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  • Type result with Ternary operator in C#

    - by Vaccano
    I am trying to use the ternary operator, but I am getting hung up on the type it thinks the result should be. Below is an example that I have contrived to show the issue I am having: class Program { public static void OutputDateTime(DateTime? datetime) { Console.WriteLine(datetime); } public static bool IsDateTimeHappy(DateTime datetime) { if (DateTime.Compare(datetime, DateTime.Parse("1/1")) == 0) return true; return false; } static void Main(string[] args) { DateTime myDateTime = DateTime.Now; OutputDateTime(IsDateTimeHappy(myDateTime) ? null : myDateTime); Console.ReadLine(); ^ } | } | // This line has the compile issue ---------------+ On the line indicated above, I get the following compile error: Type of conditional expression cannot be determined because there is no implicit conversion between '< null ' and 'System.DateTime' I am confused because the parameter is a nullable type (DateTime?). Why does it need to convert at all? If it is null then use that, if it is a date time then use that. I was under the impression that: condition ? first_expression : second_expression; was the same as: if (condition) first_expression; else second_expression; Clearly this is not the case. What is the reasoning behind this? (NOTE: I know that if I make "myDateTime" a nullable DateTime then it will work. But why does it need it? As I stated earlier this is a contrived example. In my real example "myDateTime" is a data mapped value that cannot be made nullable.)

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  • Implementing eval and load functions inside a scripting engine with Flex and Bison.

    - by Simone Margaritelli
    Hy guys, i'm developing a scripting engine with flex and bison and now i'm implementing the eval and load functions for this language. Just to give you an example, the syntax is like : import std.*; load( "some_script.hy" ); eval( "foo = 123;" ); println( foo ); So, in my lexer i've implemented the function : void hyb_parse_string( const char *str ){ extern int yyparse(void); YY_BUFFER_STATE prev, next; /* * Save current buffer. */ prev = YY_CURRENT_BUFFER; /* * yy_scan_string will call yy_switch_to_buffer. */ next = yy_scan_string( str ); /* * Do actual parsing (yyparse calls yylex). */ yyparse(); /* * Restore previous buffer. */ yy_switch_to_buffer(prev); } But it does not seem to work. Well, it does but when the string (loaded from a file or directly evaluated) is finished, i get a sigsegv : Program received signal SIGSEGV, Segmentation fault. 0xb7f2b801 in yylex () at src/lexer.cpp:1658 1658 if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_NEW ) As you may notice, the sigsegv is generated by the flex/bison code, not mine ... any hints, or at least any example on how to implement those kind of functions? PS: I've succesfully implemented the include directive, but i need eval and load to work not at parsing time but execution time (kind of PHP's include/require directives).

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  • Objective-C: Getting the True Class of Classes in Class Clusters

    - by TechZen
    Recently while trying to answer a questions here, I ran some test code to see how Xcode/gdb reported the class of instances in class clusters. (see below) In the past, I've expected to see something like: PrivateClusterClass:PublicSuperClass:NSObject Such as this (which still returns as expected): NSPathStore2:NSString:NSObject ... for a string created with +[NSString pathWithComponents:]. However, with NSSet and subclass the following code: - (void)applicationDidFinishLaunching:(UIApplication *)application { NSSet *s=[NSSet setWithObject:@"setWithObject"]; NSMutableSet *m=[NSMutableSet setWithCapacity:1]; [m addObject:@"Added String"]; NSMutableSet *n = [[NSMutableSet alloc] initWithCapacity:1]; [self showSuperClasses:s]; [self showSuperClasses:m]; [self showSuperClasses:n]; [self showSuperClasses:@"Steve"]; } - (void) showSuperClasses:(id) anObject{ Class cl = [anObject class]; NSString *classDescription = [cl description]; while ([cl superclass]) { cl = [cl superclass]; classDescription = [classDescription stringByAppendingFormat:@":%@", [cl description]]; } NSLog(@"%@ classes=%@",[anObject class], classDescription); } ... outputs: // NSSet *s NSCFSet classes=NSCFSet:NSMutableSet:NSSet:NSObject //NSMutableSet *m NSCFSet classes=NSCFSet:NSMutableSet:NSSet:NSObject //NSMutableSet *n NSCFSet classes=NSCFSet:NSMutableSet:NSSet:NSObject // NSString @"Steve" NSCFString classes=NSCFString:NSMutableString:NSString:NSObject The debugger shows the same class for all Set instances. I know that in the past the Set class cluster did not return like this. What has changed? (I suspect it is a change in the bridge from Core Foundation.) What class cluster report just a generic class e.g. NSCFSet and which report an actual subclass e.g. NSPathStore2? Most importantly, when debugging how do you determine the actual class of a NSSet cluster instance?

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  • XML Serializing a class with a Dictionary<string, List<string>> object

    - by Matt
    Is it possible to implement IXmlSerializable and in my XML file capture an object of type Dictionary ? I have the following public class coolio : IXmlSerializable { private int a; private bool b; private string c; private Dictionary<string, List<string>> coco; public coolio(int _a, bool _b, string _c, Dictionary<string, List<string>> _coco) { a=_a; b=_b; c=_c; coco=_coco; } public System.Xml.Schema.XmlSchema GetSchema() { return null; } public void WriteXml(XmlWriter writer) { const string myType = "coolio"; writer.WriteStartElement(myType); writer.WriteAttributeString("a", a.ToString()); writer.WriteAttributeString("b", b.ToString()); writer.WriteAttributeString("c", c); // How do I add a subelement for Dictionary<string, List<string>> coco? writer.WriteEndElement(); } public void ReadXml(XmlReader reader) { if (reader.MoveToContent() != XmlNodeType.Element || reader.LocalName != "coolio") return; a= int.Parse(reader["a"]); b = bool.Parse(reader["b"]); c= reader["c"]; // How do I read subelement into Dictionary<string, List<string>> coco? } } But I am stumped as to how I could add the Dictionary (XML seriliazed to my XML file)

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  • lock shared data using c#

    - by menacheb
    Hi, I have a program (C#) with a list of tests to do. Also, I have two thread. one to add task into the list, and one to read and remove from it the performed tasks. I'm using the 'lock' function each time one of the threads want to access to the list. Another thing I want to do is, if the list is empty, the thread who need to read from the list will sleep. and wake up when the first thread add a task to the list. Here is the code I wrote: ... List<String> myList = new List(); Thread writeThread, readThread; writeThread = new Thread(write); writeThread.Start(); readThraed = new Thread(read); readThread.Start(); ... private void write() { while(...) { ... lock(myList) { myList.Add(...); } ... if (!readThread.IsAlive) { readThraed = new Thread(read); readThread.Start(); } ... } ... } private void read() { bool noMoreTasks = false; while (!noMoreTasks) { lock (MyList)//syncronize with the ADD func. { if (dataFromClientList.Count > 0) { String task = myList.First(); myList.Remove(task); } else { noMoreTasks = true; } } ... } readThread.Abort(); } Apparently I did it wrong, and it's not performed as expected (The readTread does't read from the list). Does anyone know what is my problem, and how to make it right? Many thanks,

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  • How to get rid of gap when I add my custom UIViewController to window?

    - by wgpubs
    I'm getting this gap at the bottom of my window after I add the view of a custom UIViewController. The gap goes away as the view is shifted down after I move to another view and then back. Here is the code in the app delegate: - (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after application launch CustomViewController *gvc = [[CustomViewController alloc] init]; self.customViewController = gvc; [gvc release]; [window addSubview:customViewController.view]; [window makeKeyAndVisible]; } "CustomViewController" is used as a root view controller to simply coordinate which other UIViewControllers to display. As such I simply set its view = to that of the first ViewController's view needed like so: - (void)loadView { UIView *v = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 320, 480)]; self.view = v; [v release]; // Add the HomeViewController to the top of the stack MainViewController *mvc = [[MainViewController alloc] initWithNibName:@"MainView" bundle:nil]; mvc.delegate = self; self.mainViewController = mvc; [mvc release]; [self.view addSubview:self.mainViewController.view]; } I've tried a bunch of things including what you see here with no luck. Any ideas? thanks

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  • C# Hiding, overriding and calling function from base class.

    - by Lukasz Lysik
    I'm learning C# and I encountered the following problem. I have two classes: base and derived: class MyBase { public void MyMethod() { Console.WriteLine("MyBase::MyMethod()"); } } class MyDerived: MyBase { public void MyMethod() { Console.WriteLine("MyDerived::MyMethod()"); } } For now, without virtual and override key words. When I compile this I get the warning (which is of course expected) that I try to hide MyMethod from MyBase class. What I want to do is to call the method from the base class having an instance of derived class. I do this like this: MyDerived myDerived = new MyDerived(); ((MyBase)myDerived).MyMethod(); It works fine when I do not specify any virtual, etc. keywords in the methods. I tried to put combination of the keywords and I got the following results: | MyBase::MyMethod | MyDerived::MyMethod | Result printed on the console | | -----------------|---------------------|-------------------------------| | - | - | MyBase::MyMethod() | | - | new | MyBase::MyMethod() | | virtual | new | MyBase::MyMethod() | | virtual | override | MyDerived::MyMethod() | I hope the table is clear to you. I have two questions: Is it the correct way to call the function from the base class (((MyBase)myDerived).MyMethod();)? I know about base keyword, but it can be called only from the inside of the derived class. Is it right? Why in the last case (with virtual and override modifiers) the method which was called came from the derived class? Would you please explain that?

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  • populatin jComBobox with data from a db tbl(table) column

    - by mnmyles
    Hi guyz? I have a JComboBox which i have named "venue_JCB" i want to load details from a tbl column on form load at the initcomponets() i have declared the method "accessDBinit() ;" and after the initComponets() i have implemented the accessDBinit(); method as follows: ================================code============================ void accessDBinit() //Get Student List in the List Box { try { sql = "SELECT classLevel FROM class_session ORDER BY classLevel"; java.lang.Class.forName("com.mysql.jdbc.Driver"); Connection con2=DriverManager.getConnection("jdbc:mysql:///coast","root",""); Statement stmt2 = (Statement)con2.createStatement(); boolean hasResults = stmt2.execute(sql); if(hasResults) { ResultSet rs2 = stmt2.getResultSet(); if(rs2!=null) { displayResultsinit(rs2); } db.stmt.close(); } } catch(Exception e) { System.out.println(e+"Error in connection"); } } void displayResultsinit(ResultSet r) throws SQLException { ResultSetMetaData rmeta = r.getMetaData(); int numColumns=rmeta.getColumnCount(); while(r.next()) { for(int i=1;i<=numColumns;++i) { if(i<=numColumns) { venue_JCB.addItem(r.getString(i)); } } } } ====================================end of code=================================== the method works (Populate the combobox) but at the output bar i get the following on form load and also whenever i select a component from the combobox ======= error===== java.lang.NullPointerExceptionError in connection could some one please tell me where i am going wrong with the method? Thanks in advance regards Malachi

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  • wrapping aspx user controls commands in a transaction

    - by Hans Gruber
    I'm working on heavily dynamic and configurable CMS system. Therefore, many pages are composed of a dynamically loaded set of user controls. To enable loose coupling between containers (pages) and children (user controls), all user controls are responsible for their own persistence. Each User Control is wired up to its data/service layer dependencies via IoC. They also implement an IPersistable interface, which allows the container .aspx page to issue a Save command to its children without knowledge of the number or exact nature of these user controls. Note: what follows is only pseudo-code: public class MyUserControl : IPersistable, IValidatable { public void Save() { throw new NotImplementedException(); } public bool IsValid() { throw new NotImplementedException(); } } public partial class MyPage { public void btnSave_Click(object sender, EventArgs e) { foreach (IValidatable control in Controls) { if (!control.IsValid) { throw new Exception("error"); } } foreach (IPersistable control in Controls) { if (!control.Save) { throw new Exception("error"); } } } } I'm thinking of using declarative transactions from the System.EnterpriseService namespace to wrap the btnSave_Click in a transaction in case of an exception, but I'm not sure how this might be achieved or any pitfalls to such an approach.

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  • C#- move a shape to a point which is half way from the top of the form

    - by hello-all
    Hello all, Here I have to create a diamond using drawlines method and make it move horizontally along a path that is half way from the top of the form. I created a diamond and it is moving horizontally, but i want it to start moving from a position which is half way from the top of the form. This is the code to create a diamond, private void Form1_Paint(object sender, PaintEventArgs e) { Graphics g = e.Graphics; Point p1 = new Point(5+x, 0); Point p2 = new Point(10+x, 5); Point p3 = new Point(5+x, 10); Point p4 = new Point(0+x, 5); Point[] ps = { p1, p2, p3, p4, p1 }; Pen p_yellow = new Pen(Color.Yellow, 5); g.DrawLines(p_yellow, ps); this.BackColor = System.Drawing.Color.DarkBlue; } I can make it move using the timer and following is the code, private void timer1_Tick(object sender, EventArgs e) { if (x < 500) x += 2; else timer1.Enabled = false; this.Invalidate(); } please tell me how to bring the diamond to a point which is half way from the top of the form?

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  • Stuck on Object scope in Java

    - by ivor
    Hello, I'm working my way through an exercise to understand Java, and basically I need to merge the functionality of two classes into one app. I'm stuck on one area though - the referencing of objects across classes. What I have done is set up a gui in one class (test1), and this has a textfield in ie. chatLine = new JTextField(); in another class(test2), I was planning on leaving all the functionality in there and referencing the various gui elements set up in test1 - like this test1.chatLine I understand this level of referencing, I tested this by setting up a test method in the test2 class public static void testpass() { test1.testfield.setText("hello"); } I'm trying to understand how to implement the more complex functionality in test2 class though, specifically this existing code; test1.chatLine.addActionListener(new ActionAdapter() { public void actionPerformed(ActionEvent e) { String s = Game.chatLine.getText(); if (!s.equals("")) { appendToChatBox("OUTGOING: " + s + "\n"); Game.chatLine.selectAll(); // Send the string sendString(s); } } }); This is the bit I'm stuck on, if I should be able to do this - as it's failing on the compile, can I add the actionadapter stuff to the gui element thats sat in test1, but do this from test2 - I'm wondering if I'm trying to do something that's not possible. Hope this makes sense, I'm pretty confused over this - I'm trying to understand how the scope and referencing works. Ideally what i'm trying to achieve is one class that has all the main stuff in, the gui etc, then all the related functionality in the other class, and target the first class's gui elements with the results etc. Any thoughts greatly appreciated.

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  • how to manually add a cookie to Mechanize state?

    - by fearless_fool
    [I'm working in Ruby, but my question is valid for other languages as well.] I have a Mechanize-driven application. The server I'm talking to sets a cookie using javascript (rather than standard set-cookie), so Mechanize doesn't catch the cookie. I need to pass that cookie back on the next GET request. The good news is that I already know the value of the cookie, but I don't know how to tell Mechanize to include it in my next GET request. Pointers or suggestions are welcome. Thanks in advance. -ff

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  • How to make safe frequent DataSource switches for AbstractRoutingDataSource?

    - by serg555
    I implemented Dynamic DataSource Routing for Spring+Hibernate according to this article. I have several databases with same structure and I need to select which db will run each specific query. Everything works fine on localhost, but I am worrying about how this will hold up in real web site environment. They are using some static context holder to determine which datasource to use: public class CustomerContextHolder { private static final ThreadLocal<CustomerType> contextHolder = new ThreadLocal<CustomerType>(); public static void setCustomerType(CustomerType customerType) { Assert.notNull(customerType, "customerType cannot be null"); contextHolder.set(customerType); } public static CustomerType getCustomerType() { return (CustomerType) contextHolder.get(); } public static void clearCustomerType() { contextHolder.remove(); } } It is wrapped inside some ThreadLocal container, but what exactly does that mean? What will happen when two web requests call this piece of code in parallel: CustomerContextHolder.setCustomerType(CustomerType.GOLD); //<another user will switch customer type here to CustomerType.SILVER in another request> List<Item> goldItems = catalog.getItems(); Is every web request wrapped into its own thread in Spring MVC? Will CustomerContextHolder.setCustomerType() changes be visible to other web users? My controllers have synchronizeOnSession=true. How to make sure that nobody else will switch datasource until I run required query for current user? Thanks.

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  • Flex fixed and variable height - can it be set in markup?

    - by Prutswonder
    I've got the following Flex application markup: <app:MyApplicationClass xmlns:app="*" width="100%" height="100%" layout="vertical" horizontalScrollPolicy="off" verticalScrollPolicy="off"> <mx:VBox id="idPageContainer" width="100%" height="100%" verticalGap="0" horizontalScrollPolicy="off" verticalScrollPolicy="off"> <mx:HBox id="idTopContainer" width="100%" height="28" horizontalGap="2"> (top menu stuff goes here) </mx:HBox> <mx:HBox id="idBottomContainer" width="100%" height="100%" verticalScrollPolicy="off" clipContent="false"> (page stuff goes here) </mx:HBox> </mx:VBox> </app:MyApplicationClass> When I run it, it displays top panel with a fixed height, and a bottom panel with variable height. I expect the bottom panel's height to contain the remaining height, but it somehow overflows off-page. The only way I found to fix this height issue (so far) is to programmatically set the height to be fixed instead of variable: <mx:HBox id="idBottomContainer" width="100%" height="700" verticalScrollPolicy="off" clipContent="false"> (page stuff goes here) </mx:HBox> And code-behind: package { import mx.containers.HBox; import mx.core.Application; import mx.events.ResizeEvent; // (...) public class MyApplicationClass extends Application { public var idBottomContainer:HBox; // (...) private function ON_CreationComplete (event:FlexEvent) : void { // (...) addEventListener(ResizeEvent.RESIZE, ON_Resize); } private function ON_Resize (event:Event) : void { idBottomContainer.height = this.height - idTopContainer.height; } } } But this solution is too "dirty" and I'm looking for a more elegant way. Does anyone know an alternative?

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  • Why is Core Data not persisting these changes to disk?

    - by scott
    I added a new entity to my model and it loads fine but no changes made in memory get persisted to disk. My values set on the car object work fine in memory but aren't getting persisted to disk on hitting the home button (in simulator). I am using almost exactly the same code on another entity in my application and its values persist to disk fine (core data - sqlite3); Does anyone have a clue what I'm overlooking here? Car is the managed object, cars in an NSMutableArray of car objects and Car is the entity and Visible is the attribute on the entity which I am trying to set. Thanks for you assistance. Scott - (void)viewDidLoad { myAppDelegate* appDelegate = (myAppDelegate*)[[UIApplication sharedApplication] delegate]; NSManagedObjectContext* managedObjectContex = appDelegate.managedObjectContext; NSFetchRequest* request = [[NSFetchRequest alloc] init]; NSEntityDescription* entity = [NSEntityDescription entityForName:@"Car" inManagedObjectContext:managedObjectContex]; [request setEntity:entity]; NSSortDescriptor* sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"Name" ascending:YES]; NSArray* sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; [sortDescriptors release]; [sortDescriptor release]; NSError* error = nil; cars = [[managedObjectContex executeFetchRequest:request error:&error] mutableCopy]; if (cars == nil) { NSLog(@"Can't load the Cars data! Error: %@, %@", error, [error userInfo]); } [request release]; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath*)indexPath { Car* car = [cars objectAtIndex:indexPath.row]; if (car.Visible == [NSNumber numberWithBool:YES]) { car.Visible = [NSNumber numberWithBool:NO]; [tableView cellForRowAtIndexPath:indexPath].accessoryType = UITableViewCellAccessoryNone; } else { car.Visible = [NSNumber numberWithBool:YES]; [tableView cellForRowAtIndexPath:indexPath].accessoryType = UITableViewCellAccessoryCheckmark; } }

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  • Problem with setVisible (true)

    - by Jessy
    The two examples shown below are same. Both are supposed to produce same result e.g. generate the coordinates of images displayed on JPanel. Example 1, works perfectly (print the coordinates of images), however example 2 returning 0 for the coordinate. I was wondering why because, I have put the setvisible (true) after adding the panel, in both examples. The only difference is that example 1 used extends JPanel and example 2 extends JFrame EXAMPLE 1: public class Grid extends JPanel{ public static void main(String[] args){ JFrame jf=new JFrame(); jf.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); final Grid grid = new Grid(); jf.add(grid); jf.pack(); Component[] components = grid.getComponents(); for (Component component : components) { System.out.println("Coordinate: "+ component.getBounds()); } jf.setVisible(true); } } EXAMPLE 2: public class Grid extends JFrame { public Grid () { setLayout(new GridBagLayout()); GridBagLayout m = new GridBagLayout(); Container c = getContentPane(); c.setLayout (m); GridBagConstraints con = new GridBagConstraints(); //construct the JPanel pDraw = new JPanel(); ... m.setConstraints(pDraw, con); pDraw.add (new GetCoordinate ()); // call new class to generate the coordinate c.add(pDraw); pack(); setVisible(true); } public static void main(String[] args) { new Grid(); } }

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  • Java Process.waitFor() and IO streams

    - by lynks
    I have the following code; String[] cmd = { "bash", "-c", "~/path/to/script.sh" }; Process p = Runtime.getRuntime().exec(cmd); PipeThread a = new PipeThread(p.getInputStream(), System.out); PipeThread b = new PipeThread(p.getErrorStream(), System.err); p.waitFor(); a.die(); b.die(); The PipeThread class is quite simple so I will include it in full; public class PipeThread implements Runnable { private BufferedInputStream in; private BufferedOutputStream out; public Thread thread; private boolean die = false; public PipeThread(InputStream i, OutputStream o) { in = new BufferedInputStream(i); out = new BufferedOutputStream(o); thread = new Thread(this); thread.start(); } public void die() { die = true; } public void run() { try { byte[] b = new byte[1024]; while(!die) { int x = in.read(b, 0, 1024); if(x > 0) out.write(b, 0, x); else die(); out.flush(); } } catch(Exception e) { e.printStackTrace(); } try { in.close(); out.close(); } catch(Exception e) { } } } My problem is this; p.waitFor() blocks endlessly, even after the subprocess has terminated. If I do not create the pair of PipeThread instances, then p.waitFor() works perfectly. What is it about the piping of io streams that is causing p.waitFor() to continue blocking? I'm confused as I thought the IO streams would be passive, unable to keep a process alive, or to make Java think the process is still alive.

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  • Data Structures for Junior Java Developer

    - by user1639637
    Ok,still learning Arrays. I wrote this code which fills the array named "rand" with random numbers between 0 and 1( exclusive). I want to start learning Complexity. the For loop executes n times (100 times) ,every time it takes O(1) time,so the worse case scenario is O(n),am I right? Also,I used ArrayList to store the 100 elements and I imported "Collections" and used Collections.sort() method to sort the elements. import java.util.Arrays; public class random { public static void main(String args[]) { double[] rand=new double[10]; for(int i=0;i<rand.length;i++) { rand[i]=(double) Math.random(); System.out.println(rand[i]); } Arrays.sort(rand); System.out.println(Arrays.toString(rand)); } } ArrayList: import java.util.ArrayList; import java.util.Collections; public class random { public static void main(String args[]) { ArrayList<Double> MyArrayList=new ArrayList<Double>(); for(int i=0;i<100;i++) { MyArrayList.add(Math.random()); } Collections.sort(MyArrayList); for(int j=0;j<MyArrayList.size();j++) { System.out.println(MyArrayList.get(j)); } } }

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  • Unit testing that an event is raised in C#, using reflection

    - by Thomas
    I want to test that setting a certain property (or more generally, executing some code) raises a certain event on my object. In that respect my problem is similar to http://stackoverflow.com/questions/248989/unit-testing-that-an-event-is-raised-in-c, but I need a lot of these tests and I hate boilerplate. So I'm looking for a more general solution, using reflection. Ideally, I would like to do something like this: [TestMethod] public void TestWidth() { MyClass myObject = new MyClass(); AssertRaisesEvent(() => { myObject.Width = 42; }, myObject, "WidthChanged"); } For the implementation of the AssertRaisesEvent, I've come this far: private void AssertRaisesEvent(Action action, object obj, string eventName) { EventInfo eventInfo = obj.GetType().GetEvent(eventName); int raisedCount = 0; Action incrementer = () => { ++raisedCount; }; Delegate handler = /* what goes here? */; eventInfo.AddEventHandler(obj, handler); action.Invoke(); eventInfo.RemoveEventHandler(obj, handler); Assert.AreEqual(1, raisedCount); } As you can see, my problem lies in creating a Delegate of the appropriate type for this event. The delegate should do nothing except invoke incrementer. Because of all the syntactic syrup in C#, my notion of how delegates and events really work is a bit hazy. How to do this?

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  • Why my inner class DO see a NON static variable?

    - by Roman
    Earlier I had a problem when an inner anonymous class did not see a field of the "outer" class. I needed to make a final variable to make it visible to the inner class. Now I have an opposite situation. In the "outer" class "ClientListener" I use an inner class "Thread" and the "Thread" class I have the "run" method and does see the "earPort" from the "outer" class! Why? import java.io.IOException; import java.net.*; import java.io.BufferedReader; import java.io.InputStreamReader; public class ClientsListener { private int earPort; // Constructor. public ClientsListener(int earPort) { this.earPort = earPort; } public void starListening() { Thread inputStreamsGenerator = new Thread() { public void run() { System.out.println(earPort); try { System.out.println(earPort); ServerSocket listeningSocket = new ServerSocket(earPort); Socket serverSideSocket = listeningSocket.accept(); BufferedReader in = new BufferedReader(new InputStreamReader(serverSideSocket.getInputStream())); } catch (IOException e) { System.out.println(""); } } }; inputStreamsGenerator.start(); } }

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  • Covert uiiamge into string

    - by Warrior
    I am new iphone development.Is there any possibility to covert the uiimage into string and then once again back to image. - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingImage:(UIImage *)img1 editingInfo:(NSDictionary *)editInfo { [[picker parentViewController] dismissModalViewControllerAnimated:YES]; NSData *data = UIImagePNGRepresentation(img1); NSString *str1; str1 = [[NSString alloc] initWithData:data encoding:NSASCIIStringEncoding]; MyAppAppDelegate *appDelegate = (MyAppAppDelegate *) [[UIApplication sharedApplication] delegate]; [appDelegate setCurrentLink:str1]; EmailPictureViewController *email = [[EmailPictureViewController alloc] initWithNibName:@"EmailPictureViewController" bundle:nil]; [self.navigationController pushViewController:email animated:YES]; } so i can use delegate methods to tranfer the image from one view to another view. so i should convert the string once again to image and display it in another view. In Another view - (void)viewDidLoad { MyAppAppDelegate *appDelegate =(MyAppAppDelegate *) [[UIApplication sharedApplication] delegate]; str1 = [appDelegate getCurrentLink]; NSLog(@"The String %@",str1); NSData *aData; aData = [str1 dataUsingEncoding: NSASCIIStringEncoding]; NSLog(@"The String Data %@",aData); NSLog(@"Inside Didload3"); [imgview setImage:[UIImage imageWithData:aData]]; } But this doesn't work for me.Where do i go wrong.Is there any way to solve it?.Please help me out.Thanks.

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  • Add child to existing parent record in entity framework.

    - by Shawn Mclean
    My relationship between the parent and child is that they are connected by an edge. It is similiar to a directed graph structure. DAL: public void SaveResource(Resource resource) { context.AddToResources(resource); //Should also add children. context.SaveChanges(); } public Resource GetResource(int resourceId) { var resource = (from r in context.Resources .Include("ToEdges").Include("FromEdges") where r.ResourceId == resourceId select r).SingleOrDefault(); return resource; } Service: public void AddChildResource(int parentResourceId, Resource childResource) { Resource parentResource = repository.GetResource(parentResourceId); ResourceEdge inEdge = new ResourceEdge(); inEdge.ToResource = childResource; parentResource.ToEdges.Add(inEdge); repository.SaveResource(parentResource); } Error: An object with the same key already exists in the ObjectStateManager. The existing object is in the Unchanged state. An object can only be added to the ObjectStateManager again if it is in the added state. Image: I have been told this is the sequence in submitting a child to an already existing parent: Get parent - Attach Child to parent - submit parent. That is the sequence I used. The code above is extracted from an ASP.NET MVC 2 application using the repository pattern.

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  • Awkward looking uses of Contract.ValueAtReturn()

    - by devoured elysium
    I am designing a method that will add an element to an internal list. The structure of the class is something along the lines of: class MyCustomerDatabase { private IList<Customer> _customers = new List<Customer>(); public int NumberOfCustomers { get { return _customers; } } public void AddCustomer(Customer customer) { _customers.Add(customer); } } Now, I was thinking of adding a Contract.Ensures() about the size of the _customers growing by 1 with this call. The problem is that I end up with some weird looking code: public void AddCustomer(Customer customer) { int numberOfCustomersAtReturn; Contract.Ensures(Contract.ValueAtReturn<int>(out numberOfCustomersAtReturn) == Contract.OldValue<int>(NumberOfCustomers) + 1); _customers.Add(customer); numberOfCustomersAtReturn = NumberOfCustomers; } The main problem is that properties are in fact methods, so you can't just reference them direcly when using Contract.ValueAtReturn() as its only parameter accepts variables as out. The situation gets even odder if I want to achieve the same but this time with a method that should return a value: public int MyReturningMethod() { ... return abc(); //abc will add by one the number of customers in list } //gets converted to public int MyReturningMethod() { int numberOfCustomersAtReturn; Contract.Ensures(Contract.ValueAtReturn<int>(out numberOfCustomersAtReturn) == Contract.OldValue<int>(NumberOfCustomers) + 1); int returnValue = abc(); numberOfCustomersAtReturn = NumberOfCustomers; return returnValue; } This seems pretty clumsy :( Code Contracts should aim to get things clearer and this seems right the opposite. Am I doing something wrong? Thanks

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  • LINQ to Sql: Insert instead of Update

    - by Christina Mayers
    I am stuck with this problems for a long time now. Everything I try to do is insert a row in my DB if it's new information - if not update the existing one. I've updated many entities in my life before - but what's wrong with this code is beyond me (probably something pretty basic) I guess I can't see the wood for the trees... private Models.databaseDataContext db = new Models.databaseDataContext(); internal void StoreInformations(IEnumerable<EntityType> iEnumerable) { foreach (EntityType item in iEnumerable) { EntityType type = db.EntityType.Where(t => t.Room == item.Room).FirstOrDefault(); if (type == null) { db.EntityType.InsertOnSubmit(item); } else { type.Date = item.Date; type.LastUpdate = DateTime.Now(); type.End = item.End; } } } internal void Save() { db.SubmitChanges(); } Edit: just checked the ChangeSet, there are no updates only inserts. For now I've settled with foreach (EntityType item in iEnumerable) { EntityType type = db.EntityType.Where(t => t.Room == item.Room).FirstOrDefault(); if (type != null) { db.Exams.DeleteOnSubmit(type); } db.EntityType.InsertOnSubmit(item); } but I'd love to do updates and lose these unnecessary delete statements.

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  • Serializing QGraphicsScene contents

    - by Rob
    I am using the Qt QGraphicsScene class, adding pre-defined items such as QGraphicsRectItem, QGraphicsLineItem, etc. and I want to serialize the scene contents to disk. However, the base QGraphicsItem class (that the other items I use derive from) doesn't support serialization so I need to roll my own code. The problem is that all access to these objects is via a base QGraphicsItem pointer, so the serialization code I have is horrible: QGraphicsScene* scene = new QGraphicsScene; scene->addRect(QRectF(0, 0, 100, 100)); scene->addLine(QLineF(0, 0, 100, 100)); ... QList<QGraphicsItem*> list = scene->items(); foreach (QGraphicsItem* item, items) { if (item->type() == QGraphicsRectItem::Type) { QGraphicsRectItem* rect = qgraphicsitem_cast<QGraphicsRectItem*>(item); // Access QGraphicsRectItem members here } else if (item->type() == QGraphicsLineItem::Type) { QGraphicsLineItem* line = qgraphicsitem_cast<QGraphicsLineItem*>(item); // Access QGraphicsLineItem members here } ... } This is not good code IMHO. So, instead I could create an ABC class like this: class Item { public: virtual void serialize(QDataStream& strm, int version) = 0; }; class Rect : public QGraphicsRectItem, public Item { public: void serialize(QDataStream& strm, int version) { // Serialize this object } ... }; I can then add Rect objects using QGraphicsScene::addItem(new Rect(,,,)); But this doesn't really help me as the following will crash: QList<QGraphicsItem*> list = scene->items(); foreach (QGraphicsItem* item, items) { Item* myitem = reinterpret_class<Item*>(item); myitem->serialize(...) // FAIL } Any way I can make this work?

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