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  • Relatively simple task: How do I pass back the selected item from one activity to another?

    - by Brian D
    I have two activities: one displays an image and a button, the other displays a photo gallery. I want to be able to select any of the images in the gallery and then display them on the first activity in place of the default image. public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.gallery); Gallery g = (Gallery) findViewById(R.id.gallery); g.setAdapter(new ImageAdapter(this)); g.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView parent, View v, int position, long id) { Toast.makeText(PhotoGallery.this, "Position: " + id, Toast.LENGTH_SHORT).show(); Intent intent=new Intent(); intent.putExtra("PictureID", position); setResult(RESULT_OK, intent); finish(); } }); } Am I even close here? I'm not quite sure what to do with any string or int I would attach to the Intent -- can I attach the object itself? I'd much rather pass back at minimum the string name of the resource (image), but the only thing I can seem to figure out right now is how to pass back the position of the picture ... not a great solution. I can clarify more if necessary -- thanks.

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  • BeanCreationException in Spring Framework .WAR deploy to Tomcat 6 on Ubuntu 9.10

    - by JediPotPie
    I am in the process of switching from a Windows box to Ubunutu and I want to run my own local instance of Tomcat 6. I have installed Tomcat 6 without any basic issues. When I try to deploy a .war file that I had running on the Tomcat 6 instance on my Windows box I am getting the following error.... Apr 26, 2010 3:30:27 PM org.apache.catalina.core.ApplicationContext log INFO: Initializing Spring root WebApplicationContext Apr 26, 2010 3:30:27 PM org.apache.catalina.core.StandardContext listenerStart SEVERE: Exception sending context initialized event to listener instance of class org.springframework.web.context.ContextLoaderListener org.springframework.beans.factory.CannotLoadBeanClassException: Cannot find class [com.ameren.eam.ldap.LdapDAONovellImpl] for bean with name 'testNovellDao' defined in ServletContext resource [/WEB-INF/applicationContext.xml]; nested exception is java.lang.ClassNotFoundException: com.ameren.eam.ldap.LdapDAONovellImpl at org.springframework.beans.factory.support.AbstractBeanFactory.resolveBeanClass(AbstractBeanFactory.java:1173) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.predictBeanType(AbstractAutowireCapableBeanFactory.java:479) at org.springframework.beans.factory.support.AbstractBeanFactory.isFactoryBean(AbstractBeanFactory.java:787) at org.springframework.beans.factory.support.DefaultListableBeanFactory.preInstantiateSingletons(DefaultListableBeanFactory.java:393) at org.springframework.context.support.AbstractApplicationContext.finishBeanFactoryInitialization(AbstractApplicationContext.java:736) at org.springframework.context.support.AbstractApplicationContext.refresh(AbstractApplicationContext.java:369) at org.springframework.web.context.ContextLoader.createWebApplicationContext(ContextLoader.java:261) at org.springframework.web.context.ContextLoader.initWebApplicationContext(ContextLoader.java:199) at org.springframework.web.context.ContextLoaderListener.contextInitialized(ContextLoaderListener.java:45) at org.apache.catalina.core.StandardContext.listenerStart(StandardContext.java:3934) at org.apache.catalina.core.StandardContext.start(StandardContext.java:4429) at org.apache.catalina.manager.ManagerServlet.start(ManagerServlet.java:1249) at org.apache.catalina.manager.HTMLManagerServlet.start(HTMLManagerServlet.java:612) at org.apache.catalina.manager.HTMLManagerServlet.doGet(HTMLManagerServlet.java:136) at javax.servlet.http.HttpServlet.service(HttpServlet.java:617) at javax.servlet.http.HttpServlet.service(HttpServlet.java:717) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:616) at org.apache.catalina.security.SecurityUtil$1.run(SecurityUtil.java:269) at java.security.AccessController.doPrivileged(Native Method) at javax.security.auth.Subject.doAsPrivileged(Subject.java:537) at org.apache.catalina.security.SecurityUtil.execute(SecurityUtil.java:301) at org.apache.catalina.security.SecurityUtil.doAsPrivilege(SecurityUtil.java:162) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:283) at org.apache.catalina.core.ApplicationFilterChain.access$000(ApplicationFilterChain.java:56) at org.apache.catalina.core.ApplicationFilterChain$1.run(ApplicationFilterChain.java:189) at java.security.AccessController.doPrivileged(Native Method) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:185) at org.apache.catalina.core.StandardWrapperValve.invoke(StandardWrapperValve.java:233) at org.apache.catalina.core.StandardContextValve.invoke(StandardContextValve.java:191) at org.apache.catalina.authenticator.AuthenticatorBase.invoke(AuthenticatorBase.java:525) at org.apache.catalina.core.StandardHostValve.invoke(StandardHostValve.java:128) at org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:102) at org.apache.catalina.core.StandardEngineValve.invoke(StandardEngineValve.java:109) at org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:293) at org.apache.coyote.http11.Http11Processor.process(Http11Processor.java:849) at org.apache.coyote.http11.Http11Protocol$Http11ConnectionHandler.process(Http11Protocol.java:583) at org.apache.tomcat.util.net.JIoEndpoint$Worker.run(JIoEndpoint.java:454) at java.lang.Thread.run(Thread.java:636) Caused by: java.lang.ClassNotFoundException: com.ameren.eam.ldap.LdapDAONovellImpl at org.apache.catalina.loader.WebappClassLoader.loadClass(WebappClassLoader.java:1399) at org.apache.catalina.loader.WebappClassLoader.loadClass(WebappClassLoader.java:1245) at org.springframework.util.ClassUtils.forName(ClassUtils.java:230) at org.springframework.beans.factory.support.AbstractBeanDefinition.resolveBeanClass(AbstractBeanDefinition.java:381) at org.springframework.beans.factory.support.AbstractBeanFactory.resolveBeanClass(AbstractBeanFactory.java:1170) ... 40 more The class that is not being found is located at /WEB-INF/classes/com/ameren/eam/ldap/LdapDAONovellImpl.class relative to /WEB-INF/applicationContext.xml. I cannot figure out why it cannot find the class? Any ideas would be great.

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  • C# Step by Step Execution

    - by Sheldon
    Hi. I'm building an app that uses and scanner API and a image to other format converter. I have a method (actually a click event) that do this: private void ButtonScan&Parse_Click(object sender, EventArgs e) { short scan_result = scanner_api.Scan(); if (scan_result == 1) parse_api.Parse(); // This will check for a saved image the scanner_api stores on disk, and then convert it. } The problem is that the if condition (scan_result == 1) is evaluated inmediatly, so it just don't work. How can I force the CLR to wait until the API return the convenient result. NOTE Just by doing something like: private void ButtonScan&Parse_Click(object sender, EventArgs e) { short scan_result = scanner_api.Scan(); MessageBox.Show("Result = " + scan_result); if (scan_result == 1) parse_api.Parse(); // This will check for a saved image the scanner_api stores on disk, and then convert it. } It works and display the results. Is there a way to do this, how? Thank you very much!

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  • JApplet behaving unexpectedly

    - by JohnW
    import java.awt.Graphics; import java.awt.Image; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import javax.swing.JApplet; import javax.swing.Timer; public class CountingSheep extends JApplet { private Image sheepImage; private Image backgroundImage; private GameBoard gameBoard; private scoreBoard scoreBoard; public void init() { loadImages(); gameBoard = new GameBoard(sheepImage, backgroundImage); scoreBoard = new scoreBoard(); getContentPane().add(gameBoard); getContentPane().add(scoreBoard); } public void loadImages() { sheepImage = getImage(getDocumentBase(), "sheep.png"); backgroundImage = getImage(getDocumentBase(), "bg.jpg"); } } Update guys: Alright, first of all, thank you very much for all the help you've given so far (specifically creemam and Hovercraft Full of Eels), and your persistence. You've helped me out a lot as this is incredibly important (i.e. me passing my degree). The problem now is: The program works correctly when nothing but the GameBoard class is added to the JApplet, however, when I try to add the ScoreBoard class, both Panel classes do not show on the Applet. I'm guessing this is now down to positioning? Any ideas? EDIT: Gone back to the previously asked question Hovercraft, and found it was due to the layout of the contentPane and the order at with the components were added. Thanks to all of you so much. People like you make the development community a bit of alright.

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  • Android App crashing on Back Button (performResumeActivity)

    - by Rutger
    My App consists of 2 Activities at the moment. . the MAIN activity with a Gallery View . a FriendsListActivity with a ListView When the user moves away from the FriendsListActivity with the back button, and returns to the MAIN activity the following error keeps popping up in debug mode. DalvikVM[localhost:8676] Thread [<1 main] (Suspended (exception RuntimeException)) ActivityThread.performResumeActivity(IBinder, boolean) line: 2095 ActivityThread.handleResumeActivity(IBinder, boolean, boolean) line: 2110 BinderProxy(ActivityThread$H).handleMessage(Message) line: 954 ActivityThread$H(Handler).dispatchMessage(Message) line: 99 Looper.loop() line: 123 ActivityThread.main(String[]) line: 3647 Method.invokeNative(Object, Object[], Class, Class[], Class, int, boolean) line: not available [native method] Method.invoke(Object, Object...) line: 507 ZygoteInit$MethodAndArgsCaller.run() line: 839 ZygoteInit.main(String[]) line: 597 NativeStart.main(String[]) line: not available [native method] Thread [<8 Binder Thread #2] (Running) Thread [<7 Binder Thread #1] (Running) With the LogCat 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): FATAL EXCEPTION: main 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): java.lang.RuntimeException: Unable to resume activity {com.package.MAIN/com.package.MAIN.MAIN}: java.lang.NullPointerException 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread.performResumeActivity(ActivityThread.java:2095) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread.handleResumeActivity(ActivityThread.java:2110) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:954) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.os.Handler.dispatchMessage(Handler.java:99) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.os.Looper.loop(Looper.java:123) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread.main(ActivityThread.java:3647) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at java.lang.reflect.Method.invokeNative(Native Method) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at java.lang.reflect.Method.invoke(Method.java:507) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at dalvik.system.NativeStart.main(Native Method) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): Caused by: java.lang.NullPointerException 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at com.package.MAIN.MAIN.onResume(MAIN.java:91) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.Instrumentation.callActivityOnResume(Instrumentation.java:1149) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.Activity.performResume(Activity.java:3833) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread.performResumeActivity(ActivityThread.java:2085) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): ... 10 more Further info in the Variables panel states: this: ActivityThread e: NullPointerException cause: NullPointerException detailMessage: null stackTrace: null r: ActivityThread$ActivityClientRecord activity: MAIN detailMessage after one Eclipse Resume: Unable to resume activity (MAIN) The code from the FriendsListActivity looks like this public class FriendsListActivity extends ListActivity { // =========================================================== // Fields // =========================================================== private ArrayList<Friend> friends = new ArrayList<Friend>(); private FriendsArrayAdapter friendsArrayAdapter; private ListView listView; // =========================================================== // onCreate // =========================================================== @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.friends_list); registerForContextMenu(getListView()); setButtonNewFriendClickListener(); } public void generateFriendsList() { FriendsService fs = new FriendsService(this); friends = fs.getFriendsList(); listView = (ListView) findViewById(android.R.id.list); friendsArrayAdapter = new FriendsArrayAdapter( this, R.layout.friend_list_item, friends); listView.setAdapter(friendsArrayAdapter); } @Override public void onCreateContextMenu(ContextMenu menu, View v, ContextMenuInfo menuInfo) { super.onCreateContextMenu(menu, v, menuInfo); MenuInflater inflater = getMenuInflater(); inflater.inflate(R.menu.friends_context_menu, menu); } @Override public boolean onContextItemSelected(MenuItem item) { AdapterContextMenuInfo info = (AdapterContextMenuInfo) item.getMenuInfo(); FriendsService fs = new FriendsService(this); Friend f = new Friend(); f = friends.get(info.position); switch (item.getItemId()) { case R.id.edit: Intent i = new Intent(this, FriendEditActivity.class); i.putExtra("userid", f.userId); startActivity(i); return true; case R.id.delete: fs.deleteFriend(f.userId); generateFriendsList(); return true; default: return super.onContextItemSelected(item); } } // =========================================================== // onPause // =========================================================== protected void onPause() { super.onPause(); finish(); } // =========================================================== // onResume // =========================================================== protected void onResume() { super.onResume(); generateFriendsList(); } // =========================================================== // onStop // =========================================================== protected void onStop() { super.onStop(); } // =========================================================== // onDestroy // =========================================================== @Override protected void onDestroy() { super.onDestroy(); } // =========================================================== // Activity methods // =========================================================== private void setButtonNewFriendClickListener() { Button clickButton = (Button)findViewById(R.id.button_add_friend); clickButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Intent i = new Intent(v.getContext(), FriendNewActivity.class); startActivity(i); } }); } The AndroidManifest looks like this <manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="com.package.mypackage"> <uses-permission android:name="android.permission.CAMERA" /> <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name="com.package.mypackage.mypackage" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".FriendsListActivity"></activity> <activity android:name=".FriendEditActivity"></activity> <activity android:name=".FriendNewActivity"></activity> <activity android:name=".TakePictureActivity"></activity> <activity android:name=".FriendsService"></activity> <activity android:name=".MyService"></activity> </application> <uses-sdk android:minSdkVersion="9" /> The MAIN activity looks like this: package com.package.mypackage; import java.util.ArrayList; import com.package.domain.Domain; import com.package.service.MyService; import com.package.viewadapter.myImageAdapter; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.Window; import android.widget.AdapterView; import android.widget.AdapterView.OnItemClickListener; import android.widget.AdapterView.OnItemLongClickListener; import android.widget.Button; import android.widget.Gallery; import android.widget.Toast; public class myActivity extends Activity { // =========================================================== // Fields // =========================================================== private MyImageAdapter myImageAdapter; private ArrayList<Domain> domain = new ArrayList<Domain>(); // =========================================================== // onCreate // =========================================================== @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.main); /* Set Buttons to listen for any click event. */ setButtonFriendsClickListener(); setButtonCameraClickListener(); setButtonPreferencesClickListener(); } // =========================================================== // onStart // =========================================================== @Override public void onStart() { super.onStart(); /* Find the gallery defined in the main.xml */ Gallery g = (Gallery) findViewById(R.id.gallery); /* Show a Toast message when image is clicked */ g.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> parent, View v, int position, long id) { MyImageAdapter image_ID = new MyImageAdapter(myActivity.this, position, null); if (image_ID.getItemId(position) == 0) { Toast test_toast = Toast.makeText(myActivity.this, "This is the New Image click", Toast.LENGTH_SHORT); test_toast.show(); } else { Toast test_toast = Toast.makeText(myActivity.this, "The clicked image has image number " + image_ID.getItemId(position) + " in the imageadapter.", Toast.LENGTH_SHORT); test_toast.show(); } } }); g.setOnItemLongClickListener(new OnItemLongClickListener() { @Override public boolean onItemLongClick(AdapterView<?> parent, View v, int position, long id) { MyImageAdapter image_ID = new MyImageAdapter(myActivity.this, position, null); Toast test_toast = Toast.makeText(myActivity.this, "The long clicked image has image number " + image_ID.getItemId(position) + " in the imageadapter.", Toast.LENGTH_SHORT); test_toast.show(); return true; } }); } // =========================================================== // onPause // =========================================================== protected void onPause() { super.onPause(); } // =========================================================== // onResume // =========================================================== protected void onResume() { super.onResume(); generateMyGallery(); } // =========================================================== // onStop // =========================================================== protected void onStop() { super.onStop(); } // =========================================================== // onDestroy // Is also called when user changes from horizontal // to vertical orientation and back // =========================================================== @Override protected void onDestroy() { super.onDestroy(); } // =========================================================== // Save and Restore UI states // =========================================================== @Override protected void onRestoreInstanceState(Bundle savedInstanceState) { super.onRestoreInstanceState(savedInstanceState); } protected void onSaveInstanceState(Bundle outState) { super.onSaveInstanceState(outState); } // =========================================================== // Main Activity methods // =========================================================== public void generateMyGallery() { MyService cs = new MyService(this); domain = cs.getDomainList(); // Add the new_image drawable to the ArrayList Domain d = new Domain(); d.photoLocation = "drawable"; d.photoName = "new_image"; d.extra1 = "no_text"; d.extra2 = "no_text"; domain.add(0, d); myImageAdapter = new MyImageAdapter(this, R.layout.text_overlay_image_view, domain); /* Find the gallery defined in the main.xml */ Gallery g = (Gallery) findViewById(R.id.gallery); g.setSpacing(10); /* Apply a new (custom) ImageAdapter to it. */ g.setAdapter(myImageAdapter); g.setSelection(1); } private void setButtonFriendsClickListener() { Button clickButton = (Button)findViewById(R.id.button_friends_list); clickButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { setContentView(R.layout.friends_list); Intent myIntent = new Intent(v.getContext(), FriendsListActivity.class); startActivity(myIntent); } }); } private void setButtonCameraClickListener() { Button clickButton = (Button)findViewById(R.id.button_take_picture); clickButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { setContentView(R.layout.take_picture); Intent myIntent = new Intent(v.getContext(), TakePictureActivity.class); startActivity(myIntent); } }); } private void setButtonPreferencesClickListener() { Button clickButton = (Button)findViewById(R.id.button_preferences); clickButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Intent myIntent = new Intent(v.getContext(), MyPreferencesActivity.class); startActivity(myIntent); } }); } }; Anyone has an idea why the App crashes. Any help is much appreciated. I did find out that, when I finish() the MAIN activity when I start the FriendListActivity and restart the MAIN activity when closing the FriendListActivity, that the crash does not occur. However, this basically restarts the App and that is not the intention. Thanks all, I got the problem solved. This is what I did. . When moving all gallery related actions to the onCreate, the creash didn't happen anymore. But then after returning to the MAIN activity, the activity wasn't shown. . I then moved all the onCreate (except the super), the generateGallery, and the onStart() to the onResume. Now it works fine!

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  • Using CGContextDrawTiledImage at different zooms causes massive memory growth

    - by Jacques
    I'm working on app an where there's a view in a zoomable UIScrollView. When the user zooms in or out, I redraw the view that's in the UIScrollView to be nice and sharp. That view has a background image that I draw with CGContextDrawTiledImage. I noticed that memory usage grows every time I switch to a new zoom level. It looks like CGContextDrawTiledImage keeps a cache somewhere of the image scaled to different sizes. So, If I go from 1.0 to 1.1x zoom, memory use grows. Going back to 1.0 doesn't cause it to grow, but then going to 1.05 and then 1.2 causes it to grow twice. Back to 1.1 and no growth. Of course, the zoom level is under user control so I don't have control over how many zoom levels happen. Right now my background image is kind of massive (512x512), so this causes memory usage to grow very quickly. It doesn't show up as a memory leak in Instruments, just additional allocations that never get freed. I've tried to find a way to free the cache that appears to be being created, but no luck. It doesn't seem to respond to low memory warnings, for example. I also tried setting the view's backgroundColor to a UIColor created with colorWithPatternImage, but that doesn't work because I'm doing the scaling by changing the graphics context's CTM, not by setting the view's transform. Any ideas on how to keep memory usage from blowing up?

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  • Canvas Check before submission

    - by smokinguns
    I have a page where a user can draw on the canvas and save the image to a file on the server. The canvas has a default black background. Is there a way to check if the user has drawn anything on the canvas before submitting the data URL representation of the image of a canvas with the toDataURL() function? So if the user doesn't draw anything on the canvas(it will be a blank canvas with a black background), the image wont be created on the server. Should I loop through each and every pixel of the canvas to determine this? Here is what I'm doing currently: var currentPixels = context.getImageData(0, 0, 600, 400); for (var y = 0; y < currentPixels.height; y += 1) { for (var x = 0; x < currentPixels.width; x += 1) { for (var c = 0; c < 3; c += 1) { var i = (y*currentPixels.width + x)*4 + c; if(currentPixels.data[i]!=0) break; } } }

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  • Chrome renders button links completely screwed up when placed inside a paragraph

    - by Ferdy
    I am fairly proficient in CSS but now I am running into a very strange rendering issue in Google Chrome 9. I am trying to create some fancy looking link buttons (basically heavily styled anchors). Here is some example markup: <a href="" class="button"> <figure class="sprite icon icon_back"></figure> Link button with icon</a> This markup may look a litte strange to you, there's a few things you should know: I am using HTML5's figure class to include an icon as part of the button. I have the proper reset CSS applied and Chrome can render this tag for sure. Instead of actually pointing to an image I am applying CSS classes to the figure element. Within the CSS I am using the spriting technique to show the correct portion of a single large sprite image. All of this is working fine in Firefox, and actually also in Chrome. The correct rendering can be seen in the following image: It renders like that in both Firefox and Chrome. Here comes the problem, if I place such a button within paragraph tags <p></p> this is what happens in Chrome only: Notice how the button is ripped apart? Only in Chrome and only when placed inside a paragraph. It gets even stranger: this only happens for the first button inside the paragraph, if I would place three buttons inside a paragraph, only the 1st one is screwed up. Your first question would probably be about the CSS. It is rather verbose so hereby a temporary link to the page in question: Edit: link to live page removed, was only temporary for problem inspection.

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  • CSS "Cover" - No scroll bars?

    - by Lynda
    I am using the cover property to create a background image that fills the background and resizes with the browser. But I run into one issue, the page has a lot of content and no scroll bars appear for me to scroll down! Here is the code I am using: body{ background: url(path.jpg) no-repeat center center fixed; -webkit-background-size: cover; -moz-background-size: cover; -o-background-size: cover; /* Cover for IE 7/8 */ filter: progid:DXImageTransform.Microsoft.AlphaImageLoader(src='path.jpg', sizingMethod='scale'); -ms-filter: progid:DXImageTransform.Microsoft.AlphaImageLoader(src='path.jpg', sizingMethod='scale'); /* End Cover for IE 7/8 */ background-size: cover; background-color: transparent !important; position:fixed; top: 0; left: 0; width: 100%; height:100%; max-width:2500px; max-height:1500px; z-index:1; } If I remove position:fixed; I get the scroll bars back but the background image disappears. What is the best way to tackle this and have both scroll bars and the background cover image? Note: I am using jQuery and would use a JS answer if it works (though I prefer a CSS only answer.)

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  • display loading gif on multi-part form submit

    - by mandril
    Im trying to display a loading gif before submitting a multipart-form (file upload), this is my code.. but the image is not displaying.. if i remove the submit() it displays, so.. is not a path or syntax problem. $('#btnSubmit').click(function() { document.getElementById('loader').innerHTML = "<img src='<?= url::base() ?>themes/img/loading.gif' border='0' />"; $('#uploadform').submit(); });

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  • Barcode not generated in C# web forms?

    - by Sinsil Mathew
    I am trying for create a barcode in my web form.for that i download font IDAutomationHC39M and install in my system,then i run my wesite in localhost but barcode cannot be generated.This is my code protected void Button1_Click1(object sender, EventArgs e) { string barCode = TextBox1.Text; System.Web.UI.WebControls.Image imgBarCode = new System.Web.UI.WebControls.Image(); using (Bitmap bitMap = new Bitmap(barCode.Length * 40, 80)) { using (Graphics graphics = Graphics.FromImage(bitMap)) { Font oFont = new Font("IDAutomationHC39M", 16); PointF point = new PointF(2f, 2f); SolidBrush blackBrush = new SolidBrush(Color.Black); SolidBrush whiteBrush = new SolidBrush(Color.White); graphics.FillRectangle(whiteBrush, 0, 0, bitMap.Width, bitMap.Height); graphics.DrawString("*" + barCode + "*", oFont, blackBrush, point); } using (MemoryStream ms = new MemoryStream()) { bitMap.Save(ms, System.Drawing.Imaging.ImageFormat.Png); byte[] byteImage = ms.ToArray(); Convert.ToBase64String(byteImage); imgBarCode.ImageUrl = "data:image/png;base64," + Convert.ToBase64String(byteImage); } plBarCode.Controls.Add(imgBarCode); } And the result is appear like that code

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  • PHP : How to get specific data from array

    - by Giffary
    Hello! I try to use amazon API using PHP. If I use print_r($parsed_xml->Items->Item->ItemAttributes) it show me some result like SimpleXMLElement Object ( [Binding] = Electronics [Brand] = Canon [DisplaySize] = 2.5 [EAN] = 0013803113662 [Feature] = Array ( [0] = High-powered 20x wide-angle optical zoom with Optical Image Stabilizer [1] = Capture 720p HD movies with stereo sound; HDMI output connector for easy playback on your HDTV [2] = 2.5-inch Vari-Angle System LCD; improved Smart AUTO intelligently selects from 22 predefined shooting situations [3] = DIGIC 4 Image Processor; 12.1-megapixel resolution for poster-size, photo-quality prints [4] = Powered by AA batteries (included); capture images to SD/SDHC memory cards (not included) ) [FloppyDiskDriveDescription] = None [FormFactor] = Rotating [HasRedEyeReduction] = 1 [IsAutographed] = 0 [IsMemorabilia] = 0 [ItemDimensions] = SimpleXMLElement Object ( [Height] = 340 [Length] = 490 [Weight] = 124 [Width] = 350 ) [Label] = Canon [LensType] = Zoom lens [ListPrice] = SimpleXMLElement Object ( [Amount] = 60103 [CurrencyCode] = USD [FormattedPrice] = $601.03 ) [Manufacturer] = Canon [MaximumFocalLength] = 100 [MaximumResolution] = 12.1 [MinimumFocalLength] = 5 [Model] = SX20IS [MPN] = SX20IS [OpticalSensorResolution] = 12.1 [OpticalZoom] = 20 [PackageDimensions] = SimpleXMLElement Object ( [Height] = 460 [Length] = 900 [Weight] = 242 [Width] = 630 ) [PackageQuantity] = 1 [ProductGroup] = Photography [ProductTypeName] = CAMERA_DIGITAL [ProductTypeSubcategory] = point-and-shoot [Publisher] = Canon [Studio] = Canon [Title] = Canon PowerShot SX20IS 12.1MP Digital Camera with 20x Wide Angle Optical Image Stabilized Zoom and 2.5-inch Articulating LCD [UPC] = 013803113662 ) my goal is to get only Feature infomation and I try to use $feature = $parsed_xml->Items->Item->ItemAttributes->Feature it does'not work for me because it just show me the first feature only. How do i get all feature information? please help

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  • Link Button on asp.net user control not firing

    - by andyriome
    Hi I have a user control, which is added to another user control. The nested user control is built up of a gridview, an image button and a link button. The nested user control is added to the outer control as a collection object based upon the results bound to the gridview. The problem that I have is that my link button doesn't work. I click on it and the event doesn't fire. Even adding a break point was not reached. As the nested user control is added a number of times, I have set image button to have unique ids and also the link button. Whilst image button works correctly with its java script. The link button needs to fire an event in the code behind, but despite all my efforts, I can't make it work. I am adding the link button to the control dynamically. Below is the relevant code that I am using: public partial class ucCustomerDetails : System.Web.UI.UserControl { protected override void CreateChildControls( ) { base.CreateChildControls( ); string strUniqueID = lnkShowAllCust.UniqueID; strUniqueID = strUniqueID.Replace('$','_'); this.lnkShowAllCust.ID = strUniqueID; this.lnkShowAllCust.Click += new EventHandler(this.lnkShowAllCust_Click); this.Controls.Add(lnkShowAllCust); } protected override void OnInit (EventArgs e) { CreateChildControls( ); base.OnInit(e); } protected override void OnLoad(EventArgs e) { base.EnsureChildControls( ); } protected void Page_Load(object sender, EventArgs e) { if (IsPostBack) { CreateChildControls( ); } } protected void lnkShowAllCust_Click(object sender, EventArgs e) { this.OnCustShowAllClicked(new EventArgs ( )); } protected virtual void OnCustShowAllClicked(EventArgs args) { if (this.ViewAllClicked != null) { this.ViewAllClicked(this, args); } } public event EventHandler ViewAllClicked; } I have been stuggling with this problem for the last 3 days and have had no success with it, and I really do need some help. Can anyone please help me?

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  • backbone.js - Having multiple instances of the same view

    - by TrueWheel
    I am having problems having multiple instances in of the same view in different div elements. When I try to initialize them only the second of the two elements appear no matter what order I put them in. Here is the code for my view. var BodyShapeView = Backbone.View.extend({ thingiview: null, scene: null, renderer: null, model: null, mouseX: 0, mouseY: 0, events:{ 'click button#front' : 'front', 'click button#diag' : 'diag', 'click button#in' : 'zoomIn', 'click button#out' : 'zoomOut', 'click button#on' : 'rotateOn', 'click button#off' : 'rotateOff', 'click button#wireframeOn' : 'wireOn', 'click button#wireframeOff' : 'wireOff', 'click button#distance' : 'dijkstra' }, initialize: function(name){ _.bindAll(this, 'render', 'animate'); scene = new THREE.Scene(); camera = new THREE.PerspectiveCamera( 15, 400 / 700, 1, 4000 ); camera.position.z = 3; scene.add( camera ); camera.position.y = -5; var ambient = new THREE.AmbientLight( 0x202020 ); scene.add( ambient ); var directionalLight = new THREE.DirectionalLight( 0xffffff, 0.75 ); directionalLight.position.set( 0, 0, 1 ); scene.add( directionalLight ); var pointLight = new THREE.PointLight( 0xffffff, 5, 29 ); pointLight.position.set( 0, -25, 10 ); scene.add( pointLight ); var loader = new THREE.OBJLoader(); loader.load( "img/originalMeanModel.obj", function ( object ) { object.children[0].geometry.computeFaceNormals(); var geometry = object.children[0].geometry; console.log(geometry); THREE.GeometryUtils.center(geometry); geometry.dynamic = true; var material = new THREE.MeshLambertMaterial({color: 0xffffff, shading: THREE.FlatShading, vertexColors: THREE.VertexColors }); mesh = new THREE.Mesh(geometry, material); model = mesh; // model = object; scene.add( model ); } ); // RENDERER renderer = new THREE.WebGLRenderer(); renderer.setSize( 400, 700 ); $(this.el).find('.obj').append( renderer.domElement ); this.animate(); }, Here is how I create the instances var morphableBody = new BodyShapeView({ el: $("#morphable-body") }); var bodyShapeView = new BodyShapeView({ el: $("#mean-body") }); Any help would be really appreciated. Thanks in advance.

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  • Userdefined margins in WPF printing

    - by MTR
    Most printing samples for WPF go like this: PrintDialog dialog = new PrintDialog(); if (dialog.ShowDialog() == true) { StackPanel myPanel = new StackPanel(); myPanel.Margin = new Thickness(15); Image myImage = new Image(); myImage.Width = dialog.PrintableAreaWidth; myImage.Stretch = Stretch.Uniform; myImage.Source = new BitmapImage(new Uri("pack://application:,,,/Images/picture.bmp")); myPanel.Children.Add(myImage); myPanel.Measure(new Size(dialog.PrintableAreaWidth, dialog.PrintableAreaHeight)); myPanel.Arrange(new Rect(new Point(0, 0), myPanel.DesiredSize)); dialog.PrintVisual(myPanel, "A Great Image."); } What I don't like about this is, that they always set the margin to a fixed value. But in PrintDialog the user has the option to choose a individual margin that no sample cares about. If the user now selects a margin that is larger as the fixed margin set by program, the printout is truncated. Is there a way to get the user selected margin value from PrintDialog? TIA Michael

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  • HTML table cells not properly aligned

    - by Yuval A
    I have the following HTML table: <table style="width: 100%;"> <tr> <td class="title_bar_left_border"></td> <td class="title_bar_middle"></td> <td class="title_bar_right_border"></td> </tr> </table> With the following css rules: .title_bar_left_border { BACKGROUND-IMAGE: url(tray_left.gif); WIDTH: 3px; HEIGHT: 24px; } .title_bar_right_border { BACKGROUND-IMAGE: url(tray_right.gif); WIDTH: 3px; HEIGHT: 24px; } .title_bar_middle { BACKGROUND-IMAGE: url(tray_middle.gif); WIDTH: 100%; BACKGROUND-REPEAT: repeat-x; HEIGHT: 24px; } Any idea why this is the result? Instead of getting a nice table header with rounded corners you get this weird gap between the cells. Where are the gaps coming from? Besides fixing this ugly issue, I would like to understand the rationale as to why all browsers render the HTML this way.

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  • filling colors on a map - PHP

    - by jeremy
    I am trying to determine how to fill colors onto a map - such as the "Risk" board game map. I've done this before with HTML tables, by pulling an HTML color code from a SQL table and then just using it to fill the cell the color I want it. But for a non-square map, I'm not sure where to look. I have created a very simple two color map - its white with black borders. My desired result is having the 'regions' on the map shaded with a color, based on data in a sql table (just like the "fill" button in Paint). This looks like what I need: http://php.net/manual/en/function.imagefilltoborder.php and now.. how to define the borders... At the moment I have tried nothing, because the question was: how do I have PHP fill parts of an image? I have tried making an image in Paint, and then scratching my head wondering how to fill parts of it. Having stumbled upon a link, let me focus this a bit more: It appears that with imagefilltoborder that I can put an image on my server, perhaps one that looks like a black and white version of the RISK map - black borders and white everything else. Some questions: Is it correct that the 'border' variable should use the color of my border (whatever value black is) so that the code can "see" where the border is? Is it correct that I'll just need to figure out X,Y coords to begin the fill? Does this work if I have 10 different spots to fill on the map? Can I use varying colors from code or pulled from SQL to assign different colors to those 10 spots, and use 10 different X,Y coords to get them all?

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  • Find whether a particular cell of a table has an img tag

    - by SilentPro
    I am generating a table dynamically using Django. The same table template is used to generate a variety of tables depending on the data supplied. In one scenario a particular column contains image tags. Since my table is editable (using jquery) the image cell also becomes editable and removes my content. I want some special behavior on double click of such cells like say upload an image. How do I accomplish this with a jquery? My script for making the table editable is given below. $(function() { $("td").dblclick(function() { var OriginalContent = $(this).text(); $(this).addClass("cellEditing"); $(this).html("<input type='text' value='" + OriginalContent + "' />"); $(this).children().first().focus(); $(this).children().first().keypress(function(e) { if (e.which == 13) { var newContent = $(this).val(); $(this).parent().text(newContent); $(this).parent().removeClass("cellEditing"); } }); $(this).children().first().blur(function() { $(this).parent().text(OriginalContent); $(this).parent().removeClass("cellEditing"); }); }); });

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  • MooTools request fails

    - by acoder
    Hi everyone, I am trying to achieve this task using MooTools. Description: I have three buttons. Two buttons outside myDiv and one button inside myDiv. A click on any of these buttons initiates an AJAX request (passing button variable to "button.php") and updates myDiv content based on the response text. So, after update, myDiv shows Button3 link + a message showing which button has been clicked. The problem: Everything seems to work fine but after several clicks, it happens that myDiv shows loader.gif image and stops. After this, if I wait a few moments, the browser sometimes stops working (gets blocked). I noticed this problem with IE6. Does anyone know what does this problem mean and how it can be avoided? index.html <html> <head> <script type="text/javascript" src="mootools/mootools-1.2.4-core-nc.js"></script> <script type="text/javascript" src="mootools/mootools-1.2.4.4-more.js"></script> <script type="text/javascript"> window.addEvent('domready', function() { $("myPage").addEvent("click:relay(a)", function(e) { e.stop(); var myRequest = new Request({ method: 'post', url: 'button.php', data: { button : this.get('id'), test : 'test' }, onRequest: function() { $('myDiv').innerHTML = '<img src="images/loader.gif" />'; }, onComplete: function(response) { $('myDiv').innerHTML = response; } }); myRequest.send(); }); }); </script> </head> <body> <div id="myPage"> <a href="#" id="button1">Button1</a> <a href="#" id="button2">Button2</a> <div id="myDiv"> <a href="#" id="button3">Button3</a> </div> </div> </body> </html> button.php <a href="#" id="button3"Button3</a> <br><br> <?php echo 'You clicked ['.$_REQUEST['button'].']'; ?>

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  • How to compensate the flipped coordinate system of core graphics for easy drawing?

    - by mystify
    It's really a pain, but always when I draw an UIImage in -drawRect:, it's upside-down. When I flip the coordinates, the image draws correctly, but at the cost of all other CG functions drawing "wrong" (flipped). What's your strategy when you have to draw images and other things? Is there any rule of thumb how to not get stuck in this problem over and over again? Also, one nasty thing when I flip the y-axis is, that my CGRect from the UIImageView frame is wrong. Instead of the origin appearing at 10,10 upper left as expected, it appears at the bottom. But at the same time, all those normal line drawing functions of CGContext take correct coordinates. drawing a line in -drawRect with origin 10,10 upper left, will really start at upper left. But at the same time that's strange, because core graphics actually has a flipped coordinate system with y 0 at the bottom. So it seems like something is really inconsistent there. Drawing with CGContext functions takes coordinates as "expected" (cmon, nobody thinks in coordinates starting from bottom left, that's silly), while drawing any kind of image still works the "wrong" way. Do you use helper methods to draw images? Or is there anything useful that makes image drawing not a pain in the butt?

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  • SQLiteOpenHelper getWritableDatabse() fails with no Exception

    - by Michal K
    I have a very strange problem. It only shows from time to time, on several devices. Can't seem to reproduce it when I want, but had it so many times, that I think I know where I get it. So I have a Loader which connects to sqlite through a singleton SQLiteOpenHelper: try{ Log.i(TAG, "Get details offline / db helper: "+DatabaseHelper.getInstance(getContext())); SQLiteDatabase db=DatabaseHelper.getInstance(this.getContext()).getWritableDatabase(); Log.i(TAG, "Get details offline / db: "+db); //doing some work on the db //... } catch(SQLiteException e){ e.printStackTrace(); return null; } catch(Exception e){ e.printStackTrace(); return null; //trying everything to grab some exception or whatever } My SQLIteOpenHelper looks something like this: public class DatabaseHelper extends SQLiteOpenHelper { private static DatabaseHelper mInstance = null; private static Context mCxt; public static DatabaseHelper getInstance(Context cxt) { //using app context ass suggested by CommonsWare Log.i("DBHELPER1", "cxt"+mCxt+" / instance: "+mInstance); if (mInstance == null) { mInstance = new DatabaseHelper(cxt.getApplicationContext()); } Log.i("DBHELPER2", "cxt"+mCxt+" / instance: "+mInstance); mCxt = cxt; return mInstance; } //private constructor private DatabaseHelper(Context context) { super(context, DATABASE_NAME, null, DATABASE_VERSION); this.mCxt = context; } @Override public void onCreate(SQLiteDatabase db) { //some tables created here } @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { //upgrade code here } It really works great in most cases. But from time to time I get a log similar to this: 06-10 23:49:59.621: I/DBHELPER1(26499): cxtcom.bananout.Bananout@407152c8 / instance: com.bananout.helpers.DatabaseHelper@40827560 06-10 23:49:59.631: I/DBHELPER2(26499): cxtcom.bananout.Bananout@407152c8 / instance: com.bananout.helpers.DatabaseHelper@40827560 06-10 23:49:59.631: I/DetailsLoader(26499): Get event details offline / db helper: com.bananout.helpers.DatabaseHelper@40827560 06-10 23:49:59.631: I/DBHELPER1(26499): cxtcom.bananout.Bananout@407152c8 / instance: com.bananout.helpers.DatabaseHelper@40827560 06-10 23:49:59.651: I/DBHELPER2(26499): cxtcom.bananout.Bananout@407152c8 / instance: com.bananout.helpers.DatabaseHelper@40827560 This line Log.i(TAG, "Get details offline / db: "+db); never gets called! No Exceptions, silence. Plus, the thread with the Loader is not running anymore. So nothing past this line SQLiteDatabase db=DatabaseHelper.getInstance(this.getContext()).getWritableDatabase(); gets executed. What can possibly go wrong on this line?

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  • i integer does not +1 the 1st time

    - by Hwang
    I have a gallery where it will load an image after a previous image is loaded, so every time 'i' will +1 so that it could move to the next image. This code works fine on my other files, but I dunno why it doesn't work for the current file. Normally if I trace 'i' the correct will be 0,1,2,3,4,5,6... etc adding on till the limit, but this files its 'i' repeat the 1st number twice, only it continues to add 0,0,1,2,3,4,5,6...etc The code is completely the same with the other file I'm using, but I don't know why it just doesn't work here. The code does not seems to have any problem. Anyway i can work around this situation? private var i:uint=0; private function loadItem():void { if (i<myXMLList.length()) { loadedPic=myXMLList[i].thumbnails; galleryLoader = new Loader(); galleryLoader.load(new URLRequest(loadedPic)); galleryLoader.contentLoaderInfo.addEventListener(Event.COMPLETE,picLoaded); } else { adjustImage(); } } private function picLoaded(event:Event):void { var bmp=new Bitmap(event.target.content.bitmapData); bmp.smoothing=true; bmpArray.push(bmp); imagesArray[i].addChild(bmp); i++; loadItem(); }

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  • Jquery thumbnail popup on link Mouseover

    - by Charles Marsh
    Hello All, I have this peice of coding which simply swaps an image when a link is clicked, I also show some hidden html content which is positioned over the image. <script> if($.browser.msie && parseInt($.browser.version) <= 6){ $('#contentone, #contenttwo, #contentthree, #contentfour, .linksBackground').hide(); } $('#contentone, #contenttwo, #contentthree, #contentfour').hide(); $("#linkone").click(function() { $('#contenttwo, #contentthree, #contentfour').hide("1500"); $("#imageone").attr("src","Resources/Images/TEMP-homeOne.jpg"); $("#contentone").show("1500"); }); $("#linktwo").click(function() { $('#contentone, #contentthree, #contentfour').hide("1500"); $("#imageone").attr("src","Resources/Images/TEMP-homeTwo.jpg"); $("#contenttwo").show("1500"); }); $("#linkthree").click(function() { $('#contentone, #contenttwo, #contentfour').hide("1500"); $("#imageone").attr("src","Resources/Images/TEMP-homeThree.jpg"); $("#contentthree").show("1500"); }); $("#linkfour").click(function() { $('#contentone, #contenttwo, #contentthree').hide("1500"); $("#imageone").attr("src","Resources/Images/TEMP-homeFour.jpg"); $("#contentfour").show("1500"); }); </script> Does anyone know how I can further modify this to show a small thumbnail image when the user rolls over the link? I just need a hint because I'm not sure where to turn to... can I achieve it with mouseover?

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  • Why doesn't the .click() not work in this instance?

    - by Deshiknaves
    Basically what this does is fadeIn pre-existing divs and then loads an image. When the image is loaded it then appends that into one of the pre-existing divs. Then it appends a new div with an id of xButton. Then later it $('#xButton').click() should hide the 3 divs. However it just doesn't work. If I change the click() to either #modalImage or #overlay, it works but just not for the #xButton. I would really like to figure out why its not working and how I should be doing this instead. Thanks. $(function(){ $('#container a').click(function(e){ e.preventDefault(); var id = $(this).attr('href'), img = new Image(); $('#overlay').fadeIn(function(){ $('#modalImage').fadeIn(); }); $(img).load(function(){ $(this).hide(); $('#modalImage').removeClass('loader').append(this); $(this).fadeIn(function(){ var ih = $(this).outerHeight(), iw = $(this).outerWidth(), newH = ($(window).height()/10)*7, newW = ($(window).width()/10)*7; if (ih >= iw && ih >= newH) { $(this).css('height',newH + 'px'); $(this).css('width', 'auto'); } else if (ih >= iw && newH > ih) { $(this).css('height', ih + 'px'); $(this).css('width', 'auto'); } else if (iw > ih && iw >= newW) { if ((newW / (iw / ih)) > newH) { $(this).css('width', 'auto'); $(this).css('height', newH + 'px'); } else { $(this).css('width', newW + 'px'); $(this).css('height', 'auto'); } } else { $(this).css('width', iw + 'px'); $(this).css('height', 'auto'); } var padW = ($(window).width() - $(this).outerWidth()) / 2, padH = ($(window).height() - $(this).outerHeight()) / 2; console.log (padH + ' ' + padW); $(this).css('top', padH); $(this).css('left', padW); if($('#overlay').is(":visible") == true) { ih = ih + 4; $('<div id="xButton">x</div>').appendTo('#modalImage'); if (padH >= 0) { $('#xButton').css('top', padH - 4).css('right', padW - 65); } else { $('#xButton').css('top', '20px').css('right', padW - 65); } } }); }).attr('src', id); }); $('#xButton').click(function(){ $(this).hide(); $('#overlay').fadeOut(function(){ $('#modalImage img').css('top', '-9999px').remove(); $('#xButton').remove(); $('#modalImage').addClass('loader'); }); }); });

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  • Bitmap issue in Samsung Galaxy S3

    - by user1531240
    I wrote a method to change Bitmap from camera shot : public Bitmap bitmapChange(Bitmap bm) { /* get original image size */ int w = bm.getWidth(); int h = bm.getHeight(); /* check the image's orientation */ float scale = w / h; if(scale < 1) { /* if the orientation is portrait then scaled and show on the screen*/ float scaleWidth = (float) 90 / (float) w; float scaleHeight = (float) 130 / (float) h; Matrix mtx = new Matrix(); mtx.postScale(scaleWidth, scaleHeight); Bitmap rotatedBMP = Bitmap.createBitmap(bm, 0, 0, w, h, mtx, true); return rotatedBMP; } else { /* if the orientation is landscape then rotate 90 */ float scaleWidth = (float) 130 / (float) w; float scaleHeight = (float) 90 / (float) h; Matrix mtx = new Matrix(); mtx.postScale(scaleWidth, scaleHeight); mtx.postRotate(90); Bitmap rotatedBMP = Bitmap.createBitmap(bm, 0, 0, w, h, mtx, true); return rotatedBMP; } } It works fine in another Android device, even Galaxy Nexus but in Samsung Galaxy S3, the scaled image doesn't show on screen. I tried to mark the bitmapChange method , let it show the original size Bitmap on screen but S3 also show nothing on screen. The information of variables in eclipse is here. The information of sony xperia is here. xperia and other device is working fine.

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