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  • Pass Arguments to Included Module in Ruby?

    - by viatropos
    I'm hoping to implement something like all of the great plugins out there for ruby, so that you can do this: acts_as_commentable has_attached_file :avatar But I have one constraint: That helper method can only include a module; it can't define any variables or methods. The reason for this is because, I want the options hash to define something like type, and that could be converted into one of say 20 different 'workhorse' modules, all of which I could sum up in a line like this: def dynamic_method(options = {}) include ("My::Helpers::#{options[:type].to_s.camelize}").constantize(options) end Then those 'workhorses' would handle the options, doing things like: has_many "#{options[:something]}" Here's what the structure looks like, and I'm wondering if you know the missing piece in the puzzle: # 1 - The workhorse, encapsuling all dynamic variables module My::Module def self.included(base) base.extend ClassMethods base.class_eval do include InstanceMethods end end module InstanceMethods self.instance_eval %Q? def #{options[:my_method]} "world!" end ? end module ClassMethods end end # 2 - all this does is define that helper method module HelperModule def self.included(base) base.extend(ClassMethods) end module ClassMethods def dynamic_method(options = {}) # don't know how to get options through! include My::Module(options) end end end # 3 - send it to active_record ActiveRecord::Base.send(:include, HelperModule) # 4 - what it looks like class TestClass < ActiveRecord::Base dynamic_method :my_method => "hello" end puts TestClass.new.hello #=> "world!" That %Q? I'm not totally sure how to use, but I'm basically just wanting to somehow be able to pass the options hash from that helper method into the workhorse module. Is that possible? That way, the workhorse module could define all sorts of functionality, but I could name the variables whatever I wanted at runtime.

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  • Calling base Text method on custom TextBox

    - by The Demigeek
    I'm trying to create a CurrencyTextBox that inherits from TextBox. I'm seeing some really weird behavior that I just don't understand. After lots of testing, I think I can summarize as follows: In the class code, when I access base.Text (to get the textbox's text), I'm actually getting the return value of my overridden Text property. I thought the base keyword would ensure that the underlying object's methods get called. To demonstrate: public class cTestTextBox : System.Windows.Forms.TextBox { string strText = ""; public cTestTextBox() { SetVal("AAA"); base.Text = "TEST"; } public override string Text { get { string s = strText; s = "++" + s + "++"; return s; } } public void SetVal(string val) { strText = val; } } Place this control on a form and set a breakpoint on the constructor. Run the app. Hover your mouse over the base.Text expression. Note that the tooltip shows you the value of the overridden property, not the base property. Execute the SetVal() statement and again hover your mouse over the base.Text expression. Note that the tooltop shows you the value of the overridden property, not the base property. How do I reliably access the Text property of the textbox from which I'm inheriting?

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  • How to model and handle presentation DTO's to abstract from complicated domain model?

    - by arrages
    Hi I am developing an application that needs to work with a complex domain model using Hibernate. This application uses Spring MVC and using the domain objects in the presentation layer is very messy so I think I should use DTO's that go to and from my service layer so that these match what I need in my views. Now lets assume I have a CarLease entity whose properties are not simple java primitives but it's composed with other entities like Make, Model, etc public class CarLease { private Make make; Private Model model; . . . } most properties are in this fashion and they are selectable using drop down selects on the jsp view, each will post back an ID to the controller. Now considering some standard use cases: create, edit, display How would you go about modeling the presentation DTO's to be used as form backing objects and communication between presentation and service layers?? Would you create a different DTO for each case (create, edit, display), would you make DTO's for the complex attributes? if so where would you translate the ID to entity? how and where would you handle validation, DTO/Domain assembly, what would you return from service layer methods? (create, edit, get) As you can see, I now I will benefit by separating my view from the domain objects (very complex with lots of stuff I don't need.) but I am having a hard time finding any real world examples and best practices for this. I need some architecture guidance from top to bottom, please keep in mind I will use Spring MVC in case that may leverage on your anwser. thanks in advance.

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  • Receiving "expected expression before" Error When Using A Struct

    - by Zach Dziura
    I'm in the process of creating a simple 2D game engine in C with a group of friends at school. I'd like to write this engine in an Object-Oriented way, using structs as classes, function pointers as methods, etc. To emulate standard OOP syntax, I created a create() function which allocates space in memory for the object. I'm in the process of testing it out, and I'm receiving an error. Here is my code for two files that I'm using to test: test.c: #include <stdio.h> int main() { typedef struct { int i; } Class; Class *test = (Class*) create(Class); test->i = 1; printf("The value of \"test\" is: %i\n", test->i); return 0; } utils.c: #include <stdio.h> #include <stdlib.h> #include "utils.h" void* create(const void* class) { void *obj = (void*) malloc(sizeof(class)); if (obj == 0) { printf("Error allocating memory.\n"); return (int*) -1; } else { return obj; } } void destroy(void* object) { free(object); } The utils.h file simply holds prototypes for the create() and destroy() functions. When I execute gcc test.c utils.c -o test, I'm receiving this error message: test.c: In function 'main': test.c:10:32: error: expected expression before 'Class' I know it has something to do with my typedef at the beginning, and how I'm probably not using proper syntax. But I have no idea what that proper syntax is. Can anyone help?

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  • Doing some downloading without blocking you app

    - by Code
    Hi guys, I'm working on my first app that's doing a few different web connections at once. My first screen is my Menu. And at the bottom of viewDidLoad of MenuViewController i call a method that gets and parses a .xml file that is located on my webserver. Also at the bottom of viewDidLoad i do FootballScores = [[FootBallScores alloc] init]; and FootballScores makes a connection to a html page which it loads into a string and then parses out data. Now since both of these are getting called at the bottom of viewDidLoad of the class thats is responsible for the main menu(first screen in the app) it means the app is kinda slow to load. What is the right way to do the above? Should i remove the 2 pieces of code from my viewDidLoad and replace with maybe dataGetterOne = [NSTimer scheduledTimerWithTimeInterval:1.000 target:self selector:@selector(xmlParser) userInfo:nil repeats:NO]; dataGetterTwo = [NSTimer scheduledTimerWithTimeInterval:2.000 target:self selector:@selector(htmlParser) userInfo:nil repeats:NO]; This would mean that the methods get called later on and the viewDidLoad gets to finish before the i try get the data from the web servers. Making 2 connections to we bservers a second apart to quick? Can the iphone handle having 2 connections open at once? I'm really unsure of anything bad/dangerous I am doing in regards to connections. Many Thanks -Code

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  • Parallelizing L2S Entity Retrieval

    - by MarkB
    Assuming a typical domain entity approach with SQL Server and a dbml/L2S DAL with a logic layer on top of that: In situations where lazy loading is not an option, I have settled on a convention where getting a list of entities does not also get each item's child entities (no loading), but getting a single entity does (eager loading). Since getting a single entity also gets children, it causes a cascading effect in which each child then gets its children too. This sounds bad, but as long as the model is not too deep, I usually don't see performance problems that outweigh the benefits of the ease of use. So if I want to get a list in which each of the items is fully hydrated with children, I combine the GetList and GetItem methods. So I'll get a list and then loop through it getting each item with the full cascade. Even this is generally acceptable in many of the projects I've worked on - but I have recently encountered situations with larger models and/or more data in which it needs to be more efficient. I've found that partitioning the loop and executing it on multiple threads yields excellent results. In my first experiment with a list of 50 items from one particular project, I did 5 threads of 10 items each and got a 3X improvement in time. Of course, the mileage will vary depending on the project but all else being equal this is clearly a big opportunity. However, before I go further, I was wondering what others have done that have already been through this. What are some good approaches to parallelizing this type of thing?

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  • Database/Object Mapping

    - by Eric
    Hello everyone, This is a beginner question, but it's been frustrating me... I am using C#, by the way. I'd like to make a few classes, each with their own properties and methods. I would also like to have a database to store certain instances of these classes in case I would ever need to look at them again. So, for example... class Polygon { String name; Double perimiter; int numSides; public Double GetArea() { // ... } } class Circle { String name; Double radius; public void PrintName() { // ... } } Say I've got these classes. I also want a database that has the TABLES "Polygon" and "Circle" with the COLUMNS "name" "perimeter" "radius" etc. And I want an easy way to save a class instance into the database, or pull a class instance out of the database. I have previously been using MS Access for my database stuff, which I don't mind using, but I would prefer if nothing other than .NET need to be installed. I've been researching online a bit, but I wanted to get some opinions on here. I have looked at Linq-to-Sql, but it seems you need Sql-Server. Is this true? If so, I'd really rather not use it because I don't want to have to have it installed everywhere. Anway, I'm just fishing for some ideas/insights/suggestions/etc. so please help me out if you can. Thanks.

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  • Is it possible to cancel function override in parent class and use function from top level parent

    - by Anatoliy Gusarov
    class TopParent { protected function foo() { $this->bar(); } private function bar() { echo 'Bar'; } } class MidParent extends TopParent { protected function foo() { $this->midMethod(); parent::foo(); } public function midMethod() { echo 'Mid'; } public function generalMethod() { echo 'General'; } } Now the question is if I have a class, that extends MidParent because I need to call class Target extends MidParent { //How to override this method to return TopParent::foo(); ? protected function foo() { } } So I need to do this: $mid = new MidParent(); $mid->foo(); // MidBar $taget = new Target(); $target->generalMethod(); // General $target->foo(); // Bar UPDATE Top parent is ActiveRecord class, mid is my model object. I want to use model in yii ConsoleApplication. I use 'user' module in this model, and console app doesn't support this module. So I need to override method afterFind, where user module is called. So the Target class is the class that overrides some methods from model which uses some modules that console application doesn't support.

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  • Python: Calling method A from class A within class B?

    - by Tommo
    There are a number of questions that are similar to this, but none of the answers hits the spot - so please bear with me. I am trying my hardest to learn OOP using Python, but i keep running into errors (like this one) which just make me think this is all pointless and it would be easier to just use methods. Here is my code: class TheGUI(wx.Frame): def __init__(self, title, size): wx.Frame.__init__(self, None, 1, title, size=size) # The GUI is made ... textbox.TextCtrl(panel1, 1, pos=(67,7), size=(150, 20)) button1.Bind(wx.EVT_BUTTON, self.button1Click) self.Show(True) def button1Click(self, event): #It needs to do the LoadThread function! class WebParser: def LoadThread(self, thread_id): #It needs to get the contents of textbox! TheGUI = TheGUI("Text RPG", (500,500)) TheParser = WebParser TheApp.MainLoop() So the problem i am having is that the GUI class needs to use a function that is in the WebParser class, and the WebParser class needs to get text from a textbox that exists in the GUI class. I know i could do this by passing the objects around as parameters, but that seems utterly pointless, there must be a more logical way to do this that doesn't using classes seem so pointless? Thanks in advance!

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  • PHP transfer files from server to server in LAN

    - by cheapez
    So, I have 5-6 pages of requirements. I'm trying to build this application in PHP based on the requirements. I want to transfer files from one server to the other server in LAN, and then send a shell command to the other server to find out if the file has been transferred successfully. In php, I can transfer files using FTP, and send shell commands using SSH. Using the methods above, I will need to open connection to the server first, but I don't know the ftp server name, domain name, ip address, or anything like that. I only know the the server ID (I'm not sure what this ID is, but I guess it is like the computer's name). An example of the server ID is: "c23bap234" How do I open a connection with just that server ID? These servers are in the same building, have LAN connection, don't have connection to the outside world. These machines have PHP, Apache, ... installed. If my post doesn't make sense to you, it's because I'm a learner. I hope someone can help me on this. Thanks in advance.

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  • Unknown ListView Behavior

    - by st0le
    I'm currently making a SMS Application in Android, the following is a code snippet from Inbox Listactivity, I have requested a cursor from the contentresolver and used a custom adapter to add custom views into the list. Now, in the custom view i've got 2 TextViews (tvFullBody,*tvBody*)... tvFullBody contains the Full SMS Text while tvBody contains a short preview (35 characters) The tvFullBody Visibility is by default set to GONE. My idea is, when the user clicks on a list item, the tvBody should dissappear(GONE) and the tvFullBody should become visible (VISIBLE). On Clicking again, it should revert back to its original state. //isExpanded is a BitSet of the size = no of list items...keeps track of which items are expanded and which are not @Override protected void onListItemClick(ListView l, View v, int position, long id) { if(isExpanded.get(position)) { v.findViewById(R.id.tvFullBody).setVisibility(View.GONE); v.findViewById(R.id.tvBody).setVisibility(View.VISIBLE); }else { v.findViewById(R.id.tvFullBody).setVisibility(View.VISIBLE); v.findViewById(R.id.tvBody).setVisibility(View.GONE); } isExpanded.flip(position); super.onListItemClick(l, v, position, id); } The Code works as it is supposed to :) except for an undesired sideeffect.... Every 10th (or so) List Item also gets "toggled". eg. If i Expand the 1st, then the 11th, 21th list items are also expanded...Although they remain off screen, but on scrolling you get to see the undesired "expansion". By my novice analysis, i'm guessing Listview keeps track of 10 list items that are currently visible, upon scrolling, it "reuses" those same variables, which is causing this problem...(i didn't check the android source code yet.) I'd be gratefull for any suggestion, on how i should tackle this! :) I'm open to alternative methods aswell....Thanks in advance! :)

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  • Create SQL parameters programmatically

    - by Neo
    Another annoying one for me but probably something simple. I have a number of possible where clauses for a query based on user input, my question is how can I add these programmatically? For instance: wherequery = @"WHERE fieldname = @p_FieldName AND "; if (txtValue.textLength > 0){ wherequery += "fieldname2 = @p_FieldName2 AND "; } query = @"SELECT * FROM tabe" + wherequery; sql = connection.CreateCommand(); sql.CommandText = query; How would I go about doing the parameters for that? I've tried ArrayLists, Dictionaries and a few other methods but can't find a way of doing it. Ideally I'd want to do something like this: SqlParameter[] sqlparams; wherequery = @"WHERE fieldname = @p_FieldName AND "; if (txtValue.textLength > 0){ wherequery += "fieldname2 = @p_FieldName2 AND "; sqlparams.Parameters.Add("@p_FieldName2 ", SqlDbType.VarChar).Value = txtValue.text; } query = @"SELECT * FROM tabe" + wherequery; sql = connection.CreateCommand(); sql.CommandText = query; sql.Parameters.Add(sqlparams);

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  • Interesting Scala typing solution, doesn't work in 2.7.7?

    - by djc
    I'm trying to build some image algebra code that can work with images (basically a linear pixel buffer + dimensions) that have different types for the pixel. To get this to work, I've defined a parametrized Pixel trait with a few methods that should be able to get used with any Pixel subclass. (For now, I'm only interested in operations that work on the same Pixel type.) Here it is: trait Pixel[T <: Pixel[T]] { def mul(v: Double): T def max(v: T): T def div(v: Double): T def div(v: T): T } Now I define a single Pixel type that has storage based on three doubles (basically RGB 0.0-1.0), I've called it TripleDoublePixel: class TripleDoublePixel(v: Array[Double]) extends Pixel[TripleDoublePixel] { var data: Array[Double] = v def this() = this(Array(0.0, 0.0, 0.0)) def toString(): String = { "(" + data(0) + ", " + data(1) + ", " + data(2) + ")" } def increment(v: TripleDoublePixel) { data(0) += v.data(0) data(1) += v.data(1) data(2) += v.data(2) } def mul(v: Double): TripleDoublePixel = { new TripleDoublePixel(data.map(x => x * v)) } def div(v: Double): TripleDoublePixel = { new TripleDoublePixel(data.map(x => x / v)) } def div(v: TripleDoublePixel): TripleDoublePixel = { var tmp = new Array[Double](3) tmp(0) = data(0) / v.data(0) tmp(1) = data(1) / v.data(1) tmp(2) = data(2) / v.data(2) new TripleDoublePixel(tmp) } def max(v: TripleDoublePixel): TripleDoublePixel = { val lv = data(0) * data(0) + data(1) * data(1) + data(2) * data(2) val vv = v.data(0) * v.data(0) + v.data(1) * v.data(1) + v.data(2) * v.data(2) if (lv > vv) (this) else v } } Now I want to write code to use this, that doesn't have to know what type the pixels are. For example: def idiv[T](a: Image[T], b: Image[T]) { for (i <- 0 until a.data.size) { a.data(i) = a.data(i).div(b.data(i)) } } Unfortunately, this doesn't compile: (fragment of lindet-gen.scala):145: error: value div is not a member of T a.data(i) = a.data(i).div(b.data(i)) I was told in #scala that this worked for someone else, but that was on 2.8. I've tried to get 2.8-rc1 going, but it doesn't compile for me. Is there any way to get this to work in 2.7.7?

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  • Implementations details of drag and drop of file path in cocoa.

    - by foo
    Hi, I'm trying to get a part of my window to react to drag and drop. In this case to copy the file path to the file being dropped on the view. I have looked over some documentation but I still have some problems to see exactly where I should implement my methods for drag and drop. I have seen some examples but almost all of them assumes that I want to drop an image on the view. I'm pretty new to cocoa and Xcode so, I have some problems with seeing the exact relation between interface builder and the generated code. I have created a subclass to NSView, called drop zone like this: #import <Cocoa/Cocoa.h> @interface dropZone : NSView { } @end I then use an NSRect to color it grey like this: #import "dropZone.h" @implementation dropZone - (void)drawRect:(NSRect)rect { NSRect bounds = [self bounds]; [[NSColor grayColor] set]; [NSBezierPath fillRect:bounds]; } @end I then drag this class to my window in interface builder. But I will need to implement the registerForDraggingTypes method, but where? I have also seen a convenience method in the Apple docs for file paths like this: dragFile:fromRect:slideBack:event: that might work.

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  • declare decision structure inside of a System.out.println

    - by user2899249
    So I am working on an assignment where I have to have a print method in a constructor that displays a distance. I also have to have three separate get methods depending on what the input is in the demo class. My question is that I am trying to write the print method to contain a decision structure based on which get is used. public void prt() { DecimalFormat formatter = new DecimalFormat("#,##0.00"); System.out.println("The time it takes the sound to travel " + distance + " feet through air is " + if (getSpeedInAir() > 0) { formatter.format(getSpeedInAir()); } else if (getSpeedInWater() > 0) { formatter.format(getSpeedInWater()); } else if (getSpeedInSteel() > 0) { formatter.format(getSpeedInSteel()); } else "error";) } After trying to compile I am getting the following errors. Microsoft Windows [Version 6.1.7601] Copyright (c) 2009 Microsoft Corporation. All rights reserved. C:\Users\GlaDOS\Desktop\JavaStuffj Speed C:\Users\GlaDOS\Desktop\JavaStuffdel *.class C:\Users\GlaDOS\Desktop\JavaStuffjavac Speed.java Speed.java:43: error: illegal start of expression " feet through air is " + if (getSpeedInAir() 0) ^ Speed.java:43: error: ';' expected " feet through air is " + if (getSpeedInAir() 0) ^ Speed.java:43: error: not a statement " feet through air is " + if (getSpeedInAir() 0) ^ Speed.java:43: error: ';' expected " feet through air is " + if (getSpeedInAir() 0) ^ Speed.java:47: error: 'else' without 'if' else if (getSpeedInWater() > 0) ^ Speed.java:56: error: not a statement "error";) ^ Speed.java:56: error: illegal start of expression "error";) ^ 7 errors C:\Users\GlaDOS\Desktop\JavaStuffjava Speed Error: Could not find or load main class Speed Any help on why this is happening would be greatly appreciated.

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  • Retrieving friend's likes from the Facebook Graph API

    - by Joe Frank
    Howdy- I have been tooling around with the Facebook Graph API and successfully retrieved back a list of my likes, and a list of my friends (once I authenticated using OAuth). But what I really want to achieve is pulling back my friend's likes. When I try and do that, obviously using the same URL that I use to pull back my own likes but subbing the friend's user id for "me", I don't get anything back, unless they have installed the app as well. Then I get them no problem. To be clear, I can only see the likes of friends who have installed my application. So clearly I am running into a security/rights issue of some sort. I could see where this would be the case; you simply aren't allowed to see your friend's likes unless they have installed the same app. Fair enough, but then how is blekko.com doing it? I even tried using FQL without much luck. I suspect I am missing something totally obvious. Anyone had any luck with this? Maybe with the Javascript API or one of the other access methods? Thanks in advance for any guidance.

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  • Is it better for class data to be passed internally or accessed directly?

    - by AaronSzy
    Example: // access fields directly private void doThis() { return doSomeWork(this.data); } // receive data as an argument private void doThis(data) { return doSomeWork(data); } The first option is coupled to the value in this.data while the second option avoids this coupling. I feel like the second option is always better. It promotes loose coupling WITHIN the class. Accessing global class data willy-nilly throughout just seems like a bad idea. Obviously this class data needs to be accessed directly at some point. However, if accesses, to this global class data can be eliminated by parameter passing, it seems that this is always preferable. The second example has the advantage of working with any data of the proper type, whereas the first is bound to working with the just class data. Even if you don't NEED the additional flexibility, it seems nice to leave it as an option. I just don't see any advantage in accessing member data directly from private methods as in the first example. Whats the best practice here? I've referenced code complete, but was not able to find anything on this particular issue.

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  • Can a Java HashMap's size() be out of sync with its actual entries' size ?

    - by trix
    I have a Java HashMap called statusCountMap. Calling size() results in 30. But if I count the entries manually, it's 31 This is in one of my TestNG unit tests. These results below are from Eclipse's Display window (type code - highlight - hit Display Result of Evaluating Selected Text). statusCountMap.size() (int) 30 statusCountMap.keySet().size() (int) 30 statusCountMap.values().size() (int) 30 statusCountMap (java.util.HashMap) {40534-INACTIVE=2, 40526-INACTIVE=1, 40528-INACTIVE=1, 40492-INACTIVE=3, 40492-TOTAL=4, 40513-TOTAL=6, 40532-DRAFT=4, 40524-TOTAL=7, 40526-DRAFT=2, 40528-ACTIVE=1, 40524-DRAFT=2, 40515-ACTIVE=1, 40513-DRAFT=4, 40534-DRAFT=1, 40514-TOTAL=3, 40529-DRAFT=4, 40515-TOTAL=3, 40492-ACTIVE=1, 40528-TOTAL=4, 40514-DRAFT=2, 40526-TOTAL=3, 40524-INACTIVE=2, 40515-DRAFT=2, 40514-ACTIVE=1, 40534-TOTAL=3, 40513-ACTIVE=2, 40528-DRAFT=2, 40532-TOTAL=4, 40524-ACTIVE=3, 40529-ACTIVE=1, 40529-TOTAL=5} statusCountMap.entrySet().size() (int) 30 What gives ? Anyone has experienced this ? I'm pretty sure statusCountMap is not being modified at this point. There are 2 methods (lets call them methodA and methodB) that modify statusCountMap concurrently, by repeatedly calling incrementCountInMap. private void incrementCountInMap(Map map, Long id, String qualifier) { String key = id + "-" + qualifier; if (map.get(key) == null) { map.put(key, 0); } synchronized (map) { map.put(key, map.get(key).intValue() + 1); } } methodD is where I'm getting the issue. methodD has a TestNG @dependsOnMethods = { "methodA", "methodB" } so when methodD is executing, statusCountMap is pretty much static already. I'm mentioning this because it might be a bug in TestNG. I'm using Sun JDK 1.6.0_24. TestNG is testng-5.9-jdk15.jar Hmmm ... after rereading my post, could it be because of concurrent execution of outside-of-synchronized-block map.get(key) == null & map.put(key,0) that's causing this issue ?

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  • Object model design choice

    - by spinon
    I am currently working on a ASP.NET MVC reporting application using C#. This is a redesign from a PHP application that was just initially thrown together and is now starting to gain some more traction. SowWe are in the process of reworking the backend to have a more OO approach. One of the descisions I am currently wrestling with is how to structure the domain objects. Since 95% of the site is readonly I am not sure if the typical approaches are practical. Should I create domain objects for the primary pieces of the application (ticket, assignment, assignee) and then create static methods off of these areas to pull the reporting data? Or should I just skip that part and create the chart data classes and have some get method off of these classes? It's not a real big application and currenlty I am the only one developing on it. But I feel torn as to which approach. I feel that the first one is the better choice but maybe overkill given that the majority of uses is for aggregate reporting. Anybody have some good insight on why I should go one way or another?

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  • Using map() on a _set in a template?

    - by Stuart Grimshaw
    I have two models like this: class KPI(models.Model): """KPI model to hold the basic info on a Key Performance Indicator""" title = models.CharField(blank=False, max_length=100) description = models.TextField(blank=True) target = models.FloatField(blank=False, null=False) group = models.ForeignKey(KpiGroup) subGroup = models.ForeignKey(KpiSubGroup, null=True) unit = models.TextField(blank=True) owner = models.ForeignKey(User) bt_measure = models.BooleanField(default=False) class KpiHistory(models.Model): """A historical log of previous KPI values.""" kpi = models.ForeignKey(KPI) measure = models.FloatField(blank=False, null=False) kpi_date = models.DateField() and I'm using RGraph to display the stats on internal wallboards, the handy thing is Python lists get output in a format that Javascript sees as an array, so by mapping all the values into a list like this: def f(x): return float(x.measure) stats = map(f, KpiHistory.objects.filter(kpi=1) then in the template I can simply use {{ stats }} and the RGraph code sees it as an array which is exactly what I want. [87.0, 87.5, 88.5, 90] So my question is this, is there any way I can achieve the same effect using Django's _set functionality to keep the amount of data I'm passing into the template, up until now I've been passing in a single KPI object to be graphed but now I want to pass in a whole bunch so is there anything I can do with _set {{ kpi.kpihistory_set }} dumps the whole model out, but I just want the measure field. I can't see any of the built in template methods that will let me pull out just the single field I want. How have other people handled this situation?

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  • How to check if a child-object is populated

    - by TheQ
    How can i check if a child-object of a linq-object is populated or not? Example code below. My model have two methods, one joins data, and the other does not: public static Member GetMemberWithPhoto(Guid memberId) { using (DataContext db = new DataContext()) { DataLoadOptions dataLoadOptions = new DataLoadOptions(); dataLoadOptions.LoadWith<Member>(x => x.UserPhoto); db.LoadOptions = dataLoadOptions; var query = from x in db.Members where x.MemberId == memberId select x; return query.FirstOrDefault(); } } public static Member GetMember(Guid memberId) { using (DataContext db = new DataContext()) { var query = from x in db.Members where x.MemberId == memberId select x; return query.FirstOrDefault(); } } Then my control have the following code: Member member1 = Member.GetMemberWithPhoto(memberId); Member member2 = Member.GetMember(memberId); Debug.WriteLine(member1.UserPhoto.ToString()); Debug.WriteLine(member2.UserPhoto.ToString()); The last line will generate a "Cannot access a disposed object" exception. I know that i can get rid of that exception just by not disposing the datacontext, but then the last line will generate a new query to the database, and i don't want that. What i would like is something like: Debug.WriteLine((member1.UserPhoto.IsPopulated()) ? member1.UserPhoto.ToString() : "none"); Debug.WriteLine((member2.UserPhoto.IsPopulated()) ? member2.UserPhoto.ToString() : "none"); Is it possible?

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  • Creating mock Objects in PHP unit

    - by Mike
    Hi, I've searched but can't quite find what I'm looking for and the manual isn't much help in this respect. I'm fairly new to unit testing, so not sure if I'm on the right track at all. Anyway, onto the question. I have a class: <?php class testClass { public function doSomething($array_of_stuff) { return AnotherClass::returnRandomElement($array_of_stuff); } } ?> Now, clearly I want the AnotherClass::returnRandomElement($array_of_stuff); to return the same thing every time. My question is, in my unit test, how do I mockup this object? I've tried adding the AnotherClass to the top of the test file, but when I want to test AnotherClass I get the "Cannot redeclare class" error. I think I understand factory classes, but I'm not sure how I would apply that in this instance. Would I need to write an entirely seperate AnotherClass class which contained test data and then use the Factory class to load that instead of the real AnotherClass? Or is using the Factory pattern just a red herring. I tried this: $RedirectUtils_stub = $this->getMockForAbstractClass('RedirectUtils'); $o1 = new stdClass(); $o1->id = 2; $o1->test_id = 2; $o1->weight = 60; $o1->data = "http://www.google.com/?ffdfd=fdfdfdfd?route=1"; $RedirectUtils_stub->expects($this->any()) ->method('chooseRandomRoot') ->will($this->returnValue($o1)); $RedirectUtils_stub->expects($this->any()) ->method('decodeQueryString') ->will($this->returnValue(array())); in the setUp() function, but these stubs are ignored and I can't work out whether it's something I'm doing wrong, or the way I'm accessing the AnotherClass methods. Help! This is driving me nuts.

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  • eliminating duplicate Enum code

    - by Don
    Hi, I have a large number of Enums that implement this interface: /** * Interface for an enumeration, each element of which can be uniquely identified by it's code */ public interface CodableEnum { /** * Get the element with a particular code * @param code * @return */ public CodableEnum getByCode(String code); /** * Get the code that identifies an element of the enum * @return */ public String getCode(); } A typical example is: public enum IMType implements CodableEnum { MSN_MESSENGER("msn_messenger"), GOOGLE_TALK("google_talk"), SKYPE("skype"), YAHOO_MESSENGER("yahoo_messenger"); private final String code; IMType (String code) { this.code = code; } public String getCode() { return code; } public IMType getByCode(String code) { for (IMType e : IMType.values()) { if (e.getCode().equalsIgnoreCase(code)) { return e; } } } } As you can imagine these methods are virtually identical in all implementations of CodableEnum. I would like to eliminate this duplication, but frankly don't know how. I tried using a class such as the following: public abstract class DefaultCodableEnum implements CodableEnum { private final String code; DefaultCodableEnum(String code) { this.code = code; } public String getCode() { return this.code; } public abstract CodableEnum getByCode(String code); } But this turns out to be fairly useless because: An enum cannot extend a class Elements of an enum (SKYPE, GOOGLE_TALK, etc.) cannot extend a class I cannot provide a default implementation of getByCode(), because DefaultCodableEnum is not itself an Enum. I tried changing DefaultCodableEnum to extend java.lang.Enum, but this doesn't appear to be allowed. Any suggestions that do not rely on reflection? Thanks, Don

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  • How to implement iterator as an attribute of a class in Java

    - by de3
    Hi, let's say I have this simple MyArray class, with two simple methods: add, delete and an iterator. In the main method we can see how it is supposed to be used: public class MyArray { int start; int end; int[] arr; myIterator it; public MyArray(){ this.start=0; this.end=0; this.arr=new int[500]; it=new myIterator(); } public void add(int el){ this.arr[this.end]=el; this.end++; } public void delete(){ this.arr[this.start]=0; this.start++; } public static void main(String[] args){ MyArray m=new MyArray(); m.add(3); m.add(299); m.add(19); m.add(27); while(m.it.hasNext()){ System.out.println(m.it.next()); } } And then MyIterator should be implemented somehow: import java.util.Iterator; public class myIterator implements Iterator{ @Override public boolean hasNext() { // TODO Auto-generated method stub return false; } @Override public Object next() { // TODO Auto-generated method stub return null; } @Override public void remove() { // TODO Auto-generated method stub } } MyIterator should iterate arr from MyArray class, from start to end values; both are also attributes of MyArray. So, as MyIterator should use MyArray attributes, how should MyIterator be implemented? Perhaps I can send the current object in the initialization: it=new myIterator(this); But I guess it's not the best soultion. Or maybe MyArray itself should implement Iterator interface? How is this solved?

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  • Is there a faster way to access a property member of a class using reflection?

    - by Ross Goddard
    I am currently using the following code to access the property of an object using reflection: Dim propInfo As Reflection.PropertyInfo = myType.GetProperty(propName) Dim objValue As Object = propInfo.GetValue(myObject, Nothing) I am having some issues with the speed since this type of code is being called many times and is causing some slowdown. I have been looking into using Refelction.Emit or dynamic methods, but I am not sure exactly how to make use of them. Background Information: I am creating a list of a subset of the properties of the object, associating then with some meta information (such as if they can be loaded from the database or xml, if they are editable, can the user see them). This is for later consumption so we can write code such as : foreach prop as BaseWrapper in graphNode.NodeProperties prop.LoadFromDataRow(dr) next The application makes heavy use of having access to this list. The problem is that on the initial load of a project, a larger number of objects are being created that make use of this, so for each object created it is looping through this code a number of times. I initially tried adding each property to the list manually, but this ran into problems with not everything being initialized at the correct time and some other issues. If there is no other good way, then I may have to rethink some of the design and see what else can be done to improve the performance.

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