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  • How should I think about perspectives and rotation in OpenGL ES?

    - by Omega
    As I start to write rendering code, how do I want to consider my drawing operations? Will they always be relative to a fixed coordinate system on the screen, or does this change based on the camera perspective? The best example I can try to come up with is say I'm at (0,0,0) and I draw a line to (3,3,3). If I change the perspective +1 on the X axis and conduct the same operation, does it happen at (4,3,3), or am I just getting a new view of the line still being made at (3,3,3)? When doing rotation, am I moving the point from which a frustum emanates, or am I moving the rendering underneath?

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  • Best way to store application images taken via camera

    - by Dave
    Hi all, I'm just looking for some insight into what would be the best way for me to store images as part of my app. I have an activity that represents a 'Job' which has a couple of edittext's and underneath was planning on using the Gallery component to show images relevant to this job. The job data is stored in a database (on the sdcard) so was also thinking of creating a table to store 'JobImages' and having each image stored as a byte array. But I'm not sure if it would be better to store the images directly on sdcard under a folder structure specific to my application and the job. E.g. using the job ID number as a folder name. Depending on which method I use will greatly determine the code that goes into an 'adapter' that allows me to bind to the gallery component so before I begin I was wondering if anyone has had the same design problem and what option they chose. Thanks, Dave

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  • How do you make sure your pakcet is delivered to right client using public ip address

    - by TemporaryNickName
    So private IP addresses are 192.168.00 ~ 192.168.255.255 or 10.0.0.0 or 172.16.0.0 ~ 172.31.255.255 If I accepted a client to my serversocket, I can get the client's remoteIp address by using socket.getremotesocketaddress(); But I suspect the IP address that I'm getting from this method is only the public IP address and it must have more than one client using same public IP as this one (one like you see when you go on to the website www.whatismyip.com). So if I want to make sure that my packet is delivered to the right person using some IP address or otherthing that uniquely identifies a person, what should I have to do?

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  • Click on one column total row is highlighted.

    - by sairam333
    If I click a particular column in a displayed list dynamically at that time that particular row will be highlighted. If I click another value in that column that row will be highlighted and the previous highlighted row will be returned to normal. How can I do. Give me suggestions. Thanks in advance.

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  • onDraw() triggered but results don't show

    - by Don
    I have the following routine in a subclass of view: It calculates an array of points that make up a line, then erases the previous lines, then draws the new lines (impact refers to the width in pixels drawn with multiple lines). The line is your basic bell curve, squeezed or stretched by variance and x-factor. Unfortunately, nothing shows on the screen. A previous version with drawPoint() and no array worked, and I've verified the array contents are being loaded correctly, and I can see that my onDraw() is being triggered. Any ideas why it might not be drawn? Thanks in advance! protected void drawNewLine( int maxx, int maxy, Canvas canvas, int impact, double variance, double xFactor, int color) { // impact = 2 to 8; xFactor between 4 and 20; variance between 0.2 and 5 double x = 0; double y = 0; int cx = maxx / 2; int cy = maxy / 2; int mu = cx; int index = 0; points[maxx<<1][1] = points[maxx<<1][0]; for (x = 0; x < maxx; x++) { points[index][1] = points[index][0]; points[index][0] = (float) x; Log.i(DEBUG_TAG, "x: " + x); index++; double root = 1.0 / (Math.sqrt(2 * Math.PI * variance)); double exponent = -1.0 * (Math.pow(((x - mu)/maxx*xFactor), 2) / (2 * variance)); double ePow = Math.exp(exponent); y = Math.round(cy * root * ePow); points[index][1] = points[index][0]; points[index][0] = (float) (maxy - y - OFFSET); index++; } points[maxx<<1][0] = (float) impact; for (int line = 0; line < points[maxx<<1][1]; line++) { for (int pt = 0; pt < (maxx<<1); pt++) { pointsToPaint[pt] = points[pt][1]; } for (int skip = 1; skip < (maxx<<1); skip = skip + 2) pointsToPaint[skip] = pointsToPaint[skip] + line; myLinePaint.setColor(Color.BLACK); canvas.drawLines(pointsToPaint, bLinePaint); // draw over old lines w/blk } for (int line = 0; line < points[maxx<<1][0]; line++) { for (int pt = 0; pt < maxx<<1; pt++) { pointsToPaint[pt] = points[pt][0]; } for (int skip = 1; skip < maxx<<1; skip = skip + 2) pointsToPaint[skip] = pointsToPaint[skip] + line; myLinePaint.setColor(color); canvas.drawLines(pointsToPaint, myLinePaint); / new color } } update: Replaced the drawLines() with drawPoint() in loop, still no joy for (int p = 0; p<pointsToPaint.length; p = p + 2) { Log.i(DEBUG_TAG, "x " + pointsToPaint[p] + " y " + pointsToPaint[p+1]); canvas.drawPoint(pointsToPaint[p], pointsToPaint[p+1], myLinePaint); } /// canvas.drawLines(pointsToPaint, myLinePaint);

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  • Screen orientation change forces data re-entry

    - by Timbermar
    I'm developing a simple app, only a handful of activities and nothing to complicated. The issue I'm having is that in a few of my activities I have EditText widgets, and when the screen is rotated, these widgets loose their values. They still visually, that is, on the handset screen, report their values from before the rotation, but to the code report their default values. An example, I have an activity with an EditText, I enter a number, 15, the calculator starts calculating, displays a result. If at this point I rotate to a different orientation, as expected the activity dies, reloads, shows the new orientation, my value of 15 is still in the EditText, however the calculator (the code) calculates as if it was 0, which is the initial value. I have not tried changing the initial value to see if it is really pulling from the default value, or just setting itself to 0 when I cast it as an int. If I didn't explain this well enough, let me know, I can add source code if I need to. Thanks.

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  • AudioRecord - empty buffer

    - by Arxas
    I' m trying to record some audio using AudioRecord class. Here is my code: int audioSource = AudioSource.MIC; int sampleRateInHz = 44100; int channelConfig = AudioFormat.CHANNEL_IN_MONO; int audioFormat = AudioFormat.ENCODING_PCM_16BIT; int bufferSizeInShorts = 44100; int bufferSizeInBytes = 2*bufferSizeInShorts; short Data[] = new short[bufferSizeInShorts]; Thread recordingThread; AudioRecord audioRecorder = new AudioRecord(audioSource, sampleRateInHz, channelConfig, audioFormat, bufferSizeInBytes); @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); } @Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.activity_main, menu); return true; } public void startRecording(View arg0) { audioRecorder.startRecording(); recordingThread = new Thread(new Runnable() { public void run() { while (Data[bufferSizeInShorts-1] == 0) audioRecorder.read(Data, 0, bufferSizeInShorts); } }); audioRecorder.stop(); } Unfortunately my short array is empty after the recording is over. May I kindly ask you to help me figure out what's wrong?

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  • Adding multiple views to a listview.

    - by hwrdprkns
    Hey guys, I tried to add these views to list view using this kind of factory but everytime I try and add the view to a ListActivity, it comes up with nothing. What am I doing wrong? I set my list views like so: List<View> views = new ArrayList<View>(); for(int x =0;x<tagg_views.size();x++) { lv.addHeaderView(views.get(x)); }

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  • Getting installed app size

    - by alex
    I'm trying to figure out how to get the size of an installed app. What's already failed: - new File('/data/app/some.apk') - reports incorrect size - PackageManager.getPackageSizeInfo(String packageName, IPackageStatsObserver observer) - is @hide and relies on some obscure IPackageStatsObserver for result so I can't call it via reflection.

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  • How could I make the SurfaceView and Button have a different orientation in a Activity

    - by ???
    I hava a simple program about video recording . I use the surfaceView to show the preview screen. and I also want to put some buttons on the screen. I put all the component mentioned above into a XML file which is "ipcam.xml" I use MediaRecorder , SurfaceView , SurfaceHolder to complete this program because the preview screen does not orientate correctly when I rotate my phone. so I use "setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);" but , the button in the program is always in LANDSCAPE direction . it will not auto change direction when I rotate my phone , but the preview is ok!! so is there anyway to solve this problem. Thank you all very much in advance.

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  • Overllaping view elements

    - by rantravee
    Hi, Here's the problem I'm facing : I've got a custom slider that controlls the volume and a label "volume" that I combine together in a liniar Layout to obtain a volume control setting. In the emulator and on a G1 phone these look pretty ok , however , when put on a Xperia mini the label and the slider overlap . What should I do obtain a decent view independent of the device the application runs ?

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  • How does one use TrafficStats.incrementOperationCount()?

    - by Dheeraj
    The documentation for TrafficStats.incrementOperationCount() says: Increment count of network operations performed under the given accounting tag. This can be used to derive bytes-per-operation. I want to find the total number of bytes transferred during a particular network operation. Since this API claims to help in deriving bytes-per-operation, can someone help me understand how to use it?

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  • A Surface view and a canvas to move Bitmap

    - by John Apple Sim
    I have a SurfaceView and I want the Bitmap Logo inside it in the canvas to be movable What I'm doing wrong ? static float x, y; Bitmap logo; SurfaceView ss = (SurfaceView) findViewById(R.id.svSS); logo = BitmapFactory.decodeResource(getResources(), R.drawable.logo); x = 40; y = 415; ss.setOnTouchListener(new View.OnTouchListener() { @Override public boolean onTouch(View v, MotionEvent me) { try { Thread.sleep(50); } catch (InterruptedException e) { e.printStackTrace(); } switch(me.getAction()) { case MotionEvent.ACTION_DOWN: x = me.getX(); y = me.getY(); break; case MotionEvent.ACTION_UP: x = me.getX(); y = me.getY(); break; case MotionEvent.ACTION_MOVE: x = me.getX(); y = me.getY(); break; } return true; } }); public class OurView extends SurfaceView implements Runnable{ Thread t = null; SurfaceHolder holder; boolean isItOK = false; public OurView(Context context) { super(context); holder = getHolder(); } public void run (){ while (isItOK == true){ //canvas DRAWING if (!holder.getSurface().isValid()){ continue; } Canvas c = holder.lockCanvas(); c.drawARGB(255, 200, 100, 100); c.drawBitmap(logo, x,y,null); holder.unlockCanvasAndPost(c); } } public void pause(){ isItOK = false; while(true){ try { t.join(); } catch (InterruptedException e) { e.printStackTrace(); } break; } t = null; } public void resume(){ isItOK = true; t = new Thread(this); t.start(); } } Now the surface view is just black .. nothing happens also its not colored 200, 100, 100

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  • onItemClick gives index/ position of item on visible page ... not actual index of the item in list .

    - by Abhinav
    hi, I am creating a list .. the elements of the list are drawn from sqlite database .. I populate the list using ArrayList and ArrayAdapter ...upon clicking the items on the list I want to be able to fire an intent containing info about the item clicked ... info like the index number of the item .. using the method : onItemClick(AdapterView av, View v, int index, long arg) I do get index of the item clicked . however it is of the list currently displayed . the problem comes when I do setFilterTextEnabled(true) , and on the app type in some text to to search some item ..and then click it ..rather than giving me the index of the item on the original list it gives me the index on filtered list.. following is the snippet of code: myListView.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> av, View v, int index, long arg) { Intent lyricsViewIntent = new Intent(iginga.this, LyricsPage.class); lyricsViewIntent.putExtra("title", songList.get((int)arg).getTitle()); lyricsViewIntent.putExtra("id", songList.get((int)arg).getSongId()); startActivity(lyricsViewIntent); } }); myListView.setTextFilterEnabled(true); Is there any way I can get the original index /position of the item instead of the one showing in filtered text ...when filtered.

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  • How to -accurately- measure size in pixels of text being drawn on a canvas by drawTextOnPath()

    - by Nick
    I'm using drawTextOnPath() to display some text on a Canvas and I need to know the dimensions of the text being drawn. I know this is not feasible for paths composed of multiple segments, curves, etc. but my path is a single segment which is perfectly horizontal. I am using Paint.getTextBounds() to get a Rect with the dimensions of the text I want to draw. I use this rect to draw a bounding box around the text when I draw it at an arbitrary location. Here's some simplified code that reflects what I am currently doing: // to keep this example simple, always at origin (0,0) public drawBoundedText(Canvas canvas, String text, Paint paint) { Rect textDims = new Rect(); paint.getTextBounds(text,0, text.length(), textDims); float hOffset = 0; float vOffset = paint.getFontMetrics().descent; // vertically centers text float startX = textDims.left; / 0 float startY = textDims.bottom; float endX = textDims.right; float endY = textDims.bottom; path.moveTo(startX, startY); path.lineTo(endX, endY); path.close(); // draw the text canvas.drawTextOnPath(text, path, 0, vOffset, paint); // draw bounding box canvas.drawRect(textDims, paint); } The results are -close- but not perfect. If I replace the second to last line with: canvas.drawText(text, startX, startY - vOffset, paint); Then it works perfectly. Usually there is a gap of 1-3 pixels on the right and bottom edges. The error seems to vary with font size as well. Any ideas? It's possible I'm doing everything right and the problem is with drawTextOnPath(); the text quality very visibly degrades when drawing along paths, even if the path is horizontal, likely because of the interpolation algorithm or whatever its using behind the scenes. I wouldnt be surprised to find out that the size jitter is also coming from there.

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  • Getting size of a webpage before parsing it

    - by user2869844
    I am trying to parse a webpage using jsoup and all is working good using this code: class DownloadSearchResultsTask extends AsyncTask<String, Integer, ArrayList> { private String link = "link"; private String title = "title"; private String vote = "vote"; private String age = "age"; private String size = "size"; private String seeders = "seeders"; private String leechers = "leachers"; @Override protected void onPreExecute() { // TODO Auto-generated method stub super.onPreExecute(); } @Override protected ArrayList doInBackground(String... params) { // TODO Auto-generated method stub ArrayList <HashMap<String, String>> searchResult = new ArrayList<HashMap<String, String>>(); HashMap<String, String> map; String link, title, vote, age, size, seeders, leechers; try { HttpURLConnection httpURLConnection=(HttpURLConnection) new URL("http://www.facebook.com").openConnection(); Log.d("VIVZ", httpURLConnection.getContentLength()+""); } catch (MalformedURLException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } catch (IOException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } Document mDocument; try { long l1=System.nanoTime(); Log.e("VIVZ",l1+""); mDocument = Jsoup .connect(params[0]) .userAgent( "Mozilla/5.0 (Windows; U; WindowsNT 5.1; en-US; rv1.8.1.6) Gecko/20070725 Firefox/2.0.0.6") .referrer("http://www.google.com").get(); long l2=System.nanoTime(); Log.e("VIVZ",(l2-l1)+""); Elements mResults = mDocument.select("div.results dl"); for (Element result : mResults) { map = new HashMap<String, String>(); Elements elements = result.select("dt a"); for (Element linkAndTitle : elements) { link = linkAndTitle.attr("abs:href"); title = linkAndTitle.text(); map.put(this.link, link); map.put(this.title, title); } elements = result.select("dd span.v"); for (Element v : elements) { vote = v.text(); map.put(this.vote, vote); } elements = result.select("dd span.a"); for (Element a : elements) { age = a.text(); map.put(this.age, age); } elements = result.select("dd span.s"); for (Element s : elements) { size = s.text(); map.put(this.size, size); } elements = result.select("dd span.u"); for (Element u : elements) { seeders = u.text(); map.put(this.seeders, seeders); } elements = result.select("dd span.d"); for (Element d : elements) { leechers = d.text(); map.put(this.leechers, leechers); } searchResult.add(map); } Log.e("VIVZ", searchResult.toString()); return searchResult; } catch (IOException e) { // TODO Auto-generated catch block Log.e("VIVZ",e+""); } return null; } @Override protected void onPostExecute(ArrayList result) { // TODO Auto-generated method stub super.onPostExecute(result); } } The problem is i want to get the size of page before parsing it and show a Determinate progress bar please help me ..... thanx in advance

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  • What could possibly be causing this NPE in onCreate?

    - by Adam Johns
    I am getting an NPE in onCreate of the following file (MySubActivity): public class MySubActivity extends MySuperActivity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); myTextView.setText(getResources().getString(R.string.myString)); } } MySuperActivity: public class MySuperActivity extends Activity { protected TextView myTextView; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.my_layout); myTextView = (TextView)findViewById(R.id.myTextViewid); } } The strange thing is that I have never seen this crash while testing the app. The page works fine when I test it. However I got a crash report from Google notifying me of the crash. I cannot reproduce it, and I have no idea under what scenario this crash could happen. Seeing as how it works for me, the resource ids and string names etc. must be correct. The only thing that came across my mind was that maybe the user had their phone set to a different language, so it couldn't properly pull the resources. However, there are default resources for all of them, and I tested changing the language of my emulator and it didn't crash. Any ideas?

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  • Am I writing this right? [noob]

    - by Aaron
    private final int NUM_SOUND_FILES = 4; private Random rnd = new Random(4); private int mfile[] = new mfile[NUM_SOUND_FILES]; //the second mfile //reports error everytime mfile[0] = R.raw.sound1; mfile[1] = R.raw.sound2; mfile[2] = R.raw.sound3; mfile[3] = R.raw.sound4; int sndToPlay = rnd.nextInt(NUM_SOUND_FILES); I keep getting syntax errors no matter how I write it. And when I get the syntax right, it forcecloses. Here's with the alleged "correct" syntax but forcecloses: private final int NUM_SOUND_FILES = 4; private Random rnd = new Random(4); private int mfile[] = new int[NUM_SOUND_FILES];{ mfile[0] = R.raw.sound1; mfile[1] = R.raw.sound2; mfile[2] = R.raw.sound3; mfile[3] = R.raw.sound4;}

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  • Magento - How can I move the Navigation Block to be in the right column?

    - by Hank
    I've been editing Magento's default CSS to change the look and have come to a point where I want to move around some content blocks. I've killed off the left column through CSS .col-left { display: none; } And then increased the width of the main content part to create a 'two column layout'. What I want to do now is move the navigation for the categories into the right column. I just have no idea how... How do I move content blocks around in Magento? :/

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  • i want to display this listview on scrolling

    - by Sasil
    I'm completely stumped on this one. I have three different lists that need to be displayed on the screen. I've tried using a ScrollView with a LinearLayout child, and putting my ListViews in the LinearView, but all of the ListViews lock to a fixed height with scroll bars. Using other kinds of Layouts means no scrolling.

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