Save programmatically created Mesh to .X Files using SlimDX throw null exception
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                zionpi
            
        on Game Development
        
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        Published on 2014-06-05T02:11:40Z
        Indexed on 
            2014/06/05
            3:40 UTC
        
        
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Mesh has been created properly using SlimDX,but when I use the following line:
Mesh.ToXFile(barMesh, "foo.x", XFileFormat.Text,CharSet.Unicode);
It throws NullReferenceException,through monitor window I can see barMesh is not null, 
inside the mesh structrue, SkinInfo is null. If SkinInfo is the problem,then how can I
initialize it properly?Internet doesn't seems have much information on this.
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