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  • ASP.Net MVC Moq SetupGet

    - by Nicholas Murray
    Hi, I am starting out with TDD using Moq to Mock an interface that I have: public interface IDataService { void Commit(); TopListService TopLists { get; } } From the samples I have seen I would expect SetupGet (or Setup) to appear in the intellisense when I type var mockDataService = new Mock<IDataService>(); mockDataService. But it is missing. Could someone suggest why?

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  • How to get title of UITabBarItem in the More section?

    - by Sheehan Alam
    I have a UITabBarControllerDelegate method that determines the title of the UITabBarItem and does something accordingly. This works well for items in my UITabBar but when I click on the More button the rest of my UITabBarItems are in a UITableView. How can I determine the title in the More section? - (void)tabBarController:(UITabBarController *)tabBarController didSelectViewController:(UIViewController *)viewController { if ([self.tabBarController.selectedViewController.title isEqualToString:@"All"]) { //do something } }

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  • Jquery Asp.net button disable

    - by oraclee
    Hi all; html code: <asp:Button runat="server" ID="btnTest" Text="Test" OnClick="btnTest_Click" /> Jquery Code: $('[id$=btnTest]').click(function(){ $('[id$=btnTest]').attr('disabled', 'true'); }); CodeBehind: protected void btnTest_Click(object sender, EventArgs e) { //here not come. } Code Behind btnTest event not work ?

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  • JNI on Android, how to pass int from c to java

    - by Joaquin
    I have a C function, I simply returns an integer, as follows: JNIEXPORT jint JNICALL Java_org_project_ScreenPosition(JNIEnv* env, jobject thiz){ int i=1; return i; } I call this function in the way of an Activity onCreateContextMenu Android, as follows: public void onCreateContextMenu(ContextMenu menu, View v, ContextMenuInfo menuInfo){ menu.setHeaderTitle("TryMenu"); int a=ScreenPosition(); return; } But all crash

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  • How to call custom JDialog built with Netbeans GUI editor?

    - by Raptrex
    Yesterday I asked this question: Is this possible to make as an option dialog? and I learned it could be made with JDialog. I'm using Netbeans GUI editor and made a button that will call my custom JDialog I designed in the GUI editor. The JDialog is called jDialog1. How do I call the jDialog1 with the button? private void jButton1ActionPerformed(java.awt.event.ActionEvent evt) { // TODO add your handling code here: }

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  • help me "dry" out this .net XML serialization code

    - by Sarah Vessels
    I have a base collection class and a child collection class, each of which are serializable. In a test, I discovered that simply having the child class's ReadXml method call base.ReadXml resulted in an InvalidCastException later on. First, here's the class structure: Base Class // Collection of Row objects [Serializable] [XmlRoot("Rows")] public class Rows : IList<Row>, ICollection<Row>, IEnumerable<Row>, IEquatable<Rows>, IXmlSerializable { public Collection<Row> Collection { get; protected set; } public void ReadXml(XmlReader reader) { reader.ReadToFollowing(XmlNodeName); do { using (XmlReader rowReader = reader.ReadSubtree()) { var row = new Row(); row.ReadXml(rowReader); Collection.Add(row); } } while (reader.ReadToNextSibling(XmlNodeName)); } } Derived Class // Acts as a collection of SpecificRow objects, which inherit from Row. Uses the same // Collection<Row> that Rows defines which is fine since SpecificRow : Row. [Serializable] [XmlRoot("MySpecificRowList")] public class SpecificRows : Rows, IXmlSerializable { public new void ReadXml(XmlReader reader) { // Trying to just do base.ReadXml(reader) causes a cast exception later reader.ReadToFollowing(XmlNodeName); do { using (XmlReader rowReader = reader.ReadSubtree()) { var row = new SpecificRow(); row.ReadXml(rowReader); Collection.Add(row); } } while (reader.ReadToNextSibling(XmlNodeName)); } public new Row this[int index] { // The cast in this getter is what causes InvalidCastException if I try // to call base.ReadXml from this class's ReadXml get { return (Row)Collection[index]; } set { Collection[index] = value; } } } And here's the code that causes a runtime InvalidCastException if I do not use the version of ReadXml shown in SpecificRows above (i.e., I get the exception if I just call base.ReadXml from within SpecificRows.ReadXml): TextReader reader = new StringReader(serializedResultStr); SpecificRows deserializedResults = (SpecificRows)xs.Deserialize(reader); SpecificRow = deserializedResults[0]; // this throws InvalidCastException So, the code above all compiles and runs exception-free, but it bugs me that Rows.ReadXml and SpecificRows.ReadXml are essentially the same code. The value of XmlNodeName and the new Row()/new SpecificRow() are the differences. How would you suggest I extract out all the common functionality of both versions of ReadXml? Would it be silly to create some generic class just for one method? Sorry for the lengthy code samples, I just wanted to provide the reason I can't simply call base.ReadXml from within SpecificRows.

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  • "Access violation reading location" while accessing a global vector..

    - by djzmo
    Hello there, -- First of all, I don't know whether the vector can be called as a "global vector" if I declared it under a namespace, but not in a class or function. -- I'm now writing a simple Irrlicht (http://irrlicht.sourceforge.net) wrapper for my game to make things simpler and easier, but recently I got an "Access violation reading location" error when trying to push_back a vector declared in the global scope. Here is my code so far: irrwrap.cpp: namespace irrw { //......... IrrlichtDevice *device; IVideoDriver *driver; irr::core::array<irr::video::ITexture*> TextureCollector; vector<int> TextureConnector; //......... } //.............. void irrInit(int iGraphicsDriver, int iWindowWidth, int iWindowHeight, int iScreenDepth, bool bFullScreen) { E_DRIVER_TYPE drvT; if(iGraphicsDriver == GD_SOFTWARE) drvT = EDT_SOFTWARE; else if(iGraphicsDriver == GD_D3D8) drvT = EDT_DIRECT3D8; else if(iGraphicsDriver == GD_D3D9) drvT = EDT_DIRECT3D9; else if(iGraphicsDriver == GD_OPENGL) drvT = EDT_OPENGL; //.............. irrw::device = createDevice(drvT, dimension2d<u32>(iWindowWidth, iWindowHeight), iScreenDepth, bFullScreen); irrw::driver = irrw::device->getVideoDriver(); //.................. } void irrLoadImage(irr::core::stringc szFileName, int iID, int iTextureFlag) { //........ irrw::TextureCollector.push_back(irrw::driver->getTexture(szFileName)); // the call stack pointed to this line irrw::TextureConnector.push_back(iID); } main.cpp: //......... INT WINAPI WinMain(HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT) { //......... irrInit(GD_OPENGL, 800, 600, 16, false); irrLoadImage("picture.jpg", 100, 1); //......... } and the error: Unhandled exception at 0x692804d6 in Game.exe: 0xC0000005: Access violation reading location 0x00000558. Now I really got no idea on how to fix the problem. Any kind of help would be appreciated :) Here are some prototypes: virtual ITexture* getTexture(const io::path& filename) = 0; typedef core::string<fschar_t> path; // under 'io' namespace typedef char fschar_t; typedef string<c8> stringc; typedef char c8; Just FYI, I am using MSVC++ 2008 EE. (CODE UPDATED)

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  • ActionScript Tween Yoyo Stops!

    - by TheDarkIn1978
    i want my tween to yoyo until the program is closed, but for some reason my tween is only "yoyoed" about 10 times before it just stops. is this normal? var myTween:Tween = new Tween(boxSprite, "alpha", Regular.easeInOut, 1, 0.25, 1, true); myTween.addEventListener(TweenEvent.MOTION_FINISH, yoyo, false, 0, true); function yoyo(evt:TweenEvent):void { evt.target.yoyo(); }

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  • Java: initialization problem, cannot print "assigned" values from arrayList

    - by HH
    $ javac ArrayListTest.java $ java ArrayListTest $ cat ArrayListTest.java import java.io.*; import java.util.*; public class ArrayListTest{ public static void main(String[] args) { try { String hello ="oeoaseu oeu hsoae sthoaust hoaeut hoasntu"; ArrayList<String> appendMe = null; for(String s : hello.split(" ")) appendMe.add(s+" "); for(String s : appendMe) System.out.println(s); //WHY DOES IT NOT PRINT? }catch(Exception e){ } } }

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  • Why sockets does not die when server dies? Why socket dies when server is alive?

    - by Roman
    I try to play with sockets a bit. For that I wrote very simple "client" and "server" applications. Client: import java.net.*; public class client { public static void main(String[] args) throws Exception { InetAddress localhost = InetAddress.getLocalHost(); System.out.println("before"); Socket clientSideSocket = null; try { clientSideSocket = new Socket(localhost,12345,localhost,54321); } catch (ConnectException e) { System.out.println("Connection Refused"); } System.out.println("after"); if (clientSideSocket != null) { clientSideSocket.close(); } } } Server: import java.net.*; public class server { public static void main(String[] args) throws Exception { ServerSocket listener = new ServerSocket(12345); while (true) { Socket serverSideSocket = listener.accept(); System.out.println("A client-request is accepted."); } } } And I found a behavior that I cannot explain: I start a server, than I start a client. Connection is successfully established (client stops running and server is running). Then I close the server and start it again in a second. After that I start a client and it writes "Connection Refused". It seems to me that the server "remember" the old connection and does not want to open the second connection twice. But I do not understand how it is possible. Because I killed the previous server and started a new one! I do not start the server immediately after the previous one was killed (I wait like 20 seconds). In this case the server "forget" the socket from the previous server and accepts the request from the client. I start the server and then I start the client. Connection is established (server writes: "A client-request is accepted"). Then I wait a minute and start the client again. And server (which was running the whole time) accept the request again! Why? The server should not accept the request from the same client-IP and client-port but it does!

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  • Objective-C Using Accelerometer (iPhone)

    - by Johannes Jensen
    I have a class called MainGame, which is defined like this in my .h: @interface MainGame : Renderer <UIAccelerometerDelegate> Then later in my .m I have this: - (void) accelerometer: (UIAccelerometer *)accelerometer didAccelerate: (UIAcceleration *)acceleration { // here I would read values like accelerometer.x NSLog(@"accelerated!!1"); } Am I doing it right? Currently I'm only testing in iPhone simulator, I'm going to buy the apple $99 developer thing soon. It doesn't log "accelerated!!1", but I'm guessing that's because I'm not running it on an actual device yet?

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  • Can i store a Queue in viewstate? only will store the first item i add to queue

    - by Mausimo
    Hey, as the question states i am trying to store a Queue in a viewstate (to track postbacks and refreshes to stop a form from resubmitting). Here is just the viewstate code: private Queue<string> p_tempQue { set { ViewState["sTemp"] = value; } get { return (Queue<string>)ViewState["sTemp"]; } } //BasePage constructor public BasePage() { //create a Queue of string //sTemp = new Queue(); this.Load += new EventHandler(this.Page_Load); this.Init += new EventHandler(this.Page_Init); } //In the 'page_Init' event we have created a simple hidden field by name 'hdnGuid' which is attached to the page on the first hit itself. protected void Page_Init(object sender, EventArgs e) { //initializing the hidden field //create a hidden field with a ID HiddenField hdnGuid = new HiddenField(); hdnGuid.ID = "hdnGuid"; //if it is the first time the page is loaded, create a new guid and assign it as the hidden field value if (!Page.IsPostBack) hdnGuid.Value = Guid.NewGuid().ToString(); //add the hidden field to the page Page.Form.Controls.Add(hdnGuid); } //In the 'page_Load' event we check if the hidden field value is same as the old value. In case the value is not same that means it's a 'postback' //and if the value is same then its 'refresh'. As per situation we set the 'httpContent.Items["Refresh"]' value. protected void Page_Load(object sender, EventArgs e) { if(p_tempQue != null) sTemp = p_tempQue; else sTemp = new Queue<string>(); //The hdnGuid will be set the first time page is loaded, else the hdnGuid //will be set after each time the form is submitted using javascript. //assign the hidden field currently on the page for manipulation HiddenField h1 = (HiddenField)(Page.Form.FindControl("hdnGuid")); //create an instance of the GuidClass GuidClass currentGuid = new GuidClass(); //set the GuidClass Guid property to the value of the hidden field currentGuid.Guid = h1.Value; //check to see if the Queue of strings contains the string which is the current Guid property of the GuidClass //if the are equal, then the page was refreshed if (sTemp.Contains<string>(currentGuid.Guid)) { //adds item as key/value pair to share data between an System.Web.IHttpModule interface and an System.Web.IHttpHandler interface during an HTTP request. System.Web.HttpContext.Current.Items.Add("IsRefresh", true); } //if they are not requal, the page is not refreshed else { //if the current Guid property in the GuidClass is not null or not an empty string //add the new Guid to the Queue if (!(currentGuid.Guid.Equals(null) || currentGuid.Guid.Equals(""))) sTemp.Enqueue(currentGuid.Guid); System.Web.HttpContext.Current.Items.Add("IsRefresh", false); } p_tempQue = sTemp; }

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  • How to detect changes on UIPickerView ?

    - by tristaf
    I want to detect changes of UIPickerView value. If UIPickerView respond to addTarget i used a code like this: -(void) valueChange:(id)sender { change = YES; } UIPickerView *questionPicker = [[UIPickerView alloc] init]; [questionPicker addTarget:self action:@selector(valueChange:) forControlEvents:UIControlEventValueChanged]; How can i do same things but in a correct way ? Thanks

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  • android app crashes if keyboard was shown

    - by Jaume
    I have an activity that I force keyboard to appears using, InputMethodManager inputMethodManager=(InputMethodManager)getSystemService(Context.INPUT_METHOD_SERVICE); inputMethodManager.toggleSoftInput(InputMethodManager.SHOW_FORCED, 0); keyboard appears properly and also obscured when needed. Problem is when I finish the activity, app crashes. If the activity never shows keyboard or shows it without start editing text, it is finished with no errors but if you just write one single character or more, app will crash. How to solve it? thank you. method used to finish activity, boto_back.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { InputMethodManager inputMethodManager=(InputMethodManager)getSystemService(Context.INPUT_METHOD_SERVICE); inputMethodManager.toggleSoftInput(InputMethodManager.HIDE_IMPLICIT_ONLY, 0); finish(); } }); @Override public void onDestroy() { if (adMob != null) { // Destroy the AdView. adMob.destroy(); } super.onDestroy(); } logcat, 07-07 19:04:25.191: E/AndroidRuntime(8443): FATAL EXCEPTION: main 07-07 19:04:25.191: E/AndroidRuntime(8443): java.lang.RuntimeException: Unable to destroy activity {com.xxxx.xxxx/com.xxxx.projecte1.TabBar_iOSActivity}: java.lang.RuntimeException: Unable to destroy activity {com.xxxx.xxxx/com.xxxx.projecte1.webPush}: java.lang.NullPointerException 07-07 19:04:25.191: E/AndroidRuntime(8443): at android.app.ActivityThread.performDestroyActivity(ActivityThread.java:2693) 07-07 19:04:25.191: E/AndroidRuntime(8443): at android.app.ActivityThread.handleDestroyActivity(ActivityThread.java:2711) 07-07 19:04:25.191: E/AndroidRuntime(8443): at android.app.ActivityThread.access$2100(ActivityThread.java:121) 07-07 19:04:25.191: E/AndroidRuntime(8443): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:976) 07-07 19:04:25.191: E/AndroidRuntime(8443): at android.os.Handler.dispatchMessage(Handler.java:99) 07-07 19:04:25.191: E/AndroidRuntime(8443): at android.os.Looper.loop(Looper.java:130) 07-07 19:04:25.191: E/AndroidRuntime(8443): at android.app.ActivityThread.main(ActivityThread.java:3701) 07-07 19:04:25.191: E/AndroidRuntime(8443): at java.lang.reflect.Method.invokeNative(Native Method) 07-07 19:04:25.191: E/AndroidRuntime(8443): at java.lang.reflect.Method.invoke(Method.java:507) 07-07 19:04:25.191: E/AndroidRuntime(8443): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:866) 07-07 19:04:25.191: E/AndroidRuntime(8443): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:624) 07-07 19:04:25.191: E/AndroidRuntime(8443): at dalvik.system.NativeStart.main(Native Method) 07-07 19:04:25.191: E/AndroidRuntime(8443): Caused by: java.lang.RuntimeException: Unable to destroy activity {com.xxxx.xxxx/com.xxxx.projecte1.webPush}: java.lang.NullPointerException 07-07 19:04:25.191: E/AndroidRuntime(8443): at android.app.ActivityThread.performDestroyActivity(ActivityThread.java:2693) 07-07 19:04:25.191: E/AndroidRuntime(8443): at android.app.ActivityThread.performDestroyActivity(ActivityThread.java:2603) 07-07 19:04:25.191: E/AndroidRuntime(8443): at android.app.LocalActivityManager.dispatchDestroy(LocalActivityManager.java:622) 07-07 19:04:25.191: E/AndroidRuntime(8443): at android.app.ActivityGroup.onDestroy(ActivityGroup.java:85) 07-07 19:04:25.191: E/AndroidRuntime(8443): at com.xxxx.projecte1.TabBar_iOSActivity.onDestroy(TabBar_iOSActivity.java:417) 07-07 19:04:25.191: E/AndroidRuntime(8443): at android.app.ActivityThread.performDestroyActivity(ActivityThread.java:2680) 07-07 19:04:25.191: E/AndroidRuntime(8443): ... 11 more

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  • Rewriting a statement using LAMBDA(C#)

    - by Thinking
    Is it possible to write the folowing using lambda(C#) private static void GetRecordList(List<CustomerInfo> lstCustinfo) { for (int i = 1; i <= 5; i++) { if (i % 2 == 0) lstCustinfo.Add(new CustomerInfo { CountryCode = "USA", CustomerAddress = "US Address" + i.ToString(), CustomerName = "US Customer Name" + i.ToString(), ForeignAmount = i * 50 }); else lstCustinfo.Add(new CustomerInfo { CountryCode = "UK", CustomerAddress = "UK Address" + i.ToString(), CustomerName = "UK Customer Name" + i.ToString(), ForeignAmount = i * 80 }); } }

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  • Turning temporary stringstream to c_str() in single statement

    - by AshleysBrain
    Consider the following function: void f(const char* str); Suppose I want to generate a string using stringstream and pass it to this function. If I want to do it in one statement, I might try: f((std::ostringstream() << "Value: " << 5).str().c_str()); // error This gives an error: 'str()' is not a member of 'basic_ostream'. OK, so operator<< is returning ostream instead of ostringstream - how about casting it back to an ostringstream? 1) Is this cast safe? f(static_cast<std::ostringstream&>(std::ostringstream() << "Value: " << 5).str().c_str()); // incorrect output Now with this, it turns out for the operator<<("Value: ") call, it's actually calling ostream's operator<<(void*) and printing a hex address. This is wrong, I want the text. 2) Why does operator<< on the temporary std::ostringstream() call the ostream operator? Surely the temporary has a type of 'ostringstream' not 'ostream'? I can cast the temporary to force the correct operator call too! f(static_cast<std::ostringstream&>(static_cast<std::ostringstream&>(std::ostringstream()) << "Value: " << 5).str().c_str()); This appears to work and passes "Value: 5" to f(). 3) Am I relying on undefined behavior now? The casts look unusual. I'm aware the best alternative is something like this: std::ostringstream ss; ss << "Value: " << 5; f(ss.str().c_str()); ...but I'm interested in the behavior of doing it in one line. Suppose someone wanted to make a (dubious) macro: #define make_temporary_cstr(x) (static_cast<std::ostringstream&>(static_cast<std::ostringstream&>(std::ostringstream()) << x).str().c_str()) // ... f(make_temporary_cstr("Value: " << 5)); Would this function as expected?

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  • Loading jar file using JCL(JarClassLoader ) : classpath in manifest is ignored ..

    - by Xinus
    I am trying to load jar file using JCL using following code FileInputStream fis = new FileInputStream(new File( "C:\\Users\\sunils\\glassfish-tests\\working\\test.jar") ); JarClassLoader jc = new JarClassLoader( ); jc.add(fis); Class main = jc.loadClass( "highmark.test.Main" ); String[] str={}; main.getMethod("test").invoke(null);//.getDeclaredMethod("main",String[].class).invoke(null,str); fis.close(); But when I try to run this program I get Exception as Exception in thread "main" java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at Main.main(Main.java:21) Caused by: java.lang.RuntimeException: Embedded startup not found, classpath is probably incomplete at org.glassfish.api.embedded.Server.<init>(Server.java:292) at org.glassfish.api.embedded.Server.<init>(Server.java:75) at org.glassfish.api.embedded.Server$Builder.build(Server.java:185) at org.glassfish.api.embedded.Server$Builder.build(Server.java:167) at highmark.test.Main.test(Main.java:33) ... 5 more According to this it is not able to locate class, But when I run the jar file explicitly it runs fine. It seems like JCL is ignoring other classes present in the jar file, MANIFEST.MF file in jar file shows: Manifest-Version: 1.0 Class-Path: . Main-Class: highmark.test.Main It seems to be ignoring Class-Path: . , This jar file runs fine when I run it using Java explicitly, This is just a test, in reality this jar file is coming as a InputStream and it cannot be stored in filesystem, How can I overcome this problem , Is there any workaround ? Thanks for any help . UNDATE: Here is a jar Main class : package highmark.test; import org.glassfish.api.embedded.*; import java.io.*; import org.glassfish.api.deployment.*; import com.sun.enterprise.universal.io.FileUtils; public class Main { public static void main(String[] args) throws IOException, LifecycleException, ClassNotFoundException { test(); } public static void test() throws IOException, LifecycleException, ClassNotFoundException{ Server.Builder builder = new Server.Builder("test"); Server server = builder.build(); server.createPort(8080); ContainerBuilder containerBuilder = server.createConfig(ContainerBuilder.Type.web); server.addContainer(containerBuilder); server.start(); File war=new File("C:\\Users\\sunils\\maventests\\simple-webapp\\target\\simple-webapp.war");//(File) inputStream.readObject(); EmbeddedDeployer deployer = server.getDeployer(); DeployCommandParameters params = new DeployCommandParameters(); params.contextroot = "simple"; deployer.deploy(war, params); } }

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  • for question about autorotation

    - by user177893
    my superview is UItabelview and my subviews are UITabelview and UIDatePicker. for my subviews didn't able to call (void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration why? bcoz this method calls when view rotates and at that time i want to set autoresizingmask method for that view so that when my subview rotates from Portrait to landscape mode it's view resizes automatically?

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  • c++ quick sort running time

    - by chnet
    I have a question about quick sort algorithm. I implement quick sort algorithm and play it. The elements in initial unsorted array are random numbers chosen from certain range. I find the range of random number effects the running time. For example, the running time for 1, 000, 000 random number chosen from the range (1 - 2000) takes 40 seconds. While it takes 9 seconds if the 1,000,000 number chosen from the range (1 - 10,000). But I do not know how to explain it. In class, we talk about the pivot value can effect the depth of recursion tree. For my implementation, the last value of the array is chosen as pivot value. I do not use randomized scheme to select pivot value. int partition( vector<int> &vec, int p, int r) { int x = vec[r]; int i = (p-1); int j = p; while(1) { if (vec[j] <= x){ i = (i+1); int temp = vec[j]; vec[j] = vec[i]; vec[i] = temp; } j=j+1; if (j==r) break; } int temp = vec[i+1]; vec[i+1] = vec[r]; vec[r] = temp; return i+1; } void quicksort ( vector<int> &vec, int p, int r) { if (p<r){ int q = partition(vec, p, r); quicksort(vec, p, q-1); quicksort(vec, q+1, r); } } void random_generator(int num, int * array) { srand((unsigned)time(0)); int random_integer; for(int index=0; index< num; index++){ random_integer = (rand()%10000)+1; *(array+index) = random_integer; } } int main() { int array_size = 1000000; int input_array[array_size]; random_generator(array_size, input_array); vector<int> vec(input_array, input_array+array_size); clock_t t1, t2; t1 = clock(); quicksort(vec, 0, (array_size - 1)); // call quick sort int length = vec.size(); t2 = clock(); float diff = ((float)t2 - (float)t1); cout << diff << endl; cout << diff/CLOCKS_PER_SEC <<endl; }

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  • button item lost when hide and unhide toolbar

    - by RAGOpoR
    i dont know, why the button are disappear after the toolbar set to hide and unhide. how can i fix it? and i setup my button at this method -(void)viewDidAppear:(BOOL)animated this code use for hide toolbar [self.navigationController setNavigationBarHidden:YES animated:YES]; [[UIApplication sharedApplication] setStatusBarHidden:YES animated:YES]; [self.navigationController setToolbarHidden:YES animated:YES];

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  • Datagrid selects the wrong custom cell in my datagrid...

    - by Markus
    Hi everybody, I am working on a problem since a week soon, but I still couldn't make it work as expected. I have a DataGrid which has HBox with a CheckBox an a Label as itemRenderer (see Code below). When I tap in to the Cell the standard itemEditor pops up and lets you enter the content of the label. Thats the standard behavior. I works fine except for 2 problems: If I enter to much text, the horizontal srollbar pops up, and the cell is filled with that scrollbar. As you see I tried to set the horizontalScrollPolicy to off, but that doesnt work at all... I tried to do that for all the different elements, but the failure is still existent. When I have filled more than one row, there is an other mistake happening. If I tap on a row, the datagrid selects the one below that row. That's only if one line is already selected. If I tap outside the datagrid and then, tap at any row the itemEditor of the right row will show up... Is there anything now wright in the setup of my set data method? __ package components { import mx.containers.HBox; import mx.controls.CheckBox; import mx.controls.Label; public class ChoiceRenderer extends HBox { private var correctAnswer:CheckBox; private var choiceLabel:Label; public function ChoiceRenderer() { super(); paint(); } private function paint():void{ percentHeight = 100; percentWidth = 100; setStyle("horizontalScrollPolicy", "off"); super.setStyle("horizontalScrollPolicy", "off"); correctAnswer = new CheckBox; correctAnswer.setStyle("horizontalScrollPolicy", "off"); addChild(correctAnswer); choiceLabel = new Label; choiceLabel.setStyle("horizontalScrollPolicy", "off"); addChild(choiceLabel); } override public function set data(xmldata:Object):void{ if(xmldata.name() == "BackSide"){ var xmlText:Object = xmldata.TextElements.TextElement.(@position == position)[0]; super.data = xmlText; choiceLabel.text = xmlText.toString(); correctAnswer.selected = xmlText.@correct_answer; } } } Thanks in advance! Markus

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  • Specializating a template function that takes a universal reference parameter

    - by David Stone
    How do I specialize a template function that takes a universal reference parameter? foo.hpp: template<typename T> void foo(T && t) // universal reference parameter foo.cpp template<> void foo<Class>(Class && class) { // do something complicated } Here, Class is no longer a deduced type and thus is Class exactly; it cannot possibly be Class &, so reference collapsing rules will not help me here. I could perhaps create another specialization that takes a Class & parameter (I'm not sure), but that implies duplicating all of the code contained within foo for every possible combination of rvalue / lvalue references for all parameters, which is what universal references are supposed to avoid. Is there some way to accomplish this? To be more specific about my problem in case there is a better way to solve it: I have a program that can connect to multiple game servers, and each server, for the most part, calls everything by the same name. However, they have slightly different versions for a few things. There are a few different categories that these things can be: a move, an item, etc. I have written a generic sort of "move string to move enum" set of functions for internal code to call, and my server interface code has similar functions. However, some servers have their own internal ID that they communicate with, some use strings, and some use both in different situations. Now what I want to do is make this a little more generic. I want to be able to call something like ServerNamespace::server_cast<Destination>(source). This would allow me to cast from a Move to a std::string or ServerMoveID. Internally, I may need to make a copy (or move from) because some servers require that I keep a history of messages sent. Universal references seem to be the obvious solution to this problem. The header file I'm thinking of right now would expose simply this: namespace ServerNamespace { template<typename Destination, typename Source> Destination server_cast(Source && source); } And the implementation file would define all legal conversions as template specializations.

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