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  • NX/SSH remote access with Remmina

    - by Niklas
    After many days and a lot of frustration, I managed to get freenx to work on my home server. I can connect to it with nomachine's linux client, but I want to use Remmina for this purpose. The problem is that I don't exactly know how to connect to a NX-server with the program. In the connection dialog, I've chosen SSH as the protocol, and I've correctly added the IP and port. Under "SSH Authentication" I've added my user name on the server, and I choose "identity file" and selected the ssh-key I generated (which works with nxclient). (When am I supposed to provide my password for the user on the server?) When I try to connect I get the message: SSH public key authentication failed: Public key file doesn't exist Why do I get this message? How shall I proceed correctly to get the authentication working? Thank you for your time!

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  • Friday Fun: Daisy in Wonderland

    - by Asian Angel
    Are you suffering the effects of another grinding week at work? Then it is time for you to relax for a little bit and have some fun! In this week’s game you get to engage in inter-dimensional travel as you help Daisy try to return home Latest Features How-To Geek ETC How To Create Your Own Custom ASCII Art from Any Image How To Process Camera Raw Without Paying for Adobe Photoshop How Do You Block Annoying Text Message (SMS) Spam? How to Use and Master the Notoriously Difficult Pen Tool in Photoshop HTG Explains: What Are the Differences Between All Those Audio Formats? How To Use Layer Masks and Vector Masks to Remove Complex Backgrounds in Photoshop Bring Summer Back to Your Desktop with the LandscapeTheme for Chrome and Iron The Prospector – Home Dash Extension Creates a Whole New Browsing Experience in Firefox KinEmote Links Kinect to Windows Why Nobody Reads Web Site Privacy Policies [Infographic] Asian Temple in the Snow Wallpaper 10 Weird Gaming Records from the Guinness Book

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  • Bluetooth refuses to connect since update to Ubuntu Gnome 13.10

    - by Niklas Berg
    I can no longer connect to my bluetooth speakers since since upgrading to Ubuntu Gnome 13.10 and then Gnome shell to 3.10, which never were a problem with Ubuntu Gnome 13.04. My bluetooth-dongle seems to working fine and I can even detect and add the speakers (Creative D100) but when I try to slide the button from off to on in the bluetooth settings it just slides back to off. The "bluetooth-B" in the upper right corner is also gone. I actually managed to connect after I added "Enable=Socket" under "[general]" /etc/bluetooth/audio.conf and the indicator on the speakers confirms the connection, but I cannot find the speakers in the audio settings even then. I've tried to solve this for several days, reading tons of other possibly related questions here on ask ubuntu and elsewhere but am unable to find a solution. Any ideas?

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  • Join us at BIWA Summit 2013!

    - by mhornick
    Registration is now open for BIWA Summit 2013.  This event, focused on Business Intelligence, Data Warehousing and Analytics, is hosted by the BIWA SIG of the IOUG on January 9 and 10 at the Hotel Sofitel, near Oracle headquarters in Redwood City, California. Be sure to check out our featured speakers, including Oracle executives Balaji Yelamanchili, Vaishnavi Sashikanth, and Tom Kyte, and Ari Kaplan, sports analyst, as well as the many other internationally recognized speakers.  Hands-on labs will give you the opportunity to try out much of the Oracle software for yourself (including Oracle R Enterprise)--be sure to bring a laptop capable of running Windows Remote Desktop.  There will be over 35 sessions on a wide range of BIWA-related topics.  See the BIWA Summit 2013 web site for details and be sure to register soon, while early bird rates still apply.

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  • Is There any GUI Application for Flash Media Live Encoding for Ubuntu or Linux

    - by Dumindu Mahawela
    I need to Broadcast a TV channel to a Website. I need a GUI application for Flash Media Live Encoding. Famous Adobe FME does not have a Linux version. I did try to install Open Broadcast Encoder in Ubuntu 13.04 64amd but wasnt successfull. So the things that I need to know are; Is There any GUI Application for Flash Media Live Encoding for Ubuntu or Linux ? Is it able to succesfully install Open Broadcast Encoder In Ubuntu ?

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  • Enabling "AllowDualLinkModes" in xorg.conf

    - by Gausie
    I'm using a GeForce GT 620 (which is dual-link compatable) and a DVI-I dual-link splitter to try to have a desktop extended onto two monitors. At the moment when I plug in the monitors, only the monitor on the female VGA marked "1" gets a signal, and the other screen gets nothing and only one screen is detected by nvidia-settings. After reading around, I have realised that my graphics card probably comes with dual-link disabled by default, and I can enable it by adding an "AllowDualLinkModes" option to my xorg.conf. This is the current state of my xorg.conf Section "Device" Identifier "Default Device" Option "NoLogo" "True" EndSection Where do I put the line about AllowDualLinkModes? Do I create a new Section? Have I misunderstood? Cheers Gausie

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  • OpenWorld Session: Oracle Unified BPM Suite Development Best Practices

    - by Ajay Khanna
    Blog by David Read Earlier today,  Sushil Shukla, Yogeshwar Kuntawar, and I (David Read) delivered an OpenWorld  session that covered BPM development best practices.  It was well attended.  Last year we had a session that covered end-to-end lifecycle best practices for BPM.  This year we narrowed the focus to the development portion of the lifecycle.  We started with an overview of development process best practices, then focused on a few key design topics where we’ve seen common questions from customers and partners. Data Design Using EDN Multi-Instance Activity Using the Spring Component Human Task Integration We wrapped up with an overview of key concepts for effective error handling, including error handling within the process design, and using declarative fault policies. We hope you found the session useful, and as noted in the session, please be sure to try to attend Prasen’s session to see more details about approaches for testing Oracle Business Rules: CON8606  Oracle Business Rules Use Cases, 10/3/2012, 3:30PM  

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  • Intermittent access to Win7 Share

    - by Omega
    I ave a share on a Windows 7 machine that is sometimes accessible from Ubuntu and sometimes isn't. When I try to access it currently, I get the message: "Failed to mount Windows share", and nothing more. Gnome doesn't appear to want to provide me with any more detailed information. I've verified that the workgroup is set correctly and as noted in the title, sometimes the share DOES work. It seems like I can only access it once and then subsequent mounts are blocked. What is going on?! Thanks!

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  • How to Use Steam In-Home Streaming

    - by Chris Hoffman
    Steam’s In-Home Streaming is now available to everyone, allowing you to stream PC games from one PC to another PC on the same local network. Use your gaming PC to power your laptops and home theater system. This feature doesn’t allow you to stream games over the Internet, only the same local network. Even if you tricked Steam, you probably wouldn’t get good streaming performance over the Internet. Why Stream? When you use Steam In-Home streaming, one PC sends its video and audio to another PC. The other PC views the video and audio like it’s watching a movie, sending back mouse, keyboard, and controller input to the other PC. This allows you to have a fast gaming PC power your gaming experience on slower PCs. For example, you could play graphically demanding games on a laptop in another room of your house, even if that laptop has slower integrated graphics. You could connect a slower PC to your television and use your gaming PC without hauling it into a different room in your house. Streaming also enables cross-platform compatibility. You could have a Windows gaming PC and stream games to a Mac or Linux system. This will be Valve’s official solution for compatibility with old Windows-only games on the Linux (Steam OS) Steam Machines arriving later this year. NVIDIA offers their own game streaming solution, but it requires certain NVIDIA graphics hardware and can only stream to an NVIDIA Shield device. How to Get Started In-Home Streaming is simple to use and doesn’t require any complex configuration — or any configuration, really. First, log into the Steam program on a Windows PC. This should ideally be a powerful gaming PC with a powerful CPU and fast graphics hardware. Install the games you want to stream if you haven’t already — you’ll be streaming from your PC, not from Valve’s servers. (Valve will eventually allow you to stream games from Mac OS X, Linux, and Steam OS systems, but that feature isn’t yet available. You can still stream games to these other operating systems.) Next, log into Steam on another computer on the same network with the same Steam username. Both computers have to be on the same subnet of the same local network. You’ll see the games installed on your other PC in the Steam client’s library. Click the Stream button to start streaming a game from your other PC. The game will launch on your host PC, and it will send its audio and video to the PC in front of you. Your input on the client will be sent back to the server. Be sure to update Steam on both computers if you don’t see this feature. Use the Steam > Check for Updates option within Steam and install the latest update. Updating to the latest graphics drivers for your computer’s hardware is always a good idea, too. Improving Performance Here’s what Valve recommends for good streaming performance: Host PC: A quad-core CPU for the computer running the game, minimum. The computer needs enough processor power to run the game, compress the video and audio, and send it over the network with low latency. Streaming Client: A GPU that supports hardware-accelerated H.264 decoding on the client PC. This hardware is included on all recent laptops and PCs. Ifyou have an older PC or netbook, it may not be able to decode the video stream quickly enough. Network Hardware: A wired network connection is ideal. You may have success with wireless N or AC networks with good signals, but this isn’t guaranteed. Game Settings: While streaming a game, visit the game’s setting screen and lower the resolution or turn off VSync to speed things up. In-Home Steaming Settings: On the host PC, click Steam > Settings and select In-Home Streaming to view the In-Home Streaming settings. You can modify your streaming settings to improve performance and reduce latency. Feel free to experiment with the options here and see how they affect performance — they should be self-explanatory. Check Valve’s In-Home Streaming documentation for troubleshooting information. You can also try streaming non-Steam games. Click Games > Add a Non-Steam Game to My Library on your host PC and add a PC game you have installed elsewhere on your system. You can then try streaming it from your client PC. Valve says this “may work but is not officially supported.” Image Credit: Robert Couse-Baker on Flickr, Milestoned on Flickr

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  • New Year's resolution 2012

    Same procedure as every year... Hundreds of thousands of people have their annual new year's resolution to begin the new year. And so am I. My resolution for 2012: Writing more blog articles (again). Actually, it's quite difficult to find to proper time and space to write up an article for any kind of blog, newspaper or magazine. Especially, when you are very busy with daily work and fulfilling customers demands with very tight schedules. But seriously, I'll try to keep it up with at least one or two articles per month during 2012. There are quite some good topics to write about in the queue. Cheers, JoKi

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  • Is it safe to install Compiz Experimental Plugins 0.1.1 on Maverick?

    - by litvin05
    Does anyone have these plugins installed? Sorry, but I'm worried, because my past attempts to update compiz have failed, and when I try to install these plugins they ask to me to update these files: compiz-dev compiz-fusion-bcop debhelper html2text intltool-debian libcairo-gobject2 libcairo2-dev libdecoration0-dev libdrm-dev libexpat1-dev libfontconfig1-dev libfreetype6-dev libgl1-mesa-dev libglu1-mesa-dev libice-dev libkms1 libmail-sendmail-perl libpango1.0-dev libpixman-1-dev libpng12-dev libsm-dev libstartup-notification0-dev libsys-hostname-long-perl libx11-xcb-dev libxcb-render0-dev libxcb-shm0-dev libxcomposite-dev libxcursor-dev libxdamage-dev libxext-dev libxfixes-dev libxft-dev libxinerama-dev libxml2-dev libxrandr-dev libxrender-dev libxslt1-dev libxss-dev mesa-common-dev po-debconf x11proto-composite-dev x11proto-damage-dev x11proto-fixes-dev x11proto-randr-dev x11proto-render-dev x11proto-scrnsaver-dev x11proto-xext-dev x11proto-xinerama-dev Please answer my question, and I'll be very grateful! These Plugins are here

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  • FBX SDK Not Converting Child Node Coordinate Systems

    - by Al Bundy
    I am trying to import a scene into my application from an fbx file. In 3DS Max, the scene and it’s local translations are as follows: Root (0, 0, 0) '-Sphere001 (-15, 30, 0) ' '-Sphere002 (-2, -30, 0) ' '-Sphere003 (-30, -20, 0) '-Cube001 (35, -15, 0) This is the code that I am using to get the translations of each node: FbxDouble3 fbxPosition = pChild->LclTranslation.Get(); FbxDouble3 fbxRotation = pChild->LclRotation.Get(); FbxDouble3 fbxScale = pChild->LclScaling.Get(); When I try to import the scene, the first node from the scene is getting converted to a right handed system, using this conversion: (X, Z, -Y), but none of their child nodes are. after importing the scene, the local translations I get are as follows: Root (0, 0, 0) --Sphere001 (-15, 0, -30) - converted ----Sphere002 (-2, -30, 0) - not converted ------Sphere003 (-30, -20, 0) - not converted --Cube001 (35, 0, 15) - converted Can anybody help me make sense of this? Thanks

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  • Error while installing GNU Octave packages

    - by carllacan
    I want to install the GNU Octave optim package, but I keep receiving errors in the process. Apparently I need to install some other packages first, one of which is the general package. However, when I try to, I receive this error: octave:17> pkg install general-1.3.2.tar.gz make: /usr/bin/mkoctfile: Command not found make: *** [__exit__.oct] Error 127 'make' returned the following error: make: Entering directory `/tmp/oct-CGIPo9/general/src' /usr/bin/mkoctfile __exit__.cc make: Leaving directory `/tmp/oct-CGIPo9/general/src' error: called from `pkg>configure_make' in file /usr/share/octave/3.6.1/m/pkg/pkg.m near line 1391, column 9 error: called from: error: /usr/share/octave/3.6.1/m/pkg/pkg.m at line 834, column 5 error: /usr/share/octave/3.6.1/m/pkg/pkg.m at line 383, column 9

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  • add-apt-repository not working UbuntuGnome 12.10

    - by nickcannariato
    When I try to add a ppa using the command: sudo add-apt-repository [insert ppa] the output I get is: Error in sitecustomize; set PYTHONVERBOSE for traceback: EOFError: EOF read where not expected Traceback (most recent call last): File "/usr/bin/add-apt-repository", line 3, in <module> from __future__ import print_function EOFError: EOF read where not expected This is the desktop version. It's a clean install and I didn't get any log errors on install. I haven't added or removed any python versions. Can someone set me straight on how to fix this?

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  • How to boot Ubuntu 12.04-64bit from a USB from Compaq CQ58

    - by user208092
    I try to boot Ubuntu 12.04, 64-bit on my Compaq CQ58 laptop from a USB but it is not working. I've correctly installed the Ubuntu on my pen drive following the instructions on Ubuntu website. (http://www.ubuntu.com/download/desktop/create-a-usb-stick-on-windows) These are my BIOS settings: Post Hotkey Delay (sec) <0 CD-ROM Boot Internal Network Adapter Boot Network Boot Protocol Legacy Support Secure Boot Platform Key Enrolled Pending Action None Clear All Secure Boot UEFI Boot Order: USB Diskette on Key/USB Hard Disk OS Boot Manager Internal CD/DVD ROM Drive ! Network Adapter With these settings when i restart my computer what shows up is: Boot Device Not Found. This is what I get on the Boot Manager: Boot Option Menu OS boot Manager Boot From EFI File (Arrow Up) and (Arrow Down) to change option, ENTER to select an option. Press F10 to BIOS Setup Options, ESC to exit. PLEASE HELP... P.S. My laptop has windows 8

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  • Which mailx package should I install for Nagios?

    - by user1196
    I'm following the Nagios Ubuntu quickstart instructions. I'm on Ubuntu 10.10 and installing Nagios 3.2.3. At the bottom of the docs it says I need to install the mailx and postfix packages. (Postfix is already installed.) But when I try to install mailx, I get asked which of 3 packages to install: $ sudo apt-get install mailx [sudo] password for nagios: Reading package lists... Done Building dependency tree Reading state information... Done Package mailx is a virtual package provided by: mailutils 1:2.1+dfsg1-4ubuntu1 heirloom-mailx 12.4-1.1 bsd-mailx 8.1.2-0.20090911cvs-2ubuntu1 You should explicitly select one to install. E: Package mailx has no installation candidate Which one should I install?

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  • How can I login to lightdm with password for fingerprint-enabled user after 12.10 upgrade?

    - by jxn
    Sorry for the long question. I have a laptop with ubuntu quantal 12.10, a fingerprint scanner, and a few active user accounts. When the machine boots up to lightdm, I get a prompt toenter my password or scan my finger print. Every now and then, fingerprint scanning just doesn't seem to work. Before the 12.10 upgrade, I was always able to enter my password for this user when fingerprint failed. Now, no matter what, I have to scan my prints to login as this user. If I try to login as a different user (fingerprint is not enabled for any others), I can see the password is typed out -- asterisks show in the password input box as I type them -- and get in. Not so for the fingerprint user. Any clues on how to figure out what's gone wrong?

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  • Can't add more than eight keyboard layouts

    - by Woofi Alakhi
    I read this article where is a workaround to add maximum eight keyboard layouts. But my questions are: I would like to try this, but I see they've written there something with "gnome" in the script. In my Ubuntu, 13.04, I have Unity. What do I do? I would have to do this for four x four keyboard layouts (to have 13 keyboard layouts). This script, however, is designed for two x four keyboard layouts. How do I get the four x four? I would really appreciate your tips and hints on this. And I would kindly ask you to keep it simple, if possible, because I'm really no expert in both Ubuntu and computers in general.

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  • Estimating time for planning and technical design using Evidence Based Scheduling

    - by Turgs
    I'm at the beginning of a development project in a large organization. The Functional Requirements are currently being worked out and documented with our business stakeholders by our Enterprise Design department. I'm required to produce Technical Design Documents and manage the team to actually build the solution. I'm wanting to try Evidence Based Scheduling, but as I understand, part of that is breaking the job down into small tasks that are less than 14 hours in duration, which requires me to have already done the Technical Design. Therefore, can Evidence Based Scheduling only be used after the Technical Design has been done? How do you then plan and estimate the time it may take to come up with the Technical Design?

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  • Downloading specific video renditions in WebCenter Content

    - by Kyle Hatlestad
    I recently had a question come up on one of my previous blog articles about downloading a specific video rendition.  When accessing image renditions, you simply need to pass in the 'Rendition=<rendition name>' parameter on the GET_FILE service and it will be returned.  But when you try that with videos, you get the error message, "Unable to download '<Content ID>'. The rendition or attachment '<Rendition Name>' could not be found in the list manifest of the revision with internal revision ID '<dID>'. [Read More] 

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  • New Wordpress posts generate 404 error.

    - by Steve
    I had a working installation of WordPress, and I recently encountered an issue where when I tried to login to the back-end, the browser would redirect to the login URL of the previous domain WordPress was installed on. I fixed this by reinstalling WordPress, and I can now login to the backend, but any new posts I make, or old posts I have generate 404 errors. Additionally, if I try to navigate to any category page, I again receive a 404 error. I have looked at the wp_posts table of my database, and the GUID field each contains the correct domain name and URL structure. What should I be checking here? Site in question.

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  • Big Data – Operational Databases Supporting Big Data – RDBMS and NoSQL – Day 12 of 21

    - by Pinal Dave
    In yesterday’s blog post we learned the importance of the Cloud in the Big Data Story. In this article we will understand the role of Operational Databases Supporting Big Data Story. Even though we keep on talking about Big Data architecture, it is extremely crucial to understand that Big Data system can’t just exist in the isolation of itself. There are many needs of the business can only be fully filled with the help of the operational databases. Just having a system which can analysis big data may not solve every single data problem. Real World Example Think about this way, you are using Facebook and you have just updated your information about the current relationship status. In the next few seconds the same information is also reflected in the timeline of your partner as well as a few of the immediate friends. After a while you will notice that the same information is now also available to your remote friends. Later on when someone searches for all the relationship changes with their friends your change of the relationship will also show up in the same list. Now here is the question – do you think Big Data architecture is doing every single of these changes? Do you think that the immediate reflection of your relationship changes with your family member is also because of the technology used in Big Data. Actually the answer is Facebook uses MySQL to do various updates in the timeline as well as various events we do on their homepage. It is really difficult to part from the operational databases in any real world business. Now we will see a few of the examples of the operational databases. Relational Databases (This blog post) NoSQL Databases (This blog post) Key-Value Pair Databases (Tomorrow’s post) Document Databases (Tomorrow’s post) Columnar Databases (The Day After’s post) Graph Databases (The Day After’s post) Spatial Databases (The Day After’s post) Relational Databases We have earlier discussed about the RDBMS role in the Big Data’s story in detail so we will not cover it extensively over here. Relational Database is pretty much everywhere in most of the businesses which are here for many years. The importance and existence of the relational database are always going to be there as long as there are meaningful structured data around. There are many different kinds of relational databases for example Oracle, SQL Server, MySQL and many others. If you are looking for Open Source and widely accepted database, I suggest to try MySQL as that has been very popular in the last few years. I also suggest you to try out PostgreSQL as well. Besides many other essential qualities PostgreeSQL have very interesting licensing policies. PostgreSQL licenses allow modifications and distribution of the application in open or closed (source) form. One can make any modifications and can keep it private as well as well contribute to the community. I believe this one quality makes it much more interesting to use as well it will play very important role in future. Nonrelational Databases (NOSQL) We have also covered Nonrelational Dabases in earlier blog posts. NoSQL actually stands for Not Only SQL Databases. There are plenty of NoSQL databases out in the market and selecting the right one is always very challenging. Here are few of the properties which are very essential to consider when selecting the right NoSQL database for operational purpose. Data and Query Model Persistence of Data and Design Eventual Consistency Scalability Though above all of the properties are interesting to have in any NoSQL database but the one which most attracts to me is Eventual Consistency. Eventual Consistency RDBMS uses ACID (Atomicity, Consistency, Isolation, Durability) as a key mechanism for ensuring the data consistency, whereas NonRelational DBMS uses BASE for the same purpose. Base stands for Basically Available, Soft state and Eventual consistency. Eventual consistency is widely deployed in distributed systems. It is a consistency model used in distributed computing which expects unexpected often. In large distributed system, there are always various nodes joining and various nodes being removed as they are often using commodity servers. This happens either intentionally or accidentally. Even though one or more nodes are down, it is expected that entire system still functions normally. Applications should be able to do various updates as well as retrieval of the data successfully without any issue. Additionally, this also means that system is expected to return the same updated data anytime from all the functioning nodes. Irrespective of when any node is joining the system, if it is marked to hold some data it should contain the same updated data eventually. As per Wikipedia - Eventual consistency is a consistency model used in distributed computing that informally guarantees that, if no new updates are made to a given data item, eventually all accesses to that item will return the last updated value. In other words -  Informally, if no additional updates are made to a given data item, all reads to that item will eventually return the same value. Tomorrow In tomorrow’s blog post we will discuss about various other Operational Databases supporting Big Data. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Big Data, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

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  • Meet Peter, 80 years old today

    - by AdamRG
    You have to arrive at the office early in the morning to meet Peter. He arrives at 5am and by 8:30am he's gone. Peter has been a cleaner here for several years. He is 80 years old today. Peter was born only a couple of km from our office in Cambridge, England and was for many years an Engineer for Pye Electronics. I'm lucky enough to arrive in the office early enough to catch Peter, dressed smarter than most of us in shirt and tie, and he tells stories of how Cambridge was years ago. He says the site of our office is on land between what would have been a prisoner of war camp (camp 1025), and a few hundred metres North, a camp of American allies. In February 1944, Peter was 13 years old. One night, a Dornier Do 217 heavy bomber heading towards London was hit by anti-aircraft fire and the crew of four parachuted from the plane. The plane however, continued on autopilot for over 50km. Gradually dropping lower and lower, narrowly missing the spires of Cambridge, it eventually came to land, largely intact, in allotment gardens by Peter's house near Milton Road. He told me that he was quick to the scene, along with some other young lads, and grabbed parts of the plane as souvenirs. It's one of many tales that Peter recounts, but I happened to discover a chapter about this particular plane crash in a history book called the War Torn Skies of Great Britain by Julian Evan-Hart. It reads: 'It slid to a halt in the allotment gardens of Milton Road. The cockpit ended up crumpled against a wooden fence and several incendiary bombs that had broken loose from their containers in the ruptured bomb bay were strewn over the ground behind the Dornier.' I smiled when I read the following line: 'Many residents came to see the Dornier in the allotments. Several lads made off with souvenirs' It seems a young Peter has been captured in print! For his birthday, among other things, we gave him a copy of the book. Working for a software company and rushing headlong through the 21st century, it's easy to forget even our recent history, or what feet stood on the same ground before us. That aircraft crashed only 700 metres from where our office now stands. The disused and overgrown railway line that runs down the side of the office closed to passengers 30 years ago. The industrial estate the other side was the site of a farm, Trinity Hall Farm, as recently as 60 years ago. Roman rings and Palaeolithic handaxes have been unearthed nearby. I suppose Peter will be one of the last people I'll ever hear talking first-hand about Cambridge during the war. It's a privilege to know him. Happy birthday Peter.

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  • Shadow mapping with deffered shading for directional lights - shadow map projection problem

    - by Harry
    I'm trying to implement shadow mapping to my engine. I started with directional lights because they seemed to be the easiest one, but I was wrong :) I have implemented deferred shading and I retrieve position from depth. I think that there is the biggest problem but code looks ok for me. Now more about problem: Shadow map projected onto meshes looks bad scaled and translated and also some informations from shadow map texture aren't visible. You can see it on this screen: http://img5.imageshack.us/img5/2254/93dn.png Yelow frustum is light frustum and I have mixed shadow map preview and actual scene. As you can see shadows are in wrong place and shadow of cone and sphere aren't visible. Could you look at my codes and tell me where I have a mistake? // create shadow map if(!_shd)glGenTextures(1, &_shd); glBindTexture(GL_TEXTURE_2D, _shd); glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, 1024, 1024, 0, GL_DEPTH_COMPONENT, GL_FLOAT,NULL); // shadow map size glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, _shd, 0); glDrawBuffer(GL_NONE); // setting camera Vector dire=Vector(0,0,1); ACamera.setLookAt(dire,Vector(0)); ACamera.setPerspectiveView(60.0f,1,0.1f,10.0f); // currently needed for proper frustum corners calculation Vector min(ACamera._point[0]),max(ACamera._point[0]); for(int i=0;i<8;i++){ max=Max(max,ACamera._point[i]); min=Min(min,ACamera._point[i]); } ACamera.setOrthogonalView(min.x,max.x,min.y,max.y,-max.z,-min.z); glBindFramebuffer(GL_DRAW_FRAMEBUFFER, _s_buffer); // framebuffer for shadow map // rendering to depth buffer glBindFramebuffer(GL_DRAW_FRAMEBUFFER, _g_buffer); Shaders["DirLight"].set(true); Matrix4 bias; bias.x.set(0.5,0.0,0.0,0.0); bias.y.set(0.0,0.5,0.0,0.0); bias.z.set(0.0,0.0,0.5,0.0); bias.w.set(0.5,0.5,0.5,1.0); Shaders["DirLight"].set("textureMatrix",ACamera.matrix*Projection3D*bias); // order of multiplications are 100% correct, everything gives mi the same result as using glm glActiveTexture(GL_TEXTURE5); glBindTexture(GL_TEXTURE_2D,_shd); lightDir(dir); // light calculations Vertex Shader makes nothing related to shadow calculatons Pixel shader function which calculates if pixel is in shadow or not: float readShadowMap(vec3 eyeDir) { // retrieve depth of pixel float z = texture2D(depth, gl_FragCoord.xy/screen).z; vec3 pos = vec3(gl_FragCoord.xy/screen, z); // transform by the projection and view inverse vec4 worldSpace = inverse(View)*inverse(ProjectionMatrix)*vec4(pos*2-1,1); worldSpace /= worldSpace.w; vec4 coord=textureMatrix*worldSpace; float vis=1.0f; if(texture2D(shadow, coord.xy).z < coord.z-0.001)vis=0.2f; return vis; } I also have question about shadows specifically for directional light. Currently I always look at 0,0,0 position and in further implementation I have to move light frustum along to camera frustum. I've found how to do this here: http://www.gamedev.net/topic/505893-orthographic-projection-for-shadow-mapping/ but it doesn't give me what I want. Maybe because of problems mentioned above, but I want know your opinion. EDIT: vec4 worldSpace is position read from depht of the scene (not shadow map). Maybe I wasn't precise so I'll try quick explain what is what: View is camera view matrix, ProjectionMatrix is camera projection,. First I try to get world space position from depth map and then multiply it by textureMatrix which is light view *light projection*bias. Rest of code is the same as in many tutorials. I can't use vertex shader to make something like gl_Position=textureMatrix*gl_Vertex and get it interpolated in fragment shader because of deffered rendering use so I want get it from depht buffer. EDIT2: I also tried make it as in Coding Labs tutorial about Shadow Mapping with Deferred Rendering but unfortunately this either works wrong.

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  • Ubuntu 13.10 gives "Package 'libapache2-mod-auth-mysql' has no installation candidate" error

    - by John Crawford
    I'm trying to install my LAMP environment on Ubuntu 13.10 using my script file that can be found here. That script worked for Ubuntu 12.04, Ubuntu 13.04 but when I try it on Ubuntu 13.10 it gives the following error: E: Package 'libapache2-mod-auth-mysql' has no installation candidate Any idea on how to fix this? Note, I do want this package to be installed. EDIT: I've found out now that the reason this could not be installed was because it needed the following two packages that were missing: libmysqlclient16 and apache2.2-common. Do I just need to install these packages or were they removed for a reason?

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