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  • unit testing of installer

    - by Alien01
    What is the best process where code is checkedin by developers, installer is created by build engineer and release to QA to test the installer. Should the installer be release to QA without unit testing by Dev. If dev do some changes then they should wait until QA to report bugs.Or if installer first given to dev for unit testing and once they signoff then only it should be release to QA?

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  • Reason for monolithic data files

    - by Ali Lown
    Primarily this seems to be a technique used by games, where they have all the sounds in one file, textures in another etc. With these files commonly reaching the GB size. What is the reason behind doing this over maintaining it all in subdirectories as small files - one per texture which many small games use this, with the monolithic system being favoured by larger companies? Is there some file system overhead with lots of small files? Are they trying to protect their property - although most just seem to be a compressed file with a new extension?

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  • JSP template inheritance

    - by Ryan
    Coming from a background in Django, I often use "template inheritance", where multiple templates inherit from a common base. Is there an easy way to do this in JSP? If not, is there an alternative to JSP that does this (besides Django on Jython that is :) base template <html> <body> {% block content %} {% endblock %} </body> <html> basic content {% extends "base template" %} {% block content %} <h1>{{ content.title }} <-- Fills in a variable</h1> {{ content.body }} <-- Fills in another variable {% endblock %} Will render as follows (assuming that conten.title is "Insert Title Here", and content.body is "Insert Body Here") <html> <body> <h1>Insert title Here <-- Fills in a variable</h1> Insert Body Here <-- Fills in another variable </body> <html>

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  • How can I generate an "unlimited" world?

    - by snowlord
    I would like to create a game with an endless (in reality an extremely large) world in which the player can move about. Whether or not I will ever get around to implement the game is one matter, but I find the idea interesting and would like some input on how to do it. The point is to have a world where all data is generated randomly on-demand, but in a deterministic way. Currently I focus on a large 2D map from which it should be possible to display any part without knowledge about the surrounding parts. I have implemented a prototype by writing a function that gives a random-looking, but deterministic, integer given the x and y of a pixel on the map (see my recent question about this function). Using this function I populate the map with "random" values, and then I smooth the map using a simple filter based on the surrounding pixels. This makes the map dependent on a few pixels outside its edge, but that's not a big problem. The final result is something that at least looks like a map (especially with a good altitude color map). Given this, one could maybe first generate a coarser map which is used to generate bigger differences in altitude to create mountain ranges and seas. Anyway, that was my idea, but I am sure that there exist ways to do this already and I also believe that given the specification, many of you can come up with better ideas. EDIT: Forgot the link to my question.

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  • C++: Platform independent game lib?

    - by Martijn Courteaux
    Hi, I want to write a serious 2D game, and it would be nice if I have a version for Linux and one for Windows (and eventually OSX). Java is fantastic because it is platform independent. But Java is too slow to write a serious game. So, I thought to write it in C++. But C++ isn't very cross-platform friendly. I can find game libraries for Windows and libraries for Linux, but I'm searching one that I can use for both, by recompiling the source on a Windows platform and on a Linux platform. Are there engines for this or is this idea irrelevant? Isn't it that easy (recompiling)? Any advice and information about C++ libraries would be very very very appreciated!

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  • Can a signed Java Applet/Web Start manipulate content in a cross-site IFRAME?

    - by etoleb
    Is it possible for a signed Java Applet or Web Start app to write to the DOM of an IFRAME under a different domain? Does the fact that they're a signed applet/javaws allow them to ignore browsers' standard cross-browser security? If this does work, how well is it supported across the major browsers? Thanks! EDIT: My motivation is to add a browser plugin-like tool to third-party websites I don't control. It's not required that I use Java at all---any ideas or suggestions are encouraged.

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  • HTML tag to select Flash-player plugin to play flv

    - by Microkernel
    Hi all, If I have .flv files on my server at some location like http://www.example.com/archive/test.flv. In HTML page how can I tell the browser to use Flash player to play this video like youtube videos are played. Can someone tell me how to do this? Regards, Microkernel PS: I am noober than noob in web dev, so please give some code snippet or answers that beginners like me can understand. Thank you

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  • Testing for security vulnerabilities on web applications

    - by Moak
    A lot of companies use CMS software that updates on the regular, often they are security fixes, implying that the previous version have security vulnerabilities. But most clients never upgrade this, or even the CMS has been modified so that an update would break the site. Are there sites that document these exploits, and instruct how to test for them? Or does this information not even get published? (in order not to have people try to exploit them) Also is there a generic php/js based check list to prevent hack attempts? I know about SQL injections and XSS, but I'm sure that there are more threats out there. Peace

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  • Is it a good idea to use .Net for commercial software?

    - by user146780
    I was playing around with .Net reflector today and realized that Miicrosoft's entire Expression suite is written in .Net. As a result I was pretty much able to see the underlying code for expression. This makes it far easier than binary to break copy protection. I think that that's a big deal. Is it generally recommended to make commercial software in .Net where it is fairly easy to see the source code down to the variable names? I was surprised that Microsoft didn't at least dotfescate it. Thanks

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  • Good book(s) for MMORPG design & implementation?

    - by mawg
    I am a long time professional C/C++ programmer (mostly embedded systems) and a hobbyist windows & php hacker. Can anyone recommend a book(s) specifically aimed at designing and (hopefully) implementing an MMORPG? I don't need general how to design or how to code books. Maybe a really good generic games book, but I am not interested in 1st person shooters, I want to know what it takes to implement an MMORPG. Good books, maybe also good URLs. Thanks just searching eBay and Amazon threw up a whole slew of books. Amazon's customer reviews give me an idea of how good they are, and the overview tells me what areas they cover

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  • Which templating languages output HTML *as a tree of nodes*?

    - by alamar
    HTML is a tree of nodes, before all. It's not just a text. However, most templating engines handle their input and output as it was just a text; they don't care what happens around their tags, their {$foo}'s and <% bar() %>'s; also they don't care about what are they outputting. Sometimes they happen to produce a correct html, but that's just a coincidence; they didn't aim for that, all they wanted is to replace some funny marks in the text stream with their evaluation. There are a few templating engines which do treat their output as a set of nodes; XSLT and Haml come to mind. For some tasks, this has advantages: for example, you can automatically reformat (like, delete all empty text nodes; auto-indent; word-wrap). The result is guaranteed to be a correct xml/sgml unless you use a strict subset of operations that can break that. Also, such templating engine would automatically quote strings, differently in text nodes and in attributes, because it strictly knows whether you're writing an attribute or a text node. Moreover, it can conditionally remove a node from output because it knows where it does begin and end, which is useful, and do other non-trivial node operations. You might not like XSLT for its verbosiness or functionalness, but it's damn helps that your template is xmllint-able XML, and your output is a good sgml/xml. So the question is: Which template engines do you know that treat their output as a set of correct nodes, not just an unstructured text? I know XSLT, Haml and some obscure python-based one. Moar!

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  • PHP - Concatenating objects and casting to string - bad idea?

    - by franko75
    Is it bad practice to concatenate objects when used in this context: $this->template->head .= new View('custom_javascript') This is the way i normally add extra css/js stuff to specific pages. I use an MVC structure where my basic html template has a $head variable which I set in my main Website_controller. I have used this approach for a while as it means I can just add bits and pieces of css/js stuff from whichever page/controller needs it. But having come across a problem in PHP 5.1.6 where the above code results in "Object ID #24", the result of toString() not being called i think, I am rethinking whether i should just fix this to work in PHP 5.1.6 or if i should rethink this approach in general. Any pointers appreciated!

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  • Any good lightweight date/time picker for web with good UI ?

    - by nexneo
    Few wishes, If it is jQuery based, best. If it focus easy UI then eye candy, better. If it is date and time picker both, good. Edit: I should have mentioned , I already looked most options available that I can found using google. Problem is not a single date+time picker is part of official jquery-ui project so some are for old jquery version. some have ugly UI choices. One which have somewhat good UI seems buggy.

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  • Java certification roadMap

    - by NoProblemBabe
    I am a .net programmer for sometime, and I was thinking about getting a Java certification, but unlike .Net, Java is a mystery to me. What are good certification books? What is the roadmap for the certifications? Is that the best path, or the only path? http://in.sun.com/training/certification/java/ Thank you very much

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  • How to find an array from parent array

    - by Me-and-Coding
    Hi, I am using below code to find an array inside parent array but it is not working that is retuning empty even though the specified key exits in the parent array. $cards_parent = $feedData['BetradarLivescoreData']['Sport']['Category']['Tournament']['Match']; $cards = array(); foreach($cards_parent as $key => $card) { if ($key === 'Cards') { $cards[] = $cards_parent[$key]; break; } } Do you know any array function that will search parent array for specified key and if found it will create an array starting from that key. Thanks

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  • How to properly implement the Strategy pattern in a web MVC framework?

    - by jboxer
    In my Django app, I have a model (lets call it Foo) with a field called "type". I'd like to use Foo.type to indicate what type the specific instance of Foo is (possible choices are "Number", "Date", "Single Line of Text", "Multiple Lines of Text", and a few others). There are two things I'd like the "type" field to end up affecting; the way a value is converted from its normal type to text (for example, in "Date", it may be str(the_date.isoformat())), and the way a value is converted from text to the specified type (in "Date", it may be datetime.date.fromtimestamp(the_text)). To me, this seems like the Strategy pattern (I may be completely wrong, and feel free to correct me if I am). My question is, what's the proper way to code this in a web MVC framework? In a client-side app, I'd create a Type class with abstract methods "serialize()" and "unserialize()", override those methods in subclasses of Type (such as NumberType and DateType), and dynamically set the "type" field of a newly-instantiated Foo to the appropriate Type subclass at runtime. In a web framework, it's not quite as straightforward for me. Right now, the way that makes the most sense is to define Foo.type as a Small Integer field and define a limited set of choices (0 = "Number", 1 = "Date", 2 = "Single Line of Text", etc.) in the code. Then, when a Foo object is instantiated, use a Factory method to look at the value of the instance's "type" field and plug in the correct Type subclass (as described in the paragraph above). Foo would also have serialize() and unserialize() methods, which would delegate directly to the plugged-in Type subclass. How does this design sound? I've never run into this issue before, so I'd really like to know if other people have, and how they've solved it.

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  • Problem with onMouseOut event with select box options (IE)

    - by nik
    Hello All, The problem I am facing with below code is that whenever I try to select any option from the select box, the mouseout event executed (in IE, Mozilla doing gr8) and option disappear. How can one get over this bug. <select name="ed" id="ed" dir="ltr" style="width:200px;overflow:hidden;" onMouseOver="this.style.width='auto'" onMouseOut="this.style.width='200px';"> <option value="1" selected="selected">click here</option> <option value="1">Samuel Jackson</option> <option value="2">David Nalog</option> <option value="3">This one is a real real big name</option> </select>

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  • W3C Web Content Accessibility Guidelines 1.0, which technology could I use?

    - by vtortola
    Hi, I've a project where one of the requirements is fullfil the "W3C Web Content Accessibility Guidelines 1.0 (WCAG 1.0)". I'm now considering wich technology could I use to acomplish it, but I'm a little bit confused. Silverlight would be the easiest way, but I cannot find conclusive information about if silverlight is or isn't compilant. I've seen controls pack done in javascript that looks very nice, like DHTMLX, but again the same problem, I don't know for sure. Besides, I've always read that a website should work wihthout javascript, and use it just for improve the user experience. Thanks.

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