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  • Easy way to keep counting up infinitely

    - by Andrew Alexander
    What's a good way to keep counting up infinitely? I'm trying to write a condition that will keep going until there's no value in a database, so it's going to iterate from 0, up to theoretically infinity (inside a try block, of course). How would I count upwards infinitely? Or should I use something else? I am looking for something similar to i++ in other languages, where it keeps iterating until failure.

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  • get the list and input from one function and run them in different function

    - by rookie
    i have a programm that generate the list and then i ask them to tell me what they want to do from the menu and this is where my problem start i was able to get the input form the user to different function but when i try to use the if else condition it doesn't check, below are my code def menu(x,l): print (x) if x == 1: return make_table(l) if x == 2: y= input("enter a row (as a number) or a column (as an uppercase letter") if y in [ "1",'2','3']: print("Minmum is:",minimum(y,l)) if x== 3: print ('bye') def main(): bad_filename = True l =[] while bad_filename == True: try: filename = input("Enter the filename: ") fp = open(filename, "r") for f_line in fp: f_str=f_line.strip() f_str=f_str.split(',') for unit_str in f_str: unit=float(unit_str) l.append(unit) bad_filename = False except IOError: print("Error: The file was not found: ", filename) #print(l) condition=True while condition==True: print('1- open\n','2- maximum') x=input("Enter the choice") menu(x,l) main() from the bottom function i can get list and i can get the user input and i can get the data and move it in second function but it wont work after that.thank you

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  • SQLAlchemy: an efficient/better select by primary keys?

    - by hadrien
    Yet another newbie question.. Let's say I have an user table in declarative mode: class User(Base): __tablename__ = 'user' id = Column(u'id', Integer(), primary_key=True) name = Column(u'name', String(50)) When I have a list of users identifiers, I fetch them from db with: user_ids = [1, 2, 3, 4, 5] users = Session.query(User).filter(User.id.in_(user_ids)).all() I dislike using in_ because I think I learned it has bad performance on indexed fields (is that true/false?). Anyway, is there a better way doing that query? Thanks!

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  • Plotting and Animating 2D points with 'headings'

    - by mellort
    I will have a set of data (x, y, heading), and I need to animate it in real-time. I am currently using matplotlib to animate (x, y) and it works fine, but I would really like to have some way to indicate heading, ie what direction the object is facing. What would be the best library for this? It seems like PyGame might be able to help me out, but would I have to roll out my own graphing library for it? Thanks

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  • How do I dynamically import a module in App Engine?

    - by Scott Ferguson
    I'm trying to dynamically load a class from a specific module (called 'commands') and the code runs totally cool on my local setup running from a local Django server. This bombs out though when I deploy to Google App Engine. I've tried adding the commands module's parent module to the import as well with no avail (on either setup in that case). Here's the code: mod = __import__('commands.%s' % command, globals(), locals(), [command]) return getattr(mod, command) App Engine just throws an ImportError whenever it hits this. And the clarify, it doesn't bomb out on the commands module. If I have a command like 'commands.cat' it can't find 'cat'.

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  • Connect to a DB with an encrypted password with Django?

    - by Liam
    My place of employment requires that all passwords must be encrypted, including the ones used to connect to a database. What's the best way of handling this? I'm using the development version of Django with MySQL at the moment, but I will be eventually migrating to Oracle. Is this a job for Django, or the database? Edit: The encrypted password should be stored in the settings.py file, or somewhere else in the filesystem. This is the password that will be used to connect to the database.

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  • What is __path__ useful for?

    - by Jason Baker
    I had never noticed the __path__ attribute that gets defined on some of my packages before today. According to the documentation: Packages support one more special attribute, __path__. This is initialized to be a list containing the name of the directory holding the package’s __init__.py before the code in that file is executed. This variable can be modified; doing so affects future searches for modules and subpackages contained in the package. While this feature is not often needed, it can be used to extend the set of modules found in a package. Could somebody explain to me what exactly this means and why I would ever want to use it?

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  • error while storing data in datastore

    - by Rahul99
    for st in Traks : trak = TrakHtml() trak.hawb = st url = 'http://etracking.cevalogistics.com/eTrackResultsMulti.aspx?sv='+st result = urlfetch.fetch(url) trak.htmlData = result.content trak.put() trak.htmlData is a textproparty(). It's giving this error: UnicodeDecodeError: 'ascii' codec can't decode byte 0xc2 in position 29284: ordinal not in range(128)

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  • how to use cherrpy built in data storage

    - by user291071
    Ok I have been reading the cherrypy documents for sometime and have not found a simple example yet. Let say I have a simple hello world site, how do I store data? Lets say I want to store a = 1, and b =2 to a dictionary using cherrypy. The config files are confusing as hell. Anyone have very simple example of storing values from a simple site in cherrypy?

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  • File mode for creating+reading+appending+binary

    - by MihaiD
    I need to open a file for reading and writing. If the file is not found, it should be created. It should also be treated as a binary for Windows. Can you tell me the file mode sequence I need to use for this? I tried 'r+ab' but that doesn't create the files if they are not found. Thanks

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  • Get Username from a Cookie

    - by craphunter
    Hi, I use the backend solution from django. I just want to get a username from the cookie or the session_key to get to know the user. How I can do it? from django.contrib.auth.models import User from django.contrib.sessions.models import Session def start(request, template_name="registration/my_account.html"): user_id = request.session.get('session_key') if user_id: name = request.user.username return render_to_response(template_name, locals()) else: return render_to_response('account/noauth.html') Only else is coming up. What am I doing wrong? Am I right then that authenticated means he is logged in? -- Okay this I got! Firstly, if you have some clarification to a question, update the question, don't post an answer or (even worse) another question, as you have done. Secondly, if the user is logged out, by definition he doesn't have a username. I mean the advantage of Cookies is to identify a user again. I just want to place his name on the webpage. Even if he is logged out. Or isnt't it possible?

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  • "UserWarning: Unbuilt egg for setuptools" - What does this actually mean?

    - by Wolo
    Hiya. When I install things into a virtualenv using pip I often see the message "UserWarning: Unbuilt egg for setuptools". I always safely ignore it and go about my business and it doesn't seem to cause me any problems. But I've suddenly been smacked in the face with curiosity, and wondered if someone could explain what it means, exactly? Also, does the new virtualenv option to use distribute instead fit into all this somewhere? Should I be using that instead, or just ignoring it until distutils2 comes out? (apologies if that's totally unrelated - maybe it should be a new question?) Thanks!

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  • Problems installing a package from PyPI: root files not installed

    - by intuited
    After installing the BitTorrent-bencode package, either via easy_install BitTorrent-bencode or pip install BitTorrent-bencode, or by downloading the tarball and installing that via easy_install $tarball, I discover that /usr/local/lib/python2.6/dist-packages/BitTorrent_bencode-5.0.8-py2.6.egg/ contains EGG-INFO/ and test/ directories. Although both of these subdirectories contain files, there are no files in the BitTorr* directory itself. The tarball does contain bencode.py, which is meant to be the actual source for this package, but it's not installed by either of those utils. I'm pretty new to all of this so I'm not sure if this is a problem with the package or with what I'm doing. The package was packaged a while ago (2007), so perhaps it's using some deprecated configuration aspect that I need to supply a command-line flag for. I'm more interested in learning what's wrong with either the package or my procedures than in getting this particular package installed; there is another package called hunnyb that seems to do a decent enough job of decoding bencoded data. Mostly I'd like to know how to deal with such problems in other packages.

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  • how to get selected item in pyqt Qmenu

    - by Moayyad Yaghi
    hello is there any way to get the selected item in a qmenu ? i want to bind all items in that list to one function and get the item once user click it . i've been looking for a way to get the item's label or index for 3 days , but couldn't find it . any ideas ? thanks in advance

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  • Pygame's Message-multiple lines?

    - by Jam
    I am using pygame and livewires (though I don't think that part is relevant here) to create a game. I've got the game working, but I'm trying to make something akin to a title screen before the game starts. However, it doesn't recognize when I try to make a new line appear. Here is what I have: begin_message=games.Message(value=""" Destroy the Bricks!\n In this game, you control a paddle,\n controlled by your mouse,\n and attempt to destroy all the rows of bricks.\n Careful though, you only have 1 life.\n Don't mess up! The game will start in\n 5 seconds.""", size=30, x=games.screen.width/2, y=games.screen.height/2, lifetime=500, color=color.white, is_collideable=False) games.screen.add(begin_message) The message appears on the screen, but the newline doesn't happen, so I can only read the first part of the message. Is there a way to make this message actually appear, or can I not use the 'Message' for this?

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  • How to parse json data in jquery ajax success?

    - by samarh.k
    info = {'phone_number': '123456', 'personal_detail': {'foo':foo, 'bar':bar}, 'is_active': 1, 'document_detail': {'baz':baz, 'saz':saz}, 'is_admin': 1, 'email': '[email protected]'} return HttpResponse(simplejson.dumps({'success':'True', 'result':info}), mimetype='application/javascript') if(data["success"] === "True") { alert(data[**here I want to display personal_detail and document_details**]); } How can I do this?

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  • why my code show messy code ..

    - by zjm1126
    class sss(webapp.RequestHandler): def get(self): url = "http://www.google.com/" result = urlfetch.fetch(url) if result.status_code == 200: self.response.out.write(result.content) and this view show : when i change code to this: if result.status_code == 200: self.response.out.write(result.content.decode('utf-8').encode('gb2312')) it show : so ,what i should do ? thanks

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  • PHP's form bracket trick is to Django's ___?

    - by Matt
    In PHP you can create form elements with names like: category[1] category[2] or even category[junk] category[test] When the form is posted, category is automatically turned into a nice dictionary like: category[1] => "the input value", category[2] => "the other input value" Is there a way to do that in Django? request.POST.getlist isn't quite right, because it simply returns a list, not a dictionary. I need the keys too.

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  • Qt gstreamer problem

    - by ZolaKt
    Ptterb can you post your full code please? I copied your code. Added fvidscale_cap to pipeline, with: self.player.add(self.source, self.scaler, self.fvidscale_cap, self.sink) gst.element_link_many(self.source,self.scaler, self.fvidscale_cap, self.sink) From the main program I create a new QWidget, and pass its winId() to Vid constructor. The widget start loading, but crashes. The output says: should be playing Segmentation fault

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  • Django template context not working with imported class

    - by Andy Hume
    I'm using Django's templating on appengine, and am having a problem whereby a class I'm importing from another package is not correctly being made available to the template context. Broadly speaking, this is the code. The prop1 is not available in the template in the first example below, but is in the second. MyClass is identical in both cases. This does not work: from module import MyClass context = MyClass() self.response.out.write(template.render(path, context)) This does: class MyClass(object): def __init__(self): self.prop1 = "prop1" context = MyClass() self.response.out.write(template.render(path, context)) If I log the context in the above code I get: <module.MyClass object at 0x107b1e450> when it's imported, and: <__main__.MyClass object at 0x103759390> when it's defined in the same file. Any clues as to what might cause this kind of behaviour?

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