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  • Static Evaluation Function for Checkers

    - by Kamikaze
    Hi all! I'm trying to write an evaluation function for a game of checkers that I'm developing but I can't find the right documentation. I've read several documents on the web witch describe different techniques for either writing one or letting the computer find it(using genetic algorithms or Bayesian learning) but they're too complicated for a novice like me. All documents pointed a reference to "Some studies in machine learning using the game of checkers" by A.L.Samuel but I couldn't get my hands on it yet :(. I've only read the follow up "Some studies in machine learning using the game of checkers -II" and found some good info there, but it doesn't explain what the eval parameters mean (I think I don't have the whole article). Thanks for your help!

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  • Cannot ping ubuntu server by hostname - can only ping by IP

    - by Tone
    I have an unbuntu 9.10 server and have set the hostname to "fileserver" When I try to ping fileserver from a client machine it doesn't find it, however I can ping by the IP my router assigns it. I have tried changing the ip in /etc/hosts from this: 127.0.0.1 fileserver to this: 192.168.1.109 fileserver which is the ip being assigned. I had a previous install of this server and i had no issues with this - only difference in this install is i did not select any of the options such as LAMP, OpenSSH, etc during the install process. I can access the machine fine by ip using PuTTY. Any ideas?

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  • Can't run os.system command in Django?

    - by danspants
    We have a Django app running on apache server (mod_python) on a windows machine which needs to call some r scripts. To do so it would be easiest to call r through os.system, however when django gets to the os.system command it freezes up. I've also tried subprocess with the same result. We have a possibly related problem in that Django can only access the file system of the machine it's on, all network drives appear to be invisible to it, which is VERY frustrating. Any ideas on both of these issues (I'm assuming it's the same limitation in both instances) would be most appreciated.

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  • Microsft Jet oledb connection to excel loses formulae

    - by Saubhagya
    I have a dataset and I write it's values to an excel file using Microsoft Jet 4.0 Oledb provider. I want to put hyperlinks into the excel, for this I write "=HYPERLINK("http://www.abc.org/x.pdf")" in DS and then write it to excel. But when the excel is opened it prefixes a ' (quote/apostrophe) before the formula and there it comes as a text, not link. Can you help me removing that quote so that my excel file has hyperlinks instead of that as text? I need to use Microsoft Jet 4.0 provider (not excel component) as the client machine may or may not have MS-Excel installed on his machine.

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  • RuntimeException: Could not start Selenium session: Internal Server Error

    - by user79685
    I am trying to detect a midair collision problem (simultaneous editin) using selenium. So I start a selenium session A with following (Super Class) selenium = new MASSelenium(serverHost, serverPort, *iexplore, browserURL); selenium.start(); selenium.open("index.cgi"); then I try starting a different selenium session B pointing to a different browser from the superclass (Sub Class): selenium2 = new MASSelenium(getServerHost(), getServerPort(), *firefox, getBrowserURL()); selenium2.start(); selenium2.open("index.cgi"); It works fine on my local machine (behaves as expected) but then when i run this same test on a remote machine (using bamboo build tool), i get this exception: java.lang.RuntimeException: Could not start Selenium session: Internal Server Error at com.thoughtworks.selenium.DefaultSelenium.start(DefaultSelenium.java:89) at gov.baba.arc.mas.selenium.tests.SimultaneousEditingConflictDetected.setUp(SimultaneousEditingConflictDetected.java:78) Caused by: com.thoughtworks.selenium.SeleniumException: Internal Server Error at com.thoughtworks.selenium.HttpCommandProcessor.throwAssertionFailureExceptionOrError(HttpCommandProcessor.java:97) at com.thoughtworks.selenium.HttpCommandProcessor.getCommandResponseAsString(HttpCommandProcessor.java:168) at com.thoughtworks.selenium.HttpCommandProcessor.executeCommandOnServlet(HttpCommandProcessor.java:104) at com.thoughtworks.selenium.HttpCommandProcessor.doCommand(HttpCommandProcessor.java:86) Any idea why this is happening?

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  • Running a GWT application inside an IFRAME from an ASP.NET 3.5 app?

    - by Jay Stevens
    We are looking at integrating a full-blown GWT (Google Web Toolkit 2.0) application with an existing ASP.NET 3.5 application. My first gut reaction is that this is a horrible frankenstein idea. However, the customer has insisted that we use this application developed by a third-party. I have almost NO CONTROL over the development of the GWT app. My first thought is to actually attempt to embed this in an iFrame. Because GWT is running under Tomcat/Jakarta, it is hosted on a different server from the .NET app so the iFrame src will be to a URL on the other machine. I need to utilize our own ASP.NET authorization scheme to restrict access to the embedded GWT application. The GWT app also uses embedded java applets, which don't seem to be working right now inside the iframe. Any major problems with this approach that anyone can see? Will GWT work on an iframe while hosted on a different machine?

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  • Day 6 - Game Menuing Woes and Future Screen Sneak Peeks

    - by dapostolov
    So, after my last post on Day 5 I dabbled with my game class design. I took the approach where each game objects is tightly coupled with a graphic. The good news is I got the menu working but not without some hard knocks and game growing pains. I'll explain later, but for now...here is a class diagram of my first stab at my class structure and some code...   Ok, there are few mistakes, however, I'm going to leave it as is for now... As you can see I created an inital abstract base class called GameSprite. This class when inherited will provide a simple virtual default draw method:        public virtual void DrawSprite(SpriteBatch spriteBatch)         {             spriteBatch.Draw(Sprite, Position, Color.White);         } The benefits of coding it this way allows me to inherit the class and utilise the method in the screen draw method...So regardless of what the graphic object type is it will now have the ability to render a static image on the screen. Example: public class MyStaticTreasureChest : GameSprite {} If you remember the window draw method from Day 3's post, we could use the above code as follows...         protected override void Draw(GameTime gameTime)         {             GraphicsDevice.Clear(Color.CornflowerBlue);             spriteBatch.Begin(SpriteBlendMode.AlphaBlend);             foreach(var gameSprite in ListOfGameObjects)            {                 gameSprite.DrawSprite(spriteBatch);            }             spriteBatch.End();             base.Draw(gameTime);         } I have to admit the GameSprite object is pretty plain as with its DrawSprite method... But ... we now have the ability to render 3 static menu items on the screen ... BORING! I want those menu items to do something exciting, which of course involves animation... So, let's have a peek at AnimatedGameSprite in the above game diagram. The idea with the AnimatedGameSprite is that it has an image to animate...such as ... characters, fireballs, and... menus! So after inheriting from GameSprite class, I added a few more options such as UpdateSprite...         public virtual void UpdateSprite(float elapsed)         {             _totalElapsed += elapsed;             if (_totalElapsed > _timePerFrame)             {                 _frame++;                 _frame = _frame % _framecount;                 _totalElapsed -= _timePerFrame;             }         }  And an overidden DrawSprite...         public override void DrawSprite(SpriteBatch spriteBatch)         {             int FrameWidth = Sprite.Width / _framecount;             Rectangle sourcerect = new Rectangle(FrameWidth * _frame, 0, FrameWidth, Sprite.Height);             spriteBatch.Draw(Sprite, Position, sourcerect, Color.White, _rotation, _origin, _scale, SpriteEffects.None, _depth);         } With these two methods...I can animate and image, all I had to do was add a few more lines to the screens Update Method (From Day 3), like such:             float elapsed = (float) gameTime.ElapsedGameTime.TotalSeconds;             foreach (var item in ListOfAnimatedGameObjects)             {                 item.UpdateSprite(elapsed);             } And voila! My images begin to animate in one spot, on the screen... Hmm, but how do I interact with the menu items using a mouse...well the mouse cursor was easy enough... this.IsMouseVisible = true; But, to have it "interact" with an image was a bit more tricky...I had to perform collision detection!             mouseStateCurrent = Mouse.GetState();             var uiEnabledSprites = (from s in menuItems                                    where s.IsEnabled                                    select s).ToList();             foreach (var item in uiEnabledSprites)             {                 var r = new Rectangle((int)item.Position.X, (int)item.Position.Y, item.Sprite.Width, item.Sprite.Height);                 item.MenuState = MenuState.Normal;                 if (r.Intersects(new Rectangle(mouseStateCurrent.X, mouseStateCurrent.Y, 0, 0)))                 {                     item.MenuState = MenuState.Hover;                     if (mouseStatePrevious.LeftButton == ButtonState.Pressed                         && mouseStateCurrent.LeftButton == ButtonState.Released)                     {                         item.MenuState = MenuState.Pressed;                     }                 }             }             mouseStatePrevious = mouseStateCurrent; So, basically, what it is doing above is iterating through all my interactive objects and detecting a rectangle collision and the object , plays the state animation (or static image).  Lessons Learned, Time Burned... So, I think I did well to start, but after I hammered out my prototype...well...things got sloppy and I began to realise some design flaws... At the time: I couldn't seem to figure out how to open another window, such as the character creation screen Input was not event based and it was bugging me My menu design relied heavily on mouse input and I couldn't use keyboard. Mouse input, is tightly bound with graphic rendering / positioning, so its logic will have to be in each scene. Menu animations would stop mid frame, then continue when the action occured again. This is bad, because...what if I had a sword sliding onthe screen? Then it would slide a quarter of the way, then stop due to another action, then render again mid-slide... it just looked sloppy. Menu, Solved!? To solve the above problems I did a little research and I found some great code in the XNA forums. The one worth mentioning was the GameStateManagementSample. With this sample, you can create a basic "text based" menu system which allows you to swap screens, popup screens, play the game, and quit....basic game state management... In my next post I'm going to dwelve a bit more into this code and adapt it with my code from this prototype. Text based menus just won't cut it for me, for now...however, I'm still going to stick with my animated menu item idea. A sneak peek using the Game State Management Sample...with no changes made... Cool Things to Mention: At work ... I tend to break out in random conversations every-so-often and I get talking about some of my challenges with this game (or some stupid observation about something... stupid) During one conversation I was discussing how I should animate my images; I explained that I knew I had to use the Update method provided, but I didn't know how (at the time) to render an image at an appropriate "pace" and how many frames to use, etc.. I also got thinking that if a machine rendered my images faster / slower, that was surely going to f-up my animations. To which a friend, Sheldon,  answered, surely the Draw method is like a camera taking a snapshot of a scene in time. Then it clicked...I understood the big picture of the game engine... After some research I discovered that the Draw method attempts to keep a framerate of 60 fps. From what I understand, the game engine will even leave out a few calls to the draw method if it begins to slow down. This is why we want to put our sprite updates in the update method. Then using a game timer (provided by the engine), we want to render the scene based on real time passed, not framerate. So even the engine renders at 20 fps, the animations will still animate at the same real time speed! Which brings up another point. Why 60 fps? I'm speculating that Microsoft capped it because LCD's dont' refresh faster than 60 fps? On another note, If the game engine knows its falling behind in rendering...then surely we can harness this to speed up our games. Maybe I can find some flag which tell me if the game is lagging, and what the current framerate is, etc...(instead of coding it like I did last time) Sheldon, suggested maybe I can render like WoW does, in prioritised layers...I think he's onto something, however I don't think I'll have that many graphics to worry about such a problem of graphic latency. We'll see. People to Mention: Well,as you are aware I hadn't posted in a couple days and I was surprised to see a few emails and messenger queries about my game progress (and some concern as to why I stopped). I want to thank everyone for their kind words of support and put everyone at ease by stating that I do intend on completing this project. Granted I only have a few hours each night, but, I'll do it. Thank you to Garth for mailing in my next screen! That was a nice surprise! The Sneek Peek you've been waiting for... Garth has also volunteered to render me some wizard images. He was a bit shocked when I asked for them in 2D animated strips. He said I was going backward (and that I have really bad Game Development Lingo). But, I advised Garth that I will use 3D images later...for now...2D images. Garth also had some great game design ideas to add on. I advised him that I will save his ideas and include them in the future design document (for the 3d version?). Lastly, my best friend Alek, is going to join me in developing this game. This was a project we started eons ago but never completed because of our careers. Now, priorities change and we have some spare time on our hands. Let's see what trouble Alek and I can get into! Tonight I'll be uploading my prototypes and base game to a source control for both of us to work off of. D.

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  • Database security / scaling question

    - by orokusaki
    Typically I use a database such as MySQL or PostGreSQL on the same machine as the application using it, which makes access easy and secure. I'm just now building the first site that will have a separate physical database server (later this year it will). I'm wondering 3 things: (security) What things should I look into for starters pertaining to security of accessing a separate machine's database? (scalability) Are their scalability issues that I should think about pertaining to this (technology agnostic)? (more ServerFaultish but related) If starting the DB out on the same physical server (using a separate VMWare VM) and later moving to a different physical server, are there implicit problems that I'll have to deal with? Isn't another VM still accessed via localhost? If these questions are completely ludicrous, I apologize to you DB experts.

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  • Connecting to Python XML RPC from the Mac

    - by MAC
    Hi, I wrote an XML RPC server in python and a simple Test Client for it in python. The Server runs on a linux box. I tested it by running the python client on the same linux machine and it works. I then tried to run the python client on a Mac and i get the following error socket.error: (61, 'Connection Refused') I can ping and ssh into the linux machine from the Mac. So i dont think its a configuration or firewall error. Does anyone have any idea what could be going wrong? The code for the client is as below: import xmlrpclib s = xmlrpclib.ServerProxy('http://143.252.249.141:8000') print s.GetUsers() print s.system.listMethods()

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  • OAuth iPhone client, problems with HTTP_AUTHORIZATION

    - by Rich
    Hi, I've been trying to implement OAuth in my iPhone app. However I have hit a problem. I have two servers, a local web server which is on my machine at home, I use this for testing. The machine is IIS 7 running PHP 5.08. Everything works fine on this server. However my live (web server) is running Apache and PHP 5.12. The problem is when I try to request a RequestToken the HTTP_AUTHORIZATION variable isn't posted to the web server, so I get an error returned from the server saying 'Invaild Consumer Key'. There is clearly a problem with the way the server is setup (as the code works on my local server). The code I am using is from this walkthrough http://code.google.com/p/oauthconsumer/wiki/UsingOAuthConsumer I have tried dumping the PHP headers and indeed HTTP_AUTHORIZATION is missing. Can anyone tell me how to fix this? (as it's driving me mad :)) Thanks Rich

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  • Error getting SVN repo of Liferay in Eclipse

    - by Tim
    Hello, Im using Eclipse Galileo and have installed Subclipse. I looked at the svn repo url at http://www.liferay.com/web/brian.chan/blog/-/blogs/changes-to-anonymous-access-to-liferay-s-svn and then tried to get Liferay from their SVN repository in Eclipse, using svn://svn.liferay.com/repos/public --username guest,but i get the following error message: Error validating location: "org.tigris.subversion.javahl.ClientException:No connection could be made because the target machine actively refused it. svn: Cant connect to host 'svn.liferay.com':No connection could be made because the target machine actively refused it Any way to fix this ? Thank You

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  • How do I get an unexpanded REG_EXPAND_SZ string from a remote registry?

    - by dalehhirt
    I am currently using RegistryKey.GetValue(string name, object defaultValue, RegistryValueOptions options) with RegistryValueOptions.DoNotExpandEnvironmentNames for the options value. However, this is only valid when run on the local machine. Digging down via Reflector, I find it expands the strings locally. Which means that irrespective of the setting, the strings come down remotely already expanded. Has anyone come across a solution to this that does not require running a process directly on the remote machine to get a REG_EXPAND_SZ value? Update: I attempted to use WMI's StdRegProv provider to gain access, but it still expands the strings before sending them back.

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  • Manually removing sql server 2008

    - by user193655
    I am not able to remove sql server 2008 from my machine. I installed it in the past as a part of the installation of an application, this installed the runtime of sql server 2008 SP0. But now I cannot uninstall. I tried to use the setup of SP0 and even of SP2 but it was not able to uninstall, by giving fatal errors when it does the preliminary checks. This means that the only option I have is format my machine? I cannot even intall a new instance, something is really corrupted. Is it a way to remove it manually?

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  • How to know what you don't know?

    - by Ivo Danihelka
    Is there a way how to recognize that you don't know something? For example, I had some hard realizations: I didn't know that criticism isn't a good way to teach your friends. I realized that after reading How to Win Friends & Influence People. I didn't know about the fundamental needed for an indutive bias in machine learning. If I have read Mitchell's Machine Learning book early, I would know it. I haven't found it mentioned in other books and papers. Sorry if the question is too generic. The question could also mean: How to know that you are missing something important about your programming language?

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  • System.DirectoryServices.AccountManagement not working on the server

    - by mlsteeves
    I am using System.DirectoryServices.AccountManagement to find the logged-in user's AD entry. It is working great in the VS2008 WebDev server on developers machines. But when we installed the code on the development server (windows server 2008), we get an access error. Both the developer's machine and the development server are members of the same domain. We have Impersonation turned on, so we are connecting to AD with the same user credentials. What are we missing here? Why is it working on the developer's machine, but not the development server? The actual exception that we were receiving was "An operations error occurred".

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  • WMI: Editing the Registry Remotely

    - by Quanta
    I'm trying to use the following code (poorly written, but it's just a proof of concept) to edit the registry of a computer on a domain. I have a domain account, and I've verified that the domain admin group is present in the local admin group on the machines I'm attempting to affect. I've connected to these other machines to perform other administrative type tasks, so I'm sure that I have administrative privileges on these hosts. All of StdRegProv's "get" methods work fine (http://msdn.microsoft.com/en-us/library/aa393664%28VS.85%29.aspx) but the "set" or "create" methods as well as check access all return "5" which is "Error_Access_Denied" according to winerror.h. So there's the problem: why do I get access denied when attempting to modify the registry? If anyone can help me figure this out, you'd have my utmost appreciation! I almost forgot, when I fire up Visual Studio in admin mode on my local machine and run the code against the local machine, it works flawlessly. If I don't start in admin mode on the local machine, the code fails, so I suspect there's a UAC problem maybe? using System; using System.Management; public class EditRemoteRegistry { public static void Main(string[] args) { ConnectionOptions options = new ConnectionOptions(); options.EnablePrivileges = true; options.Impersonation = ImpersonationLevel.Impersonate; options.Password = "password goes here"; //options.Authority = "my company's domain"; //options.Username = "Admin username"; ManagementScope scope = new ManagementScope("\\\\arbitraryhost\\root\\default", options); scope.Connect(); ManagementClass mc = new ManagementClass("StdRegProv"); ManagementBaseObject inParams = mc.GetMethodParameters("CreateKey"); inParams["hDefKey"] = (UInt32)2147483650; inParams["sSubKeyName"] = "Software\\Test"; ManagementBaseObject outParams = mc.InvokeMethod("CreateKey", inParams, null); //Should return a 0, but returns a 5, "Error_Access_Denied" Console.WriteLine("CreateKey Method returned " + outParams["returnValue"]); //This chunk works fine ManagementBaseObject inParams5 = mc.GetMethodParameters("GetDWORDValue"); inParams5["hDefKey"] = 2147483650; inParams5["sSubKeyName"] = "Software\\Test"; inParams5["sValueName"] = "testDWORDvalue"; ManagementBaseObject outParams5 = mc.InvokeMethod("GetDWORDValue", inParams5, null); Console.WriteLine("GetDWORDValue returned " + (UInt32)outParams5["returnValue"] + " "); Console.WriteLine((UInt32)outParams5["uValue"]); ManagementBaseObject inParams6 = mc.GetMethodParameters("SetStringValue"); inParams6["hDefKey"] = 2147483650; inParams6["sSubKeyName"] = "Software\\Test"; inParams6["sValueName"] = "TestStringValue"; inParams6["sValue"] = "Hello World!"; ManagementBaseObject outParams6 = mc.InvokeMethod("SetStringValue", inParams6, null); //Should return a 0, but returns a 5, "Error_Access_Denied" Console.WriteLine("SetStringValue returned " + outParams6["returnValue"]); Console.ReadKey(); } }

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  • Attachment_fu error

    - by cswebgrl
    Hello, I am getting an error while trying to upload images on an Ubuntu machine that's running Rails 2.3.4, Ruby 1.8.6 using attachment_fu with image science. FreeImage exception for type ???: IPTC: Invalid key 'Tag 0x025C' The error seems to point to this line in the image_science_processor in the attachment_fu plugin: def with_image(file, &block) ::ImageScience.with_image file, &block end My initial thoughts are that it has something to do with meta tags and the images and maybe free image. I don't actually see this error on my dev machine - Mac Snow Leopard, Rails 2.3.5, Ruby 1.8.7. Before I start messing versions on the production boxes, has anyone else encountered this issue and have an idea to fix it? THANKS!!!!

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  • Is it possible for competing file access to cause deadlock in Java?

    - by BlairHippo
    I'm chasing a production bug that's intermittent enough to be a real bastich to diagnose properly but frequent enough to be a legitimate nuisance for our customers. While I'm waiting for it to happen again on a machine set to spam the logfile with trace output, I'm trying to come up with a theory on what it could be. Is there any way for competing file read/writes to create what amounts to a deadlock condition? For instance, let's say I have Thread A that occasionally writes to config.xml, and Thread B that occasionally reads from it. Is there a set of circumstances that would cause Thread B to prevent Thread A from proceeding? My thanks in advance to anybody who helps with this theoretical fishing expedition. Edit: To answer Pyrolistical's questions: the code isn't using Filelock, and is running on a WinXP machine.

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  • sql server 2008 express one row write problem

    - by bojanskr
    Hi everyone, I have the most bizarre problem(at least it is bizarre to me) with MSSQL Server Express 2008. The problem is the following: On the development machine I use MS SQL Server 2008 Enterprise....I get some data from a WCF service and write that data to the db (simple as it can be)....I should point out however that the writing, it is done in a separate thread. BUt, anyway no problems during development...all the data is there. Then I set everything up(connection strings .\SQLEXPRESS, other settings) build in Release and copy that to a test machine that has MS SQL Server Express installed(because my application is a client application and it should work with Express)...I run the program....the program retrieves the data from the service...and when I look at the database...I'm in for a big suprise...there's only one row written(the first row received from the WCF service). I would really appreciate any help...I'm in a deadlock here. Thanks in advance. Bojan

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  • Makecert problem under Windows 7

    - by TimK
    I'm creating a certificate to use with an SslStream, and I've been doing it this way under XP: makecert -r -pe -n "CN=aName" -ss my -sr localmachine -sky exchange -sp "Microsoft RSA SChannel Cryptographic Provider" -sy 12 server.cer If I understand this correctly, this creates a certificate in server.cer, and creates a private key for it in my personal certificate store. Once I have done this, I can create a certificate object like this: X509Certificate.CreateFromCertFile(certFile); I then use it with the SSLStream, and everything works fine. Now that I have switched to Windows 7, the private key seems to be disappearing every time I restart the machine. I run a command prompt as Administrator, and execute the same makecert command shown above. This succeeds and the SSL connection works correctly. If I restart the machine, the call to AuthenticateAsServer fails with the exception "The server mode SSL must use a certificate with the associated private key." Why is the private key disappearing? What do I need to do to make it stick around?

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  • Outlook 2003 Add-In Setup Project with COM DLL Deployment Problem

    - by Malkier
    Hi, I developed an Outlook 2003 add-in which uses the com dll redemption. I created a visual studio 2008 setup project, added a custom action to run "caspol.exe -machine -addgroup 1 -strong -hex [key] -noname -noversion FullTrust -n \"Name\" -description \"desc\" and moved the registry keys under software to HKLM as described in http://msdn.microsoft.com/en-us/library/cc136646.aspx#AutoDeployVSTOse_InstallingtheAddinforAllUsers to ensure all-users compatibility. I included the redemption.dll in the setup with vsdrfCOMSelfReg (vsdrfCOM throwed an error). My problem is: When installing the setup on a test machine under an admin account, it runs fine under all users, however when we use the company wide software deployment which runs under a system account the setup executes but the add-in wont load. If I repair the installation with an admin account again it loads just fine. Shouldn't a system account have the required permissions to install all of the components? What options do I have? Thanks for any suggestions.

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  • Dropdown menus not showing when i use my wpf application via Remote connections

    - by Bijoy Das Yesudas
    When i connect to my machine using remote desktop the dropdown menus and comboboxes i used in my wpf application is not showing up. And after closing the session when i comes back to my development machine where actually my application runs there also the same issue happens after the remote desktop session. Tried by changing resolution and all sometimes it works but most of the time result is negative. The only temporary solution i found for this is just rebooting the system which is not applicable. Could anyone please help me to fix this issue. Thanks in advance.

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  • Updating PDB files without rebuilding.

    - by amit
    Hi All, Is there a way to update the PDB file with the new source location ? I have a project which links to some libraries which are built on another machine and are debug build with the PDB file. I cannot put a breakpoint in the files which are compiled in the libs. These libs take more than 4 hours to build so I dont want to buid them on my machine. Is there a way where i can make the compiler use the new source paths. I am using VS 2005 pro c++. Thanks Amit

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