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  • Trying to instantiate a class member in C++ with a variable name

    - by MarcZero
    Hello. I am writing a program for class that is asking us to create a class of "book". We are then supposed to create new instantiations of that class upon demand from the user. I am new to C++ so I am attempting to code this out but am running into a problem. The main problem is how do I instantiate a class with a variable if I don't know how many I will have to do ahead of time. The user could ask to add 1 book or 1000. I am looking at this basic code: This is the simple code I started with. I wanted to have an index int keep a number and have the book class I create be called by that int (0, 1, 2, etc...) So I attempted to convert the incoming index int into a string, but I'm kind of stuck from here. void addBook(int index){ string bookName; std::stringstream ss; ss << index; book bookName; cout << "Enter the Books Title: "; cin >> bookName.title; } But obviously this doesn't work as "bookName" is a string to the computer and not the class member I tried to create. All of the tutorials I have seen online and in my text show the classes being instantiated with names in the code, but I just don't know how to make it variable so I can create any amount of "books" that the user might want. Any insight on this would be appreciated. Thank you for your time.

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  • OOP + MVC advice on Member Controller

    - by dan727
    Hi, I am trying to follow good practices as much as possible while I'm learning using OOP in an MVC structure, so i'm turning to you guys for a bit of advice on something which is bothering me a little here. I am writing a site where I will have a number of different forms for members to fill in (mainly data about themselves), so i've decided to set up a Member controller where all of the forms relating to the member are represented as individual methods. This includes login/logout methods, as well as editing profile data etc. In addition to these methods, i also have a method to generate the member's control panel widget, which is a constant on every page on the site while the member is logged in. The only thing is, all of the other methods in this controller all have the same dependencies and form templates, so it would be great to generate all this in the constructor, but as the control_panel method does not have the same dependencies etc, I cannot use the constructor for this purpose, and instead I have to redeclare the dependencies and same template snippets in each method. This obviously isn't ideal and doesn't follow DRY principle, but I'm wondering what I should do with the control_panel method, as it is related to the member and that's why I put it in that controller in the first place. Am I just over-complicating things here and does it make sense to just move the control_panel method into a simple helper class? Here are the basic methods of the controller: class Member_Controller extends Website_Controller { public function __construct() { parent::__construct(); if (request::is_ajax()) { $this->auto_render = FALSE; // disable auto render } } public static function control_panel() { //load control panel view $panel = new View('user/control_panel'); return $panel; } public function login() { } public function register() { } public function profile() { } public function household() { } public function edit_profile() { } public function logout() { } }

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  • [C++] Parent-Child scheme

    - by rubenvb
    I'm writing a class that holds a pointer to a parent object of the same type (think Qt's QObject system). Each object has one parent, and the parent should not be destroyed when a child is destroyed (obviously). class MyClass { public: MyClass(const MyClass* ptr_parent): parent(parent){}; ~MyClass(){ delete[] a_children; }; private: const MyClass* ptr_parent; // go to MyClass above MyClass* a_children; // go to MyClass below size_t sz_numChildren; // for iterating over a_children } (Excuse my inline coding, it's only for brevity) Will destroying the "Master MyClass" take care of all children? No child should be able to kill it's parent, because I would then have pointers in my main program to destroyed objects, correct? Why might you ask? I need a way to "iterate" through all subdirectories and find all files on a platform independent level. The creation of this tree will be handled by native API's, the rest won't. Is this a good idea to start with? Thanks!

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  • (php) regexto remove comments but ignore occurances within strings

    - by David
    Hi there, I am writing a comment-stripper and trying to accommodate for all needs here. I have the below stack of code which removes pretty much all comments, but it actually goes too far. A lot of time was spent trying and testing and researching the regex patterns to match, but I don't claim that they are the best at each. My problem is that I also have situation where I have 'PHP comments' (that aren't really comments' in standard code, or even in PHP strings, that I don't actually want to have removed. Example: <?php $Var = "Blah blah //this must not comment"; // this must comment. ?> What ends up happening is that it strips out religiously, which is fine, but it leaves certain problems: <?php $Var = "Blah blah ?> Also: will also cause problems, as the comment removes the rest of the line, including the ending ? See the problem? So this is what I need... Comment characters within '' or "" need to be ignored PHP Comments on the same line, that use double-slashes, should remove perhaps only the comment itself, or should remove the entire php codeblock. Here's the patterns I use at the moment, feel free to tell me if there's improvement I can make in my existing patterns? :) $CompressedData = $OriginalData; $CompressedData = preg_replace('!/\*.*?\*/!s', '', $CompressedData); // removes /* comments */ $CompressedData = preg_replace('!//.*?\n!', '', $CompressedData); // removes //comments $CompressedData = preg_replace('!#.*?\n!', '', $CompressedData); // removes # comments $CompressedData = preg_replace('/<!--(.*?)-->/', '', $CompressedData); // removes HTML comments Any help that you can give me would be greatly appreciated! :)

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  • Choose 'better' or more familiar technologies for a new project?

    - by John
    I am looking to start work on a brand-new project, something I've been thinking about for a while as my first independent sellable project. It's broadly speaking a web-based service application, and my first choice, server-language is quite easy... I know Java pretty well from working on Java web-apps in the past. However my experience doing web-apps involved JSP, Servlets and JSTL... I know the ideas behind newer technologies like Hibernate/Spring but have never used them. So we wrote our own DAOs, handled AJAX by writing special mini-JSP pages that generated XML/JSON pages, etc. I'm not hugely into the idea that Spring/Hibernate are the 'only' or 'right' way to do any Java web-project, but they are widely used. On the other hand, not only would trying to learn these increase initial development time, but I'd be using my learning attempts to build a production system. I remember one of Joel's early articles said (I'll paraphrase since I can't find it) "regardless what's cool, always use the technologies that the lead developer (or dev team?) knows best" I wondered what people thought about that? ps: should this be CW?

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  • need help understanding a function.

    - by Adam McC
    i had previously asked for help writing/improving a function that i need to calculate a premium based on differing values for each month. the premium is split in to 12 months and earned on a percentage for each month. so if the policy start in march and we are in jan we will have earned 10 months worth. so i need to add up the monthly earning to give us the total earned. wach company wil have differeing earnings values for each month. my original code is Here. its ghastly and slow hence the request for help. and i was presented with the following code. the code works but returns stupendously large figures. begin set @begin=datepart(month,@outdate) set @end=datepart(month,@experiencedate) ;with a as ( select *, case calmonth when 'january' then 1 when 'february' then 2 when 'march' then 3 when 'april' then 4 when 'may' then 5 when 'june' then 6 when 'july' then 7 when 'august' then 8 when 'september' then 9 when 'october' then 10 when 'november' then 11 when 'december' then 12 end as Mnth from tblearningpatterns where clientname=@client and earningpattern=@pattern ) , b as ( select earningvalue, Mnth, earningvalue as Ttl from a where Mnth=@begin union all select a.earningvalue, a.Mnth, cast(b.Ttl*a.earningvalue as decimal(15,3)) as Ttl from a inner join b on a.Mnth=b.Mnth+1 where a.Mnth<=@end ) select @earningvalue= Ttl from b inner join ( select max(Mnth) as Mnth from b ) c on b.Mnth=c.Mnth option(maxrecursion 12) SET @earnedpremium = @earningvalue*@premium end can someone please help me out?

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  • How to structure Javascript programs in complex web applications?

    - by mixedpickles
    Hi there. I have a problem, which is not easily described. I'm writing a web application that makes heavy usage of jquery and ajax calls. Now I don't have experience in designing the architecture for javascript programms, but I realize that my program has not a good structure. I think I have to many identifiers referring to the same (at least more or less) thing. Let's have an exemplary look at an arbitrary UI widget: The eventhandlers use DOM elements as parameters. The DOM element represents a widget in the browser. A lot of times I use jQuery objects (I think they are basically a wrapper around DOM elements) to do something with the widget. Sometimes they are used transiently, sometimes they are stored in a variable for later purposes. The ajax function calls use strings identifiers for these widgets. They are processed server side. Beside that I have a widget class whose instances represents a widget. It is instantiated through the new operator. Now I have somehow four different object identifiers for the same thing, which needs to be kept in sync until the page is loaded anew. This seems not to be a good thing. Any advice?

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  • Complicated API issue with calling assemblies dynamically?

    - by Stefanos Tses
    I have an interesting challenge that I'm wondering if anyone here can give me some direction. I'm writing a .Net windows forms application that runs on a network and uses an SQL Server to save and pull data. I want to offer a mini "plugin" API, where developers can build their own assemblies and implement a specific interface (IDataManipulate). These assemblies then can be used by my application to call the interface functions and do something. I can create assemblies using my API, copy the file to a folder in my local hard drive and configure my application to use Reflection to call a specific function from the implemented interface (IDataManipulate.Execute). The problem: Since the application will be installed in multiple workstations in the network, is impossible to copy the plugin dlls the users will create to each machine. Solutions I tried: Solution 1 Copy the API dll to a network share. Problem: Requires AllowPartiallyTrustedCallersAttribute, which requires .Net singing, which I can't force from my users. Solution 2 (preferred) Serialize the dll object, save it to the database, deserialize it and call IDataManipulate.Execute. Problem: After deserialization, I try cast it to a IDataManipulate object but returns an error looking for the actual dll file. Solution 3 Save the dll bytes as byte[] to the database and recreate the dll at the local PC every time the user starts my application. Problem: Dll may have dependencies, which I don't know if I can detect. Any suggestions will be greatly appreciated. Thanks

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  • Socket Performance C++ Or C#

    - by modernzombie
    I have to write an application that is essentially a proxy server to handle all HTTP and HTTPS requests from our server (web browsing, etc). I know very little C++ and am very comfortable writing the application features in C#. I have experimented with the proxy from Mentalis (socket proxy) which seems to work fine for small webpages but if I go to large sites like tigerdirect.ca and browse through a couple of layers it is very slow and sometimes requests don't complete and I see broken images and javascript errors. This happens with all of our vendor sites and other content heavy sites. Mentalis uses HTTP 1.0 which I know is not as efficient but should a proxy be that slow? What is an acceptable amount of performance loss from using a proxy? Would HTTP 1.1 make a noticeable difference? Would a C++ proxy be much faster than one in C#? Is the Mentalis code just not efficient? Would I be able to use a premade C++ proxy and import the DLL to C# and still get good performance or would this project call for all C++? Sorry if these are obvious questions but I have not done network programming before.

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  • How can I write output to a new external file with Perl?

    - by Structure
    Maybe I am searching with the wrong keywords or this is a very basic question but I cannot find the answer to my question. I am having trouble writing the result of my whois command to a new external file. My code is below. It takes $readfilename, which is a file name which has a list of IPs, and $writefilename, which is the destination file for output. Both are user-specified. For my tests, $readfilename contains three IP addresses on three separate lines so there should be three separate whois results in the user specified output file. if ($readfilename) { open (my $inputfile, "<", $readfilename) || die "\n Cannot open the specified file. Please double check your file name and path.\n\n"; open (my $outputfile, ">", $writefilename) || die "\n Could not create write file.\n\n"; while (<$inputfile>) { my $iplookupresult = `whois $_`; print $outputfile $iplookupresult; } close $outputfile; close $inputfile; } I can execute this script and end up with a new external file, but over half of the file has binary garbage data (running on CentOS) and only one (or a portion of one) of the whois lookups is readable. I have no idea how half of my file is ending up binary... but my approach must be incorrect. Is there a better way to achieve the same result?

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  • What are the potential problems with exposing the Facebook API secret?

    - by genehack
    I'm writing a little web utility that posts status updates to Twitter and/or Facebook. That involved creating 'applications' with both those services in order to get API keys and 'secrets'. My question is how protected I really need to keep those secrets -- in order for this to work at all, you seem to need the secret to interact with the authentication part of the service to grant the app access to your account and/or grant it permission to post updates on your behalf. Facebook's documentation says to protect the secret, but at least one other Facebook utility distributes the API key and secret in the source. It's important to note: this isn't your standard Facebook 'application' that runs within the context of Facebook, nor is it a standard "desktop"-style compiled app -- it's a web-based application intended to be run on your own web server. The audience for this is probably small and somewhat more sophisticated than average -- so, one technical alternative would be to require people to obtain their own API key and secret to use the app. That seems like a lot of work, however, and a fairly large barrier to entry to anybody using this. Anybody know or have any insight on what sort of trouble I'm letting myself in for if I put both the secrets and the API keys in the config for my app and check it into Github for all the world to see?

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  • linux find the command invoked

    - by Subbu
    I am writing a C program which determines the number of bytes read from the standard input . I found out there are ways to give input to the program piped input redirection entering into command line while the program is waiting for input How to find the exact command by which the program was executed from the shell . I tried using command-line arguments but failed . #include <stdio.h> int main(int argc,char *argv[]) { char buffer[100]; int n; for(n=1;n<argc;n++) printf("argument: %s\t",argv[n]); printf("\n"); if(argc==1) printf("waiting for input :"); else if (argc==3) printf("Not waiting for input . Got the source from command itself ."); n = read(0,buffer,100); if(n==-1) printf("\nError occured in reading"); printf("\nReading successfully done\n"); return 0; } Also ,

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  • Ensure that all getter methods were called in a JUnit test

    - by Freiheit
    I have a class that uses XStream and is used as a transfer format for my application. I am writing tests for other classes that map this transfer format to and from a different messaging standard. I would like to ensure that all getters on my class are called within a test to ensure that if a new field is added, my test properly checks for it. A rough outline of the XStream class @XStreamAlias("thing") public class Thing implements Serializable { private int id; private int someField; public int getId(){ ... } public int someField() { ... } } So now if I update that class to be: @XStreamAlias("thing") public class Thing implements Serializable { private int id; private int someField; private String newField; public int getId(){ ... } public int getSomeField() { ... } public String getNewField(){ ... } } I would want my test to fail because the old tests are not calling getNewField(). The goal is to ensure that if new getters are added, that we have some way of ensuring that the tests check them. Ideally, this would be contained entirely in the test and not require modifying the underlying Thing class. Any ideas? Thanks for looking!

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  • Windows File I/O Reading

    - by eyeanand
    Currently working on open/read images in VC++. Some examples i came across on the internet use Windows.h I/O routines like ReadFile...but there seems to be inconsistency in there declaration. Here's what i have got. //So i have this function to load file BYTE* LoadFile ( int* width, int* height, long* size, LPCWSTR bmpfile ) { BITMAPFILEHEADER bmpheader; BITMAPINFOHEADER bmpinfo; DWORD bytesread = 0; HANDLE file = CreateFile ( bmpfile , GENERIC_READ, FILE_SHARE_READ,NULL, OPEN_EXISTING, FILE_FLAG_SEQUENTIAL_SCAN, NULL ); if ( NULL == file ) return NULL; if ( ReadFile ( file, &bmpheader, sizeof ( BITMAPFILEHEADER ),&bytesread, NULL ) == false ) { CloseHandle ( file ); return NULL; } . . . return appropriate value; } Now the ReadFile API function is declared as follows in WinBase.h WINBASEAPI BOOL WINAPI ReadFile( In HANDLE hFile, Out LPVOID lpBuffer, In DWORD nNumberOfBytesToRead, _Out_opt_ LPDWORD lpNumberOfBytesRead, _Inout_opt_ LPOVERLAPPED lpOverlapped ); And in MSDN examples... They call this function like this. ReadFile(hFile, chBuffer, BUFSIZE, &dwBytesRead, NULL) Which expects that "bytesRead" is sort of out parameter. so it gives me number of bytes read. But in my code ..it is giving error message. 'ReadFile' : cannot convert parameter 4 from 'LPDWORD *' to 'LPDWORD' so i just initialized bytesRead to 0 and passed by value.( which is wrong..but just to check if it works ). then it gives this exception Unhandled exception at 0x774406ae in ImProc.exe: 0xC0000005: Access violation writing location 0x00000000. Kindly suggest . Kindly tell if any code i missed out....including while forming the question itself. Thanks.

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  • Real time content editing html5

    - by Mark Lauzon
    So I've seen things like WordPress and FCKEditor, and basically a bunch of stuff that uses external code that I can't see or edit. Whenever I ask about editing and saving the content of a page in real time I just get referenced to an API or I get handed code that only changes the page until it's reloaded. What I want to know is how do I code it myself? I want to add real time content editing to a page without the use of someone else's code. I've checked out code for various forums and wikipedia and whatnot, and all of it references code I don't have access to. Is this a thing? Can I edit a page in real time? I thought of writing the edited text to a file on the server, and then when they click save, reading it back into the code to the section they were editing, but I don't know how to do that or if it's even possible. As a side note, I'm very new to html, but not new to coding. EDIT: The structure can be very much like Wikipedia, it doesn't have to be real time, it just has to work

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  • The cross-thread usage of "HttpContext.Current" property and related things

    - by smwikipedia
    I read from < Essential ASP.NET with Examples in C# the following statement: Another useful property to know about is the static Current property of the HttpContext class. This property always points to the current instance of the HttpContext class for the request being serviced. This can be convenient if you are writing helper classes that will be used from pages or other pipeline classes and may need to access the context for whatever reason. By using the static Current property to retrieve the context, you can avoid passing a reference to it to helper classes. For example, the class shown in Listing 4-1 uses the Current property of the context to access the QueryString and print something to the current response buffer. Note that for this static property to be correctly initialized, the caller must be executing on the original request thread, so if you have spawned additional threads to perform work during a request, you must take care to provide access to the context class yourself. I am wondering about the root cause of the bold part, and one thing leads to another, here is my thoughts: We know that a process can have multiple threads. Each of these threads have their own stacks, respectively. These threads also have access to a shared memory area, the heap. The stack then, as I understand it, is kind of where all the context for that thread is stored. For a thread to access something in the heap it must use a pointer, and the pointer is stored on its stack. So when we make some cross-thread calls, we must make sure that all the necessary context info is passed from the caller thread's stack to the callee thread's stack. But I am not quite sure if I made any mistake. Any comments will be deeply appreciated. Thanks. ADD Here the stack is limited to user stack.

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  • how to tune BufferedInputStream read()?

    - by technomax
    I am reading a BLOB column from a Oracle database, then writing it to a file as follows: public static int execute(String filename, BLOB blob) { int success = 1; try { File blobFile = new File(filename); FileOutputStream outStream = new FileOutputStream(blobFile); BufferedInputStream inStream = new BufferedInputStream(blob.getBinaryStream()); int length = -1; int size = blob.getBufferSize(); byte[] buffer = new byte[size]; while ((length = inStream.read(buffer)) != -1) { outStream.write(buffer, 0, length); outStream.flush(); } inStream.close(); outStream.close(); } catch (Exception e) { e.printStackTrace(); System.out.println("ERROR(img_exportBlob) Unable to export:"+filename); success = 0; } } The file size is around 3MB and it takes 40-50s to read the buffer. Its actually a 3D image data. So, is there any way by which I can reduce this time?

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  • Preferred way of filling up a C++ vector of structs

    - by henle
    Alternative 1, reusing a temporary variable: Sticker sticker; sticker.x = x + foreground.x; sticker.y = foreground.y; sticker.width = foreground.width; sticker.height = foreground.height; board.push_back(sticker); sticker.x = x + outline.x; sticker.y = outline.y; sticker.width = outline.width; sticker.height = outline.height; board.push_back(sticker); Alternative 2, scoping the temporary variable: { Sticker sticker; sticker.x = x + foreground.x; sticker.y = foreground.y; sticker.width = foreground.width; sticker.height = foreground.height; board.push_back(sticker); } { Sticker sticker; sticker.x = x + outline.x; sticker.y = outline.y; sticker.width = outline.width; sticker.height = outline.height; board.push_back(sticker); } Alternative 3, writing straight to the vector memory: { board.push_back(Sticker()); Sticker &sticker = board.back(); sticker.x = x + foreground.x; sticker.y = foreground.y; sticker.width = foreground.width; sticker.height = foreground.height; } { board.push_back(Sticker()); Sticker &sticker = board.back(); sticker.x = x + outline.x; sticker.y = outline.y; sticker.width = outline.width; sticker.height = outline.height; } Which approach do you prefer?

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  • How to open multiple socket connections and do callbacks in PHP

    - by Click Upvote
    I'm writing some code which processes a queue of items. The way it works is this: Get the next item flagged as needing to be processed from the mysql database row. Request some info from a google API using Curl, wait until the info is returned. Do the remainder of the processing based on the info returned. Flag the item as processed in the db, move onto the next item. The problem is that on step # 2. Google sometimes takes 10-15 seconds to return the requested info, during this time my script has to remain halted and wait. I'm wondering if I could change the code to do the following instead: Get the next 5 items to be processed as usual. Request info for items 1-5 from google, one after the other. When the info for item 1 is returned, a 'callback' should be done which calls up a function or otherwise calls some code which then does the remainder of the processing on items 1-5. And then the script starts over until all pending items in db are marked processed. How can something like this be achieved?

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  • Unit Tests Architecture Question

    - by Tom Tresansky
    So I've started to layout unit tests for the following bit of code: public interface MyInterface { void MyInterfaceMethod1(); void MyInterfaceMethod2(); } public class MyImplementation1 implements MyInterface { void MyInterfaceMethod1() { // do something } void MyInterfaceMethod2() { // do something else } void SubRoutineP() { // other functionality specific to this implementation } } public class MyImplementation2 implements MyInterface { void MyInterfaceMethod1() { // do a 3rd thing } void MyInterfaceMethod2() { // do something completely different } void SubRoutineQ() { // other functionality specific to this implementation } } with several implementations and the expectation of more to come. My initial thought was to save myself time re-writing unit tests with something like this: public abstract class MyInterfaceTester { protected MyInterface m_object; @Setup public void setUp() { m_object = getTestedImplementation(); } public abstract MyInterface getTestedImplementation(); @Test public void testMyInterfaceMethod1() { // use m_object to run tests } @Test public void testMyInterfaceMethod2() { // use m_object to run tests } } which I could then subclass easily to test the implementation specific additional methods like so: public class MyImplementation1Tester extends MyInterfaceTester { public MyInterface getTestedImplementation() { return new MyImplementation1(); } @Test public void testSubRoutineP() { // use m_object to run tests } } and likewise for implmentation 2 onwards. So my question really is: is there any reason not to do this? JUnit seems to like it just fine, and it serves my needs, but I haven't really seen anything like it in any of the unit testing books and examples I've been reading. Is there some best practice I'm unwittingly violating? Am I setting myself up for heartache down the road? Is there simply a much better way out there I haven't considered? Thanks for any help.

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  • Why my tracking service freezes when the phone moves?

    - by user2878181
    I have developed a service which includes timer task and runs after every 5 minutes for keeping tracking record of the device, every five minutes it adds a record to the database. My service is working fine when the phone is not moving i.e it gives records after every 5 minutes as it should be. But i have noticed that when the phone is on move it updates the points after 10 or 20 minutes , i.e whenever the user stops in his way whenever he is on the move. Do service freezes on the move, if yes! how is whatsapp messenger managing it?? Please help! i am writing my onstart method. please help @Override public void onStart(Intent intent, int startId) { Toast.makeText(this, "My Service Started", Toast.LENGTH_LONG).show(); Log.d(TAG, "onStart"); mLocationClient.connect(); final Handler handler_service = new Handler(); timer_service = new Timer(); TimerTask thread_service = new TimerTask() { @Override public void run() { handler_service.post(new Runnable() { @Override public void run() { try { some function of tracking } }); } }; timer_service.schedule(thread_service, 1000, service_timing); //sync thread final Handler handler_sync = new Handler(); timer_sync = new Timer(); TimerTask thread_sync = new TimerTask() { @Override public void run() { handler_sync.post(new Runnable() { @Override public void run() { try { //connecting to the central server for updation Connect(); } catch (Exception e) { // TODO Auto-generated catch block } } }); } }; timer_sync.schedule(thread_sync,2000, sync_timing); }

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  • Ajax to read from form

    - by Edwin
    Hello, I'm writing a store system for my game, it worked quite well until I found out that it only takes the amount of first entered Item. function pbuy(buyitem) { var amountc = "amount-"+buyitem, var amount = $("#"+amountc+"").val(); $.ajax({ type: "POST", url: "store2.php", data: "buyitem="+ buyitem+"&amount="+amount, success: function(resp){ document.getElementById('ajaxDiv').innerHTML = resp; }, error: function(e){ alert('Error: ' + e); } }); } I'm trying to give it it the Id of the form like so: function pbuy(buyitem) { var amountc = "amount-"+buyitem, var amount = $("#"+amountc+"").val(); But nothing happens. The code the creation of the forms is: <tr> <td class='items' width='80%' align='center' valign='top'><?PHP echo $itemstore->itemname;?> </td> <td width="20%"> Price:<?PHP echo $itemstore->newprice;?> <form method="post"> <input type='text' id='amount-<?PHP echo $row;?>)' /> <input name="itembid" type="button" onclick="pbuy(<?PHP echo $row;?>)" value="Buy" /></form></td> </tr> If I hardcode the amount in the ajax function it all runs fine like it should.

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  • Problems Expanding an Array in C++

    - by dxq
    I'm writing a simulation for class, and part of it involves the reproduction of organisms. My organisms are kept in an array, and I need to increase the size of the array when they reproduce. Because I have multiple classes for multiple organisms, I used a template: template <class orgType> void expandarray(orgType* oldarray, int& numitems, int reproductioncount) { orgType *newarray = new orgType[numitems+reproductioncount]; for (int i=0; i<numitems; i++) { newarray[i] = oldarray[i]; } numitems += reproductioncount; delete[] oldarray; oldarray = newarray; newarray = NULL; } However, this template seems to be somehow corrupting my data. I can run the program fine without reproduction (commenting out the calls to expandarray), but calling this function causes my program to crash. The program does not crash DURING the expandarray function, but crashes on access violation later on. I've written functions to expand an array hundreds of times, and I have no idea what I screwed up this time. Is there something blatantly wrong in my function? Does it look right to you? EDIT: Thanks for everyone's help. I can't believe I missed something so obvious. In response to using std::vector: we haven't discussed it in class yet, and as silly as it seems, I need to write code using the methods we've been taught.

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  • Is there a unique computer identifier that can be used reliably even in a virtual machine?

    - by SaUce
    I'm writing a small client program to be run on a terminal server. I'm looking for a way to make sure that it will only run on this server and in case it is removed from the server it will not function. I understand that there is no perfect way of securing it to make it impossible to ran on other platforms, but I want to make it hard enough to prevent 95% of people to try anything. The other 5% who can hack it is not my concern. I was looking at different Unique Identifiers like Processor ID, Windows Product ID, Computer GUID and other UIs. Because the terminal server is a virtual machine, I cannot locate anything that is completely unique to this machine. Any ideas on what I should look into to make this 95% secure. I do not have time or the need to make it as secure as possible because it will defeat the purpose of the application itself. I do not want to user MAC address. Even though it is unique to each machine it can be easily spoofed. As far as Microsoft Product ID, because our system team clones VM servers and we use corporate volume key, I found already two servers that I have access to that have same Product ID Number. I have no Idea how many others out there that have same Product ID By 95% and 5% I just simply wanted to illustrate how far i want to go with securing this software. I do not have precise statistics on how many people can do what. I believe I might need to change my approach and instead of trying to identify the machine, I will be better off by identifying the user and create group based permission for access to this software.

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  • Help with java threads or executors: Executing several MySQL selects, inserts and updates simmultane

    - by Martin
    Hi. I'm writing an application to analyse a MySQL database, and I need to execute several DMLs simmultaneously; for example: // In ResultSet rsA: Select * from A; rsA.beforeFirst(); while (rsA.next()) { id = rsA.getInt("id"); // Retrieve data from table B: Select * from B where B.Id=" + id; // Crunch some numbers using the data from B // Close resultset B } I'm declaring an array of data objects, each with its own Connection to the database, which in turn calls several methods for the data analysis. The problem is all threads use the same connection, thus all tasks throw exceptios: "Lock wait timeout exceeded; try restarting transaction" I believe there is a way to write the code in such a way that any given object has its own connection and executes the required tasks independent from any other object. For example: DataObject dataObject[0] = new DataObject(id[0]); DataObject dataObject[1] = new DataObject(id[1]); DataObject dataObject[2] = new DataObject(id[2]); ... DataObject dataObject[N] = new DataObject(id[N]); // The 'DataObject' class has its own connection to the database, // so each instance of the object should use its own connection. // It also has a "run" method, which contains all the tasks required. Executor ex = Executors.newFixedThreadPool(10); for(i=0;i<=N;i++) { ex.execute(dataObject[i]); } // Here where the problem is: Each instance creates a new connection, // but every DML from any of the objects is cluttered in just one connection // (in MySQL command line, "SHOW PROCESSLIST;" throws every connection, and all but // one are idle). Can you point me in the right direction? Thanks

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