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  • AngularJS: structuring a web application with multiple ng-apps

    - by mg1075
    The blogosphere has a number of articles on the topic of AngularJS app structuring guidelines such as these (and others): http://www.johnpapa.net/angular-app-structuring-guidelines/ http://codingsmackdown.tv/blog/2013/04/19/angularjs-modules-for-great-justice/ http://danorlando.com/angularjs-architecture-understanding-modules/ http://henriquat.re/modularizing-angularjs/modularizing-angular-applications/modularizing-angular-applications.html However, one scenario I have yet to come across for guidelines and best practices is the case where you have a large web application containing multiple "mini-spa" apps, and the mini-spa apps all share a certain amount of code. I am not referring to the case of trying to have multiple ng-app declarations on the same page; rather, I mean different sections of a large site that have their own, unique ng-app declaration. As Scott Allen writes in his OdeToCode blog: One scenario I haven't found addressed very well is the scenario where multiple apps exist in the same greater web application and require some shared code on the client. Are there any recommended approaches to take, pitfalls to avoid, or good sample structures of this scenario that you can point to?

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  • Delivering estimates and client expectations?

    - by FishOrDie
    When a client asks for an estimate on how long it would take to develop different sections of an app, is it best to give them a total amount or what it would take for each section? Is it better/more common to give a range of hours/days or just a single number? Do you think most clients feel that if a programmer says it should take 50 hours that they should be billed for 50 hours? If I say it would take 50 and it actually takes 60, do I tell them in advance that I'm going over on my estimate or just charge what was originally quoted?

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  • Defining a function that is both a generator and recursive [on hold]

    - by user96454
    I am new to python, so this code might not necessarily be clean, it's just for learning purposes. I had the idea of writing this function that would display the tree down the specified path. Then, i added the global variable number_of_py to count how many python files were in that tree. That worked as well. Finally, i decided to turn the whole thing into a generator, but the recursion breaks. My understanding of generators is that once next() is called python just executes the body of the function and "yields" a value until we hit the end of the body. Can someone explain why this doesn't work? Thanks. import os from sys import argv script, path = argv number_of_py = 0 lines_of_code = 0 def list_files(directory, key=''): global number_of_py files = os.listdir(directory) for f in files: real_path = os.path.join(directory, f) if os.path.isdir(real_path): list_files(real_path, key=key+' ') else: if real_path.split('.')[-1] == 'py': number_of_py += 1 with open(real_path) as g: yield len(g.read()) print key+real_path for i in list_files(argv[1]): lines_of_code += i print 'total number of lines of code: %d' % lines_of_code print 'total number of py files: %d' % number_of_py

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  • How do I learn algorithms and data structures?

    - by sushil bharwani
    this is in continuation to my previous question where i asked is it necessary to learn algorithm and datastructures. I feel yes it is. Now when i work in a enviornment where i wont ever get the chance to learn it by experimenting or practically or in any assignment. What is the right approach like the right books, right kind of problems, right kind of resources that i can go through to give six months or a year or two to learn it. And also mould my mind in a way that it can relate problems to datastructures and algos.

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  • Where can I learn about every OOP concept?

    - by Mel
    I'm looking for some material that can explain all the concepts related to OOP that doesn't deviate too much from the point. I want something short and understandable for a beginner. I know some of these can be found on wikipedia, but wikipedia is full of minor and sometimes big mistakes and I don't think that is the best choice for learning something. Where should I start ? Also, please don't recommend books of 1000 pages or such.

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  • Cleaning a dataset of song data - what sort of problem is this?

    - by Rob Lourens
    I have a set of data about songs. Each entry is a line of text which includes the artist name, song title, and some extra text. Some entries are only "extra text". My goal is to resolve as many of these as possible to songs on Spotify using their web API. My strategy so far has been to search for the entry via the API - if there are no results, apply a transformation such as "remove all text between ( )" and search again. I have a list of heuristics and I've had reasonable success with this but as the code gets more and more convoluted I keep thinking there must be a more generic and consistent way. I don't know where to look - any suggestions for what to try, topics to study, buzzwords to google?

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  • Is a Mission Oriented Architecture (MOA) a better way to describe things than SOA?

    - by Brian Langbecker
    I might sound like a troll, but I would like to seriously understand this deeper. The place I work at has started to use the term MOA, versus SOA as we believe it drives more clarity and want to compare it to the true goals of SOA. A Mission Oriented Architecture is an approach whereby an application is broken down into various business mission elements, with the database, file assets, batch and real time functionality all tightly coupled in terms of delivering that piece of the functionality. The mission allows the developers to focus on a specific piece of functionality to get it right, and to build it with the ability for that piece to scale as an independent entity within the overall application. By tightly coupling the data, file assets and business logic you achieve the goals of working on a very large problem in bite size pieces. Some definitions of SOA mix it up with what is essentially a method call on a web service versus a true "service". As an architect, I have always found it fun getting everyone on the same page regarding SOA. Is it better to call it a "mission" versus a "service"?

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  • Team Software Development using Ruby on Rails

    - by Panoy
    I used to work alone on small to medium sized programming projects before and have no experience working in a team environment. Currently, there will be 3 of us in an in-house software development team that is tasked to develop a number of software for an academic institution. We have decided to use the web for the majority of the projects and are planning to choose Ruby on Rails for this and I would like to ask for your inputs, advices and approaches with regards to software development as a team using the RoR web framework. One thing that has really confounded me is how you divide the programming tasks of a project if there are 3 of you that are really doing the coding. It’s obvious that we as developers approach a problem in a modular way and finish it one after another. If the project consists of 3 modules, should each one of us focus on each of those modules? Would it be faster that way? How about if the 3 of us would focus on one module first (that’s what I really prefer). Is using a distributed version control system such as Git the answer to this type of problem? Please don’t forget to put your tips and experiences with regards to team software development. Cheers!

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  • How do I organize a GUI application for passing around events and for setting up reads from a shared resource

    - by Savanni D'Gerinel
    My tools involved here are GTK and Haskell. My questions are probably pretty trivial for anyone who has done significant GUI work, but I've been off in the equivalent of CGI applications for my whole career. I'm building an application that displays tabular data, displays the same data in a graph form, and has an edit field for both entering new data and for editing existing data. After asking about sharing resources, I decided that all of the data involved will be stored in an MVar so that every component can just read the current state from the MVar. All of that works, but now it is time for me to rearrange the application so that it can be interactive. With that in mind, I have three widgets: a TextView (for editing), a TreeView (for displaying the data), and a DrawingArea (for displaying the data as a graph). I THINK I need to do two things, and the core of my question is, are these the right things, or is there a better way. Thing the first: All event handlers, those functions that will be called any time a redisplay is needed, need to be written at a high level and then passed into the function that actually constructs the widget to begin with. For instance: drawStatData :: DrawingArea -> MVar Core.ST -> (Core.ST -> SetRepWorkout.WorkoutStore) -> IO () createStatView :: (DrawingArea -> IO ()) -> IO VBox createUI :: MVar Core.ST -> (Core.ST -> SetRepWorkout.WorkoutStore) -> IO HBox createUI storeMVar field = do graphs <- createStatView (\area -> drawStatData area storeMVar field) hbox <- hBoxNew False 10 boxPackStart hbox graphs PackNatural 0 return hbox In this case, createStatView builds up a VBox that contains a DrawingArea to graph the data and potentially other widgets. It attaches drawStatData to the realize and exposeEvent events for the DrawingArea. I would do something similar for the TreeView, but I am not completely sure what since I have not yet done it and what I am thinking of would involve replacing the TreeModel every time the TreeView needs to be updated. My alternative to the above would be... drawStatData :: DrawingArea -> MVar Core.ST -> (Core.ST -> SetRepWorkout.WorkoutStore) -> IO () createStatView :: IO (VBox, DrawingArea) ... but in this case, I would arrange createUI like so: createUI :: MVar Core.ST -> (Core.ST -> SetRepWorkout.WorkoutStore) -> IO HBox createUI storeMVar field = do (graphbox, graph) <- createStatView (\area -> drawStatData area storeMVar field) hbox <- hBoxNew False 10 boxPackStart hbox graphs PackNatural 0 on graph realize (drawStatData graph storeMVar field) on graph exposeEvent (do liftIO $ drawStatData graph storeMVar field return ()) return hbox I'm not sure which is better, but that does lead me to... Thing the second: it will be necessary for me to rig up an event system so that various events can send signals all the way to my widgets. I'm going to need a mediator of some kind to pass events around and to translate application-semantic events to the actual events that my widgets respond to. Is it better for me to pass my addressable widgets up the call stack to the level where the mediator lives, or to pass the mediator down the call stack and have the widgets register directly with it? So, in summary, my two questions: 1) pass widgets up the call stack to a global mediator, or pass the global mediator down and have the widgets register themselves to it? 2) pass my redraw functions to the builders and have the builders attach the redraw functions to the constructed widgets, or pass the constructed widgets back and have a higher level attach the redraw functions (and potentially link some widgets together)? Okay, and... 3) Books or wikis about GUI application architecture, preferably coherent architectures where people aren't arguing about minute details? The application in its current form (displays data but does not write data or allow for much interaction) is available at https://bitbucket.org/savannidgerinel/fitness . You can run the application by going to the root directory and typing runhaskell -isrc src/Main.hs data/ or... cabal build dist/build/fitness/fitness data/ You may need to install libraries, but cabal should tell you which ones.

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  • Problem in calling a method recursively in nodejs mongodb [closed]

    - by Nilesh
    I am trying to create a tree using nodejs and mongodb.Wanted to show a path of a particulr node from the root.So I am finding the destination path and looping back to its parent iteratively until the root.So this is the snippet I am using which results in infinite looping articleProvider.finditsparent(t,function(error,tap){ if(tap[0].parent=='null') { t=(tap[0].parent); console.log(n); } else { n.push(tap[0].parent); console.log(tap[0].parent); t=(tap[0].parent); res.send(n); } }); res.send(n); }); How should I get rid of this problem?Is there any way to call it recursively?

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  • Why is Windows registry needed?

    - by Job
    As I have debugged problems in com, side by side, dealt with dll hell, all while hating the windows registry with passion, I was wondering why is it needed. I never felt compelled to read an entire book on registry best practices, and then just "get it". I have, however, used Linux and Mac OS, and look at the ways one can install multiple versions of Python and its libraries on the same *nix computer. Because registry has somewhat of a free (albeit ugly) format, and is used for all sorts of purposes, I have never understood what essential problem it is trying to solve. For instance, Microsoft does not want you to have two different versions of MS Office installed side by side. They use registry to enforce this during installation. This limitation is artificial, in my opinion. If they really cared to allow a different behavior, they could have adjusted their architecture accordingly. In Mac OS you can install and remove apps by just dropping them into a particular folder. So, A) What essential problem it is trying to solve? B) How do other operating systems solve it?

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  • How to avoid throwing vexing exceptions?

    - by Mike
    Reading Eric Lippert's article on exceptions was definitely an eye opener on how I should approach exceptions, both as the producer and as the consumer. However, I'm still struggling to define a guideline regarding how to avoid throwing vexing exceptions. Specifically: Suppose you have a Save method that can fail because a) Somebody else modified the record before you, or b) The value you're trying to create already exists. These conditions are to be expected and not exceptional, so instead of throwing an exception you decide to create a Try version of your method, TrySave, which returns a boolean indicating if the save succeeded. But if it fails, how will the consumer know what was the problem? Or would it be best to return an enum indicating the result, kind of Ok/RecordAlreadyModified/ValueAlreadyExists? With integer.TryParse this problem doesn't exist, since there's only one reason the method can fail. Is the previous example really a vexing situation? Or would throwing an exception in this case be the preferred way? I know that's how it's done in most libraries and frameworks, including the Entity framework. How do you decide when to create a Try version of your method vs. providing some way to test beforehand if the method will work or not? I'm currently following these guidelines: If there is the chance of a race condition, then create a Try version. This prevents the need for the consumer to catch an exogenous exception. For example, in the Save method described before. If the method to test the condition pretty much would do all that the original method does, then create a Try version. For example, integer.TryParse(). In any other case, create a method to test the condition.

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  • How to implement child-parent aggregation link in C++?

    - by Giorgio
    Suppose that I have three classes P, C1, C2, composition (strong aggregation) relations between P <>- C1 and P <>- C2, i.e. every instance of P contains an instance of C1 and an instance of C2, which are destroyed when the parent P instance is destroyed. an association relation between instances of C1 and C2 (not necessarily between children of the same P). To implement this, in C++ I normally define three classes P, C1, C2, define two member variables of P of type boost::shared_ptr<C1>, boost::shared_ptr<C2>, and initialize them with newly created objects in P's constructor, implement the relation between C1 and C2 using a boost::weak_ptr<C2> member variable in C1 and a boost::weak_ptr<C1> member variable in C2 that can be set later via appropriate methods, when the relation is established. Now, I also would like to have a link from each C1 and C2 object to its P parent object. What is a good way to implement this? My current idea is to use a simple constant raw pointer (P * const) that is set from the constructor of P (which, in turn, calls the constructors of C1 and C2), i.e. something like: class C1 { public: C1(P * const p, ...) : paren(p) { ... } private: P * const parent; ... }; class P { public: P(...) : childC1(new C1(this, ...)) ... { ... } private: boost::shared_ptr<C1> childC1; ... }; Honestly I see no risk in using a private constant raw pointer in this way but I know that raw pointers are often frowned upon in C++ so I was wondering if there is an alternative solution.

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  • Setting up ASP.NET structure for code

    - by user1175327
    I've always coded in C# MVC3 when developing web applications. But now i wanted to learn a bit more about developing web sites with just ASP.NET. But now i'm wondering what a good setup for my code would be. For me, an MVC like pattern seems to be a good way to go. But obviously ASP.NET doesn't have any router and controller classes. So i guess people have a different way of setting up their code when they do ASP.NET. So i'm looking for more information on how to get started with this. So not really the basics of ASP.NET, but something that focuses on a good code setup. Any good tutorials/information about this/?

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  • Scrum got specific ways for testing software?

    - by joker13
    When reading Scrum Guide, as the official text for scrum, I find out there is no specific solution to provide software testing in scrum. (the only hint is on page15) I'm a little vague on whether scrum is considered a software development methodology or not? If it is not, then how come some of its practices opposes Extreme Programming? (I know that in scrum guide, the author notes that scrum is a framework not a methodology, but still I'm not pretty clear on that) And what's more, I'm not sure if there are any other important textbook that I'm missing so far about scrum. I need them to be official or of great deal of public acceptance.

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  • CMS for coding blog

    - by OrgnlDave
    I've got a server with a LAMP stack and such. I'd like to host a blog-type site (or if there's a free place good for this, that would be cool!) that covers a variety of tutorials, interesting content, etc. There are tons of CMS's out there but if you search for tips on ones that do programming type things well, you get tons of hits about web development. I'd like to know if anyone here has recommendations from actually using a CMS for this type of thing or, short of that, can recommend one - not based on generalities like "Joomla! is great!" I'm looking for the least setup time possible. I'm proficient with CSS and I can design a color scheme, so that's not a big problem. As you can expect, attaching files, pictures, and syntax highlighting are musts (C/C++ ish is good). Ability to group posts, perhaps use tags, etc. would be cool too, but not necessary. As I'm writing this, it almost sounds like it'd be easier to custom-code a small PHP site myself.

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  • Using branches for a mini project or module of project: Good practice?

    - by TheLQ
    In my repo I have 3 closely related mini projects: 1 server and 2 clients. They are all quite small (<3 files each). Since they are so small and so closely related I just dropped them in folders in one single repo. However now that I know I can't clone a single directory in my VCS of choice (Mercurial), I'm considering splitting them up. However I'm confused about general best practice: Is it okay to put different small projects in different branches, or should they all go in different repos? I'm currently leaning towards branching since I can't easily splice out the file history of the different projects but then your using a feature in a way it wasn't meant to be used.

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  • Why would you hire in-house software developers instead of outsourcing them to develop a product for your company?

    - by Terence Ponce
    Why would you hire in-house over outsourcing in developing a product for your company? I can only think of a few but I'm not entirely sure if they're good enough reason. This is actually for a debate that I'm going to have in class. I'm more inclined on the outsourcing part but unfortunately, I was asked to switch to the in-house side of the debate. Any ideas? UPDATE Thanks for the answers guys. The debate went well because of them. I'm pretty sure our side won the debate because of the points presented here.

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  • what is the best age for programmer to hire [on hold]

    - by Mohamed Ahmed
    I'm graduated from Information systems institute since 2004 and I worked as a ICDL Instructor , but I know some SQL Server good and Database Design , now I'm in 30 age , and I want to start study computer programming and get MCSA SQL Server and MCSE certificates , but I have feel I'm old to start and the companies will not accept me for that reason and also because I don't have any experience yet in the field , I will start like a fresh graduated in 21 or 22 age , please help me what is the best age for programmer for accepted , and the age and late start will be a big obstacle for me or not

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  • Opinion for my recruitment portal idea [closed]

    - by user1498503
    I am creating a recruitment portal for IT professionals. In this, recruiters while creating a job post would be asked to create a skills requirement matrix. Essential Skills : asp.net MVC Entity Framework Desired Skills : SQL Server 2008 IIS 7.0 On the other hand job seekers would also have their own skills matrix Jobseeker #1 Core Skills : asp.net MVC Entity Framework MangoDB Secondary Skills : SQL Server 2008 IIS 7.0 Jobseeker #2 Core Skills : asp.net Web forms Secondary Skills : SQL Server 2008 IIS 7.0 So when both job seekers apply for the same job. Would it be a good idea for both of them to see each other's skills matrix for comparison?Also no personal details and CVs are shared. I think comparisons would help job seekers to understand what their areas of improvement are and could motivate to fill the skills gap. Your opinion would be appreciated. Regards

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  • How can i manage my personal notes , code snippets files in one place online [closed]

    - by user1758043
    Whenever i work on any project , then i have so much notes , diagrams files , image s, brainstorming ideas which i want to keep. i want to put them in one place so that i can see the history of my work. Is there any toll whichere i can store this online. my company is using confluence but thats costly for me. I want something for single user but online in clou where i can store Notes Code snippets Diagrams , flowchart Attah files , images Books marks , sites

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  • Parallel Class/Interface Hierarchy with the Facade Design Pattern?

    - by Mike G
    About a third of my code is wrapped inside a Facade class. Note that this isn't a "God" class, but actually represents a single thing (called a Line). Naturally, it delegates responsibilities to the subsystem behind it. What ends up happening is that two of the subsystem classes (Output and Timeline) have all of their methods duplicated in the Line class, which effectively makes Line both an Output and a Timeline. It seems to make sense to make Output and Timeline interfaces, so that the Line class can implement them both. At the same time, I'm worried about creating parallel class and interface structures. You see, there are different types of lines AudioLine, VideoLine, which all use the same type of Timeline, but different types of Output (AudioOutput and VideoOutput, respectively). So that would mean that I'd have to create an AudioOutputInterface and VideoOutputInterface as well. So not only would I have to have parallel class hierarchy, but there would be a parallel interface hierarchy as well. Is there any solution to this design flaw? Here's an image of the basic structure (minus the Timeline class, though know that each Line has-a Timeline): NOTE: I just realized that the word 'line' in Timeline might make is sound like is does a similar function as the Line class. They don't, just to clarify.

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  • Is there any place to find real-world usage-style tutorials for programming languages?

    - by OleDid
    Let's face it. When you want to learn something completely new, be it mathematics or foreign languages, it's easiest to learn when you get real world scenarios in front of you, with theory applied. For example, trigonometry can be extremely interesting when applied to creation of 2D platform games. Norwegian can be really interesting to learn if you live in Norway. When I try to look at a new programming language, I always find these steps the hardest: What tools do I need to compile and how do I do it Introduction-step: Why is this programming language so cool? Where and how is it used? (The step I am looking for, real-world scenarios) The rest, deep diving into the language, pure theory and such, is often much easier if you have completed step 1 and 2. Because now you know what it's all about, and can just read the specification when you need to. What I ask is, do you have any recommendations for places I can find such material for programming languages? Be it websites or companies selling books in this style, I'm interested. Also, I am interested in all languages. (If I had found a "real-world usage" explained for even INTERCAL, I would be interested). In some other thread here, I found a book called "Seven Languages in Seven Weeks". This is kind of what I am looking for, but I believe there must be "more like this".

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  • 1 to 1 Comparison and Ranking System

    - by David
    I'm looking to create a comparison and ranking system which allows users to view 2 items, click on the one that they feel is the better one and then get presented with 2 more random items and continue to do this until they decide to stop. In the background, I want the system to use these wins and loses to rank each item in an overall ranking table so I can then see what is #1 and what isn't. I haven't got a clue where to begin with the formula, but I image I need to log wins and loses. Any help/direction appreciated!

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  • How do you off load work from the database?

    - by TheLQ
    In at least the web development field, web servers are everywhere but are backed by very few database servers. As web servers get hit with requests they execute large queries on the database, putting the server under heavy load. While web servers are very easy to scale, db servers are much harder (at least from what I know), making them a precious resource. One way I've heard from some answers here to take load off the database is to offload the work to the web server. Easy, until you realize that now you've got a ton of traffic internally as a web server tries to run SELECT TOP 3000 (presumably to crunch the results on its own), which still slows things down. What are other ways to take load off the database?

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