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  • ASP.NET application - Error when trying to connect to a SQL Server 2008 instance

    - by Pablo Dami
    Hi everyone! Despite that I’m a regular reader of this great forum, this is my first post on it. I believe that this community can help me with the following problem that I have. I’m trying to publish an ASP.NET website over an IIS 6.0 (Windows 2003 Server), and I have some troubles trying to connect to the database. Curiously, I have installed another ASP.NET website into the same IIS 6.0 with the same properties and security parameters and can connect without problems with the same database. The application that works fine is almost the same that the one that can’t connect with SQL Server (actually is the same but with several modifications). I’ll enumarate some information related to the problem: S.O: Windows 2003 Server SQL Server Engine: SQL Server 2008 SQL Server accept remote connections? Yes. ASP.NET version: 2.0.50727 The connections via TCP/IP are enabled to the SQL Server instance? Yes. The corresponding user that I have in the connection string, actually exists into the database with the “owner” role? Yes. ORM Tool used: nHibernate I get the following error when I try to run the aplication into the browser: Error while establishing a connection to the server. When connecting to SQL Server 2005, this failure may occur because the default settings SQL Server does not allow remote connections. (provider: Shared Memory Provider, error: 40 - Could not open a connection to SQL Server) In order to isolate the problem, I made some test. For example, using the web app that works fine I can connect without any problema with the database that uses the web app that can’t. With this evidence I concluded that the problem is within the web app and not into the SQL Server instance. I also google it my problem but sadly I can't find nothing usefull to solve it. If someone can help me I’ll appreciate that. Thank you so much for your time!

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  • firefox lead dot in cookie issue

    - by Jon
    Hi all, We are having an annoying issue with Firefox and cookies. We have the following domains: sub1.mydomain.com sub2.mydomain.com sub3.mydomain.com otherdomain.com We have converting our framework to be multilingual and providing a drop down to change the language at any point during site. The code base is shared across all the domains above. We can not set a cookie across all "mydomain.com" sites, they have to be on each of the sub domains. To get this to work we set a JavaScript cookie when the users chooses a new language. When the page posts back to the server the code picks this up and sets the users preferences to that new language code, (this is all C# and ASP.NET). We have to set the host to be "subX.mydomain.com" and the path to be "/" in the cookie so that it is just for the subdomain and all parts of that domain. This works great on all browsers apart from FireFox. It seems that firefox will pre append a DOT to the beginning of domain so ".subX.mydomain.com". When the code posts back with FireFox the cookie is always null. Has anyone had this situation, (I imagine it is not al that uncommon). I have read a lot of people saying, remove the domain from the cookie, but that can not work for us as we have multiple subdomains that need their own cookie values. Thanks

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  • How to prevent linq-to-sql designer undo my changing

    - by anonim.developer
    Dear All, Thanks for your attention in advance, I’ve met an issue with LINQ-2-SQL designer in VS 2008 SP1 which has made me CRAZY. I use Linq2sql as my DAL. It seems Linq2sql speeds up coding in the first step but lots of issues arise in feature specifically with table or object inheritance. In this case I have a class Entity that all other entity classes generated by Linq2sql designer inherit from. public abstract class Entity { public virtual Guid ID { get; protected set; } } public partial class User : monius.Data.Entity { } And the following generated by L2S designer (DataModel.designer.cs) [Column(Storage = "_ID", AutoSync = AutoSync.OnInsert, DbType = "UniqueIdentifier NOT NULL", IsPrimaryKey = true, IsDbGenerated = true, UpdateCheck = UpdateCheck.Never)] [DataMember(Order = 1)] public System.Guid ID { get { return this._ID; } set { if ((this._ID != value)) { this.OnIDChanging(value); this.SendPropertyChanging(); this._ID = value; this.SendPropertyChanged("ID"); this.OnIDChanged(); } } } When I compile the code VS warns me that Warning 1 'User.ID' hides inherited member 'Entity.ID'. To make the current member override that mplementation, add the override keyword. Otherwise add the new keyword. That warning is obvious and I have to change the code generated by L2S designer (DataModel.designer.cs) to […] public override System.Guid ID { … protected set … } And the code compiled with no error or warning and everyone is happy. But that is not the end of story. As soon as I made changes to entities of the diagram (dbml) or even I open dbml file to view it, any change manually I made to designer has been vanished and POOF! Redo AGAIN. That is a painful job. Now I wonder if there is a way to force L2S designer not changing portions of auto-generated code. I’ll be appreciated if someone kindly helps me with this issue.

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  • C++ : Avoid lot of boolean variable for multiple verification conditions in trading app

    - by Naveen
    Hi i am a junior dev in trading app... we have a order refresh verification unit. It has to verify order confirmation from exchange. We send a bunch of different request in bulk ( NEW, MODIFY, CANCEL ) to exchange... Verification has to happen for max N times with each T intervals for all orders. if verification successful for all the order before N retry then fine.. otherwise we need to indicate as verification unsuccessfull. i hv done a basic coding done in very urgent like below for( N times ) { for_each ( sent_request_order ) // SENT { 1) get all the refreshed order from DB or shared mem i.e REFRESHED 2) find current sent order in REFRESHED if( not_found ) not refreshed from exchange, continue to next order if( found ) case NEW : //check for new status, mark verification done case MODIFY : //check for modified status.. //if not mark pending, go to next order, //revisit the same after T time case CANCEL : //check for cancelled status.. //if not mark pending, go to next order, //revisit the same after T time } if( all_verified ) exit from verification. wait ( T sec ) } order_verification_pending, order_verification_done, order_visited, order_not_visited, all_verified, all_not_verified ... lot of boolean flags used for indication.. is there any better approach for doing this.... splitting responsibilities across the classes......???? i know this is not a general question.... but still flags are making me tidious to handle...

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  • How can I improve this search usability?

    - by Craig Whitley
    This is the first real programming attempt of mine, and theres some major flaws. It's a learning project, and I'm currently re-writing the entire thing as my php is is really messy. I really want to get an idea on how I can improve the actual usability and accesibility of the site at the same time though - so I know how to implement it correctly. The website is basically a comparison website for gameserver hosting. As I mentioned, its a learning project and I don't actually expect any revenue from it. At the moment theres only test data in it, so in the game input box select either 'Battlefied Bad Company 2' or 'Call of Duty 4: Modern Warfare' and ignore the actual search results. http://www.laglessfrag.com I wasn't really sure how to work the search functionality. Basically when you click a game in the drop down box, it sends an ajax request and finds all the locations available to that specific game in the database. After selecting the country theres another ajax to find all the citys available to the game in that country - which gives me the two unique identifiers I need to create the search results. One major and fundamental flaw is that without javascript enabled, the site ceases to function. I'll overcome that in the next re-write, but without the ajax functionality stopping the user 'going wrong' - how can I implement a search that requires two fields without creating extra steps in new pages after form submissions? I'm also no designer so my whole layout and css is a bit rubbish, but this was mainly a learning project as I'm interested in applications / programming rather than design. It's also slow as its on shared hosting, but if I can get it to work correctly then I'm not impartial to chucking a bit of money at it for faster hosting and maybe a bit of advertising and seeing where it goes (if anywhere!). Any info appreciated.

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  • Attachment_fu file saving problem

    - by Anand
    Attachment_fu plugin is kind of old, but I have to modify an old app and I can't use another plugin like paperclip etc. So here's the code without further ado Submissions table structure --------------------------- | content_type | varchar(255) | YES | | NULL | filename | varchar(255) | YES | | NULL app/models/submission.rb ------------------------ has_attachment :storage => :file_system, :path_prefix => 'public/submissions', :max_size => 2.megabytes, :content_type => ['application/pdf', 'application/msword', 'text/plain'] app/models/user.rb ------------------ has_one :submission, :dependent => :destroy app/views/user/some_action.html.erb ----------------------------------- <% form_for :user, :url => { :action => "some_action" }, :html => {:multipart => true} do |f| %> .... <%= file_field_tag "submission[uploaded_data]" %> <%end%> app/controllers/user_controller.rb ---------------------------------- @user = User.find_user(session[:user_id]) @submission = @user.submission if request.post? @submission.uploaded_data = params[:submission][:uploaded_data] end When the form is submitted, the database fields "content_type" and "filename" get updated and display the correct values, but the file does not appear in public/submissions/ directory. I have checked the permissions on the submissions directory. What am I missing? Many Thanks

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  • Reuse Client java Socket in a Java Server

    - by user1394983
    I'm devoloping an Java server two control an android online game. It's possible save the client socket of myserversocket.accept() in a variable in Client class? This are very util because this way, server can communicate with client when server wants and no when client contact server. My actual code are: import java.io.IOException; import java.io.ObjectInputStream; import java.io.ObjectOutputStream; import java.net.ServerSocket; import java.net.Socket; import java.util.ArrayList; import java.util.UUID; import sal.app.shared.Packet; public class Server { private ArrayList<GameSession> games = new ArrayList<GameSession>(); private ArrayList<Client> pendent_clients = new ArrayList<Client>(); private Packet read_packet= new Packet(); private Packet sent_packet = new Packet(); private Socket clientSocket = null; public static void main(String[] args) throws ClassNotFoundException{ ServerSocket serverSocket = null; //DataInputStream dataInputStream = null; //DataOutputStream dataOutputStream = null; ObjectOutputStream oos=null; ObjectInputStream ois=null; Server myServer = new Server(); try { serverSocket = new ServerSocket(7777); System.out.println("Listening :7777"); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } while(true){ try { myServer.clientSocket = new Socket(); myServer.clientSocket = serverSocket.accept(); myServer.read_packet = new Packet(); myServer.sent_packet = new Packet(); oos = new ObjectOutputStream(myServer.clientSocket.getOutputStream()); ois = new ObjectInputStream(myServer.clientSocket.getInputStream()); //dataInputStream = new DataInputStream(clientSocket.getInputStream()); //dataOutputStream = new DataOutputStream(clientSocket.getOutputStream()); //System.out.println("ip: " + clientSocket.getInetAddress()); //System.out.println("message: " + ois.read()); //dataOutputStream.writeUTF("Hello!"); /*while ((myServer.read_packet = (Packet) ois.readObject()) != null) { myServer.handlePacket(myServer.read_packet); break; }*/ myServer.read_packet=(Packet) ois.readObject(); myServer.handlePacket(myServer.read_packet); //oos.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } finally{ if( myServer.clientSocket!= null){ /*try { //myServer.clientSocket.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); }*/ } /*if( ois!= null){ try { ois.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } if( oos!= null){ try { oos.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } }*/ } } } public void handlePacket(Packet hp) throws IOException { if(hp.getOpCode() == 1) { registPlayer(hp); } } public void registPlayer(Packet p) throws IOException { Client registClient = new Client(this.clientSocket); this.pendent_clients.add(registClient); if(pendent_clients.size() == 2) { initAGame(); } else { ObjectOutputStream out=null; Packet to_send = new Packet(); to_send.setOpCode(4); out = new ObjectOutputStream(registClient.getClientSocket().getOutputStream()); out.writeObject(to_send); } } public void initAGame() throws IOException { Client c1 = pendent_clients.get(0); Client c2 = pendent_clients.get(1); Packet to_send = new Packet(); ObjectOutputStream out=null; GameSession incomingGame = new GameSession(c1,c2); games.add(incomingGame); to_send.setGameId(incomingGame.getGameId()); to_send.setOpCode(5); out = new ObjectOutputStream(c1.getClientSocket().getOutputStream()); out.writeObject(to_send); out = new ObjectOutputStream(c2.getClientSocket().getOutputStream()); out.writeObject(to_send); pendent_clients.clear(); } public Client getClientById(UUID given_id) { for(GameSession gs: games) { if(gs.getClient1().getClientId().equals(given_id)) { return gs.getClient1(); } else if(gs.getClient2().getClientId().equals(given_id)) { return gs.getClient2(); } } return null; } } With this code i got this erros: java.net.SocketException: Broken pipe at java.net.SocketOutputStream.socketWrite0(Native Method) at java.net.SocketOutputStream.socketWrite(SocketOutputStream.java:92) at java.net.SocketOutputStream.write(SocketOutputStream.java:136) at java.io.ObjectOutputStream$BlockDataOutputStream.drain(ObjectOutputStream.java:1847) at java.io.ObjectOutputStream$BlockDataOutputStream.setBlockDataMode(ObjectOutputStream.java:1756) at java.io.ObjectOutputStream.writeNonProxyDesc(ObjectOutputStream.java:1257) at java.io.ObjectOutputStream.writeClassDesc(ObjectOutputStream.java:1211) at java.io.ObjectOutputStream.writeOrdinaryObject(ObjectOutputStream.java:1395) at java.io.ObjectOutputStream.writeObject0(ObjectOutputStream.java:1158) at java.io.ObjectOutputStream.writeFatalException(ObjectOutputStream.java:1547) at java.io.ObjectOutputStream.writeObject(ObjectOutputStream.java:333) at Server.initAGame(Server.java:146) at Server.registPlayer(Server.java:120) at Server.handlePacket(Server.java:106) at Server.main(Server.java:63) This error ocurre when second client connect and server try to send an Packet to previous client 1 in function initGame() in this code: out = new ObjectOutputStream(c1.getClientSocket().getOutputStream()); out.writeObject(to_send); my android code is this: package sal.app; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.IOException; import java.io.ObjectInputStream; import java.io.ObjectOutputStream; import java.net.Socket; import java.net.UnknownHostException; import sal.app.logic.DataBaseManager; import sal.app.shared.Packet; import android.app.Activity; import android.os.Bundle; import android.view.Window; import android.view.WindowManager; public class MultiPlayerWaitActivity extends Activity{ private DataBaseManager db; public void onCreate(Bundle savedInstanceState) { super.requestWindowFeature(Window.FEATURE_NO_TITLE); super.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,WindowManager.LayoutParams.FLAG_FULLSCREEN); super.onCreate(savedInstanceState); setContentView(R.layout.multiwaitlayout); db=DataBaseManager.getSalDatabase(this); db.teste(); try { db.createDataBase(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } Socket socket = null; ObjectOutputStream outputStream = null; ObjectInputStream inputStream = null; //System.out.println("dadadad"); try { socket = new Socket("192.168.1.4", 7777); //Game = new MultiPlayerGame(new ServerManager("192.168.1.66"),new Session(), new Player("")); outputStream = new ObjectOutputStream(socket.getOutputStream()); inputStream = new ObjectInputStream(socket.getInputStream()); //dataOutputStream.writeUTF(textOut.getText().toString()); //textIn.setText(dataInputStream.readUTF()); Packet p = new Packet(); Packet r = new Packet(); p.setOpCode(1); outputStream.writeObject(p); /*try { r=(Packet)inputStream.readObject(); } catch (ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); }*/ //while(true){ //dataInputStream = new DataInputStream(clientSocket.getInputStream()); //dataOutputStream = new DataOutputStream(clientSocket.getOutputStream()); //System.out.println("ip: " + clientSocket.getInetAddress()); //System.out.println("message: " + ois.read()); //dataOutputStream.writeUTF("Hello!"); /*while ((r= (Packet) inputStream.readObject()) != null) { handPacket(r); break; }*/ r=(Packet) inputStream.readObject(); handPacket(r); //oos.close(); //} /*System.out.println(r.getOpCode()); if(r.getOpCode() == 5) { this.finish(); }*/ } catch (UnknownHostException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } /*finally{ if (socket != null){ try { socket.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } if (outputStream != null){ try { outputStream.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } if (inputStream != null){ try { inputStream.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } }*/ //catch (ClassNotFoundException e) { // TODO Auto-generated catch block //e.printStackTrace(); //} catch (ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } } public void handPacket(Packet hp) { if(hp.getOpCode() == 5) { this.finish(); } this.finish(); } } Regards

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  • Should I use concrete Inheritance or not?

    - by Mez
    I have a project using Propel where I have three objects (potentially more in the future) Occasion Event extends Occasion Gig extends Occasion Occasion is an item that has the shared things, that will always be needed (Venue, start, end etc) With this - I want to be able to add in extra functionality, say for example, adding "Band" objects to the Gig object, or "Flyers" to an "Event" object. For this, I plan to create objects for these. However, without concrete inheritance, I have to have the foreign key point to the Occasion object - giving the (propel generated) functions for all of these extra bits to anything inherited from Occasion. I could, in theory do this without a foreign constraint, and add in functions to use the Peer or Query classes to get things related to the "Gig" or similar. Whereas with concrete inheritance, I would only have these functions in the things where they are. I think the decision here is whether I should Duck Type the objects (after all they are occasions) or whether I should just use the "Occasion" object as a "template" (only being used to search for things, like, all occasions at a venue) Thoughts? Comments?

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  • Authentification-None for one folder(page) when the project is under FormsAuthentifications

    - by Sirius Lampochkin
    I have a WebApplication on asp.net 2.0 with namespace Admin. I have Form Authentification mode for the project. <authentication mode="Forms"> <forms name="ASP_XML_Form" loginUrl="Login.aspx" protection="All" timeout="30" path="/" requireSSL="false" slidingExpiration="true" cookieless="AutoDetect"> </forms> </authentication> Now, I try to share one folder (one inside page) for not Authentificatied users: <location path="Recovery"> <system.web> <roleManager enabled="false" > </roleManager> <authentication mode="None"> </authentication> <authorization> <allow users="*" /> </authorization> <httpHandlers> <remove verb="GET" path="image.aspx" /> <remove verb="GET" path="css.aspx" /> </httpHandlers> </system.web> </location> But when I create the page inside the shared folder, it can't get access to the assembly. And I see the error like this: Could not load file or assembly 'Admin' or one of its dependencies. The system cannot find the file specified. It also shows me the error: ASP.NET runtime error: It is an error to use a section registered as allowDefinition='MachineToApplication' beyond application level. This error can be caused by a virtual directory not being configured as an application in IIS. Does anybody know how to share (Authentification None) one folder(page) when the project is under FormsAuthentifications?

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  • How would you go about parsing markdown?

    - by John Leidegren
    You can find the syntax here. The thing is, the source that follows with the download is written in perl. Which I have no intentions of honoring. It is riddled with regex and it relies on MD5 hashes to escape certain characters. Something is just wrong about that! I'm about to hard code a parser for markdown and I'm wonder if someone had some experience with this? Edit: If you don't have anything meaningful to say about the actual parsing of markdown, spare me the time. (This might sound harsh, but yes, I'm looking for insight, not a solution i.e. third-party library). To help a bit with the answers, regex are meant to identify patterns! NOT to parse an entire grammar. That people consider doing so is foobar. If you think about markdown, it's fundamentally based around the concept of paragraphs. As such, a reasonable approach might be to split the input into paragraphs. There are many kinds of paragraphs e.g. heading, text, list, blockquote, code. The challenge is thus to identify these paragraphs and in what context they occur. I'll be back with a solution, once I find it's worthy to be shared.

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  • PHP import functions

    - by ninuhadida
    Hi, I'm trying to find the best pragmatic approach to import functions on the fly... let me explain. Say I have a directory called functions which has these files: array_select.func.php stat_mediam.func.php stat_mean.func.php ..... I would like to: load each individual file (which has a function defined inside) and use it just like an internal php function.. such as array_pop(), array_shift(), etc. Once I stumbled on a tutorial (which I can't find again now) that compiled user defined functions as part of a PHP installation.. Although that's not a very good solution because on shared/reseller hosting you can't recompile the PHP installation. I don't want to have conflicts with future versions of PHP / other extensions, i.e. if a function named X by me, is suddenly part of the internal php functions (even though it might not have the same functionality per se) I don't want PHP to throw a fatal error because of this and fail miserably. So the best method that I can think of is to check if a function is defined, using function_exists(), if so throw a notice so that it's easy to track in the log files, otherwise define the function. However that will probably translate to having a lot of include/require statement in other files where I need such a function, which I don't really like. Or possibly, read the directory and loop over each *.func.php file and include_once. Though I find this a bit ugly. The question is, have you ever stumbled upon some source code which handled such a case? How was it implemented? Did you ever do something similar? I need as much ideas as possible! :)

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  • Basic compile issue with QT4

    - by Cobus Kruger
    I've been trying to get a dead simple listing from a university textbook to compile with the newest QT SDK for Windows I downloaded last night. After struggling through the regular nonsense (no make.bat, need to manually add environment variables and so on) I am finally at the point where I can build. But only one of the two libraries seem to work. The .pro file I use is dead simple: SUBDIRS += utils \ dataobjects TEMPLATE = subdirs In each of these two subfolders I have the source for a library. Running QMAKE generates a makefile and running Make runs through all the preliminaries and then fails on the g++ call: g++ -enable-stdcall-fixup -Wl,-enable-auto-import -Wl,-enable-runtime-pseudo-reloc --out-implib,libdataobjects.a -shared -mthreads -Wl -Wl,--out-implib,c:\Users\Cobus\workspace\lib\libdataobjects.a -o ..\..\lib\dataobjects.dll object_script.dataobjects.Debug -L"c:\Users\Cobus\Portab~1\Qt\2010.02.1\qt\lib" -LC:\Users\Cobus\workspace\lib -lutils -lQtXmld4 -lQtGuid4 -lQtCored4 c:/users/cobus/portab~1/qt/2010.02.1/mingw/bin/../lib/gcc/mingw32/4.4.0/../../../../mingw32/bin/ld.exe: cannot find -lutils The problem seems to be right near the end of the command line, where -lutils is added, indicating that there is a library by the name of utils. While I would have expected to see that, you'll notice the library names after --out include lib in the name, so they become libutils and libdataobjects. I have tried to figure out why this is happening, to no avail. Anyone have an idea what's going on?

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  • Running an existing LINQ query against a dynamic object (DataTable like)

    - by TomTom
    Hello, I am working on a generic OData provider to go against a custom data provider that we have here. Thsi is fully dynamic in that I query the data provider for the table it knows. I have a basic storage structure in place so far based on the OData sample code. My problem is: OData supports queries and expects me to hand in an IQueryable implementation. On the lowe rside, I dont have any query support. Not a joke - the provider returns tables and the WHERE clause is not supported. Performance is not an issue here - the tables are small. It is ok to sort them in the OData provider. My main problem is this. I submit a SQL statement to get out the data of a table. The result is some sort of ADO.NET data reader here. I need to expose an IQueryable implementation for this data to potentially allow later filtering. Any ide ahow to best touch that? .NET 3.5 only (no 4.0 planned for some time). I was seriously thinking of creating dynamic DTO classes for every table (emitting bytecode) so I can use standard LINQ. Right now I am using a dictionary per entry (not too efficient) but I see no real way to filter / sort based on them.

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  • How to Make a DVCS Completely Interoperable with Subversion?

    - by David M
    What architectural changes would a DVCS need to be completely interoperable with Subversion? Many DVCSs have some kind of bidirectional interface with Subversion, but there are limitations and caveats. For instance, git-svn can create a repository that mirrors Subversion, and changes to that repo can be sent back to Subversion via 'dcommit'. But the git-svn manpage explicitly cautions against making clones of that repository, so essentially, it's a Subversion working copy that you can use git commands on. Bazaar has a bidirectional Subversion capability too, but its documentation notes that Subversion properties aren't supported at all. Here's the end that I'm pursuing. I want a Subversion repository and a DVCS repository that, in the steady state, have identical content. When something is changed on one, it's automatically mirrored to the other. Subversion users interact with the Subversion repository normally. DVCS users clone the DVCS repository, pull changes from it, and push changes back to it. Most importantly, they don't need to know that this special DVCS repository is associated with a Subversion repository. It would probably be nifty if any clone of the special repository is itself a special repository and could commit directly to Subversion, but it might be sufficient if only the special repository directly interacts with Subversion. I think that's what mostly needed is to improve the bidirectional capability so that changes to Subversion properties are translated to changes in the DVCS repository. Some changes in the DVCS repository would be translated to changes to Subversion properties. Or is the answer to create a new capability in Subversion that interacts with a DVCS repository, using the DVCS repository as just a special storage layer such as fsfs or bdb? If there's not a direct mapping between the things that Subversion and a DVCS regard as having versions, does that imply that there's always going to be some activity that cannot be recorded properly on one or the other?

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  • Working around "one executable per project" in Visual C# for many small test programs

    - by Kevin Ivarsen
    When working with Visual Studio in general (or Visual C# Express in my particular case), it looks like each project can be configured to produce only one output - e.g. a single executable or a library. I'm working on a project that consists of a shared library and a few application, and I already have one project in my solution for each of those. However, during development I find it useful to write small example programs that can run one small subsystem in isolation (at a level that doesn't belong in the unit tests). Is there a good way to handle this in Visual Studio? I'd like to avoid adding several dozen separate projects to my solution for each small test program I write, especially when these programs will typically be less than 100 lines of code. I'm hoping to find something that lets me continue to work in Visual Studio and use its build system (rather than moving to something like NAnt). I could foresee the answer being something like: A way of setting this up in Visual Studio that I haven't found yet A GUI like NUnit's graphical runner that searches an assembly for classes with defined Main() functions that you can select and run A command line tool that lets you specify an assembly and a class with a Main function to run

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  • Is it normal for C++ static initialization to appear twice in the same backtrace?

    - by Joseph Garvin
    I'm trying to debug a C++ program compiled with GCC that freezes at startup. GCC mutex protects function's static local variables, and it appears that waiting to acquire such a lock is why it freezes. How this happens is rather confusing. First module A's static initialization occurs (there are __static_init functions GCC invokes that are visible in the backtrace), which calls a function Foo(), that has a static local variable. The static local variable is an object who's constructor calls through several layers of functions, then suddenly the backtrace has a few ??'s, and then it's is in the static initialization of a second module B (the __static functions occur all over again), which then calls Foo(), but since Foo() never returned the first time the mutex on the local static variable is still set, and it locks. How can one static init trigger another? My first theory was shared libraries -- that module A would be calling some function in module B that would cause module B to load, thus triggering B's static init, but that doesn't appear to be the case. Module A doesn't use module B at all. So I have a second (and horrifying) guess. Say that: Module A uses some templated function or a function in a templated class, e.g. foo<int>::bar() Module B also uses foo<int>::bar() Module A doesn't depend on module B at all At link time, the linker has two instances of foo<int>::bar(), but this is OK because template functions are marked as weak symbols... At runtime, module A calls foo<int>::bar, and the static init of module B is triggered, even though module B doesn't depend on module A! Why? Because the linker decided to go with module B's instance of foo::bar instead of module A's instance at link time. Is this particular scenario valid? Or should one module's static init never trigger static init in another module?

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  • Switching textstorage of NSTextViews back and forth

    - by Jakob Dam Jensen
    I'm trying to make a feature in a product which gives the user the ability to split a textview into two. The way this is done is by removing the textview from it's superview, making a NSSplitView and adding the textview as well as a new NSTextView instance to this splitview. Lastly I make these two textviews share the same textstorage in order to make them share the same content. It works great. But the problem is when I want to make one of the two textviews change textstorage. The replaceTextStorage method in NSLayoutManager causes both NSTextView to change textStorage. The API documentation states: replaceTextStorage: All NSLayoutManager objects sharing the original NSTextStorage object then share the new one. This method makes all the adjustments necessary to keep these relationships intact, unlike setTextStorage:. So it makes sense that it would do this. But the question is how do I make it possible to have two (or more) textviews first share the same storage and after that having them using their own? I've tried replacing the layoutManager and even making new instances of NSTextViews but no luck... Any suggestions?

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  • Save PyML.classifiers.multi.OneAgainstRest(SVM()) object?

    - by Michael Aaron Safyan
    I'm using PYML to construct a multiclass linear support vector machine (SVM). After training the SVM, I would like to be able to save the classifier, so that on subsequent runs I can use the classifier right away without retraining. Unfortunately, the .save() function is not implemented for that classifier, and attempting to pickle it (both with standard pickle and cPickle) yield the following error message: pickle.PicklingError: Can't pickle : it's not found as __builtin__.PySwigObject Does anyone know of a way around this or of an alternative library without this problem? Thanks. Edit/Update I am now training and attempting to save the classifier with the following code: mc = multi.OneAgainstRest(SVM()); mc.train(dataset_pyml,saveSpace=False); for i, classifier in enumerate(mc.classifiers): filename=os.path.join(prefix,labels[i]+".svm"); classifier.save(filename); Notice that I am now saving with the PyML save mechanism rather than with pickling, and that I have passed "saveSpace=False" to the training function. However, I am still gettting an error: ValueError: in order to save a dataset you need to train as: s.train(data, saveSpace = False) However, I am passing saveSpace=False... so, how do I save the classifier(s)? P.S. The project I am using this in is pyimgattr, in case you would like a complete testable example... the program is run with "./pyimgattr.py train"... that will get you this error. Also, a note on version information: [michaelsafyan@codemage /Volumes/Storage/classes/cse559/pyimgattr]$ python Python 2.6.1 (r261:67515, Feb 11 2010, 00:51:29) [GCC 4.2.1 (Apple Inc. build 5646)] on darwin Type "help", "copyright", "credits" or "license" for more information. import PyML print PyML.__version__ 0.7.0

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  • What is the best database structure for this scenario?

    - by Ricketts
    I have a database that is holding real estate MLS (Multiple Listing Service) data. Currently, I have a single table that holds all the listing attributes (price, address, sqft, etc.). There are several different property types (residential, commercial, rental, income, land, etc.) and each property type share a majority of the attributes, but there are a few that are unique to that property type. My question is the shared attributes are in excess of 250 fields and this seems like too many fields to have in a single table. My thought is I could break them out into an EAV (Entity-Attribute-Value) format, but I've read many bad things about that and it would make running queries a real pain as any of the 250 fields could be searched on. If I were to go that route, I'd literally have to pull all the data out of the EAV table, grouped by listing id, merge it on the application side, then run my query against the in memory object collection. This also does not seem very efficient. I am looking for some ideas or recommendations on which way to proceed. Perhaps the 250+ field table is the only way to proceed. Just as a note, I'm using SQL Server 2012, .NET 4.5 w/ Entity Framework 5, C# and data is passed to asp.net web application via WCF service. Thanks in advance.

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  • Programmatically added SummaryLinkWebPart doesn't display Links

    - by Mac
    Hi All, I am using below code to Add SummaryLinkWebPart to a Page and also adding few links to that wehbpart. I can see the webpart now on the page but it doesn't have any links inside it. Does anyone know what is wrong with the code? SPLimitedWebPartManager wpm = web.GetLimitedWebPartManager("Pages/default.aspx",PersonalizationScope.Shared); SummaryLinkWebPart slwp = new SummaryLinkWebPart(); for (int counter = 0; counter < list.ItemCount; counter++) { urlField = list.Items[counter]["URL"].ToString().Split(','); SummaryLink link = new SummaryLink(urlField[1].Trim()); slwp.SummaryLinkValue.SummaryLinks.Add(link); slwp.SummaryLinkValue.SummaryLinks[counter].OpenInNewWindow = true; slwp.SummaryLinkValue.SummaryLinks[counter].LinkUrl = urlField[0].Trim(); slwp.SummaryLinkValue.SummaryLinks[counter].Description = urlField[1]; slwp.Style = "Image on left"; Console.WriteLine(link.LinkUrl + link.Title); } wpm.AddWebPart(slwp, lvwp.ZoneID, slwp.ZoneIndex + 1);

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  • How to do cleanup reliably in python?

    - by Cheery
    I have some ctypes bindings, and for each body.New I should call body.Free. The library I'm binding doesn't have allocation routines insulated out from the rest of the code (they can be called about anywhere there), and to use couple of useful features I need to make cyclic references. I think It'd solve if I'd find a reliable way to hook destructor to an object. (weakrefs would help if they'd give me the callback just before the data is dropped. So obviously this code megafails when I put in velocity_func: class Body(object): def __init__(self, mass, inertia): self._body = body.New(mass, inertia) def __del__(self): print '__del__ %r' % self if body: body.Free(self._body) ... def set_velocity_func(self, func): self._body.contents.velocity_func = ctypes_wrapping(func) I also tried to solve it through weakrefs, with those the things seem getting just worse, just only largely more unpredictable. Even if I don't put in the velocity_func, there will appear cycles at least then when I do this: class Toy(object): def __init__(self, body): self.body.owner = self ... def collision(a, b, contacts): whatever(a.body.owner) So how to make sure Structures will get garbage collected, even if they are allocated/freed by the shared library? There's repository if you are interested about more details: http://bitbucket.org/cheery/ctypes-chipmunk/

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  • Good Starting Points for Optimizing Database Calls in Ruby on Rails?

    - by viatropos
    I have a menu in Rails which grabs a nested tree of Post models, each which have a Slug model associated via a polymorphic association (using the friendly_id gem for slugs and awesome_nested_set for the tree). The database output in development looks like this (here's the full gist): SQL (0.4ms) SELECT COUNT(*) AS count_id FROM "posts" WHERE ("posts".parent_id = 39) CACHE (0.0ms) SELECT "posts".* FROM "posts" WHERE ("posts"."id" = 13) LIMIT 1 CACHE (0.0ms) SELECT "slugs".* FROM "slugs" WHERE ("slugs".sluggable_id = 13 AND "slugs".sluggable_type = 'Post') ORDER BY id DESC LIMIT 1 Slug Load (0.4ms) SELECT "slugs".* FROM "slugs" WHERE ("slugs".sluggable_id = 40 AND "slugs".sluggable_type = 'Post') ORDER BY id DESC LIMIT 1 SQL (0.3ms) SELECT COUNT(*) AS count_id FROM "posts" WHERE ("posts".parent_id = 40) CACHE (0.0ms) SELECT "posts".* FROM "posts" WHERE ("posts"."id" = 13) LIMIT 1 CACHE (0.0ms) SELECT "slugs".* FROM "slugs" WHERE ("slugs".sluggable_id = 13 AND "slugs".sluggable_type = 'Post') ORDER BY id DESC LIMIT 1 Slug Load (0.4ms) SELECT "slugs".* FROM "slugs" WHERE ("slugs".sluggable_id = 41 AND "slugs".sluggable_type = 'Post') ORDER BY id DESC LIMIT 1 ... Rendered shared/_menu.html.haml (907.6ms) What are some quick things I should always do to optimize this from the start (easy things)? Some things I'm thinking now are: Can Rails 3 eager load the whole Post tree + associated Slugs in one DB call? Can I do that easily with named scopes or custom SQL? What is best practice in this situation? Not really thinking about memcached in this situation as that can be applied to much more than just this.

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  • Linker, Libraries & Directories Information

    - by m00st
    I've finished both my C++ 1/2 classes and we did not cover anything on Linking to libraries or adding additional libraries to C++ code. I've been having a hay-day trying to figure this out; I've been unable to find basic information linking to objects. Initially I thought the problem was the IDE (Netbeans; and Code::Blocks). However I've been unable to get wxWidgets and GTKMM setup. Can someone point me in the right direction on the terminology and basic information about #including files and linking files in a Cpp application? Basically I want/need to know everything in regards to this process. The difference between .dll, .lib, .o, .lib.a, .dll.a. The difference between a .h and a "library" (.dll, .lib correct?) I understand I need to read the compiler documentation I am using; however all compilers (that I know of) use linker and headers; I need to learn this information. Please point me in the right direction! :] So far on my quest I've found out: Linker links libraries already compiled to your project. .a files are static libraries (.lib in windows) .dll in windows is a shared library (.so in *nix) Thanks

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  • Amazon access key showing in URL for Carrierwave and Fog

    - by kcurtin
    I just switched from storing my images uploaded via Carrierwave locally to using Amazon s3 via the fog gem in my Rails 3.1 app. While images are being added, when I click on an image in my application, the URL is providing my access key and a signature. Here is a sample URL (XXX replaced the string with the info): https://s3.amazonaws.com/bucketname/uploads/photo/image/2/IMG_4842.jpg?AWSAccessKeyId=XXX&Signature=XXX%3D&Expires=1332093418 This is happening in development (localhost:3000) and when I am using heroku for production. Here is my uploader: class ImageUploader < CarrierWave::Uploader::Base include CarrierWave::RMagick storage :fog def store_dir "uploads/#{model.class.to_s.underscore}/#{mounted_as}/#{model.id}" end process :convert => :jpg process :resize_to_limit => [640, 640] version :thumb do process :convert => :jpg process :resize_to_fill => [280, 205] end version :avatar do process :convert => :jpg process :resize_to_fill => [120, 120] end end And my config/initializers/fog.rb : CarrierWave.configure do |config| config.fog_credentials = { :provider => 'AWS', :aws_access_key_id => 'XXX', :aws_secret_access_key => 'XXX', } config.fog_directory = 'bucketname' config.fog_public = false end Anyone know how to make sure this information isn't available?

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  • Migration solution for singletons in an OSGI environment

    - by Ido
    I'm working in a JEE Environment in which each application is in a war file of its own. In the WEB-INF/lib of each application war file there is a common jar that is shared by all applications. This common jar contains several Singletons which are accessed from many points in the code. Because of the war-file boundaries each application has its own instances of the Singletons. Which is how we operate today, since we want to configure some of the singletons differently in each application. Now we are moving towards an OSGi environment, where this solution will no longer work since each bundle has its own class loader, so if I try to access MySingleton which resides in bundle "common.jar" from bundle "appA.jar" or from bundle "appB.jar" I will get the same instance. Remember I "want" a different instance of a singleton per bundle. (as ironic as it sounds) Now I realize the ideal solution would be to fix the code to not rely on those singletons, however due to a tight schedule I was wondering if you guys can suggest some sort of a migration solution that would allow me to use bundle-wide singletons so each of them could be configured per bundle.

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