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  • Core debugger enhancements in VS2010

    Since my team offers "parallel debugging", we refer to the team delivering all the other debugging features as the "core debugger" team. They have published a video of new VS2010 debugger features that I encourage you to watch to find out about enhancements with DataTips, breakpoints, dump debugging (inc. IL interpreter) and Threads window.The raw list of features with short description is also here. Comments about this post welcome at the original blog.

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  • AMD Unleashes Six-Core Desktop CPU

    <b>Hardware Central:</b> "AMD today announced the availability of a new six-core desktop processor and platform to accompany it, which includes a new chipset and support for hobbyists who like to tweak their processors to the limits of their heat sink and warranty."

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  • Any way to disable specific CPU idle (Cx) states?

    - by Philippe
    I just got a new Toshiba Tecra S11 notebook, which has a Core i5 520M CPU, and it appears to suffer from a well-known problem: a high pitched noise when the CPU is idle. Googling around revealed that this is caused by a specific power-saving mode in the CPU. In most cases, C4 mode is blamed for the noise. So my question is: is it possible to disable C4 mode (or any other "sleep" mode) using some utility or BIOS setting? I don't mind if it hurts battery life. I'd appreciate any advice on this matter. It's driving me crazy. FYI: I'm running Windows 7 64-bit

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  • poor font rendering in browsers on 12.04

    - by Alecs
    I'm using a Lenovo B570e. I've installed the mesa-utils for the graphic driver because it wasn't recognized by default. Now I have this: graphic card : Intel® Sandybridge Mobile x86/MMX/SSE2. I don't know if it's just my impression but I think all the images are a little bit pixelated and I think it have something to do with the drivers. Maybe is not the correct driver associated with it, I'm saying this because when I was on Windows 7 the name of the driver was something like " Intel hd graphics..." Any suggestions? Thank you! Later edit: This seems to happen only in browsers.

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  • adjust the brightness in 13.04

    - by dinesh2707
    I have a dual graphics card: intel 4000 and nvidia 630m... I installed bumblebee and intel drivers from their website. I thought the brightness problem will be solved by installing these drivers. But, brightness works only for two steps: that is, dim, medium, high... But, it doesn't increase step wise. Can you please help me sort this problem? I'm a newbie to ubuntu and this is my first trial. So, please give me a detailed guide... Thank you :) EDIT: My model is HP DV6 7040tx. My Laptop Model

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  • ???????/???Oracle Database Core Tech Seminar Oracle Data Guard,Oracle Recovery Manager(RMAN),Flashback

    - by user788995
    ????? ??:2012/05/14 ??:??????/?? Oracle Database????????????????Core Tech Seminar? ????????????????????????????????????Oracle Data Guard?Oracle Recovery Manager?Oracle Flashback Technology????????????·?????????? Active Data GuardRecovery Manager(RMAN)Flashback?????? ????????? ????????????????? http://otndnld.oracle.co.jp/ondemand/otn-seminar/movie/D3-22.wmv http://otndnld.oracle.co.jp/ondemand/otn-seminar/movie/mp4/D3-22.mp4 http://www.oracle.com/technetwork/jp/ondemand/database/db-new/d3-22-dl-1626591-ja.pdf

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  • How to efficiently save changes made in UI/main thread with Core Data?

    - by Jaanus
    So, there have been several posts here about importing and saving data from an external data source into Core Data. Apple documents a reasonable pattern for this: "import and save on background thread, merge saved objects to main thread." All fine and good. I have a related but different problem: the user is modifying data in the UI and main thread, and thus modifies state of some objects in the managed object context (MOC). I would like to save these changes from time to time. What is a good way to do that? Now, you could say that I could do the same: create a background thread with its own MOC and pass the changed objectID-s there. The catch-22 for me with this is that an object's ID changes when it is saved, and I cannot guarantee the order of things happening. I may end up passing a different objectID into the background thread for the same object, based on whether the object has been previously saved or not, and I don't know if Core Data can resolve this and see that different objectID-s are pointing to the same object and not create duplicates for me. (I could test this, but I'm lazywebbing with this question first.) One thought I had: I could always do MOC saves on a background thread, and queue them up with operationqueue, so that there is always only one save in progress. I would not create a new MOC, I would just use the same MOC as in main thread. Now, this is not thread safe and when someone modifies the MOC in main thread while it is being saved in background thread, the results will probably be catastrophic. But, minus the thread safety, you can see what kind of solution I'd wish for. To be clear, the problem I need to fix is that if I just do the save in main thread, it blocks the UI for an unacceptably long period of time, I want to move the save to background thread. So, questions: what about the reasoning of an object ID changing during saving, and Core Data being able to resolve them to the same object? Would this be the right way of addressing this problem? any other good ways of doing this?

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  • iPhone: Core Data: Updating a pre-filled database in future app versions.

    - by Cuzog
    I am creating an app with a database of information that needs to be pre-filled. This data will change in future versions. In the same database, I also need to store user editable information since that user edited data directly relates to the pre-filled data. My question is, if I'm pre-filling the database by creating a duplicate data model in a second app and copying over the core data file before release, how would I handle updates to that data in future versions of the app without destroying the user's existing data? Do the core data migration methods handle this, or must I write custom methods to programatically handle the merge at first app launch?

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  • Multithreading and Interrupts

    - by Nicholas Flynt
    I'm doing some work on the input buffers for my kernel, and I had some questions. On Dual Core machines, I know that more than one "process" can be running simultaneously. What I don't know is how the OS and the individual programs work to protect collisions in data. There are two things I'd like to know on this topic: (1) Where do interrupts occur? Are they guaranteed to occur on one core and not the other, and could this be used to make sure that real-time operations on one core were not interrupted by, say, file IO which could be handled on the other core? (I'd logically assume that the interrupts would happen on the 1st core, but is that always true, and how would you tell? Or perhaps does each core have its own settings for interrupts? Wouldn't that lead to a scenario where each core could react simultaneously to the same interrupt, possibly in different ways?) (2) How does the dual core processor handle opcode memory collision? If one core is reading an address in memory at exactly the same time that another core is writing to that same address in memory, what happens? Is an exception thrown, or is a value read? (I'd assume the write would work either way.) If a value is read, is it guaranteed to be either the old or new value at the time of the collision? I understand that programs should ideally be written to avoid these kinds of complications, but the OS certainly can't expect that, and will need to be able to handle such events without choking on itself.

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  • Fail to save a managed object to core-data after its properties were updated.

    - by Tzur Gazit
    I have to trouble to create the object, but updating it fails. Here is the creation code: // Save data from pList to core data fro the first time - (void) saveToCoreData:(NSDictionary *)plistDictionary { // Create system parameter entity SystemParameters *systemParametersEntity = (SystemParameters *)[NSEntityDescription insertNewObjectForEntityForName:@"SystemParameters" inManagedObjectContext:mManagedObjectContext]; //// // GPS SIMULATOR //// NSDictionary *GpsSimulator = [plistDictionary valueForKey:@"GpsSimulator"]; [systemParametersEntity setMGpsSimulatorEnabled:[[GpsSimulator objectForKey:@"Enabled"] boolValue]]; [systemParametersEntity setMGpsSimulatorFileName:[GpsSimulator valueForKey:@"FileName"]]; [systemParametersEntity setMGpsSimulatorPlaybackSpeed:[[GpsSimulator objectForKey:@"PlaybackSpeed"] intValue]]; [self saveAction]; } During execution the cached copy is changed and then it is saved (or trying) to the database. Here is the code to save the changed copy: // Save data from pList to core data fro the first time - (void) saveSystemParametersToCoreData:(SystemParameters *)theSystemParameters { // Step 1: Select Data NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"SystemParameters" inManagedObjectContext:mManagedObjectContext]; [fetchRequest setEntity:entity]; NSError *error = nil; NSArray *items = [self.managedObjectContext executeFetchRequest:fetchRequest error:&error]; [fetchRequest release]; if (error) { NSLog(@"CoreData: saveSystemParametersToCoreData: Unresolved error %@, %@", error, [error userInfo]); abort(); } // Step 2: Update Object SystemParameters *systemParameters = [items objectAtIndex:0]; //// // GPS SIMULATOR //// [systemParameters setMGpsSimulatorEnabled:[theSystemParameters mGpsSimulatorEnabled]]; [systemParameters setMGpsSimulatorFileName:[theSystemParameters mGpsSimulatorFileName]]; [systemParameters setMGpsSimulatorPlaybackSpeed:[theSystemParameters mGpsSimulatorPlaybackSpeed]]; // Step 3: Save Updates [self saveAction]; } As to can see, I fetch the object that I want to update, change its values and save. Here is the saving code: - (void)saveAction { NSError *error; if (![[self mManagedObjectContext] save:&error]) { NSLog(@"ERROR:saveAction. Unresolved Core Data Save error %@, %@", error, [error userInfo]); exit(-1); } } The Persistent store method: - (NSPersistentStoreCoordinator *)persistentStoreCoordinator { if (mPersistentStoreCoordinator != nil) { return mPersistentStoreCoordinator; } NSString *path = [self databasePath]; NSURL *storeUrl = [NSURL fileURLWithPath:path]; NSError *error = nil; mPersistentStoreCoordinator = [[NSPersistentStoreCoordinator alloc] initWithManagedObjectModel:[self managedObjectModel]]; if (![mPersistentStoreCoordinator addPersistentStoreWithType:NSSQLiteStoreType configuration:nil URL:storeUrl options:nil error:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } return mPersistentStoreCoordinator; } There is no error but the sqLite file is not updated, hence the data is not persistent. Thanks in advance.

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  • Saving core data in a thread, how to ensure its done writing before quitting?

    - by Shizam
    So I'm saving small images to core data which take a really short amount of time to save, like .2 seconds but I'm doing it while the user is flipping through a scroll view so in order to improve responsiveness I'm moving the saving to a thread. This works great, everything gets saved and the app is responsive. However, there is one thing in the core-data + multithreading doco that worries me: "In Cocoa, only the main thread is not-detached. If you need to save on other threads, you must write additional code such that the main thread prevents the application from quitting until all the save operation is complete." Ok, how do you do that? It only needs to last ~ .2 seconds and its rarely going to happen since the chance of the app quitting as something is saving is very low. How do I run something on the main thread that'll prevent the app from quitting AND not block the gui? Thanks

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  • does a git repository have its own local value for core.autocrlf that overrides the global one?

    - by Warren P
    As per this question, I understand that core.autocrlf=true in git will cause CRLF to LF translations. However when I type : git config core.autocrlf I see: false However, when I stage modified files that are already in the repo, I still get these warnings: Warning: CRLF will be replaced by LF in File1.X. The file will have its original line endings in your working directory. My guess is that the repo copy of the file is already set to "autocrlf=true". Questions: A. How do I query whether a file or git repo is already forcing AutoCrlf? B. How do I turn it autocrlf off?

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  • Can I add a custom method to Core Data-generated classes?

    - by Andy
    I've got a couple of Core Data-generated class files that I'd like to add custom methods to. I don't need to add any instance variables. How can I do this? I tried adding a category of methods: // ContactMethods.h (my category on Core Data-generated "Contact" class) #import "Contact.h" @interface Contact (ContactMethods) -(NSString*)displayName; @end ... // ContactMethods.m #import "ContactMethods.h" @implementation Contact (ContactMethods) -(NSString*)displayName { return @"Some Name"; // this is test code } @end This doesn't work, though. I get a compiler message that "-NSManagedObject may not respond to 'displayName' " and sure enough, when I run the app, I don't get "Some Name" where I should be seeing it.

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  • iOS Development: Can I store an array of integers in a Core Data object without creating a new table to represent the array?

    - by BeachRunnerJoe
    Hello. I'm using Core Data and I'm trying to figure out the simplest way to store an array of integers in one of my Core Data entities. Currently, my entities contain various arrays of objects that are more complex than a single number, so it makes sense to represent those arrays as tables in my DB and attach them using relationships. If I want to store a simple array of integers, do I need to create a new table with a single column and attach it using a one-to-many relationship? Or is there a more simple way? Thanks in advance for your wisdom!

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  • Sudden "No Signal" in HDMI-DVI connection

    - by nazikus
    Yesterday I have connected external display Asus VW192C to my laptop Dell XPS 14-L421X via HDMI-to-DVI-D cable. And it worked perfectly fine from start. The day after, Asus screen went blank showing "No signal". Every time I connection/disconnection cable or power off/on the display it says "No signal". And I didn't change any system configurations meanwhile. To troubleshoot the problem, I have tried to connect laptop to TV (hdmi-to-hdmi) - it was fine. I've tried to connect a different laptop to the display via the same cable - worked fine as well. So its obviously something on system level, either Windows or graphics drivers. Also it seems that Windows still see the external display (I can move mouse pointer away from the main screen in Extended mode), but there's just no signal. Any ideas? What else to try? PS. My laptop has 2 graphics cards - GeForce 630M and Intel HD 4000 using NVidia Optimus technology. I have updated to latest Intel and NVidia drivers, still didn't help. PPS. Although I shouldn't have updated (from Intel support): "our Intel generic graphics drivers from the Intel website do not support using both Intel Graphics 4000 and NVidia GeForece GT630M". Nevertheless, it should not affect connectivity to additional display.

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  • Can I use LGA775 heatsink on LGA1156 CPU?

    - by Ghostrider
    Will cooler that is designed to LGA775 CPUs install on LGA1156 CPU or are they mechanically incompatible? I'm building my first 1U server and surprise-surprise - Intel stock cooler doesn't fit (unless I'm willing to keep the case open). Places that I prefer to buy stuff from are currently out of stock on 1U 1156 heatsinks so I'm wondering if LGA775 would do the trick.

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  • NVIDIA 550M Drivers

    - by DOOM
    First to say, I am newbie, to the linux world and in situation where i have to get used to using ubuntu. My system is: i7-2630QM 8GB Ram with 750GB HD + NVIDIa 550M (1GB) Since i was facing problems with wubi - "slow Ubuntu", i installed it on a separate partition, of 80GB (10GB Swap, 40GB HOME, 30GB ROOT). The system was running fine, before I started using some "CFD" (Graphics Dependent) application. I needed to use "paraview" a graphics software, to design some engineering stuff. Following the installation problems, i installed something called "messa" on my system. The software works but, now my system is "dead-slow". Even with the computer at an idle state, the laptop, is pretty slow, and with huge annoying fan noise. I was tried running some similar applications with windows, and it turns out that its not a hardware, but has to do with the GPU drivers. Following some forums, I installed the "nvidia-current" and now everything is the same. I know, there are many solutions on this forum for nvidia-driver updates, but as you see, nothings working my way. Please someone, tell me what is that I am doing wrong :( This is the output from my terminal for the command lspci | grep 'intel' 00:00.0 Host bridge: Intel Corporation 2nd Generation Core Processor Family DRAM Controller (rev 09) 00:01.0 PCI bridge: Intel Corporation Xeon E3-1200/2nd Generation Core Processor Family PCI Express Root Port (rev 09) 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 00:16.0 Communication controller: Intel Corporation 6 Series/C200 Series Chipset Family MEI Controller #1 (rev 04) 00:1a.0 USB Controller: Intel Corporation 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #2 (rev 05) 00:1b.0 Audio device: Intel Corporation 6 Series/C200 Series Chipset Family High Definition Audio Controller (rev 05) 00:1c.0 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 1 (rev b5) 00:1c.1 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 2 (rev b5) 00:1c.3 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 4 (rev b5) 00:1c.4 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 5 (rev b5) 00:1c.5 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 6 (rev b5) 00:1d.0 USB Controller: Intel Corporation 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #1 (rev 05) 00:1f.0 ISA bridge: Intel Corporation HM67 Express Chipset Family LPC Controller (rev 05) 00:1f.2 SATA controller: Intel Corporation 6 Series/C200 Series Chipset Family 6 port SATA AHCI Controller (rev 05) 00:1f.3 SMBus: Intel Corporation 6 Series/C200 Series Chipset Family SMBus Controller (rev 05) 03:00.0 Network controller: Intel Corporation Centrino Wireless-N 1030 (rev 34)

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  • How do I link against Intel TBB on Mac OS X with GCC?

    - by SilverSun
    I can't for the life of me figure out how to compile and link against the Intel TBB library on my Mac. I've run the commercial installer and the tbbvars.sh script but I can't figure this out. I have a feeling it is something really obvious and it's just been a bit too long since I've done this kind of thing. tbb_test.cpp #include <tbb/concurrent_queue.h> int main() { tbb::concurrent_queue<int> q; } g++ tbb_test.cpp -I /Library/Frameworks/TBB.framework/Headers -ltbb ...can't find the symbols. Cheers!

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  • Step-by-step execution for Intel AT&T assembler?

    - by Søren Haagerup
    Hello everyone, I'm writing a compiler that converts source code (written in a small imperative programming language) to Intel AT&T 32-bit assembler. I tend to spend a lot of time debugging, because of nasty offset-mistakes etc. in the generated code, and I would like to know if anyone knows of a tool to "walk through" the generated assembler code step-by-step, visualizing what's on the stack etc. I use Ubuntu Linux as my development platform, and I'm comfortable with the terminal -- a GUI-program would be nice though. Does it exist? Or is there a good reason it doesn't (maybe the problem isn't so straightforward..?) If you have good ideas for approaching debugging tasks in assembly code, I'll be glad to hear from you!

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  • PCI-express - is there a typo in the Intel 5500 overview

    - by Martin
    The overview for the 5500 and 5520 chipsets state that there is a total bandwidth of up to 48GB/s on each PCI Express x8 interface. http://www.intel.com/products/server/chipsets/5500-5520/5500-5520-overview.htm My understanding (admittedly from wikipedia) is that PCI-e Gen 2 runs at 500MB/s per lane. The 5520 has 36 lanes, and so would be limited to a total of 18GB/s. Am I missing something here, or is Intel's claimed 48GB/s a typo that should say 18GB/s ?

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