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  • tricky interview question for C++

    - by Alexander
    Given the code below. How would you create/implement SR.h so that it produces the correct output WITHOUT any asterix in your solution? I got bummed by this question #include <cstdio> #include "SR.h" int main() { int j = 5; int a[] = {10, 15}; { SR x(j), y(a[0]), z(a[1]); j = a[0]; a[0] = a[1]; a[1] = j; printf("j = %d, a = {%d, %d}\n", j, a[0], a[1]); } printf("j = %d, a = {%d, %d}\n", j, a[0], a[1]); } //output j = 10, a = {15, 10} j = 5, a = {10, 15} #include <cstdio> #include "SR.h" int main() { int sum = 0; for (int i = 1; i < 100; i++) { SR ii(i); while (i--) sum += i; } printf("sum = %d\n", sum); } //The output is "sum = 161700".

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  • How best to deal with warning c4305 when type could change?

    - by identitycrisisuk
    I'm using both Ogre and NxOgre, which both have a Real typedef that is either float or double depending on a compiler flag. This has resulted in most of our compiler warnings now being: warning C4305: 'argument' : truncation from 'double' to 'Ogre::Real' When initialising variables with 0.1 for example. Normally I would use 0.1f but then if you change the compiler flag to double precision then you would get the reverse warning. I guess it's probably best to pick one and stick with it but I'd like to write these in a way that would work for either configuration if possible. One fix would be to use #pragma warning (disable : 4305) in files where it occurs, I don't know if there are any other more complex problems that can be hidden by not having this warning. I understand I would push and pop these in header files too so that they don't end up spreading across code. Another is to create some macro based on the accuracy compiler flag like: #if OGRE_DOUBLE_PRECISION #define INIT_REAL(x) (x) #else #define INIT_REAL(x) static_cast<float>( x ) #endif which would require changing all the variable initialisation done so far but at least it would be future proof. Any preferences or something I haven't thought of?

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  • How to figure out who owns a worker thread that is still running when my app exits?

    - by Dave
    Not long after upgrading to VS2010, my application won't shut down cleanly. If I close the app and then hit pause in the IDE, I see this: The problem is, there's no context. The call stack just says [External code], which isn't too helpful. Here's what I've done so far to try to narrow down the problem: deleted all extraneous plugins to minimize the number of worker threads launched set breakpoints in my code anywhere I create worker threads (and delegates + BeginInvoke, since I think they are labeled "Worker Thread" in the debugger anyway). None were hit. set IsBackground = true for all threads While I could do the next brute force step, which is to roll my code back to a point where this didn't happen and then look over all of the change logs, this isn't terribly efficient. Can anyone recommend a better way to figure this out, given the notable lack of information presented by the debugger? The only other things I can think of include: read up on WinDbg and try to use it to stop anytime a thread is started. At least, I thought that was possible... :) comment out huge blocks of code until the app closes properly, then start uncommenting until it doesn't. UPDATE Perhaps this information will be of use. I decided to use WinDbg and attach to my application. I then closed it, and switched to thread 0 and dumped the stack contents. Here's what I have: ThreadCount: 6 UnstartedThread: 0 BackgroundThread: 1 PendingThread: 0 DeadThread: 4 Hosted Runtime: no PreEmptive GC Alloc Lock ID OSID ThreadOBJ State GC Context Domain Count APT Exception 0 1 1c70 005a65c8 6020 Enabled 02dac6e0:02dad7f8 005a03c0 0 STA 2 2 1b20 005b1980 b220 Enabled 00000000:00000000 005a03c0 0 MTA (Finalizer) XXXX 3 08504048 19820 Enabled 00000000:00000000 005a03c0 0 Ukn XXXX 4 08504540 19820 Enabled 00000000:00000000 005a03c0 0 Ukn XXXX 5 08516a90 19820 Enabled 00000000:00000000 005a03c0 0 Ukn XXXX 6 08517260 19820 Enabled 00000000:00000000 005a03c0 0 Ukn 0:008> ~0s eax=c0674960 ebx=00000000 ecx=00000000 edx=00000000 esi=0040f320 edi=005a65c8 eip=76c37e47 esp=0040f23c ebp=0040f258 iopl=0 nv up ei pl nz na po nc cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000202 USER32!NtUserGetMessage+0x15: 76c37e47 83c404 add esp,4 0:000> !clrstack OS Thread Id: 0x1c70 (0) Child SP IP Call Site 0040f274 76c37e47 [InlinedCallFrame: 0040f274] 0040f270 6baa8976 DomainBoundILStubClass.IL_STUB_PInvoke(System.Windows.Interop.MSG ByRef, System.Runtime.InteropServices.HandleRef, Int32, Int32)*** WARNING: Unable to verify checksum for C:\Windows\assembly\NativeImages_v4.0.30319_32\WindowsBase\d17606e813f01376bd0def23726ecc62\WindowsBase.ni.dll 0040f274 6ba924c5 [InlinedCallFrame: 0040f274] MS.Win32.UnsafeNativeMethods.IntGetMessageW(System.Windows.Interop.MSG ByRef, System.Runtime.InteropServices.HandleRef, Int32, Int32) 0040f2c4 6ba924c5 MS.Win32.UnsafeNativeMethods.GetMessageW(System.Windows.Interop.MSG ByRef, System.Runtime.InteropServices.HandleRef, Int32, Int32) 0040f2dc 6ba8e5f8 System.Windows.Threading.Dispatcher.GetMessage(System.Windows.Interop.MSG ByRef, IntPtr, Int32, Int32) 0040f318 6ba8d579 System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame) 0040f368 6ba8d2a1 System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame) 0040f374 6ba7fba0 System.Windows.Threading.Dispatcher.Run() 0040f380 62e6ccbb System.Windows.Application.RunDispatcher(System.Object)*** WARNING: Unable to verify checksum for C:\Windows\assembly\NativeImages_v4.0.30319_32\PresentationFramewo#\7f91eecda3ff7ce478146b6458580c98\PresentationFramework.ni.dll 0040f38c 62e6c8ff System.Windows.Application.RunInternal(System.Windows.Window) 0040f3b0 62e6c682 System.Windows.Application.Run(System.Windows.Window) 0040f3c0 62e6c30b System.Windows.Application.Run() 0040f3cc 001f00bc MyApplication.App.Main() [C:\code\trunk\MyApplication\obj\Debug\GeneratedInternalTypeHelper.g.cs @ 24] 0040f608 66c421db [GCFrame: 0040f608] EDIT -- not sure if this helps, but the main thread's call stack looks like this: [Managed to Native Transition] > WindowsBase.dll!MS.Win32.UnsafeNativeMethods.GetMessageW(ref System.Windows.Interop.MSG msg, System.Runtime.InteropServices.HandleRef hWnd, int uMsgFilterMin, int uMsgFilterMax) + 0x15 bytes WindowsBase.dll!System.Windows.Threading.Dispatcher.GetMessage(ref System.Windows.Interop.MSG msg, System.IntPtr hwnd, int minMessage, int maxMessage) + 0x48 bytes WindowsBase.dll!System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame frame = {System.Windows.Threading.DispatcherFrame}) + 0x85 bytes WindowsBase.dll!System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame frame) + 0x49 bytes WindowsBase.dll!System.Windows.Threading.Dispatcher.Run() + 0x4c bytes PresentationFramework.dll!System.Windows.Application.RunDispatcher(object ignore) + 0x17 bytes PresentationFramework.dll!System.Windows.Application.RunInternal(System.Windows.Window window) + 0x6f bytes PresentationFramework.dll!System.Windows.Application.Run(System.Windows.Window window) + 0x26 bytes PresentationFramework.dll!System.Windows.Application.Run() + 0x1b bytes I did a search on it and found some posts related to WPF GUIs hanging, and maybe that'll give me some more clues.

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  • High precision event timer

    - by rahul jv
    #include "target.h" #include "xcp.h" #include "LocatedVars.h" #include "osek.h" /** * This task is activated every 10ms. */ long OSTICKDURATION; TASK( Task10ms ) { void XCP_FN_TYPE Xcp_CmdProcessor( void ); uint32 startTime = GetQueryPerformanceCounter(); /* Trigger DAQ for the 10ms XCP raster. */ if( XCPEVENT_DAQ_OVERLOAD & Xcp_DoDaqForEvent_10msRstr() ) { ++numDaqOverload10ms; } /* Update those variables which are modified every 10ms. */ counter16 += slope16; /* Trigger STIM for the 10ms XCP raster. */ if( enableBypass10ms ) { if( XCPEVENT_MISSING_DTO & Xcp_DoStimForEvent_10msRstr() ) { ++numMissingDto10ms; } } duration10ms = (uint32)( ( GetQueryPerformanceCounter() - startTime ) / STOPWATCH_TICKS_PER_US ); } What would be the easiest (and/or best) way to synchronise to some accurate clock to call a function at a specific time interval, with little jitter during normal circumstances, from C++? I am working on WINDOWS operating system now. The above code is for RTAS OSEK but I want to call a function at a specific time interval for windows operating system. Could anyone assist me in c++ language ??

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  • OpenCv Error ( unhandeld exeption) after execute

    - by hamza
    Hi , i m using VS2010 i m trting to make a gray image more bright , the code did compile normaly but no change in the seconde picture , and an error message ( undhadled exeception .. .. ) showed up after that the execute is done showed up here is a peace of my code : int main(int argc, _TCHAR* argv[]) { IplImage *img = cvLoadImage("mra.jpg"); if (!img) { printf("Error: Couldn't open the image file.\n"); return 1; } //IplImage* new_image = getlargersize(img); double Min , Max ; Min = Max = 0 ; Max_Min (img , &Min , &Max); cout<<"the max value in the picture is :"<<Min<<" and the minimum value is :"<<Max<<endl ; IplImage* img2 = eclaircir(Min ,Max ,img); cvNamedWindow("Image:", CV_WINDOW_AUTOSIZE); cvNamedWindow("Image2:", CV_WINDOW_AUTOSIZE); cvShowImage("Image2:", img2); cvShowImage("Image:", img); cvWaitKey(0); cvDestroyWindow("Image2:"); cvDestroyWindow("Image:"); cvReleaseImage(&img2); cvReleaseImage(&img); return 0; } void Max_Min(IplImage* temp , double *min , double *max ){ CvScalar pix ; for (int i = 0 ; i < temp->height ; i++){ for (int j = 0 ; j < temp->width ; j++){ pix = cvGet2D(temp , i , j); if ( pix.val[0] >= *max ){ *max = pix.val[0]; } if ( pix.val[0] <= *min){ *min = pix.val[0]; } } } } IplImage* eclaircir (double min , double max , IplImage* image){ double temp = max - min ; CvScalar pix ; for (int i = 0 ; i < image->height ; i++){ for (int j = 0 ; j < image->width ; j++){ pix = cvGet2D(image , i , j); pix.val[0] = ( pix.val[0] - min)*255 ; pix.val[0] = pix.val[0]/temp ; cvSet2D(image , i , j , pix ); } } return image ; } thanks

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  • Unusual heap size limitations in VS2003 C++

    - by Shane MacLaughlin
    I have a C++ app that uses large arrays of data, and have noticed while testing that it is running out of memory, while there is still plenty of memory available. I have reduced the code to a sample test case as follows; void MemTest() { size_t Size = 500*1024*1024; // 512mb if (Size > _HEAP_MAXREQ) TRACE("Invalid Size"); void * mem = malloc(Size); if (mem == NULL) TRACE("allocation failed"); } If I create a new MFC project, include this function, and run it from InitInstance, it works fine in debug mode (memory allocated as expected), yet fails in release mode (malloc returns NULL). Single stepping through release into the C run times, my function gets inlined I get the following // malloc.c void * __cdecl _malloc_base (size_t size) { void *res = _nh_malloc_base(size, _newmode); RTCCALLBACK(_RTC_Allocate_hook, (res, size, 0)); return res; } Calling _nh_malloc_base void * __cdecl _nh_malloc_base (size_t size, int nhFlag) { void * pvReturn; // validate size if (size > _HEAP_MAXREQ) return NULL; ' ' And (size _HEAP_MAXREQ) returns true and hence my memory doesn't get allocated. Putting a watch on size comes back with the exptected 512MB, which suggests the program is linking into a different run-time library with a much smaller _HEAP_MAXREQ. Grepping the VC++ folders for _HEAP_MAXREQ shows the expected 0xFFFFFFE0, so I can't figure out what is happening here. Anyone know of any CRT changes or versions that would cause this problem, or am I missing something way more obvious?

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  • How do virtual destructors work?

    - by Prabhu
    Few hours back I was fiddling with a Memory Leak issue and it turned out that I really got some basic stuff about virtual destructors wrong! Let me put explain my class design. class Base { virtual push_elements() {} }; class Derived:public Base { vector<int> x; public: void push_elements(){ for(int i=0;i <5;i++) x.push_back(i); } }; void main() { Base* b = new Derived(); b->push_elements(); delete b; } The bounds checker tool reported a memory leak in the derived class vector. And I figured out that the destructor is not virtual and the derived class destructor is not called. And it surprisingly got fixed when I made the destructor virtual. Isn't the vector deallocated automatically even if the derived class destructor is not called? Is that a quirk in BoundsChecker tool or is my understanding of virtual destructor wrong?

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  • Multithreading A Function in VB.Net

    - by Ben
    I am trying to multi thread my application so as it is visible while it is executing the process, this is what I have so far: Private Sub SendPOST(ByVal URL As String) Try Dim DataBytes As Byte() = Encoding.ASCII.GetBytes("") Dim Request As HttpWebRequest = TryCast(WebRequest.Create(URL.Trim & "/webdav/"), HttpWebRequest) Request.Method = "POST" Request.ContentType = "application/x-www-form-urlencoded" Request.ContentLength = DataBytes.Length Request.Timeout = 1000 Request.ReadWriteTimeout = 1000 Dim PostData As Stream = Request.GetRequestStream() PostData.Write(DataBytes, 0, DataBytes.Length) Dim Response As WebResponse = Request.GetResponse() Dim ResponseStream As Stream = Response.GetResponseStream() Dim StreamReader As New IO.StreamReader(ResponseStream) Dim Text As String = StreamReader.ReadToEnd() PostData.Close() Catch ex As Exception If ex.ToString.Contains("401") Then TextBox2.Text = TextBox2.Text & URL & "/webdav/" & vbNewLine End If End Try End Sub Public Sub G0() Dim siteSplit() As String = TextBox1.Text.Split(vbNewLine) For i = 0 To siteSplit.Count - 1 Try If siteSplit(i).Contains("http://") Then SendPOST(siteSplit(i).Trim) Else SendPOST("http://" & siteSplit(i).Trim) End If Catch ex As Exception End Try Next End Sub Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load Dim t As Thread t = New Thread(AddressOf Me.G0) t.Start() End Sub However, the 'G0' sub code is not being executed at all, and I need to multi thread the 'SendPOST' as that is what slows the application.

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  • Problem with OOP Class Definitions

    - by oben
    Hi, this is Oben from Turkey. I work for my homework in C++ and i have some problems with multiply definitions. My graph class ; class Graph{ private: string name; //Graph name fstream* graphFile; //Graph's file protected: string opBuf; //Operations buffer int containsNode(string); //Query if a node is present Node* nodes; //Nodes in the graph int nofNodes; //Number of nodes in the graph public: static int nOfGraphs; //Number of graphs produced Graph(); //Constructors and destructor Graph(int); Graph(string); Graph(const Graph &); ~Graph(); string getGraphName(); //Get graph name bool addNode(string); //add a node to the graph bool deleteNode(string); //delete a node from the graph bool addEdge(string,string); //add an edge to the graph bool deleteEdge(string,string); //delete an edge from the graph void intersect(const Graph&); //intersect the graph with the <par> void unite(const Graph&); //intersect the graph with the <par> string toString(); //get string representation of the graph void acceptTraverse(BreadthFirst*); void acceptTraverse(DepthFirst *); }; and my traversal class; class Traversal { public: string *visitedNodes; virtual string traverse (const Graph & ); }; class BreadthFirst : public Traversal { public : BreadthFirst(); string traverse(); }; class DepthFirst : public Traversal { public : DepthFirst(); string traverse(); }; My problem is in traversal class , i need to declare Graph class at the same time , in graph class i need traversal class to declare. I have big problems with declerations :) Could you please help me ?

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  • Howto read only one line via c++ from a data

    - by Markus Hupfauer
    i tryed to read the first line of a .dat data, but when i tryed to give to text, wich was saved in the .dat data, it print out the whole data, not only one line. the tool is also not looking after breaks or spaces :( Im using the following code: //Vocabel.dat wird eingelesen ifstream f; // Datei-Handle string s; f.open("Vocabeln.dat", ios::in); // Öffne Datei aus Parameter while (!f.eof()) // Solange noch Daten vorliegen { getline(f, s); // Lese eine Zeile cout << s; } f.close(); // Datei wieder schließen getchar(); . So could u help me please ? . Thanks a lot Markus

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  • How to move the mouse

    - by GroundZero
    I'm making a little bot in C#. At the moment it works pretty well, it can load text from a file and type it for you. But for now, I need to manualy click the textfield to put the focus on it, remaximize my form and then click the Type-button. After the typing, I need to manualy slide the scorebar and press submit. I'd like to know how I can move my mouse with C# and if possible, if possible I'd like to load the mouse positions from a xml-file. I need to move to the textfield, click in it to focus on it, start the type script, move to the slider, hold the mouse down on it while dragging, releasing it on the correct position & clicking on the submitbutton This is what I have for now: To load in the variables, I'm using this script: private void Initialize() { XmlTextReader reader = new XmlTextReader(Application.StartupPath + @"..\..\..\CursorPositions.xml"); while (reader.Read()) { switch (reader.NodeType) { case XmlNodeType.Element: // The node is an element. element = reader.Value; break; case XmlNodeType.Text: //Display the text in each element. switch (element) { case "Textbox-X": textX = int.Parse(reader.Value); break; case "Textbox-Y": textY = int.Parse(reader.Value); break; case "SliderBegin-X": sliderX = int.Parse(reader.Value); break; case "SliderBegin-Y": sliderY = int.Parse(reader.Value); break; case "SubmitButton-X": submitX = int.Parse(reader.Value); break; case "SubmitButton-Y": submitY = int.Parse(reader.Value); break; } break; } } This is the xml-file: <?xml version="1.0" encoding="utf-8" ?> <CursorPositions> <Textbox-X>430</Textbox-X> <Textbox-Y>270</Textbox-Y> <SliderBegin-X>430</SliderBegin-X> <SliderBegin-Y>470</SliderBegin-Y> <SubmitButton-X>860</SubmitButton-X> <SubmitButton-Y>365</SubmitButton-Y> </CursorPositions> To move the mouse I'm using this piece of code: public partial class FrmMain : Form { [System.Runtime.InteropServices.DllImport("user32.dll")] public static extern void mouse_event(int dwFlags, int dx, int dy, int cButtons, int dwExtraInfo); public const int MOUSEEVENTF_LEFTDOWN = 0x0002; public const int MOUSEEVENTF_LEFTUP = 0x0004; public const int MOUSEEVENTF_RIGHTDOWN = 0x0008; public const int MOUSEEVENTF_RIGHTUP = 0x0010; ... private void btnStart_Click(object sender, EventArgs e) { // start button (de)activates loop if (!running) { btnStart.Text = "Stop"; btnStart.Cursor = Cursors.No; running = true; } else { btnStart.Text = "Start"; btnStart.Cursor = Cursors.AppStarting; running = false; } while (running) { // move to textbox & type Cursor.Position = new Point(textX, textY); mouse_event(MOUSEEVENTF_LEFTDOWN, textX, textY, 0, 0); mouse_event(MOUSEEVENTF_LEFTUP, textX, textY, 0, 0); Type(); // wait 90 seconds till slider available Thread.Sleep(90 * 1000); // move to slider & slide according to score Cursor.Position = new Point(sliderX, sliderY); mouse_event(MOUSEEVENTF_LEFTDOWN, sliderX, sliderY, 0, 0); Cursor.Position = new Point(sliderX + 345 / 10 * score, sliderY); mouse_event(MOUSEEVENTF_LEFTUP, sliderX + 345 / 10 * score, sliderY, 0, 0); // submit Cursor.Position = new Point(submitX, submitY); mouse_event(MOUSEEVENTF_LEFTDOWN, submitX, submitY, 0, 0); mouse_event(MOUSEEVENTF_LEFTUP, submitX, submitY, 0, 0); // wait 10 sec to be sure it's submitted Thread.Sleep(10 * 1000); // refresh page SendKeys.SendWait("{F5}"); // get new text NewText(); // wait 10 sec to refresh and load song Thread.Sleep(10 * 1000); } } } PS: I get the coordinates via my form. I've got 2 labels that show my X & Y coordinates. To capture them outside the form, I press and hold my Left Mouse Button and 'drag' it outside the form to the correct place. This way I get the coordinates of my mouse outside the form

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  • Need to know how to properly create a new object in another cpp file

    - by karikari
    I have a class. The problem now is, after a few attempt, I'm still in huge error. My problem is I don't know how to properly declare a new object for this class, inside another cpp file. I wanted to call/trigger the functions from this RebarHandler class from my other cpp file. I keep on getting problems like, 'used without being initialized', 'debug assertion failed' and so on. In the other cpp file, I include the RebarHandler.h and did like this: CRebarHandler *test=NULL; test->setButtonMenu2(); When compile, I does not give any error. But, when run time, it gives error and my IE crash. I need help. Below is the class I meant: #pragma once class CIEWindow; class CRebarHandler : public CWindowImpl<CRebarHandler>{ public: CRebarHandler(HWND hWndToolbar, CIEWindow *ieWindow); CRebarHandler(){}; ~CRebarHandler(); BEGIN_MSG_MAP(CRebarHandler) NOTIFY_CODE_HANDLER(TBN_DROPDOWN, onNotifyDropDown) NOTIFY_CODE_HANDLER(TBN_TOOLBARCHANGE, onNotifyToolbarChange) NOTIFY_CODE_HANDLER(NM_CUSTOMDRAW, onNotifyCustomDraw) NOTIFY_CODE_HANDLER(TBN_ENDADJUST, onNotifyEndAdjust) MESSAGE_HANDLER(WM_SETREDRAW, onSetRedraw) END_MSG_MAP() // message handlers LRESULT onNotifyDropDown(WPARAM wParam, LPNMHDR pNMHDR, BOOL& bHandled); LRESULT onNotifyToolbarChange(WPARAM wParam, LPNMHDR pNMHDR, BOOL& bHandled); LRESULT onNotifyCustomDraw(WPARAM wParam, LPNMHDR pNMHDR, BOOL& bHandled); LRESULT onNotifyEndAdjust(WPARAM wParam, LPNMHDR pNMHDR, BOOL& bHandled); LRESULT onSetRedraw(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled); // manage the subclassing of the IE rebar void subclass(); void unsubclass(); void handleSettings(); void setButtonMenu2(); bool findButton(HWND hWndToolbar); private: // handles to the various things HWND m_hWnd; HWND m_hWndToolbar, m_hWndRebar, m_hWndTooltip; HMENU m_hMenu; int m_buttonID; int m_ieVer; CIEWindow *m_ieWindow; // toolbar finding functions void scanForToolbarSlow(); void getRebarHWND(); void setButtonMenu(); };

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  • Is MS Reporting Services suitable for stand-alone reports?

    - by JMarsch
    Hello all: I work for a ISV. Our product can use both SQL Server and Oracle as its back-end server. It includes a number of reports (currently in Crystal). We are investigating moving to Micrsoft Reporting Services, but I'm beginning to think that it's a bad idea. We want for our reports to look and feel as though they are a part of our application, and we will not require SQL Server (the customer can choose Oracle). Although I see the reporting services supports a stand-alone mode (RDLC), the boundry between what requires SQL server and what doesn't looks extremely ambiguous. (example, the stand-alone report builder appears to require SQL Server, most of the documentation appears to be part of SQL Server's documentation) It looks to me like if I want to keep my application DB-agnostic, I had better steer clear of Reporting Services. Have I missed the boat here?

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  • Crystal Report print functionlity doesn't work after deployment?

    - by Ahmed
    I'm using crystal reports to build reports, everything is ok while development. But after deployment of website, print functionality doesn't work. I use _rptDocument.PrintToPrinter(1, false, 0, 0); to print report. I've tried two methods to deploy website Normal Publish option. Web Deployment Project. But I got the same output, print functionality doesn't work. Also, I tried to set default printer, this also doesn't work. Any ideas?

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  • Create a dynamic control and AddHandle WITH Values/Brackets

    - by Jacob Kofoed
    Hi, it seems that adding for example a button Dim myButton as New Button and then addHandler to mySub("lol", 255) is not possible. Where mySub is Shared Sub MySub(byRef myString as string, myInteger as Integer) So: addHandler myButton.click, addressOf mySub("lol", 255) - returns an error saying it does not work with parentheses or whatever. I somehow see why this might not be possible, so I'm looking for a work-around on this problem. Please help _jakeCake

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  • Should I call class destructor in this code?

    - by peterg
    I am using this sample to decode/encode some data I am retrieving/sending from/to a web server, and I want to use it like this: BOOL HandleMessage(UINT uMsg,WPARAM wParam,LPARAM lParam,LRESULT* r) { if(uMsg == WM_DESTROY) { PostQuitMessage(0); return TRUE; } else if(uMsg == WM_CREATE) { // Start timer StartTimer(); return TRUE; } else if(uMsg == WM_TIMER) { //get data from server char * test = "test data"; Base64 base64; char *temp = base64.decode(test); MessageBox(TEXT(temp), 0, 0); } } The timer is set every 5 minutes. Should I use delete base64 at the end? Does delete deallocates everything used by base64?

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  • How to programatically get the list of installed programs

    - by rajivpradeep
    Hi, I am creating a program which first checks whether a particular program has been installed or not, if it's installed it continues to execute other code, if it's not installed then it installs the application and then proceeds to execute the other code. How do i check programatically in VC++ that the application has been installed or not

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  • Any addins for VS2010 to support VS2005 projects?

    - by Eye of Hell
    Hello. Some of the old projects in our company are left to be built with VS2005 in autobuild system (making them build correctly in 2010 cost time). Is it any addins for VS2010 that will allow to open VS2005 project and edit it's files without converting project file itself to VS2010 format (converting will kill autobuild)? Of course i can create a separate project named "xxx_vs2010.vcproj" for each of such products, but that will be a mess :(.

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  • how to run href="#var=something" before onclick function fires in javascript?

    - by korben
    i'm using the below javascript to change an image on an aspx in asp.net c# <script language="JavaScript" type="text/javascript"> var updateImageWhenHashChanges = function() { theImage = document.getElementById("ctl00_ContentPlaceHolder1_Image1a"); if(window.location.hash == "#size=2") { theImage.src = "<%# Eval("realfilename", "/files/l{0}") %>"; } else if(window.location.hash == "#size=3") { theImage.src = "<%# Eval("realfilename", "/files/{0}") %>"; } else if(window.location.hash == "#size=1") { theImage.src = "<%# Eval("fullthumbname", "/thumbnails/{0}") %>"; } else { } } </script> here's how i call it with a link <a href="#size=3" onclick="updateImageWhenHashChanges();">test</a> the problem is that it only does what i'm expecting on the SECOND click of the link, because it seems onclick fires before the href, so the first time i'm just placing the var and the 2nd time i'm actually getting what i want. does anyone know how i can fix this? i'm trying to get the image to change on each click

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  • Do you know of a good F# and C# interop example available?

    - by Ivan
    I am going to write a C# WinForms application which will run a long data-crunching task in a BackgroundWorker, show progress in a ProgressBar and have buttons to start, pause, resume and cancel the operation. I'd like to write the calculation in F#. Do you know of any good examples or readings available in the Web which can help me?

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  • How do I create a table in SQLite using the VS2008 Server Explorer

    - by fishhead
    Hello, I would like to create a table in a SQLite database using the Server Explorer in VS2008. I am able to do other operations on the database but when it comes to creating a table using the query builder I get Not Supported messages. is there another way other than writing code just for the sole purpose of creating the table? CREATE TABLE myTable ( ID INTEGER PRIMARY KEY AUTOINCREMENT, Name VARCHAR(100) ) .NET Framework Data Provider for SQLite 3.6.16

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