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  • Unable to change the value of the variable

    - by Legend
    I'm using a discrete event simulator called ns-2 that was built using Tcl and C++. I was trying to write some code in TCL: set ns [new Simulator] set state 0 $ns at 0.0 "puts \"At 0.0 value of state is: $state\"" $ns at 1.0 "changeVal" $ns at 2.0 "puts \"At 2.0 values of state is: $state\"" proc changeVal {} { global state global ns $ns at-now "set state [expr $state+1]" puts "Changed value of state to $state" } $ns run Here's the output: At 0.0 value of state is: 0 Changed value of state to 0 At 2.0 values of state is: 0 The value of state does not seem to change. I am not sure if I am doing something wrong in using TCL. Anyone has an idea as to what might be going wrong here? EDIT: Thanks for the help. Actually, ns-2 is something over which I do not have much control (unless I recompile the simulator itself). I tried out the suggestions and here's the output: for the code: set ns [new Simulator] set state 0 $ns at 0.0 "puts \"At 0.0 value of state is: $state\"" $ns at 1.0 "changeVal" $ns at 9.0 "puts \"At 2.0 values of state is: $state\"" proc changeVal {} { global ns set ::state [expr {$::state+1}] $ns at-now "puts \"At [$ns now] changed value of state to $::state\"" } $ns run the output is: At 0.0 value of state is: 0 At 1 changed value of state to 1 At 2.0 values of state is: 0 And for the code: set ns [new Simulator] set state 0 $ns at 0.0 "puts \"At 0.0 value of state is: $state\"" $ns at 1.0 "changeVal" $ns at 9.0 "puts \"At 2.0 values of state is: $state\"" proc changeVal {} { global ns set ::state [expr {$::state+1}] $ns at 1.0 {puts "At 1.0 values of state is: $::state"} } $ns run the output is: At 0.0 value of state is: 0 At 1.0 values of state is: 1 At 2.0 values of state is: 0 Doesn't seem to work... Not sure if its a problem with ns2 or my code...

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  • Data-driven animation states

    - by user8363
    I'm trying to handle animations in a 2D game engine hobby project, without hard-coding them. Hard coding animation states seems like a common but very strange phenomenon, to me. A little background: I'm working with an entity system where components are bags of data and subsystems act upon them. I chose to use a polling system to update animation states. With animation states I mean: "walking_left", "running_left", "walking_right", "shooting", ... My idea to handle animations was to design it as a data driven model. Data could be stored in an xml file, a rdbms, ... And could be loaded at the start of a game / level/ ... This way you can easily edit animations and transitions without having to go change the code everywhere in your game. As an example I made an xml draft of the data definitions I had in mind. One very important piece of data would simply be the description of an animation. An animation would have a unique id (a descriptive name). It would hold a reference id to an image (the sprite sheet it uses, because different animations may use different sprite sheets). The frames per second to run the animation on. The "replay" here defines if an animation should be run once or infinitely. Then I defined a list of rectangles as frames. <animation id='WIZARD_WALK_LEFT'> <image id='WIZARD_WALKING' /> <fps>50</fps> <replay>true</replay> <frames> <rectangle> <x>0</x> <y>0</y> <width>45</width> <height>45</height> </rectangle> <rectangle> <x>45</x> <y>0</y> <width>45</width> <height>45</height> </rectangle> </frames> </animation> Animation data would be loaded and held in an animation resource pool and referenced by game entities that are using it. It would be treated as a resource like an image, a sound, a texture, ... The second piece of data to define would be a state machine to handle animation states and transitions. This defines each state a game entity can be in, which states it can transition to and what triggers that state change. This state machine would differ from entity to entity. Because a bird might have states "walking" and "flying" while a human would only have the state "walking". However it could be shared by different entities because multiple humans will probably have the same states (especially when you define some common NPCs like monsters, etc). Additionally an orc might have the same states as a human. Just to demonstrate that this state definition might be shared but only by a select group of game entities. <state id='IDLE'> <event trigger='LEFT_DOWN' goto='MOVING_LEFT' /> <event trigger='RIGHT_DOWN' goto='MOVING_RIGHT' /> </state> <state id='MOVING_LEFT'> <event trigger='LEFT_UP' goto='IDLE' /> <event trigger='RIGHT_DOWN' goto='MOVING_RIGHT' /> </state> <state id='MOVING_RIGHT'> <event trigger='RIGHT_UP' goto='IDLE' /> <event trigger='LEFT_DOWN' goto='MOVING_LEFT' /> </state> These states can be handled by a polling system. Each game tick it grabs the current state of a game entity and checks all triggers. If a condition is met it changes the entity's state to the "goto" state. The last part I was struggling with was how to bind animation data and animation states to an entity. The most logical approach seemed to me to add a pointer to the state machine data an entity uses and to define for each state in that machine what animation it uses. Here is an xml example how I would define the animation behavior and graphical representation of some common entities in a game, by addressing animation state and animation data id. Note that both "wizard" and "orc" have the same animation states but a different animation. Also, a different animation could mean a different sprite sheet, or even a different sequence of animations (an animation could be longer or shorter). <entity name="wizard"> <state id="IDLE" animation="WIZARD_IDLE" /> <state id="MOVING_LEFT" animation="WIZARD_WALK_LEFT" /> </entity> <entity name="orc"> <state id="IDLE" animation="ORC_IDLE" /> <state id="MOVING_LEFT" animation="ORC_WALK_LEFT" /> </entity> When the entity is being created it would add a list of states with state machine data and an animation data reference. In the future I would use the entity system to build whole entities by defining components in a similar xml format. -- This is what I have come up with after some research. However I had some trouble getting my head around it, so I was hoping op some feedback. Is there something here what doesn't make sense, or is there a better way to handle these things? I grasped the idea of iterating through frames but I'm having trouble to take it a step further and this is my attempt to do that.

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  • ASP.NET 2.0 in Virtual Trying to Use SQL State Server

    - by user251660
    We have IIS 6 running on a W2003 Server. The root web site is running a v1.1 site. Under this site we have a virtual running a v2.0 site (with a separate application pool). The web.config for the root site is using SQL as its state server and has a 1.1 SQL state server database installed. The 2.0 virtual web.config does not need state and its web.config has no reference to a state server. When we attempt to call the virtual we receive this error message. "Unable to use SQL Server because ASP.NET version 2.0 Session State is not installed on the SQL server. Please install ASP.NET Session State SQL Server version 2.0 or above. This issue is currently only occurring on one web server. The rest are able to run the 2.0 virtual application. I also notice that if we call the 2.0 virtual with the IP address it does not generate the error, however if we call it with the host header name it generates the error (this behavior is only on the 1 web server with the error, all the others can be called with either the ip or host header without error). As an additional note the root and virtual are running with SSL. My theory is that the virtual 2.0 application is inheriting the 1.1 web.config state server entry from the root and when it looks at the state server it sees it as a 1.1 version and reports the error that it needs a 2.0 state server. I however cannot understand why the other servers are not behaving in this matter. All of the servers are on the same OS service pack as well as the same version of .net framework. Any ideas? Thanks

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  • MS Dynamic CRM 4.0 serviceappointment closed state javascript event

    - by Jeroen
    Hi, I need to do the following: In Crm, you have serviceappointments (serviceactivities). 1 appointment can have a state, ( like arrived, pending, closed, ... ). When i save the form (onsave event), It should catch if the form is putted closed state and then it should do something. I can get the state easily: alert(crmForm.all.statuscode.DataValue) I hanged this onto an onsave event. But when i put a serviceappointment into closed state, it first calls the onsave event with previous state and then puts it in closed state. Is it possible to catch if it's putted in closed state?

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  • Juju instances in aganet-state: down after turning them off (and back on) on EC2

    - by Tyler McAdams
    I turned my Juju instances off on EC2 for a while and after bringing them back online they seem to be in an odd state: [code] claude-vm@claude-vm-fusion:~/Documents/Shell Scripts$ juju status 2012-11-17 17:06:44,094 INFO Connecting to environment... 2012-11-17 17:06:45,590 INFO Connected to environment. machines: 0: agent-state: not-started dns-name: ec2-54-242-142-196.compute-1.amazonaws.com instance-id: i-b0996fcf instance-state: running 1: agent-state: down dns-name: ec2-50-19-186-245.compute-1.amazonaws.com instance-id: i-8c8375f3 instance-state: running 2: agent-state: down dns-name: ec2-54-242-255-238.compute-1.amazonaws.com instance-id: i-56807629 instance-state: running services: wordpress: charm: cs:precise/wordpress-9 exposed: true relations: db: - wordpress-db loadbalancer: - wordpress units: wordpress/0: agent-state: down machine: 2 open-ports: - 80/tcp public-address: ec2-54-242-227-57.compute-1.amazonaws.com wordpress-db: charm: cs:precise/mysql-10 relations: db: - wordpress units: wordpress-db/0: agent-state: down machine: 1 public-address: ec2-54-242-212-177.compute-1.amazonaws.com 2012-11-17 17:06:47,274 INFO 'status' command finished successfully [/code] Can I not take my instances down for a while? Or is this something else?

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  • How do I reuse a state machine in a slightly different way?

    - by JoJo
    Problem I have a big state machine. The design requirements of the project have changed such that I need to re-use this state machine in another place. All the states remain the same in this new place, but a few states run slightly different stuff. What design pattern allows me to reuse this state machine? Motivation I am building a video player. It is modeled by a state machine with these states: stopped, loading, playing, paused, crashed, and some more... This video player needs to be used on two web pages. When the player crashes on the first page, it should show an error message below. If the player crashes on the second page, the error message should appear in the center of the video and pulsate a few times.

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  • How are virtual machine integration packages implemented? [duplicate]

    - by gparyani
    This question already has an answer here: What happen if I install VirtualBox Guest Additions on a host? 1 answer If I install a virtual machine additions package on a virtual machine, (e.g. Virtual Machine Additions for Microsoft Virtual PC 2007, Integration Components on Windows Virtual PC, and Guest Additions on Oracle VM VirtualBox), what happens in the backend on the virtual machine when I enable integration features like mouse pointer integration, window resizing, and folder sharing? In other words, how is it internally implemented?

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  • Extract registry key from NTBackup System State backup

    - by phoenix8
    A Windows Server 2003 machine died recently but I need some information that was contained in the now-defunct server's registry. I have a "System State" backup file created by the Windows Server 2003 built-in backup program (NTBackup.exe). Is there any way to extract a key/value out of the backup file? I might be able do a Win2003 install on a similar machine then do a system-state restore but that's a lot of effort and I don't know for certain that the system-state restore will work on a different spec machine. (Would it work if I booted up in 'safe mode'?) But I'd really rather just get at the data straight out of the NTBackup file zip-file-esque styles if that's possible.

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  • Remotely sync Time Machine drives

    - by Off Rhoden
    I have an Xserve that runs Time Machine to a local terabyte drive. I also connected my external terabyte drive for a time period and had Time Machine use it to establish the seed data. I plan to take my drive back home with me (out of state) and have the Xserve return to using its local drive for Time Machine. But when I get back home, is there a way to keep my external drive's copy of the Time Machine Backups folder in sync with the Backups folder back on the Xserve? I'm wanting a full copy of the history (makes an awesome remote backup). I've thought of using the unix command rsync. In fact, that's how I had been doing it but I was looking the compactness that Time Machine was able to achieve. Thanks.

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  • Centos IPTables configuration for external firewall

    - by user137974
    Current setup Centos which is a Web, Mail (Postfix,Dovecot), FTP Server and Gateway with public ip and private ip (for LAN Gateway). We are planning to implement external firewall box and bring the server to LAN Please guide on configuring IPTables... Unable to receive mail and outgoing mail stays in postfix queue and is sent after delaying... The local ip of the server is 192.168.1.220 iptables -P INPUT DROP iptables -P FORWARD DROP iptables -P OUTPUT DROP incoming HTTP iptables -A INPUT -i eth0 -p tcp --dport 80 -m state --state NEW,ESTABLISHED -j ACCEPT iptables -A OUTPUT -o eth0 -p tcp --sport 80 -m state --state ESTABLISHED -j ACCEPT iptables -A INPUT -i eth0 -p tcp --dport 443 -m state --state NEW,ESTABLISHED -j ACCEPT iptables -A OUTPUT -o eth0 -p tcp --sport 443 -m state --state ESTABLISHED -j ACCEPT outgoing HTTP iptables -A OUTPUT -o eth0 -p tcp --dport 80 -m state --state NEW,ESTABLISHED -j ACCEPT iptables -A INPUT -i eth0 -p tcp --sport 80 -m state --state ESTABLISHED -j ACCEPT FTP iptables -A INPUT -p tcp -s 0/0 --sport 1024:65535 -d 192.168.1.220 --dport 21 -m state --state NEW,ESTABLISHED -j ACCEPT iptables -A OUTPUT -p tcp -s 192.168.1.220 --sport 21 -d 0/0 --dport 1024:65535 -m state --state ESTABLISHED -j ACCEPT iptables -A INPUT -p tcp -s 0/0 --sport 1024:65535 -d 192.168.1.220 --dport 1024:65535 -m state --state ESTABLISHED,RELATED -j ACCEPT iptables -A OUTPUT -p tcp -s 192.168.1.220 --sport 1024:65535 -d 0/0 --dport 1024:65535 -m state --state ESTABLISHED -j ACCEPT SMTP iptables -A INPUT -p tcp -s 0/0 --sport 1024:65535 -d 192.168.1.220 --dport 25 -m state --state NEW,ESTABLISHED -j ACCEPT iptables -A OUTPUT -p tcp -s 192.168.1.220 --sport 25 -d 0/0 --dport 1024:65535 -m state --state ESTABLISHED -j ACCEPT iptables -A OUTPUT -p tcp -s 192.168.1.220 --sport 1024:65535 -d 0/0 --dport 25 -m state --state NEW,ESTABLISHED -j ACCEPT iptables -A INPUT -p tcp -s 0/0 --sport 25 -d 192.168.1.220 --dport 1024:65535 -m state --state ESTABLISHED -j ACCEPT POP3 iptables -A INPUT -p tcp -s 0/0 --sport 1024:65535 -d 192.168.1.220 --dport 110 -m state --state NEW,ESTABLISHED -j ACCEPT iptables -A OUTPUT -p tcp -s 192.168.1.220 --sport 110 -d 0/0 --dport 1024:65535 -m state --state ESTABLISHED -j ACCEPT

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  • System State Backup Retention Policies

    - by isoscelestriangle
    I was wondering if there was a general consensus on how long to keep system state backups. I am trying to reevaluate our current backup process, and trying to get a good handle on our current storage requirements. Our current setup involves tapes and sending backups offsite with Barracuda Networks. We have been doing our system state backups with Barracuda now, which does full backups daily, leaving our storage requirements growing quite quickly. My boss is a little too gung-ho with backups and wants our system states saved for quite a while. We currently have 5 days of nightlies, 5 weeklies, 3 monthlies, and so on. I think this is quite overkill for system state backups. My boss wants the ability to go back in time to find when an issue appeared, but I don't think that is practical. Many things change in the course of several months. I also think it would be hard not to notice problems with our DCs and other servers for several months. I would think that a previous week's snapshot and the current week's dailies would suffice. Any advice or reading you can point me to? Thanks!

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  • How to add an iptables rule with source IP address

    - by ???
    I have a bash script that starts with this: if [[ $EUID -ne 0 ]]; then echo "Permission denied (are you root?)." exit 1 elif [ $# -ne 1 ] then echo "Usage: install-nfs-server <client network/CIDR>" echo "$ bash install-nfs-server 192.168.1.1/24" exit 2 fi; I then try to add the iptables rules for NFS as follows: iptables -A INPUT -i eth0 -p tcp -s $1 --dport 111 -m state --state NEW,ESTABLISHED -j ACCEPT iptables -A OUTPUT -o eth0 -p tcp --sport 111 -m state --state ESTABLISHED -j ACCEPT iptables -A INPUT -i eth0 -p udp -s $1 --dport 111 -m state --state NEW,ESTABLISHED -j ACCEPT iptables -A OUTPUT -o eth0 -p udp --sport 111 -m state --state ESTABLISHED -j ACCEPT service iptables save service iptables restart I get the error: Try iptables -h' or 'iptables --help' for more information. Bad argument111' Try iptables -h' or 'iptables --help' for more information. Bad argument111' Saving firewall rules to /etc/sysconfig/iptables: ^[[60G[^[[0;32m OK ^[[0;39m]^M Flushing firewall rules: ^[[60G[^[[0;32m OK ^[[0;39m]^M Setting chains to policy ACCEPT: filter ^[[60G[^[[0;32m OK ^[[0;39m]^M Unloading iptables modules: ^[[60G[^[[0;32m OK ^[[0;39m]^M Applying iptables firewall rules: ^[[60G[^[[0;32m OK ^[[0;39m]^M Loading additional iptables modules: ip_conntrack_netbios_ns ^[[60G[^[[0;32m OK ^[[0;39m]^M When I open /etc/sysconfig/iptables these are the rules: # Generated by iptables-save v1.3.5 on Mon Mar 26 08:00:42 2012 *filter :INPUT ACCEPT [0:0] :FORWARD ACCEPT [0:0] :OUTPUT ACCEPT [466:54208] :RH-Firewall-1-INPUT - [0:0] -A INPUT -j RH-Firewall-1-INPUT -A FORWARD -j RH-Firewall-1-INPUT -A OUTPUT -o eth0 -p tcp -m tcp --sport 111 -m state --state ESTABLISHED -j ACCEPT -A OUTPUT -o eth0 -p udp -m udp --sport 111 -m state --state ESTABLISHED -j ACCEPT -A OUTPUT -o eth0 -p tcp -m tcp --sport 111 -m state --state ESTABLISHED -j ACCEPT -A OUTPUT -o eth0 -p udp -m udp --sport 111 -m state --state ESTABLISHED -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 111 -j ACCEPT -A RH-Firewall-1-INPUT -p udp -m state --state NEW -m udp --dport 111 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 111 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 111 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 111 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 111 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 111 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 111 -j ACCEPT -A RH-Firewall-1-INPUT -i lo -j ACCEPT -A RH-Firewall-1-INPUT -p icmp -m icmp --icmp-type any -j ACCEPT -A RH-Firewall-1-INPUT -p esp -j ACCEPT -A RH-Firewall-1-INPUT -p ah -j ACCEPT -A RH-Firewall-1-INPUT -d 224.0.0.251 -p udp -m udp --dport 5353 -j ACCEPT -A RH-Firewall-1-INPUT -p udp -m udp --dport 631 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m tcp --dport 631 -j ACCEPT -A RH-Firewall-1-INPUT -m state --state RELATED,ESTABLISHED -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 22 -j ACCEPT -A RH-Firewall-1-INPUT -j REJECT --reject-with icmp-host-prohibited COMMIT # Completed on Mon Mar 26 08:00:42 2012 ~ "/etc/sysconfig/iptables" 32L, 1872C I've also tried: iptables -I RH-Firewall-1-INPUT 1 -m state --state NEW -m tcp -p tcp --source $1 --dport 111 -j ACCEPT iptables -I RH-Firewall-1-INPUT 2 -m udp -p udp --source $1 --dport 111 -j ACCEPT

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  • Virtual Box state not saving upon restart/reset/shutdown - reverting to an earlier state

    - by user638756
    Every time I restart/shut down my VM in VirtualBox (image is Ubuntu 10.02), whenever I start it back up, it reverts to the state it was in after I installed Guest Additions. This is extremely frustrating as every time I make progress on a project, whenever it restarts (mostly from crashing), I have to redo mostly everything. Is this a known problem with Guest Additions or with Virtual Box in general, and if so is there some solution?

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  • Quite confused about what constitutes Current state of a resource

    - by bckpwrld
    From REST in Practice: Hypermedia and Systems Architecture: The current state of a resource is a combination of: The values of information items belonging to that resource Links to related resources Links that represent a transition to a possible future state of the current resource The results of evaluating any business rules that relate the resource to other local resources a) why would "links to related resources" also represent the current state of a resource? b) I also don't quite understand why "Links that represent a transition to a possible future state of the current resource" also represent the the current state. Namely, those links represent the possibility, not the current state. Analogy would be an int variable set to value 10. It's possible that in the future this variable will get processed and set to value 100, but we don't claim its current state also includes possible future state of 100?! thank you

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  • Can't log in after restoring from Time Machine

    - by Jay Conrod
    My friend uses a Macbook Pro with Snow Leopard 10.6.2. She uses both FileVault and Time Machine to preserve her data. Recently, she suffered a hard disk failure. After restoring from Time Machine using the Snow Leopard install disk, she gets the following error when logging in: You are unable to log in to the FileVault user account at this time. Logging into the account failed because an error occurred. When examining the file system through Terminal, I noticed her home directory is not present: there is no /Users/username directory, or the FileVault .sparsebundle file that's supposed to be there. When using Time Machine.app on /Users, it appears as if her home directory as never there. Additionally, I did a search on the backup disk with the following command: sudo find /Volumes/backup -name '*.sparsebundle' No results. She told me that after working with some large data files, Time Machine would come on, and it would sound like it was transferring a lot of data to the hard disk. Time Machine must have been doing something, right? How can we recover her files? Are they still there?

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  • Move Virtual PC VM to another machine

    - by user1501700
    I need to move a virtual machine that was created with Windows Virtual PC to another machine. I just copied the files in the Virtual Machines folder to another PC, but when I tried to run it, I got this message: 'Windows XP mode' could not be restored because of either host processor type mismatch or lack of hardware-assisted virtualization support in the system Is it possible copy a virtual machine? What is correct way of achieving this?

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  • Running a Linux virtual machine on Windows 7

    - by hekevintran
    I want to do two things: Set up a virtual machine on Windows 7 to run Ubuntu Set up a way for the virtual machine to read the windows disk or windows to have read/write access to the virtual machine's disk. My goal is to have a place where both Ubuntu and Windows can read and write. What software is good for this task? Are their free programs that can run virtual machines? Also if my machine is running Windows 7 64-bit, can I install Ubuntu 32-bit? Or am I forced to use Ubuntu 64-bit? Or does it not matter?

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  • How to shedule time machine backup

    - by AntonAL
    Hi, the standard backup interval for Time Machine is 1 hour. In plist-file, i changed it to one day. But, i need more tweak - to launch Time Machine backup at the specified time of day. I prefer making backup, when my work day is completed. How can i customize Time Machine do to so ? Thanks!

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  • Command-line access for Apple Time Machine?

    - by Stefan Lasiewski
    We use Apple's Time Machine to back up our workstations at the office. If I want to restore a file, I need to open up the Time Machine GUI and browse files there. The GUI is ugly eye-candy and gets in my way. Is there a way to browse the Time Machine archive using the Mac's command-line? I'm used to Netapps and other storage appliances. I use backintime for my Ubuntu workstation. To restore a file with one of those systems, you can restore a file with a simple command like: cp .snapshot/daily.0/filename.txt . or cp /backup/backintime/20100611-000002/backup/etc/shadow /etc/shadow Is there an equivalent for Apple's Time Machine?

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  • Single machine domain with Windows 7 OS

    - by Robert Koritnik
    Is it possible to setup one single machine with Windows 7 x64 OS and somehow make it work as if it's part of a certain domain? So domain controller would be simulated in some way? I would like to avoid VMs and make it actually work on one machine with non server OS. Is there even a simpler way of doing it? Why: I have to setup development environment for Sharepoint 2010 and it will make my life much easier if my machine would be part of a domain.

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  • Creating a custom NAS compatible with the Mac Time machine and for media streaming

    - by Bobby Alexander
    I am planning to assemble a custom NAS machine using an Intel Atom processor. I need the NAS for the following purposes: It should be accessible from by Windows PC so that I can dump data on the NAS (installations, media etc) It should be accessible from my Macbook for the above use. I should be able to use it with the Mac time machine software for backup. The media should be available to my PS3 for streaming. I should be able to access it from my iphone. All the above features should be available over wireless. The time machine feature is very important. Is this even possible? Can someone provide resources on how I can assemble such a machine and setup the required software on it? Much appreciated.

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  • Virtual Machine and Virus

    - by tellme
    I have a requirement for which I have to get online without protection (firewall, anti-virus). At the same time, I don't want to risk getting infected with viruses. If I install a virtual machine (VirtualBox) to test, and it does get infected with viruses, will it also infect my host system? In other words, can I use the virtual machine for testing without being concerned about a virus on the virtual machine infecting my host?

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  • Is there a way in IE9 on a Virtual Machine to do AD auth in IE9 without the machine being added to the domain but the host machine is?

    - by Micah Armantrout
    I have a virtual machine that is running IE 9 and windows 7 Latest Updates that I want to use to test my intranet site (ASP.Net Application). I can't add the virtual machine to the domain and I don't want to have to type my ad cruds everytime I load the site up. Is there a way for the IE on the virtualbox to Authenticate as my AD Cruds on the host machine so I don't have to always put my username and password in ? I guess I can just have IE on the virtual machine remember my username and password but other than that is there another way to do this ?

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  • What is a Dynamic way to Connect to a Virtual Machine's Webserver from its Host Machine? [closed]

    - by Jonnybojangles
    As a Web-Developer what is the most efficient (automated) way to connect to a Virtual Machine (VM) running a development webserver from it’s Host Machine (the machine running the VM) when you do not have control over the networks (home, Startbucks, work, etc) you are connected to? Currently I start my VM (a VirtualBox VM running CentOS), run ifconfig to determine the VM’s current IP. I then take that IP and map it my Host machine’s host file so that I can access the VM’s webserver from the Host. I feel that this is not an efficient way to connect to my VM’s webserver because each time I connect to a new network (a few times a day) I need to repeat the IP look up and host file update, and sometimes restart the VM's network service.

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  • What is an Automated way to Access a Virtual Machine's Webserver from its Host Machine? [closed]

    - by Jonnybojangles
    As a Web-Developer what is the most efficient (automated) way to connect to a Virtual Machine (VM) running a development webserver from it’s Host Machine (the machine running the VM) when you do not have control over the networks (home, Startbucks, work, etc) you are connected to? Currently I start my VM (a VirtualBox VM running CentOS), run ifconfig to determine the VM’s current IP. I then take that IP and map it my Host machine’s host file so that I can access the VM’s webserver from the Host. I feel that this is not an efficient way to connect to my VM’s webserver because each time I connect to a new network (a few times a day) I need to repeat the IP look up and host file update, and sometimes restart the VM's network service.

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