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  • Xbox Live Traffic Light Tells You When It’s Game Time

    - by Jason Fitzpatrick
    Why log on to see if your friends are available for a game of Halo 3 when you can glance at this traffic-light-indicator to see if it’s go time? Courtesy of tinker and gamer AndrewF, this fun little hack combines a small traffic light, an Arduino board, and the Xbox live API to provide a real-time indicator of how many of your friends are online and gaming. When the light is red, nobody is available to play. Yellow and green indicate one and several of your friends are available. Hit up the link below to check out the parts list and project code. Xbox Live Traffic Lights [via Hack A Day] HTG Explains: How Antivirus Software Works HTG Explains: Why Deleted Files Can Be Recovered and How You Can Prevent It HTG Explains: What Are the Sys Rq, Scroll Lock, and Pause/Break Keys on My Keyboard?

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  • Can't download web photo albums to Picasa

    - by Arcadie
    Someone has shared a Picasa web album (Limited, anyone with the link), but I can't download it to Picasa. The following alert appears: Firefox doesn't know how to open this address, because the protocol (picasa) isn't associated with any program. I have Picasa 3.0.0 installed on Ubuntu 11.04, I remember it saying something about registering the picasa protocol with Firefox during the installation. I have Firefox 6.0.2, and these settings are present in about:config network.protocol-handler.app.picasa;/usr/bin/picasa network.protocol-handler.expose.picasa;true network.protocol-handler.external.picasa;true Picasa is located here: $ which picasa /usr/bin/picasa Is there something I can do to make this work? PS: I hope this is not off-topic here, and I can't find the "picasa" tag. Could someone please add it, if appropriate?

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  • Installing ubuntu on MacBook Pro 9,1

    - by pratnala
    I bought a MacBook Pro 9,1 (Mid 2012, 15inch, NOT retina). Can anyone tell me how to install Ubuntu 12.04 on it? I already have Windows installed via BootCamp. Also, where to install drivers for Ubuntu and all? This link https://help.ubuntu.com/community/MacBookPro has nothing for 9,1 so please help me. If I have to remove BootCamp and reinstall Windows manually because BootCamp doesn't allow resizing of partitions, that's fine. Please tell me how to install Precise on MBP 9,1 Thanks!

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  • Hurricanes Since 1851 [Visualization]

    - by Jason Fitzpatrick
    Much like you can map out volcanic eruptions to create a neat pattern around the Pacific Ring of Fire, you can also map out hurricanes and tropical storms. Check out this high-resolution visualization to see the pattern formed by a century and a half of storms. Courtesy of UXBlog and data from the National Oceanic and Atmospheric Administration, the above projection shows the path of tropical storms around the equator (the perspective, if the map looks unfamiliar to you, is bottom up with Antarctica and the lower portion of South America in the center). For a full resolution copy of the image and more information about how it was rendered, hit up the link below. Hurricanes Since 1851 [via Cool Infographics] How To Get a Better Wireless Signal and Reduce Wireless Network Interference How To Troubleshoot Internet Connection Problems 7 Ways To Free Up Hard Disk Space On Windows

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  • 555 Footstool Turns Tech into Mad Scientist Decor

    - by Jason Fitzpatrick
    If you just can’t find the appropriate footstool for your laboratory, this laser-cut footstool styled to look like the ubiquitous 555 Timer should fit the bill. At Evil Mad Scientist Laboratories they were in search for the perfect footstool. Never ones to do something halfway they set out to build a footstool shaped like the famous integrated circuit design the 555 Timer. The project involved computer design, CNC routers, laser engraving, lots of plywood and glue, and paint. Hit up the link below to see pictures of the entire build process. 555 Footstool [Evil Mad Scientist Laboratories] How To Encrypt Your Cloud-Based Drive with BoxcryptorHTG Explains: Photography with Film-Based CamerasHow to Clean Your Dirty Smartphone (Without Breaking Something)

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  • Easily Customize Internet Explorer 9 Using IE9 Tweaker Plus

    - by Lori Kaufman
    If you use Internet Explorer 9, we found a useful program, called IE Tweaker Plus, that allows you to easily tweak and customize over 27 settings in the browser, as well as create customized IE9 shortcuts that automatically open IE in InPrivate mode. IE9 Tweaker Plus does not need to be installed. To run it, simply extract the .zip file you downloaded (see the link at the end of this article) and double-click on the .exe file. If the User Account Control dialog box displays, click Yes to continue. HTG Explains: How Windows 8′s Secure Boot Feature Works & What It Means for Linux Hack Your Kindle for Easy Font Customization HTG Explains: What Is RSS and How Can I Benefit From Using It?

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  • $.fadeTo/fadeOut() operations on Table Rows in IE fail

    - by Rick Strahl
    Here’s a a small problem that one of customers ran into a few days ago: He was playing around with some of the sample code I’ve put out for one of my simple jQuery demos which deals with providing a simple pulse behavior plug-in: $.fn.pulse = function(time) { if (!time) time = 2000; // *** this == jQuery object that contains selections $(this).fadeTo(time, 0.20, function() { $(this).fadeTo(time, 1); }); return this; } it’s a very simplistic plug-in and it works fine for simple pulse animations. However he ran into a problem where it didn’t work when working with tables – specifically pulsing a table row in Internet Explorer. Works fine in FireFox and Chrome, but IE not so much. It also works just fine in IE as long as you don’t try it on tables or table rows specifically. Applying against something like this (an ASP.NET GridView): var sel = $("#gdEntries>tbody>tr") .not(":first-child") // no header .not(":last-child") // no footer .filter(":even") .addClass("gridalternate"); // *** Demonstrate simple plugin sel.pulse(2000); fails in IE. No pulsing happens in any version of IE. After some additional experimentation with single rows and various ways of selecting each and still failing, I’ve come to the conclusion that the various fade operations in jQuery simply won’t work correctly in IE (any version). So even something as ‘elemental’ as this: var el = $("#gdEntries>tbody>tr").get(0);$(el).fadeOut(2000); is not working correctly. The item will stick around for 2 seconds and then magically disappear. Likewise: sel.hide().fadeIn(5000); also doesn’t fade in although the items become immediately visible in IE. Go figure that behavior out. Thanks to a tweet from red_square and a link he provided here is a grid that explains what works and doesn’t in IE (and most last gen browsers) regarding opacity: http://www.quirksmode.org/js/opacity.html It appears from this link that table and row elements can’t be made opaque, but td elements can. This means for the row selections I can force each of the td elements to be selected and then pulse all of those. Once you have the rows it’s easy to explicitly select all the columns in those rows with .find(“td”). Aha the following actually works: var sel = $("#gdEntries>tbody>tr") .not(":first-child") // no header .not(":last-child") // no footer .filter(":even") .addClass("gridalternate"); // *** Demonstrate simple plugin sel.find("td").pulse(2000); A little unintuitive that, but it works. Stay away from <table> and <tr> Fades The moral of the story is – stay away from TR, TH and TABLE fades and opacity. If you have to do it on tables use the columns instead and if necessary use .find(“td”) on your row(s) selector to grab all the columns. I’ve been surprised by this uhm relevation, since I use fadeOut in almost every one of my applications for deletion of items and row deletions from grids are not uncommon especially in older apps. But it turns out that fadeOut actually works in terms of behavior: It removes the item when the timeout’s done and because the fade is relatively short lived and I don’t extensively test IE code any more I just never noticed that the fade wasn’t happening. Note – this behavior or rather lack thereof appears to be specific to table table,tr,th elements. I see no problems with other elements like <div> and <li> items. Chalk this one up to another of IE’s shortcomings. Incidentally I’m not the only one who has failed to address this in my simplistic plug-in: The jquery-ui pulsate effect also fails on the table rows in the same way. sel.effect("pulsate", { times: 3 }, 2000); and it also works with the same workaround. If you’re already using jquery-ui definitely use this version of the plugin which provides a few more options… Bottom line: be careful with table based fade operations and remember that if you do need to fade – fade on columns.© Rick Strahl, West Wind Technologies, 2005-2010Posted in jQuery  

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  • Tutorial: Criando um Componente para o UCM

    - by Denisd
    Então você já instalou o UCM, seguindo o tutorial: http://blogs.oracle.com/ecmbrasil/2009/05/tutorial_de_instalao_do_ucm.html e também já fez o hands-on: http://blogs.oracle.com/ecmbrasil/2009/10/tutorial_de_ucm.html e agora quer ir além do básico? Quer começar a criar funcionalidades para o UCM? Quer se tornar um desenvolvedor do UCM? Quer criar o Content Server à sua imagem e semelhança?! Pois hoje é o seu dia de sorte! Neste tutorial, iremos aprender a criar um componente para o Content Server. O nosso primeiro componente, embora não seja tão simples, será feito apenas com recursos do Content Server. Em um futuro tutorial, iremos aprender a usar classes java como parte de nossos componentes. Neste tutorial, vamos desenvolver um recurso de Favoritos, aonde os usuários poderão marcar determinados documentos como seus Favoritos, e depois consultar estes documentos em uma lista. Não iremos montar o componente com todas as suas funcionalidades, mas com o que vocês verão aqui, será tranquilo aprimorar este componente, inclusive para ambientes de produção. Componente MyFavorites Algumas características do nosso componente favoritos: - Por motivos de espaço, iremos montar este componente de uma forma “rápida e crua”, ou seja, sem seguir necessariamente as melhores práticas de desenvolvimento de componentes. Para entender melhor a prática de desenvolvimento de componentes, recomendo a leitura do guia Working With Components. - Ele será desenvolvido apenas para português-Brasil. Outros idiomas podem ser adicionados posteriormente. - Ele irá apresentar uma opção “Adicionar aos Favoritos” no menu “Content Actions” (tela Content Information), para que o usuário possa definir este arquivo como um dos seus favoritos. - Ao clicar neste link, o usuário será direcionado à uma tela aonde ele poderá digitar um comentário sobre este favorito, para facilitar a leitura depois. - Os favoritos ficarão salvos em uma tabela de banco de dados que iremos criar como parte do componente - A aba “My Content Server” terá uma opção nova chamada “Meus Favoritos”, que irá trazer uma tela que lista os favoritos, permitindo que o usuário possa deletar os links - Alguns recursos ficarão de fora deste exercício, novamente por motivos de espaço. Mas iremos listar estes recursos ao final, como exercícios complementares. Recursos do nosso Componente O componente Favoritos será desenvolvido com alguns recursos. Vamos conhecer melhor o que são estes recursos e quais são as suas funções: - Query: Uma query é qualquer atividade que eu preciso executar no banco, o famoso CRUD: Criar, Ler, Atualizar, Deletar. Existem diferentes jeitos de chamar a query, dependendo do propósito: Select Query: executa um comando SQL, mas descarta o resultado. Usado apenas para testar se a conexão com o banco está ok. Não será usado no nosso exercício. Execute Query: executa um comando SQL que altera informações do banco. Pode ser um INSERT, UPDATE ou DELETE. Descarta os resultados. Iremos usar Execute Query para criar, alterar e excluir os favoritos. Select Cache Query: executa um comando SQL SELECT e armazena os resultados em um ResultSet. Este ResultSet retorna como resultado do serviço e pode ser manipulado em IDOC, Java ou outras linguagens. Iremos utilizar Select Cache Query para retornar a lista de favoritos de um usuário. - Service: Os serviços são os responsáveis por executar as queries (ou classes java, mas isso é papo para um outro tutorial...). O serviço recebe os parâmetros de entrada, executa a query e retorna o ResultSet (no caso de um SELECT). Os serviços podem ser executados através de templates, páginas IDOC, outras aplicações (através de API), ou diretamente na URL do browser. Neste exercício criaremos serviços para Criar, Editar, Deletar e Listar os favoritos de um usuário. - Template: Os templates são as interfaces gráficas (páginas) que serão apresentadas aos usuários. Por exemplo, antes de executar o serviço que deleta um documento do favoritos, quero que o usuário veja uma tela com o ID do Documento e um botão Confirma, para que ele tenha certeza que está deletando o registro correto. Esta tela pode ser criada como um template. Neste exercício iremos construir templates para os principais serviços, além da página que lista todos os favoritos do usuário e apresenta as ações de editar e deletar. Os templates nada mais são do que páginas HTML com scripts IDOC. A nossa sequência de atividades para o desenvolvimento deste componente será: - Criar a Tabela do banco - Criar o componente usando o Component Wizard - Criar as Queries para inserir, editar, deletar e listar os favoritos - Criar os Serviços que executam estas Queries - Criar os templates, que são as páginas que irão interagir com os usuários - Criar os links, na página de informações do conteúdo e no painel My Content Server Pois bem, vamos começar! Confira este tutorial na íntegra clicando neste link: http://blogs.oracle.com/ecmbrasil/Tutorial_Componente_Banco.pdf   Happy coding!  :-)

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  • DIY Tablet Stands Prop Up Your Tablet On-The-Cheap

    - by Jason Fitzpatrick
    You shelled out a pile of money for your tablet computer already; skip the expensive stands and prop things up with a DIY model. Unpluggd shares a roundup of 5 DIY stands. The best part about the roundup is that three out of the five require no more DIY action than simply buying the product and using it in an unconventional way. Hit up the link below to check out their tablet-stand solutions. Have a clever solution of your own to share? Let’s hear about it in the comments. The Best of the DIY Tablet Stands [Unpluggd] Use Amazon’s Barcode Scanner to Easily Buy Anything from Your Phone How To Migrate Windows 7 to a Solid State Drive Follow How-To Geek on Google+

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  • Curiosity’s Self Portrait

    - by Jason Fitzpatrick
    One space enthusiast couldn’t wait for NASA to release an official on-Mars portrait of the rover Curiosity, so he took 55 partial self-portraits sent back by the rover and stitched them all together into the first complete on-planet photo we’ve seen of Curiosity. Courtesy of Stuart Atkinson, the photos are stitched together from images collected over the initial portion of Curiosity’s mission. Hit up the link below to check out the full size image. Curiosity [via Wired] 6 Start Menu Replacements for Windows 8 What Is the Purpose of the “Do Not Cover This Hole” Hole on Hard Drives? How To Log Into The Desktop, Add a Start Menu, and Disable Hot Corners in Windows 8

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  • Big Data Accelerator

    - by Jean-Pierre Dijcks
    For everyone who does not regularly listen to earnings calls, Oracle's Q4 call was interesting (as it mostly is). One of the announcements in the call was the Big Data Accelerator from Oracle (Seeking Alpha link here - slightly tweaked for correctness shown below):  "The big data accelerator includes some of the standard open source software, HDFS, the file system and a number of other pieces, but also some Oracle components that we think can dramatically speed up the entire map-reduce process. And will be particularly attractive to Java programmers [...]. There are some interesting applications they do, ETL is one. Log processing is another. We're going to have a lot of those features, functions and pre-built applications in our big data accelerator."  Not much else we can say right now, more on this (and Big Data in general) at Openworld!

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  • RT3290 Bluetooth not pairing in Ubuntu 14.04

    - by Nashhole
    I recently followed the instructions listed in the following link to get my RT3290 bluetooth working on my laptop. These instructions have yielded the most progress I have had in the year I have had this laptop. My machine now sees my bluetooth, I can scan for and see devices, and other devices and see my laptop, but pairing continually fails. Ralink RT 3290 Bluetooth Problem on Ubuntu 14.04 -lscpi reads 04:00.1 Bluetooth: Ralink corp. RT3290 Bluetooth -rfkill list reads 0: hci0: Bluetooth Soft blocked: no Hard blocked: no -dmesg | grep Blue reads [ 5.965811] Bluetooth: Core ver 2.17 [ 5.965833] Bluetooth: HCI device and connection manager initialized [ 5.965840] Bluetooth: HCI socket layer initialized [ 5.965842] Bluetooth: L2CAP socket layer initialized [ 5.965847] Bluetooth: SCO socket layer initialized [ 6.038085] Bluetooth: BNEP (Ethernet Emulation) ver 1.3 [ 6.038088] Bluetooth: BNEP filters: protocol multicast [ 6.038096] Bluetooth: BNEP socket layer initialized [ 6.058013] Bluetooth: RFCOMM TTY layer initialized [ 6.058024] Bluetooth: RFCOMM socket layer initialized [ 6.058029] Bluetooth: RFCOMM ver 1.11 Any one have any thoughts or ideas I could try? Thanks in advance for your time and assistance.

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  • How to include Facebook's “Send To Mobile” button in my Facebook App? [migrated]

    - by user2565192
    I have developed a simple Facebook Game listed in the facebook App Center. It has a "Send to mobile" button which basically sends the download link to the phone after prompting the user to enter his/her mobile phone number. I want to include that button in my Application. But i can't find any API to include it. How should i include it in my game? Its HTML code is: <a class="_42ft _42fu uiSendToMobile phone_button selected _42g- _42gy" role="button" href="#" ajaxify="/ajax/platform/send_to_mobile?app_id=274173959270591&amp;element_id=u_0_b&amp;fb_source=102" rel="async-post" id="u_0_c">Send to Mobile</a>

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  • Introducing the ADF Desktop Integration Troubleshooting Guide

    - by Juan Camilo Ruiz
    Since the addition of ADF Desktop Integration to the ADF Framework, a number of customers internal and external, have started extending their applications in use cases around integration with MS Excel. In an effor to share the knowledge collected since the product came out, we are happy to launch the ADF Desktop Integration Troubleshooting Guide, where usera can find an active collection of best practices to figuring out how to best approach issues while using ADF Desktop Integration. Be sure to bookmark this link and make sure to check it out, plenty of scenarios are covered and more will be added as we continue identifying them. 

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  • Inside NASA’s Shuttle Trainer

    - by Jason Fitzpatrick
    After more than 30 years of service, NASA has retired their full-scale shuttle training simulator. Take a photo tour and learn where you can visit the trainer and crawl around inside for a more hands-on experience. The trainer is currently on display at the Charles Simonyi Space Gallery at the Museum of Flight in Seattle, Washington. For those of us unable to visit the trainer in person, Wired Magazine has a full photo tour at the link below. Get Inside the Replica that Trained Every Shuttle Astronaut [Wired] Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows

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  • Convert a Door Peephole Viewer into a Fisheye Camera Lens

    - by Jason Fitzpatrick
    Commercial fish eye lenses are a niche product and carry a hefty price tag; if you’re looking to goof around with fish eye photography on the cheap, this $6 tutorial is for you. Courtesy of Dave from Knobtop–a thrifty DIY photography video blog–this hack uses dirt cheap parts (the whole build is composed of a PVC pipe reducer and a door peephole lens) to bring you fun fish eye photography on a budget. Check out the video above to see the build and the results, then hit up the link below to check out the notes on the video for more information. Fisheye Lens for $6 [via DIY Photography] HTG Explains: What Is Two-Factor Authentication and Should I Be Using It? HTG Explains: What Is Windows RT and What Does It Mean To Me? HTG Explains: How Windows 8′s Secure Boot Feature Works & What It Means for Linux

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  • Minecraft Style Chunk building problem

    - by David Torrey
    I'm having some problems with speed in my chunk engine. I timed it out, and in its current state it takes a total ~5 seconds per chunk to fill each face's list. I have a check to see if each face of a block is visible and if it is not visible, it skips it and moves on. I'm using a dictionary (unordered map) because it makes sense memorywise to just not have an entry if there is no block. I've tracked my problem down to testing if there is an entry, and accessing an entry if it does exist. If I remove the tests to see if there is an entry in the dictionary for an adjacent block, or if the block type itself is seethrough, it runs within about 2-4 milliseconds. so here's my question: Is there a faster way to check for an entry in a dictionary than .ContainsKey()? As an aside, I tried TryGetValue() and it doesn't really help with the speed that much. If I remove the ContainsKey() and keep the test where it does the IsSeeThrough for each block, it halves the time, but it's still about 2-3 seconds. It only drops to 2-4ms if I remove BOTH checks. Here is my code: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Runtime.InteropServices; using OpenTK; using OpenTK.Graphics.OpenGL; using System.Drawing; namespace Anabelle_Lee { public enum BlockEnum { air = 0, dirt = 1, } [StructLayout(LayoutKind.Sequential,Pack=1)] public struct Coordinates<T1> { public T1 x; public T1 y; public T1 z; public override string ToString() { return "(" + x + "," + y + "," + z + ") : " + typeof(T1); } } public struct Sides<T1> { public T1 left; public T1 right; public T1 top; public T1 bottom; public T1 front; public T1 back; } public class Block { public int blockType; public bool SeeThrough() { switch (blockType) { case 0: return true; } return false ; } public override string ToString() { return ((BlockEnum)(blockType)).ToString(); } } class Chunk { private Dictionary<Coordinates<byte>, Block> mChunkData; //stores the block data private Sides<List<Coordinates<byte>>> mVBOVertexBuffer; private Sides<int> mVBOHandle; //private bool mIsChanged; private const byte mCHUNKSIZE = 16; public Chunk() { } public void InitializeChunk() { //create VBO references #if DEBUG Console.WriteLine ("Initializing Chunk"); #endif mChunkData = new Dictionary<Coordinates<byte> , Block>(); //mIsChanged = true; GL.GenBuffers(1, out mVBOHandle.left); GL.GenBuffers(1, out mVBOHandle.right); GL.GenBuffers(1, out mVBOHandle.top); GL.GenBuffers(1, out mVBOHandle.bottom); GL.GenBuffers(1, out mVBOHandle.front); GL.GenBuffers(1, out mVBOHandle.back); //make new list of vertexes for each face mVBOVertexBuffer.top = new List<Coordinates<byte>>(); mVBOVertexBuffer.bottom = new List<Coordinates<byte>>(); mVBOVertexBuffer.left = new List<Coordinates<byte>>(); mVBOVertexBuffer.right = new List<Coordinates<byte>>(); mVBOVertexBuffer.front = new List<Coordinates<byte>>(); mVBOVertexBuffer.back = new List<Coordinates<byte>>(); #if DEBUG Console.WriteLine("Chunk Initialized"); #endif } public void GenerateChunk() { #if DEBUG Console.WriteLine("Generating Chunk"); #endif for (byte i = 0; i < mCHUNKSIZE; i++) { for (byte j = 0; j < mCHUNKSIZE; j++) { for (byte k = 0; k < mCHUNKSIZE; k++) { Random blockLoc = new Random(); Coordinates<byte> randChunk = new Coordinates<byte> { x = i, y = j, z = k }; mChunkData.Add(randChunk, new Block()); mChunkData[randChunk].blockType = blockLoc.Next(0, 1); } } } #if DEBUG Console.WriteLine("Chunk Generated"); #endif } public void DeleteChunk() { //delete VBO references #if DEBUG Console.WriteLine("Deleting Chunk"); #endif GL.DeleteBuffers(1, ref mVBOHandle.left); GL.DeleteBuffers(1, ref mVBOHandle.right); GL.DeleteBuffers(1, ref mVBOHandle.top); GL.DeleteBuffers(1, ref mVBOHandle.bottom); GL.DeleteBuffers(1, ref mVBOHandle.front); GL.DeleteBuffers(1, ref mVBOHandle.back); //clear all vertex buffers ClearPolyLists(); #if DEBUG Console.WriteLine("Chunk Deleted"); #endif } public void UpdateChunk() { #if DEBUG Console.WriteLine("Updating Chunk"); #endif ClearPolyLists(); //prepare buffers //for every entry in mChunkData map foreach(KeyValuePair<Coordinates<byte>,Block> feBlockData in mChunkData) { Coordinates<byte> checkBlock = new Coordinates<byte> { x = feBlockData.Key.x, y = feBlockData.Key.y, z = feBlockData.Key.z }; //check for polygonson the left side of the cube if (checkBlock.x > 0) { //check to see if there is a key for current x - 1. if not, add the vector if (!IsVisible(checkBlock.x - 1, checkBlock.y, checkBlock.z)) { //add polygon AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.left); } } else { //polygon is far left and should be added AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.left); } //check for polygons on the right side of the cube if (checkBlock.x < mCHUNKSIZE - 1) { if (!IsVisible(checkBlock.x + 1, checkBlock.y, checkBlock.z)) { //add poly AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.right); } } else { //poly for right add AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.right); } if (checkBlock.y > 0) { //check to see if there is a key for current x - 1. if not, add the vector if (!IsVisible(checkBlock.x, checkBlock.y - 1, checkBlock.z)) { //add polygon AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.bottom); } } else { //polygon is far left and should be added AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.bottom); } //check for polygons on the right side of the cube if (checkBlock.y < mCHUNKSIZE - 1) { if (!IsVisible(checkBlock.x, checkBlock.y + 1, checkBlock.z)) { //add poly AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.top); } } else { //poly for right add AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.top); } if (checkBlock.z > 0) { //check to see if there is a key for current x - 1. if not, add the vector if (!IsVisible(checkBlock.x, checkBlock.y, checkBlock.z - 1)) { //add polygon AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.back); } } else { //polygon is far left and should be added AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.back); } //check for polygons on the right side of the cube if (checkBlock.z < mCHUNKSIZE - 1) { if (!IsVisible(checkBlock.x, checkBlock.y, checkBlock.z + 1)) { //add poly AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.front); } } else { //poly for right add AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.front); } } BuildBuffers(); #if DEBUG Console.WriteLine("Chunk Updated"); #endif } public void RenderChunk() { } public void LoadChunk() { #if DEBUG Console.WriteLine("Loading Chunk"); #endif #if DEBUG Console.WriteLine("Chunk Deleted"); #endif } public void SaveChunk() { #if DEBUG Console.WriteLine("Saving Chunk"); #endif #if DEBUG Console.WriteLine("Chunk Saved"); #endif } private bool IsVisible(int pX,int pY,int pZ) { Block testBlock; Coordinates<byte> checkBlock = new Coordinates<byte> { x = Convert.ToByte(pX), y = Convert.ToByte(pY), z = Convert.ToByte(pZ) }; if (mChunkData.TryGetValue(checkBlock,out testBlock )) //if data exists { if (testBlock.SeeThrough() == true) //if existing data is not seethrough { return true; } } return true; } private void AddPoly(byte pX, byte pY, byte pZ, int BufferSide) { //create temp array GL.BindBuffer(BufferTarget.ArrayBuffer, BufferSide); if (BufferSide == mVBOHandle.front) { //front face mVBOVertexBuffer.front.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY + 1), z = (byte)(pZ + 1) }); mVBOVertexBuffer.front.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY) , z = (byte)(pZ + 1) }); mVBOVertexBuffer.front.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY) , z = (byte)(pZ + 1) }); mVBOVertexBuffer.front.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY) , z = (byte)(pZ + 1) }); mVBOVertexBuffer.front.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY + 1), z = (byte)(pZ + 1) }); mVBOVertexBuffer.front.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY + 1), z = (byte)(pZ + 1) }); } else if (BufferSide == mVBOHandle.right) { //back face mVBOVertexBuffer.back.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY + 1), z = (byte)(pZ) }); mVBOVertexBuffer.back.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY) , z = (byte)(pZ) }); mVBOVertexBuffer.back.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY) , z = (byte)(pZ) }); mVBOVertexBuffer.back.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY) , z = (byte)(pZ) }); mVBOVertexBuffer.back.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY + 1), z = (byte)(pZ) }); mVBOVertexBuffer.back.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY + 1), z = (byte)(pZ) }); } else if (BufferSide == mVBOHandle.top) { //left face mVBOVertexBuffer.left.Add(new Coordinates<byte> { x = (byte)(pX), y = (byte)(pY + 1), z = (byte)(pZ) }); mVBOVertexBuffer.left.Add(new Coordinates<byte> { x = (byte)(pX), y = (byte)(pY) , z = (byte)(pZ) }); mVBOVertexBuffer.left.Add(new Coordinates<byte> { x = (byte)(pX), y = (byte)(pY) , z = (byte)(pZ + 1) }); mVBOVertexBuffer.left.Add(new Coordinates<byte> { x = (byte)(pX), y = (byte)(pY) , z = (byte)(pZ + 1) }); mVBOVertexBuffer.left.Add(new Coordinates<byte> { x = (byte)(pX), y = (byte)(pY + 1), z = (byte)(pZ + 1) }); mVBOVertexBuffer.left.Add(new Coordinates<byte> { x = (byte)(pX), y = (byte)(pY + 1), z = (byte)(pZ) }); } else if (BufferSide == mVBOHandle.bottom) { //right face mVBOVertexBuffer.right.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY + 1), z = (byte)(pZ + 1) }); mVBOVertexBuffer.right.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY) , z = (byte)(pZ + 1) }); mVBOVertexBuffer.right.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY) , z = (byte)(pZ) }); mVBOVertexBuffer.right.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY) , z = (byte)(pZ) }); mVBOVertexBuffer.right.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY + 1), z = (byte)(pZ) }); mVBOVertexBuffer.right.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY + 1), z = (byte)(pZ + 1) }); } else if (BufferSide == mVBOHandle.front) { //top face mVBOVertexBuffer.top.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY + 1), z = (byte)(pZ) }); mVBOVertexBuffer.top.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY + 1), z = (byte)(pZ + 1) }); mVBOVertexBuffer.top.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY + 1), z = (byte)(pZ + 1) }); mVBOVertexBuffer.top.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY + 1), z = (byte)(pZ + 1) }); mVBOVertexBuffer.top.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY + 1), z = (byte)(pZ) }); mVBOVertexBuffer.top.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY + 1), z = (byte)(pZ) }); } else if (BufferSide == mVBOHandle.back) { //bottom face mVBOVertexBuffer.bottom.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY), z = (byte)(pZ + 1) }); mVBOVertexBuffer.bottom.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY), z = (byte)(pZ) }); mVBOVertexBuffer.bottom.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY), z = (byte)(pZ) }); mVBOVertexBuffer.bottom.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY), z = (byte)(pZ) }); mVBOVertexBuffer.bottom.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY), z = (byte)(pZ + 1) }); mVBOVertexBuffer.bottom.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY), z = (byte)(pZ + 1) }); } } private void BuildBuffers() { #if DEBUG Console.WriteLine("Building Chunk Buffers"); #endif GL.BindBuffer(BufferTarget.ArrayBuffer, mVBOHandle.front); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(Marshal.SizeOf(new Coordinates<byte>()) * mVBOVertexBuffer.front.Count), mVBOVertexBuffer.front.ToArray(), BufferUsageHint.StaticDraw); GL.BindBuffer(BufferTarget.ArrayBuffer, mVBOHandle.back); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(Marshal.SizeOf(new Coordinates<byte>()) * mVBOVertexBuffer.back.Count), mVBOVertexBuffer.back.ToArray(), BufferUsageHint.StaticDraw); GL.BindBuffer(BufferTarget.ArrayBuffer, mVBOHandle.left); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(Marshal.SizeOf(new Coordinates<byte>()) * mVBOVertexBuffer.left.Count), mVBOVertexBuffer.left.ToArray(), BufferUsageHint.StaticDraw); GL.BindBuffer(BufferTarget.ArrayBuffer, mVBOHandle.right); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(Marshal.SizeOf(new Coordinates<byte>()) * mVBOVertexBuffer.right.Count), mVBOVertexBuffer.right.ToArray(), BufferUsageHint.StaticDraw); GL.BindBuffer(BufferTarget.ArrayBuffer, mVBOHandle.top); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(Marshal.SizeOf(new Coordinates<byte>()) * mVBOVertexBuffer.top.Count), mVBOVertexBuffer.top.ToArray(), BufferUsageHint.StaticDraw); GL.BindBuffer(BufferTarget.ArrayBuffer, mVBOHandle.bottom); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(Marshal.SizeOf(new Coordinates<byte>()) * mVBOVertexBuffer.bottom.Count), mVBOVertexBuffer.bottom.ToArray(), BufferUsageHint.StaticDraw); GL.BindBuffer(BufferTarget.ArrayBuffer,0); #if DEBUG Console.WriteLine("Chunk Buffers Built"); #endif } private void ClearPolyLists() { #if DEBUG Console.WriteLine("Clearing Polygon Lists"); #endif mVBOVertexBuffer.top.Clear(); mVBOVertexBuffer.bottom.Clear(); mVBOVertexBuffer.left.Clear(); mVBOVertexBuffer.right.Clear(); mVBOVertexBuffer.front.Clear(); mVBOVertexBuffer.back.Clear(); #if DEBUG Console.WriteLine("Polygon Lists Cleared"); #endif } }//END CLASS }//END NAMESPACE

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  • Adding UCM as a search source in Windows Explorer

    - by kyle.hatlestad
    A customer recently pointed out to me that Windows 7 supports federated search within Windows Explorer. This means you can perform searches to external sources such as Google, Flickr, YouTube, etc right from within Explorer. While we do have the Desktop Integration Suite which offers searching within Explorer, I thought it would be interesting to look into this method which would not require any client software to implement. Basically, federated searching hooks up in Windows Explorer through the OpenSearch protocol. A Search Connector Descriptor file is run and it installs the search provider. The file is a .osdx file which is an OpenSearch Description document. It describes the search provider you are hooking up to along with the URL for the query. If those results can come back as an RSS or ATOM feed, then you're all set. So the first step is to install the RSS Feeds component from the UCM Samples page on OTN. If you're on 11g, I've found the RSS Feeds works just fine on that version too. Next, you want to perform a Quick Search with a particular search term and then copy the RSS link address for that search result. Here is what an example URL might looks like: http://server:16200/cs/idcplg?IdcService=GET_SCS_FEED&feedName=search_results&QueryText=%28+%3cqsch%3eoracle%3c%2fqsch %3e+%29&SortField=dInDate&SortOrder=Desc&ResultCount=20&SearchQueryFormat= Universal&SearchProviders=server& Now you want to create a new text file and start out with this information: <?xml version="1.0" encoding="UTF-8"?><OpenSearchDescription xmlns:ms-ose="http://schemas.microsoft.com/opensearchext/2009/"> <ShortName></ShortName> <Description></Description> <Url type="application/rss+xml" template=""/> <Url type="text/html" template=""/> </OpenSearchDescription> Enter a ShortName and Description. The ShortName will be the value used when displaying the search provider in Explorer. In the template attribute for the first Url element, enter the URL copied previously. You will then need to convert the ampersand symbols to '&' to make them XML compliant. Finally, you'll want to switch out the search term with '{searchTerms}'. For the second Url element, you can do the same thing except you want to copy the UCM search results URL from the page of results. That URL will look something like: http://server:16200/cs/idcplg?IdcService=GET_SEARCH_RESULTS&SortField=dInDate&SortOrder=Desc&ResultCount=20&QueryText=%3Cqsch%3Eoracle%3C%2Fqsch%3E&listTemplateId= &ftx=1&SearchQueryFormat=Universal&TargetedQuickSearchSelection= &MiniSearchText=oracle Again, convert the ampersand symbols and replace the search term with '{searchTerms}'. When complete, save the file with the .osdx extension. The completed file should look like: <?xml version="1.0" encoding="UTF-8"?> <OpenSearchDescription xmlns="http://a9.com/-/spec/opensearch/1.1/" xmlns:ms-ose="http://schemas.microsoft.com/opensearchext/2009/"> <ShortName>Universal Content Management</ShortName> <Description>OpenSearch for UCM via Windows 7 Search Federation.</Description> <Url type="application/rss+xml" template="http://server:16200/cs/idcplg?IdcService=GET_SCS_FEED&amp;feedName=search_results&amp;QueryText=%28+%3Cqsch%3E{searchTerms}%3C%2fqsch%3E+%29&amp;SortField=dInDate&amp;SortOrder=Desc&amp;ResultCount=200&amp;SearchQueryFormat=Universal"/> <Url type="text/html" template="http://server:16200/cs/idcplg?IdcService=GET_SEARCH_RESULTS&amp;SortField=dInDate&amp;SortOrder=Desc&amp;ResultCount=20&amp;QueryText=%3Cqsch%3E{searchTerms}%3C%2Fqsch%3E&amp;listTemplateId=&amp;ftx=1&amp;SearchQueryFormat=Universal&amp;TargetedQuickSearchSelection=&amp;MiniSearchText={searchTerms}"/> </OpenSearchDescription> After you save the file, simply double-click it to create the provider. It will ask if you want to add the search connector to Windows. Click Add and it will add it to the Searches folder in your user folder as well as your Favorites. Now just click on the search icon and in the upper right search box, enter your term. As you are typing, it begins executing searches and the results will come back in Explorer. Now when you double-click on an item, it will try and download the web viewable for viewing. You also have the ability to save the search, just as you would in UCM. And there is a link to Search On Website which will launch your browser and go directly to the search results page there. And with some tweaks to the RSS component, you can make the results a bit more interesting. It supports the Media RSS standard, so you can pass along the thumbnail of the documents in the results. To enable this, edit the rss_resources.htm file in the RSS Feeds component. In the std_rss_feed_begin resource include, add the namespace 'xmlns:media="http://search.yahoo.com/mrss/' to the rss definition: <rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:media="http://search.yahoo.com/mrss/"> Next, in the rss_channel_item_with_thumb include, below the closing image element, add this element: </images> <media:thumbnail url="<$if strIndexOf(thumbnailUrl, "@t") > 0 or strIndexOf(thumbnailUrl, "@g") > 0 or strIndexOf(thumbnailUrl, "@p") > 0$><$rssHttpHost$><$thumbnailUrl$><$elseif dGif$><$HttpWebRoot$>images/docgifs/<$dGif$><$endif$>" /> <description> This and lots of other tweaks can be done to the RSS component to help extend it for optimum use in Explorer. Hopefully this can get you started. *Note: This post also applies to Universal Records Management (URM).

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  • rsyslog channels change ownership from root

    - by Paul Whelan
    Hello all I am using rsyslog on ubuntu 10.4 64bit LTS. the following is the relevant config in /etc/rsyslog.d/60-mylogger.conf $template Paul,"%msg%\n" $outchannel log_rotation_paul,/var/log/paul/events.log,2000,/opt/scripts/log_rotation_script.sh local0.* $log_rotation_paul;Paul This should rotate every 2000 bytes My problem is the the channel directive here causes the ownership defined in /etc/rsyslog.conf to be completely ignored and when my log rotate script is called I don't have the root permissions required to move my log file as its the script runs as rsyslog and the file I am moving requires root permissions. Any ideas I found this link but unfortunately it does not fix my issue.

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  • Incorrect colour blending when using a pixel shader with XNA

    - by MazK
    I'm using XNA 4.0 to create a 2D game and while implementing a layer tinting pixel shader I noticed that when the texture's alpha value is anything between 1 or 0 the end result is different than expected. The tinting works from selecting a colour and setting the amount of tint. This is achieved via the shader which works out first the starting colour (for each r, g, b and a) : float red = texCoord.r * vertexColour.r; and then the final tinted colour : output.r = red + (tintColour.r - red) * tintAmount; The alpha value isn't tinted and is left as : output.a = texCoord.a * vertexColour.a; The picture in the link below shows different backdrops against an energy ball object where it's outer glow hasn't blended as I would like it to. The middle two are incorrect as the second non tinted one should not show a glow against a white BG and the third should be entirely invisible. The blending function is NonPremultiplied. Why the alpha value is interfering with the final colour?

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  • how to install flash for opera browser? ubuntu 12 04

    - by santosamaru
    for the opera:plugins setting its had been setup as enable to use the flash player .. and also i do trying to follow the instruction from I am testing the new Opera 11, but it keeps telling me I need to install flash player it still not help me .. what i have after following that link instructions is root@santos:/home/santos# cp /usr/lib/flashplugin-installer/libflashplayer.so ~/.opera/plugins/libflashplayer.so cp: cannot create regular file `/root/.opera/plugins/libflashplayer.so': No such file or directory root@santos:/home/santos# sudo apt-get gecko-mediaplayer E: Invalid operation gecko-mediaplayer root@santos:/home/santos# cp /usr/lib/flashplugin-installer/libflashplayer.so ~/.opera/plugins/libflashplayer.so cp: cannot create regular file `/root/.opera/plugins/libflashplayer.so': No such file or directory anyone can help me to solve this ?

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  • Improve the Quality of ePub eBooks with Sigil

    - by Matthew Guay
    Would you like to correct errors in your ePub formatted eBooks, or even split them into chapters and create a Table of Contents?  Here’s how you can with the free program Sigil. eBooks are increasingly popular with the rise of eBook readers and reading apps on mobile devices.  We recently showed you how to convert a PDF eBook to ePub format, but as you may have noticed, sometimes the converted file had some glitches or odd formatting.  Additionally, many of the many free ePub books available online from sources like the Project Guttenberg do not include a table of contents.  Sigil is a free application for Windows, OS X, and Linux that lets you edit ePub files, so let’s look at how you can use it to improve your eBooks. Note: Sigil took several moments to open files in our tests, and froze momentarily when we maximized the window.  Sigil is currently pre-release software in active development, so we would expect the bugs to be worked out in future versions.  As usual, only install if you’re comfortable testing pre-release software. Getting Started Download Sigil (link below), making sure to select the correct version for your computer.  Run the installer, and select your preferred setup language when prompted. After a moment the installer will appear; setup as normal. Launch Sigil when it’s finished installing.  It opens with a default blank ePub file, so you could actually start writing an eBook from scratch right here. Edit Your ePub eBooks Now you’re ready to edit your ePub books.  Click Open and browse to the file you want to edit. Now you can double-click any of the HTML or XHTML files on the left sidebar and edit them just like you would in Word. Or you can choose to view it in Code View and edit the actual HTML directly. The sidebar also gives you access to the other parts of the ePub file, such as Images and CSS styles. If your ePub file has a Table of Contents, you can edit it with Sigil as well.  Click Tools in the menu bar, and then select TOC Editor.  Strangely there is no way to create a new table of contents, but you can remove entries from existing one.   Convert TXT Files to ePub Many free eBooks online, especially older, out of copyright titles, are available in plain text format.  One problem with these files is that they usually use hard returns at the end of lines, so they don’t reflow to fill your screen efficiently. Sigil can easily convert these files to the more useful ePub format.  Open the text file in Sigil, and it will automatically reflow the text and convert it ePub.  As you can see in the screenshot below, the text in the eBook does not have hard line-breaks at the end of each line, and will be much more readable on mobile devices. Note that Sigil may take several moments opening the book, and may even become unresponsive while analyzing it.   Now you can edit your eBook, split it into chapters, or just save it as is.  Either way, make sure to select Save as to save your book as ePub format. Conclusion As mentioned before, Sigil seems to run slow at times, especially when editing large eBooks.  But it’s still a nice solution to edit and extend your ePub eBooks, and even convert plain text eBooks to the nicer ePub format.  Now you can make your eBooks work just like you want, and read them on your favorite device! If you feel comfortable editing HTML files, check out our article on how to edit ePub eBooks with your favorite HTML editor. Link Download Sigil from Google Code Download free ePub eBooks from Project Guttenberg Similar Articles Productive Geek Tips Edit ePub eBooks with Your Favorite HTML EditorConvert a PDF eBook to ePub Format for Your iPad, iPhone, or eReaderRead Mobi eBooks on Kindle for PCFriday Fun: Watch HD Video Content with MeevidPreview and Purchase Ebooks with Kindle for PC TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips HippoRemote Pro 2.2 Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Get Your Team’s World Cup Schedule In Google Calendar Backup Drivers With Driver Magician TubeSort: YouTube Playlist Organizer XPS file format & XPS Viewer Explained Microsoft Office Web Apps Guide Know if Someone Accessed Your Facebook Account

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  • "What Happens in Vegas…" - Oracle to Present at Gartner AADI Conference

    - by Bruce Tierney
    “What Happens in Vegas, Stays in Vegas”…with the exception of insights to help you jumpstart your cloud integration and mobile enablement including these three highlights from the upcoming Oracle session “Simplifying Integration - The Cloud and Mobile Prerequisite”: How To Simplify Complex Application Infrastructures – Strategies for how to simplify while expanding on-premise to integrate with SaaS applications, Oracle Cloud, and mobile enablement. Presented by Tim Hall, Oracle’s Senior Director of Product Management Customer Case Study On Cloud Integration And Mobile App Enablement – Hear BMC present tips on how they used Oracle SOA Suite to integrate with Salesforce, Eloqua, WebEx, and more than 10 other SaaS applications. Also covered will be their smartphone and tablet enablement implementation. Oracle’s Integration Solution – A brief overview of how Oracle’s core integration products provide a unified approach to the many components of integration and mobile enablement. Image: BMC's Cloud Integration using Oracle SOA Suite Stop by the Oracle booth to chat with us and join the Oracle Session on Wed. Nov 28th at 9:45 a.m. For more information about Gartner Application Architecture, Development & Integration (AADI) conference at Caesar’s Palace November 27-29 2012, see this link

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  • SQL SERVER – Install Samples Database Adventure Works for SQL Server 2012

    - by pinaldave
    AdventureWorks is a Sample Database shipped with SQL Server and it can be downloaded from CodePlex site. AdventureWorks has replaced Northwind and Pubs from the sample database in SQL Server 2005.The Microsoft team keeps updating the sample database as they release new versions. For SQL Server 2012 RTM Samples AdventureWorks Database is released: AdventureWorks2012 Data File AdventureWorks2012 Case Sensitive Data File You can download either of the datafile and create database using the same. Here is the script which demonstrates how to create sample database in SQL Server 2012. CREATE DATABASE AdventureWorks2012 ON (FILENAME = 'D:\AdventureWorks2012_Data.mdf') FOR ATTACH_REBUILD_LOG ; Please specify your filepath in the filename variable. Here is the link for additional downloads. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Documentation, SQL Download, SQL Query, SQL Server, SQL Tips and Tricks, SQLServer, T SQL, Technology

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  • wpa_supplicant ioctl[SIOCSIWENCODEEXT]: Invalid argument

    - by RobinJ
    I just installed Ubuntu Server on a spare computer with a broken graphic card, and I needed to setup my wifi. I thought No problem, I've done it before from the command line, in Arch Linux., only the steps I had to take in Arch Linux didn't work in Ubuntu Server (that's odd, wasn't Ubuntu supposed to be so much more user-friendly? :/). This is what I'd normally do: ip link set wlan0 up wpa_passphrase <ESSID> <WPA KEY> > /etc/wpa_supplicant.conf wpa_supplicant -B -Dwext -i wlan0 -c /etc/wpa_supplicant.conf dhcpcd wlan0 Only at the wpa_supplicant I get some strane message: ioctl[SIOCSIWENCODEEXT]: Invalid argument ioctl[SIOCSIWENCODEEXT]: Invalid argument And if I try to run dhcpcd then (which I manually installed, as it didn't come preinstalled with Ubuntu Server), it times out. Help on how to do it would be much appreciated. My wireless driver is iwl3945.

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