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  • c# 3.5 class List<int> class initialisation

    - by josephj1989
    I can initialize a List like new List{1,2,3,4,5}; However List does not have a constructor which accepts a single parameter. So I tried to run this through the debugger and it seems to be calling the Add method. So how does the compiler know which method to invoke to add each individual element. This may be a silly question but I am a bit confused. Thanks

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  • I want to be able to derive from a class internally, but disallow class in other assemblies to derive from the class

    - by Rokke
    Hej I have the following setup: Assembly 1 public abstract class XX<T> : XX where T: YY { } public abstract class XX {} Assembly 2 public class ZZ : YY {} public class ZZFriend : XX<ZZ> {} I use this feature in reflection when in YY: public class YY { public Type FindFriend { return GetType().Assembly.GetTypes().FirstOrDefault( t => t.BaseType != null && t.BaseType.IsGenericType && typeof(XX).IsAssignableFrom(t) && t.BaseType.GetGenericArguments().FirstOrDefault() == GetType()); } } I would like do disallow inheritance of the non generic class XX like: public class ZZFriend: XX {} Alternatively, I need a method like (that can be used in the reflection in YY.FindFrind()): public Type F(Type t) { return GetTypeThatIsGeneric(XX, Type genericTypeParameter); } That can be used in YY as: Typeof(XX<ZZ) == F(typeof(GetType()) Hope that makes sense... Thanks in advance Søren Rokkedal

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  • any way to simplify this with a form of dynamic class instantiation?

    - by gnychis
    I have several child classes that extend a parent class, forced to have a uniform constructor. I have a queue which keeps a list of these classes, which must extend MergeHeuristic. The code that I currently have looks like the following: Class<? extends MergeHeuristic> heuristicRequest = _heuristicQueue.pop(); MergeHeuristic heuristic = null; if(heuristicRequest == AdjacentMACs.class) heuristic = new AdjacentMACs(_parent); if(heuristicRequest == SimilarInterfaceNames.class) heuristic = new SimilarInterfaceNames(_parent); if(heuristicRequest == SameMAC.class) heuristic = new SameMAC(_parent); Is there any way to simplify that to dynamically instantiate the class, something along the lines of: heuristic = new heuristicRequest.somethingSpecial(); That would flatten that block of if statements.

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  • A Reusable Builder Class for Ruby Testing

    - by Liam McLennan
    My last post was about a class for building test data objects in C#. This post describes the same tool, but implemented in Ruby. The C# version was written first but I originally came up with the solution in my head using Ruby, and then I translated it to C#. The Ruby version was easier to write and is easier to use thanks to Ruby’s dynamic nature making generics unnecessary.  Here are my example domain classes: class Person attr_accessor :name, :age def initialize(name, age) @name = name @age = age end end class Property attr_accessor :street, :manager def initialize(street, manager) @street = street @manager = manager end end and the test class showing what the builder does: class Test_Builder < Test::Unit::TestCase def setup @build = Builder.new @build.configure({ Property => lambda { Property.new '127 Creek St', @build.a(Person) }, Person => lambda { Person.new 'Liam', 26 } }) end def test_create assert_not_nil @build end def test_can_get_a_person @person = @build.a(Person) assert_not_nil @person assert_equal 'Liam', @person.name assert_equal 26, @person.age end def test_can_get_a_modified_person @person = @build.a Person do |person| person.age = 999 end assert_not_nil @person assert_equal 'Liam', @person.name assert_equal 999, @person.age end def test_can_get_a_different_type_that_depends_on_a_type_that_has_not_been_configured_yet @my_place = @build.a(Property) assert_not_nil @my_place assert_equal '127 Creek St', @my_place.street assert_equal @build.a(Person).name, @my_place.manager.name end end Finally, the implementation of Builder: class Builder # defaults is a hash of Class => creation lambda def configure defaults @defaults = defaults end def a(klass) temp = @defaults[klass].call() yield temp if block_given? temp end end

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  • Strategies for invoking subclass methods on generic objects

    - by Brad Patton
    I've run into this issue in a number of places and have solved it a bunch of different ways but looking for other solutions or opinions on how to address. The scenario is when you have a collection of objects all based off of the same superclass but you want to perform certain actions based only on instances of some of the subclasses. One contrived example of this might be an HTML document made up of elements. You could have a superclass named HTMLELement and subclasses of Headings, Paragraphs, Images, Comments, etc. To invoke a common action across all of the objects you declare a virtual method in the superclass and specific implementations in all of the subclasses. So to render the document you could loop all of the different objects in the document and call a common Render() method on each instance. It's the case where again using the same generic objects in the collection I want to perform different actions for instances of specific subclass (or set of subclasses). For example (an remember this is just an example) when iterating over the collection, elements with external links need to be downloaded (e.g. JS, CSS, images) and some might require additional parsing (JS, CSS). What's the best way to handle those special cases. Some of the strategies I've used or seen used include: Virtual methods in the base class. So in the base class you have a virtual LoadExternalContent() method that does nothing and then override it in the specific subclasses that need to implement it. The benefit being that in the calling code there is no object testing you send the same message to each object and let most of them ignore it. Two downsides that I can think of. First it can make the base class very cluttered with methods that have nothing to do with most of the hierarchy. Second it assumes all of the work can be done in the called method and doesn't handle the case where there might be additional context specific actions in the calling code (i.e. you want to do something in the UI and not the model). Have methods on the class to uniquely identify the objects. This could include methods like ClassName() which return a string with the class name or other return values like enums or booleans (IsImage()). The benefit is that the calling code can use if or switch statements to filter objects to perform class specific actions. The downside is that for every new class you need to implement these methods and can look cluttered. Also performance could be less than some of the other options. Use language features to identify objects. This includes reflection and language operators to identify the objects. For example in C# there is the is operator that returns true if the instance matches the specified class. The benefit is no additional code to implement in your object hierarchy. The only downside seems to be the lack of using something like a switch statement and the fact that your calling code is a little more cluttered. Are there other strategies I am missing? Thoughts on best approaches?

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  • Associate a texture to an object (from a data-model, not graphical point of view).

    - by Raveline
    I'm writing a roguelike where objects and floor can be made of different materials. For instance, let's say we can have a wooden chair, an iron chair, a golden chair, and so on. I've got an Object class (I know, the name is terrible), which is more or less using a composite pattern, and a Material class. Material have different important properties (noise, color...). For the time being, there are 5 different instances of materials, created at the initialization of the game. How would connect an instance of Object with one of the 5 instances of materials ? I see three simple solutions : Using a pointer. Simple and brutal. Using an integer material-id, then get the materials out of a table when engine manipulates the object for various purposes (display, attack analysis, etc.). Not very beautiful, I think, and not very flexible. Using an integer material-id, then get the materials out of a std::map. A bit more flexible, but still not perfect. Do you see other possibilities ? If not, what would you choose (and why) ? Thanks in advance !

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  • Problem with executing dssp (secondary structure assignment)

    - by Mana
    I followed a previous post to install dssp on ubuntu How to install dssp (secondary structure assignments) under 12.04? After the installation I tried to execute dssp which was in /usr/local/bin/dssp But it gave me the following error bash: /usr/local/bin/dssp: cannot execute binary file Also I tried to analyse some trajectory files from a simulation using the code do_dssp -s md.tpr -f traj.xtc But it also failed giving me the error below Reading file md.tpr, VERSION 4.5.5 (single precision) Reading file md.tpr, VERSION 4.5.5 (single precision) Segmentation fault (core dumped) Please post me a solution for this problem. Thank you!

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  • Most efficient way to rebuild a tree structure from data

    - by Ahsan
    Have a question on recursively populating JsTree using the .NET wrapper available via NuGet. Any help would be greatly appreciated. the .NET class JsTree3Node has a property named Children which holds a list of JsTree3Nodes, and the pre-existing table which contains the node structure looks like this NodeId ParentNodeId Data AbsolutePath 1 NULL News /News 2 1 Financial /News/Financial 3 2 StockMarket /News/Financial/StockMarket I have a EF data context from the the database, so my code currently looks like this. var parentNode = new JsTree3Node(Guid.NewGuid().ToString()); foreach(var nodeItem in context.Nodes) { parentNode.Children.Add(nodeItem.Data); // What is the most efficient logic to do this recursively? } as the inline comment says in the above code, what would be the most efficient way to load the JStree data on to the parentNode object. I can change the existing node table to suite the logic so feel free to suggest any changes to improve performance.

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  • SOLID Principles and code structure

    - by S-Unit
    My question is on SOLID principles, because I couldn't answer a question (beyond the obvious meaning of the various principles of SOLID) at an interview and it really bugs me. I have done a couple of days worth of digging around and have yet to come up with a satisfactory summary. The question was: If you were to look at a .Net project that I told you strictly followed SOLID principles, what would expect to see in terms of the project and code structure ? I sort of floundered around a bit, didn't really answer the question and then bombed out. Any help or thoughts will really be appreciated.

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  • Recovery from URL structure change?

    - by Dejan Pelzel
    in July this year, we have changed the URL structure of the website from: Post: domain.com/blog/post/986/dance/heart-beats-dance-video-by-chinatsu/ Category: domain.com/blog/index/cosplay/ to Post: domain.com/dance/heart-beats-dance-video-by-chinatsu-986/ Category: domain.com/cosplay/ Everything was (supposedly) properly redirected with 301 redirects and it first seemed that the traffic returned after a couple of days, but it has now been close to 2 months and things keep going worse although Google is slowly indexing the changes. What is worrying me even more is that the Pages crawled per day from Webmaster Tools started drastically dropping a few days ago and has just reached a new low in months (from over 2000 to 700). Should I be worried or will things sort out eventually?

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  • Organizing code for iOS app development

    - by KronoS
    I've been developing an app for the iOS platform, and as I've been going along, I've noticed that I've done a terrible job of keeping my files (.h, .m, .mm) organized. Is there any industry standards or best practices when it comes to organizing files for an iOS project? My files include custom classes (beside the view controllers), customized View Controllers, third-party content, code that works only on iOS 5.0+ and code that works on previous versions. What I'm looking for is a solution to keep things organized in a manner that others (or myself in years to come) can look at this and understand the basic structure of the application and not get lost in the multiple files found therein.

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  • Read only array, deep copy or retrieve copies one by one? (Performance and Memory)

    - by Arthur Wulf White
    In a garbage collection based system, what is the most effective way to handle a read only array if such a structure does not exist natively in the language. Is it better to return a copy of an array or allow other classes to retrieve copies of the objects stored in the array one by one? @JustinSkiles: It is not very broad. It is performance related and can actually be answered specifically for two general cases. You only need very few items: in this situation it's more effective to retrieve copies of the objects one by one. You wish to iterate over 30% or more objects. In this cases it is superior to retrieve all the array at once. This saves on functions calls. Function calls are very expansive when compared to reading directly from an array. A good specific answer could include performance, reading from an array and reading indirectly through a function. It is a simple performance related question.

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  • How to setup an encrypted voip structure?

    - by strapakowsky
    What is the simplest way to set up a voip structure in a Linux machine with the following features: 1) Using free software 2) For computer-to-computer calls: end-to-end encryption set by the users, unpaid, no central authority (so skype is out) 3) For computer-to-phone calls: paid or unpaid, desirable encryption on the computer side if that is even possible 4) Ability to have a number to receive calls from regular phones My research concluded that the sip protocol is the most popular. However most discussions I've read on sip are too technical and I felt it discourages the regular user who wants to just click and talk. So I put the question above and created some separate questions about privacy with sip registrars, privacy with voip suppliers, what to look for in a sip registrar, what to look for in a voip provider. As for the software, I noticed most software either don't provide encryption (eg Ekiga) or the software doesn't work nicely and the project is abandoned (eg Twinkle), so no option seemed satisfying.

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  • SEO URL structure for tag search on site

    - by Theo G
    I am looking to add tags to each product on my site e.g. brown, x products under £x, second hand x, refurbished x etc. Once you click these tags it will then search for other tags that are similar. I was thinking of using a url structure of www.site.com/tags/this%is%the%tag%name and then simply have a page that shows the results of all the products with that tag. I heard a while back that google generally ignores or downgrades anything with ‘search’ in the url and was wondering if anyone had any experience with this? Also, would you say /tags/ is a pretty valid destination or is it best to break it down and add more levels e.g. /product-type/product%variation Thanks in advance!

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  • Using NPM to share resources between UI projects [on hold]

    - by guy mograbi
    I am a UI team leader. My team has a lot of projects using different languages/technologies. In some parts we will rewrite (gradually - @Ampt this is for you) the application in order to enable new fresh technologies in and get old dinosaurs out. I am going to use Node Package Manager to set up an "all powerful" build/dependency manager. Can I use NPM to depend on a private github repository? Can I use NPM to depend on SVN? Will NPM play nice with quickbuild? Since each project might have a slightly different structure (think jetty/maven or play!framework) can I configure NPM to install some dependencies in different folders while still running it from the project's root? How can I, using NPM, get development resources out and build a packaged product? (like a war) Yes/No - is there a reason to use grunt? No discussion, just one liners.

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  • Data structure supporting the following operations

    - by 500865
    I'm looking for a data structure for working with a set of data which is most efficient to do the following : Check whether an item has been categorized or not. (The categorized and uncategorized set are disjoint sets). Get the category of an item. Get all the items in a particular category. Get all the uncategorized items. Remove a particular item from the data set. I was thinking of having a Dictionary<String, Set<String>> to hold all the items in a given category, but that doesn't solve 2.

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  • Data structure for file search

    - by poly
    I've asked this question before and I got a few answers/idea, but I'm not sure how to implement them. I'm building a telecom messaging solution. Currently, I'm using a database to save my transaction/messages for the network stack I've built, and as you know it's slower than using a data structure (hash, linkedlist, etc...). My problem is that the data can be really huge, and it won't fit in the memory. I was thinking of saving the records in a file and the a key and line number in a hash, then if I want to access some record then I can get the line number from the hash, and get it from the file. I don't know how efficient is this; I think the database is doing a way better job than this on my behalf. Please share whatever you have in mind.

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  • Settlers-like terrain representation

    - by Olle
    Remember this beauty? I'm playing it now on my old Amiga 1200. My question is: How do you think they represented the terrain, data structure wise? Obviously it's some kind of points, with a height. Or hexagons. And how did they decide which dots were buildable? EDIT: I could rephrase the question to say "how do I achieve this kind of terrain", but I would still only be interested in how to do it on a machine with 1 MB of RAM and a 7 Mhz processor, because this is the machine i currently developing games for. If that seems like a vague or meaningless question to you, that's alright, but I'm still curious if someone has any knowledge about this.

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  • Python class representation under the hood

    - by decentralised
    OK, here is a simple Python class: class AddSomething(object): __metaclass__ = MyMetaClass x = 10 def __init__(self, a): self.a = a def add(self, a, b): return a + b We have specified a metaclass, and that means we could write something like this: class MyMetaClass(type): def __init__(cls, name, bases, cdict): # do something with the class Now, the cdict holds a representation of AddSomething: AddSomething = type('AddSomething', (object,), {'x' : 10, '__init__': __init__, 'add': add}) So my question is simple, are all Python classes represented in this second format internally? If not, how are they represented? EDIT - Python 2.7

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  • Single Key Multiple Values Data Structure for one to many mapping

    - by nijhawan.saurabh
    Dictionaries are good, they are great to store Key / Value pairs but what if you want to store multiple values for a single key? Dictionaries would not allow duplicate keys. I came across a nice way to represent such a Data Structure using one of the Extension Method (ToLookup) present in System.Linq Namespace which converts an IEnumerable<T> to an ILookup<TKey, TElement>.   Now, there are two parameters this method expects (The other overload expects 3 parameters): IEnumerable<TSource> - This list would contain the actual data. Func<TSource, TKey> keySelector - The Delegate which which computes the keys   The method returns the following: ILookup<TKey, TElement>   This DS would store Keys and multiple values along those keys.   Let's see a small example:        12  using System;    13     using System.Collections.Generic;    14     using System.Linq;    15     16     /// <summary>    17     /// </summary>    18     internal class Program    19     {    20         #region Methods    21     22         /// <summary>    23         /// </summary>    24         /// <param name="args">    25         /// The args.    26         /// </param>    27         private static void Main(string[] args)    28         {    29             // Create an array of strings.    30             var list = new List<string> { "IceCream1", "Chocolate Moose", "IceCream2" };    31     32             // Generate a lookup Data Structure    33             ILookup<int, string> lookupDs = list.ToLookup(item => item.Length);    34     35           // Enumerate groupings.    36             foreach (var group in lookupDs)    37             {    38                 foreach (string element in group)    39                 {    40                     Console.WriteLine(element);    41                 }    42             }    43         } Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}

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  • Do first-class methods exist?

    - by gdhoward
    Okay, I know first-class functions are cool, closures even better, etc. But is there any language with first-class methods? In my mind, I see a first-class method as an "object" that has both a function pointer and a pointer to a specific instance of the class/object, but the implementation doesn't matter. I just want to know if there is any language that uses them. And as a bonus, how were they implemented?

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  • How to decide to which class does a method belong

    - by Eleeist
    I have TopicBusiness.class and PostBusiness.class. I have no problem with deciding into which class methods such as addPostToDatabase() or getAllPostsFromDatabase() should go. But what about getAllPostsFromTopic(TopicEntity topic) or getNumberOfPostsInTopic(TopicEntity topic)? Should the parameter be the deciding factor? So when the method takes TopicEntity as parameter it should belong to TopicBusiness.class? I am quite puzzled by this.

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  • Looking for a lock-free RT-safe single-reader single-writer structure

    - by moala
    Hi, I'm looking for a lock-free design conforming to these requisites: a single writer writes into a structure and a single reader reads from this structure (this structure exists already and is safe for simultaneous read/write) but at some time, the structure needs to be changed by the writer, which then initialises, switches and writes into a new structure (of the same type but with new content) and at the next time the reader reads, it switches to this new structure (if the writer multiply switches to a new lock-free structure, the reader discards these structures, ignoring their data). The structures must be reused, i.e. no heap memory allocation/free is allowed during write/read/switch operation, for RT purposes. I have currently implemented a ringbuffer containing multiple instances of these structures; but this implementation suffers from the fact that when the writer has used all the structures present in the ringbuffer, there is no more place to change from structure... But the rest of the ringbuffer contains some data which don't have to be read by the reader but can't be re-used by the writer. As a consequence, the ringbuffer does not fit this purpose. Any idea (name or pseudo-implementation) of a lock-free design? Thanks for having considered this problem.

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  • java class creation dynamically and make it accessible across the network different jvms i.e. serial

    - by inj.rav
    Hi. I have a requirement of creating java classes dynamically and make it accessible different jvms across the network. I tried to use reflection and javassist tool,but nothing worked. Let me explain the scenario we are using Coherence distributed cache. It has a power of doing aggregation/filtering in parallel across the cluster. For example if a class has [dynamic class] has amount variable and getAmount/setAmount methods. Then if we execute COHERENCE queries, it will start process in parallel across the cluster. I tried to create classes at run time by using javassist and reflection. I am able to access it from single JVM, but when I tried to access the same class from other jvm [through coherence cluster]. I am getting exception of class not found [as remote jvm is not having idea of this class].I can over come this by creating same class dynamically on remote jvm also and access the methods. But coherence in built methods/functions are not able to find the class. could some one help me on this matter

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