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  • Call plugin class in Java

    - by Josh Meredith
    How can I call a class in Java, when the name of the class won't be known at compile time (such as if it were a plugin). For example, from a GUI, a user selects a plugin (a Java class), the application then creates a new instance of the class, and calls one of its methods (the method name would be known at compile time (e.g. "moduleMain")). Thanks for any input.

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  • How can I create object in abstract class without having knowledge of implementation?

    - by Greg
    Hi, Is there a way to implement the "CreateNode" method in my library abstract below? Or can this only be done in client code outside the library? I current get the error "Cannot create an instance of the abstract class or interface 'ToplogyLibrary.AbstractNode" public abstract class AbstractTopology<T> { // Properties public Dictionary<T, AbstractNode<T>> Nodes { get; private set; } public List<AbstractRelationship<T>> Relationships { get; private set; } // Constructors protected AbstractTopology() { Nodes = new Dictionary<T, AbstractNode<T>>(); } // Methods public AbstractNode<T> CreateNode() { var node = new AbstractNode<T>(); // ** Does not work ** Nodes.Add(node.Key, node); } } } public abstract class AbstractNode<T> { public T Key { get; set; } } public abstract class AbstractRelationship<T> { public AbstractNode<T> Parent { get; set; } public AbstractNode<T> Child { get; set; } }

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  • c++ class member functions selected by traits

    - by Jive Dadson
    I am reluctant to say I can't figure this out, but I can't figure this out. I've googled and searched stackoverflow, and come up empty. The abstract, and possibly overly vague form of the question is, how can I use the traits-pattern to instantiate non-virtual member functions? The question came up while modernizing a set of multivariate function optimizers that I wrote more than 10 years ago. The optimizers all operate by selecting a straight-line path through the parameter space away from the current best point (the "update"), then finding a better point on that line (the "line search"), then testing for the "done" condition, and if not done, iterating. There are different methods for doing the update, the line-search, and conceivably for the done test, and other things. Mix and match. Different update formulae require different state-variable data. For example, the LMQN update requires a vector, and the BFGS update requires a matrix. If evaluating gradients is cheap, the line-search should do so. If not, it should use function evaluations only. Some methods require more accurate line-searches than others. Those are just some examples. The original version instatiates several of the combinations by means of virtual functions. Some traits are selected by setting mode bits. Yuck. It would be trivial to define the traits with #define's and the member functions with #ifdef's and macros. But that's so twenty years ago. It bugs me that I cannot figure out a whiz-bang modern way. If there were only one trait that varied, I could use the curiously recurring template pattern. But I see no way to extend that to arbitrary combinations of traits. I tried doing it using boost::enable_if, etc.. The specialized state info was easy. I managed to get the functions done, but only by resorting to non-friend external functions that have the this-pointer as a parameter. I never even figured out how to make the functions friends, much less member functions. Perhaps tag-dispatch is the key. I haven't gotten very deeply into that. Surely it's possible, right? If so, what is best practice?

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  • HTTP GET: Same GET-Parameter multiple Times, is this allowed by RFCs?

    - by bernhard
    Hello, are all "Standard Compliant (HTTP RFC?)" Web-Servers forced to "somehow" provide some methods to get all Parameters with the same name as some kind of list/array? Or will will using the same parameter name lead to overwriting: Example: http://www.stackoverflow?myparam=value1&myparam=value2 Will this lead to myparam holding the values "value1,value2" or only "value2" (due to overwriting and only using the last one). Is this behaviour mandated by some standard? thanks bernhard

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  • How to call a service operation at a REST style WCF endpoint uri?

    - by Dieter Domanski
    Hi, is it possible to call a service operation at a wcf endpoint uri with a self hosted service? I want to call some default service operation when the client enters the endpoint uri of the service. In the following sample these uris correctly call the declared operations (SayHello, SayHi): - http://localhost:4711/clerk/hello - http://localhost:4711/clerk/hi But the uri - http://localhost:4711/clerk does not call the declared SayWelcome operation. Instead it leads to the well known 'Metadata publishing disabled' page. Enabling mex does not help, in this case the mex page is shown at the endpoint uri. private void StartSampleServiceHost() { ServiceHost serviceHost = new ServiceHost(typeof(Clerk), new Uri( "http://localhost:4711/clerk/")); ServiceEndpoint endpoint = serviceHost.AddServiceEndpoint(typeof(IClerk), new WebHttpBinding(), ""); endpoint.Behaviors.Add(new WebHttpBehavior()); serviceHost.Open(); } [ServiceContract] public interface IClerk { [OperationContract, WebGet(UriTemplate = "")] Stream SayWelcome(); [OperationContract, WebGet(UriTemplate = "/hello/")] Stream SayHello(); [OperationContract, WebGet(UriTemplate = "/hi/")] Stream SayHi(); } public class Clerk : IClerk { public Stream SayWelcome() { return Say("welcome"); } public Stream SayHello() { return Say("hello"); } public Stream SayHi() { return Say("hi"); } private Stream Say(string what) { string page = @"<html><body>" + what + "</body></html>"; return new MemoryStream(Encoding.UTF8.GetBytes(page)); } } Is there any way to disable the mex handling and to enable a declared operation instead? Thanks in advance, Dieter

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  • Dynamically change ViewPagerIndicator titles

    - by msal
    My current project uses some ListFragments to show rows of data. The rows get updated dynamically every some seconds. The amount of rows varies with every update and in every ListFragment. I would like to show the amount of rows to the user, and think that the perfect place for that would be next to the Fragment's title in the ViewPagerIndicator. I provided a sample image for better comprehension: Sadly I am pretty clueless how to achieve this. I tried the following: public class PagerAdapter extends FragmentPagerAdapter { private int numOne = 0; private int numTwo = 0; // ... @Override public CharSequence getPageTitle(int position) { switch (position) { case 0: return "List 1 (" + numOne + ")"; case 1: return "List 2 (" + numTwo + ")"; default: return ""; } public void setNumOne(int num) { this.numOne = num; } public void setNumTwo(int num) { this.numTwo = num; } } When I now call the setNumXXX() method, nothing happens, until I move between fragments, what seems to trigger the getPageTitle() to fire. My question is: How can I force an update of the title(s), everytime when the num value changes?

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  • How to show percentage of 'memory used' in a win32 process?

    - by pj4533
    I know that memory usage is a very complex issue on Windows. I am trying to write a UI control for a large application that shows a 'percentage of memory used' number, in order to give the user an indication that it may be time to clear up some memory, or more likely restart the application. One implementation used ullAvailVirtual from MEMORYSTATUSEX as a base, then used HeapWalk() to walk the process heap looking for additional free memory. The HeapWalk() step was needed because we noticed that after a while of running the memory allocated and freed by the heap was never returned and reported by the ullAvailVirtual number. After hours of intensive working, the ullAvailVirtual number no longer would accurately report the amount of memory available. However, this method proved not ideal, due to occasional odd errors that HeapWalk() would return, even when the process heap was not corrupted. Further, since this is a UI control, the heap walking code was executing every 5-10 seconds. I tried contacting Microsoft about why HeapWalk() was failing, escalated a case via MSDN, but never got an answer other than "you probably shouldn't do that". So, as a second implementation, I used PagefileUsage from PROCESS_MEMORY_COUNTERS as a base. Then I used VirtualQueryEx to walk the virtual address space adding up all regions that weren't MEM_FREE and returned a value for GetMappedFileNameA(). My thinking was that the PageFileUsage was essentially 'private bytes' so if I added to that value the total size of the DLLs my process was using, it would be a good approximation of the amount of memory my process was using. This second method seems to (sorta) work, at least it doesn't cause crashes like the heap walker method. However, when both methods are enabled, the values are not the same. So one of the methods is wrong. So, StackOverflow world...how would you implement this? which method is more promising, or do you have a third, better method? should I go back to the original method, and further debug the odd errors? should I stay away from walking the heap every 5-10 seconds? Keep in mind the whole point is to indicate to the user that it is getting 'dangerous', and they should either free up memory or restart the application. Perhaps a 'percentage used' isn't the best solution to this problem? What is? Another idea I had was a color based system (red, yellow, green, which I could base on more factors than just a single number)

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  • jQuery: Stop browser scrolling on event update beyond the fold?

    - by neezer
    I have several links at the bottom of my page that update content at the top of my page (more than a viewport away). Here's the gist of what the update looks like: $('#private-photo div').fadeOut(function() { $(this).html('<%= escape_javascript(image_tag current_user.private_photo.image.url(:profile)) %>'); }).fadeIn(); Basically it's just fading out the old content and fading in the new content. My problem is that when this happens, the browser window automatically scrolls up just far enough so that the bottom of the updated content (#private-photo div) appears at the top of the browser viewport. I do not want this to happen. I want the content to be updated (still fading in and out), but without the browser viewport realigning its focus. I want to keep the animation because if the user has a big enough screen, or if they are using a link closer to the top of the page, I still want them to see the animation. Any ideas about how to prevent the browser from scrolling as described? If not, any suggestions for workarounds? FYI, I have this same problem in Safari 4, Chrome (for Mac), & Firefox 3.5. EDIT: Here's the link that calls the update action, which is itself inside a Colorbox: $('a.edit-photo').colorbox({ title: function() { return 'Edit Photo in ' + $(this).attr('rel'); }, overlayClose: false, onComplete: function() { $('#edit-photo-modal').submit(function(e) { $('#photo_submit').after('<span id="saving">Saving...</span>'); e.preventDefault(); $.post($(this).attr('action'), $(this).serialize(), function() { $('#edit-photo-modal #saving').text('Saved!'); }, "script"); }); } }); The lightbox opens, presents a form fetched through an AJAX request, then (on submit) triggers the update action mentioned above. I had these links outside of the Colorbox in an earlier design revision, and they exhibited the same problem, so I've ruled out Colorbox itself as a cause. If you need anymore info, let me know!

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  • KeyUp processed for wrong control

    - by Mikael
    I have made a simple test application for the issue, two winforms each containing a button. The button on the first form opens the other form when clicked. It also subscribes to keyup events. The second form has its button set as "AcceptButton" and in the Clicked event we sleep for 1s and then set DialogResult to true (the sleep is to simulate some processing done) When enter is used to close this second form the KeyUp event of the button on the first form is triggered, even though the key was released well before the second had passed so the second form was still shown and focused. If any key other then enter is pressed in the second form the event is not triggered for the button on the first form. First form: public Form1() { InitializeComponent(); buttonForm2.KeyUp += new KeyEventHandler(cntKeyUp); } void cntKeyUp(object sender, KeyEventArgs e) { MessageBox.Show(e.KeyCode.ToString()); } private void buttonForm2_Click(object sender, EventArgs e) { using (Form2 f = new Form2()) { f.ShowDialog(); } } Second form: private void button1_Click(object sender, EventArgs e) { Thread.Sleep(1000); this.DialogResult = DialogResult.OK; } Does anyone know why the event is triggered for the button on the non active form and what can be done to stop this from happening?

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  • Implementing a robust async stream reader for a console

    - by Jon
    I recently provided an answer to this question: C# - Realtime console output redirection. As often happens, explaining stuff (here "stuff" was how I tackled a similar problem) leads you to greater understanding and/or, as is the case here, "oops" moments. I realized that my solution, as implemented, has a bug. The bug has little practical importance, but it has an extremely large importance to me as a developer: I can't rest easy knowing that my code has the potential to blow up. Squashing the bug is the purpose of this question. I apologize for the long intro, so let's get dirty. I wanted to build a class that allows me to receive input from a Stream in an event-based manner. The stream, in my scenario, is guaranteed to be a FileStream and there is also an associated StreamReader already present to leverage. The public interface of the class is this: public class MyStreamManager { public event EventHandler<ConsoleOutputReadEventArgs> StandardOutputRead; public void StartSendingEvents(); public void StopSendingEvents(); } Obviously this specific scenario has to do with a console's standard output. StartSendingEvents and StopSendingEvents do what they advertise; for the purposes of this discussion, we can assume that events are always being sent without loss of generality. The class uses these two fields internally: protected readonly StringBuilder inputAccumulator = new StringBuilder(); protected readonly byte[] buffer = new byte[256]; The functionality of the class is implemented in the methods below. To get the ball rolling: public void StartSendingEvents(); { this.stopAutomation = false; this.BeginReadAsync(); } To read data out of the Stream without blocking, and also without requiring a carriage return char, BeginRead is called: protected void BeginReadAsync() { if (!this.stopAutomation) { this.StandardOutput.BaseStream.BeginRead( this.buffer, 0, this.buffer.Length, this.ReadHappened, null); } } The challenging part: BeginRead requires using a buffer. This means that when reading from the stream, it is possible that the bytes available to read ("incoming chunk") are larger than the buffer. Since we are only handing off data from the stream to a consumer, and that consumer may well have inside knowledge about the size and/or format of these chunks, I want to call event subscribers exactly once for each chunk. Otherwise the abstraction breaks down and the subscribers have to buffer the incoming data and reconstruct the chunks themselves using said knowledge. This is much less convenient to the calling code, and detracts from the usefulness of my class. Edit: There are comments below correctly stating that since the data is coming from a stream, there is absolutely nothing that the receiver can infer about the structure of the data unless it is fully prepared to parse it. What I am trying to do here is leverage the "flush the output" "structure" that the owner of the console imparts while writing on it. I am prepared to assume (better: allow my caller to have the option to assume) that the OS will pass me the data written between two flushes of the stream in exactly one piece. To this end, if the buffer is full after EndRead, we don't send its contents to subscribers immediately but instead append them to a StringBuilder. The contents of the StringBuilder are only sent back whenever there is no more to read from the stream (thus preserving the chunks). private void ReadHappened(IAsyncResult asyncResult) { var bytesRead = this.StandardOutput.BaseStream.EndRead(asyncResult); if (bytesRead == 0) { this.OnAutomationStopped(); return; } var input = this.StandardOutput.CurrentEncoding.GetString( this.buffer, 0, bytesRead); this.inputAccumulator.Append(input); if (bytesRead < this.buffer.Length) { this.OnInputRead(); // only send back if we 're sure we got it all } this.BeginReadAsync(); // continue "looping" with BeginRead } After any read which is not enough to fill the buffer, all accumulated data is sent to the subscribers: private void OnInputRead() { var handler = this.StandardOutputRead; if (handler == null) { return; } handler(this, new ConsoleOutputReadEventArgs(this.inputAccumulator.ToString())); this.inputAccumulator.Clear(); } (I know that as long as there are no subscribers the data gets accumulated forever. This is a deliberate decision). The good This scheme works almost perfectly: Async functionality without spawning any threads Very convenient to the calling code (just subscribe to an event) Maintains the "chunkiness" of the data; this allows the calling code to use inside knowledge of the data without doing any extra work Is almost agnostic to the buffer size (it will work correctly with any size buffer irrespective of the data being read) The bad That last almost is a very big one. Consider what happens when there is an incoming chunk with length exactly equal to the size of the buffer. The chunk will be read and buffered, but the event will not be triggered. This will be followed up by a BeginRead that expects to find more data belonging to the current chunk in order to send it back all in one piece, but... there will be no more data in the stream. In fact, as long as data is put into the stream in chunks with length exactly equal to the buffer size, the data will be buffered and the event will never be triggered. This scenario may be highly unlikely to occur in practice, especially since we can pick any number for the buffer size, but the problem is there. Solution? Unfortunately, after checking the available methods on FileStream and StreamReader, I can't find anything which lets me peek into the stream while also allowing async methods to be used on it. One "solution" would be to have a thread wait on a ManualResetEvent after the "buffer filled" condition is detected. If the event is not signaled (by the async callback) in a small amount of time, then more data from the stream will not be forthcoming and the data accumulated so far should be sent to subscribers. However, this introduces the need for another thread, requires thread synchronization, and is plain inelegant. Specifying a timeout for BeginRead would also suffice (call back into my code every now and then so I can check if there's data to be sent back; most of the time there will not be anything to do, so I expect the performance hit to be negligible). But it looks like timeouts are not supported in FileStream. Since I imagine that async calls with timeouts are an option in bare Win32, another approach might be to PInvoke the hell out of the problem. But this is also undesirable as it will introduce complexity and simply be a pain to code. Is there an elegant way to get around the problem? Thanks for being patient enough to read all of this.

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  • CLR 4.0 inlining policy? (maybe bug with MethodImplOptions.NoInlining)

    - by ControlFlow
    I've testing some new CLR 4.0 behavior in method inlining (cross-assembly inlining) and found some strage results: Assembly ClassLib.dll: using System.Diagnostics; using System; using System.Reflection; using System.Security; using System.Runtime.CompilerServices; namespace ClassLib { public static class A { static readonly MethodInfo GetExecuting = typeof(Assembly).GetMethod("GetExecutingAssembly"); public static Assembly Foo(out StackTrace stack) // 13 bytes { // explicit call to GetExecutingAssembly() stack = new StackTrace(); return Assembly.GetExecutingAssembly(); } public static Assembly Bar(out StackTrace stack) // 25 bytes { // reflection call to GetExecutingAssembly() stack = new StackTrace(); return (Assembly) GetExecuting.Invoke(null, null); } public static Assembly Baz(out StackTrace stack) // 9 bytes { stack = new StackTrace(); return null; } public static Assembly Bob(out StackTrace stack) // 13 bytes { // call of non-inlinable method! return SomeSecurityCriticalMethod(out stack); } [SecurityCritical, MethodImpl(MethodImplOptions.NoInlining)] static Assembly SomeSecurityCriticalMethod(out StackTrace stack) { stack = new StackTrace(); return Assembly.GetExecutingAssembly(); } } } Assembly ConsoleApp.exe using System; using ClassLib; using System.Diagnostics; class Program { static void Main() { Console.WriteLine("runtime: {0}", Environment.Version); StackTrace stack; Console.WriteLine("Foo: {0}\n{1}", A.Foo(out stack), stack); Console.WriteLine("Bar: {0}\n{1}", A.Bar(out stack), stack); Console.WriteLine("Baz: {0}\n{1}", A.Baz(out stack), stack); Console.WriteLine("Bob: {0}\n{1}", A.Bob(out stack), stack); } } Results: runtime: 4.0.30128.1 Foo: ClassLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null at ClassLib.A.Foo(StackTrace& stack) at Program.Main() Bar: ClassLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null at ClassLib.A.Bar(StackTrace& stack) at Program.Main() Baz: at Program.Main() Bob: ClassLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null at Program.Main() So questions are: Why JIT does not inlined Foo and Bar calls as Baz does? They are lower than 32 bytes of IL and are good candidates for inlining. Why JIT inlined call of Bob and inner call of SomeSecurityCriticalMethod that is marked with the [MethodImpl(MethodImplOptions.NoInlining)] attribute? Why GetExecutingAssembly returns a valid assembly when is called by inlined Baz and SomeSecurityCriticalMethod methods? I've expect that it performs the stack walk to detect the executing assembly, but stack will contains only Program.Main() call and no methods of ClassLib assenbly, to ConsoleApp should be returned.

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  • Rails logger messages test.log?

    - by Dave Paroulek
    Is it possible to configure rails to show logger.debug messages (from logger.debug statements inside controllers) to display inside test.log (or to the console) when running unit and functional tests? I added the following to test_helper.rb. I see messages from logger.debug statements directly inside tests but no messages from logger statements inside controller methods? def logger RAILS_DEFAULT_LOGGER end

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  • Animations and MVVM in Silverlight

    - by user275561
    OK I have looked and searched all i want to do is fire a storyboard animation from my view model onto my view. The problem is there is just simply too much boilerplate code to get a simple thing like myStoryboard.Begin(); firing. So what are the methods that you use? Currently, I am using Silverlight 3, MVVM Light.

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  • Move from *this in an rvalue method?

    - by FredOverflow
    In C++0x, methods can be overloaded on whether or not the expression that denotes the object on which the method is called is an lvalue or an rvalue. If I return *this from a method called via an rvalue, do I need to explicitly move from *this or not? Foo Foo::method() && { return std::move(*this); // Is this move required or not? } Unfortunately, I can't simply test this on my compiler since g++ does not support this feature yet :(

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  • Using Session in Silverlight using simple WebServices (NOT WCF)

    - by Syed
    Hi, I need to use Session variables in my Silverlight application ( Using Visual Studio 2008, and Silverlight 3). I am already using a webservice (not WCF service) and would like to know if I can add two methods say GetSessionVariable and SetSessionVariable in my existing WebService Class? Any assistance with sample code would be great! Regards and Thanks in advance, Nadeem.

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  • How to delete a QProcess instance correctly?

    - by Kopfschmerzen
    Hi everyone! I have a class looking like this: class FakeRunner : public QObject { Q_OBJECT private: QProcess* proc; public: FakeRunner(); int run() { if (proc) return -1; proc = new QProcess(); QStringList args; QString programName = "fake.exe"; connect(comp, SIGNAL(started()), this, SLOT(procStarted())); connect(comp, SIGNAL(error(QProcess::ProcessError)), this, SLOT(procError(QProcess::ProcessError))); connect(comp, SIGNAL(finished(int, QProcess::ExitStatus)), this, SLOT(procFinished(int, QProcess::ExitStatus))); proc->start(programName, args); return 0; }; private slots: void procStarted() {}; void procFinished(int, QProcess::ExitStatus) {}; void procError(QProcess::ProcessError); } Since "fake.exe" does not exist on my system, proc emits the error() signal. If I handle it like following, my program crashes: void FakeRunner::procError(QProcess::ProcessError rc) { delete proc; proc = 0; } It works well, though, if I don't delete the pointer. So, the question is how (and when) should I delete the pointer to QProcess? I believe I have to delete it to avoid a memory leak. FakeRunner::run() can be invoked many times, so the leak, if there is one, will grow. Thanks!

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  • Switching between landscape views

    - by Isacco
    What is the best way to switch between views that are both in Landscape mode? I've tried with a simple "Push and Pop" methods that work fine when I try them with Portrait views but when I do it with Landscape for some reason it does the switching like the method was supposed to work just for Portrait views and a the end of the switch it autorotates back to Landscape.... if anyone can help that would be greatly appreciated. Thanks in advance.

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  • Sending email via GMail in .NET

    - by VP
    I am getting the following error when I try to send an email in my C# program. I am using Visual Studio 2008 on windows 7. I would paste my code first and then the error: class email_log_files { private string login_username = "my_gmail_id"; private string login_password = "my_gmail_password"; public void send_email() { string src_address = "[email protected]"; string dest_address = "[email protected]"; try { MailMessage email_msg = new MailMessage(); SmtpClient email_client = new SmtpClient(); email_msg.From = new MailAddress(src_address); email_msg.Sender = new MailAddress(src_address); email_msg.ReplyTo = new MailAddress(src_address); email_msg.To.Add(dest_address); email_msg.Subject = "Test"; email_msg.Body = "Body of the message"; NetworkCredential credentials = new NetworkCredential(login_username, login_password); email_client.Credentials = credentials; email_client.Host = "smtp.gmail.com"; email_client.Port = 465; email_client.EnableSsl = true; email_client.Send(email_msg); Console.WriteLine("Message Sent Successfully!!"); Console.ReadLine(); } } } And the error message is as follows: The operation has timed out. Why is it always timing out? I am sure that I have the correct smtp server address and port number for gmail as I have configured my outlook with the same. Any help or ideas?

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  • how to create trackballevent in android custom adapter?

    - by UMMA
    dear friends, i am using following code to create custom adapter for listview. now i want to use trackball click event in it but i dont know how to do that can any one help me out in creating ontracballevent in custom adapter? i have tried writing few lines but not able to solve it. public class EfficientAdapter extends BaseAdapter implements Filterable { private LayoutInflater mInflater; private Context context; int pos; public EfficientAdapter(Context context) { mInflater = LayoutInflater.from(context); this.context = context; } public View getView(final int position, View convertView, ViewGroup parent) { ViewHolder holder; convertView = mInflater.inflate(R.layout.adaptor_contentposts, null); convertView.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { //click functionality } }); MotionEvent event= MotionEvent.CREATOR.createFromParcel(null); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: //display click message } convertView.onTrackballEvent(event); return convertView; } class ViewHolder { TextView textLine; TextView textLine2; TextView PostedByAndPostedOn; ImageButton ImgButton; } @Override public Filter getFilter() { return null; } @Override public long getItemId(int position) { return 0; } @Override public int getCount() { return ad_id.length; } @Override public Object getItem(int position) { return ad_id[position]; } }

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  • Dynamically calculate frequency value.

    - by MS Nathan
    Hi, In my app, I want to find/calculate the audio frequency as dynamically when i am recording an audio and no need to save, play and all. Now i am trying to do that with help of an aurioToch sample code. In that sample, inside FFTBufferManager class methods such as GrabAudioData and ComputeFFT,Here I am not able to find where they are calculating frequency value as dynamically depends on the audio sound and I spent more than 5 days.please help me.

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  • ASP.NET MVC security: how to check if a controller method is allowed to execute under current user's

    - by Gart
    Given an ASP.NET MVC Controller class declaration: public class ItemController : Controller { public ActionResult Index() { // ... } public ActionResult Details() { // ... } [Authorize(Roles="Admin, Editor")] public ActionResult Edit() { // ... } [Authorized(Roles="Admin")] public ActionResult Delete() { // .. } } I need to reflect a list of methods in this class which may be invoked with the current user's permissions. Please share some ideas of what could be done in this case.

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  • C# TcpClient, getting back the entire response from a telnet device

    - by Dan Bailiff
    I'm writing a configuration tool for a device that can communicate via telnet. The tool sends a command via TcpClient.GetStream().Write(...), and then checks for the device response via TcpClient.GetStream().ReadByte(). This works fine in unit tests or when I'm stepping through code slowly. If I run the config tool such that it performs multiple commands consecutively, then the behavior of the read is inconsistent. By inconsistent I mean sometimes the data is missing, incomplete or partially garbled. So even though the device performed the operation and responded, my code to check for the response was unreliable. I "fixed" this problem by adding a Thread.Sleep to make sure the read method waits long enough for the device to complete its job and send back the whole response (in this case 1.5 seconds was a safe amount). I feel like this is wrong, blocking everything for a fixed time, and I wonder if there is a better way to get the read method to wait only long enough to get the whole response from the device. private string Read() { if (!tcpClient.Connected) throw (new Exception("Read() failed: Telnet connection not available.")); StringBuilder sb = new StringBuilder(); do { ParseTelnet(ref sb); System.Threading.Thread.Sleep(1500); } while (tcpClient.Available > 0); return sb.ToString(); } private void ParseTelnet(ref StringBuilder sb) { while (tcpClient.Available > 0) { int input = tcpClient.GetStream().ReadByte(); switch (input) { // parse the input // ... do other things in special cases default: sb.Append((char)input); break; } } }

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