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  • Vector [] vs copying

    - by sak
    What is faster and/or generally better? vector<myType> myVec; int i; myType current; for( i = 0; i < 1000000; i ++ ) { current = myVec[ i ]; doSomethingWith( current ); doAlotMoreWith( current ); messAroundWith( current ); checkSomeValuesOf( current ); } or vector<myType> myVec; int i; for( i = 0; i < 1000000; i ++ ) { doSomethingWith( myVec[ i ] ); doAlotMoreWith( myVec[ i ] ); messAroundWith( myVec[ i ] ); checkSomeValuesOf( myVec[ i ] ); } I'm currently using the first solution. There are really millions of calls per second and every single bit comparison/move is performance-problematic.

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  • Update on: How to model random non-overlapping spheres of non-uniform size in a cube using Matlab?

    - by user3838079
    I am trying to use MATLAB for generating random locations for non-uniform size spheres (non-overlapping) in a cube. The for loop in the code below never seems to end. I don't know what am missing in the code. I have ran the code for no. of spheres (n) = 10; dims = [ 10 10 10 ] function [ c r ] = randomSphere( dims ) % creating one sphere at random inside [0..dims(1)]x[0..dims(2)]x... % radius and center coordinates are sampled from a uniform distribution % over the relevant domain. % output: c - center of sphere (vector cx, cy,... ) % r - radius of sphere (scalar) r = rand(1); % you might want to scale this w.r.t dims or other consideration c = r + rand( size(dims) )./( dims - 2*r ); % make sure sphere does not exceed boundaries function ovlp = nonOverlapping( centers, rads ) % check if several spheres with centers and rads overlap or not ovlp = false; if numel( rads ) == 1 return; % nothing to check for a single sphere end dst = sqrt( sum( bsxfun( @minus, permute( centers, [1 3 2] ),... permute( centers, [3 1 2] ) ).^2, 3) ); ovlp = dst >= bsxfun( @plus, rads, rads.' ); %' all distances must be smaller than r1+r2 ovlp = any( ovlp(:) ); % all must not overlap function [centers rads] = sampleSpheres( dims, n ) % dims is assumed to be a row vector of size 1-by-ndim % preallocate ndim = numel(dims); centers = zeros( n, ndim ); rads = zeros( n, 1 ); ii = 1; while ii <= n [centers(ii,:), rads(ii) ] = randomSphere( dims ); if nonOverlapping( centers(1:ii,:), rads(1:ii) ) ii = ii + 1; % accept and move on end end

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  • Handling duplicate insertion

    - by Francis
    So I've got this piece of code which, logically should work but Entity Framework is behaving unexpectedly. Here: foreach (SomeClass someobject in allObjects) { Supplier supplier = new Supplier(); supplier.primary_key = someobject.id; supplier.name = someobject.displayname; try { sm.Add(supplier); ro.Created++; } catch (Exception ex) { ro.Error++; } } Here's what I have in sm.Add() public Supplier Add(Supplier supplier) { try { _ctx.AddToSupplier(supplier); _ctx.SaveChanges(); return supplier; } catch (Exception ex) { throw; } } I can have records in allObjects that have the same id. My piece of code needs to support this and just move on to the next and try to insert it, which I think should work. If this happens, an exception is throw, saying that records with dupe PKs cannot be inserted (of course). The exception mentions the value of the PK, for example 1000. All is well, a new supplier is passed to sm.Add() containing a PK that's never been used before. (1001) Weirdly though, when doing SaveChanges(), EF will whine about not being able to insert records with dupe PKs. The exception still mentions 1000 even though supplier contains 10001 in primary_key. I feel this is me not using _ctx properly. Do I need to call something else to sync it ?

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  • Rewarding iOS app beta testers with in app purchase?

    - by Partridge
    My iOS app is going to be free, but with additional functionality enabled via in app purchase. Currently beta testers are doing a great job finding bugs and I want to reward them for their hard work. I think the least I can do is give them a full version of the app so that they don't have to buy the functionality themselves. However, I'm not sure what the best way to do this is. There do not appear to be promo codes for in app purchase so I can't just email out promo codes. I have all the tester device UDIDs so when the app launches I could grab the device UDID and compare it to an internal list of 'approved' UDIDs. Is this what other developers do? My concerns: The in app purchase content would not be tied to their iTunes account, so if beta testers move to a new device they would not be able to enable the content unless I released a new build in the app store with their new UDID. So they may have to buy it eventually anyway. Having an internal list leaves a hole for hackers to modify the list and add themselves to it. What would you do?

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  • jQuery resizable() dynamic maxWidth option

    - by Vitaliy Isikov
    I have 3 columns that are resizable. When one is made wider, the one to it's left is made smaller. Essentially there are only 2 handles. Left col and Mid col. So when Mid col is made thinner, Right col expands accordingly. All three of them are contained with a 900px parent div, so the sum of all three is always 900. They have max and min widths set statically. My issue is that if you take the left handle and move it all the way to the right you're still able to use the right handle and expand the mid col past the edge of the parent div. I thought of a way to solve that issue by writing up a function that checks the widths of the columns and then subtracts left and right columns from the parent div width, I called it mWid. This leaves me with the number I want to set as the maxWidth for Mid col. Now the issue is that mWid is not gettings updated for here "maxWidth: mWid" Here is what the function for the right handle looks like: $(function() { $("#midResizable").resizable({ handles: 'e', containment: '#container', maxWidth: mWid, // gets set once, but doesn't update! WHY? minWidth: 195, resize: function(event, ui) { contWidth = $('#container').width() newWidth = $(this).width() leftWidth = $('#leftResizable').width() rightWidth = $('#rightResizable').width() $("#rightResizable").css("width", (contWidth-15)-(newWidth)-(leftWidth)+"px"); checkWid() } }); }); function checkWid() { rightWidth = $('#rightResizable').width() leftWidth = $('#leftResizable').width() contWidth = $('#container').width() mWid = (contWidth-15)-(rightWidth)-(leftWidth) }

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  • Delphi fast large bitmap creation (without clearing)

    - by Ritsaert Hornstra
    When using the TBitmap wrapper for a GDI bitmap from the unit Graphics I noticed it will always clear out the bitmap (using a PatBlt call) when setting up a bitmap with SetSize( w, h ). When I copy in the bits later on (see routine below) it seems ScanLine is the fastest possibility and not SetDIBits. function ToBitmap: TBitmap; var i, N, x: Integer; S, D: PAnsiChar; begin Result := TBitmap.Create(); Result.PixelFormat := pf32bit; Result.SetSize( width, height ); S := Src; D := Result.ScanLine[ 0 ]; x := Integer( Result.ScanLine[ 1 ] ) - Integer( D ); N := width * sizeof( longword ); for i := 0 to height - 1 do begin Move( S^, D^, N ); Inc( S, N ); Inc( D, x ); end; end; The bitmaps I need to work with are quite large (150MB of RGB memory). With these iomages it takes 150ms to simply create an empty bitmap and a further 140ms to overwrite it's contents. Is there a way of initializing a TBitmap with the correct size WITHOUT initializing the pixels itself and leaving the memory of the pixels uninitialized (eg dirty)? Or is there another way to do such a thing. I know we could work on the pixels in place but this still leaves the 150ms of unnessesary initializtion of the pixels.

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  • Entity Framework + MySQL - Why is the performance so terrible?

    - by Cyril Gupta
    When I decided to use an OR/M (Entity Framework for MySQL this time) for my new project I was hoping it would save me time, but I seem to have failed it (for the second time now). Take this simple SQL Query SELECT * FROM POST ORDER BY addedOn DESC LIMIT 0, 50 It executes and gives me results in less than a second as it should (the table has about 60,000 rows). Here's the equivalent LINQ To Entities query that I wrote for this var q = (from p in db.post orderby p.addedOn descending select p).Take(50); var q1 = q.ToList(); //This is where the query is fetched and timed out But this query never even executes it times out ALWAYS (without orderby it takes 5 seconds to run)! My timeout is set to 12 seconds so you can imagine it is taking much more than that. Why is this happening? Is there a way I can see what is the actual SQL Query that Entity Framework is sending to the db? Should I give up on EF+MySQL and move to standard SQL before I lose all eternity trying to make it work? I've recalibrated my indexes, tried eager loading (which actually makes it fail even without the orderby clause) Please help, I am about to give up OR/M for MySQL as a lost cause.

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  • Ruby on Rails user login form in main layout

    - by Jimmy
    Hey guys I have a simple ror application for some demo stuff. I am running into a problem with trying to move my login form from the users controller and just have it displayed in the main navigation so that a user can easily log in from anywhere. The problem is the form doesn't generate the correct action for the html form. Ruby code: <% form_for(url_for(:action => 'login'), :method => 'post') do |f| %> <li><%= f.text_field("username") %></li> <li><%= f.password_field("password") %></li> <li><%= submit_tag("Login")%></li> <% end %> The problem is depending on the controller I am currently in this generates HTML actions like <form action="/home" method="post">...</form> when it should be generating HTML like so <form action="/login" method="post">...</form> I know I could simply do an HTML form here but I want to keep things as easy to maintain as possible. Any help?

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  • jquery draggable/droppable issue

    - by Scarface
    Hey guys I have a drag and drop function that does not fully work. What I want to do is be able to drag and drop a picture into a div and have that picture pop up in the div. I have a list of 2 pictures right now, so I have the following function echoed for each picture. Both pictures are draggable and droppable, but the first one is the only one that appears in the div, regardless of which picture gets dragged in. I am not sure what is wrong because the jquery function seems to be unique to each picture. If any one has any suggestions I would appreciate it greatly. while ($row = mysql_fetch_assoc($query)) { $image=htmlentities($row['image']); //image name $uniqid=uniqid(); //unique id for jquery functions $dirname = "usercontent/$user/images/$image"; echo "<img id=\"$uniqid\" src=\"$dirname\" width=\"75\" height=\"75\"/>"; echo "<script> $(function() { $(\"#$uniqid\").draggable({ scroll: true, scrollSensitivity: 10, scrollSpeed: 10, revert: true, helper: 'clone', cursorAt: { cursor: 'move', top: 27, left: 27 } }); $(\"#droppable2, #droppable-background , #droppable2-innerer\").droppable({ greedy: true, activeClass: 'ui-state-hover', hoverClass: 'ui-state-active', drop: function(event, ui) { $(this).addClass('ui-state-highlight').find('> p').html('Dropped!'); $('#droppable-background').css(\"background-image\",\"url($dirname)\"); } }); }); </script>"; }

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  • array loop not complete

    - by user217582
    Whenever the cursor move over the note, it would call getCollision() function to store the name of the sprite. Can store more than one sprite in array but the normalNote() function failed to work correctly? When I click a button which called normalNote(), it would only loop once (one note was redraw) before the pop. After the pop, it should have continue to loop until the rest of the notes from getChildbyname is redraw. Wonder if there any missing code? private function getCollision(x:int, pt:int):void { for(var i:int=pt;i<tickArray.length;i++) { if(typeArray[i]=="eighth") { var getCurrentNote:String = "note"+i; var child:Sprite = c.getChildByName(getCurrentNote) as Sprite; drawEighthUp(child,"-","-",0xff0000); tempNote.push(getCurrentNote); } } } private function normalNote():void { for(var iii:int=0;iii<tempNote.length;iii++) { var child:Sprite = c.getChildByName(tempNote[iii]) as Sprite; trace("tt",tempNote.length); trace("iii",iii); var asd:String = tempNote[iii].toString(); var idx:int = int(asd.substr(4)); if(typeArray[idx]=="eighth") { drawEighthUp(child,"-","-",0x000000); tempNote.pop(); } } }

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  • Very very weird problem with UIImageView property - I can access it then I can't, and it's not nil.

    - by just_another_coder
    Very very weird problem with UIImageView property on iPad application @interface MyViewController : UIViewController { IBOutlet UIImageView* coverImage; } @property(nonatomic, retain) IBOutlet UIImageView* coverImage; … more code @implementation MyViewController @synthesize coverImage; … more code - (void)viewDidLoad { [super viewDidLoad]; NSString* imageName = @"my_image.png"; UIImage* tempImage = [UIImage imageNamed:imageName]; [self.coverImage setImage:tempImage]; } The above code WILL display the image. In another part of code: -(IBAction) stopButtonPressed:(id)sender { [self.coverImage setHidden:YES]; NSLog(@"coverImage desc: %@", [coverImage description]); } The image will NOT disappear. I know the reference to the image isn't nil, because it gives me this output: 2010-05-29 17:37:40.706 MyApp[95360:207] coverImage desc: UIImageView: 0x5128420; frame = (0 0; 1024 768); autoresize = RM+BM; userInteractionEnabled = NO; layer = CALayer: 0x512bed0 In addition, if I move the code in viewDidLoad to another part of the class, and try to execute it from there, it fails to show the image at all.

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  • Conditionaly strip the last line from a text file

    - by fraXis
    Hello, I posted this yesterday on SO, and I received an answer that works great, but I need to change it around and I don't know how. Here is my original message: I need to strip the last line from a text file. I know how to open and save text files in C#, but how would I strip the last line of the text file? The text file will always be different sizes (some have 80 lines, some have 20). Can someone please show me how to do this? Here is the code that someone gave me to do this (which works fine) //Delete the last line from the file. This line could be 8174, 10000, or anything. This is from SO string tempfile = @"C:\junk_temp.txt"; using (StreamReader reader2 = new StreamReader(newfilename)) { using (StreamWriter writer2 = new StreamWriter(tempfile)) { string line = reader2.ReadLine(); while (!reader2.EndOfStream) { writer2.WriteLine(line); line = reader2.ReadLine(); } // by reading ahead, will not write last line to file } } File.Delete(newfilename); File.Move(tempfile, newfilename); File.Delete(tempfile); How would I change this to only delete the last line of the text file if it is a 4 or 5 digit string (such as 8001 or 99999). If it is anything other than that, such as a %, then I don't want to delete the last line. Can someone please modify the above code to do this for me? Thanks so much.

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  • Android - Where to store generated bitmaps?

    - by Josh
    I've got an app which dynamically generates anywhere from 6 to 100 small bitmaps for the user to move around the screen in a given session. I currently generate them in onCreate and store them to the sd card, so that after an orientation change I can grab them out of external storage and display them again. However, this takes time (the loading) and I'd like to keep the bitmap references around between lifecyle changes for quicker access. My question is, is there a better place to store my generated bitmaps? I was thinking about creating a static storage library in my base activity, something that would only need to be reloaded when the app is completely removed from memory (shutdown, other apps need resources, 30 minute restart, etc). Ideally, I'd like the user to be able to back out to the title screen, click a "Resume" button, and in onCreate I just have access to those resident bitmap references instead of having to load them from storage again. For this reason I don't think Activity.onRetainNonConfigurationInstance is what I need. Alternatively, is there a better way to handle multiple generated bitmaps than what I'm doing or the plan I described?

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  • I can learn either C or Java, which one should I choose first? Should I take them concurrently?

    - by GR1000
    I realize this is a subject of hot debate, but I'm interested in opinions that relate to my specific situation. I want to learn the basics and fundamentals of programming, so I'm already taking a college course in general programming concepts. It isn't covering a specific language, but it's giving me a solid foundation that I can build upon when I move on to a class that teaches a specific language. My two options for a specific language are Java and C because those are the two languages taught at the college I want to take classes from. What I want to do is learn a complex language so that I can apply that knowledge to languages that I use, or will eventually use, in my current job building web pages: XHTML, CSS, JavaScript, PHP, XML, ActionScript. I'm not necessariy interested in becoming a Java developer or a C developer in the immediate future, but I do have aspirations of developing web applications and iPod/iPhone applications. So, basically, I'm looking for answers to these questions and the reasoning behind them: Do I take the introductory course in Java first, and then take the intro course in C, or Do I take C first and then take Java? Is there any reason not to take them concurrently? Should I skip C altogether as Java covers everything I need to know? EDIT: Thanks everyone for your thoughtful and insightful responses.

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  • ReWriteRule is redirecting rather rewriting

    - by James Doc
    At the moment I have two machines that I do web development on; an iMac for work at the office and a MacBook for when I have to work on the move. They both running OS X 10.6 have the same version of PHP, Apache, etc running on them. Both computers have the same files of the website, including the .htaccess file (see below). On the MacBook the URLs are rewritten nicely, masking the URL they are pointing to (eg site/page/page-name), however on the iMac they simply redirect to the page (eg site/index.php?method=page&value=page-name) which is making switching back and forth between machines a bit of a pain! I'm sure it must be a config setting somewhere, but I can't for the life of me find it. Has anyone got a remedy? Many thanks. I'm fairly convinced there is a much nice way of writing this htaccess file without loosing access several key folders as well! Options +FollowSymlinks RewriteEngine on RewriteBase /In%20Progress/Vila%20Maninga/ RewriteRule ^page/([a-z|0-9_&;=-]+) index.php?method=page&value=$1 [NC] RewriteRule ^tag/([a-z|0-9_]+) index.php?method=tag&value=$1 [NC] RewriteRule ^search/([a-z|0-9_"]+) index.php?method=search&value=$1 [NC] RewriteRule ^modpage/([con0-9-]+) index.php?method=modpage&value=$1 [NC] RewriteRule ^login index.php?method=login [NC] RewriteRule ^logout index.php?method=logout [NC] RewriteRule ^useraccounts index.php?method=useraccounts [NC]

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  • Is this the intention behavior in JComboBox? How I can avoid this behavior?

    - by Yan Cheng CHEOK
    I realize that if you are having a same selection in JComboBox, using up/down arrow key, will not help you to navigate the selection around. How I can avoid this behavior? See the below screen shoot /* * To change this template, choose Tools | Templates * and open the template in the editor. */ /* * NewJFrame.java * * Created on May 8, 2010, 7:46:28 PM */ package javaapplication26; /** * * @author yccheok */ public class NewJFrame extends javax.swing.JFrame { /** Creates new form NewJFrame */ public NewJFrame() { initComponents(); /* If you are having 3 same strings here. Using, up/down arrow key, * will not move the selection around. */ this.jComboBox1.addItem("Intel"); this.jComboBox1.addItem("Intel"); this.jComboBox1.addItem("Intel"); } /** This method is called from within the constructor to * initialize the form. * WARNING: Do NOT modify this code. The content of this method is * always regenerated by the Form Editor. */ @SuppressWarnings("unchecked") // <editor-fold defaultstate="collapsed" desc="Generated Code"> private void initComponents() { jComboBox1 = new javax.swing.JComboBox(); setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE); jComboBox1.setEditable(true); javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane()); getContentPane().setLayout(layout); layout.setHorizontalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addGap(105, 105, 105) .addComponent(jComboBox1, javax.swing.GroupLayout.PREFERRED_SIZE, 158, javax.swing.GroupLayout.PREFERRED_SIZE) .addContainerGap(137, Short.MAX_VALUE)) ); layout.setVerticalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addGap(63, 63, 63) .addComponent(jComboBox1, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addContainerGap(217, Short.MAX_VALUE)) ); pack(); }// </editor-fold> /** * @param args the command line arguments */ public static void main(String args[]) { java.awt.EventQueue.invokeLater(new Runnable() { public void run() { new NewJFrame().setVisible(true); } }); } // Variables declaration - do not modify private javax.swing.JComboBox jComboBox1; // End of variables declaration }

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  • Actionscript Enterframe Movement

    - by David
    I am trying to make accelerated movement, but I am running into a problem that, for the life of me, I cannot understand. My class definition: public class Player extends MovieClip { private var stageRef:Stage; private var key:KeyObject; private var acceleration:int = .5; private var curSpeed:int = 0; public function Player(stageRef:Stage) { this.stageRef = stageRef; addEventListener(Event.ENTER_FRAME, enterFrame); key = new KeyObject(stageRef); } public function enterFrame(e:Event) : void { if(key.isDown(key.RIGHT)) { x += 5; } } } This works to move my position in the x direction at a constant rate. However, if I change enterFrame to public function enterFrame(e:Event) : void { if(key.isDown(key.RIGHT)) { x += acceleration; } } No movement occurs. Is there something going on in the event I do not understand? Why is it that I can have x increased by a constant value but not a constant value as defined in a variable in the class? Is it a scope issue?

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  • Send Click Message to another application process

    - by Nazar Hussain
    I have a scenario, i need to send click events to an independent application. I started that application with the following code. private Process app; app = new Process(); app.StartInfo.FileName = app_path; app.StartInfo.WorkingDirectory = dir_path; app.Start(); Now i want to send Mouse click message to that applicaiton, I have specific coordinates in relative to application window. How can i do it using Windows Messaging or any other technique. I used [DllImport("user32.dll")] private static extern void mouse_event(UInt32 dwFlags, UInt32 dx, UInt32 dy, UInt32 dwData, IntPtr dwExtraInfo); It works well but cause the pointer to move as well. So not fit for my need. Then i use. [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = false)] static extern IntPtr SendMessage(IntPtr hWnd, int Msg, int wParam, int lParam); It works well for minimize maximize, but do not work for mouse events. The codes for mousevents i am using are, WM_LBUTTONDOWN = 0x201, //Left mousebutton down WM_LBUTTONUP = 0x202, //Left mousebutton up WM_LBUTTONDBLCLK = 0x203, //Left mousebutton doubleclick WM_RBUTTONDOWN = 0x204, //Right mousebutton down WM_RBUTTONUP = 0x205, //Right mousebutton up WM_RBUTTONDBLCLK = 0x206, //Right mousebutton do Thanks for the help in advance, and waiting for feedback.

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  • How to refresh jQuery Selector Value after an execution?

    - by Devyn
    Hi, I have like this. $(document).ready(function() { var $clickable_pieces = $('.chess_piece').parent(); $($clickable_pieces).addClass('selectee'); // add selectee class var $selectee = $('.chess_square.selectee'); // wait for click $($selectee).bind('click',function(){ $('.chess_square.selected').removeClass('selected'); $(this).addClass('selected'); { ........... } }); I initially inject 'selectee' class to all div which has 'chess_piece' class then I select DIVs with that class $('.chess_square.selectee'). <div id="clickable"> <div id="div1" class="chess_square"> </div> <div id="div2" class="chess_square selectee"> <div id="sub1" class="chess_piece queen"></div> </div> <div id="div3" class="chess_square"> </div> </div> There are two type of DIV element with class named 'chess_square selectee' and 'chess_square' which doesn't meant to be clickable. I move around Sub DIV of 'rps_square selectee' from DIV2 to DIV1 and add and remove classes to be exactly same like this. The meaning is Queen Piece is moved from Div2 to Div1. <div id="div1" class="chess_square selectee"> <div id="sub1" class="chess_piece queen"></div> </div> <div id="div2" class="chess_square"> </div> <div id="div3" class="chess_square"> </div> However, the problem is jQuery doesn't update var $selectee = $('.rps_square.selectee');. Even though I changed class names, DIV1 is not clickable and DIV2 is still clickable. By the way, I've used jQuery UI selectable but doesn't refresh either.

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  • JPanel not listening to key event when there is a child component with JButton on it

    - by Yifu
    I'm working on a map editor for my college project. And I had a problem that the map panel is not listening key event while it should. This happens when I add a ToolBarPane (which extends JPanel) with JComponent such as JButton, JComboBox that implements ActionListener on it AND the map panel (which extends the JPanel) together on to the Frame (I used BorderLayout). I have System.out.println statement to test if the key press is received, and it's not printing, if I remove the ToolBar, the key listener works again, so is the mouseListenner is disabled just like the keyListener, which means I can't handle press events etc, but the mouseListener works fine and I can still handle mouse move event. Here is a screen shot how it works without the ToolBarPane http://img684.imageshack.us/img684/3232/sampleku.png note that you can use the mouse to put images on the map, you can also select images using the mouse just like a laser tool, and by pressing number key you can switch between different images, this works fine until I add the ToolBarPane which shows like this: img291.imageshack.us/img291/8020/failve.png (please add http before that, i can only post one hyperlink) (I can't post images here cuz im a new user) With the ToolBarPane on I was no longer able to handle the key event. I guess it might by that the focus as been transfered to that panel somehow, but not sure at all. Does and body know this and can help me out? Thanks very much

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  • Is there a way to have the equivalent of multiple :before and :after pseudo-elements in CSS?

    - by Sergey Basharov
    Currently I have this markup that represents an icon container and some elements styled with CSS inside it that in the end show as graphic icon. <div class="icon"> <div class="icon-element1"></div> <div class="icon-element2"></div> <div class="icon-element3"></div> </div> The number of the child elements can be different depending on the complexity of the icon. What I want is to somehow move as much as possible to CSS stylesheet, so that ideally I would have only <div class="icon"></div> and the rest would just render from CSS styles, something close in concept to :before/:after, a kind of virtual divs. I don't want to use JavaScript to add the elements dynamically. It would be possible to do this if we had multiple :before/:after. Here is an example of an icon I get by using the markup from above: As you can see, there are 3 child elements representing gray case, white screen and turquoise button. Please advise, how I can simplify this markup so that not to have to put all the divs each time I want this icon to be shown.

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  • How can I set the Jbuttons in a preferred order?

    - by Umzz Mo
    I have a grid of 30 buttons, and I want to have it from left to right then goes down, right to left, down again left to right. Basically the numbering would be as follow: 1 2 3 4 5 6 7 8 9 10 20 19 18 17 16 15 14 13 12 11 21 22 23 24 25 26 27 28 29 30 So if I have a piece on the button 10 and I instruct it to move up 2 bits it would land on 12 not 19. Below is my Code: //Creates the button using the loop, adds it into the panel and frame. JPanel panel = new JPanel(); panel.setLayout(new GridLayout(3,10)); JButton [] buttons = new JButton[30]; for(int i=0;i<30;i++){ buttons[i] = new JButton("label" + i); buttons[i].setBackground(Color.white); //Puts the player 1 piece on button 1,3,5,7,9 and player 2 piece on button 2,4,6,8,10 if (i < 10) { if (i%2 == 0) { buttons[i].setIcon(piece1); } else { buttons[i].setIcon(piece2); } } panel.add(buttons[i]); } frame.add(panel, BorderLayout.CENTER);

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  • Anyone NOT using a Web Framework? Why?

    - by tom
    I'm well aware of the many reasons to use a web framework. I'm just wondering whether anyone out there is using absolutely no web framework whatsoever to develop their web projects. I would really love to know the reason(s) why you're not using a web framework. For the sake of this discussion, your programming language of choice does not matter. Some possibilities for discussion: You don't hide behind an ORM. You don't rely on any sort of templating system. You think MVC is a really nice TLA but lacks an essential vowel or two. No need for any additional javascript framework tomfoolery. You just write as much code as possible in your native programming language(s). Summary of reasons thus far: Language learning opportunities. Specific performance reasons (write-intensive transaction processing). Seeking more nuanced control over your data and applications (less abstraction). You're building your own framework! Prove to yourself that you can succeed (or fail) just like the big framework-building gurus. Integration issues with unpopular/legacy technologies (exotic databases or protocols come to mind). Big company, lots of code, no talent nor buy-in present to move to a web framework. Some frameworks really lock you in and cannot perpetually grow along with your needs. These few black sheep don't make it easy to jump outside of the framework, write some custom code, and easily jump back in. When you finally escape the asylum, you'll never look back.

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  • Java - Removing duplicates in an ArrayList

    - by Will
    I'm working on a program that uses an ArrayList to store Strings. The program prompts the user with a menu and allows the user to choose an operation to perform. Such operations are adding Strings to the List, printing the entries etc. What I want to be able to do is create a method called removeDuplicates().This method will search the ArrayList and remove any duplicated values. I want to leave one instance of the duplicated value(s) within the list. I also want this method to return the total number of duplicates removed. I've been trying to use nested loops to accomplish this but I've been running into trouble because when entries get deleted, the indexing of the ArrayList gets altered and things don't work as they should. I know conceptually what I need to do but I'm having trouble implementing this idea in code. Here is some pseudo code: start with first entry; check each subsequent entry in the list and see if it matches the first entry; remove each subsequent entry in the list that matches the first entry; after all entries have been examined, move on to the second entry; check each entry in the list and see if it matches the second entry; remove each entry in the list that matches the second entry; repeat for entry in the list Here's the code I have so far: public int removeDuplicates() { int duplicates = 0; for ( int i = 0; i < strings.size(); i++ ) { for ( int j = 0; j < strings.size(); j++ ) { if ( i == j ) { // i & j refer to same entry so do nothing } else if ( strings.get( j ).equals( strings.get( i ) ) ) { strings.remove( j ); duplicates++; } } } return duplicates; }

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  • PHP file outside doc root needs files outside and inside the document root

    - by jax
    I have a library of classes, all interrelated. Some files are inside the document root and some are outside using the <Directory> and Alias features in httpd.conf Assuming I have 3 files: webroot.php (Inside the document root) alias_directory.php (Inside a folder outside the doc root) alias_directory2.php (Inside a **different** folder outside the doc root) If alias_directory2.php needs both webroot.php and alias_directory.php, This does not work. (Remember alias_directory.php and alias_directory2.php are not in the same locations) require_once $_SERVER['DOCUMENT_ROOT'].'/webroot.php'; //(ok) require_once $_SERVER['DOCUMENT_ROOT'].'/alias_directory.php'; //(not ok) This does not work because alias_directory.php is not in the doc root. Similarly require_once $_SERVER['DOCUMENT_ROOT'].'/webroot.php'; //(ok) require_once dirname(__FILE__).'/alias_directory.php'; //(not ok) The problem here is that dirname(__FILE__) will return the path for alias_directory2.php not alias_directory.php. This works: require_once $_SERVER['DOCUMENT_ROOT'].'/webroot.php'; //(ok) require_once '/full/path/to/directory/alias_directory.php'; //(ok) But is very nasty and is a maintenance nightmare if I decide to move my library to another location. How do I solve this problem, is seems that I need a way to resolve an Alias folder properly.

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