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  • "UserWarning: Unbuilt egg for setuptools" - What does this actually mean?

    - by Wolo
    Hiya. When I install things into a virtualenv using pip I often see the message "UserWarning: Unbuilt egg for setuptools". I always safely ignore it and go about my business and it doesn't seem to cause me any problems. But I've suddenly been smacked in the face with curiosity, and wondered if someone could explain what it means, exactly? Also, does the new virtualenv option to use distribute instead fit into all this somewhere? Should I be using that instead, or just ignoring it until distutils2 comes out? (apologies if that's totally unrelated - maybe it should be a new question?) Thanks!

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  • trying to WHOIS a site within IRC

    - by SourD
    if data.find('!whois') != -1: s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) s.connect(("com.whois-servers.net", 43)) s.send('www.msn.com' + "\r\n") response = '' while True: d = s.recv(4096) response += d if d == '': break s.send('PRIVMSG ' + chan + " " + response + '\r\n') s.close() when I type !whois on the channel, it doesnt do anything, I'm probably doing this wrong. Any help will be appreciate it. Thanks. Note: There's another socket already connected.

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  • [Errno 10061] No connection could be made because the target machine actively refused it

    - by user551717
    I've tried to connect to my local machine every time I try and run my program. I am a nub, so it's probably a simple mistake somewhere. def connect(self): self.conn = socket.socket(socket.AF_INET, socket.SOCK_STREAM) self.conn.connect((self.host,self.port)) That is the code causing the error. The host and port are defined. Why is it giving me this error report? [Errno 10061] No connection could be made because the target machine actively refused it

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  • Problems with 'while' loop and 'for' loop when reading through file

    - by David Beckham
    I wasted plenty of hours trying to figure out the problem but no luck. Tried asking the TA at my school, but he was useless. I am a beginner and I know there are a lot of mistakes in it, so it would be great if I can get some detail explanation as well. Anyways, basically what I am trying to do with the following function is: Use while loop to check and see if random_string is in TEXT, if not return NoneType if yes, then use a for loop to read lines from that TEXT and put it in list, l1. then, write an if statement to see if random_string is in l1. if it is, then do some calculations. else read the next line Finally, return the calculations as a whole. TEXT = open('randomfile.txt') def random (TEXT, random_string): while random_string in TEXT: for lines in TEXT: l1=TEXT.readline().rsplit() if random_string in l1: ''' do some calculations ''' else: TEXT.readline() #read next line??? return #calculations return None

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  • Generating a .CSV with Several Columns - Use a Dictionary?

    - by Qanthelas
    I am writing a script that looks through my inventory, compares it with a master list of all possible inventory items, and tells me what items I am missing. My goal is a .csv file where the first column contains a unique key integer and then the remaining several columns would have data related to that key. For example, a three row snippet of my end-goal .csv file might look like this: 100001,apple,fruit,medium,12,red 100002,carrot,vegetable,medium,10,orange 100005,radish,vegetable,small,10,red The data for this is being drawn from a couple sources. 1st, a query to an API server gives me a list of keys for items that are in inventory. 2nd, I read in a .csv file into a dict that matches keys with item name for all possible keys. A snippet of the first 5 rows of this .csv file might look like this: 100001,apple 100002,carrot 100003,pear 100004,banana 100005,radish Note how any key in my list of inventory will be found in this two column .csv file that gives all keys and their corresponding item name and this list minus my inventory on hand yields what I'm looking for (which is the inventory I need to get). So far I can get a .csv file that contains just the keys and item names for the items that I don't have in inventory. Give a list of inventory on hand like this: 100003,100004 A snippet of my resulting .csv file looks like this: 100001,apple 100002,carrot 100005,radish This means that I have pear and banana in inventory (so they are not in this .csv file.) To get this I have a function to get an item name when given an item id that looks like this: def getNames(id_to_name, ids): return [id_to_name[id] for id in ids] Then a function which gives a list of keys as integers from my inventory server API call that returns a list and I've run this function like this: invlist = ServerApiCallFunction(AppropriateInfo) A third function takes this invlist as its input and returns a dict of keys (the item id) and names for the items I don't have. It also writes the information of this dict to a .csv file. I am using the set1 - set2 method to do this. It looks like this: def InventoryNumbers(inventory): with open(csvfile,'w') as c: c.write('InvName' + ',InvID' + '\n') missinginvnames = [] with open("KeyAndItemNameTwoColumns.csv","rb") as fp: reader = csv.reader(fp, skipinitialspace=True) fp.readline() # skip header invidsandnames = {int(id): str.upper(name) for id, name in reader} invids = set(invidsandnames.keys()) invnames = set(invidsandnames.values()) invonhandset = set(inventory) missinginvidsset = invids - invonhandset missinginvids = list(missinginvidsset) missinginvnames = getNames(invidsandnames, missinginvids) missinginvnameswithids = dict(zip(missinginvnames, missinginvids)) print missinginvnameswithids with open(csvfile,'a') as c: for invname, invid in missinginvnameswithids.iteritems(): c.write(invname + ',' + str(invid) + '\n') return missinginvnameswithids Which I then call like this: InventoryNumbers(invlist) With that explanation, now on to my question here. I want to expand the data in this output .csv file by adding in additional columns. The data for this would be drawn from another .csv file, a snippet of which would look like this: 100001,fruit,medium,12,red 100002,vegetable,medium,10,orange 100003,fruit,medium,14,green 100004,fruit,medium,12,yellow 100005,vegetable,small,10,red Note how this does not contain the item name (so I have to pull that from a different .csv file that just has the two columns of key and item name) but it does use the same keys. I am looking for a way to bring in this extra information so that my final .csv file will not just tell me the keys (which are item ids) and item names for the items I don't have in stock but it will also have columns for type, size, number, and color. One option I've looked at is the defaultdict piece from collections, but I'm not sure if this is the best way to go about what I want to do. If I did use this method I'm not sure exactly how I'd call it to achieve my desired result. If some other method would be easier I'm certainly willing to try that, too. How can I take my dict of keys and corresponding item names for items that I don't have in inventory and add to it this extra information in such a way that I could output it all to a .csv file? EDIT: As I typed this up it occurred to me that I might make things easier on myself by creating a new single .csv file that would have date in the form key,item name,type,size,number,color (basically just copying in the column for item name into the .csv that already has the other information for each key.) This way I would only need to draw from one .csv file rather than from two. Even if I did this, though, how would I go about making my desired .csv file based on only those keys for items not in inventory?

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  • Pygame's Message-multiple lines?

    - by Jam
    I am using pygame and livewires (though I don't think that part is relevant here) to create a game. I've got the game working, but I'm trying to make something akin to a title screen before the game starts. However, it doesn't recognize when I try to make a new line appear. Here is what I have: begin_message=games.Message(value=""" Destroy the Bricks!\n In this game, you control a paddle,\n controlled by your mouse,\n and attempt to destroy all the rows of bricks.\n Careful though, you only have 1 life.\n Don't mess up! The game will start in\n 5 seconds.""", size=30, x=games.screen.width/2, y=games.screen.height/2, lifetime=500, color=color.white, is_collideable=False) games.screen.add(begin_message) The message appears on the screen, but the newline doesn't happen, so I can only read the first part of the message. Is there a way to make this message actually appear, or can I not use the 'Message' for this?

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  • File mode for creating+reading+appending+binary

    - by MihaiD
    I need to open a file for reading and writing. If the file is not found, it should be created. It should also be treated as a binary for Windows. Can you tell me the file mode sequence I need to use for this? I tried 'r+ab' but that doesn't create the files if they are not found. Thanks

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  • ManyToManyField error when having recursive structure. How to solve it?

    - by luc
    Hello, I have the following table in the model with a recursive structure (a page can have children pages) class DynamicPage(models.Model): name = models.CharField("Titre",max_length=200) parent = models.ForeignKey('self',null=True,blank=True) I want to create another table with manytomany relation with this one: class UserMessage(models.Model): name = models.CharField("Nom", max_length=100) page = models.ManyToManyField(DynamicPage) The generated SQL creates the following constraint: ALTER TABLE `website_dynamicpage` ADD CONSTRAINT `parent_id_refs_id_29c58e1b` FOREIGN KEY (`parent_id`) REFERENCES `website_dynamicpage` (`id`); I would like to have the ManyToMany with the page itself (the id) and not with the parent field. How to modify the model to make the constraint using the id and not the parent? Thanks in advance

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  • Pygame single push event

    - by Miller92Time
    in Pygame i am trying to translate an image by 10% in each direction using each arrow key. right now the code i am using moves the image as long as the key is pushed down, what I want is for it to move only once regardless if the key is still pushed down or not. if event.type == KEYDOWN: if (event.key == K_RIGHT): DISPLAYSURF.fill((255,255,255)) #Clears the screen translation_x(100) draw(1) if (event.key == K_LEFT): DISPLAYSURF.fill((255,255,255)) #Clears the screen translation_x(-100) draw(2) if (event.key == K_UP): DISPLAYSURF.fill((255,255,255)) #Clears the screen translation_y(100) draw(3) if (event.key == K_DOWN): DISPLAYSURF.fill((255,255,255)) #Clears the screen translation_y(-100) draw(4) is there a simpler way of implementing this besides using time.sleep

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  • Qt gstreamer problem

    - by ZolaKt
    Ptterb can you post your full code please? I copied your code. Added fvidscale_cap to pipeline, with: self.player.add(self.source, self.scaler, self.fvidscale_cap, self.sink) gst.element_link_many(self.source,self.scaler, self.fvidscale_cap, self.sink) From the main program I create a new QWidget, and pass its winId() to Vid constructor. The widget start loading, but crashes. The output says: should be playing Segmentation fault

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  • Why does 'url' not work as a variable here?

    - by kryptobs2000
    I originally had the variable cpanel named url and the code would not return anything. Any idea why? It doesn't seem to be used by anything else, but there's gotta be something I'm overlooking. import urllib2 cpanel = 'http://www.tas-tech.com/cpanel' req = urllib2.Request(cpanel) try: handle = urllib2.urlopen(req) except IOError, e: if hasattr(e, 'code'): if e.code != 401: print 'We got another error' print e.code else: print e.headers print e.headers['www-authenticate']

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  • Query crashes MS Access

    - by user284651
    THE TASK: I am in the process of migrating a DB from MS Access to Maximizer. In order to do this I must take 64 tables in MS ACCESS and merge them into one. The output must be in the form of a TAB or CSV file. Which will then be imported into Maximizer. THE PROBLEM: Access is unable to perform a query that is so complex it seems, as it crashes any time I run the query. ALTERNATIVES: I have thought about a few alternatives, and would like to do the least time-consuming one, out of these, while also taking advantage of any opportunities to learn something new. Export each table into CSVs and import into SQLight and then make a query with it to do the same as what ACCESS fails to do (merge 64 tables). Export each table into CSVs and write a script to access each one and merge the CSVs into a single CSV. Somehow connect to the MS ACCESS DB (API), and write a script to pull data from each table and merge them into a CSV file. QUESTION: What do you recommend?

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  • How to show raw_id value of a ManyToMany relation in the Django admin?

    - by luc
    Hello, I have an app using raw_id on both ForeignKeyField and ManyToManyField. The admin displays the value of the foreign key on the right of the edit box. Unfortunatey, it doesn't work with ManyToMany. I've checked the code and I think that it is the normal behavior. However I would like to know if someone has an easy tip to change this behavior? Thanks in advance Update: I've tried to subclass the ManyToManyRawIdWidget but I don't know how to say that the raw_id_fields should use my custom widget. formfield_overrides doesn't seem to work with raw_id fields

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  • Gtk: How can I get a part of a file in a textview with scrollbars relating to the full file

    - by badgerman1
    I'm trying to make a very large file editor (where the editor only stores a part of the buffer in memory at a time), but I'm stuck while building my textview object. Basically- I know that I have to be able to update the text view buffer dynamically, and I don't know hot to get the scrollbars to relate to the full file while the textview contains only a small buffer of the file. I've played with Gtk.Adjustment on a Gtk.ScrolledWindow and ScrollBars, but though I can extend the range of the scrollbars, they still apply to the range of the buffer and not the filesize (which I try to set via Gtk.Adjustment parameters) when I load into textview. I need to have a widget that "knows" that it is looking at a part of a file, and can load/unload buffers as necessary to view different parts of the file. So far, I believe I'll respond to the "change_view" to calculate when I'm off, or about to be off the current buffer and need to load the next, but I don't know how to get the scrollbars to have the top relate to the beginning of the file, and the bottom relate to the end of the file, rather than to the loaded buffer in textview. Any help would be greatly appreciated, thanks!

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  • There is a system alert of (13, 'Permission denied'), how to solve that?

    - by Semanty
    def upload_file(request, step_id): def handle_uploaded_file (file): current_step = Step.objects.get(pk=step_id) current_project = Project.objects.get(pk=current_step.project.pk) path = "%s/upload/file/%s/%s" % (settings.MEDIA_ROOT, current_project.project_no, current_step.name) if not os.path.exists (path): os.makedirs(path) fd = open(path) for chunk in file.chunks(): fd.write(chunk) fd.close() if request.method == 'POST': form = UploadFileForm(request.POST, request.FILES) if form.is_valid(): handle_uploaded_file(request.FILES['file']) return HttpResponseRedirect('/success/url/') else: form = UploadFileForm() return render_to_response('projects/upload_file.html', { 'step_id': step_id, 'form': form, })

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  • Django naturaltime Localization error

    - by Edwin Lunando
    My language ID is 'id'. I used localized humanize library for my Django template tags and use the naturaltime, but the translation is partially wrong. The now translated to sekarang is right. second to detik. minute to menit, but when it comes to date, week, or months, the word is not translated to my language. It keeps printing date, week, and months. Here are my Django configuration TIME_ZONE = 'Asia/Jakarta' LANGUAGE_CODE = 'id' SITE_ID = 1 USE_I18N = True USE_L10N = True USE_TZ = True Here how I used the naturaltime template tags. <time class="discussion__info__item">{{ object.created|naturaltime }}</time> Do I forgot something? Thank you.

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  • Sphinx: some good customization examples?

    - by Mark Harrison
    I've created a Sphinx document using sphinx-quickstart. Are there any good examples/tutorials about customizing the look? Specifically to modify the header and add a logo. Are there some projects with downloadable Sphinx docs? I would like to see how they've customized their look. update: Adding a logo is supported in the default setup, just not particularly well documented. Look in conf.py for the *_logo settings.`

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  • Amazon S3 permissions

    - by Joe
    Trying to understand S3...How do you limit access to a file you upload to S3? For example, from a web application, each user has files they can upload, but how do you limit access so only that user has access to that file? It seems like the query string authentication requires an expiration date and that won't work for me, is there another way to do this?

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  • Problem with validating ModelForm

    - by user561640
    I use ModelForm to create my form. All works fine except 1 thing - validating the unique field. Code: class Article(models.Model): ... title = models.CharField(max_length=255, unique=True, error_messages={'max_length' : 'max translation', 'unique' : 'unique translation', 'required' : 'req translation',}) ... class ArticleForm(ModelForm): ... title = forms.CharField(max_length=255, min_length=3, error_messages={'required' : 'req translation', 'min_length' : 'min translation', 'max_length' : 'max translation', 'unique' : 'unique translation',}) But when I save my form with non-unique title I don't get my custom translated error but I get default error. How to fix it, that my unique field error is displayed?

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  • PHP's form bracket trick is to Django's ___?

    - by Matt
    In PHP you can create form elements with names like: category[1] category[2] or even category[junk] category[test] When the form is posted, category is automatically turned into a nice dictionary like: category[1] => "the input value", category[2] => "the other input value" Is there a way to do that in Django? request.POST.getlist isn't quite right, because it simply returns a list, not a dictionary. I need the keys too.

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  • Changing direction of rotation Pygame

    - by czl
    How would you change the direction of a rotating image/rect in Pygame? Applying positive and negative degree values works but it seems to only be able to rotate one direction throughout my window. Is there a way to ensure a change in direction of rotation? Perhaps change up rotation of a spinning image every 5 seconds, or if able to change the direction of the spin when hitting a X or Y axis. I've added some code below. It seems like switching movement directions is easy with rect.move_ip as long as I specify a speed and have location clause, it does what I want. Unfortunately rotation is't like that. Here I'l adding angles to make sure it spins, but no matter what I try, I'm unable to negate the rotation. def rotate_image(self): #rotate image orig_rect = self.image.get_rect() rot_image = pygame.transform.rotate(self.image, self.angle) rot_rect = orig_rect.copy() rot_rect.center = rot_image.get_rect().center rot_image = rot_image.subsurface(rot_rect).copy() return rot_image def render(self): self.screen.fill(self.bg_color) self.rect.move_ip(0,5) #Y axis movement at 5 px per frame self.angle += 5 #add 5 anglewhen the rect has not hit one of the window self.angle %= 360 if self.rect.left < 0 or self.rect.right > self.width: self.speed[0] = -self.speed[0] self.angle = -self.angle #tried to invert the angle self.angle -= 5 #trying to negate the angle rotation self.angle %= 360 self.screen.blit(self.rotate_image(),self.rect) pygame.display.flip() I would really like to know how to invert rotation of a image. You may provide your own examples.

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