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  • Change UITextView text color with animation.

    - by f0rz
    Hi ! Just a simple question. Is it possible to change the text color of UITextView with a animation? [UITextView beginAnimations:nil context:NULL]; [UITextView setAnimationDuration:2.0]; textView.textColor = [UIColor grayColor]; [UITextView commitAnimations]; Cheers! - Martin

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  • How to use NSMutableDictionary to store and retrieve data

    - by TechFusion
    I have created Window Based application and tab bar controller as root controller. My objective is to store Text Field data values in one tab bar VC and will be accessible and editable by other VC and also retrievable when application start. I am looking to use NSMutableDictionary class in AppDelegate so that I can access stored Data Values with keys. //TestAppDelegate.h extern NSString *kNamekey ; extern NSString *kUserIDkey ; extern NSString *kPasswordkey ; @interface TestAppDelegate :NSObject{ UIWindow *window; IBOutlet UITabBarController *rootController; NSMutableDictionary *outlineData ; } @property(nonatomic,retain)IBOutlet UIWindow *window; @property(nonatomic,retain)IBOutlet UITabBarController *rootController; @property(nonatomic,retain) NSMutableDictionary *outlineData ; @end //TestAppDelegate.m import "TestAppDelegate.h" NSString *kNamekey =@"Namekey"; NSString *kUserIDkey =@"UserIDkey"; NSString *kPasswordkey =@"Passwordkey"; @implemetation TestAppDelegate @synthesize outlineData ; -(void)applicationDidFinishLaunching:(UIApplication)application { NSMutableDictionary *tempMutableCopy = [[[NSUserDefaults standardUserDefaults] objectForKey:kRestoreLocationKey] mutableCopy]; self.outlineData = tempMutableCopy; [tempMutableCopy release]; if(outlineData == nil){ NSString *NameDefault = NULL; NSString *UserIDdefault= NULL; NSString *Passworddefault= NULL; NSMutableDictionary *appDefaults = [NSMutableDictionary dictionaryWithObjectsAndKeys: NameDefault, kNamekey , UserIDdefault, kUserIDkey , Passworddefault, kPasswordkey , nil]; self.outlineData = appDefaults; [appDefaults release]; } [window addSubview:rootController.view]; [window makeKeyAndVisible]; NSMutableDictionary *savedLocationDict = [NSMutableDictionary dictionaryWithObject:outlineData forKey:kRestoreLocationKey]; [[NSUserDefaults standardUserDefaults] registerDefaults:savedLocationDict]; [[NSUserDefaults standardUserDefaults] synchronize]; } -(void)applicationWillTerminate:(UIApplication *)application { [[NSUserDefaults standardUserDefaults] setObject:outlineData forKey:kRestoreLocationKey]; } @end Here ViewController is ViewController of Navigation Controller which is attached with one tab bar.. I have attached xib file with ViewController //ViewController.h @interface IBOutlet UITextField *Name; IBOutlet UITextField *UserId; IBOutlet UITextField *Password; } @property(retain,nonatomic) IBOutlet UITextField *Name @property(retain,nonatomic) IBOutlet UITextField *UserId; @property(retain,nonatomic) IBOutlet UITextField *Password; -(IBAction)Save:(id)sender; @end Here in ViewController.m, I am storing object values with keys. /ViewController.m -(IBAction)Save:(id)sender{ TestAppDelegate appDelegate = (TestAppDelegate)[[UIApplication sharedApplication] delegate]; [appDelegate.outlineData setObject:Name.text forKey:kNamekey ]; [appDelegate.outlineData setObject:UserId.text forKey:kUserIDkey ]; [appDelegate.outlineData setObject:Password.text forKey:kPasswordkey]; [[NSUserDefaults standardUserDefaults] synchronize]; } I am accessing stored object using following method. -(void)loadData { TabBarAppDelegate *appDelegate = (TabBarAppDelegate *)[[UIApplication sharedApplication] delegate]; Name = [appDelegate.outlineData objectForKey:kNamekey ]; UserId = [appDelegate.outlineData objectForKey:kUserIDkey ]; Password = [appDelegate.outlineData objectForKey:kPasswordkey]; [Name release]; [UserId release]; [Password release]; } I am getting EXEC_BAD_ACCESS in application. Where I am making mistake ? Thanks,

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  • UIViewController remove subview

    - by ghiboz
    Hi all! I add a view as subview of my uiviewcontroller like this: // into my ViewController: UIImageView *imView =[[UIImageView alloc] initWithImage:[UIImage imageNamed:@"img.jpg"]]; imView.frame = CGRectMake(2, 46, 1020, 720); [self.view addSubview:imView]; now, with another button I wish remove the imView from the subview chain.. how can I do to do this?? thanks

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  • UIScrollView and Cocos2D

    - by Carl
    I have created a UIScrollView in a cocos2d application. I am adding sprites dynamically, over 3 pages. On the first page, touch works perfectly on a sprite, however if I use the scroll view and navigate to the second page, touch does not work quite right... the sprite will respond to the touch when I touch the screen, approximately the amount I have scrolled to the left. If I scroll back to the first page, touch works perfectly for a sprite. Any ideas? I am using the following tutorial: http://getsetgames.com/2009/08/21/cocos2d-and-uiscrollview/ :)

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  • UISegmentedControl with UITableVIew NSRangeException

    - by Vivas
    Hi, I am using one UIViewController as shown: @interface RssViewController : UIViewController <UITableViewDataSource,UITableViewDelegate,BlogRssParserDelegate> I am displaying an RSS feed in the UITableView (in RssViewController) depending on the segment selected on the UISegmentedControl. My app crashes when I scroll the tableview then select another segment of the UISegmentedControl. For example I have two RSS feeds by default I am displaying the RSS feed at segment 0. This feed has 36 rows. The RSS feed that I load at segment 1 has only 5 rows. When I scroll the RSS feed at segment 0 THEN before the scrolling stops I switch to the RSS feed at segment 1 I crash the app with the following error: * Terminating app due to uncaught exception 'NSRangeException', reason: '* -[NSCFArray objectAtIndex:]: index (36) beyond bounds (0)' If I wait till the scrolling on the RSS feed at segment 0 stops THEN select segment 1, everything works fine. How can I stop this crashing? I wanted to reuse the same tableview because only the data changes. I can see that it is crashing because of the row count - I went from 36 rows down to 5 rows BUT how can I fix this? Any help / suggestions would be appreciated.

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  • JASON parsing using soap request and response

    - by hardik
    hello all in my project i want to use JASON parsing my sample soap request and response is here below please guide me how can i do that // soap request // <SOAP-ENV:Envelope SOAP-ENV:encodingStyle="http://schemas.xmlsoap.org/soap/encoding/" xmlns:SOAP-ENV="http://schemas.xmlsoap.org/soap/envelope/" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:SOAP-ENC="http://schemas.xmlsoap.org/soap/encoding/" xmlns:ns9093="urn:outmarket"><SOAP-ENV:Body><ns9093:doStartup xmlns:ns9093="urn:outmarket"><username xsi:type="xsd:string">guest</username><password xsi:type="xsd:string">guest</password></ns9093:doStartup></SOAP-ENV:Body></SOAP-ENV:Envelope> // soap response // <SOAP-ENV:Envelope xmlns:SOAP-ENV="http://schemas.xmlsoap.org/soap/envelope/" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:SOAP-ENC="http://schemas.xmlsoap.org/soap/encoding/"><SOAP-ENV:Body><ns1:doStartupResponse xmlns:ns1="urn:outmarket"><return xsi:type="xsd:xml"><isvaliduser>1</isvaliduser><userid>19</userid><cansubmitphoto>0</cansubmitphoto><cansubmitcomment>0</cansubmitcomment><cansubmitrating>0</cansubmitrating><cansubmitmarket>0</cansubmitmarket><cansubmitstallholder>0</cansubmitstallholder><databaseid>1</databaseid><markets><markettype>1</markettype><marketid>3</marketid><marketname><![CDATA[Bairnsdale Farmers Market]]></marketname><ratingname><![CDATA[Market in general]]></ratingname><good>0</good><neutral>0</neutral><bad>0</bad></markets><markets><markettype>0</markettype><marketid>3</marketid><marketname><![CDATA[Bairnsdale Farmers Market]]></marketname><ratingname><![CDATA[Market in general]]></ratingname><good>25</good><neutral>0</neutral><bad>18</bad></markets><markets><markettype>0</markettype><marketid>5</marketid><marketname><![CDATA[Bendigo Farmers' Market]]></marketname><ratingname>`

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  • uiwebview memory leaks

    - by Nnp
    i am getting following memory leaks for webview initWebUILocalStorageSupport MobileQuickLookLibrary() and here is my code, i dont know what i am missing. NSMutableURLRequest *theRequest = [NSMutableURLRequest requestWithURL:url cachePolicy:NSURLRequestReloadIgnoringCacheData timeoutInterval:10.0f]; [theRequest setHTTPMethod:@"POST"]; NSData *data = [self GenerateData]; if (data) { [theRequest setHTTPBody:data]; } [webView loadRequest:theRequest]; i hope my question is clear.thanks

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  • viewDidLoad not being called by parent UITabBarController

    - by Adam Bishop
    Sample: I've created a minimal set of files that highlight the issue here: http://uploads.omega.org.uk/Foo3.zip If viewDidLoad/viewInitWithNibName are called, a message box is displayed. The message box is not displayed, therefore, the methods are not being called. Details: I have an application that is attempting to use a UITabBarController to switch between multiple views. The views are linked up to the UITabBarController using interface builder (select the tab page, open Attributes (Option-1), and fill in the NIB Name field), and so are displayed "automatically" with no extra code-behind to make them appear. Is it intended behaviour that views loaded like this do not have their viewDidLoad method executed? If not, how am I doing it wrong, and what do I need to change. If it is intended behaviour, I can think of a few work-arounds, but any suggestions are appreciated: Scrap the UITabBarController and implement the view switching myself (using initWithNibName and add/insert/push/Subview). Call each of the children's viewDidLoad method manually in the UITabBarController's own viewDidLoad method. Thank you in advance for any help you can offer.

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  • UISegmentedControl with custom prev/next buttons

    - by chacha
    Hey, I am trying to reach the following result here I know how to configure the segmented control but I was wondering how to get the same icons ... I tried to do it with photoshop but I just can't manage to achieve the same quality ! I heard there is a possibility to use the "Apple symbols font" available on Mac (which contains these icons), could you show me how to get these symbols ? Or if you have a link to these precise icons (for free) It would be nice too. Thank you, ChaCha

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  • UITextField valueDidChange-Event

    - by Infinite
    Is there a way to catch a "valueDidChange"-Event for a Textfield? oO I've got a modalView with an UITextField. When the UITextField is empty, the "Done"-Button in the NavigationBar should be disabled and when there is Text entered, it should become enabled. Right now the only way to accomplish this by using the "textFieldShouldReturn"-Method. This works but is simply horrible for usability. Isn't there a way to check the requirements every time a letter is being entered or removed?

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  • Memory management for NSURLConnection

    - by eman
    Sorry if this has been asked before, but I'm wondering what the best memory management practice is for NSURLConnection. Apple's sample code uses -[NSURLConnection initWithRequest:delegate:] in one method and then releases in connection:didFailWithError: or connectionDidFinishLoading:, but this spits out a bunch of analyzer warnings and seems sort of dangerous (what if neither of those methods is called?). I've been autoreleasing (using +[NSURLConnection connectionWithRequest:delegate:]), which seems cleaner, but I'm wondering--in this case, is it at ever possible for the NSURLConnection to be released before the connection has closed?

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  • How do you create a DropShadow on a UIView

    - by Arpit
    My current code doesnt seem to do anything: CGContextRef currentContext = UIGraphicsGetCurrentContext(); CGContextSaveGState(currentContext); float myColorValues[] = {1.0, 0, 0, .8}; CGColorSpaceRef myColorSpace = CGColorSpaceCreateDeviceRGB(); CGColorRef myColor = CGColorCreate(myColorSpace, myColorValues); CGContextSetShadowWithColor (currentContext, CGSizeMake(-1, -1), 0, myColor); //CGContextSetShadow(currentContext, CGSizeMake(-15, 20), 15); [super drawRect: rect]; CGContextRestoreGState(currentContext);

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  • Marrying Core Animation with OpenGL ES

    - by Ole Begemann
    Edit: I suppose instead of the long explanation below I might also ask: Sending -setNeedsDisplay to an instance of CAEAGLLayer does not cause the layer to redraw (i.e., -drawInContext: is not called). Instead, I get this console message: <GLLayer: 0x4d500b0>: calling -display has no effect. Is there a way around this issue? Can I invoke -drawInContext: when -setNeedsDisplay is called? Long explanation below: I have an OpenGL scene that I would like to animate using Core Animation animations. Following the standard approach to animate custom properties in a CALayer, I created a subclass of CAEAGLLayer and defined a property sceneCenterPoint in it whose value should be animated. My layer also holds a reference to the OpenGL renderer: #import <UIKit/UIKit.h> #import <QuartzCore/QuartzCore.h> #import "ES2Renderer.h" @interface GLLayer : CAEAGLLayer { ES2Renderer *renderer; } @property (nonatomic, retain) ES2Renderer *renderer; @property (nonatomic, assign) CGPoint sceneCenterPoint; I then declare the property @dynamic to let CA create the accessors, override +needsDisplayForKey: and implement -drawInContext: to pass the current value of the sceneCenterPoint property to the renderer and ask it to render the scene: #import "GLLayer.h" @implementation GLLayer @synthesize renderer; @dynamic sceneCenterPoint; + (BOOL) needsDisplayForKey:(NSString *)key { if ([key isEqualToString:@"sceneCenterPoint"]) { return YES; } else { return [super needsDisplayForKey:key]; } } - (void) drawInContext:(CGContextRef)ctx { self.renderer.centerPoint = self.sceneCenterPoint; [self.renderer render]; } ... (If you have access to the WWDC 2009 session videos, you can review this technique in session 303 ("Animated Drawing")). Now, when I create an explicit animation for the layer on the keyPath @"sceneCenterPoint", Core Animation should calculate the interpolated values for the custom properties and call -drawInContext: for each step of the animation: - (IBAction)animateButtonTapped:(id)sender { CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"sceneCenterPoint"]; animation.duration = 1.0; animation.fromValue = [NSValue valueWithCGPoint:CGPointZero]; animation.toValue = [NSValue valueWithCGPoint:CGPointMake(1.0f, 1.0f)]; [self.glView.layer addAnimation:animation forKey:nil]; } At least that is what would happen for a normal CALayer subclass. When I subclass CAEAGLLayer, I get this output on the console for each step of the animation: 2010-12-21 13:59:22.180 CoreAnimationOpenGL[7496:207] <GLLayer: 0x4e0be20>: calling -display has no effect. 2010-12-21 13:59:22.198 CoreAnimationOpenGL[7496:207] <GLLayer: 0x4e0be20>: calling -display has no effect. 2010-12-21 13:59:22.216 CoreAnimationOpenGL[7496:207] <GLLayer: 0x4e0be20>: calling -display has no effect. 2010-12-21 13:59:22.233 CoreAnimationOpenGL[7496:207] <GLLayer: 0x4e0be20>: calling -display has no effect. ... So it seems that, possibly for performance reasons, for OpenGL layers, -drawInContext: is not getting called because these layers do not use the standard -display method to draw themselves. Can anybody confirm that? Is there a way around it? Or can I not use the technique I laid out above? This would mean I would have to implement the animations manually in the OpenGL renderer (which is possible but not as elegant IMO).

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  • Encoded nsstring becomes invalid, "normal" nsstring remains

    - by shoreline
    I'm running into a problem with a string that contains encoded characters. Specifically, if the string has encoded characters it eventually becomes invalid while a "normal" string will not. in the .h file: @interface DirViewController : TTThumbsViewController <UIActionSheetDelegate,UINavigationControllerDelegate,UIImagePickerControllerDelegate> { NSString *sourceFolder; NSString *encodedSourceFolder; } @property (nonatomic, retain) NSString *sourceFolder; @property (nonatomic, retain) NSString *encodedSourceFolder; in the .m file: - (id)initWithFolder:(NSString*)folder query:(NSDictionary*)query { if (self = [super init]) { sourceFolder = folder; } return self; } Up to now everything seems to run as expected. In viewDidLoad I have the following: sourceFolderCopy = [self urlEncodeValue:(sourceFolder)]; //I also have this button, which I'll refer to later: UIBarButtonItem *importButton = [[UIBarButtonItem alloc] initWithTitle:@"Import/Export" style:UIBarButtonItemStyleBordered target:self action:@selector(importFiles:)]; self.navigationItem.rightBarButtonItem = importButton; Which uses the following method to encode the string (if it has characters I want encoded): - (NSString *)urlEncodeValue:(NSString *)str { NSString *result = (NSString *) CFURLCreateStringByAddingPercentEscapes (kCFAllocatorDefault, (CFStringRef)str, NULL, CFSTR(":/?#[]@!$&’()*+,;="), kCFStringEncodingUTF8); return [result autorelease]; } If I NSLog result, I get the expected values. If the string has characters like a white space, I get a string with encoding. If the string doesn't have any characters that need to be encoded, it just gives me the original string. I have a button on the nav bar which begins an image import process by opening an action sheet. Once the method for the action sheet starts, my string is invalid - but only if it contains encoded characters. If it is just a "normal" string, everything is fine and acts as expected. Am I off on my encoding? At first I thought it might be a memory problem but I can't figure out why that would affect only encoded strings. Here's where the action sheet is defined (and the first place I can see the encoded string becoming invalid) the NSLog statements are where it crashes: - (IBAction)importFiles:(id)sender { NSLog(@"logging encodedSF from import files:"); NSLog(@"%@",encodedSourceFolder);//crashes right here NSLog(@"%@",sourceFolder); if (shouldNavigate == NO) { NSString *msg = nil; msg = @"It is not possible to import or export images while in image selection mode."; UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Unable to Import/Export" message:msg delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; [alert release]; [msg release]; } else{ UIActionSheet *actionSheet = [[UIActionSheet alloc] initWithTitle:@"What would you like to do?" delegate:self cancelButtonTitle:@"Cancel" destructiveButtonTitle:nil otherButtonTitles:@"Import Photos (Picker)", @"Export Photos", nil, nil]; [actionSheet showInView:self.view]; [actionSheet release]; } } I don't get any crash errors going to the console. By using breakpoints I was able to see that the encodedSourceFolder is invalid in the action sheet method.

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  • Help with a compiler warning: Initialization from distinct Objective-C type when types match

    - by Alex Gosselin
    Here is the function where I get the compiler warning, I can't seem to figure out what is causing it. Any help is appreciated. -(void)displaySelector{ //warning on the following line: InstanceSelectorViewController *controller = [[InstanceSelectorViewController alloc] initWithCreator:self]; [self.navController pushViewController:controller animated:YES]; [controller release]; } Interface and implementation for the initWithCreator: method -(InstanceSelectorViewController*)initWithCreator:(InstanceCreator*)creator; -(InstanceSelectorViewController*)initWithCreator:(InstanceCreator*)crt{ if (self = [self initWithNibName:@"InstanceSelectorViewController" bundle:nil]) { creator = crt; } return self; }

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  • Deserializing a complex JSON result (array of dictionaries) with TouchJSON

    - by jpm
    I did a few tests with TouchJSON last night and it worked pretty well in general for simple cases. I'm using the following code to read some JSON content from a file, and deserialize it: NSString *jsonString = [[NSString alloc] initWithContentsOfFile:@"data.json"]; NSData *jsonData = [jsonString dataUsingEncoding:NSUTF32BigEndianStringEncoding]; NSError *error = nil; NSDictionary *items = [[CJSONDeserializer deserializer] deserializeAsDictionary:jsonData error:&error]; NSLog(@"total items: %d", [items count]); NSLog(@"error: %@", [error localizedDescription]); That works fine if I have a very simple JSON object in the file (i.e. a dictionary): {"id": "54354", "name": "boohoo"} This way I was able to get access to the array of values, as I wanted to get the item based on its index within the list: NSArray *items_list = [items allValues]; NSString *name = [items_list objectAtIndex:1]; (I understand that I could have fetched the name with the dictionary API) Now I would like to deserialize a semi-complex JSON string, which represents an array of dictionaries. An example of such a JSON string is below: [{"id": "123456", "name": "touchjson"}, {"id": "3456", "name": "bleh"}] When I try to run the same code above against this new content in the data.json file, I don't get any results back. My NSLog() call says "total items: 0", and no error is coming back in the NSError object. Any clues on what is going on? I'm completely lost on what to do, as there isn't much documentation available for TouchJSON, and much less usage examples.

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  • little more help with a CATiledLayer

    - by Brodie4598
    Okay so I am trying to adapt an online tutorial for CATiledLayer to use in my app. The example uses a PDF but I need to display a JPG. I'm getting close, but I just cant figure this out. Should I be using a UIImage or something else? #import <QuartzCore/QuartzCore.h> #import "practiceViewController.h" @implementation practiceViewController - (void)viewDidLoad { [super viewDidLoad]; NSBundle *bundle = [[NSBundle mainBundle]autorelease]; NSString *path = [bundle pathForResource:@"H-5" ofType:@"jpg"]; NSData *data = [NSData dataWithContentsOfFile:path]; image = [UIImage imageWithData:data]; CGRect pageRect = CGRectMake(0, 0, 1600, 2400); CATiledLayer *tiledLayer = [CATiledLayer layer]; tiledLayer.delegate = self; tiledLayer.tileSize = CGSizeMake(1024.0, 1024.0); tiledLayer.levelsOfDetail = 1000; tiledLayer.levelsOfDetailBias = 1000; tiledLayer.frame = pageRect; myContentView = [[UIView alloc] initWithFrame:pageRect]; [myContentView.layer addSublayer:tiledLayer]; CGRect viewFrame = self.view.frame; viewFrame.origin = CGPointZero; UIScrollView *scrollView = [[UIScrollView alloc] initWithFrame:viewFrame]; scrollView.delegate = self; scrollView.contentSize = pageRect.size; scrollView.maximumZoomScale = 1000; [scrollView addSubview:myContentView]; [self.view addSubview:scrollView]; } - (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView { return myContentView; } - (void)drawLayer:(CALayer *)layer inContext:(CGContextRef)ctx { NEED HE:LP WITH THIS } @end

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  • Can I upgrade UIRequiredDeviceCapabilities from opengles-1 to opengles-2 in iOS app

    - by michael
    Hi I’m upgrading my app from cocos2d-x 1.x to 2.x that means change from OpenGLES 1.0 to 2.0, I've updated my Info.plist settings to reflect the change <key>UIRequiredDeviceCapabilities</key> <dict> <key>accelerometer</key> <true/> <key>opengles-2</key> <true/> </dict> Change from opengles-1 to opengles-2 But while installing application from XCode 4.5 GM (the older version was compiled with prevoius XCode) I receive error: Could not change executable permissions on the application

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  • Parsing ISO-8859-1 w/ NSXmlParser

    - by Travis
    I am usin the nsxmlparser and am wondering how I can parse ISO-8859-1 correctly into an NSString. Currently, I am getting results w/ Â for two-byte characters. The XML I'm using (not created by me) starts with <?xml version="1.0" encoding="ISO-8859-1"?> Here are the basic calls I'm using (omitted the NSThread calls). NSString *xmlFilePath = [[NSBundle mainBundle] pathForResource:sampleFileName ofType:@"xml"]; NSString *xmlFileContents = [NSString stringWithContentsOfFile:xmlFilePath encoding:NSUTF8StringEncoding error:nil]; NSData *data = [xmlFileContents dataUsingEncoding:NSUTF8StringEncoding]; NSXMLParser *parser = [[NSXMLParser alloc] initWithData:data]; [parser setDelegate:self]; [parser parse];

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  • TTStyledTextLabel offset between link and regular text when changing from default font

    - by Guy Ephraim
    I'm using Three20 TTStyledTextLabel and when I change the default font (Helvetica) to something else it creates some kind of height difference between links and regular text The following code demonstrate my problem: #import <Three20/Three20.h> @interface TestController : UIViewController { } @end @implementation TestController -(id)init{ self = [super init]; TTStyledTextLabel* label = [[[TTStyledTextLabel alloc] initWithFrame:CGRectMake(0, 0, 320, 230)] autorelease]; label.text = [TTStyledText textFromXHTML:@"<a href=\"aa://link1\">link</a> text" lineBreaks:YES URLs:YES]; [label setFont:[UIFont systemFontOfSize:16]]; [[self view] addSubview:label]; TTStyledTextLabel* label2 = [[[TTStyledTextLabel alloc] initWithFrame:CGRectMake(0, 230, 320, 230)] autorelease]; label2.text = [TTStyledText textFromXHTML:@"<a href=\"aa://link1\">link2</a> text2" lineBreaks:YES URLs:YES]; [label2 setFont:[UIFont fontWithName:@"HelveticaNeue" size:16]]; [[self view] addSubview:label2]; return self; } @end In the screen shot you can see that the first link is aligned and the second one isn't How do I fix it? I think there is a bug in the TTStyledTextLabel code...

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