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  • Game Objects Talking To Each Other

    - by PhilCK
    What is a good way of dealing with objects and having them talk to each other? Up until now all my games hobby/student have been small so this problem was generally solved in a rather ugly way, which lead to tight integration and circular dependencies. Which was fine for the size of projects I was doing. However my projects have been getting bigger in size and complexity and now I want to start re-using code, and making my head a simpler place. The main problem I have is generally along the lines of Player needs to know about the Map and so does the Enemy, this has usually descended into setting lots of pointers and having lots of dependencies, and this becomes a mess quickly. I have thought along the lines of a message style system. but I cant really see how this reduces the dependencies, as I would still be sending the pointers everywhere. Thanks. PS: I guess this has been discussed before, but I don't know what its called just the need I have.

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  • How to model file system operations with REST?

    - by massive
    There are obvious counterparts for some of file systems' basic operations (eg. ls and rm), but how would you implement not straightforwardly RESTful actions such as cp or mv? As answers to the question REST services - exposing non-data “actions” suggest, the preferred way of implementing cp would include GETting the resource, DELETing it and PUTting it back again with a new name. But what if I would need to do it efficiently? For instance, if the resource's size would be huge? How would I eliminate the superfluous transmission of resource's payload to client and back to the originating server? Here is an illustration. I have a resource: /videos/my_videos/2-gigabyte-video.avi and I want copy it into a new resource: /videos/johns_videos/copied-2-gigabyte-video.avi How would I implement the copy, move or other file system actions the RESTful way? Or is there even a proper way? Am I doing it all wrong?

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  • Global State and Singletons Dependency injection

    - by Manu
    this is a problem i face lot of times when i am designing a new app i'll use a sample problem to explain this think i am writing simple game.so i want to hold a list of players. i have few options.. 1.use a static field in some class private static ArrayList<Player> players = new ArrayList<Integer>(); public Player getPlayer(int i){ return players.get(i); } but this a global state 2.or i can use a singleton class PlayerList{ private PlayerList instance; private PlayerList(){...} public PlayerList getInstance() { if(instance==null){ ... } return instance; } } but this is bad because it's a singleton 3.Dependency injection class Game { private PlayerList playerList; public Game(PlayerList list) { this.list = list; } public PlayerList getPlayerList() { return playerList; } } this seems good but it's not, if any object outside Game need to look at PlayerList (which is the usual case) i have to use one of the above methods to make the Game class available globally. so I just add another layer to the problem. didn't actually solve anything. what is the optimum solution ? (currently i use Singleton approach)

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  • Sql Server Development Server and Live

    - by Chris
    I have a database project that goes through iterations (only one so far) and I need to deploy a testing version to a live server. I'm not sure how to go about this. I can make all the changes in a copy and then remake those changes in the live version. That doesn't make sense. Is there a way to change a server name to an existing server? What's the best practice for this scenario?

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  • How to handle product ratings in a database

    - by Mel
    Hello, I would like to know what is the best approach to storing product ratings in a database. I have in mind the following two (simplified, and assuming a MySQL db) scenarios: Scenario 1: Create two columns in the product table to store number of votes and the sum of all votes. Use columns to get an average on the product display page: products(productedID, productName, voteCount, voteSum) Pros: I will only need to access one table, and thus execute one query to display product data and ratings. Cons: Write operations will be executed in a table whose original purpose is only to furnish product data. Scenario 2: Create an additional table to store ratings. products(productID, productName) ratings(productID, voteCount, voteSum) Pros: Isolate ratings into a separate table, leaving the products table to furnish data on available products. Cons: I will have to execute two separate queries on product page requests (one for data and another for ratings). In terms of performance, which of the following two approaches is best: Allow users to execute an occasional write query to a table that will handle hundreds of read requests? Execute two queries at every product page, but isolate the write query into a separate table. I'm a novice to database development, and often find myself struggling with simple questions such as these. Many thanks,

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  • Ensuring uniqueness on a varchar greater than 255 in MYSQL/InnoDB

    - by Vijay Boyapati
    I have a table which contains HTML entries for news pages. When I initially designed it I used URL as the primary key. I've learned the error of my ways because left-joining is super slow. So I want to redesign the table with an integer (id) primary key, but still keep the rows unique based on the URL. The problem is that I've found URLs longer than 255 characters, and MySQL isn't letting my create a key on the URL. I'm using an InnoDB/UTF8 table. From what I understand it's using multiple bytes per character with a limit of 766 bytes for the key (in InnoDB). I would really love suggestions on an elegant way of keeping the rows unique based on URL, while using an integer primary key. Thanks!

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  • Publish/Subscribe paradigm: Why must message classes not know about their subscribers?

    - by carleeto
    From Wikipedia: "Publish/subscribe (or pub/sub) is a messaging paradigm where senders (publishers) of messages are not programmed to send their messages to specific receivers (subscribers). Rather, published messages are characterized into classes, without knowledge of what (if any) subscribers there may be" I can understand why a sender must not be programmed to send its message to a specific receiver. But why must published messages be classes that do not have knowledge of their subscribers? It would seem that once the messaging system itself is in place, what typically changes as software evolves is the messages sent, the publishers and the receivers. Keeping the messages separate from the subscribers seems to imply that the subscription model might also change. Is this the reason? Also, does this occur in the real world? I realize this may be a basic question, but I'm trying to understand this paradigm and your replies are very much appreciated.

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  • In web project can we write core services layer without knowledge of UI ?

    - by Silent Warrior
    I am working on web project. We are using flex as UI layer. My question is often we are writing core service layer separately from web/UI layer so we can reuse same services for different UI layer/technology. So practically is it possible to reuse same core layer services without any changes/addition in API with different kind of UI technologies/layers. For e.g. same core service layer with UI technology which supports synchronized request response (e.g. jsp etc.) and non synchronize or event driven UI technology (e.g Ajax, Flex, GWT etc.) or with multiple devices like (computers, mobiles, pdas etc.). Personally I feel its very tough to write core service layer without any knowledge of UI. Looking for thoughts from other people.

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  • Creating our own APIs

    - by Markii
    We need a bunch of APIs for our service and are looking at the job as being quite tedious for starting from scratch because we need strict user restrictions such as max queries and usage statistics. Are there any pre-made services or scripts for this already?

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  • How to model a relationship that NHibernate (or Hibernate) doesn’t easily support

    - by MylesRip
    I have a situation in which the ideal relationship, I believe, would involve Value Object Inheritance. This is unfortunately not supported in NHibernate so any solution I come up with will be less than perfect. Let’s say that: “Item” entities have a “Location” that can be in one of multiple different formats. These formats are completely different with no overlapping fields. We will deal with each Location in the format that is provided in the data with no attempt to convert from one format to another. Each Item has exactly one Location. “SpecialItem” is a subtype of Item, however, that is unique in that it has exactly two Locations. “Group” entities aggregate Items. “LocationGroup” is as subtype of Group. LocationGroup also has a single Location that can be in any of the formats as described above. Although I’m interested in Items by Group, I’m also interested in being able to find all items with the same Location, regardless of which group they are in. I apologize for the number of stipulations listed above, but I’m afraid that simplifying it any further wouldn’t really reflect the difficulties of the situation. Here is how the above could be diagrammed: Mapping Dilemma Diagram: (http://www.freeimagehosting.net/uploads/592ad48b1a.jpg) (I tried placing the diagram inline, but Stack Overflow won't allow that until I have accumulated more points. I understand the reasoning behind it, but it is a bit inconvenient for now.) Hmmm... Apparently I can't have multiple links either. :-( Analyzing the above, I make the following observations: I treat Locations polymorphically, referring to the supertype rather than the subtype. Logically, Locations should be “Value Objects” rather than entities since it is meaningless to differentiate between two Location objects that have all the same values. Thus equality between Locations should be based on field comparisons, not identifiers. Also, value objects should be immutable and shared references should not be allowed. Using NHibernate (or Hibernate) one would typically map value objects using the “component” keyword which would cause the fields of the class to be mapped directly into the database table that represents the containing class. Put another way, there would not be a separate “Locations” table in the database (and Locations would therefore have no identifiers). NHibernate (or Hibernate) do not currently support inheritance for value objects. My choices as I see them are: Ignore the fact that Locations should be value objects and map them as entities. This would take care of the inheritance mapping issues since NHibernate supports entity inheritance. The downside is that I then have to deal with aliasing issues. (Meaning that if multiple objects share a reference to the same Location, then changing values for one object’s Location would cause the location to change for other objects that share the reference the same Location record.) I want to avoid this if possible. Another downside is that entities are typically compared by their IDs. This would mean that two Location objects would be considered not equal even if the values of all their fields are the same. This would be invalid and unacceptable from the business perspective. Flatten Locations into a single class so that there are no longer inheritance relationships for Locations. This would allow Locations to be treated as value objects which could easily be handled by using “component” mapping in NHibernate. The downside in this case would be that the domain model becomes weaker, more fragile and less maintainable. Do some “creative” mapping in the hbm files in order to force Location fields to be mapped into the containing entities’ tables without using the “component” keyword. This approach is described by Colin Jack here. My situation is more complicated than the one he describes due to the fact that SpecialItem has a second Location and the fact that a different entity, LocatedGroup, also has Locations. I could probably get it to work, but the mappings would be non-intuitive and therefore hard to understand and maintain by other developers in the future. Also, I suspect that these tricky mappings would likely not be possible using Fluent NHibernate so I would use the advantages of using that tool, at least in that situation. Surely others out there have run into similar situations. I’m hoping someone who has “been there, done that” can share some wisdom. :-) So here’s the question… Which approach should be preferred in this situation? Why?

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  • What considerations should be made when creating a reporting framework for a business?

    - by Andrew Dunaway
    It's a pretty classic problem. The company I work for has numerous business reports that are used to track sales, data feeds, and various other metrics. Of course this also means that there is a conglomerate of disparate frameworks, ASP.net pages, and areas where these reports can be found. There have been some attempts at consolidating these into a single entity, but nothing has stuck yet. Since this is a common problem, and I am sure solved innumerable times, I wanted to see what others have done. For the most part these can be boiled down to the following pieces: A SQL query against our database to gather data A presentation of data, generally in a data grid Filtering that can vary based on data types and the business needs Some way to organize the reports, a single drop down gets long and unmanageable quickly A method to download data to alter further, perhaps a csv file My first thought was to create a framework in Silverlight with Linq to Sql. Mainly just because I like it and want to play with it which probably is not the best reason. I also thought the controls grant a lot of functionality like sorting, dragging columns, etc. I was also curious about the printing in Silverlight 4. Which brings me around to my original question, what is the best way to do this? Is there a package out there I can just buy that will do it for me? The Silverlight approach seems pretty easy, after it's setup and templated, but maybe it's a bad idea and I can learn from someone else?

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  • Class structure for the proposed data and its containers ?

    - by Prix
    First I would like to wish a happy new year to everyone that may read this :) I am having trouble on how to make a container for some data that I am importing into my application, and I am not sure on how to explain this very well and my english is not really a that good so I hope you can bear with my mistake and help me with some guidance. Currently with a foreach I am importing the follow fields from the data I receive: guid, itemid, name, owner(optional, can be null), zoneid, titleid, subid, heading, x, y, z, typeA, typeB, typeC From the above fields I need to store a Waypoint list of all coords a given item has moved to BUT for each guid I have a new list of waypoints. And from the waypoint list the first entry is also my initial item start location which would be my item initial position (if you notice i have a separate list for it which I was not sure would be better or not) not all items have a waypoint list but all items have the first position. So the first idea I came with to store this data was a list with a class with 2 inner classes with their list: public List<ItemList> myList = new List<ItemList>(); public class ItemList { public int guid { get; set; } public int itemid { get; set; } public string name { get; set; } public int titleid { get; set; } public itemType status { get; set; } public class Waypoint { public float posX { get; set; } public float posY { get; set; } public float posZ { get; set; } } public List<Waypoint> waypoint = new List<Waypoint>(); public class Location { public int zone { get; set; } public int subid { get; set; } public int heading { get; set; } public float posX { get; set; } public float posY { get; set; } public float posZ { get; set; } } public List<Location> position = new List<Location>(); } So here is an example of how I would add a new waypoint to a GUID that exists in the list bool itemExists = myList.Exists(item => item.guid == guid && item.itemid == itemid); if (itemExists) { int lastDistance = 3; ItemList.Waypoint nextWaypoint; ItemList myItem = myList.Find(item => item.guid == guid && item.itemid == itemid); if (myItem.waypoint.Count == 0) { nextWaypoint = new ItemList.Waypoint(); nextWaypoint.posX = PosX; nextWaypoint.posY = PosY; nextWaypoint.posZ = PosZ; } else { ItemList.Waypoint lastWaypoint = myItem.waypoint[myItem.waypoint.Count - 1]; if (lastWaypoint != null) { lastDistance = getDistance(x, y, z, lastWaypoint.posX, lastWaypoint.posY, lastWaypoint.posZ); } if (lastDistance > 2) { nextWaypoint = new ItemList.Waypoint(); nextWaypoint.posX = PosX; nextWaypoint.posY = PosY; nextWaypoint.posZ = PosZ; } } myItem.waypoint.Add(nextWaypoint); } Then to register a new item I would take advantage of the itemExist above so I won't register the same GUID again: ItemList newItem = new ItemList(); newItem.guid = guid; newItem.itemid = itemid; newItem.name = name; newItem.status = status; newItem.titleid = titleid; // Item location ItemList.Location itemLocation = new ItemList.Location(); itemLocation.subid = 0; itemLocation.zone= zone; itemLocation.heading = convertHeading(Heading); itemLocation.posX = PosX; itemLocation.posY = PosY; itemLocation.posZ = PosZ; newItem.position.Add(itemLocation); myList.Add(newItem); Could you help me with advices on how my class structure and lists should look like ? Are there better ways to interate with the lists to get lastWaypoint of a GUID or verify wether an item exist or not ? What else would you advise me in general ? PS: If you have any questions or if there is something I missed to post please let me know and I will update it.

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  • Have 2 separate tables or an additional field in 1 table?

    - by hkansal
    Hello, I am making a small personal application regarding my trade of shares of various companies. The actions can be selling shares of a company or buying. Therefore, the details to be saved in both cases would be: Number of Shares Average Price Would it be better to use a separate tables for "buy" and "sell" or just use one table for "trade" and keep a field that demarcates "buy" from "sell"?

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  • How important is it that models be consistent across project components?

    - by RonLugge
    I have a project with two components, a server-side component and a client-side component. For various reasons, the client-side device doesn't carry a fully copy of the database around. How important is it that my models have a 1:1 correlation between the two sides? And, to extend the question to my bigger concern, are there any time-bombs I'm going to run into down the line if they don't? I'm not talking about having different information on each side, but rather the way the information is encapsulated will vary. (Obviously, storage mechanisms will also vary) The server side will store each user, each review, each 'item' with seperate tables, and create links between them to gather data as necessary. The client side shouldn't have a complete user database, however, so rather than link against the user for gathering things like 'name', I'd store that on the review. In other words... --- Server Side --- Item: +id //Store stuff about the item User: +id +Name -Password Review: +id +itemId +rating +text +userId --- Device Side --- Item: +id +AverageRating Review: +id +rating +text +userId +name User: +id +Name //Stuff The basic idea is that certain 'critical' information gets moved one level 'up'. A user gets the list of 'items' relevant to their query, with certain review-orientation moved up (i. e. average rating). If they want more info, they query the detail view for the item, and the actual reviews get queried and added to the dataset (and displayed). If they query the actual review, the review gets queried and they pick up some additional user info along the way (maybe; I'm not sure if the user would have any use for any of the additional user information). My basic concern is that I don't wan't to glut the user's bandwidth or local storage with a huge variety of information that they just don't need, even if proper database normalizations suggests that information REALLY should be stored at a 'lower' level. I've phrased this as a fairly low-level conceptual issue because that's the level I'm trying to think / worry over, but if it matters I'm creating a PHP / MySQL server that provides data for a iOS / CoreData client.

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  • Why does C++ behave this way?

    - by eSKay
    #include<stdio.h> int b = 0; class A { public: int a;}; class B: public A { int c; int d; public: B(){ b++; a = b; printf("B:%d\n",b); } }; int main() { A* a = new B[10]; B* b = new B[10]; printf("\n%d", a->a); a++; printf("\n%d", a->a); // prints junk value printf("\n\n%d", b->a); b++; printf("\n%d", b->a); return 0; } The second printf prints a junk value. It should figure that it is pointing to an object of type B and increment by the sizof(B). Why does that not happen?

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  • What's the steps for SQL optimization and changes without reflect live system ?

    - by Space Cracker
    we have a big portal that build using SharePoint 2007 , asp.net 3.5 , SQL Server 2005 .. many developers work in it since 01/2008 and we are now doing huge analysis for current SQL Databases [not share-point DB ] to optimize and enhance it. The main db have about 330 table and 1720 stored procedure (SP) created from 01/2008 till now Many table names / Columns is very long and we want to short it we found SP names is written in 25 format :( , some of them are very complex and also we want to rename many SP parameters need to be renamed one of the biggest table is Registered user table, that will be spitted in more than one table for some optimization, many columns name will be changed I searched for the way that i can rename table names ,columns and i found SQL refactor tool but i still trying it .. my questions : Is SQl Refactor is the best tool for renaming ? or is there any other one ? if i want to make it manually, is there any references or best practice for that ? How can i do such changes in fast and stable way .. i search for recommendations and case studies if exist ?

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  • Why Is Java Missing Access Specifiers?

    - by Tom Tresansky
    Does anyone understand why Java is missing: An access specifier which allows access by the class and all subclasses, but NOT by other classes in the same package? (Protected-minus) An access specifier which allows access by the class, all classes in the same package, AND all classes in any sub-package? (Default-plus) An access specifier which adds classes in sub-packages to the entities currently allowed access by protected? (Protected-plus) I wish I had more choices than protected and default. In particular, I'm interested in the Protected-plus option. Say I want to use a Builder/Factory patterned class to produce an object with many links to other objects. The constructors on the objects are all default, because I want to force you to use the factory class to produce instances, in order to make sure the linking is done correctly. I want to group the factories in a sub-package to keep them all together and distinct from the objects they are instantiating---this just seems like a cleaner package structure to me. No can do, currently. I have to put the builders in the same package as the objects they are constructing, in order to gain the access to defaults. But separating project.area.objects from project.area.objects.builders would be so nice. So why is Java lacking these options? And, is there anyway to fake it?

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  • Conditional on WebClient

    - by CarryFlag
    Given: thin client (JS) model services client use services. services use model. Model consists of (for sample): Rect Circle ... Ellipse services: class CanvasProviger { public Canvas getCanvas() { return new Canvas(); } } model: class Canvas ... { private List < Figure > figures = new List < Figure >; ... } class Circle extends Figure { private int x, y, r; } class Rect extends Figure { private x, y, w, h; } client: ... var figure = MyJSRPCImpl.getCanvas().nextFigure(); if(figure == JSLocalModel.Rect) { drawRect(figure); } else if(figure == JSLocalModel.Circle) { drawCircle(figure); } ... How else can do way conditional? In rich client I used pattern Visitor. // my bad english, I know =(

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  • What should layers in dotnet application ?

    - by haansi
    I am using layered architecture in dotnet (mostly I work on web projects). I am confuse what layers should I use ? I have small idea that there should be the following layers. user interface customer types (custom entities) business logic layer data access layer My purpose is sure quality of work and maximum re-usability of code. some one suggested to add common types layer in it. Please guide me what should be layers ? and in each layer what part should go ?

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  • Correct approach to validate attributes of an instance of class

    - by systempuntoout
    Having a simple Python class like this: class Spam(object): __init__(self, description, value): self.description = description self.value = value Which is the correct approach to check these constraints: "description cannot be empty" "value must be greater than zero" Should i: 1.validate data before creating spam object ? 2.check data on __init__ method ? 3.create an is_valid method on Spam class and call it with spam.isValid() ? 4.create an is_valid static method on Spam class and call it with Spam.isValid(description, value) ? 5.check data on setters declaration ? 6.... Could you recommend a well designed\Pythonic\not verbose (on class with many attributes)\elegant approach?

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  • Parallel programming, are we not learning from history again?

    - by mezmo
    I started programming because I was a hardware guy that got bored, I thought the problems being solved in the software side of things were much more interesting than those in hardware. At that time, most of the electrical buses I dealt with were serial, some moving data as fast as 1.5 megabit!! ;) Over the years these evolved into parallel buses in order to speed communication up, after all, transferring 8/16/32/64, whatever bits at a time incredibly speeds up the transfer. Well, our ability to create and detect state changes got faster and faster, to the point where we could push data so fast that interference between parallel traces or cable wires made cleaning the signal too expensive to continue, and we still got reasonable performance from serial interfaces, heck some graphics interfaces are even happening over USB for a while now. I think I'm seeing a like trend in software now, our processors were getting faster and faster, so we got good at building "serial" software. Now we've hit a speed bump in raw processor speed, so we're adding cores, or "traces" to the mix, and spending a lot of time and effort on learning how to properly use those. But I'm also seeing what I feel are advances in things like optical switching and even quantum computing that could take us far more quickly that I was expecting back to the point where "serial programming" again makes the most sense. What are your thoughts?

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  • Static and default constuctor

    - by Ram
    A non static class can have static as well as default constructor at the same time. What is the difference between these two constructors? When shall I go for only static or static with default constructor?

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