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  • What is the object of the Contact application search option ?

    - by Spredzy
    Hi all, I am wondering what is the kind of object that shows up when in the Contact application, you hit search option, what is it ? a Custom Quick Search Bar, a custom notificaction bar, other idea ... An image of what I am talking about is available here : http://www.developpez.net/forums/attachments/p60921d1270798944/java/general-java/java-mobiles/android/cet-objet-image-jointe/screen-shot-2010-04-09-at-9.37.38-am.png/ Thank you all

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  • Using Squeak from a shell

    - by Vijay Mathew
    Can I launch Squeak as a REPL (no GUI), where I can enter and evaluate Smalltalk expressions? I know the default image don't allow this. Is there any documentation on how to build a minimum image that can be accessed from a command-line shell?

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  • OpenGL ES iPhone Textures

    - by techy
    For one of my new games I'm using OpenGL ES since it has multiple enemies and bullets, etc. How do you draw images on the screen with Opengl ES? I have a player.png image that is a 48x48 pixel image; how would I draw that on the screen?

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  • Adding Comments and ratings to Sharepoint document libraries or Picture libraires

    - by Emad
    Is there a ready made solution to allow users to add comments to an image posted in SharePoint picture library or basically any item in a document library? What I need is allow user who are viewing an image from a picture library for example to add comment, view comments others have left and provide some sort of voting. Similar to what you get with Facebook or Youtube. What is the easiest way to do that? preferably something free

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  • white in the black [closed]

    - by gcc
    how can i detect white image surrounded by black image 000 000 000 000 000 255 255 255 000 000 255 255 255 000 000 255 255 255 000 000 000 000 000 000 000 and how can calculate length and widht of the square

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  • How to include different resolution icons with Android App?

    - by Gerry
    The Android docs indicate that I should ship with different icons for different resolution phone screens. http://developer.android.com/guide/practices/screens_support.html#qualifiers res/drawable-ldpi/my_icon.png // icon image for low density res/drawable-mdpi/dpi/my_icon.png // icon for medium density res/drawable-hdpi/my_icon.png // icon image for high density This does not work when compiling with Eclipse for the Android. Does anyone has an example of a manifest file that works for multiple resolution icons? Thanks, Gerry

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  • Does ASP.net 1.1 support Generic HttpHandlers ?

    - by Campos
    I need to get an image from a SQL Server as a byte[], and load it to a WebControl.Image. The only seemingly good way to do it that I found is to implement IHttpHandler and handle the request accordingly. But I'm stuck to using asp.net 1.1. Does it support ashx files?

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  • Read file from root directory folder using filestream

    - by SurajSing
    There are two Image files in my folder which I have to call in my program. I have used: AppDomain.curentDomain.baseDirectory + "Path and file name"; But this goes into my bin directory which I don't want; I want to read the folder from root directory where my folder name as resource I have saved my file there and call the image so please what's the code for that? How do I read from root directory in a Windows Form Application?

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  • upload tmp folder

    - by ntan
    Hi, when upload an image is stored in tmp folder, but because i am in shared hosting i can not change the upload_dir in php.ini. Is it possible after image store in common tmp folder show it to user <img src="path to tmp folder" /> (Which is the path to tmp folder) Thanks

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  • C# - Pan cursor

    - by Ash
    I'm implementing panning of a large image in a PictureBox control, and I have no problem setting the appropriate directional pan cursors. However, I can't seem to find the image used for the origin of the pan (a circle with arrows inside of it). Where can I find it?

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  • Place images byte into String is not working?

    - by Proyb2
    I tried on Flex 3, facing issue with uploading JPG/PNG image, trace readUTFBytes would return correct bytes length but tmpFileContent is trucated, it would only appear to have upload just 3 characters of data to the server through PHP script which made image unusable. I have no issue for non-images format. What is wrong here? var tmpFileContent:String = fileRef.data.readUTFBytes(fileRef.data.length); Is String capable of handle bytes?

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  • Jquery, AJAX and URL changes...

    - by user305270
    Jquery, AJAX and URL changes... I have a gallery, and when the image change i would like to change my url to "#image_id=321" and when i load an url with this appended: "#image_id=321", loads the image with id 321. is this possible to make without the "#" and using "/photo-id/321"? thanks

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  • IME window overlap cursor in Edittext, how to prevent it?

    - by backspace7
    I'm using Edittext and it has images and texts. Then, I add image file on Edittext and I click Edittext, IME window shows, naturally. ( * At that time cursor is located at right-bottom corner of added image file.) The problem is IME window overlap cursor, so users complain that 'where is my cursor?' How to prevent that IME window overlap cursor?

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  • HTTP caching confusion

    - by Keith
    I'm not sure whether this is a server issue, or whether I'm failing to understand how HTTP caching really works. I have an ASP MVC application running on IIS7. There's a lot of static content as part of the site including lots of CSS, Javascript and image files. For these files I want the browser to cache them for at least a day - our .css, .js, .gif and .png files rarely change. My web.config goes like this: <system.webServer> <staticContent> <clientCache cacheControlMode="UseMaxAge" cacheControlMaxAge="1.00:00:00" /> </staticContent> </system.webServer> The problem I'm getting is that the browser (tested Chrome, IE8 and FX) doesn't seem to be caching the files as I'd expect. I've got the default settings (check for newer pages automatically in IE). On first visit the content downloads as expected HTTP/1.1 200 OK Cache-Control: max-age=86400 Content-Type: image/gif Last-Modified: Fri, 07 Aug 2009 09:55:15 GMT Accept-Ranges: bytes ETag: "3efeb2294517ca1:0" Server: Microsoft-IIS/7.0 X-Powered-By: ASP.NET Date: Mon, 07 Jun 2010 14:29:16 GMT Content-Length: 918 <content> I think that the Cache-Control: max-age=86400 should tell the browser not to request the page again for a day. Ok, so now the page is reloaded and the browser requests the image again. This time it gets an empty response with these headers: HTTP/1.1 304 Not Modified Cache-Control: max-age=86400 Last-Modified: Fri, 07 Aug 2009 09:55:15 GMT Accept-Ranges: bytes ETag: "3efeb2294517ca1:0" Server: Microsoft-IIS/7.0 X-Powered-By: ASP.NET Date: Mon, 07 Jun 2010 14:30:32 GMT So it looks like the browser has sent the ETag back (as a unique id for the resource), and the server's come back with a 304 Not Modified - telling the browser that it can use the previously downloaded file. It seems to me that would be correct for many caching situations, but here I don't want the extra round trip. I don't care if the image gets out of date when the file on the server changes. There are a lot of these files (even with sprite-maps and the like) and many of our clients have very slow networks. Each round trip to ping for that 304 status is taking about a 10th to a 5th of a second. Many also have IE6 which only has 2 HTTP connections at a time. The net result is that our application appears to be very slow for these clients with every page taking an extra couple of seconds to check that the static content hasn't changed. What response header am I missing that would cause the browser to aggressively cache the files? How would I set this in a .Net web.config for IIS7? Am I misunderstanding how HTTP caching works in the first place?

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  • Watermarking + Directshow filter

    - by sijith
    I want to put a watermark on my video. IS it possible to do with directshow filter. Want to overlap an image on video like channel logo. so that image will be fixed when video is playing. Please provide some valuable help or samples (VC++)

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  • how to Send Parameter????

    - by rajesh
    Hi. I have problem that how can i can send image path to the function........ myn code is........ <a href="#" onclick="addElement(this.id);" id="cricket" tabindex="1">Cricket</a> i want to send my image path in the function addElement along with id..... Please somebody help.....

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  • how to Send Parameter????

    - by rajesh
    Hi. I have problem that how can i can send image path to the function........ myn code is........ Cricket i want to send my image path in the function addElement along with id..... Please somebody help.....

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  • 8bpp Bitmap format on the Compact Framework

    - by Kieran
    Hi friends. I am messing around with Conway's Game of Life - http://en.wikipedia.org/wiki/Conway's_Game_of_Life I started out coding algorithmns for winforms and now want to port my work onto windows mobile 6.1 (compact framework). I came across an article by Jon Skeet where he compared several different algorithmns for calculating next generations in the game. He used an array of bytes to store a cells state (alive or dead) and then he would copy this array to an 8bpp bitmap. For each new generation, he works out the state of each byte, then copies the array to a bitmap, then draws that bitmap to a picturebox. void CreateInitialImage() { bitmap = new Bitmap(Width, Height, PixelFormat.Format8bppIndexed); ColorPalette palette = bitmap.Palette; palette.Entries[0] = Color.Black; palette.Entries[1] = Color.White; bitmap.Palette = palette; } public Image Render() { Rectangle rect = new Rectangle(0, 0, Width, Height); BitmapData bmpData = bitmap.LockBits(rect, ImageLockMode.ReadWrite, bitmap.PixelFormat); Marshal.Copy(Data, 0, bmpData.Scan0, Data.Length); bitmap.UnlockBits(bmpData); return bitmap; } His code above is beautifully simple and very fast to render. Jon is using Windows Forms but now I want to port my own version of this onto Windows Mobile 6.1 (Compact Framework) but . . . .there is no way to format a bitmap to 8bpp in the cf. Can anyone suggest a way of rendering an array of bytes to a drawable image in the CF. This array is created in code on the fly (it is NOT loaded from an image file on disk). I basically need to store an array of cells represented by bytes, they are either alive or dead and I then need to draw that array as an image. The game is particularly slow on the CF so I need to implement clever optimised algoritmns but also need to render as fast as possible and the above solution would be pretty dam perfect if only it was available on the compact framework. Many thanks for any help Any suggestions?

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  • Highlight DIV and dim the rest on mouseover

    - by Darren Sweeney
    I have a page full of DIVs which contain images. When I mouse over an image I can highlight it or add a shadow to accent it easily by adding class etc but is there a way to dim every other image instead. DIVs are loaded into DOM and I would like the DIV currently hovered over to retain 100% or 1 opacity and the rest of the DIVs on the page to fade to say 70% or 0.7 when one DIV is highlighted. Is this possible?

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