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  • How do game companies handle programming for multiple platforms?

    - by stormist
    You often see that a new game will be released on Xbox 360, PS3 and Windows PC. How do gaming companies do this? Is it a common source code compiled using different compilers? Are actual different source codes required? example news article announcing this: http://www.gameranx.com/updates/id/502/article/dungeon-siege-3-announced-to-be-developed-by-obsidian/

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  • Using font in site

    - by Misha Moroshko
    I know that I can use fonts like arial "for free". But what if I want to use not a standard font ? Is that something that a browser should support ? Where I can check, for example, which fonts Firefox 3.6.3 supports ? I would like, for example, to change the font of input text area.

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  • Is OpenGL required for my iPhone game?

    - by Ben X Tan
    On an iPhone: If I am writing a game that has multiple levels, with multiple animations (image sequences), jpg and png (transparent), some full screen and some not, some looped and some played once only. What is the best way of doing it? Each level might have up to 10MB of images. Add on to this music, and video (cut scenes). All 2D graphics, no 3D models. Is OpenGL required? Or can this be achieved with Quartz or Core Animation?

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  • Are Tuples a poor design decision in C#?

    - by Jason Webb
    With the addition of the Tuple class in .net 4, I have been trying to decide if using them in my design is a bad choice or not. The way I see it, a Tuple is a shortcut to writing a result class (I am sure there are other uses too). So this: public class ResultType { public string StringValue { get; set; } public int IntValue { get; set; } } public ResultType GetAClassedValue() { //..Do Some Stuff ResultType result = new ResultType { StringValue = "A String", IntValue = 2 }; return result; } Is equivalent to this: public Tuple<string, int> GetATupledValue() { //...Do Some stuff Tuple<string, int> result = new Tuple<string, int>("A String", 2); return result; } So setting aside the possibility that I am missing the point of Tuples, is the example with a Tuple a bad design choice? To me it seems like less clutter, but not as self documenting and clean. Meaning that with the type ResultType, it is very clear later on what each part of the class means but you have extra code to maintain. With the Tuple<string, int> you will need to look up and figure out what each Item represents, but you write and maintain less code. Any experience you have had with this choice would be greatly appreciated.

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  • Looking for a lean WYSIWYG inline editor for CMS projects that includes an image upload feature?

    - by Roeland
    Hey guys, I am looking to find a lean WYSIWYG inline editor. The main required feature is image uploading. A simple way to upload an image to the server and use it in the content being editted. I have come across a whole bunch of editors but nothing I liked so far. I am looking for something open source and free. So far I have checked out TinyMCE which is free.. untill you need image uploading capabilities. Ckeditor looks great.. uses jquery.. but requires you to have your own server side script to upload images. They barely give any documentation on how to do this. There were a few others, but the bottom line was that I cant find anything that is simple with out of the box image uploading capabilities. Thanks for any advice you may give!

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  • Using Action Filters for user login in Asp.NET MVC?

    - by ripper234
    I recently built a site using Asp.Net. The way I chose to implement user login is through a base 'UserAwareController' class, that all controllers extend. It contained a reference to the UserRepository, and exposed a protected GetCurrentUser() method that concrete controllers could query. The whole process felt a bit wishy-washy to me. Is Action Filters a good alternative? What are its benefits? Is there something else I might be missing?

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  • How to pass an IFRAME SESSION to the parent page?

    - by JohnJon
    Is it possible to pass a SESSION variable from am embedded IFRAME to the parent page? Meaning: <form> <iframe> upload image to fake AJAX. With PHP, set $_SESSION to be the location of the temporary uploaded photo </iframe> <input type="submit" /> // will this form submit have the $_SESSION variable set from the IFRAME? </form>

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  • What combination of project-management software will meet my just-started project's needs?

    - by taz
    Hello all, I have a got couple of software projects that I want to run with my friends(max 10 persons) privately(at least for now). But I'm kind of lost between software management systems. I am not even sure about the definitions of my needs. Dear all, what is the definition/name of the system/software that meets my needs listed below? Continuous Integration? And please suggest me a good ALL-IN-ONE instance of it: project roadmap/planning project resource(people) allocation project issue&bug tracking project mailing list project forum project wiki source control server source control client repository change notifier client build system(like scons) nightly build automation IDE integration(VS) Note: I tried Redmine and liked it, but found it kind of slow. All-in-one kind ones will be the most appreciated but if your suggestion includes more than 3 softwares, please suggest me the ones that work together painlessly. thanks in advance..

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  • Custom Data Formatters broken in xcode 3.2.2

    - by krunk
    I've noticed with Xcode 3.2.2 that all the custom data formatters are no longer working. Some searching around the mailing lists and google confirms others are having the same issue. A) Anyone else seen this B) Got a work around or an example custom data formatter plugin that still works in 3.2.2 that I can look to for hints on how to fix the ones I have?

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  • What is the benefit of using ONLY OpenID authentication on a site?

    - by Peter
    From my experience with OpenID, I see a number of significant downsides: Adds a Single Point of Failure to the site It is not a failure that can be fixed by the site even if detected. If the OpenID provider is down for three days, what recourse does the site have to allow its users to login and access the information they own? Takes a user to another sites content and every time they logon to your site Even if the OpenID provider does not have an error, the user is re-directed to their site to login. The login page has content and links. So there is a chance a user will actually be drawn away from the site to go down the Internet rabbit hole. Why would I want to send my users to another company's website? [ Note: my provider no longer does this and seems to have fixed this problem (for now).] Adds a non-trivial amount of time to the signup To sign up with the site a new user is forced to read a new standard, chose a provider, and signup. Standards are something that the technical people should agree to in order to make a user experience frictionless. They are not something that should be thrust on the users. It is a Phisher's Dream OpenID is incredibly insecure and stealing the person's ID as they log in is trivially easy. [ taken from David Arno's Answer below ] For all of the downside, the one upside is to allow users to have fewer logins on the Internet. If a site has opt-in for OpenID then users who want that feature can use it. What I would like to understand is: What benefit does a site get for making OpenID mandatory?

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  • How to get an internship with a low GPA?

    - by Jason Baker
    A lot of changed majors and some other mitigating circumstances have left me with a pretty low GPA. My GPA in the last couple of semesters hasn't been stellar, but my grades have gotten a LOT better. I want to try and start putting in some resumes to get a good internship this summer. I do think that I have some decent experience for someone at my level, but I see my GPA being a pretty big potential stumbling block. Is there anything I can do to help my chances of getting a good internship? (For the record, the mitigating circumstances aren't something I'd feel comfortable discussing with a potential employer. I'd prefer getting a job by proving my merit, not making excuses.)

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  • Connect 4 with neural network: evaluation of draft + further steps

    - by user89818
    I would like to build a Connect 4 engine which works using an artificial neural network - just because I'm fascinated by ANNs. I'be created the following draft of the ANN structure. Would it work? And are these connections right (even the cross ones)? Could you help me to draft up an UML class diagram for this ANN? I want to give the board representation to the ANN as its input. And the output should be the move to chose. The learning should later be done using backpropagation and the sigmoid function should be applied. The engine will play against human players. And depending on the result of the game, the weights should be adjusted then.

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  • [C#][XNA] Draw() 20,000 32 by 32 Textures or 1 Large Texture 20,000 Times

    - by Rudi
    The title may be confusing - sorry about that, it's a poor summary. Here's my dilemma. I'm programming in C# using the .NET Framework 4, and aiming to make a tile-based game with XNA. I have one large texture (256 pixels by 4096 pixels). Remember this is a tile-based game, so this texture is so massive only because it contains many tiles, which are each 32 pixels by 32 pixels. I think the experts will definitely know what a tile-based game is like. The orientation is orthogonal (like a chess board), not isometric. In the Game.Draw() method, I have two choices, one of which will be incredibly more efficient than the other. Choice/Method #1: Semi-Pseudocode: public void Draw() { // map tiles are drawn left-to-right, top-to-bottom for (int x = 0; x < mapWidth; x++) { for (int y = 0; y < mapHeight; y++) { SpriteBatch.Draw( MyLargeTexture, // One large 256 x 4096 texture new Rectangle(x, y, 32, 32), // Destination rectangle - ignore this, its ok new Rectangle(x, y, 32, 32), // Notice the source rectangle 'cuts out' 32 by 32 squares from the texture corresponding to the loop Color.White); // No tint - ignore this, its ok } } } Caption: So, effectively, the first method is referencing one large texture many many times, each time using a small rectangle of this large texture to draw the appropriate tile image. Choice/Method #2: Semi-Pseudocode: public void Draw() { // map tiles are drawn left-to-right, top-to-bottom for (int x = 0; x < mapWidth; x++) { for (int y = 0; y < mapHeight; y++) { Texture2D tileTexture = map.GetTileTexture(x, y); // Getting a small 32 by 32 texture (different each iteration of the loop) SpriteBatch.Draw( tileTexture, new Rectangle(x, y, 32, 32), // Destination rectangle - ignore this, its ok new Rectangle(0, 0, tileTexture.Width, tileTexture.Height), // Notice the source rectangle uses the entire texture, because the entire texture IS 32 by 32 Color.White); // No tint - ignore this, its ok } } } Caption: So, effectively, the second method is drawing many small textures many times. The Question: Which method and why? Personally, I would think it would be incredibly more efficient to use the first method. If you think about what that means for the tile array in a map (think of a large map with 2000 by 2000 tiles, let's say), each Tile object would only have to contain 2 integers, for the X and Y positions of the source rectangle in the one large texture - 8 bytes. If you use method #2, however, each Tile object in the tile array of the map would have to store a 32by32 Texture - an image - which has to allocate memory for the R G B A pixels 32 by 32 times - is that 4096 bytes per tile then? So, which method and why? First priority is speed, then memory-load, then efficiency or whatever you experts believe.

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  • Creating a fixed background for a website

    - by ShiVik
    Hello all I am trying to implement a fixed background for a website like one over here. Searching around for it told me that I can use background: fixed or background-attachment properties for this. My problem is the image which will be used as background. I am thinking about following issues: What should be image size? how will it repeat when browser window size is very large? for big 27" monitors out there? Can somebody guide me on these points? Regards Vikram

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  • More efficient comparison of numbers

    - by Pez Cuckow
    I have an array which is part of a small JS game I am working on I need to check (as often as reasonable) that each of the elements in the array haven't left the "stage" or "playground", so I can remove them and save the script load I have coded the below and was wondering if anyone knew a faster/more efficient way to calculate this. This is run every 50ms (it deals with the movement). Where bots[i][1] is movement in X and bots[i][2] is movement in Y (mutually exclusive). for (var i in bots) { var left = parseInt($("#" + i).css("left")); var top = parseInt($("#" + i).css("top")); var nextleft = left + bots[i][1]; var nexttop = top + bots[i][2]; if(bots[i][1]>0&&nextleft>=PLAYGROUND_WIDTH) { remove_bot(i); } else if(bots[i][1]<0&&nextleft<=-GRID_SIZE) { remove_bot(i); } else if(bots[i][2]>0&&nexttop>=PLAYGROUND_HEIGHT) { remove_bot(i); } else if(bots[i][2]<0&&nexttop<=-GRID_SIZE) { remove_bot(i); } else { //alert(nextleft + ":" + nexttop); $("#" + i).css("left", ""+(nextleft)+"px"); $("#" + i).css("top", ""+(nexttop)+"px"); } } On a similar note the remove_bot(i); function is as below, is this correct (I can't splice as it changes all the ID's of the elements in the array. function remove_bot(i) { $("#" + i).remove(); bots[i] = false; } Many thanks for any advice given!

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  • Moving and resizing JPanels object inside JFrame.

    - by Gabriel A. Zorrilla
    Continuing my quest of learning Java by doing a simple game, i stumbled upon a little issue. My gameboard extends JPanel as well as each piece of the board. Now, this presents some problems: Cant set size of each piece, therefore, each piece JPanel ocupy the whole JFrame, concealing the rest of the pieces and the background (gameboard). Cant set the position of the pieces. I have the default flow manager. Tried setbounds and no luck. Perhaps i should make the piece to extend other JComponent?

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  • How to reference an anonymous JavaScript function?

    - by ProfK
    I'm trying to call a Page Method using a jQuery 'attached' event function, in which I like to use the closure to keep the event target local, as below, but page method calls declare several 'error' functions, and I would like to use one function for all of them. If, in the below code, I was handling an error and not success, how could I use my single, anonymous handler for all 3 error functions? $(":button").click(function () { var button = this; PageMethods.DoIt( function (a, b, c) { alert(button); }); }); This example passes an anonymous function for the success callback. There is only one of these. If I was passing an error callback, how could I use 'function (e, c, t)' for all 3 error callbacks?

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  • slideDown() Makes Everything in Wrapper Shift

    - by Ben
    Hello everyone, I am currently creating a simple menu where there are several names of services and a user can click on one and jQuery will show it's corresponding paragraph describing it below it. My jQuery code is fine and does exactly what I want, however, I have one bug I have yet to iron out. Whenever I click one of these headings and it's description displays, everything in the wrapper for the page shifts to the left about 7 pixels in Firefox, it does the same thing is Google Chrome however I have not measured the amout but I am sure it is irrelevant. Anyways, I am using the slideToggle() command to show the hidden parragraph. I assume this is occuring because when the slideDown occurs it is somehow changing the width of everything and the "margin: 0 auto;" setting for the wrapper rule in my css is compensating for this change. Does anyone have any way I can remedy this problem? I have tried several other fixes I've found around the internet but to no avail. Here is what my code looks like, I put it on jsFiddle to make it easier to view: http://jsfiddle.net/vcH7m/ Feel free to edit it there if you like, or post what needs to be fixed here. Whatever is more convenient. Thank you very much for the help!

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