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  • How can I add one Target (Foundation Tool) to Copy Bundle Resources of another Target in XCode

    - by Michael Ruepp
    Hy everybody, I have two targets in one Project in Xcode. One is a foundation tool which i need in the resources Bin of the other Target, which is a Bundle App. I am not able to add the Target one into the Copy Bundle Resources Build Phase of the Bundle App. Do I need to use a Copy Files Build phase and put the File out of the build/Release Folder into it? Thank you, Michael

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  • Ant variable does not exists in Ubuntu 10.10

    - by Nishat Baig
    I am trying to set up ANT build. However when I invoke build command helloworld_15/${NAME} does not exist. BUILD FAILED (total time: 0 seconds) Also the configure variables does not seems to be assigned. However i have set them into /etc/envitonment I tried echo $<varaiable_name> and value get displayed. Tried to google but not solutions seems am the first one having this issue. PS: OS Ubuntu 10.10

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  • Resources for Customizing TFS Build 2010

    - by Vaccano
    I am looking to create a way to build my Legacy Delphi 5 and 6 apps via TFS Build (using TFS 2010). I was fairly dangerous with the MSBuild way of doing things and I think I can still do that, but I would like to get into the Work Flow way of doing it. Are there any resources out there that discuss customizing a TFS Build via Windows Work Flow? Especially how to override the solution concept and how to compile and report errors. Thanks for any info.

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  • managing library dependencies with Boost.Build and C++

    - by user931794
    I want to develop a project which can be built on a bunch of different platforms. The project code will be in C++, what's the the best way to manage libraries? I plan on using bjam as the build system because I'm going to be depending on Boost and their unit testing framework as well. The two dependent libraries are Boost itself and FLTK. The possibilities that come to mind for library management are: include build artifacts (binaries) and headers for all supported platforms in-tree include complete source for all dependent libraries in-tree, and somehow script them as dependencies A combination of 1 and 2, like node.js does with v8 inform the user that they need to build the libraries themselves and then have them on the PATH or in some special directory, like libcurl does with its dependencies What is the best approach here? The project will probably not grow beyond a few thousand lines over the next six months, but I want to make the right choice here so that I don't have to come back and switch everything around later.

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  • Visual Studio Pre build events and batch set

    - by helloworld922
    Hi, I'm trying to create call a batch file which sets a bunch of environment variables prior to building. The batch file looks something like this (it's automatically generated before-hand to detect ATI Stream SDK or NVidia CUDA toolkit): set OCL_LIBS_X86="%ATISTREAMSDKROOT%libs\x86" set OCL_LIBS_X64="%ATISTREAMSDKROOT%libs\x86_64" set OCL_INCLUDE="%ATISTREAMSDKROOT%include" However, the rest of the build doesn't seem to have access to these variables, so when I try to reference $(OCL_INCLUDE) in the C/C++GeneralAdditional include directories, it will first give me warning that environment variable $(OCL_INCLUDE) was not found, and when I try to include CL/cl.hpp the compile will fail with: fatal error C1083: Cannot open include file: 'CL/cl.hpp': No such file or directory I know that I could put these variables into the registry if I wanted to access them from the visual studio GUI, but I would really prefer not to do this. Is there a way to to get these environment variables to stick after the pre-build events? I can't reference $(ATISTREAMSDKROOT) directly because the project must be able to build for both ATI Stream and NVidia Cuda.

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  • Error Handling Examples(C#)

    “The purpose of reviewing the Error Handling code is to assure that the application fails safely under all possible error conditions, expected and unexpected. No sensitive information is presented to the user when an error occurs.” (OWASP, 2011) No Error Handling The absence of error handling is still a form of error handling. Based on the code in Figure 1, if an error occurred and was not handled within either the ReadXml or BuildRequest methods the error would bubble up to the Search method. Since this method does not handle any acceptations the error will then bubble up the stack trace. If this continues and the error is not handled within the application then the environment in which the application is running will notify the user running the application that an error occurred based on what type of application. Figure 1: No Error Handling public DataSet Search(string searchTerm, int resultCount) { DataSet dt = new DataSet(); dt.ReadXml(BuildRequest(searchTerm, resultCount)); return dt; } Generic Error Handling One simple way to add error handling is to catch all errors by default. If you examine the code in Figure 2, you will see a try-catch block. On April 6th 2010 Louis Lazaris clearly describes a Try Catch statement by defining both the Try and Catch aspects of the statement. “The try portion is where you would put any code that might throw an error. In other words, all significant code should go in the try section. The catch section will also hold code, but that section is not vital to the running of the application. So, if you removed the try-catch statement altogether, the section of code inside the try part would still be the same, but all the code inside the catch would be removed.” (Lazaris, 2010) He also states that all errors that occur in the try section cause it to stops the execution of the try section and redirects all execution to the catch section. The catch section receives an object containing information about the error that occurred so that they system can gracefully handle the error properly. When errors occur they commonly log them in some form. This form could be an email, database entry, web service call, log file, or just an error massage displayed to the user.  Depending on the error sometimes applications can recover, while others force an application to close. Figure 2: Generic Error Handling public DataSet Search(string searchTerm, int resultCount) { DataSet dt = new DataSet(); try { dt.ReadXml(BuildRequest(searchTerm, resultCount)); } catch (Exception ex) { // Handle all Exceptions } return dt; } Error Specific Error Handling Like the Generic Error Handling, Error Specific error handling allows for the catching of specific known errors that may occur. For example wrapping a try catch statement around a soap web service call would allow the application to handle any error that was generated by the soap web service. Now, if the systems wanted to send a message to the web service provider every time a soap error occurred but did not want to notify them if any other type of error occurred like a network time out issue. This would be varying tedious to accomplish using the General Error Handling methodology. This brings us to the use case for using the Error Specific error handling methodology.  The Error Specific Error handling methodology allows for the TryCatch statement to catch various types of errors depending on the type of error that occurred. In Figure 3, the code attempts to handle DataException differently compared to how it potentially handles all other errors. This allows for specific error handling for each type of known error, and still allows for error handling of any unknown error that my occur during the execution of the TryCatch statement. Figure 5: Error Specific Error Handling public DataSet Search(string searchTerm, int resultCount) { DataSet dt = new DataSet(); try { dt.ReadXml(BuildRequest(searchTerm, resultCount)); } catch (TimeoutException ex) { // Handle Timeout TimeoutException Only } catch (Exception) { // Handle all Exceptions } return dt; }

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  • Get to know error and error codes of Mysqldump

    - by Ravi
    Hi I would like to back up our mysql database. We have huge records in the database. What are the errors can occur and possible while running mysqldump.? Mysql official site did not mention the specific error and error codes for mysqldump, They just commonly put the error and error codes. I am expecting some mysql expert can help me out. I would like to take some action in case any error happen for that I want know possible error and errocodes. Thank You

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  • Advantages of a build server?

    - by CraigS
    I am attempting to convince my colleagues to start using a build server and automated building for our Silverlight application. I have justified it on the grounds that we will catch integration errors more quickly, and will also always have a working dev copy of the system with the latest changes. But some still don't get it. What are the most significant advantages of using a Build Server for your project?

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  • .NET Automated Build Server Software

    - by KevinDeus
    What good .NET Continous Integration and Automated Build and Deployment Software is out there? We have been using CruiseControl.NET but it is really starting to get on our nerves with the amount of maintenance it needs. We're looking for something that virtually anybody can manage, and it would also really be good to not have to write a NAnt build script. We use Subversion for Source Controll

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  • How to fix out the error dpkg: error processing colord (--configure):

    - by ranjitpradhan
    I have upgrade my ubuntu from 11.10 to 12.04. at last i can found that when i tries to install some packages it shows a error. after reading some blog i tried to fix that error by "sudo dpkg --configure -a". but when i run this command it show another error this Setting up colord (0.1.16-2) ... useradd: cannot lock /etc/passwd; try again later. adduser: `/usr/sbin/useradd -d /var/lib/colord -g colord -s /bin/false -u 115 colord' returned error code 1. Exiting. dpkg: error processing colord (--configure): subprocess installed post-installation script returned error exit status 1 Setting up whoopsie (0.1.32) ... useradd: cannot lock /etc/passwd; try again later. adduser: `/usr/sbin/useradd -d /nonexistent -g whoopsie -s /bin/false -u 115 whoopsie' returned error code 1. Exiting. dpkg: error processing whoopsie (--configure): subprocess installed post-installation script returned error exit status 1 Setting up lightdm (1.2.1-0ubuntu1) ... Adding system user `lightdm' (UID 115) ... Adding new user `lightdm' (UID 115) with group `lightdm' ... useradd: cannot lock /etc/passwd; try again later. adduser: `/usr/sbin/useradd -d /var/lib/lightdm -g lightdm -s /bin/false -u 115 lightdm' returned error code 1. Exiting. dpkg: error processing lightdm (--configure): subprocess installed post-installation script returned error exit status 1 dpkg: dependency problems prevent configuration of ubuntu-desktop: ubuntu-desktop depends on lightdm; however: Package lightdm is not configured yet. dpkg: error processing ubuntu-desktop (--configure): dependency problems - leaving unconfigured Errors were encountered while processing: colord whoopsie lightdm ubuntu-desktop what can i do now ?

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  • Microsoft BUILD 2013&ndash;Day 1 Summary

    - by Tim Murphy
    Originally posted on: http://geekswithblogs.net/tmurphy/archive/2013/06/27/microsoft-build-2013ndashday-1-summary.aspx I’m happy to be at BUILD this week, mainly because my flights finally got me here late on Tuesday.  My biggest complaints so far are the flights and the hotel.  It seems that almost every flight into San Francisco were delayed multiple hours.  The Sequester so lovingly forced on America by congress means that the airport was short controllers.   That, along with poor weather and airport construction meant most people were 2-3 hours late arriving.  Add on top of that the fact that the hotel that I picked durring registration is absolutely horrid.  It looks like something out of a ghost hunters show and smells like it too.  I think if Microsoft is going to select a hotel they need to make sure that it is adequate. Rant over! So what happened the first day?  Steve Balmer started off the keynote along with Julie Larson-Green and a cast of others.  We finally found out that there were around six thousand people attending BUILD and that the focus this year would be Windows 8, Windows Phone 8 and Azure.  For the rest of the keynote I am going to have a separate post. You can’t have a Microsoft conference without some fun.  This year they have a hunt for pins that represent different gestures in Windows 8.  I got all of mine.  Now they just need to pull my name. The sessions I attended were really good. They covered live tiles, what’s new in XAML and building Windows Phone UIs presented by Kraig Brockschmidt, Tim Heuer and Shawn Oster respectively.  These will also be covered in separate posts. The exhibit area was interesting, but somewhat disappointing.  TechEd 2012 I think was better organized and better staffed by the vendors.  It also seemed that the Microsoft teams’ booths were also in need of some organization and staffing. Overall it was a really fun day capped off by all six thousand attendees standing in like to get their Acer 8” tables and Surface Pros.  What a day!  Stay tuned for follow up posts. del.icio.us Tags: BUILD 2013,Windows 8.1,Winodws Phone,XAML,Keynote

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  • build .pyc prob

    - by Apache
    hi experts, i build .py as follow python /root/pyinstaller-1.4/Makespec.py test.py then python /root/pyinstaller-1.4/Build.py test.spec this working fine then i test to build with my .pyc as follow python /root/pyinstaller-1.4/Makespec.py test.pyc then python /root/pyinstaller-1.4/Build.pyc test.spec but its generating error as follow checking Analysis building because inputs changed running Analysis outAnalysis0.toc Analyzing: /root/pyinstaller-1.4/support/_mountzlib.py Analyzing: /root/pyinstaller-1.4/support/useUnicode.py Analyzing: test.pyc Traceback (most recent call last): File "/root/pyinstaller-1.4/Build.py", line 1160, in main(args[0], configfilename=opts.configfile) File "/root/pyinstaller-1.4/Build.py", line 1148, in main build(specfile) File "/root/pyinstaller-1.4/Build.py", line 1111, in build execfile(spec) File "test.spec", line 3, in pathex=['/root/test']) File "/root/pyinstaller-1.4/Build.py", line 245, in init self.postinit() File "/root/pyinstaller-1.4/Build.py", line 196, in postinit self.assemble() File "/root/pyinstaller-1.4/Build.py", line 314, in assemble analyzer.analyze_script(script) File "/root/pyinstaller-1.4/mf.py", line 559, in analyze_script co = compile(string.replace(stuff, "\r\n", "\n"), fnm, 'exec') TypeError: compile() expected string without null bytes why this error occur, cannot we build using .pyc, or there is other way to build it,

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  • Programming for a 32-bit environment vs programming for a 64-bit environment / Build configurations

    - by Russel
    I was looking at some same code (a sample MS Visual Studio C++ project) recently with multiple build configurations (Release/Debug, Win32/x64). My question: What is the difference? I guess I understand Release/Debug (Release = finalized version of project, Debug = version used to run in debugger), but what things need to be considered when building different versions for Win32/x64 platforms? Is there any coding differences, or does this just affect how that same code is ultimately built into machine code? I know there are different library files depending on whether you're using a 32-bit or 64-bit system as well... Are all of these differences again just machine code? Would a 32-bit library file and its corresponding 64-bit library file be two files with exactly the same functions build from the same source code originally, and only differing in their machine code implementation? Thanks! --Russel

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  • Which hardware to VM ratio for Build-Server virtualization?

    - by Martin
    Let's start with saying that I'm a total noob wrt. to server virtualization. That is, I use VMs often during development, but they're simple desktop machine things for me. Now to my problem: We have two (physical) build servers, one master, one slave running Jenkins to do daily tasks and build (Visual C++ Builds) our release packages for our software. As such these machines are critical to our company, because we do lot's releases and without a controlled environment to create them, we can't ship fixes. (And currently there's no proper backup of these machines in place, because they do not hold any data as such - it just would be a major pain to setup them again should they go bust. (But setting up backup that I'd know would work in case of HW failure would even be more pain, so we have skipped that until now.)) Therefore (and for scaling purposes) we would like to go virtual with these machines. Outsourcing to the cloud is not an option, not at all, so we'll have to use on-premises hardware and VM hosts. Each Build-Server (master or slave) is a fully configured (installs, licenses, shares in case of the master, ...) Windows Server box. I would now ideally like to just convert the (two) existing physical nodes to VM images and run them. Later add more VM slave instances as clones of the existing ones. And here begin my questions: Should I go for one VM per one hardware-box or should I go for something where a single hardware runs multiple VMs? That would mean a single point of failure hardware wise and doesn't seem like a good idea ... or?? Since we're doing C++ compilation with Visual Studio, I assume that during a build the hardware (processor cores + disk) will be fully utilized, so going with more than one build-node per hardware doesn't seem to make much sense?? Wrt. to hardware options, does it make any difference which VM software we use (VMWare, MS, Virtualbox, ... ?) (We're using Windows exclusively for our builds.) Regarding budget: We have a normal small company (20 developers) budget for this. ;-) That is, if it's going to cost a few k$ it's going to cost. If it's free - the better. I strongly prefer solutions where there's no multi-k$ maintenance costs per year.

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  • Splitting build cross the network?

    - by Dandikas
    Is there a known solution for splitting build process cross the network machines? Use case: We are an average software development company. We own around 50 development workstations (Quad Core 2.66Ghz, 4 GB ram, 200 GB raid). No need to tell that at any single moment not every machine is loaded to the max. There are 5 to 15 projects running simultaneously at any single moment. Obviously all of them are continuously build on server, than deployed to proper environment. Single project build is taking from 3 to 15 minutes. The problem: Whenever we build 5 projects in a row the last project is going to be ready after around 25 - 50 minutes. Building in parallel does not solve the problem (build is only a part of the game, than you need to deploy, run tests etc.) YES the correct solution is to add another build server, but "That involves buying new Expensive hardware, and we already spent a lot!". Yea, right(damn them)! Anyway. What about splitting build among developers workstation? Lets say whenever we need to build project "A" we check 5 workstations and start build on all that are not overloaded. The build can be canceled by a developer if he really needs all the power of his machine as long as there is at least 1 machine that is still building. After build is finished deployment can be performed to a proper environment (hosted on some server, not on workstation :) ). The bigger the company the more this makes sense to me. Anyone tried something like this? Are there any good practices? Any helpful software?

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  • sudo apt-get update error

    - by Kapil Anand
    I got the following error Reading package lists... Done W: GPG error: http://extras.ubuntu.com oneiric Release: Unknown error executing gpgv executing gpgv ---- W: GPG error: http://archive.ubuntu.com oneiric-updates Release: Unknown error executing gpgv Then after googling it i found and followed the following but that caused one error **sudo -i apt-get clean cd /var/lib/apt mv lists lists.old mkdir -p lists/partial apt-get clean apt-get update** while running i got the error " kapil@ubuntu:/var/lib/apt$ sudo mv lists lists.old mv: cannot move `lists' to `lists.old/lists': Directory not empty " so once again running the update command I got the same error again. Please help me what should i do?

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  • Hudson build on URL token

    - by Ritesh M Nayak
    I configured a hudson instance and have created jobs. While creating builds, I was able to see this option "Trigger the build by accessing this URL + SecretTOKEN" option. Now, I am unable to see that for any new jobs I create. Am I missing some setting or a configuration? The only change I made was running the servlet container from Root to a regular user.

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  • Command line mode only -- successful login only brings me back to login screen

    - by seth
    whenever I log in the screen goes black, I see a glimpse of terminal-esque text, and then it brings me back to the log in screen (Ubuntu 12.04). I can enter and log in via the command line. The guest account works find. I think this happened because I edited some Xorg related file trying to make an external monitor work with my laptop. I copy pasted from a forum post so I dont recall the file or what i put in the file. Can't find the forum post again and my bash history wasn't recorded from that session. I tried reinstalling Xorg and ubuntu-desktop, nvidia, resetting any configs I could find... I'm really at a loss of what to do. Here's my /.xsession-errors: /usr/sbin/lightdm-session: 11: /home/seth/.profile: -s: not found Backend : gconf Integration : true Profile : unity Adding plugins Initializing core options...done Initializing composite options...done Initializing opengl options...done Initializing decor options...done Initializing vpswitch options...done Initializing snap options...done Initializing mousepoll options...done Initializing resize options...done Initializing place options...done Initializing move options...done Initializing wall options...done Initializing grid options...done I/O warning : failed to load external entity "/home/seth/.compiz/session/108fa6ea48f8a973b9133850948930576700000017740033" Initializing session options...done Initializing gnomecompat options...done ** Message: applet now removed from the notification area Initializing animation options...done Initializing fade options...done Initializing unitymtgrabhandles options...done Initializing workarounds options...done Initializing scale options...done compiz (expo) - Warn: failed to bind image to texture Initializing expo options...done Initializing ezoom options...done ** Message: using fallback from indicator to GtkStatusIcon (compiz:1846): GConf-CRITICAL **: gconf_client_add_dir: assertion `gconf_valid_key (dirname, NULL)' failed Initializing unityshell options...done Nautilus-Share-Message: Called "net usershare info" but it failed: 'net usershare' returned error 255: net usershare: cannot open usershare directory /var/lib/samba/usershares. Error No such file or directory Please ask your system administrator to enable user sharing. Setting Update "main_menu_key" Setting Update "run_key" Setting Update "launcher_hide_mode" Setting Update "edge_responsiveness" Setting Update "launcher_capture_mouse" ** Message: moving back from GtkStatusIcon to indicator compiz (decor) - Warn: failed to bind pixmap to texture ** (zeitgeist-datahub:2128): WARNING **: zeitgeist-datahub.vala:227: Unable to get name "org.gnome.zeitgeist.datahub" on the bus! failed to create drawable compiz (core) - Warn: glXCreatePixmap failed compiz (core) - Warn: Couldn't bind background pixmap 0x1e00001 to texture compiz (decor) - Warn: failed to bind pixmap to texture ** Message: No keyring secrets found for Sonic.net_356/802-11-wireless-security; asking user. compiz (decor) - Warn: failed to bind pixmap to texture compiz (decor) - Warn: failed to bind pixmap to texture ** Message: No keyring secrets found for Sonic.net_356/802-11-wireless-security; asking user. ** Message: No keyring secrets found for Sonic.net_356/802-11-wireless-security; asking user. ** Message: No keyring secrets found for Sonic.net_356/802-11-wireless-security; asking user. ** Message: No keyring secrets found for Sonic.net_356/802-11-wireless-security; asking user. ** Message: No keyring secrets found for Sonic.net_356/802-11-wireless-security; asking user. ** Message: No keyring secrets found for Sonic.net_356/802-11-wireless-security; asking user. ** Message: No keyring secrets found for Sonic.net_356/802-11-wireless-security; asking user. ** Message: No keyring secrets found for Sonic.net_356/802-11-wireless-security; asking user. ** Message: No keyring secrets found for Sonic.net_356/802-11-wireless-security; asking user. ** Message: No keyring secrets found for Sonic.net_356/802-11-wireless-security; asking user. ** Message: No keyring secrets found for Sonic.net_356/802-11-wireless-security; asking user. ** Message: No keyring secrets found for Sonic.net_356/802-11-wireless-security; asking user. [2348:2352:12678840568:ERROR:gpu_watchdog_thread.cc(231)] The GPU process hung. Terminating after 10000 ms. [2256:2283:14450711755:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:14450726175:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:14450746028:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:14464521342:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:14464541249:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:14690775186:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:14690795231:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:14704543843:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:14704566717:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:14766138587:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:14857232694:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:14930901403:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:14930965542:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:14944566814:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:14944592215:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:15170929788:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:15170947382:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:15184585015:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:15184605475:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:15366189036:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:15410983381:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:15411569689:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:15431632431:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:15431674438:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:15457304356:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:15656020938:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:15656042383:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:15674651268:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:15674671786:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:16052544301:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:16057387653:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:16157122849:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:16157123851:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:16157125473:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:16157126544:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 [2256:2283:16157129682:ERROR:ssl_client_socket_nss.cc(1542)] handshake with server mail.google.com:443 failed; NSS error code -5938, net_error -107 If anyone can help me out, I'd be forever grateful

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  • windows 7 64 bit visual studio 2008 libtiff build nmake error

    - by user1244539
    I am trying to build tiff 4.0.2 on my Windows 7 x64 system with Visual Studio 2008, but it was showing errors: C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\mmsystem.h(2347) : error C2061: syntax error : identifier 'QINT' C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\mmsystem.h(2362) : error C2059: syntax error : '}' C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\mmsystem.h(2397) : error C2061: syntax error : identifier 'JOYCAPS' C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\mmsystem.h(2397) : error C2059: syntax error : ';' C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\mmsystem.h(2398) : error C2061: syntax error : identifier 'PJOYCAPS' C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\mmsystem.h(2398) : error C2059: syntax error : ';' C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\mmsystem.h(2399) : error C2061: syntax error : identifier 'NPJOYCAPS' C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\mmsystem.h(2399) : error C2059: syntax error : ';' C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\mmsystem.h(2400) : error C2061: syntax error : identifier 'LPJOYCAPS' C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\mmsystem.h(2400) : error C2059: syntax error : ';' C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\mmsystem.h(2534) : error C2146: syntax error : missing ')' before identifier 'pjc' C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\mmsystem.h(2534) : error C2081: 'LPJOYCAPSA' : name in formal parameter list illegal C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\mmsystem.h(2534) : error C2061: syntax error : identifier 'pjc' C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\mmsystem.h(2534) : error C2059: syntax error : ';' C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\mmsystem.h(2534) : error C2059: syntax error : ',' C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\mmsystem.h(2534) : error C2059: syntax error : ')' NMAKE: fatal error u1077: "c:\program files(x86)\microsoft visual studio 9.0\vc\bin\cl.exe": return code '0x2' This is what I was doing: Extracted tiff 4.0.2 In VS 2008 x64 Win 7 command prompt setting the environment for x86 by running vcvars32.bat Changing the path to tiff 4.0.2/libtiff folder Running nmake /f makefile.vc to create a static library of libtiff Following these steps in Windows XP generates the .lib file but in Windows 7 it fails. This is the first time I'm making any .lib files.

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  • Implementing Release Notes in TFS Team Build 2010

    - by Jakob Ehn
    In TFS Team Build (all versions), each build is associated with changesets and work items. To determine which changesets that should be associated with the current build, Team Build finds the label of the “Last Good Build” an then aggregates all changesets up unitl the label for the current build. Basically this means that if your build is failing, every changeset that is checked in will be accumulated in this list until the build is successful. All well, but there uis a dimension missing here, regarding to releases. Often you can run several release builds until you actually deploy the result of the build to a test or production system. When you do this, wouldn’t it be nice to be able to send the customer a nice release note that contain all work items and changeset since the previously deployed version? At our company, we have developed a Release Repository, which basically is a siple web site with a SQL database as storage. Every time we run a Release Build, the resulting installers, zip-files, sql scripts etc, gets pushed into the release repositor together with the relevant build information. This information contains things such as start time, who triggered the build etc. Also, it contains the associated changesets and work items. When deploying the MSI’s for a new version, we mark the build as Deployed in the release repository. The depoyed status is stored in the release repository database, but it could also have been implemented by setting the Build Quality for that build to Deployed. When generating the release notes, the web site simple runs through each release build back to the previous build that was marked as Deplyed, and aggregates the work items and changesets: Here is a sample screenshot on how this looks for a sample build/application The web site is available both for us and also for the customers and testers, which means that they can easily get the latest version of a particular application and at the same time see what changes are included in this version. There is a lot going on in the Release Build Process that drives this in our TFS 2010 server, but in this post I will show how you can access and read the changeset and work item information in a custom activity. Since Team Build associates changesets and work items for each build, this information is (partially) available inside the build process template. The Associate Changesets and Work Items for non-Shelveset Builds activity (located inside the Try  Compile, Test, and Associate Changesets and Work Items activity) defines and populates a variable called associatedWorkItems   You can see that this variable is an IList containing instances of the Changeset class (from the Microsoft.TeamFoundation.VersionControl.Client namespace). Now, if you want to access this variable later on in the build process template, you need to declare a new variable in the corresponding scope and the assign the value to this variable. In this sample, I declared a variable called assocChangesets in the RunAgent sequence, which basically covers the whol compile, test and drop part of the build process:   Now, you need to assign the value from the AssociatedChangesets to this variable. This is done using the Assign workflow activity:   Now you can add a custom activity any where inside the RunAgent sequence and use this variable. NB: Of course your activity must place somewhere after the variable has been poplated. To finish off, here is code snippet that shows how you can read the changeset and work item information from the variable.   First you add an InArgumet on your activity where you can pass i the variable that we defined. [RequiredArgument] public InArgument<IList<Changeset>> AssociatedChangesets { get; set; } Then you can traverse all the changesets in the list, and for each changeset use the WorkItems property to get the work items that were associated in that changeset: foreach (Changeset ch in associatedChangesets) { // Add change theChangesets.Add( new AssociatedChangeset(ch.ChangesetId, ch.ArtifactUri, ch.Committer, ch.Comment, ch.ChangesetId)); foreach (var wi in ch.WorkItems) { theWorkItems.Add( new AssociatedWorkItem(wi["System.AssignedTo"].ToString(), wi.Id, wi["System.State"].ToString(), wi.Title, wi.Type.Name, wi.Id, wi.Uri)); } } NB: AssociatedChangeset and AssociatedWorkItem are custom classes that we use internally for storing this information that is eventually pushed to the release repository.

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  • Any tool to make git build every commit to a branch in a seperate repository?

    - by Wayne
    A git tool that meets the specs below is needed. Does one already exists? If not, I will create a script and make it available on GitHub for others to use or contribute. Is there a completely different and better way to solve the need to build/test every commit to a branch in a git repository? Not just to the latest but each one back to a certain staring point. Background: Our development environment uses a separate continuous integration server which is wonderful. However, it is still necessary to do full builds locally on each developer's PC to make sure the commit won't "break the build" when pushed to the CI server. Unfortunately, with auto unit tests, those build force the developer to wait 10 or 15 minutes for a build every time. To solve this we have setup a "mirror" git repository on each developer PC. So we develop in the main repository but anytime a local full build is needed. We run a couple commands in a in the mirror repository to fetch, checkout the commit we want to build, and build. It's works extremely lovely so we can continue working in the main one with the build going in parallel. There's only one main concern now. We want to make sure every single commit builds and tests fine. But we often get busy and neglect to build several fresh commits. Then if it the build fails you have to do a bisect or manually figure build each interim commit to figure out which one broke. Requirements for this tool. The tool will look at another repo, origin by default, fetch and compare all commits that are in branches to 2 lists of commits. One list must hold successfully built commits and the other lists commits that failed. It identifies any commit or commits not yet in either list and begins to build them in a loop in the order that they were committed. It stops on the first one that fails. The tool appropriately adds each commit to either the successful or failed list after it as attempted to build each one. The tool will ignore any "legacy" commits which are prior to the oldest commit in the success list. This logic makes the starting point possible in the next point. Starting Point. The tool building a specific commit so that, if successful it gets added to the success list. If it is the earliest commit in the success list, it becomes the "starting point" so that none of the commits prior to that are examined for builds. Only linear tree support? Much like bisect, this tool works best on a commit tree which is, at least from it's starting point, linear without any merges. That is, it should be a tree which was built and updated entirely via rebase and fast forward commits. If it fails on one commit in a branch it will stop without building the rest that followed after that one. Instead if will just move on to another branch, if any. The tool must do these steps once by default but allow a parameter to loop with an option to set how many seconds between loops. Other tools like Hudson or CruiseControl could do more fancy scheduling options. The tool must have good defaults but allow optional control. Which repo? origin by default. Which branches? all of them by default. What tool? by default an executable file to be provided by the user named "buildtest", "buildtest.sh" "buildtest.cmd", or buildtest.exe" in the root folder of the repository. Loop delay? run once by default with option to loop after a number of seconds between iterations.

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  • BUILD 2013 Session&ndash;What&rsquo;s New In XAML

    - by Tim Murphy
    Originally posted on: http://geekswithblogs.net/tmurphy/archive/2013/06/27/build-2013-sessionndashwhatrsquos-new-in-xaml.aspx If ever there was a session that you felt like your head was going to explode, this one would do it.  Tim Heuer proceeded to try to fit as many of the changes and additions to XAML as he could in one hour. There were a number of improvements that struck me.  The first was the fact that we no longer need to put stack panels in the AppBar in order to add buttons.  This has been changed to a CommandBar which at the very least makes the markup read more cleanly.  Now if they would just bring this same improvement to Windows Phone we would be set. There was a lot of cheering at the beginning of his talk when he showed that there are now date time pickers.  I understand that it makes life easier, but I just couldn’t get that excited. The couple of features that did grab my attention being able to select a group of tags and then add an encapsulating tag such as a StackPanel around them and the fact that they have optimized XAML so that now runs on average 25% faster. I’d go crazy trying to list off all the improvements and new features so be sure to go and review the recording of the session. del.icio.us Tags: BUILD 2013,XAML,Windows 8.1

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