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  • Can I apply a texture to UIToolbar?

    - by Ben
    I tried doing this: [toolbar setTint:[UIColor colorWithPatternImage:[UIImage imageNamed:@"thingFromMyBundle.png"]]]; but it just ended up black. At first I assumed you weren't allowed to "tint" with a texture, but I've seen apps recently that can do this. Am I missing something? Thanks.

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  • Why the CCLayer can't use a for loop in draw method??

    - by Tattat
    I have a CClayer, that have a draw method, every second, it will call the draw method 60 times. So, I have method like this: -(void)draw{ glEnable(GL_LINE_SMOOTH); glColor4f(0.0f, 1.0f, 0.0f, 1.0f); glLineWidth(5.0f); ccDrawLine(ccp(300,20), CGPointZero); } I work great. but after I added a for looop, for example....: -(void)draw{ glEnable(GL_LINE_SMOOTH); glColor4f(0.0f, 1.0f, 0.0f, 1.0f); glLineWidth(5.0f); ccDrawLine(ccp(300,20), CGPointZero); for(int i=0; i<5; i++){ NSLog(@"Testing the loop, %i", i); } } It can't draw anything, the screen only black. But I can see the Testing the loop is keep calling.... Why? thank you.

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  • I get EXC_BAD_ACCESS when MaxConcurrentOperationCount > 1

    - by kudorgyozo
    Hello i am using NSOperationQueue to download images in the background. I have created a custom NSOperation to download the images. I put the images in table cells. The problem is if I do [operationQueue setMaxConcurrentOperationCount: 10] and i scroll down several cells the program crashes with EXC_BAD_ACCESS. Every time it crashes at the same place in the table. There are 3 cells one after the other which are for the same company and have the same logo so basically it should download the images 3 times. Every other time it works fine. - (void) main { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; NSURL *url = [[NSURL alloc] initWithString:self.imageURL]; debugLog(@"downloading image: %@", self.imageURL); //NSError *error = nil; NSData *data = [[NSData alloc] initWithContentsOfURL:url]; [url release]; UIImage *image = [[UIImage alloc] initWithData:data]; [data release]; if (image) { if (image.size.width != ICONWIDTH && image.size.height != ICONHEIGHT) { UIImage *resizedImage; CGSize itemSize = CGSizeMake(ICONWIDTH, ICONHEIGHT); UIGraphicsBeginImageContext(itemSize); CGRect imageRect = CGRectMake(0.0, 0.0, itemSize.width, itemSize.height); [image drawInRect:imageRect]; resizedImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); self.theImage = resizedImage; } else { self.theImage = image; } [image release]; } [delegate didFinishDownloadingImage: self]; [pool release]; } This is how i handle downloading the images. If i comment out [delegate didFinishDownloadingImage: self]; in the function above it doesn't crash but of course it is useless. -(void) didFinishDownloadingImage:(ImageDownloadOperation *) imageDownloader { [self performSelectorOnMainThread: @selector(handleDidFinishDownloadingImage:) withObject: imageDownloader waitUntilDone: FALSE]; } -(void) handleDidFinishDownloadingImage:(ImageDownloadOperation *)imageDownloadOperation { NSArray *visiblePaths = [self.myTableView indexPathsForVisibleRows]; CompanyImgDownloaderState *stateObject = (CompanyImgDownloaderState *)[imageDownloadOperation stateObject]; if ([visiblePaths containsObject: stateObject.indexPath]) { //debugLog(@"didFinishDownloadingImage %@ %@", imageDownloader.theImage); UITableViewCell *cell = [self.myTableView cellForRowAtIndexPath: stateObject.indexPath]; UIImageView *imageView = (UIImageView *)[cell viewWithTag: 1]; if (imageDownloadOperation.theImage) { imageView.image = imageDownloadOperation.theImage; stateObject.company.icon = imageDownloadOperation.theImage; } else { imageView.image = [(TestWebServiceAppDelegate *)[[UIApplication sharedApplication] delegate] getCylexIcon]; stateObject.company.icon = [(TestWebServiceAppDelegate *)[[UIApplication sharedApplication] delegate] getCylexIcon]; } } }

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  • Memory Troubles with UIImagePicker

    - by Dan Ray
    I'm building an app that has several different sections to it, all of which are pretty image-heavy. It ties in with my client's website and they're a "high-design" type outfit. One piece of the app is images uploaded from the camera or the library, and a tableview that shows a grid of thumbnails. Pretty reliably, when I'm dealing with the camera version of UIImagePickerControl, I get hit for low memory. If I bounce around that part of the app for a while, I occasionally and non-repeatably crash with "status:10 (SIGBUS)" in the debugger. On low memory warning, my root view controller for that aspect of the app goes to my data management singleton, cruises through the arrays of cached data, and kills the biggest piece, the image associated with each entry. Thusly: - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Low Memory Warning" message:@"Cleaning out events data" delegate:nil cancelButtonTitle:@"All right then." otherButtonTitles:nil]; [alert show]; [alert release]; NSInteger spaceSaved; DataManager *data = [DataManager sharedDataManager]; for (Event *event in data.eventList) { spaceSaved += [(NSData *)UIImagePNGRepresentation(event.image) length]; event.image = nil; spaceSaved -= [(NSData *)UIImagePNGRepresentation(event.image) length]; } NSString *titleString = [NSString stringWithFormat:@"Saved %d on event images", spaceSaved]; for (WondrMark *mark in data.wondrMarks) { spaceSaved += [(NSData *)UIImagePNGRepresentation(mark.image) length]; mark.image = nil; spaceSaved -= [(NSData *)UIImagePNGRepresentation(mark.image) length]; } NSString *messageString = [NSString stringWithFormat:@"And total %d on event and mark images", spaceSaved]; NSLog(@"%@ - %@", titleString, messageString); // Relinquish ownership any cached data, images, etc that aren't in use. } As you can see, I'm making a (poor) attempt to eyeball the memory space I'm freeing up. I know it's not telling me about the actual memory footprint of the UIImages themselves, but it gives me SOME numbers at least, so I can see that SOMETHING'S happening. (Sorry for the hamfisted way I build that NSLog message too--I was going to fire another UIAlertView, but realized it'd be more useful to log it.) Pretty reliably, after toodling around in the image portion of the app for a while, I'll pull up the camera interface and get the low memory UIAlertView like three or four times in quick succession. Here's the NSLog output from the last time I saw it: 2010-05-27 08:55:02.659 EverWondr[7974:207] Saved 109591 on event images - And total 1419756 on event and mark images wait_fences: failed to receive reply: 10004003 2010-05-27 08:55:08.759 EverWondr[7974:207] Saved 4 on event images - And total 392695 on event and mark images 2010-05-27 08:55:14.865 EverWondr[7974:207] Saved 4 on event images - And total 873419 on event and mark images 2010-05-27 08:55:14.969 EverWondr[7974:207] Saved 4 on event images - And total 4 on event and mark images 2010-05-27 08:55:15.064 EverWondr[7974:207] Saved 4 on event images - And total 4 on event and mark images And then pretty soon after that we get our SIGBUS exit. So that's the situation. Now my specific questions: THE time I see this happening is when the UIPickerView's camera iris shuts. I click the button to take the picture, it does the "click" animation, and Instruments shows my memory footprint going from about 10mb to about 25mb, and sitting there until the image is delivered to my UIViewController, where usage drops back to 10 or 11mb again. If we make it through that without a memory warning, we're golden, but most likely we don't. Anything I can do to make that not be so expensive? Second, I have NSZombies enabled. Am I understanding correctly that that's actually preventing memory from being freed? Am I subjecting my app to an unfair test environment? Third, is there some way to programmatically get my memory usage? Or at least the usage for a UIImage object? I've scoured the docs and don't see anything about that.

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  • What should I do when the managed object context fails to save?

    - by dontWatchMyProfile
    Example: I have an Cat entity with an catAge attribute. In the data modeler, I configured catAge as int with a max of 100. Then I do this: [newManagedObject setValue:[NSNumber numberWithInt:125] forKey:@"catAge"]; // Save the context. NSError *error = nil; if (![context save:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); } I'm getting an error in the console, like this: 2010-06-12 11:40:41.947 CatTest[2250:207] Unresolved error Error Domain=NSCocoaErrorDomain Code=1610 UserInfo=0x10164d0 "Operation could not be completed. (Cocoa error 1610.)", { NSLocalizedDescription = "Operation could not be completed. (Cocoa error 1610.)"; NSValidationErrorKey = catAge; NSValidationErrorObject = <NSManagedObject: 0x10099f0> (entity: Cat; id: 0x1006a90 <x-coredata:///Cat/t3BCBC34B-8405-4F16-B591-BE804B6811562> ; data: { catAge = 125; catName = "No Name"; }); NSValidationErrorPredicate = SELF <= 100; NSValidationErrorValue = 125; } Well, so I have an validation error. But the odd thing is, that it seems the MOC is broken after this. If I just tap "add" to add another invalid Cat object and save that, I'm getting this: 2010-06-12 11:45:13.857 CatTest[2250:207] Unresolved error Error Domain=NSCocoaErrorDomain Code=1560 UserInfo=0x1232170 "Operation could not be completed. (Cocoa error 1560.)", { NSDetailedErrors = ( Error Domain=NSCocoaErrorDomain Code=1610 UserInfo=0x1215f00 "Operation could not be completed. (Cocoa error 1610.)", Error Domain=NSCocoaErrorDomain Code=1610 UserInfo=0x1209fc0 "Operation could not be completed. (Cocoa error 1610.)" ); } That seems to report two errors now. BUT: When I try to delete now an valid, existing object from the table view (using the default core data template in a navigation-based app), then the app crashes! All I get in the console is: 2010-06-12 11:47:18.931 CatTest[2250:207] Unresolved error Error Domain=NSCocoaErrorDomain Code=1560 UserInfo=0x123eb30 "Operation could not be completed. (Cocoa error 1560.)", { NSDetailedErrors = ( Error Domain=NSCocoaErrorDomain Code=1610 UserInfo=0x1217010 "Operation could not be completed. (Cocoa error 1610.)", Error Domain=NSCocoaErrorDomain Code=1610 UserInfo=0x123ea80 "Operation could not be completed. (Cocoa error 1610.)" ); } ...so no idea where or why it crashes, but it does. So the question is, what are the neccessary steps to take when there's an validation error?

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  • Why does this only work sometimes? (UITextView resign first responder question)

    - by RexOnRoids
    When a user presses the "SEND"(return) button I want the keyboard to retract and do other stuff like send a message. But it only works SOMETIMES... Why does this code only work SOMETIMES? I need it to work all the time obviously, but it doesn't. - (void)textViewDidChange:(UITextView *)inTextView { NSString *text = myTextView.text; if ([text length] > 0 && [text characterAtIndex:[text length] -1] == '\n') { myTextView.text = [text substringToIndex:[text length] -1]; [myTextView resignFirstResponder]; [self sendMessage]; } }

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  • KeyboardWillShow with UITextView

    - by Philip J
    Here's the setup: I have a textView (txtReply) where the user puts information I have a UIView that contains a scroll view and some labels, as well as the textView (ChatView) When the user selects the textView, then it brings the keyboard up. I use 'keyboardWillAppear' to move the 'ChatView' up so that the text view is still visible. I then have a reply button that submits the message, draws it into the ChatView, and calls [textView resignFirstResponder]. However, when I do this, it calls the keyboardWillHide, my view resizes, then the it brings the keyboard back up again. Is there something special you have to do to get the keyboard to stay hidden? Thanks

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  • - (void)keyboardWasShown not called when switching to another UITextField

    - by Shawn
    I'm having a strange problem that I don't understand. I have a UIScrollView with several UITextField objects. When I switch to the view, I set the first UITextField as firstresponder, and the keyboardWasShown method gets called due to the UIKeyboardDidShowNotification that the view is registered for. The weird thing is, when I touch the next UITextField, the keyboardWasShown method is not called. I don't understand this, since Apple's documentation says "If your interface has multiple text fields, the user can tap between them to edit the values in each one. When that happens, however, the keyboard does not disappear but the system does still generate UIKeyboardDidShowNotification notifications each time editing begins in a new text field." My code I've copied directly from Apple's documentation as well, and it works properly, but it only gets called the first time. What am I missing? - (void)registerForKeyboardNotifications { [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWasShown:) name:UIKeyboardDidShowNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWasHidden:) name:UIKeyboardDidHideNotification object:nil]; } - (void)keyboardWasShown:(NSNotification *)aNotification { //if (keyboardShown) return; NSDictionary* info = [aNotification userInfo]; CGSize kbSize = [[info objectForKey:UIKeyboardBoundsUserInfoKey] CGRectValue].size; CGRect bkgndRect = activeField.superview.frame; bkgndRect.size.height += kbSize.height; [activeField.superview setFrame:bkgndRect]; [scrollView setContentOffset:CGPointMake(0.0, activeField.frame.origin.y) animated:YES]; keyboardShown = YES; UIBarButtonItem *doneButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(done)]; self.navigationItem.rightBarButtonItem = doneButton; [doneButton release]; }

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  • Push/Present Modal View Controller

    - by Yakattak
    I have a table in my view controller (let's call it TVC1). I have rows in TVC1 that are used so the user can input some more data in addition to the data on TVC1. So, when someone taps a specific row in TVC1, it will show another view controller (let's call it TVC2). However, when TVC2 is shown, all of the data in TVC1 is cleared. How can I save the data in TVC1? Should I do it through the app delegate? DescriptionInputViewController *descriptionController = [[DescriptionInputViewController alloc] initWithNibName:@"DescriptionInputView" bundle:nil]; [self presentModalViewController:navController animated:YES]; [self.navigationController pushViewController:descriptionController animated:YES]; [descriptionController release];

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  • How to linebreak long string constructs ?

    - by iFloh
    I am editing SQLite SQL statements of substantial length. How can I break these into several lines to allow comfortablt editing? const char *sql = "SELECT arguments arguments arguments arguments arguments arguments arguments arguments arguments arguments FROM a, b, WHERE condition condition condition condition condition condition condition" into const char *sql = "SELECT arguments arguments arguments arguments arguments arguments arguments arguments arguments arguments FROM a, b WHERE condition condition condition" cheers

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  • dateByAddingComponents problem and getting difference of dates with NSDateComponents problem!

    - by Rob
    I am having problems with adding values to dates and also getting differences between dates. The dates and components calculated are incorrect. So for adding, if I add 1.5 months, I only get 1 month, however if I add any whole number ie (1 or 2 or 3 and etc) it calculates correctly. Float32 addAmount = 1.5; NSDateComponents *components = [[[NSDateComponents alloc] init] autorelease]; [components setMonth:addAmount]; NSCalendar *gregorian = [[[NSCalendar alloc] initWithCalendarIdentifier:NSGregorianCalendar] autorelease]; [gregorian setTimeZone:[NSTimeZone timeZoneWithName:@"UTC"]]; NSDate *newDate2 = [gregorian dateByAddingComponents:components toDate:Date1 options:0]; Now for difference, if I have a date that has been added with exactly one year (almost same code as above), it adds correctly, but when the difference is calculated, I get 0 years, 11 months and 30 days. NSDate *startDate = Date1; NSDate *endDate = Date2; NSCalendar *gregorian = [[NSCalendar alloc] initWithCalendarIdentifier:NSGregorianCalendar]; [gregorian setTimeZone:[NSTimeZone timeZoneWithName:@"UTC"]]; NSUInteger unitFlags = NSYearCalendarUnit | NSMonthCalendarUnit | NSDayCalendarUnit; NSDateComponents *components = [gregorian components:unitFlags fromDate:startDate toDate:endDate options:0]; NSInteger years = [components year]; NSInteger months = [components month]; NSInteger days = [components day]; What am I doing wrong? Also I have added the kCFCalendarComponentsWrap constanct in the options for both adding and difference functions but with no difference. Thanks

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  • UITableView not getting populated

    - by jayshree430
    Hi. I have a peculiar problem. I created a normal Objective c class called SampleTable. I then extended UITableView instead of NSObject. Then in the initWithFrame constructor i initialized the table. I also made a NSMutableArray object for the datasource. I also conformed UITableViewDelegate and UITableViewDatasource. I have overridden the necessary methods also. Now i made an object of this class in another class, and added the object as a subview. The tableView is getting drawn according to the CGRectMake() coordinates i gave to the initWithFrame constructor. But it is not getting populated with the data. I dnt know what the problem is . Can plz someone help me. SampleTable.h #import @interface SampleTable : UITableView { NSMutableArray *ItemArray; } @property (nonatomic,retain) NSMutableArray *ItemArray; -(NSMutableArray *) displayItemArray; @end SampleTable.m #import "SampleTable.h" @implementation SampleTable @synthesize ItemArray; -(id)initWithFrame:(CGRect)frm { [super initWithFrame:frm]; self.delegate=self; self.dataSource=self; [self reloadData]; return self; } -(NSMutableArray *) displayItemArray { if(ItemArray==nil) { ItemArray=[[NSMutableArray alloc] initWithObjects:@"1",@"2",@"3",@"4",@"5",nil]; } return ItemArray; } (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [ItemArray count]; } (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell= [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell==nil) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier]; [cell autorelease]; } NSString *temp=[self.ItemArray objectAtIndex:indexPath.row]; cell.textLabel.text = temp; return cell; } (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSLog(@"didselect"); } -(void) dealloc { [ItemArray release]; [super dealloc]; } @end

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  • Removing NSOperation from queue when view changes.

    - by Nithin
    I am creating an application which involves so many web-service calls. I am using NSOperation to execute the web-service calls. There are several views in the application and I'm calling the web-service each time the view loads. Since it is navigation, if user decides to go back to the previous view even before the operation gets completed, another operation is getting into the queue and will be waiting for the previous operation to be completed. Is there any way to stop the previous operation from being executed when its view changes? pls help

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  • Showing login view controller before main tab bar controller

    - by Padawan
    I'm creating an iPad app with a tab bar controller that requires login. So on launch, I want to show a LoginViewController and if login is successful, then show the tab bar controller. This is how I implemented an initial test version (left out some typical header stuff, etc)... AppDelegate.h: @interface AppDelegate_Pad : NSObject <UIApplicationDelegate, LoginViewControllerDelegate> { UIWindow *window; UITabBarController *tabBarController; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet UITabBarController *tabBarController; @end AppDelegate.m: @implementation AppDelegate_Pad @synthesize window; @synthesize tabBarController; - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { LoginViewController_Pad *lvc = [[LoginViewController_Pad alloc] initWithNibName:@"LoginViewController_Pad" bundle:nil]; lvc.delegate = self; [window addSubview:lvc.view]; //[lvc release]; [window makeKeyAndVisible]; return YES; } - (void)loginViewControllerDidFinish:(LoginViewController_Pad *)loginViewController { [window addSubview:tabBarController.view]; } - (void)dealloc {...} @end LoginViewController_Pad.h: @protocol LoginViewControllerDelegate; @interface LoginViewController_Pad : UIViewController { id<LoginViewControllerDelegate> delegate; } @property (nonatomic, assign) id <LoginViewControllerDelegate> delegate; - (IBAction)buttonPressed; @end @protocol LoginViewControllerDelegate -(void)loginViewControllerDidFinish:(LoginViewController_Pad *)loginViewController; @end LoginViewController_Pad.m: @implementation LoginViewController_Pad @synthesize delegate; ... - (IBAction)buttonPressed { [self.view removeFromSuperview]; [self.delegate loginViewControllerDidFinish:self]; } ... @end So the app delegate adds the login view controller's view on launch and waits for login to call "did finish" using a delegate. The login view controller calls removeFromSuperView before it calls didFinish. The app delegate then calls addSubView on the tab bar controller's view. If you made it up to this point, thanks, and I have three questions: MAIN QUESTION: Is this the right way to show a view controller before the app's main tab bar controller is displayed? Even though it seems to work, is it a proper way to do it? If I comment out the "lvc release" in the app delegate then the app crashes with EXC_BAD_ACCESS when the button on the login view controller is pressed. Why? With the "lvc release" commented out everything seems to work but on the debugger console it writes this message when the app delegate calls addSubView for the tab bar controller: Using two-stage rotation animation. To use the smoother single-stage animation, this application must remove two-stage method implementations. What does that mean and do I need to worry about it?

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  • Modal View Controller Undesirably Hides Tab Bar

    - by Kevin Sylvestre
    I am working on an application that requires user authentication to access a profile. The profile section is located solely under one tab (and all others tabs do not require authentication). I currently present a authentication view controller modally (and then dismiss on success) when the user selects the profile tab. However, this approach prevents the user from deciding not to register / login (that is, all tabs are hidden once the authentication screen is presented modally). I don't want the user to be able to dismiss the modal view controller, but rather have it modal only for the profile tab. Is this possible? Can I have tabs visible while having a modal view controller? What is the best approach here. Thanks.

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  • How to fetch distinct values in Core Data?

    - by Andy
    So in looking through Core Data Snippets, I found the following code: ... [request setEntity:entity]; [request setResultType:NSDictionaryResultType]; [request setReturnsDistinctValues:YES]; [request setPropertiesToFetch:[NSArray arrayWithObject:@"<#Attribute name#>"]]; // Execute the fetch NSError *error; id requestedValue = nil; // WTF? This isn't defined or used anywhere NSArray *objects = [managedObjectContext executeFetchRequest:request error:&error]; if (objects == nil) { // handle the error } This is great and seems perfect for what I need...but how does one actually use it? I assume since it's returning dictionaries, I need a key to get at the values - but where's the key defined? Is that the "id requestedValue = nil" line? If so, how does "requestedValue" become the key? Xcode gives me a compiler warning about an unused variable at the "requestedValue" declaration. I feel like I'm missing something here. Thanks in advance for any assistance you can offer.

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  • Setting corelocation results to NSNumber object parameters

    - by Dan Ray
    This is a weird one, y'all. - (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { CLLocationCoordinate2D coordinate = newLocation.coordinate; self.mark.longitude = [NSNumber numberWithDouble:coordinate.longitude]; self.mark.latitude = [NSNumber numberWithDouble:coordinate.latitude]; NSLog(@"Got %f %f, set %f %f", coordinate.latitude, coordinate.longitude, self.mark.latitude, self.mark.longitude); [manager stopUpdatingLocation]; manager.delegate = nil; if (self.waitingForLocation) { [self completeUpload]; } } The latitude and longitude in that "mark" object are synthesized parameters referring to NSNumber iVars. In the simulator, my NSLog output for that line in the middle there reads: 2010-05-28 15:08:46.938 EverWondr[8375:207] Got 37.331689 -122.030731, set 0.000000 -44213283338325225829852024986561881455984640.000000 That's a WHOLE lot further East than 1 Infinite Loop! The numbers are different on the device, but similar--lat is still zero and long is a very unlikely high negative number. Elsewhere in the controller I'm accepting a button press and uploading a file (an image I just took with the camera) with its geocoding info associated, and I need that self.waitingForLocation to inform the CLLocationManager delegate that I already hit that button and once its done its deal, it should go ahead and fire off the upload. Thing is, up in the button-click-receiving method, I test see if CL is finished by testing self.mark.latitude, which seems to be getting set zero...

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  • Become UIScrollViewDelegate delegate for UITableView

    - by Brian
    I have a UITableView instance variable. I want to be able to register my view controller to be the UIScrollViewDelegate for my UITableView controller. I have already tried tableView.delegate = self; But when scrolling, my methods - (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView - (void)scrollViewDidEndDragging:(UIScrollView *)scrollView willDecelerate:(BOOL)decelerate don't get called. Any suggestions?

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  • error: expected specifier-qualifier-list before...in Objective C ?

    - by Ridwan
    Hi guys. Whenever I build the following code, I get the error above. //Controller.h #import <UIKit/UIKit.h> #import <Foundation/Foundation.h> #import "PolygonShape.h" #import "PolygonView.h"; @interface Controller : NSObject { IBOutlet UIButton *decreaseButton; IBOutlet UIButton *increaseButton; IBOutlet UILabel *numberOfSidesLabel; IBOutlet PolygonShape *shape; IBOutlet PolygonView *shapeView; } - (IBAction)decrease; - (IBAction)increase; - (void)awakeFromNib; @end //Controller.m #import "Controller.h" @implementation Controller @end However, when I replace the import statement and put a forward class reference instead, the code compiles. //Controller.h #import <UIKit/UIKit.h> #import <Foundation/Foundation.h> #import "PolygonShape.h" @class PolygonView; @interface Controller : NSObject { IBOutlet UIButton *decreaseButton; IBOutlet UIButton *increaseButton; IBOutlet UILabel *numberOfSidesLabel; IBOutlet PolygonShape *shape; IBOutlet PolygonView *shapeView; } - (IBAction)decrease; - (IBAction)increase; - (void)awakeFromNib; @end //Controller.m #import "Controller.h" #import "PolygonView.h" @implementation Controller @end Can anyone explain?

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  • nsdata to nsstring to nsdata

    - by Jayshree
    Hello everybody. I am calling the webservices. The web service returns data in xml format. Now the problem is the xml data is not being received in proper format. In place of "<", "" it returns in html format like-(<) and (>) . So i assigned the xmldata to a NsMutableString and replaced the escape characters so that the format of xml data is proper. Then i reassigned the NSMutableString to NSData so that i can parse the tags. but the problem is the xmlparser stops right where the xml data is. Where i replaced the tags. it doesnt go further. can anybody make me understand what is going on???? This is the xml response from webservice that i called. <?xml version="1.0" encoding="ISO-8859-1"?><SOAP-ENV:Envelope xmlns:SOAP-ENV="http://schemas.xmlsoap.org/soap/envelope/" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:SOAP-ENC="http://schemas.xmlsoap.org/soap/encoding/"> <SOAP-ENV:Body> <ns1:GetCustomerInfoResponse xmlns:ns1="http://aa.somewebservice.com/phpwebservice"> <return xsi:type="xsd:string"> &lt;?xml version=&quot;1.0&quot; encoding=&quot;utf-8&quot;?&gt;&lt;customer&gt;&lt;id&gt;1&lt;/id&gt;&lt;customername&gt;Hitesh&lt;/customername&gt;&lt;phonenumber&gt;98989898&lt;/phonenumber&gt;&lt;/customer&gt; </return> </ns1:GetCustomerInfoResponse> </SOAP-ENV:Body> </SOAP-ENV:Envelope> And this is after i replaced the tags. <?xml version="1.0" encoding="ISO-8859-1"?><SOAP-ENV:Envelope xmlns:SOAP-ENV="http://schemas.xmlsoap.org/soap/envelope/" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:SOAP-ENC="http://schemas.xmlsoap.org/soap/encoding/"> <SOAP-ENV:Body> <ns1:GetCustomerInfoResponse xmlns:ns1="http://a.somewebservice.com/phpwebservice"> <return xsi:type="xsd:string"> <?xml version="1.0" encoding="utf-8"?> <customer><id>1</id><customername>Hitesh</customername><phonenumber>98989898</phonenumber></customer> </return> </ns1:GetCustomerInfoResponse> </SOAP-ENV:Body></SOAP-ENV:Envelope> Now the problem is while parsing the parser only goes upto return tag. And then it is stuck there. It doesnt go any further. So wat do i do? anybody care to help me?

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  • How to compare two times in milliseconds precision?

    - by Marcos Issler
    I have a subtitle text file that works with standart srt format 00:00:00,000 Hour, minutes, seconds, milliseconds. I want to create a timer to update the subtitle screen and check the current time to know what subtitle show on screen. Which is the best to use? NSTimeInterval, NSDate? I think the best is to convert all to times to milliseconds number and compare. But NSTimeInterval works with seconds, not milliseconds. Some clue? Marcos

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