOrdinate) { var theElement = document.elementFromPoint(xOrdinate, yOrdinate); selectedElement = theElement; theElement.style.backgroundColor = "yellow"; var theName = theElement.nodeName; var theArray = document.getElementsByTagName(theName); var theIndex = -1; for (i = 0; i < theArray.length; i++) { if (theArray[i] == theElement) { theIndex = i; } } window.androidselection.selected(theElement.innerHTML); return theName + " " + theIndex; }

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  • Should I go to school and get my degree in computer science?

    - by ryan
    I'll try and keep this short and simple. I've always enjoyed programming and I've been doing it since high school. Right after I graduated from high school (2002), I opted to skip college because I was offered a software engineer position. I quit after a couple of years later to team up on various startup companies. However, most of them did not launch as well as expected. But it honestly did not matter to me because I've learned so much from that experience. So fast forwarding to today, now turned 25, I need a job due to this tough economic climate. Looking on Craigslist, a lot of the listings require computer science degrees. It's evident now that programming is what I want to do because I seem to never get enough of it. But just the thought of having to push 2 years without attending any real computer class for an Associates at age 25 is very, very discouraging. And the thought of having to learn from basic (Hello WOOOOORRLLLD) just does not seem exciting. I guess I have 3 questions to wrap this up: Should I just suck it up and go back to school while working at McDonalds at age 25? Is there a way where I can just skip all the boring stuff and just get tested with what I know? From your experience, how many jobs use computer science degrees as prerequisites? Or am I screwed and better pray that my next startup will be the next big thing?

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