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  • How do I show a minimap in a 3D world?

    - by Bubblewrap
    Got a really typical use-case here. I have large map made up of hexagons and at any given time only a small section of the map is visible. To provide an overview of the complete map, I want to show a small 2D representation of the map in a corner of the screen. What is the recommended approach for this in libgdx? Keep in mind the minimap must be updated when the currently visible section changes and when the map is updated. I've found SpriteBatch(info here), but the warning label on it made me think twice: A SpriteBatch is a pretty heavy object so you should only ever have one in your program. I'm not sure I'm supposed to use the one SpriteBatch that I can have on the minimap, and I'm also not sure how to interpret "heavy" in this context. Another thing to possibly keep in mind is that the minimap will probably be part of a larger UI, is there any way to integrate these two?

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  • Program To Cascade/Tile Windows

    - by Richard
    I have perhaps ten or fifteen windows open. I'd like a program which automatically resizes all the windows and arranges them in columns and rows across the screen (a grid formation), automatically figuring out the largest size for the windows so that they still fit. This isn't an "Expose" type program - I want the windows to stay resized. I am using OpenBox to do my window management and am otherwise happy with it, I don't want to find a whole new window manager just to solve this problem. The program Tile is almost perfect, but it doesn't know how to lay the windows out in a grid formation. Any thoughts? Thanks!

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  • What are the fundamentals of game development?

    - by Matt
    Hi, I completely do not understand how a video game can be coded. I'm a beginner programmer and only have experience writing console applications that do math and what not. I do not understand how these logical processes can make images move on the screen (video games). Obviously if i jumped into a game development book or something like that I would understand but I am currently still getting a grasp of the fundamentals of programming in general. Could anyone give a simple explanation , coding wise, on the jump between making a computer do simple math to making a computer produce amazing graphical programs such as video games? Maybe there are some intro videos someone can point me to? I

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  • Ubuntu won't run

    - by Cody
    So I just installed it last night, the latest version. I did a fresh install. When I woke this morning I turn on the computer and login. It goes to a black screen with two thick with/multicolored lines towards the bottom and freezes. I then must shut down the tower. I have only been able to run the 'Ubuntu 2D' option. I am new to this all and need some help. Also when I am using terminal it wants me to enter my password, but it says its incorrect. Is there anyway so I don't need to enter my password when I use it and also when I install or remove something? Many thanks would be helpful. What is Ubuntu 2D?

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  • Input Signal Out of Range 1920x1080

    - by Zach
    I've recently installed Ubuntu 12.04 on my computer. Now, every time I boot and when I shut down, my monitor goes blank and says "Input Signal Out of Range - Change Setting to 1920x1080 60Hz." Once the computer gets to the login screen, it's okay again. This problem also happens when I try to open any 3d app. My graphics card is NVIDIA GEforce 6150 SE. I tried updating the drivers, but it broke everything and I had to reinstall Ubuntu. Any help?

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  • Ubuntu 12.10 Unity Dash transparency problem

    - by madox2
    I have just upgraded my Ubuntu 12.04 to 12.10 and there is following problem. When I press super button to show Unity Dash I get wrong background image behind the dash box. Especially I can see part of the bottom of the screen. Also when I set transparency to top panel the background behind is not correct. Here is an example with Mc Duck picture: Unity Mc Duck example Do you have any ideas whats wrong? My system preferences: Ubuntu 12.10 32-bit Intel® Pentium(R) CPU G840 @ 2.80GHz × 2 GeForce GTS 450/PCIe/SSE2 Any help will be highly appreciated!

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  • KVM switching from lower resolution system resets Ubuntu high resolution

    - by Ed Manet
    I'm running 12.04 desktop on my main desktop and it's hooked to a KVM (IOGear miniview) that shares the peripherals with a SLES 11 machine. The SLES 11 machine can't get the same resolution as the Ubuntu machine because of different graphics hardware. If I switch from Ubuntu to SLES and stay there too long, when I switch back to Ubuntu the screen resolution on Ubuntu is reset to the same as SLES. I can get it back easily just opening the Displays configuration; it immediately resets to the high resolution as soon as the Displays window opens. But all my open windows have been maximized and it's a P.I.T.A. having to resize them all again. How do I get it to just stay at the high resolution between switching between systems? Is there a setting in the Xorg conf file I need to set?

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  • OSD desktop-clock that does not get in your way?

    - by YSN
    Hello, is there a clock application, that can be placed on your screen like a widget staying always on top but automatically fades away on mouseover enabling you to click through it on items below, (behaves pretty much like the Ubuntu notifications in that sense). I am aware, that there are screenlets and gdesklets widget apps, but those are buggy, look outdated, and do not comply with the criteria listed above. What I have in mind is a clock that is large, (digital), always visible (on top of all other windows), and does not disrupt your work (e.g. you can still click that scroll bar or button if it is just below the clock, since the clock fades away on hovering). A tool called "OSD-Lyrics" that show lyrics for songs and behaves exactly the way I described above. So it should be possible (and even easier) to do the same with a clock. Thanks in advance, YSN

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  • Brightness is reset to Maximum on every Restart

    - by Bhargav
    The brightness of my laptop is reset to Max on every restart. I tried the solution provided at this website but had no luck. http://ubuntuguide.net/how-to-save-screen-brightness-settings-in-ubuntu-12-04-laptop/ This command cat /sys/class/backlight/acpi_video0/max_brightness Returns cat: /sys/class/backlight/acpi_video0/max_brightness: No such file or directory Then I go on to find that I don't have any folder named acpi_video0 but a folder called intel_backlight Every time I increase or decrease the brightness using the Brightness Control Keys the "brightness" and the "actual_brightness" values get updated. Is there any method I could follow to set the brightness to a fixed value on everyboot and vary it as and when I need it using the Brightness Control Keys.

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  • Make An Old Android Feel Like New: How To Make Gingerbread Feel Like Jelly Bean

    - by Chris Hoffman
    Android has taken huge strides since Android 2.3 Gingerbread, but many devices are still using it. If you can’t upgrade your old device, there are ways to make it feel more modern. These apps won’t actually upgrade your Android device to Jelly Bean, but they’ll replace some of the more outdated parts of Gingerbread and make your device feel more like Jelly Bean and Ice Cream Sandwich. the latest versions of Android. How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7

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  • MacBook Pro (5) touchpad stops working after upgrading from Ubuntu 10.10 to Ubuntu 11.04

    - by Rob
    After upgrading from Ubuntu 10.10 to Ubuntu 11.04, my MacBook Pro's touchpad stopped working. It works fine on the login screen, but after logging in it stops working. (Answering my own question, in the hope that it saves someone else a bit of head scratching. I'm a new user, so couldn't answer in a separate post for the next few hours). After the upgrade, your Gnome desktop configuration may have gone awry. There are a few settings which enable or disable the touchpad in certain contexts which may need tweaking to get the touchpad working again. Here's how I got mine working again: Hit Alt-F2, and run 'gconf-editor' Navigate to desktop-gnome-peripherals Ensure that peripherals-touchpad:touchpad is enabled. Ensure that peripherals-bcm5974:disable_while_other_device_exists is disabled. 'bcm5974' is probably specific to my MacBook Pro's hardware, so you may need to search around for variable disable_while_other_device_exists under the entries listed under peripherals. HTH

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  • Fly Through FIFA World Cup Stadiums Using Interactive Bing Maps

    - by Gopinath
    I’m hearing loads of useful apps on Bing Maps these days. One such interesting application that I saw today is theworldcupmap.com . This nice interactive Bing Maps mash up lets you easily visualize all the FIFA World Cup Stadiums by flying across them. Here is a screen grab of Nelson Mandela Stadium on Bing Maps:   This cool mash up requires SilverLight plugin on your browser, and it can easily installed when you open the site. Check out theworldcupmap.com and have fun Join us on Facebook to read all our stories right inside your Facebook news feed.

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  • Basics of drawing in 2d with OpenGL 3 shaders

    - by davidism
    I am new to OpenGL 3 and graphics programming, and want to create some basic 2d graphics. I have the following scenario of how I might go about drawing a basic (but general) 2d rectangle. I'm not sure if this is the correct way to think about it, or, if it is, how to implement it. In my head, here's how I imagine doing it: t = make_rectangle(width, height) build general VBO, centered at 0, 0 optionally: t.set_scale(2) optionally: t.set_angle(30) t.draw_at(x, y) calculates some sort of scale/rotate/translate matrix (or matrices), passes the VBO and the matrix to a shader program Something happens to clip the world to the view visible on screen. I'm really unclear on how 4 and 5 will work. The main problem is that all the tutorials I find either: use fixed function pipeline, are for 3d, or are unclear how to do something this "simple". Can someone provide me with either a better way to think of / do this, or some concrete code detailing performing the transformations in a shader and constructing and passing the data required for this shader transformation?

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  • Weird graphical errors in console and on computer shut down

    - by Mark A.
    I am all new to Ubuntu (and Linux in general) and I am experiencing some strange graphic on my screen. Console #1 (ctrl+alt+f1): Exactly the same happens on all the other consoles (2-6), and the consoles don't seem to work. And I see the same when I hibernate or shut down my computer, but not when I suspend it. I was thinking that it may have something to do with the SiS 671 video driver work around that I use? http://ubuntuforums.org/showpost.php?p=11476910&postcount=773 Any ideas how to fix this?

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  • How To Run Two Windows 8 Apps At the Same Time With the Snap Feature

    - by Chris Hoffman
    Windows 8’s Modern interface includes support for running two Windows 8 apps side-by-side. This feature, named “Snap,” isn’t explained in the tutorial – you’ll have to know it exists to make use of it. While the multitasking may be limited compared to Windows desktop multitasking, it’s more flexible than iPad and Android tablets, which can only have a single app on the screen at a time. Note: Snap only works on monitors that are at least 1366 pixels wide. 6 Start Menu Replacements for Windows 8 What Is the Purpose of the “Do Not Cover This Hole” Hole on Hard Drives? How To Log Into The Desktop, Add a Start Menu, and Disable Hot Corners in Windows 8

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  • Fix Windows MBR using Ubuntu Live CD

    - by kova
    I'm trying to fix the MBR using Ubuntu live CD. I already have the ms-sys installed but from the threads that I saw, I'm not completely sure in which /dev I should execute the command: sudo ms-sys --mbr7 /dev/??? (is it mbr7 the correct option when using Windows 7?) ubuntu@ubuntu:~$ sudo fdisk -l Disk /dev/sda: 320.1 GB, 320072933376 bytes 255 heads, 63 sectors/track, 38913 cylinders, total 625142448 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x1f205b1f Device Boot Start End Blocks Id System /dev/sda1 * 38 38 0 0 Empty /dev/sda2 * 2048 206847 102400 7 HPFS/NTFS/exFAT /dev/sda3 206848 155854847 77824000 7 HPFS/NTFS/exFAT /dev/sda4 155854848 625137663 234641408 7 HPFS/NTFS/exFAT ubuntu@ubuntu:~$ Why is /dev/sda1 empty? I'm trying to fix the MBR because I'm getting a black screen when trying to load the operating system.

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  • How to negate current window in gnome shell?

    - by k0pernikus
    I dislike that most websites use a black font on white background for their sites, as it gets too tiresome for me to read. Back in the days of 11.04, using Gnome2 with compiz, there actually was a Negative feature that could negate the content of any window, making the background black and the font white. Much easier on the eyes for me. Yet since 11.10, using gnome shell with mutter, I have no idea if there is something alike out there. Hence my question: How do I negate the currently active window in gnome shell? I am not interested in alternative methods, e.g. user styles. I am aware of their existence but I find it much easier to just invert the screen by the hit of a key shortcut. I also want the solution to be application-agnostic. As I also from time to time would want to invert libre-office or some other glaringly white application.

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  • Why does Ubuntu, sometimes, fails to load?

    - by mohit
    I recently installed Ubuntu 12.04 LTS on my SONY VAIO VPCEH (with Windows 7 Home Basic previously installed). Sometimes when I boot in Ubuntu, following things happen: Ubuntu loading screen seems to freeze. Esc key doesn't show installation progress. Hard-drive led doesn't glow. caps lock and scroll lock keys keep blinking. I've to manually restart my laptop. On restart, Ubuntu loads normally. What can I do to recover from present situation?

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  • Confusion with Libgdx UI

    - by BrotherJack
    I've started with Libgdx and am currently stumbling about trying to understand how to set up the interface. I have generated the base projects in Eclipse ( < proj-name ,< proj-name -android, < proj-name -desktop, < proj-name -html), and can get the program to display a simple background, play a looping sound file, and draw a tank. I have been having some problems implementing the UI though. I want to make a collapsible interface bar at the bottom of the screen that would contain buttons for movement, and selecting weapons. I'm confused since there appears to be several ways of doing this and the documentation (or tutorials explaining it) tend to be obsolete. How would one go about this? Use a stage for the bar and actors for the widgets? I'm a little lost on this.

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  • Simulating Smartphones on PC with Unity

    - by Cengiz Frostclaw
    I want to make a game that depends on the phone orientation (changing shoot direction with tilt), however I need to test this on PC. So is there any tool I can use to simulate the orientation of the phone with mouse or keyboard of my PC? Something like joysticks on the screen. Thanks for any help! Edit : Thanks to @jhocking for his suggestion of Unity Remote. I, however still can accept a solution with using only PC, since I'm afraid of shortening my phone's battery life, for some reason.

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  • ubuntu 12.04 refuses to install with windows 7

    - by Amitabh Pandey
    I have a desktop computer with windows 7 installed on it . Recently I downloaded ubuntu 12.04 and burned the iso image on a new blank DVD . After successfully burning DVD , I booted from the DVD. Ubutu interface appeared asking me to either choose try ubuntu or install ubuntu . I chose to install ubuntu. Again on next screen I choose to install ubuntu inside windows 7. After pressing continue button the following message appeared : " checking battery state .............. ok checking for running unattended upgrades : acpid : exiting speech dispatcher disabled ; edit /etc/default/ speech -dispatcher Asking all remaining processes to terminate ............. ok Please remove installation media and close the tray (if any) then press enter : " Now the problem is that when I remove the installation media ( ie the DVD ) and press enter then instead of installing ubuntu the computer reboots into windows 7 !!! I am a newbie to ubuntu and therefore do not know much about it . What should I do?

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  • Proper way to use a RenderTarget2D to draw multiple textures?

    - by TheBroodian
    In the process of trying to resolve a split screen issue, I've been trying to use a RenderTarget2D to draw a portion of my scene to a Texture2D, and then again to another Texture2D, but the end result of both Texture2D's is coming out the same. Can anybody tell me what I'm doing wrong? Texture2D camera1Render; Texture2D camera2Render; GraphicsDevice.SetRenderTarget(RenderTarget); GraphicsDevice.Clear(Color.Transparent); map.Draw(mapDisplayDevice, Camera1, new Location(0, 0), false); camera1Render = RenderTarget; GraphicsDevice.Clear(Color.Transparent); map.Draw(mapDisplayDevice, Camera2, new Location(0, 0), false); camera2Render = RenderTarget; SetRenderTarget(null);

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  • Best way to prevent UIPanGestureRecognizer from firing when moving sprites in cocos2d

    - by cjroebuck
    Im using UIPanGestureRecognizer in my cocos2d game to do drag and drop of sprites. I have a row of sprites and when I drag a sprite on top of another one, the sprite underneath it and any other sprites between should shift left or right out of the way to allow space to drop the currently selected sprite. This is working ok, however, if I am too quick at dragging the sprite around the screen, this triggers another round of the UIPanGestureRecognizer's callback method, and screws up the logic, as the sprites are in-between shifting. I need a way to freeze the callback from firing, whilst the other sprites are shifting, then once they have finished moving, re-enable the callback to fire. Whats the best way to do this?

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  • This Is the Perfect Solution for Stopping Spam [Comic]

    - by The Geek
    Now that’s one anti-spam solution I’d gladly pay for. I’ll take a 5-year subscription, if you’ve got it! Latest Features How-To Geek ETC How to Recover that Photo, Picture or File You Deleted Accidentally How To Colorize Black and White Vintage Photographs in Photoshop How To Get SSH Command-Line Access to Windows 7 Using Cygwin The How-To Geek Video Guide to Using Windows 7 Speech Recognition How To Create Your Own Custom ASCII Art from Any Image How To Process Camera Raw Without Paying for Adobe Photoshop What is the Internet? From the Today Show January 1994 [Historical Video] Take Screenshots and Edit Them in Chrome and Iron Using Aviary Screen Capture Run Android 3.0 on a Hacked Nook Google Art Project Takes You Inside World Famous Museums Emerald Waves and Moody Skies Wallpaper Change Your MAC Address to Avoid Free Internet Restrictions

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  • failed to get i915 symbols, graphics turbo disabled error on boot

    - by Gaurav Butola
    Whenever I boot my laptop, I see this message and it makes the boot process very slow as my screen stays black for a long time before this message appears. It shows just for a split second but today It got worst when my system couldn't boot and stuck on this error, I did several reboots but still couldn't pass this boot error message, then after sometime it fixed itself and now I can use my system as normal. I didn't pay much attention to the error when It was there for just a split second and making my boot process slow, but now that it has stopped me from booting into my system, I would like to know why this error occurring. Error-- ...failed to get i915 symbols, graphics turbo disabled....

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