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  • Sitecore development. Sitecore.Web.UI.WebControl.GetCacheKey() throws NullReferenceException

    - by user344010
    I just click submit button and got an exception. Unable to debug, because this happens before the submit event handler work. I tried to clear sitecore caches, browser caches and cookies... nothing helps. here the stack trace. [NullReferenceException: Object reference not set to an instance of an object.] Sitecore.Web.UI.WebControl.GetCacheKey() +242 Sitecore.Web.UI.WebControl.Render(HtmlTextWriter output) +61 System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +27 System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +99 System.Web.UI.Control.RenderControl(HtmlTextWriter writer) +25 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +134 System.Web.UI.Control.RenderChildren(HtmlTextWriter writer) +19 System.Web.UI.HtmlControls.HtmlHead.RenderChildren(HtmlTextWriter writer) +17 System.Web.UI.HtmlControls.HtmlContainerControl.Render(HtmlTextWriter writer) +32 System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +27 System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +99 System.Web.UI.Control.RenderControl(HtmlTextWriter writer) +25 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +134 System.Web.UI.Control.RenderChildren(HtmlTextWriter writer) +19 System.Web.UI.Page.Render(HtmlTextWriter writer) +29 System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +27 System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +99 System.Web.UI.Control.RenderControl(HtmlTextWriter writer) +25 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +1266

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  • Why do I get a NullReferenceException when using a style on a ContentPresenter?

    - by Robert Rossney
    I've created this template, which uses a style applied to the ContentPresenter so that I can bind the data object's Column property to Grid.Column, allowing the items to determine for themselves which column of the Grid they go into: <DataTemplate DataType="{x:Type local:MyObject}"> <ItemsControl ItemsSource="{Binding Items}"> <ItemsControl.Resources> <Style TargetType="{x:Type ContentPresenter}"> <Setter Property="Grid.Column" Value="{Binding Column}" /> </Style> </ItemsControl.Resources> <ItemsControl.ItemsPanel> <ItemsPanelTemplate> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition Width="*" /> <ColumnDefinition Width="*" /> <ColumnDefinition Width="*" /> </Grid.ColumnDefinitions> </Grid> </ItemsPanelTemplate> </ItemsControl.ItemsPanel> </ItemsControl> </DataTemplate> When I run the program, I get a NullReferenceException. The beginning of the hilariously long stack trace: at System.Windows.StyleHelper.ApplyAutoAliasRules(OptimizedTemplateContent optimizedTemplateContent, HybridDictionary childIndexFromChildID, FrameworkTemplate frameworkTemplate, FrugalStructList`1& childRecordFromChildIndex, FrugalStructList`1& triggerSourceRecordFromChildIndex, FrugalStructList`1& resourceDependents, HybridDictionary& dataTriggerRecordFromBinding, Boolean& hasInstanceValues) at System.Windows.StyleHelper.ProcessTemplateContent(FrameworkTemplate frameworkTemplate, FrugalStructList`1& childRecordFromChildIndex, FrugalStructList`1& triggerSourceRecordFromChildIndex, FrugalStructList`1& resourceDependents, ItemStructList`1& eventDependents, HybridDictionary& dataTriggerRecordFromBinding, HybridDictionary childIndexFromChildID, Boolean& hasInstanceValues) at System.Windows.StyleHelper.SealTemplate(FrameworkTemplate frameworkTemplate, Boolean& isSealed, FrameworkElementFactory templateRoot, TriggerCollection triggers, ResourceDictionary resources, HybridDictionary childIndexFromChildID, FrugalStructList`1& childRecordFromChildIndex, FrugalStructList`1& triggerSourceRecordFromChildIndex, FrugalStructList`1& containerDependents, FrugalStructList`1& resourceDependents, ItemStructList`1& eventDependents, HybridDictionary& triggerActions, HybridDictionary& dataTriggerRecordFromBinding, Boolean& hasInstanceValues, EventHandlersStore& eventHandlersStore) at System.Windows.FrameworkTemplate.Seal() at System.Windows.StyleHelper.UpdateTemplateCache(FrameworkElement fe, FrameworkTemplate oldTemplate, FrameworkTemplate newTemplate, DependencyProperty templateProperty) at System.Windows.Controls.ContentPresenter.OnTemplateChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) at System.Windows.DependencyObject.OnPropertyChanged(DependencyPropertyChangedEventArgs e) at System.Windows.FrameworkElement.OnPropertyChanged(DependencyPropertyChangedEventArgs e) at System.Windows.DependencyObject.NotifyPropertyChange(DependencyPropertyChangedEventArgs args) ...etc. It's not the binding. I still get the error if I explicitly set the value in the style's setter to 0, say. And the error vanishes if I remove the style, though then all of the items end up in column 0. What's going on here? And how do I debug a problem like this?

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  • Detecting what the target object is when NullReferenceException is thrown.

    - by StingyJack
    I'm sure we all have received the wonderfully vague "Object reference not set to instance of an Object" exception at some time or another. Identifying the object that is the problem is often a tedious task of setting breakpoints and inspecting all members in each statement. Does anyone have any tricks to easily and efficiently identify the object that causes the exception, either via programmatical means or otherwise? --edit It seems I was vague like the exception =). The point is to _not have to debug the app to find the errant object. The compiler/runtime does know that the object has been allocated, and that the object has not yet been instantiated. Is there a way to extract / identify those details in a caught exception @ W. Craig Trader Your explanation that it is a result of a design problem is probably the best answer I could get. I am fairly compulsive with defensive coding and have managed to get rid of most of these errors after fixing my habits over time. The remaining ones just tweak me to no end, and lead me to posting this question to the community. Thanks for everyone's suggestions.

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  • ServiceLocator not initialized in Tests project

    - by Carl Bussema
    When attempting to write a test related to my new Tasks (MVC3, S#arp 2.0), I get this error when I try to run the test: MyProject.Tests.MyProject.Tasks.CategoryTasksTests.CanConfirmDeleteReadiness: SetUp : System.NullReferenceException : ServiceLocator has not been initialized; I was trying to retrieve SharpArch.NHibernate.ISessionFactoryKeyProvider ---- System.NullReferenceException : Object reference not set to an instance of an object. at SharpArch.Domain.SafeServiceLocator1.GetService() at SharpArch.NHibernate.SessionFactoryKeyHelper.GetKeyFrom(Object anObject) at SharpArch.NHibernate.NHibernateRepositoryWithTypedId2.get_Session() at SharpArch.NHibernate.NHibernateRepositoryWithTypedId2.Save(T entity) at MyProject.Tests.MyProject.Tasks.CategoryTasksTests.Setup() in C:\code\MyProject\Solutions\MyProject.Tests\MyProject.Tasks\CategoryTasksTests.cs:line 36 --NullReferenceException at Microsoft.Practices.ServiceLocation.ServiceLocator.get_Current() at SharpArch.Domain.SafeServiceLocator1.GetService() Other tests which do not involve the new class (e.g., generate/confirm database mappings) run correctly. My ServiceLocatorInitializer is as follows public class ServiceLocatorInitializer { public static void Init() { IWindsorContainer container = new WindsorContainer(); container.Register( Component .For(typeof(DefaultSessionFactoryKeyProvider)) .ImplementedBy(typeof(DefaultSessionFactoryKeyProvider)) .Named("sessionFactoryKeyProvider")); container.Register( Component .For(typeof(IEntityDuplicateChecker)) .ImplementedBy(typeof(EntityDuplicateChecker)) .Named("entityDuplicateChecker")); ServiceLocator.SetLocatorProvider(() => new WindsorServiceLocator(container)); } }

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  • Maintaining State in Mud Engine

    - by Johnathon Sullinger
    I am currently working on a Mud Engine and have started implementing my state engine. One of the things that has me troubled is maintaining different states at once. For instance, lets say that the user has started a tutorial, which requires specific input. If the user types "help" I want to switch in to a help state, so they can get the help they need, then return them to the original state once exiting the help. my state system uses a State Manager to manage the state per user: public class StateManager { /// <summary> /// Gets the current state. /// </summary> public IState CurrentState { get; private set; } /// <summary> /// Gets the states available for use. /// </summary> /// <value> public List<IState> States { get; private set; } /// <summary> /// Gets the commands available. /// </summary> public List<ICommand> Commands { get; private set; } /// <summary> /// Gets the mob that this manager controls the state of. /// </summary> public IMob Mob { get; private set; } public void Initialize(IMob mob, IState initialState = null) { this.Mob = mob; if (initialState != null) { this.SwitchState(initialState); } } /// <summary> /// Performs the command. /// </summary> /// <param name="message">The message.</param> public void PerformCommand(IMessage message) { if (this.CurrentState != null) { ICommand command = this.CurrentState.GetCommand(message); if (command is NoOpCommand) { // NoOperation commands indicate that the current state is not finished yet. this.CurrentState.Render(this.Mob); } else if (command != null) { command.Execute(this.Mob); } else if (command == null) { new InvalidCommand().Execute(this.Mob); } } } /// <summary> /// Switches the state. /// </summary> /// <param name="state">The state.</param> public void SwitchState(IState state) { if (this.CurrentState != null) { this.CurrentState.Cleanup(); } this.CurrentState = state; if (state != null) { this.CurrentState.Render(this.Mob); } } } Each of the different states that the user can be in, is a Type implementing IState. public interface IState { /// <summary> /// Renders the current state to the players terminal. /// </summary> /// <param name="player">The player to render to</param> void Render(IMob mob); /// <summary> /// Gets the Command that the player entered and preps it for execution. /// </summary> /// <returns></returns> ICommand GetCommand(IMessage command); /// <summary> /// Cleanups this instance during a state change. /// </summary> void Cleanup(); } Example state: public class ConnectState : IState { /// <summary> /// The connected player /// </summary> private IMob connectedPlayer; public void Render(IMob mob) { if (!(mob is IPlayer)) { throw new NullReferenceException("ConnectState can only be used with a player object implementing IPlayer"); } //Store a reference for the GetCommand() method to use. this.connectedPlayer = mob as IPlayer; var server = mob.Game as IServer; var game = mob.Game as IGame; // It is not guaranteed that mob.Game will implement IServer. We are only guaranteed that it will implement IGame. if (server == null) { throw new NullReferenceException("LoginState can only be set to a player object that is part of a server."); } //Output the game information mob.Send(new InformationalMessage(game.Name)); mob.Send(new InformationalMessage(game.Description)); mob.Send(new InformationalMessage(string.Empty)); //blank line //Output the server MOTD information mob.Send(new InformationalMessage(string.Join("\n", server.MessageOfTheDay))); mob.Send(new InformationalMessage(string.Empty)); //blank line mob.StateManager.SwitchState(new LoginState()); } /// <summary> /// Gets the command. /// </summary> /// <param name="message">The message.</param> /// <returns>Returns no operation required.</returns> public Commands.ICommand GetCommand(IMessage message) { return new NoOpCommand(); } /// <summary> /// Cleanups this instance during a state change. /// </summary> public void Cleanup() { // We have nothing to clean up. return; } } With the way that I have my FSM set up at the moment, the user can only ever have one state at a time. I read a few different posts on here about state management but nothing regarding keeping a stack history. I thought about using a Stack collection, and just pushing new states on to the stack then popping them off as the user moves out from one. It seems like it would work, but I'm not sure if it is the best approach to take. I'm looking for recommendations on this. I'm currently swapping state from within the individual states themselves as well which I'm on the fence about if it makes sense to do there or not. The user enters a command, the StateManager passes the command to the current State and lets it determine if it needs it (like passing in a password after entering a user name), if the state doesn't need any further commands, it returns null. If it does need to continue doing work, it returns a No Operation to let the state manager know that the state still requires further input from the user. If null is returned, the state manager will then go find the appropriate state for the command entered by the user. Example state requiring additional input from the user public class LoginState : IState { /// <summary> /// The connected player /// </summary> private IPlayer connectedPlayer; private enum CurrentState { FetchUserName, FetchPassword, InvalidUser, } private CurrentState currentState; /// <summary> /// Renders the current state to the players terminal. /// </summary> /// <param name="mob"></param> /// <exception cref="System.NullReferenceException"> /// ConnectState can only be used with a player object implementing IPlayer /// or /// LoginState can only be set to a player object that is part of a server. /// </exception> public void Render(IMob mob) { if (!(mob is IPlayer)) { throw new NullReferenceException("ConnectState can only be used with a player object implementing IPlayer"); } //Store a reference for the GetCommand() method to use. this.connectedPlayer = mob as IPlayer; var server = mob.Game as IServer; // Register to receive new input from the user. mob.ReceivedMessage += connectedPlayer_ReceivedMessage; if (server == null) { throw new NullReferenceException("LoginState can only be set to a player object that is part of a server."); } this.currentState = CurrentState.FetchUserName; switch (this.currentState) { case CurrentState.FetchUserName: mob.Send(new InputMessage("Please enter your user name")); break; case CurrentState.FetchPassword: mob.Send(new InputMessage("Please enter your password")); break; case CurrentState.InvalidUser: mob.Send(new InformationalMessage("Invalid username/password specified.")); this.currentState = CurrentState.FetchUserName; mob.Send(new InputMessage("Please enter your user name")); break; } } /// <summary> /// Receives the players input. /// </summary> /// <param name="sender">The sender.</param> /// <param name="e">The e.</param> void connectedPlayer_ReceivedMessage(object sender, IMessage e) { // Be good memory citizens and clean ourself up after receiving a message. // Not doing this results in duplicate events being registered and memory leaks. this.connectedPlayer.ReceivedMessage -= connectedPlayer_ReceivedMessage; ICommand command = this.GetCommand(e); } /// <summary> /// Gets the Command that the player entered and preps it for execution. /// </summary> /// <param name="command"></param> /// <returns>Returns the ICommand specified.</returns> public Commands.ICommand GetCommand(IMessage command) { if (this.currentState == CurrentState.FetchUserName) { this.connectedPlayer.Name = command.Message; this.currentState = CurrentState.FetchPassword; } else if (this.currentState == CurrentState.FetchPassword) { // find user } return new NoOpCommand(); } /// <summary> /// Cleanups this instance during a state change. /// </summary> public void Cleanup() { // If we have a player instance, we clean up the registered event. if (this.connectedPlayer != null) { this.connectedPlayer.ReceivedMessage -= this.connectedPlayer_ReceivedMessage; } } Maybe my entire FSM isn't wired up in the best way, but I would appreciate input on what would be the best to maintain a stack of state in a MUD game engine, and if my states should be allowed to receive the input from the user or not to check what command was entered before allowing the state manager to switch states. Thanks in advance.

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  • Catch Exception in Application Startup (VS.Net)

    - by clawson
    I'm getting a System.NullReferenceException when my application starts up (after a small login screen) which doesn't crash the entire app but prevents it from loading correctly. How can I get the VS.Net debugger to stop at the error so I can fix it? The output I'm getting in the Immediate Window is: A first chance exception of type 'System.NullReferenceException' occurred in GrelisCrampApp.exe

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  • linq where clause and count result in null exception.

    - by nestling
    The code below works unless p.School.SchoolName turns out to be null, in which case it results in a NullReferenceException. if (ExistingUsers.Where(p => p.StudentID == item.StaffID && p.School.SchoolName == item.SchoolID).Count() > 0) { // Do stuff. } ExistingUsers is a list of users: public List<User> ExistingUsers; Here is the relevant portion of the stacktrace: System.NullReferenceException: Object reference not set to an instance of an object. at System.Linq.Enumerable.WhereListIterator1.MoveNext() at System.Linq.Enumerable.Count[TSource](IEnumerable1 source) How should I handle this where clause? Thanks very much in advance.

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  • CompliationLock throws HttpException when registering areas for ASP.NET MVC unit tests

    - by patridge
    The moment I added a unit test to my ASP.NET MVC application to test some of the area routing, I got an HttpException coming out of the System.Web.Complication.CompilationLock type initializer with the following stack trace. System.Web.HttpException : The type initializer for 'System.Web.Compilation.CompilationLock' threw an exception. ----> System.TypeInitializationException : The type initializer for 'System.Web.Compilation.CompilationLock' threw an exception. ----> System.NullReferenceException : Object reference not set to an instance of an object. at System.Web.Compilation.BuildManager.ReportTopLevelCompilationException() at System.Web.Compilation.BuildManager.EnsureTopLevelFilesCompiled() at System.Web.Compilation.BuildManager.GetReferencedAssemblies() at System.Web.Mvc.BuildManagerWrapper.System.Web.Mvc.IBuildManager.GetReferencedAssemblies() at System.Web.Mvc.TypeCacheUtil.FilterTypesInAssemblies(IBuildManager buildManager, Predicate`1 predicate) at System.Web.Mvc.TypeCacheUtil.GetFilteredTypesFromAssemblies(String cacheName, Predicate`1 predicate, IBuildManager buildManager) at System.Web.Mvc.AreaRegistration.RegisterAllAreas(RouteCollection routes, IBuildManager buildManager, Object state) at System.Web.Mvc.AreaRegistration.RegisterAllAreas(Object state) at System.Web.Mvc.AreaRegistration.RegisterAllAreas() at StpWeb.MvcApplication.RegisterRoutes(RouteCollection routes) in Global.asax.cs: line 16 at StpWeb.Tests.RoutesTest.TestFixtureSetUp() in RoutesTest.cs: line 11 --TypeInitializationException at System.Web.Compilation.CompilationLock.GetLock(ref Boolean gotLock) at System.Web.Compilation.BuildManager.EnsureTopLevelFilesCompiled() --NullReferenceException at System.Web.Compilation.CompilationLock..cctor()

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  • Problem with eager load polymorphic associations using Linq and NHibernate

    - by Voislav
    Is it possible to eagerly load polymorphic association using Linq and NH? For example: Company is base class, Department is inherited from Company, and Company has association Employees to the User (one-to-many) and also association to the Country (many-to-one). Here is mapping part related to inherited class (without User and Country classes): <class name="Company" discriminator-value="Company"> <id name="Id" type="int" unsaved-value="0" access="nosetter.camelcase-underscore"> <generator class="native"></generator> </id> <discriminator column="OrganizationUnit" type="string" length="10" not-null="true"/> <property name="Name" type="string" length="50" not-null="true"/> <many-to-one name="Country" class="Country" column="CountryId" not-null ="false" foreign-key="FK_Company_CountryId" access="field.camelcase-underscore" /> <set name="Departments" inverse="true" lazy="true" access="field.camelcase-underscore"> <key column="DepartmentParentId" not-null="false" foreign-key="FK_Department_DepartmentParentId"></key> <one-to-many class="Department"></one-to-many> </set> <set name="Employees" inverse="true" lazy="true" access="field.camelcase-underscore"> <key column="CompanyId" not-null="false" foreign-key="FK_User_CompanyId"></key> <one-to-many class="User"></one-to-many> </set> <subclass name="Department" extends="Company" discriminator-value="Department"> <many-to-one name="DepartmentParent" class="Company" column="DepartmentParentId" not-null ="false" foreign-key="FK_Department_DepartmentParentId" access="field.camelcase-underscore" /> </subclass> </class> I do not have problem to eagerly load any of the association on the Company: Session.Query<Company>().Where(c => c.Name == "Main Company").Fetch(c => c.Country).Single(); Session.Query<Company>().Where(c => c.Name == "Main Company").FetchMany(c => c.Employees).Single(); Also, I could eagerly load not-polymorphic association on the department: Session.Query<Department>().Where(d => d.Name == "Department 1").Fetch(d => d.DepartmentParent).Single(); But I get NullReferenceException when I try to eagerly load any of the polymorphic association (from the Department): Assert.Throws<NullReferenceException>(() => Session.Query<Department>().Where(d => d.Name == "Department 1").Fetch(d => d.Country).Single()); Assert.Throws<NullReferenceException>(() => Session.Query<Department>().Where(d => d.Name == "Department 1").FetchMany(d => d.Employees).Single()); Am I doing something wrong or this is not supported yet?

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  • Save programmatically created Mesh to .X Files using SlimDX throw null exception

    - by zionpi
    Mesh has been created properly using SlimDX,but when I use the following line: Mesh.ToXFile(barMesh, "foo.x", XFileFormat.Text,CharSet.Unicode); It throws NullReferenceException,through monitor window I can see barMesh is not null, inside the mesh structrue, SkinInfo is null. If SkinInfo is the problem,then how can I initialize it properly?Internet doesn't seems have much information on this.

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  • C#/.NET Little Wonders: The EventHandler and EventHandler&lt;TEventArgs&gt; delegates

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. In the last two weeks, we examined the Action family of delegates (and delegates in general), and the Func family of delegates and how they can be used to support generic, reusable algorithms and classes. So this week, we are going to look at a handy pair of delegates that can be used to eliminate the need for defining custom delegates when creating events: the EventHandler and EventHandler<TEventArgs> delegates. Events and delegates Before we begin, let’s quickly consider events in .NET.  According to the MSDN: An event in C# is a way for a class to provide notifications to clients of that class when some interesting thing happens to an object. So, basically, you can create an event in a type so that users of that type can subscribe to notifications of things of interest.  How is this different than some of the delegate programming that we talked about in the last two weeks?  Well, you can think of an event as a special access modifier on a delegate.  Some differences between the two are: Events are a special access case of delegates They behave much like delegates instances inside the type they are declared in, but outside of that type they can only be (un)subscribed to. Events can specify add/remove behavior explicitly If you want to do additional work when someone subscribes or unsubscribes to an event, you can specify the add and remove actions explicitly. Events have access modifiers, but these only specify the access level of those who can (un)subscribe A public event, for example, means anyone can (un)subscribe, but it does not mean that anyone can raise (invoke) the event directly.  Events can only be raised by the type that contains them In contrast, if a delegate is visible, it can be invoked outside of the object (not even in a sub-class!). Events tend to be for notifications only, and should be treated as optional Semantically speaking, events typically don’t perform work on the the class directly, but tend to just notify subscribers when something of note occurs. My basic rule-of-thumb is that if you are just wanting to notify any listeners (who may or may not care) that something has happened, use an event.  However, if you want the caller to provide some function to perform to direct the class about how it should perform work, make it a delegate. Declaring events using custom delegates To declare an event in a type, we simply use the event keyword and specify its delegate type.  For example, let’s say you wanted to create a new TimeOfDayTimer that triggers at a given time of the day (as opposed to on an interval).  We could write something like this: 1: public delegate void TimeOfDayHandler(object source, ElapsedEventArgs e); 2:  3: // A timer that will fire at time of day each day. 4: public class TimeOfDayTimer : IDisposable 5: { 6: // Event that is triggered at time of day. 7: public event TimeOfDayHandler Elapsed; 8:  9: // ... 10: } The first thing to note is that the event is a delegate type, which tells us what types of methods may subscribe to it.  The second thing to note is the signature of the event handler delegate, according to the MSDN: The standard signature of an event handler delegate defines a method that does not return a value, whose first parameter is of type Object and refers to the instance that raises the event, and whose second parameter is derived from type EventArgs and holds the event data. If the event does not generate event data, the second parameter is simply an instance of EventArgs. Otherwise, the second parameter is a custom type derived from EventArgs and supplies any fields or properties needed to hold the event data. So, in a nutshell, the event handler delegates should return void and take two parameters: An object reference to the object that raised the event. An EventArgs (or a subclass of EventArgs) reference to event specific information. Even if your event has no additional information to provide, you are still expected to provide an EventArgs instance.  In this case, feel free to pass the EventArgs.Empty singleton instead of creating new instances of EventArgs (to avoid generating unneeded memory garbage). The EventHandler delegate Because many events have no additional information to pass, and thus do not require custom EventArgs, the signature of the delegates for subscribing to these events is typically: 1: // always takes an object and an EventArgs reference 2: public delegate void EventHandler(object sender, EventArgs e) It would be insane to recreate this delegate for every class that had a basic event with no additional event data, so there already exists a delegate for you called EventHandler that has this very definition!  Feel free to use it to define any events which supply no additional event information: 1: public class Cache 2: { 3: // event that is raised whenever the cache performs a cleanup 4: public event EventHandler OnCleanup; 5:  6: // ... 7: } This will handle any event with the standard EventArgs (no additional information).  But what of events that do need to supply additional information?  Does that mean we’re out of luck for subclasses of EventArgs?  That’s where the generic for of EventHandler comes into play… The generic EventHandler<TEventArgs> delegate Starting with the introduction of generics in .NET 2.0, we have a generic delegate called EventHandler<TEventArgs>.  Its signature is as follows: 1: public delegate void EventHandler<TEventArgs>(object sender, TEventArgs e) 2: where TEventArgs : EventArgs This is similar to EventHandler except it has been made generic to support the more general case.  Thus, it will work for any delegate where the first argument is an object (the sender) and the second argument is a class derived from EventArgs (the event data). For example, let’s say we wanted to create a message receiver, and we wanted it to have a few events such as OnConnected that will tell us when a connection is established (probably with no additional information) and OnMessageReceived that will tell us when a new message arrives (probably with a string for the new message text). So for OnMessageReceived, our MessageReceivedEventArgs might look like this: 1: public sealed class MessageReceivedEventArgs : EventArgs 2: { 3: public string Message { get; set; } 4: } And since OnConnected needs no event argument type defined, our class might look something like this: 1: public class MessageReceiver 2: { 3: // event that is called when the receiver connects with sender 4: public event EventHandler OnConnected; 5:  6: // event that is called when a new message is received. 7: public event EventHandler<MessageReceivedEventArgs> OnMessageReceived; 8:  9: // ... 10: } Notice, nowhere did we have to define a delegate to fit our event definition, the EventHandler and generic EventHandler<TEventArgs> delegates fit almost anything we’d need to do with events. Sidebar: Thread-safety and raising an event When the time comes to raise an event, we should always check to make sure there are subscribers, and then only raise the event if anyone is subscribed.  This is important because if no one is subscribed to the event, then the instance will be null and we will get a NullReferenceException if we attempt to raise the event. 1: // This protects against NullReferenceException... or does it? 2: if (OnMessageReceived != null) 3: { 4: OnMessageReceived(this, new MessageReceivedEventArgs(aMessage)); 5: } The above code seems to handle the null reference if no one is subscribed, but there’s a problem if this is being used in multi-threaded environments.  For example, assume we have thread A which is about to raise the event, and it checks and clears the null check and is about to raise the event.  However, before it can do that thread B unsubscribes to the event, which sets the delegate to null.  Now, when thread A attempts to raise the event, this causes the NullReferenceException that we were hoping to avoid! To counter this, the simplest best-practice method is to copy the event (just a multicast delegate) to a temporary local variable just before we raise it.  Since we are inside the class where this event is being raised, we can copy it to a local variable like this, and it will protect us from multi-threading since multicast delegates are immutable and assignments are atomic: 1: // always make copy of the event multi-cast delegate before checking 2: // for null to avoid race-condition between the null-check and raising it. 3: var handler = OnMessageReceived; 4: 5: if (handler != null) 6: { 7: handler(this, new MessageReceivedEventArgs(aMessage)); 8: } The very slight trade-off is that it’s possible a class may get an event after it unsubscribes in a multi-threaded environment, but this is a small risk and classes should be prepared for this possibility anyway.  For a more detailed discussion on this, check out this excellent Eric Lippert blog post on Events and Races. Summary Generic delegates give us a lot of power to make generic algorithms and classes, and the EventHandler delegate family gives us the flexibility to create events easily, without needing to redefine delegates over and over.  Use them whenever you need to define events with or without specialized EventArgs.   Tweet Technorati Tags: .NET, C#, CSharp, Little Wonders, Generics, Delegates, EventHandler

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  • Missing Fields and Default Values

    - by PointsToShare
    © 2011 By: Dov Trietsch. All rights reserved Dealing with Missing Fields and Default Values New fields and new default values are not propagated throughout the list. They only apply to new and updated items and not to items already entered. They are only prospective. We need to be able to deal with this issue. Here is a scenario. The user has an old list with old items and adds a new field. The field is not created for any of the old items. Trying to get its value raises an Argument Exception. Here is another: a default value is added to a field. All the old items, where the field was not assigned a value, do not get the new default value. The two can also happen in tandem – a new field is added with a default. The older items have neither. Even better, if the user changes the default value, the old items still carry the old defaults. Let’s go a bit further. You have already written code for the list, be it an event receiver, a feature receiver, a console app or a command extension, in which you span all the fields and run on selected items – some new (no problem) and some old (problems aplenty). Had you written defensive code, you would be able to handle the situation, including similar changes in the future. So, without further ado, here’s how. Instead of just getting the value of a field in an item – item[field].ToString() – use the function below. I use ItemValue(item, fieldname, “mud in your eye”) and if “mud in your eye” is what I get, I know that the item did not have the field.   /// <summary> /// Return the column value or a default value /// </summary> private static string ItemValue(SPItem item, string column, string defaultValue) {     try     {         return item[column].ToString();     }     catch (NullReferenceException ex)     {         return defaultValue;     }     catch (ArgumentException ex)     {         return defaultValue;     } } I also use a similar function to return the default and a funny default-default to ascertain that the default does not exist. Here it is:  /// <summary> /// return a fields default or the "default" default. /// </summary> public static string GetFieldDefault(SPField fld, string defValue) {     try     {         // -- Check if default exists.         return fld.DefaultValue.ToString();     }     catch (NullReferenceException ex)     {         return defValue;     }     catch (ArgumentException ex)     {         return defValue;     } } How is this defensive? You have trapped an expected error and dealt with it. Therefore the program did not stop cold in its track and the required code ran to its end. Now, take a further step - write to a log (See Logging – a log blog). Read your own log every now and then, and act accordingly. That’s all Folks!

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  • WPF ObservableCollection CollectionView.CurrentChanged not firing.

    - by EL
    Hi folks, I have a problem with one of my ICollectionViews. The ICollectionView's CurrentChanged event i not firing. Please see my code below. XAML: <!-- Publication --> <TextBlock Name="tbkPublication" Text="{x:Static abConst:Print.tbkPublicationText}" Grid.Row="0" Grid.Column="0" Margin="3" ></TextBlock> <ComboBox Grid.Column="1" Grid.Row="0" Margin="3" Name="cmbPublication" BorderThickness="1" ItemsSource="{Binding Path=EnterpriseList}" DisplayMemberPath="Name" SelectedValuePath="Value" SelectedIndex="0" IsSynchronizedWithCurrentItem="True" /> <!-- Distribution Area Region --> <TextBlock Name="tbkDistributionArea" Text="{x:Static abConst:Print.tbkDistributionAreaText}" Grid.Row="1" Grid.Column="0" Margin="3" ></TextBlock> <ComboBox Grid.Column="1" Grid.Row="1" Margin="3" Name="cmbDistributionArea" BorderThickness="1" ItemsSource="{Binding Path=ZonesList}" DisplayMemberPath="Name" SelectedValuePath="Value" SelectedIndex="0" IsSynchronizedWithCurrentItem="True" /> AND C# (ViewModel) #region Properties public ObservableCollection<GenericNameValuePair<int, string>> EnterpriseList { get { return _abEnterpriseList; } set { _abEnterpriseList = value; } } public ObservableCollection<GenericNameValuePair<int, string>> ZonesList { get { return _abZonesList; } set { _abZonesList = value; } } #endregion private void InitCollections() { _collectionViewEnterprise = CollectionViewSource.GetDefaultView(EnterpriseList); _collectionViewZone = CollectionViewSource.GetDefaultView(ZonesList); //Replace if(_collectionViewEnterprise == null) throw new NullReferenceException("Enterprise collectionView is null."); if (_collectionViewZone == null) throw new NullReferenceException("Zone collectionView is null."); _collectionViewEnterprise.CurrentChanged += new EventHandler(OnCollectionViewEnterpriseCurrentChanged); _collectionViewZone.CurrentChanged += new EventHandler(OnCollectionViewZoneCurrentChanged); } Please help. Thanks in advance.

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  • Null Reference getting REMOTE_ADDR

    - by Josh
    I have an ASMX web service running under IIS7 in classic mode. This service has the following code: try { env.ExternalIP = HttpContext.Current.Request.ServerVariables["REMOTE_ADDR"]; } catch (Exception ex) { LogWriter.WriteError(ex); env.ExternalIP="000.000.000.000"; } This results in the following stack trace. I only modified the names of usercode call stack here to protect the innocent: Message: An Exception of type: NullReferenceException occured in method: GetAdditionalServerVar ExceptionMsg: Object reference not set to an instance of an object. ===Stack Trace=== at System.Web.Hosting.ISAPIWorkerRequestInProc.GetAdditionalServerVar(Int32 index) at System.Web.Hosting.ISAPIWorkerRequestInProc.GetServerVariable(String name) at System.Web.HttpRequest.AddServerVariableToCollection(String name) at System.Web.HttpRequest.FillInServerVariablesCollection() at System.Web.HttpServerVarsCollection.Populate() at System.Web.HttpServerVarsCollection.Get(String name) at System.Collections.Specialized.NameValueCollection.get_Item(String name) at MyService.MyMethod() I'm at a loss here as this is very basic plain vanilla code. EDIT This gets even stranger. I have added some basic code just wondering what server variables I can get at this point. This fails with the same exception when I try and get all the keys: System.NullReferenceException: Object reference not set to an instance of an object. at System.Web.Hosting.ISAPIWorkerRequestInProc.GetAdditionalServerVar(Int32 index) at System.Web.Hosting.ISAPIWorkerRequestInProc.GetServerVariable(String name) at System.Web.HttpRequest.AddServerVariableToCollection(String name) at System.Web.HttpRequest.FillInServerVariablesCollection() at System.Web.HttpServerVarsCollection.Populate() at System.Web.HttpServerVarsCollection.get_AllKeys() at MyService.MyHelper() When I was looking at the framework code looks like this could happen when the array which caches the server variables isn't populated and it looks like this occurs when there a null pointer to some Context...which seems like a fairly core piece of the framework code. I suppose it's time to burn up one of our support tickets with Microsoft.

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  • Binding Data to DataGridView in VB.Net

    - by Peter
    Hi, I have a bit of code which loads data from a stored procedure in MS SQL Server and then loads the data to a datagridview, which works fine. What i want is for the code that connects / loads the data to sit in my Database Class and then everything associated with the datagridview to be stored in my Form but i am having problems passing the contents of the bindingsource over to the Form from the Database Class. Form1 Public Class Form1 Dim myDatabaseObj As New Class1() Dim bindingSource1 As New BindingSource() Dim connectString As New SqlConnection Dim objDataAdapter As New SqlDataAdapter Dim table As New DataTable() Dim tabletest As New DataTable() Private Sub loadCompanyList() Try Me.dgv_CompanyList.DataSource = Me.bindingSource1 getCompanyList() Catch ex As NullReferenceException End Try End Sub Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load loadCompanyList() End Sub End Class Database Class When i try place the getCompanyList() in a class and then create a new object that references the Form() it does not seem to return any value from the table to the MyForm.BindingSource1.Datasource meaning my datagridview displays not data. ..... Private Sub getCompanyList() Try Dim myForm as new Form() connect_Transaction_Database() objDataAdapter.SelectCommand = New SqlCommand() objDataAdapter.SelectCommand.Connection = connectString objDataAdapter.SelectCommand.CommandText = "sp_GetCompanyList" objDataAdapter.SelectCommand.CommandType = CommandType.StoredProcedure Dim commandBuilder As New SqlCommandBuilder(Me.objDataAdapter) Dim table As New DataTable() table.Locale = System.Globalization.CultureInfo.InvariantCulture Me.objDataAdapter.Fill(table) **MyForm.bindingSource1.DataSource = table** Catch ex As DataException MsgBox(ex.Message) Catch ex As NullReferenceException MsgBox(ex.Message) End Try disconnect_Transaction_Database() End Sub If anyone could help. Thank you. Peter

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  • Data view web part throwing error

    - by Ashutosh Singh
    Hi I'm using a xslt based dataview webpart the steps i have taken to create a data view webpart is that 1. added a list view webpart on the page 2. Modified the toolbar property to show fulll toolbar 3. open the web page containing above list view webpart in sharepoint desginer and converted it to xslt based webpart (to make further changes in UI) 4. saved the page and previewed in browser in browser web part was throwing the error while i was able to see it properly in desginer witout any error the error maesseged shown in webpart was: ** Unable to display this Web Part. To troubleshoot the problem, open this Web page in a Windows SharePoint Services-compatible HTML editor such as Microsoft Office SharePoint Designer. If the problem persists, contact your Web server administrator. ** the error message provided in sharepoint log file was : 05/12/2010 17:56:29.54 w3wp.exe (0x19FC) 0x1E9C Windows SharePoint Services Web Parts 89a1 Monitorable Error while executing web part: System.NullReferenceException: Object reference not set to an instance of an object. at Microsoft.SharePoint.WebPartPages.DataFormWebPart.ResolveParameterValuesToXsl(ArgumentClassWrapper argList) at Microsoft.SharePoint.WebPartPages.DataFormWebPart.PrepareAndPerformTransform() 05/12/2010 17:56:29.62 w3wp.exe (0x19FC) 0x1E9C Windows SharePoint Services Web Controls 88wy Medium SPDataSourceView.ExecuteSelect() - selectArguments: IsEmpty=True, MaximumRows=0, RetrieveTotalRowCount=False, SortExpression=, StartRowIndex=0, TotalRowCount=-1 05/12/2010 17:56:29.62 w3wp.exe (0x19FC) 0x1E9C Windows SharePoint Services Web Controls 88x2 Medium SPDataSourceView.ExecuteSelect() - formattedQuery = 1 05/12/2010 17:56:29.64 w3wp.exe (0x19FC) 0x1E9C Windows SharePoint Services Web Parts 89a1 Monitorable Error while executing web part: System.NullReferenceException: Object reference not set to an instance of an object. at Microsoft.SharePoint.WebPartPages.DataFormWebPart.ResolveParameterValuesToXsl(ArgumentClassWrapper argList) at Microsoft.SharePoint.WebPartPages.DataFormWebPart.PrepareAndPerformTransform()

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  • ComboBox exception caused in winforms FormClosing event

    - by Spooky2010
    Using c# vs2008 winforms I have an application with a bunch of child winforms. Each time a form is closed I need to store the current selected value of a combobox that is on each form to a Global application variable so that I can track it and use it in new forms. The combobox is populated on form start via a method to set its datasource to an ArrayList of items What I have found is if the combobox is populated with items in the designer, and you try to get the combobox value in the form closing event, I always get a NullReferenceException. However if the comboBox has an datasource like I DO have in my application and I try to get the combobox value in the form closing event then I would say 95% of the time I DO NOT get the NullReferenceException, but I do get it 5% of the time. That ratio can even vary depending on what computer I run the application on. for example I have 1 computer where the exception always occurs. My question is therefore what is (the best) way to get the value of the combobox, last thing before the form closes without causing the exception. I would def prefer to do it last thing before the form closes rather than track it with every selected index change event. Any advice appreciated.

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  • Problem with SQLite related nUnit-tests after upgrade to VS2010 and Re#5

    - by stiank81
    After converting to Visual Studio 2010 with ReSharper5 some of my unit tests started failing. More specifically this applies to all unit tests that use NHibernate with SQLite. The problem seem to be related to SQLite somehow. The unit tests that does not involve NHibernate and SQLite are still running fine. The exception is as follows: NHibernate.HibernateException : Could not create the driver from NHibernate.Driver.SQLite20Driver, NHibernate, Version=2.1.2.4000, Culture=neutral, PublicKeyToken=aa95f207798dfdb4. ----> System.Reflection.TargetInvocationException : Exception has been thrown by the target of an invocation. ----> NHibernate.HibernateException : The IDbCommand and IDbConnection implementation in the assembly System.Data.SQLite could not be found. Ensure that the assembly System.Data.SQLite is located in the application directory or in the Global Assembly Cache. If the assembly is in the GAC, use <qualifyAssembly/> element in the application configuration file to specify the full name of the assembly. TearDown : System.NullReferenceException : Object reference not set to an instance of an object. The exception is the NullReferenceException on TearDown when cleaning up NHibernate objects that wasn't successfully created, but the problem seem to be related to SQLite somehow. I run my unit tests through ReSharper, but I get the same exception when running them directly through the NUnit.exe application. However, running them through the x86 variant (NUnit-x86.exe) all tests run fine. Can it be related to some mixing of 64bit and 32bit dlls? It still runs fine through VS2008 + ReSharper4.5. Note that the target framework of my projects still is .NET3.5. Anyone seen this problem before?

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  • ServiceLocator has not been initialized; I was trying to retrieve SharpArch.Core.CommonValidator.IVa

    - by Chinmaya
    Server Error in '/' Application. ServiceLocator has not been initialized; I was trying to retrieve SharpArch.Core.CommonValidator.IValidator Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.NullReferenceException: ServiceLocator has not been initialized; I was trying to retrieve SharpArch.Core.CommonValidator.IValidator Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. Stack Trace: [NullReferenceException: ServiceLocator has not been initialized; I was trying to retrieve SharpArch.Core.CommonValidator.IValidator] SharpArch.Core.SafeServiceLocator`1.GetService() in C:\MyStuff\Projects\SharpArchGitHub\src\SharpArch\SharpArch.Core\SafeServiceLocator.cs:20 SharpArch.Core.DomainModel.ValidatableObject.get_Validator() in C:\MyStuff\Projects\SharpArchGitHub\src\SharpArch\SharpArch.Core\DomainModel\ValidatableObject.cs:20 SharpArch.Core.DomainModel.ValidatableObject.ValidationResults() in C:\MyStuff\Projects\SharpArchGitHub\src\SharpArch\SharpArch.Core\DomainModel\ValidatableObject.cs:15 SharpArch.Web.ModelBinder.SharpModelBinder.OnModelUpdated(ControllerContext controllerContext, ModelBindingContext bindingContext) in C:\MyStuff\Projects\SharpArchGitHub\src\SharpArch\SharpArch.Web\ModelBinder\SharpModelBinder.cs:40 System.Web.Mvc.DefaultModelBinder.BindComplexElementalModel(ControllerContext controllerContext, ModelBindingContext bindingContext, Object model) +304 System.Web.Mvc.DefaultModelBinder.BindComplexModel(ControllerContext controllerContext, ModelBindingContext bindingContext) +772 System.Web.Mvc.DefaultModelBinder.BindModel(ControllerContext controllerContext, ModelBindingContext bindingContext) +345 SharpArch.Web.ModelBinder.SharpModelBinder.BindModel(ControllerContext controllerContext, ModelBindingContext bindingContext) in C:\MyStuff\Projects\SharpArchGitHub\src\SharpArch\SharpArch.Web\ModelBinder\SharpModelBinder.cs:241 System.Web.Mvc.ControllerActionInvoker.GetParameterValue(ControllerContext controllerContext, ParameterDescriptor parameterDescriptor) +219 System.Web.Mvc.ControllerActionInvoker.GetParameterValues(ControllerContext controllerContext, ActionDescriptor actionDescriptor) +109 System.Web.Mvc.ControllerActionInvoker.InvokeAction(ControllerContext controllerContext, String actionName) +399 System.Web.Mvc.Controller.ExecuteCore() +126 System.Web.Mvc.ControllerBase.Execute(RequestContext requestContext) +27 System.Web.Mvc.ControllerBase.System.Web.Mvc.IController.Execute(RequestContext requestContext) +7 System.Web.Mvc.MvcHandler.ProcessRequest(HttpContextBase httpContext) +151 System.Web.Mvc.MvcHandler.ProcessRequest(HttpContext httpContext) +57 System.Web.Mvc.MvcHandler.System.Web.IHttpHandler.ProcessRequest(HttpContext httpContext) +7 System.Web.CallHandlerExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() +181 System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) +75

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  • Very strange Application.ThreadException behaviour.

    - by Brann
    I'm using the Application.ThreadException event to handle and log unexpected exceptions in my winforms application. Now, somewhere in my application, I've got the following code (or rather something equivalent, but this dummy code is enough to reproduce my issue) : try { throw new NullReferenceException("test"); } catch (Exception ex) { throw new Exception("test2", ex); } I'm clearly expecting my Application_ThreadException handler to be passed the "test2" exception, but this is not always the case. Typically, if another thread marshals my code to the UI, my handler receives the "test" exception, exactly as if I hadn't caught "test" at all. Here is a short sample reproducing this behavior. I have omitted the designer's code. static class Program { [STAThread] static void Main() { Application.ThreadException += new System.Threading.ThreadExceptionEventHandler(Application_ThreadException); Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new Form1()); } static void Application_ThreadException(object sender, System.Threading.ThreadExceptionEventArgs e) { Console.WriteLine(e.Exception.Message); } } public partial class Form1 : Form { public Form1() { InitializeComponent(); button1.Click+=new EventHandler(button1_Click); System.Threading.Thread t = new System.Threading.Thread(new System.Threading.ThreadStart(ThrowEx)); t.Start(); } private void button1_Click(object sender, EventArgs e) { try { throw new NullReferenceException("test"); } catch (Exception ex) { throw new Exception("test2", ex); } } void ThrowEx() { this.BeginInvoke(new EventHandler(button1_Click)); } } The output of this program on my computer is : test ... here I click button1 test2 I've reproduced this on .net 2.0,3.5 and 4.0. Does someone have a logical explanation ?

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  • Accessing Web.config directly in ASP.NET MVC 1

    - by Neil T.
    I'm trying to implement integration testing in my ASP.NET MVC 1.0 solution. The technologies in use are LINQ-to-SQL, NUnit and WatiN. I recently discovered a pattern that will allow me to create a testing version of the database on the fly without modifying the development version of the database. I needed this behavior in order to run my user interface tests in WatiN that may modify the database. The plan is to modify the connection string in the Web.config file, and pass that new connection string to the DataContext constructor. This way, I don't have to add routes or modify my URLs in order to perform the integration testing. I've set up the project so that the test setup can modify the connection string to point to the test database when the tests are running. The connection string is stored in web.config. The problem I'm having is that when I try to run the tests, I get a NullReferenceException when trying to access the HTTPContext. From everything that I have read so far, the HTTPContext is only available within the context of a controller. Here is the code for the property that is supposed to give me the reference to the Web.config file: private System.Configuration.Configuration WebConfig { get { ExeConfigurationFileMap fileMap = new ExeConfigurationFileMap(); // NullReferenceException occurs on this line. fileMap.ExeConfigFilename = HttpContext.Current.Server.MapPath("~\\web.config"); System.Configuration.Configuration config = ConfigurationManager.OpenMappedExeConfiguration(fileMap, ConfigurationUserLevel.None); return config; } } Is there something that I am missing in order to make this work? Is there a better way to accomplish what I'm trying to achieve?

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  • auto-document exceptions on methods in C#/.NET

    - by Sarah Vessels
    I would like some tool, preferably one that plugs into VS 2008/2010, that will go through my methods and add XML comments about the possible exceptions they can throw. I don't want the <summary> or other XML tags to be generated for me because I'll fill those out myself, but it would be nice if even on private/protected methods I could see which exceptions could be thrown. Otherwise I find myself going through the methods and hovering on all the method calls within them to see the list of exceptions, then updating that method's <exception list to include those. Maybe a VS macro could do this? From this: private static string getConfigFilePath() { return Path.Combine(Environment.CurrentDirectory, CONFIG_FILE); } To this: /// <exception cref="System.ArgumentException"/> /// <exception cref="System.ArgumentNullException"/> /// <exception cref="System.IO.IOException"/> /// <exception cref="System.IO.DirectoryNotFoundException"/> /// <exception cref="System.Security.SecurityException"/> private static string getConfigFilePath() { return Path.Combine(Environment.CurrentDirectory, CONFIG_FILE); } Update: it seems like the tool would have to go through the methods recursively, e.g., method1 calls method2 which calls method3 which is documented as throwing NullReferenceException, so both method2 and method1 are documented by the tool as also throwing NullReferenceException. The tool would also need to eliminate duplicates, like if two calls within a method are documented as throwing DirectoryNotFoundException, the method would only list <exception cref="System.IO.DirectoryNotFoundException"/> once.

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  • inetmgr crashes after adding IIS6 MetabaseCompatibility Role

    - by Josef
    I added the IIS6 MetabaseCompatibility Role to my Server 2008 but can no longer launch inetmgr: IISMANAGER_CRASH IIS Manager terminated unexpectedly. Exception:System.NullReferenceException: Object reference not set to an instance of an object. at Microsoft.Web.Management.Host.Shell.ShellApplication.Initialize(Boolean localDevelopmentMode, Boolean resetPreferences) at Microsoft.Web.Management.Host.Shell.ShellApplication.Execute(Boolean localDevelopmentMode, Boolean resetPreferences, Boolean resetPreferencesNoLaunch) Process:InetMgr any ideas? In the meantime, I uninstalled that role but I still don't have an inetmgr (mmc snapin doesn't work either).

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  • Unable to access A class variables in B Class - Unity-Monodevelop

    - by Syed
    I have made a class including variables in Monodevelop which is: public class GridInfo : MonoBehaviour { public float initPosX; public float initPosY; public bool inUse; public int f; public int g; public int h; public GridInfo parent; public int y,x; } Now I am using its class variable in another class, Map.cs which is: public class Map : MonoBehaviour { public static GridInfo[,] Tile = new GridInfo[17, 23]; void Start() { Tile[0,0].initPosX = initPosX; //Line 49 } } Iam not getting any error on runtime, but when I play in unity it is giving me error NullReferenceException: Object reference not set to an instance of an object Map.Start () (at Assets/Scripts/Map.cs:49) I am not inserting this script in any gameobject, as Map.cs will make a GridInfo type array, I have also tried using variables using GetComponent, where is the problem ?

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  • What's a viable way to get public properties from child objects?

    - by Raven Dreamer
    I have a GameObject (RoomOrganizer in the picture below) with a "RoomManager" script, and one or more child objects, each with a 'HasParallelagram' component attached, likeso: I've also got the following in the aforementioned "RoomManager" void Awake () { Rect tempRect; HasParallelogram tempsc; foreach (Transform child in transform) { try { tempsc = child.GetComponent<HasParallelogram>(); tempRect = tempsc.myRect; blockedZoneList.Add(new Parallelogram(tempRect)); Debug.Log(tempRect.ToString()); } catch( System.NullReferenceException) { Debug.Log("Null Reference Caught"); } } } Unfortunately, attempting to assign tempRect = tempsc.myRect causes a null pointer at run time. Am I missing some crucial step? HasParallelgram is an empty script with a public Rect set in the editor and nothing else. What's the proper way to get a child's component?

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