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  • How to force Debian to boot new Kernel?

    - by ThE_-_BliZZarD
    I'm running Debian 6, Debian GNU/Linux, with Linux 2.6.32-5-amd64 under Grub2 ( 1.98+20100804-14+squeeze1) on a remote system (no possibility to view the pre-boot messages). I compiled and installed a new kernel, but I can not get it to boot. What I have done: Installed the packages via: dpkg -i linux-headers-3.5.3.20120914-amd64_3.5.3.20120914-amd64-10.00.Custom_amd64.deb linux-image-3.5.3.20120914-amd64_3.5.3.20120914-amd64-10.00.Custom_amd64.deb This updated the Grub configuration. My /boot/grub/grub.cfg now contains: menuentry 'Debian GNU/Linux, with Linux 3.5.3.20120914-amd64' --class debian --class gnu-linux --class gnu --class os { insmod raid insmod mdraid insmod part_msdos insmod part_msdos insmod ext2 set root='(md0)' search --no-floppy --fs-uuid --set 5a3882a9-c7df-4f6a-9feb-f03e3e37be01 echo 'Loading Linux 3.5.3.20120914-amd64 ...' linux /vmlinuz-3.5.3.20120914-amd64 root=UUID=003242b5-121b-49f3-b32f-1b40aea56eed ro acpi=ht quiet panic=10 echo 'Loading initial ramdisk ...' initrd /initrd.img-3.5.3.20120914-amd64 } menuentry 'Debian GNU/Linux, with Linux 2.6.32-5-amd64' --class debian --class gnu-linux --class gnu --class os { insmod raid insmod mdraid insmod part_msdos insmod part_msdos insmod ext2 set root='(md0)' search --no-floppy --fs-uuid --set 5a3882a9-c7df-4f6a-9feb-f03e3e37be01 echo 'Loading Linux 2.6.32-5-amd64 ...' linux /vmlinuz-2.6.32-5-amd64 root=UUID=003242b5-121b-49f3-b32f-1b40aea56eed ro acpi=ht quiet panic=10 echo 'Loading initial ramdisk ...' initrd /initrd.img-2.6.32-5-amd64 } I used grub-set-default "Debian GNU/Linux, with Linux 2.6.32-5-amd64" to set the old kernel as default and then grub-reboot "Debian GNU/Linux, with Linux 3.5.3.20120914-amd64" to boot into the new kernel once. After update-grub I rebooted the system, but everytime it comes back up with the old kernel (2.6). I tried setting the new one as default (grub-set-default 0, update-grub, reboot) but, still the old one. The Syslogs contain NO hint whatsoever about trying to boot the new kernel - only the old one. Would there be any hints regarding problems with a kernel? Is there a way to enable debug-logging in grub? What am I doing wrong? How can I force the system to boot the new kernel? Edit: Hardware of remote machine. CPU cat /proc/cpuinfo processor : 0 vendor_id : AuthenticAMD cpu family : 16 model : 5 model name : AMD Athlon(tm) II X4 605e Processor stepping : 3 cpu MHz : 2294.898 cache size : 512 KB physical id : 0 siblings : 4 core id : 0 cpu cores : 4 apicid : 0 initial apicid : 0 fpu : yes fpu_exception : yes cpuid level : 5 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush mmx fxsr sse sse2 ht syscall nx mmxext fxsr_opt pdpe1gb rdtscp lm 3dnowext 3dnow constant_tsc rep_good nonstop_tsc extd_apicid pni monitor cx16 popcnt lahf_lm cmp_legacy svm extapic cr8_legacy abm sse4a misalignsse 3dnowprefetch osvw ibs skinit wdt bogomips : 4589.77 TLB size : 1024 4K pages clflush size : 64 cache_alignment : 64 address sizes : 48 bits physical, 48 bits virtual power management: ts ttp tm stc 100mhzsteps hwpstate (copied only the first, 3 more follow) The server is a Fujitsu PRIMERGY MX130 S1.

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  • Help in decide the partition to install ubuntu

    - by G.Ashwin kumar
    I have a PC running with windows 7 ultimate 64 bit version with 4 gig Ram. I have a 320 gig hard disk , in which I have allocated 120 gig for windows 7, 100 gig for NY files(named ashwin in windows) and rest 80-90 gig partitioned but empty NTFS partition.Now where do I install Ubuntu so that windows and data is safe. I got the option install with windows I selected it , it then shows select drive(SCSI1 (0,0,0) (sda) -320.1 GB ATA WDC WD3200AAJS-6) and allocate driver by dragging the divider below which shows 66.5gb and 59.3 GB respectively. Which one do I go with? I clicked advance partitioning it shows five devices: device , type, m.point ,size.(mb), used(mb)......... /dev/sda1, NTFS, 104 , 35 (windows 7 loader) /dev/sda2, NTFS, 104752, 23604 /dev/sda3, NTFS, 125829, 10161 /dev/sda5, NTFS, 89382, 3221 when I checked size in properties it showed name of drive according to windows, used.Gb, free, total. ashwin, 10.2, 115.7, 125.8 c drive, 23.6, 81.1, 104.8 new volume, 92.6mb, 89.3, 89.4 except mentioned everything in gigabytes.ignore the last dots. I want to install it in new volume or using that space how do I do it? Explain in detail I'm a beginner.

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  • Huge procedurally generated 'wilderness' worlds

    - by The Communist Duck
    I'm sure you all know of games like Dwarf Fortress - massive, procedural generated wilderness and land. Something like this, taken from this very useful article. However, I was wondering how I could apply this to a much larger scale; the scale of Minecraft comes to mind (isn't that something like 8x the size of the Earth's surface?). Pseudo-infinite, I think the best term would be. The article talks about fractal perlin noise. I am no way an expert on it, but I get the general idea (it's some kind of randomly generated noise which is semi-coherent, so not just random pixel values). I could just define regions X by X in size, add some region loading type stuff, and have one bit of noise generating a region. But this would result in just huge amounts of islands. On the other extreme, I don't think I can really generate a supermassive sheet of perlin noise. And it would just be one big island, I think. I am pretty sure Perlin noise, or some noise, would be the answer in some way. I mean, the map is really nice looking. And you could replace the ascii with tiles, and get something very nice looking. Anyone have any ideas? Thanks. :D

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  • Different files on shared partition?

    - by Matt Robertson
    I am dual-booting Windows 8 and Ubuntu 12.04. My partition scheme looks like this: /dev/sda1 - Windows 8 (nfts) /dev/sda2 - Ubuntu / (ext4) /dev/sda3 - Ubuntu home (ext4) /dev/sda5 - swap /dev/sda6 - Shared data partition (exfat) (First off, yes I do have exfat libraries installed on Ubuntu) I created some PNG images in Windows and saved them on my shared partition. From Ubuntu, I edited the images in GIMP and saved them (replacing the ones on the shared partition). When I boot into Windows, the files appear unchanged - exactly like they did before I edited them from Ubuntu. I even added a folder and deleted some other files, but none of these changes exist in Windows. When I boot into Ubuntu, all of the changes are still there. It is as if Windows is caching the old file structure... How is this possible? Thanks in advance. Edit -- commands output ~~ lsblk NAME MAJ:MIN RM SIZE RO TYPE MOUNTPOINT sda 8:0 0 465.8G 0 disk +-sda1 8:1 0 165.1G 0 part +-sda2 8:2 0 21.3G 0 part / +-sda3 8:3 0 98.9G 0 part /home +-sda4 8:4 0 1K 0 part +-sda5 8:5 0 7.8G 0 part [SWAP] +-sda6 8:6 0 172.7G 0 part /mnt/shared_data ~~ /etc/fstab # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc nodev,noexec,nosuid 0 0 # /dev/sda2 UUID=8f700f65-b5c7-4afc-a6fb-8f9271e0fb5e / ext4 errors=remount-ro 0 1 # /dev/sda3 UUID=f0d688b7-22bd-4fa7-bc1b-a594af2933fa /home ext4 defaults 0 2 # /dev/sda5 UUID=3bc2399b-5deb-4f04-924b-d4fc77491997 none swap sw 0 0 # /dev/sda6 UUID=F2DE-BC47 /mnt/shared_data exfat defaults 0 3 ~~ /etc/mtab /dev/sda2 / ext4 rw,errors=remount-ro 0 0 proc /proc proc rw,noexec,nosuid,nodev 0 0 sysfs /sys sysfs rw,noexec,nosuid,nodev 0 0 none /sys/fs/fuse/connections fusectl rw 0 0 none /sys/kernel/debug debugfs rw 0 0 none /sys/kernel/security securityfs rw 0 0 udev /dev devtmpfs rw,mode=0755 0 0 devpts /dev/pts devpts rw,noexec,nosuid,gid=5,mode=0620 0 0 tmpfs /run tmpfs rw,noexec,nosuid,size=10%,mode=0755 0 0 none /run/lock tmpfs rw,noexec,nosuid,nodev,size=5242880 0 0 none /run/shm tmpfs rw,nosuid,nodev 0 0 /dev/sda3 /home ext4 rw 0 0 /dev/sda6 /mnt/shared_data fuseblk rw,nosuid,nodev,allow_other,blksize=4096 0 0 binfmt_misc /proc/sys/fs/binfmt_misc binfmt_misc rw,noexec,nosuid,nodev 0 0 gvfs-fuse-daemon /home/matt/.gvfs fuse.gvfs-fuse-daemon rw,nosuid,nodev,user=matt 0 0

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  • how to retrieve img alt text with jquery or javascript? [on hold]

    - by kate
    Which is the code with which we can retreive alternative text of image: It is a Cataloge with clothes. Dressers, Shirts, Skirts e.t.c. in front page of a site. The featured images of the categories can be changed manually from someone. I did a check and it is asking me to give alt text. I did it to some images with alt="". But to the cataloge I cannot do it. the code is below: {{ 'option_selection.js' | shopify_asset_url | script_tag }} {{ 'api.jquery.js' | shopify_asset_url | script_tag }} {% if template contains 'customers' %} {{ 'shopify_common.js' | shopify_asset_url | script_tag }} {{ 'customer_area.js' | shopify_asset_url | script_tag }} {% endif %} {% if settings.display_slideshow %}{{ 'jquery.slider.js' | asset_url | script_tag }}{% endif %} {% if settings.include_masonry %}{{ 'jquery.masonry.js' | asset_url | script_tag }}{% endif %} {% if settings.enable_product_image_zoom %}{{ 'jquery.zoom.js' | asset_url | script_tag }}{% endif %} {{ 'fancy.js' | asset_url | script_tag }} {{ 'shop.js' | asset_url | script_tag }} Shopify.money_format = '{{ shop.money_format }}'; {% if template contains "product" %} jQuery(document).ready(function($){ {% if product.variants.size 1 or product.options.size 1 %} new Shopify.OptionSelectors("product-select", { product: {{ product | json }}, onVariantSelected: selectCallback }); {% assign found_one_in_stock = false %} {% for variant in product.variants %} {% if variant.available and found_one_in_stock == false %} {% assign found_one_in_stock = true %} {% for option in product.options %} $('#product-select-option-' + {{ forloop.index0 }}).val({{ variant.options[forloop.index0] | json }}).trigger('change'); {% endfor %} {% endif %} {% endfor %} {% endif %} }); $(function() { $( "#tabs" ).tabs(); });

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  • How to higly compress files

    - by Alfred James
    I want to learn how can we higly compress a file. I have downloaded files whose compressed size was 4 gb and after expanding they became 10GB file. So Which software I need to use for such high compression? Will I lose quality of the data by compression? If you direct me to Winrar or 7zip, please tell me how can I higly compress a file cuz I have tried compression with it but the size was reduced just by few MBs. I am compressing games like .exe files. Thanks

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  • MySQL CASE Statements in Multi-Aggregated Crosstab Columns

    Inserting additional columns to a crosstab query is less straightforward than adding row data, because SQL naturally groups data by rows. Moreover, the efficacy of the CASE statement within an aggregate function decreases in direct proportion to the complexity of the criteria. Read on to learn more...

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  • MySQL CASE Statements in Multi-Aggregated Crosstab Columns

    Inserting additional columns to a crosstab query is less straightforward than adding row data, because SQL naturally groups data by rows. Moreover, the efficacy of the CASE statement within an aggregate function decreases in direct proportion to the complexity of the criteria. Read on to learn more...

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  • how to stop the array of sprite in cocos2d?

    - by prakash s
    I am devoloping the bubble shooter game in cocos2d how to stop the sprite movement at the center of the game scene in my game bec i want to shoot the bubble after stopping the movenent at certain position here is my code -(void)addTarget { CGSize winSize = [[CCDirector sharedDirector] winSize]; NSMutableArray * movableSprites = [[NSMutableArray alloc] init]; NSArray *images = [NSArray arrayWithObjects:@"1.png", @"2.png", @"3.png", @"4.png",@"5.png", @"6.png", @"7.png",@"8.png" ,nil]; for(int i = 0; i < images.count; ++i) { int index = (arc4random() % 8)+1; NSString *image = [NSString stringWithFormat:@"%d.png", index]; CCSprite*target = [CCSprite spriteWithFile:image]; // generate random number based on size of array (array size is larger than 10) float offsetFraction = ((float)(i+1))/(images.count+1); //target.position = ccp(winSize.width*offsetFraction, winSize.height/2); target.position = ccp(350*offsetFraction, 460); [self addChild:target]; [movableSprites addObject:target]; id actionMove = [CCMoveTo actionWithDuration:10 position:ccp(350*offsetFraction, 100)]; id actionMoveDone = [CCCallFuncN actionWithTarget:self selector:@selector(spriteMoveFinished:)]; [target runAction:[CCSequence actions:actionMove, actionMoveDone, nil]]; } here bubbles are moving from top to bottom but after 5 rows my bubble movement should be stop so please help me to get that logic

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  • Cannot add custom keyboard shortcut

    - by krasilich
    I'm trying to assign custom shortcut to launch my own script (I don't need it in terminal window, just launch it) So, I went to Settings - Keyboard - Shortcuts - Custom Shortcuts, pressed the button with "+" and entered the name of shortcut and the command itself. But then I cannot bind keys to that shortcut. I selected a new row and pressed needed keys (Shift + F3) and nothing happens. I can change the keys for system shortcuts, but do not have any luck with my own. Any ideas?

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  • Too much free space on FreeNAS - ZFS

    - by Guillaume
    I have a FreeNAS server with 3 x 2 To disks in raidz1. I would expect to have about 4 To of space available. When I run zpool list I get: [root@freenas] ~# zpool list NAME SIZE USED AVAIL CAP HEALTH ALTROOT main_volume 5.44T 3.95T 1.49T 72% ONLINE /mnt I was expecting a size of 4 To. Also, used space as reported by zpool list does not match what's reported by du: [root@freenas] ~# du -sh /mnt/main_volume/ 2.6T /mnt/main_volume/ There are quite a few things that I dont yet completely understand about ZFS. But at the moment I am mostly worried that I misconfigured my system and that I dont have any storage redundancy. How can I make sure I did not do an horrible mistake ... For the sake of completeness, here is the output of zpool status: [root@freenas] ~# zpool status pool: main_volume state: ONLINE scrub: none requested config: NAME STATE READ WRITE CKSUM main_volume ONLINE 0 0 0 raidz1 ONLINE 0 0 0 gptid/d8584e45-5b8a-11d9-b9ea-5404a6630115 ONLINE 0 0 0 gptid/d8f7df30-5b8a-11d9-b9ea-5404a6630115 ONLINE 0 0 0 gptid/d9877cc3-5b8a-11d9-b9ea-5404a6630115 ONLINE 0 0 0 errors: No known data errors

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  • Ubuntu 13.10 No Sound

    - by spiersie
    I was running 13.04 since last monday and just today i upgraded to 13.10, in both of these version i have not managed to get my sound working. I have gone into alsamixer and disabled auto mute and the volumes are up. However if somebody thinks they can help me fix this i will gladly follow any steps. Please lay specifically any terminal commands you need me to do to either show specs or solve the problem as i am not fluent with the linux commands, this desktop being my first system to run linux, starting last monday. blake@Blake-Ubuntu-PC:~$ lspci -v | grep -A7 -i "audio" 00:01.1 Audio device: Advanced Micro Devices, Inc. [AMD/ATI] Trinity HDMI Audio Controller Subsystem: ASUSTeK Computer Inc. Device 8526 Flags: bus master, fast devsel, latency 0, IRQ 53 Memory at fef44000 (32-bit, non-prefetchable) [size=16K] Capabilities: Kernel driver in use: snd_hda_intel 00:10.0 USB controller: Advanced Micro Devices, Inc. [AMD] FCH USB XHCI Controller (rev 03) (prog-if 30 [XHCI]) 00:14.2 Audio device: Advanced Micro Devices, Inc. [AMD] FCH Azalia Controller (rev 01) Subsystem: ASUSTeK Computer Inc. Device 8445 Flags: bus master, slow devsel, latency 32, IRQ 16 Memory at fef40000 (64-bit, non-prefetchable) [size=16K] Capabilities: Kernel driver in use: snd_hda_intel 00:14.3 ISA bridge: Advanced Micro Devices, Inc. [AMD] FCH LPC Bridge (rev 11)

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  • Desktop Fun: Wolves Wallpaper Collection

    - by Asian Angel
    Wolves represent aspects of nature that refuse to be tamed, seeking to remain forever free. If you feel a special kinship with these spirited creatures, then you will definitely want to bring this beautiful pack home to your desktop. Note: Click on the picture to see the full-size image—these wallpapers vary in size so you may need to crop, stretch, or place them on a colored background in order to best match them to your screen’s resolution. Latest Features How-To Geek ETC Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) Bring a Touch of the Wild West to Your Desktop with the Rango Theme for Windows 7 Manage Your Favorite Social Accounts in Chrome and Iron with Seesmic E.T. II – Extinction [Fake Movie Sequel Video] Remastered King’s Quest Games Offer Classic Gaming on Modern Machines Compare Your Internet Cost and Speed to Global Averages [Infographic] Orbital Battle for Terra Wallpaper

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  • 2D Grid Map Connectivity Check (avoiding stack overflow)

    - by SombreErmine
    I am trying to create a routine in C++ that will run before a more expensive A* algorithm that checks to see if two nodes on a 2D grid map are connected or not. What I need to know is a good way to accomplish this sequentially rather than recursively to avoid overflowing the stack. What I've Done Already I've implemented this with ease using a recursive algorithm; however, depending upon different situations it will generate a stack overflow. Upon researching this, I've come to the conclusion that it is overflowing the stack because of too many recursive function calls. I am sure that my recursion does not enter an infinite loop. I generate connected sets at the beginning of the level, and then I use those connected sets to determine connectivity on the fly later. Basically, the generating algorithm starts from left-to-right top-to-bottom. It skips wall nodes and marks them as visited. Whenever it reaches a walkable node, it recursively checks in all four cardinal directions for connected walkable nodes. Every node that gets checked is marked as visited so they aren't handled twice. After checking a node, it is added to either a walls set, a doors set, or one of multiple walkable nodes sets. Once it fills that area, it continues the original ltr ttb loop skipping already-visited nodes. I've also looked into flood-fill algorithms, but I can't make sense of the sequential algorithms and how to adapt them. Can anyone suggest a better way to accomplish this without causing a stack overflow? The only way I can think of is to do the left-to-right top-to-bottom loop generating connected sets on a row basis. Then check the previous row to see if any of the connected sets are connected and then join the sets that are. I haven't decided on the best data structures to use for that though. I also just thought about having the connected sets pre-generated outside the game, but I wouldn't know where to start with creating a tool for that. Any help is appreciated. Thanks!

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  • Static "LoD" hack opinions

    - by David Lively
    I've been playing with implementing dynamic level of detail for rendering a very large mesh in XNA. It occurred to me that (duh) the whole point of this is to generate small triangles close to the camera, and larger ones far away. Given that, rather than constantly modifying or swapping index buffers based on a feature's rendered size or distance from the camera, it would be a lot easier (and potentially quite a bit faster), to render a single "fan" or flat wedge/frustum-shaped planar mesh that is tessellated into small triangles close to the near or small end of the frustum and larger ones at the far end, sort of like this (overhead view) (Pardon the gap in the middle - I drew one side and mirrored it) The triangle sizes are chosen so that all are approximately the same size when projected. Then, that mesh would be transformed to track the camera so that the Z axis (center vertical in this image) is always aligned with the view direction projected into the XZ plane. The vertex shader would then read terrain heights from a height texture and adjust the Y coordinate of the mesh to match a height field that defines the terrain. This eliminates the need for culling (since the mesh is generated to match the viewport dimensions) and the need to modify the index and/or vertex buffers when drawing the terrain. Obviously this doesn't address terrain with overhangs, etc, but that could be handled to a certain extent by including a second mesh that defines a sort of "ceiling" via a different texture. The other LoD schemes I've seen aren't particularly difficult to implement and, in some cases, are a lot more flexible, but this seemed like a decent quick-and-dirty way to handle height map-based terrain without getting into geometry manipulation. Has anyone tried this? Opinions?

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  • Why can't windows see mmcblk0p3? [closed]

    - by jacknad
    The partition is created on the embedded linux target like this # n - new # p - partition # 3 - partition 3 # 66 - starting cylinder # <blank> - maximum size for the ending cylinder # t - set file system type # 3 - partition 3 # c - set to windows vfat # w - write partition table and exit echo -e "n\np\n3\n66\n\nt\n3\nc\nw" | fdisk /dev/mmcblk0 The file system is then formatted on the embedded linux target as MS-DOS like this # -n volume-name # -F FAT-size mkfs.vfat -n DB -F 32 /dev/mmcblk0p3 A linux host can mount and access files in mmcblk0p3 without issue. Why can't windows? Edit: Although the default number of FATS is 2 I tried adding -f 2 [number-of-FATs] since this is actually being done by busybox on an embedded platform but this didn't help. I understand the Linux MS-DOS file system does not support more than 2 FATs but there are only 2 on this target (the boot is also FAT which is visible), along with and EXT3 (on p2) for the root file system.

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  • Using a script that uses Duplicity + S3 excluding large files

    - by Jason
    I'm trying to write an backup script that will exclude files over a certain size. If i run the script duplicity gives an error. However if I copy and paste the same command generated by the script everything works... Here is the script #!/bin/bash # Export some ENV variables so you don't have to type anything export AWS_ACCESS_KEY_ID="accesskey" export AWS_SECRET_ACCESS_KEY="secretaccesskey" export PASSPHRASE="password" SOURCE=/home/ DEST=s3+http://s3bucket GPG_KEY="gpgkey" # exclude files over 100MB exclude () { find /home/jason -size +100M \ | while read FILE; do echo -n " --exclude " echo -n \'**${FILE##/*/}\' | sed 's/\ /\\ /g' #Replace whitespace with "\ " done } echo "Using Command" echo "duplicity --encrypt-key=$GPG_KEY --sign-key=$GPG_KEY `exclude` $SOURCE $DEST" duplicity --encrypt-key=$GPG_KEY --sign-key=$GPG_KEY `exclude` $SOURCE $DEST # Reset the ENV variables. export AWS_ACCESS_KEY_ID= export AWS_SECRET_ACCESS_KEY= export PASSPHRASE= When the script is run I get the error; Command line error: Expected 2 args, got 6 Where am i going wrong??

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  • How to retain secondary hard drive mounts at reboot and keep shares?

    - by Tom
    I'm running Ubuntu 12.04. A second hard drive connected to this computer does not mount when the computer boots. Additionally, I have set up the drive to be shared but the share is not retained, the share is lost after each boot. My main system drive and a removable drive mount OK and shares remain between boots. Additional information follows: D2Linux sda1 is the secondary hard drive L-Freeagent sdc1 is the removeable drive Here is the contents of fstab immediately after booting (D2Linux /dev/sda1 not yet mounted): '# /etc/fstab: static file system information. ' '# ' '# Use 'blkid' to print the universally unique identifier for a ' '# device; this may be used with UUID= as a more robust way to name devices ' '# that works even if disks are added and removed. See fstab(5). ' '# ' '# ' proc /proc proc nodev,noexec,nosuid 0 0 '# / was on /dev/sdb1 during installation ' UUID=43d29a82-66b3-40f3-91ed-735a27a60004 / ext4 errors=remount-ro 0 1 '# swap was on /dev/sdb5 during installation UUID=cf8e3351-11d0-487a-8a6e-e499c2e88a10 none swap sw ' 0 0 Here is the output of mount with all drives mounted (I did not restore the share): /dev/sdb1 on / type ext4 (rw,errors=remount-ro) proc on /proc type proc (rw,noexec,nosuid,nodev) sysfs on /sys type sysfs (rw,noexec,nosuid,nodev) none on /sys/fs/fuse/connections type fusectl (rw) none on /sys/kernel/debug type debugfs (rw) none on /sys/kernel/security type securityfs (rw) udev on /dev type devtmpfs (rw,mode=0755) devpts on /dev/pts type devpts (rw,noexec,nosuid,gid=5,mode=0620) tmpfs on /run type tmpfs (rw,noexec,nosuid,size=10%,mode=0755) none on /run/lock type tmpfs (rw,noexec,nosuid,nodev,size=5242880) none on /run/shm type tmpfs (rw,nosuid,nodev) gvfs-fuse-daemon on /home/tom/.gvfs type fuse.gvfs-fuse-daemon (rw,nosuid,nodev,user=tom) /dev/sdc1 on /media/L-Freeagent type ext4 (rw,nosuid,nodev,uhelper=udisks) /dev/sda1 on /media/D2Linux type ext4 (rw,nosuid,nodev,uhelper=udisks) Thank you!

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  • Is my large Windows folder slowing down my machine?

    - by Moses
    I have a problem with my Windows installation running very slow and my Windows folder being too large. I thought that the problems are related. My Windows folder is 17.4 GB I have 1807 folders totalling 2.4 GB that are prefaced with a $. My System32 folder is 1.55 GB My Microsoft.NET folder is 654 MB – I don't know what if any programs I have that are using it. My Service Pack folder is 568 MB. The Software Distribution folder is 536 MB The ie8updates folder is 380 MB. How can I reduce the size of these folders and could their size be why I am running do slow?

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  • Ubuntu 13.04 client cannot connect to Raspbian samba share

    - by envoyweb
    I have a client Ubuntu 13.04 machine trying to connect to a server running Raspbian with samba and samba-common-bin installed on the server I can see my share and when I try to login I get this error: Unable to access location: Failed to write windows share Cannot allocate memory. I have installed ntfs-3g for the usb hard drive that already auto mounts on the server so I never had to create a directory or edit fstab. Testparm on the server states the following: [global] workgroup = ENVOYWEB server string = %h server map to guest = Bad User obey pam restrictions = Yes pam password change = Yes passwd program = /usr/bin/passwd %u passwd chat = *Enter\snew\s*\spassword:* %n\n *Retype\snew\s*\spassword:* %n\n *password\supdated\ssuccessfully* . unix password sync = Yes syslog = 0 log file = /var/log/samba/log.%m max log size = 1000 dns proxy = No usershare allow guests = Yes panic action = /usr/share/samba/panic-action %d idmap config * : backend = tdb [homes] comment = Home Directories valid users = %S create mask = 0700 directory mask = 0700 browseable = No [printers] comment = All Printers path = /var/spool/samba create mask = 0700 printable = Yes print ok = Yes browseable = No [print$] comment = Printer Drivers path = /var/lib/samba/printers [BigDude] comment = Sharing BigDude's Files path = /media/BigDude/ valid users = @users read only = No create mask = 0755 testparm on the client which is running ubuntu is as follows [global] workgroup = ENVOYWEB server string = %h server (Samba, Ubuntu) map to guest = Bad User obey pam restrictions = Yes pam password change = Yes passwd program = /usr/bin/passwd %u passwd chat = *Enter\snew\s*\spassword:* %n\n *Retype\snew\s*\spassword:* %n\n *password\supdated\ssuccessfully* . unix password sync = Yes syslog = 0 log file = /var/log/samba/log.%m max log size = 1000 dns proxy = No usershare allow guests = Yes panic action = /usr/share/samba/panic-action %d idmap config * : backend = tdb [printers] comment = All Printers path = /var/spool/samba create mask = 0700 printable = Yes print ok = Yes browseable = No [print$] comment = Printer Drivers path = /var/lib/samba/printers

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  • how to give action to the CCArray which contain bubbles(sprites)

    - by prakash s
    I am making bubbles shooter game in cocos2d I have taken one array in that i have inserted number of different color bubbles and i showing on my game scene also , but if give some move action to that array ,it moving down but it displaying all the bubbles at one position and automatically destroying , what is the main reason behind this please help me here is my code: -(void)addTarget { CGSize winSize = [[CCDirector sharedDirector] winSize]; //CCSprite *target = [CCSprite spriteWithFile:@"3.png" rect:CGRectMake(0, 0, 256, 256)]; NSMutableArray * movableSprites = [[NSMutableArray alloc] init]; NSArray *images = [NSArray arrayWithObjects:@"1.png", @"2.png", @"3.png", @"4.png",@"5.png",@"1.png",@"5.png", @"3.png", nil]; for(int i = 0; i < images.count; ++i) { NSString *image = [images objectAtIndex:i]; // generate random number based on size of array (array size is larger than 10) CCSprite*target = [CCSprite spriteWithFile:image]; float offsetFraction = ((float)(i+1))/(images.count+1); //target.position = ccp(winSize.width*offsetFraction, winSize.height/2); target.position = ccp(350*offsetFraction, 460); // [[CCActionManager sharedManager ] pauseAllActionsForTarget:target ] ; [self addChild:target]; [movableSprites addObject:target]; //[target runAction:[CCMoveTo actionWithDuration:20.0 position:ccp(0,0)]]; id actionMove = [CCMoveTo actionWithDuration:10 position:ccp(winSize.width/2,winSize. height/2)]; id actionMoveDone = [CCCallFuncN actionWithTarget:self selector:@selector(spriteMoveFinished:)]; [target runAction:[CCSequence actions:actionMove, actionMoveDone, nil]]; } } after the move at certain position i want to display all the bubbles in centre of my window

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  • Problem with script that excludes large files using Duplicity and Amazon S3

    - by Jason
    I'm trying to write an backup script that will exclude files over a certain size. If i run the script duplicity gives an error. However if i copy and paste the same command generated by the script everything works... Here is the script #!/bin/bash # Export some ENV variables so you don't have to type anything export AWS_ACCESS_KEY_ID="accesskey" export AWS_SECRET_ACCESS_KEY="secretaccesskey" export PASSPHRASE="password" SOURCE=/home/ DEST=s3+http://s3bucket GPG_KEY="gpgkey" # exclude files over 100MB exclude () { find /home/jason -size +100M \ | while read FILE; do echo -n " --exclude " echo -n \'**${FILE##/*/}\' | sed 's/\ /\\ /g' #Replace whitespace with "\ " done } echo "Using Command" echo "duplicity --encrypt-key=$GPG_KEY --sign-key=$GPG_KEY `exclude` $SOURCE $DEST" duplicity --encrypt-key=$GPG_KEY --sign-key=$GPG_KEY `exclude` $SOURCE $DEST # Reset the ENV variables. export AWS_ACCESS_KEY_ID= export AWS_SECRET_ACCESS_KEY= export PASSPHRASE= When the script is run I get the error; Command line error: Expected 2 args, got 6 Where am i going wrong??

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  • Scanned JPEGs are large and slow to load - can they be optimized losslessly?

    - by Alistair Knock
    I have hundreds of JPEG photographs which were scanned about 5 years ago from negative using a Konica Minolta DiMAGE Scan Dual IV. The dimensions are ~4500x3000, and the filesize is around 12Mb, compared to shots from a DSLR with dimensions of 3000x2300 and filesize of 2-4Mb (actually, these are the output from a RAW convertor). The filesize is obviously quite a big difference, but the issue that's bothering me is that the (perceived) loading time is at least 10 times slower. Is this size/speed discrepancy likely to be because the scanner software saved the JPEGs inefficiently / using an old compression format, or is it simply that the scanned negatives contain much more "detail" (in the form of grain/noise) than the digital images? If the former, is there a way to losslessly optimize them? I've tried re-exporting the scanned files to full size JPEG from my RAW software but the filesize is pretty much the same. Both files will have been saved at 100 quality.

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  • I'm blogging again, and about time too

    - by fatherjack
    No, seriously, this one is about time. I recently had an issue in a work database where a query was giving random results, sometimes the query would return a row and other times it wouldn't. There was quite a bit of work distilling the query down to find the reason for this and I'll try to explain by demonstrating what was happening by using some sample data in a table with rather a contrived use case. Let's assume we have a table that is designed to have a start and end date for something, maybe...(read more)

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  • How do I give Ubuntu 10.10 more space (when installed inside Windows 7 (via wubi))?

    - by Pavitar
    I had installed Ubuntu inside Windows XP but then I formatted XP and installed Windows 7. EDIT1: I used Wubi for the same. I want to know which one of the two will solve my problem? creating a virtual disk or resizing root? Also is resizing root possible as the 4GB ext4 partition is already in a NTFS format Hard Drive partition. At the time of installation I had allocated only 4GB of space to Ubuntu. I want to increase that size as I keep getting a low disk space notification. I have surfed through a lot of similar questions but this is not a duplicate. Because I want to know a little about the file systems. In order to solve my problem,do I have to increase the size of root.disk? Or will it be solved by creating a virtual disk? Also I want to know the difference between creating a virtual disk and just increasing disk space of root.I'm new to Ubuntu so I don't know how the file systems function. EDIT2:I have created a virtual disk of 10gb ,but I'm still getting the same notification.Is there anyway to install all further applications on the virtual disk I created?

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