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  • looking for a good vc++ profiler, already checked previous posts

    - by coreSOLO
    I'm looking for a good profiler for vs2008 professional edition, free or reasonably priced. I've already checked previous posts and tried about 8 profilers, but most of them are too basic or too detailed. Kindly suggest something, my requirements are as follows: It can be compiled, so that its well integrated with my application. I'm not shying away from instrumenting my methods. The output should be simple, i only need call count and time taken by methods and nothing else. I am mostly concerned about things INSIDE a method, you may call it line by line profiling. I want to select a method and know which line (expression / method call) is eating most of the time.

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  • linq and contains

    - by kusanagi
    i have func public PageOfList<ConsaltQuestion> Filter(int? type, int pageId, EntityCollection<ConsaltCost> ConsaltRoles) { // return _dataContext.ConsaltQuestion.Where((o => o.Type == type || type == null) && (o=>o.Paid == paid)); return (from i in _dataContext.ConsaltQuestion where ((i.Type == type || type == null) && (i.Paid == true) && (ConsaltRoles.Contains(ConsaltCostDetails(i.Type.Value)))) select i).ToList().ToPageOfList(pageId, 20); } it return error LINQ to Entities does not recognize the method 'Boolean Contains(mrhome.Models.ConsaltCost)' method, and this method cannot be translated into a store expression. how can i fix it?

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  • Don't Change URL in Browser When Clicking <asp:LinkButton>

    - by Corey Goldberg
    I have an ASP.NET page that uses a menu based on asp:LinkButton control in a Master page. When a user selects a menu item, an onclick handler calls a method in my C# code. The method it calls just does a Server.Transfer() to a new page. From what I have read, this is not supposed to change the URL displayed in the browser. The problem is it that the URL changes in the browser as the user navigates the menu to different pages. Here is an item in the menu: <asp:LinkButton id="foo" runat="server" onclick="changeToHelp"><span>Help</span> </asp:LinkButton> In my C# code, I handle the event with a method like: protected void changeToHelp(object sender, EventArgs e) { Server.Transfer("Help.aspx"); } Any ideas how I can navigate through the menu without the browser's URL bar changing?

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  • Control SQL Server CLR Reserved Memory

    - by Ryu
    I've recently enabled CLR on my 64 bit SQL Server 2005 machine for usage of about 3 procs. When I run the following query to gather some info on memory usage... select single_pages_kb+ multi_pages_kb + virtual_memory_committed_kb as TotalMemoryUsage, virtual_memory_reserved_kb from sys.dm_os_memory_clerks where type = 'MEMORYCLERK_SQLCLR' I get 129 mb MemoryUsage and 6.3 gb Virtual Memory Reserved The total memory of the machine is 21 gig. What does reserved virtual memory mean exactly and how can I control the size that is allocated? 6 gig is overkill for what we're doing and the memory would be much better utilized by the sproc cache. I'm concerned this reserved memory will cause swapping to the page file. Please help me take back control of the memory! Thanks

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  • Automatically mount partition when needed

    - by David Parunakian
    Hello, Can anyone suggest a method of mounting a partition (e.g. an NFS share) when a user changes into the directory it is set to be mounted to, and not on the system startup? So far I've been unable to propose such a method, aside from editing BASH built-in cd implementation and forcing an fstab/mtab check before the working directory is actually changed.

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  • C++ design with static methods

    - by user231536
    I would like to define as class X with a static method: class X { static string get_type () {return "X";} //other virtual methods } I would like to force classes which inherit from X to redefine the get_type() method and return strings different from "X" (I am happy if they just redefine get_type for now). How do I do this? I know that I cannot have virtual static methods. Edit: The question is not about the type_id, but in general about a static method that should be overriden. For example class X { static int getid() {return 1;} }

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  • Transaction within transaction

    - by user281521
    Hello, I want to know if open a transaction inside another is safe and encouraged? I have a method: def foo(): session.begin try: stuffs except Exception, e: session.rollback() raise e session.commit() and a method that calls the first one, inside a transaction: def bar(): stuffs try: foo() #<<<< there it is :) stuffs except Exception, e: session.rollback() raise e session.commit() if I get and exception on the foo method, all the operations will be rolled back? and everything else will work just fine? thanks!!

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  • What's the preferred way to use helper methods in Ruby?

    - by DR
    Disclaimer: Although I'm asking in context of a Rails application, I'm not talking about Rails helpers (i.e. view helpers) Let's say I have a helper method/function: def dispatch_job(job = {}) #Do something end Now I want to use this from several places (mostly controllers, but also a few BackgrounDRb workers) What's the preferred way to do this? I can think of two possibilities: 1. Use a class and make the helper a static method: class MyHelper def self.dispatch_job(job = {}) end end class MyWorker def run MyHelper.dispatch_job(...) end end 2. Use a module and include the method into whatever class I need this functionality module MyHelper def self.dispatch_job(job = {}) end end class MyWorker include MyHelper def run dispatch_job(...) end end 3. Other possibilities I don't know yet ... The first one is more Java-like, but I'm not sure if the second one is really an appropriate use of Ruby's modules.

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  • Entity framework 4 many-to-many insertion?

    - by Saxman
    Hi all, I'm not very familiar with the many-to-many insertion process using Entity Framework 4, POCO. I have a blog with 3 tables: Post, Comment, and Tag. A Post can have many Tags and a Tag can be in many Posts. Here are the Post and Tag models: public class Tag { public int Id { get; set; } [Required] [StringLength(25, ErrorMessage = "Tag name can't exceed 25 characters.")] public string Name { get; set; } public virtual ICollection<Post> Posts { get; set; } } public class Post { public int Id { get; set; } [Required] [StringLength(512, ErrorMessage = "Title can't exceed 512 characters")] public string Title { get; set; } [Required] [AllowHtml] public string Content { get; set; } public string FriendlyUrl { get; set; } public DateTime PostedDate { get; set; } public bool IsActive { get; set; } public virtual ICollection<Comment> Comments { get; set; } public virtual ICollection<Tag> Tags { get; set; } } Now when I'm adding a new post, I'm not sure what would be the right way to do. I'm thinking that I'll have a textbox where I can select multiple tags for that post (this part is already done), in my controller, I will check to see if the tag is already exists or not, if not, then I will insert the new tag. But I'm not even sure based on the models that I've created for EF, will they create a PostsTags table, or they are creating just a Tags and a Posts table and links between the two? How would I insert the new Post and set the tags to that post? Is it just newPost.Tags = Tags (where Tags are the one that got selected, do I even need to check to see if they already exists?), and then something like _post.Add(newPost);? Thanks.

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  • $(ajax) using webservice response

    - by loviji
    Hello, I have a simple ajax query. $(document).ready(function () { var infManipulate = true; var tableID=<%=TableID %>; var userName="<%=CurrentUserName%>"; $.ajax({ type: "POST", url: "../../WS/Permission.asmx/CanManipulate", data: "tableID=" + tableID + "&userName=" + userName + "", success: function (msg) { //**how can I know there method CanManipulate returned true or false?** msg; debugger; }, error: function (msg) { } }); And simple web-method [WebMethod] public bool CanManipulate(int tableID, string userName) { //some op. return prm.haveThisMatch(userName, tableID, "InfManipulate"); } how can I know there method CanManipulate returned true or false value in $(ajax) content?

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  • removing dependancy of a private function inside a public function using Rhino Mocks

    - by L G
    Hi All, I am new to mocking, and have started with Rhino Mocks. My scenario is like this..in my class library i have a public function and inside it i have a private function call, which gets output from a service.I want to remove the private function dependency. public class Employee { public virtual string GetFullName(string firstName, string lastName) { string middleName = GetMiddleName(); return string.Format("{0} {2} {1}", firstName, lastName,middleName ); } private virtual string GetMiddleName() { // Some call to Service return "George"; } } This is not my real scenario though, i just wanted to know how to remove dependency of GetMiddleName() function and i need to return some default value while unit testing. Note : I won't be able to change the private function here..or include Interface..Keeping the functions as such, is there any way to mock this.Thank

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  • nginx + ssi + remote uri access does not work

    - by stunti
    I have a setup where my nginx is in front with apache+PHP behind. My PHP application cache some page in memcache which are accessed by nginx directly except some dynamic part which are build using SSI in Nginx. The first problem I had was nginx didnt try to use memcache for ssi URI. <!--# include virtual="/myuser" --> So I figured that if I force it to use a full URL, it would do it. <!--# include virtual="http://www.example.com/myuser" --> But in logs file (both nginx and apache) I can see that a slash has been added at the beginning of the url http ssi filter "/http://www.example.com/myuser" In the source code of the SSI module I see a PREFIX that seems to be added, but I can really tell if I can disable it. Anybody got this issue? Nginx version : 0.7.62 on Ubuntu Karmic 64bits Thanks a lot

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  • What is the best way to "override" enums?

    - by Tyler
    I have a number of classes which extend an abstract class. The abstract parent class defines an enum with a set of values. Some of the subclasses inherit the parent class's enum values, but some of the subclasses need the enum values to be different. Is there any way to somehow override the enum for these particular subclasses, and if not, what is a good way to achieve what I'm describing? class ParentClass { private MyEnum m_EnumVal; public virtual MyEnum EnumVal { get { return m_EnumVal; } set { m_EnumVal = value; } } public enum MyEnum { a, b, c }; } class ChildClass : ParentClass { private MyEnum m_EnumVal; public virtual MyEnum EnumVal { get { return m_EnumVal; } set { m_EnumVal = value; } } public enum MyEnum { d, e, f }; }

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  • How call soap service using jQuery

    - by Alen D
    I have a problem with calling soap service from php page. I was implemented two page,first page was created in php, and second page was created in asp.net. In asp.net application I have SOAP service, which methods should be called from php. Method on my SOAP service, look like this: [WebMethod] [ScriptMethod(ResponseFormat = ResponseFormat.Json)] public bool UpdateVotes(string vote) { //Code } On PHP application I call UpdateVotes method on the next way: $.ajax({ type: "POST", url: "http://localhost:5690/VoteServices.asmx/UpdateVotes", data: "{'vote': '" + vote + "'}", contentType: "application/json; charset=utf-8", dataType: "json", success: function (msg) { }, error: function (xhr, status, error) { } }); First I run asp.net application with SOAP service, and than I start php aplication. When i click on button for calling web method on service i browser console i got this error: Failed to load resource: the server responded with a status of 500 (Internal Server Error) http://localhost:5690/VoteServices.asmx/UpdateVotes XMLHttpRequest cannot load http://localhost:5690/VoteServices.asmx/UpdateVotes. Origin http://localhost:8080 is not allowed by Access-Control-Allow-Origin.

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  • Performance problem loading lots of user controls

    - by codymanix
    My application is loading a bunch of the same user control into a ScrollPanel. The problem is, this is very slow. The profiler show that the method Application.LoadComponent(), which is called internally by in the designer code in the constructor of my user control, is the bottleneck. The documentation of this method says, that this method load XAML files. I alway though the compiler compiles XAML to BAML and embedds it into the assembly. So the question is, how can I use BAML instead of XAML? Is there another way to make loading my user controls faster?

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  • Performance issues in android game

    - by user1446632
    I am making an android game, but however, the game is functioning like it should, but i am experiencing some performance issues. I think it has something to do with the sound. Cause each time i touch the screen, it makes a sound. I am using the standard MediaPlayer. The method is onTouchEvent() and onPlaySound1(). Could you please help me with an alternate solution for playing the sound? Thank you so much in advance! It would be nice if you also came up with some suggestions on how i can improve my code. Take a look at my code here: package com.mycompany.mygame; import java.util.ArrayList; import android.content.Context; import android.content.Intent; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.media.MediaPlayer; import android.os.Handler; import android.os.Message; import android.util.Log; import android.view.Menu; import android.view.MenuInflater; import android.view.MenuItem; import android.view.MotionEvent; import android.view.SurfaceHolder; import android.view.SurfaceView; import android.view.View; import android.webkit.WebView; import android.widget.TextView; import android.widget.Toast; public class ExampleView extends SurfaceView implements SurfaceHolder.Callback { class ExampleThread extends Thread { private ArrayList<Parachuter> parachuters; private Bitmap parachuter; private Bitmap background; private Paint black; private boolean running; private SurfaceHolder mSurfaceHolder; private Context mContext; private Context mContext1; private Handler mHandler; private Handler mHandler1; private GameScreenActivity mActivity; private long frameRate; private boolean loading; public float x; public float y; public float x1; public float y1; public MediaPlayer mp1; public MediaPlayer mp2; public int parachuterIndexToResetAndDelete; public int canvasGetWidth; public int canvasGetWidth1; public int canvasGetHeight; public int livesLeftValue; public int levelValue = 1; public int levelValue1; public int parachutersDown; public int difficultySet; public boolean isSpecialAttackAvailible; public ExampleThread(SurfaceHolder sHolder, Context context, Handler handler) { mSurfaceHolder = sHolder; mHandler = handler; mHandler1 = handler; mContext = context; mActivity = (GameScreenActivity) context; parachuters = new ArrayList<Parachuter>(); parachuter = BitmapFactory.decodeResource(getResources(), R.drawable.parachuteman); black = new Paint(); black.setStyle(Paint.Style.FILL); black.setColor(Color.GRAY); background = BitmapFactory.decodeResource(getResources(), R.drawable.gamescreenbackground); running = true; // This equates to 26 frames per second. frameRate = (long) (1000 / 26); loading = true; mp1 = MediaPlayer.create(getContext(), R.raw.bombsound); } @Override public void run() { while (running) { Canvas c = null; try { c = mSurfaceHolder.lockCanvas(); synchronized (mSurfaceHolder) { long start = System.currentTimeMillis(); doDraw(c); long diff = System.currentTimeMillis() - start; if (diff < frameRate) Thread.sleep(frameRate - diff); } } catch (InterruptedException e) { } finally { if (c != null) { mSurfaceHolder.unlockCanvasAndPost(c); } } } } protected void doDraw(Canvas canvas) { canvas.drawRect(0, 0, canvas.getWidth(), canvas.getHeight(), black); //Draw for (int i = 0; i < parachuters.size(); i++) { canvas.drawBitmap(parachuter, parachuters.get(i).getX(), parachuters.get(i).getY(), null); parachuters.get(i).tick(); } //Remove for (int i = 0; i < parachuters.size(); i++) { if (parachuters.get(i).getY() > canvas.getHeight()) { parachuters.remove(i); onPlaySound(); checkLivesLeftValue(); checkAmountOfParachuters(); } else if(parachuters.get(i).isTouched()) { parachuters.remove(i); } else{ //Do nothing } } } public void loadBackground(Canvas canvas) { //Load background canvas.drawBitmap(background, 0, 0, black); } public void checkAmountOfParachuters() { mHandler.post(new Runnable() { @Override public void run() { if(parachuters.isEmpty()) { levelValue = levelValue + 1; Toast.makeText(getContext(), "New level! " + levelValue, 15).show(); if (levelValue == 3) { drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); } else if (levelValue == 5) { drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); } else if (levelValue == 7) { drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); drawParachutersGroup6(); } else if (levelValue == 9) { //Draw 7 groups of parachuters drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); drawParachutersGroup6(); drawParachutersGroup1(); } else if (levelValue > 9) { //Draw 7 groups of parachuters drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); drawParachutersGroup6(); drawParachutersGroup1(); } else { //Draw normal 3 groups of parachuters drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); } } else { //Do nothing } } }); } private void checkLivesLeftValue() { mHandler.post(new Runnable() { @Override public void run() { Log.d("checkLivesLeftValue", "lives = " + livesLeftValue); // TODO Auto-generated method stub if (livesLeftValue == 3) { //Message to display: "You lost! Log.d("checkLivesLeftValue", "calling onMethod now"); parachuters.removeAll(parachuters); onMethod(); } else if (livesLeftValue == 2) { Toast.makeText(getContext(), "Lives left=1", 15).show(); livesLeftValue = livesLeftValue + 1; Log.d("checkLivesLeftValue", "increased lives to " + livesLeftValue); } else if (livesLeftValue == 1) { Toast.makeText(getContext(), "Lives left=2", 15).show(); livesLeftValue = livesLeftValue + 1; Log.d("checkLivesLeftValue", "increased lives to " + livesLeftValue); } else { //Set livesLeftValueText 3 Toast.makeText(getContext(), "Lives left=3", 15).show(); livesLeftValue = livesLeftValue + 1; Log.d("checkLivesLeftValue", "increased lives to " + livesLeftValue); } } }); } public void onMethod() { mHandler.post(new Runnable() { @Override public void run() { try { Toast.makeText(getContext(), "You lost!", 15).show(); livesLeftValue = 0; //Tell the user that he lost: android.content.Context ctx = mContext; Intent i = new Intent(ctx, playerLostMessageActivity.class); i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); i.putExtra("KEY","You got to level " + levelValue + " And you shot down " + parachutersDown + " parachuters"); i.putExtra("levelValue", levelValue); ctx.startActivity(i); System.exit(0); } catch (Exception e) { // TODO Auto-generated catch block e.printStackTrace(); //Exit activity and start playerLostMessageActivity Toast.makeText(getContext(), "You lost!", 15).show(); livesLeftValue = 0; //Tell the user that he lost: android.content.Context ctx = mContext; Intent i = new Intent(ctx, playerLostMessageActivity.class); i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); i.putExtra("KEY","You got to level " + levelValue + " And you shot down " + parachutersDown + " parachuters"); i.putExtra("levelValue", levelValue); System.exit(0); ctx.startActivity(i); System.exit(0); } } }); } public void onPlaySound() { try { mp1.start(); } catch (Exception e) { e.printStackTrace(); mp1.release(); } } public void onDestroy() { try { parachuters.removeAll(parachuters); mp1.stop(); mp1.release(); } catch (Exception e) { e.printStackTrace(); } } public void onPlaySound1() { try { mp2 = MediaPlayer.create(getContext(), R.raw.airriflesoundeffect); mp2.start(); } catch (Exception e) { e.printStackTrace(); mp2.release(); } } public boolean onTouchEvent(MotionEvent event) { if (event.getAction() != MotionEvent.ACTION_DOWN) releaseMediaPlayer(); x1 = event.getX(); y1 = event.getY(); checkAmountOfParachuters(); removeParachuter(); return false; } public void releaseMediaPlayer() { try { mp1.release(); } catch (Exception e) { e.printStackTrace(); } } public void removeParachuter() { try { for (Parachuter p: parachuters) { if (x1 > p.getX() && x1 < p.getX() + parachuter.getWidth() && y1 > p.getY() && y1 < p.getY() + parachuter.getHeight()) { p.setTouched(true); onPlaySound1(); parachutersDown = parachutersDown + 1; p.setTouched(false); } } } catch (Exception e) { e.printStackTrace(); } } public void initiateDrawParachuters() { drawParachutersGroup1(); } public void drawParachutersGroup1() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 75; y = 77; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 14; y = 28; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 250; y = 94; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 275; y = 80; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 280; y = 163; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 125; y = 118; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 126; y = 247; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 123; y = 77; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup2() { // TODO Auto-generated method stub //Parachuter group nr. 2 //Parachuter nr. 5 x = 153; y = 166; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 133; y = 123; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 170; y = 213; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 190; y = 121; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup3() { // TODO Auto-generated method stub //Parachuter group nr. 3 //Parachuter nr. 2 x = 267; y = 115; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 255; y = 183; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 170; y = 280; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 116; y = 80; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 67; y = 112; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 260; y = 89; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 260; y = 113; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 178; y = 25; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup4() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 75; y = 166; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 118; y = 94; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 38; y = 55; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 57; y = 18; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 67; y = 119; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 217; y = 113; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 245; y = 234; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 239; y = 44; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup5() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 59; y = 120; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 210; y = 169; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 199; y = 138; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 22; y = 307; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 195; y = 22; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 157; y = 132; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 150; y = 183; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 130; y = 20; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup6() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 10; y = 10; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 20; y = 20; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 30; y = 30; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 60; y = 60; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 90; y = 90; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 120; y = 120; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 150; y = 150; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 180; y = 180; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachuters() { Parachuter p = new Parachuter(x, y); parachuters.add(p); Toast.makeText(getContext(), "x=" + x + " y=" + y, 15).show(); } public void setRunning(boolean bRun) { running = bRun; } public boolean getRunning() { return running; } } /** Handle to the application context, used to e.g. fetch Drawables. */ private Context mContext; /** Pointer to the text view to display "Paused.." etc. */ private TextView mStatusText; /** The thread that actually draws the animation */ private ExampleThread eThread; public ExampleView(Context context) { super(context); // register our interest in hearing about changes to our surface SurfaceHolder holder = getHolder(); holder.addCallback(this); // create thread only; it's started in surfaceCreated() eThread = new ExampleThread(holder, context, new Handler() { @Override public void handleMessage(Message m) { // mStatusText.setVisibility(m.getData().getInt("viz")); // mStatusText.setText(m.getData().getString("text")); } }); setFocusable(true); } @Override public boolean onTouchEvent(MotionEvent event) { return eThread.onTouchEvent(event); } public ExampleThread getThread() { return eThread; } @Override public void surfaceChanged(SurfaceHolder arg0, int arg1, int arg2, int arg3) { // TODO Auto-generated method stub } public void surfaceCreated(SurfaceHolder holder) { if (eThread.getState() == Thread.State.TERMINATED) { eThread = new ExampleThread(getHolder(), getContext(), getHandler()); eThread.start(); } else { eThread.start(); } } @Override public void surfaceDestroyed(SurfaceHolder holder) { boolean retry = true; eThread.setRunning(false); while (retry) { try { eThread.join(); retry = false; } catch (InterruptedException e) { } } } }

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  • Rails: How do I run a before_save only if certain conditions are met?

    - by Shpigford
    I have a before_save method that I call that renames an uploaded image. before_save :randomize_file_name def randomize_file_name extension = File.extname(screen_file_name).downcase key = ActiveSupport::SecureRandom.hex(8) self.screen.instance_write(:file_name, "#{key}#{extension}") end That method is part of my Item model. That works great when I create a new item or need to update the image associated with an item...but the problem is that if I need to update an item but NOT the image, the randomize_file_name method still gets run and renames the file in the database (though not the file itself, obviously). So, I'm thinking I need to figure out a way to only run randomize_file_name if a file is included in the form submission...but I'm not sure how to pull that off.

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  • MVC DropDownListFor not populating the selected value

    - by user2254436
    I'm really having troubles with MVC, in another project I've done the same thing and it worked fine but in this project I just don't understand why the selected item in the dropdown is not populating the class correctly with EF. I have 2 classes: public partial class License { public License() { this.Customers = new HashSet<Customer>(); } public int LicenseID { get; set; } public int Lic_LicenseTypeID { get; set; } public int Lic_LicenseStatusID { get; set; } public string Lic_LicenseComments { get; set; } public virtual EntitiesList LicenseStatus { get; set; } public virtual EntitiesList LicenseType { get; set; } } public partial class EntitiesList { public EntitiesList() { this.LicensesStatus = new HashSet<License>(); this.LicensesType = new HashSet<License>(); } public int ListID { get; set; } public string List_EntityValue { get; set; } public string List_Comments { get; set; } public string List_EntityName { get; set; } public virtual ICollection<License> LicensesStatus { get; set; } public virtual ICollection<License> LicensesType { get; set; } public string List_DisplayName { get { return Regex.Replace(List_EntityName, "([a-z])([A-Z])", "$1 $2"); ; } } public string List_DisplayValue { get { return Regex.Replace(List_EntityValue, "([a-z])([A-Z])", "$1 $2"); } } } The EntitiesList is table in db that have all my "enum" lists. For example: ListID - 0 List_EntityValue - Activate List_EntityName - LicenseStatus ListID - 1 List_EntityValue - Basic List_EntityName - LicenseType This is my model: public class LicenseModel { public License License { get; set; } public SelectList LicenseStatuses { get; set; } public int SelectedStatus { get; set; } public SelectList LicenseTypes { get; set; } public int SelectedType { get; set; } } My controller for create: public ActionResult Create() { LicenseModel model = new LicenseModel(); model.License = new License(); model.LicenseStatuses = new SelectList(managerLists.GetAllLicenseStatuses(), "ListID", "List_DisplayValue"); model.LicenseTypes = new SelectList(managerLists.GetAllLicenseTypes(), "ListID", "List_DisplayValue"); return View(model); } [HttpPost] [ValidateAntiForgeryToken] public ActionResult Create(LicenseModel model) { if (ModelState.IsValid) { model.License.Lic_LicenseTypeID = model.SelectedType; model.License.Lic_LicenseStatusID = model.SelectedStatus; managerLicense.AddNewObject(model.License); return RedirectToAction("Index"); } return View(model); } managerLists and managerLicense are the managers that connect between the entities in db and the MVC UI, nothing special... they contains queries for adding new objects, getting the lists, editing and so on. And the view for creating the License: @using (Html.BeginForm()) { @Html.AntiForgeryToken() @Html.ValidationSummary(true) <fieldset> <legend>License</legend> <div class="form-group"> @Html.LabelFor(model => model.License.Lic_LicenseTypeID) @Html.DropDownListFor(model => model.SelectedType, Model.LicenseTypes, new { @class = "form-control" }) <p class="help-block">@Html.ValidationMessageFor(model => model.License.Lic_LicenseTypeID)</p> </div> <div class="form-group"> @Html.LabelFor(model => model.License.Lic_LicenseStatusID) @Html.DropDownListFor(model => model.SelectedStatus, Model.LicenseStatuses, new { @class = "form-control" }) <p class="help-block">@Html.ValidationMessageFor(model => model.License.Lic_LicenseStatusID)</p> </div> <div class="form-group"> @Html.LabelFor(model => model.License.Lic_LicenseComments) @Html.TextAreaFor(model => model.License.Lic_LicenseComments, new { @class = "form-control", rows = "3" }) <p class="help-block">@Html.ValidationMessageFor(model => model.License.Lic_LicenseComments)</p> </div> <p> <input type="submit" value="Create" /> </p> </fieldset> } Now, when I'm trying to save the new license, when it gets to the db.SaveChanges() in the manager I'm getting: "Validation failed for one or more entities. See 'EntityValidationErrors' property for more details." In breakpoint, the Lic_LicenseTypeID and Lic_LicenseStatusID are getting correctly the ID's from the selected item in the dropdown but the LicenseStatus and LicenseStatus properties are null. What an I missing?

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  • gwt - Using List<Serializable> in a RPC call?

    - by Garagos
    I have a RPC service with the following method: public List<Serializable> myMethod(TransactionCall call) {...} But I get a warning when this method is analyzed, and then the rpc call fails Analyzing 'my.project.package.myService' for serializable types Analyzing methods: public abstract java.util.List<java.io.Serializable> myMethod(my.project.package.TransactionCall call) Return type: java.util.List<java.io.Serializable> [...] java.io.Serializable Verifying instantiability (!) Checking all subtypes of Object wich qualify for serialization It seems I can't use Serializable for my List... I could use my own interface instead (something like AsyncDataInterface, wich implements the Serializable interface) but the fact is that my method will return a list custom objects AND basic objects (such as Strings, int....). So my questions are: Is it a standart behaviour? (I can't figure out why I can't use this interface in that case) Does anyone have a workaround for that kind of situation?

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  • Sort a list of pointers.

    - by YuppieNetworking
    Hello all, Once again I find myself failing at some really simple task in C++. Sometimes I wish I could de-learn all I know from OO in java, since my problems usually start by thinking like Java. Anyways, I have a std::list<BaseObject*> that I want to sort. Let's say that BaseObject is: class BaseObject { protected: int id; public: BaseObject(int i) : id(i) {}; virtual ~BaseObject() {}; }; I can sort the list of pointer to BaseObject with a comparator struct: struct Comparator { bool operator()(const BaseObject* o1, const BaseObject* o2) const { return o1->id < o2->id; } }; And it would look like this: std::list<BaseObject*> mylist; mylist.push_back(new BaseObject(1)); mylist.push_back(new BaseObject(2)); // ... mylist.sort(Comparator()); // intentionally omitted deletes and exception handling Until here, everything is a-ok. However, I introduced some derived classes: class Child : public BaseObject { protected: int var; public: Child(int id1, int n) : BaseObject(id1), var(n) {}; virtual ~Child() {}; }; class GrandChild : public Child { public: GrandChild(int id1, int n) : Child(id1,n) {}; virtual ~GrandChild() {}; }; So now I would like to sort following the following rules: For any Child object c and BaseObject b, b<c To compare BaseObject objects, use its ids, as before. To compare Child objects, compare its vars. If they are equal, fallback to rule 2. GrandChild objects should fallback to the Child behavior (rule 3). I initially thought that I could probably do some casts in Comparator. However, this casts away constness. Then I thought that probably I could compare typeids, but then everything looked messy and it is not even correct. How could I implement this sort, still using list<BaseObject*>::sort ? Thank you

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  • Synchronizing access to an inner object's methods?

    - by user291701
    Suppose I have the following: public class Foo { private ReadingList mReadingList = new ReadingList(); public ReadingList getReadingList() { synchronized (mReadingList) { return mReadingList; } } } If I try modifying the ReadingList object in two threads, the synchronization above won't help me, right?: // Thread 1 foo1.getReadingList().setName("aaa"); // Thread 2 foo2.getReadingList().setName("bbb"); do I have to wrap each method I want synchronized like so: public class Foo { private ReadingList mReadingList = new ReadingList(); public synchronized void setReadingListName(String name) { mReadingList.setName(name); } public synchronized void setReadingListAuthor(String author) { mReadingList.setAuthor(author); } ... and so on for each method of ReadingList I want exposed and synched? I'd end up just writing wrapper methods for each method of ReadingList. Thanks

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  • Where is the best place to call the .tolist(); inside my controller classes or inside my model repository classes

    - by john G
    I have the following action method, inside my asp.net mvc web application:- public JsonResult LoadZoneByDataCenter(string id) { var zonelist = repository.getrealtedzone(Convert.ToInt32(id)).ToList(); //code goes here Which calls the following model repository method:- public IQueryable<Zone> getrealtedzone(int? dcid) { return tms.Zones.Where(a=> a.DataCenterID == dcid || dcid == null); } Currently I am calling the .tolist() which will interpret the Database from my action method, but my question is where is the best place to call the .tolist() inside the controller or inside the model classes and why ? thanks

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  • Right design to validate attributes of a class instance

    - by systempuntoout
    Having a simple Python class like this: class Spam(object): __init__(self, description, value): self.description = description self.value = value Which is the correct approach to check these constraints: "description cannot be empty" "value must be greater than zero" Should i: 1.validate data before creating spam object ? 2.check data on __init__ method ? 3.create an is_valid method on Spam class and call it with spam.isValid() ? 4.create an is_valid static method on Spam class and call it with Spam.isValid(description, value) ? 5.check data on setters? 6.... Could you recommend a well designed\Pythonic\not verbose (on class with many attributes)\elegant approach?

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  • Deserialising Json to derived types in Asp.Net Web API

    - by IoChaos
    I'm calling a method of my WebAPI sending a json that I would like to match (or bind) with a model. In the controller I have a method like: public Result Post([ModelBinder(typeof(CustomModelBinder))]MyClass model); 'MyClass', wich is given as a parameter is an abstract class. I would like that at, depending of the type of json passed, the correct inherited class is instantiated. To achieve it, I'm trying to implement a custom binder. The problem is that (I don't know if it's very basic but I can't find anything) I don't know how to retrieve the raw Json (or better, some kind of serialization) that comes in the request. I see: actionContext.Request.Content But all methods are exposed as async. I don't know who this fits with passing the generate model to the controller method... Thanks a lot!

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  • How do I disable Aero transparency in Firefox 4?

    - by Titus
    I noticed that the transparent interface in Firefox 4 for Windows 7 is really curbing performance. After Googling for a method to disable Aero for Firefox, however, I got no results. There just doesn't seem to be a straight forward (such as a simple Boolean to turn it off in about:config) method to get rid of Aero effects. Is it even possible in the Firefox 4 beta? I'm using Firefox 4 beta 12 (soon to be beta 13 after the update).

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