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  • SOAP not fetches result in PHP for Mouzenidis travel

    - by ????? ????????????
    I try to get results from http://api.mouzenidis-travel.com/search/ServiceMainSearch.svc?Wsdl There is some methods to fetch data: GetCountries // fetch available country data GetCityDeparture(int countryID) //fetch available departure city data GetFilter(int countryId, List departureCityId) // fetch others filters // My PHP code: $client = new SoapClient("http://api.mouzenidis-travel.com/search/ServiceMainSearch.svc?Wsdl"); $countryList = $client-GetCountries(); // results below [0] => stdClass Object ( [Code] => GR [ID] => 29 [Name] => Греция [NameLat] => Greece ) [1] => stdClass Object ( [Code] => CZ [ID] => 6240 [Name] => Чехия [NameLat] => Czech Republic ) $cityDepObj = $client-GetCityDeparture(array('countryID'=29)); [0] => stdClass Object ( [Code] => MOW [GroupName] => Россия [GroupNameLat] => Россия [GroupOrder] => 4 [ID] => 1 [Name] => Москва [NameLat] => Moscow [CountryID] => 460 [IsDeparture] => 1 [RegionID] => 0 ) [1] => stdClass Object ( [Code] => [GroupName] => Россия [GroupNameLat] => Россия [GroupOrder] => 4 [ID] => 299 [Name] => Архангельск [NameLat] => Arkhangelsk [CountryID] => 460 [IsDeparture] => 1 [RegionID] => 0 ) . . . $client-GetFilter(array(29,array(1))); Fatal error: Uncaught SoapFault exception: [s:Client] No connections available ... I wrote to the Mouzendinis Tech Support, no results. What make I wrong?

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  • What are the pros and cons of using manual list iteration vs recursion through fail

    - by magus
    I come up against this all the time, and I'm never sure which way to attack it. Below are two methods for processing some season facts. What I'm trying to work out is whether to use method 1 or 2, and what are the pros and cons of each, especially large amounts of facts. methodone seems wasteful since the facts are available, why bother building a list of them (especially a large list). This must have memory implications too if the list is large enough ? And it doesn't take advantage of Prolog's natural backtracking feature. methodtwo takes advantage of backtracking to do the recursion for me, and I would guess would be much more memory efficient, but is it good programming practice generally to do this? It's arguably uglier to follow, and might there be any other side effects? One problem I can see is that each time fail is called, we lose the ability to pass anything back to the calling predicate, eg. if it was methodtwo(SeasonResults), since we continually fail the predicate on purpose. So methodtwo would need to assert facts to store state. Presumably(?) method 2 would be faster as it has no (large) list processing to do? I could imagine that if I had a list, then methodone would be the way to go.. or is that always true? Might it make sense in any conditions to assert the list to facts using methodone then process them using method two? Complete madness? But then again, I read that asserting facts is a very 'expensive' business, so list handling might be the way to go, even for large lists? Any thoughts? Or is it sometimes better to use one and not the other, depending on (what) situation? eg. for memory optimisation, use method 2, including asserting facts and, for speed use method 1? season(spring). season(summer). season(autumn). season(winter). % Season handling showseason(Season) :- atom_length(Season, LenSeason), write('Season Length is '), write(LenSeason), nl. % ------------------------------------------------------------- % Method 1 - Findall facts/iterate through the list and process each %-------------------------------------------------------------- % Iterate manually through a season list lenseason([]). lenseason([Season|MoreSeasons]) :- showseason(Season), lenseason(MoreSeasons). % Findall to build a list then iterate until all done methodone :- findall(Season, season(Season), AllSeasons), lenseason(AllSeasons), write('Done'). % ------------------------------------------------------------- % Method 2 - Use fail to force recursion %-------------------------------------------------------------- methodtwo :- % Get one season and show it season(Season), showseason(Season), % Force prolog to backtrack to find another season fail. % No more seasons, we have finished methodtwo :- write('Done').

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  • Why isnt my data persisting with nskeyedarchiver?

    - by aking63
    Im just working on what should be the "finishing touches" of my first iPhone game. For some reason, when I save with NSKeyedArchiver/Unarchiver, the data seems to load once and then gets lost or something. Here's what I've been able to deduce: When I save in this viewController, pop to the previous one, and then push back into this one, the data is saved and prints as I want it to. But when I save in this viewController, then push a new one and pop back into this one, the data is lost. Any idea why this might be happening? Do I have this set up all wrong? I copied it from a book months ago. Here's the methods I use to save and load. - (void) saveGameData { NSLog(@"LS:saveGameData"); // SAVE DATA IMMEDIATELY NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *gameStatePath = [documentsDirectory stringByAppendingPathComponent:@"gameState.dat"]; NSMutableData *gameSave= [NSMutableData data]; NSKeyedArchiver *encoder = [[NSKeyedArchiver alloc] initForWritingWithMutableData:gameSave]; [encoder encodeObject:categoryLockStateArray forKey:kCategoryLockStateArray]; [encoder encodeObject:self.levelsPlist forKey:@"levelsPlist"]; [encoder finishEncoding]; [gameSave writeToFile:gameStatePath atomically:YES]; NSLog(@"encoded catLockState:%@",categoryLockStateArray); } - (void) loadGameData { NSLog(@"loadGameData"); // If there is a saved file, perform the load NSMutableData *gameData = [NSData dataWithContentsOfFile:[[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0] stringByAppendingPathComponent:@"gameState.dat"]]; // LOAD GAME DATA if (gameData) { NSLog(@"-Loaded Game Data-"); NSKeyedUnarchiver *unarchiver = [[NSKeyedUnarchiver alloc] initForReadingWithData:gameData]; self.levelsPlist = [unarchiver decodeObjectForKey:@"levelsPlist"]; categoryLockStateArray = [unarchiver decodeObjectForKey:kCategoryLockStateArray]; NSLog(@"decoded catLockState:%@",categoryLockStateArray); } // CREATE GAME DATA else { NSLog(@"-Created Game Data-"); self.levelsPlist = [[NSMutableDictionary alloc] initWithContentsOfFile:[[NSBundle mainBundle] pathForResource:kLevelsPlist ofType:@"plist"]]; } if (!categoryLockStateArray) { NSLog(@"-Created categoryLockStateArray-"); categoryLockStateArray = [[NSMutableArray alloc] initWithCapacity:[[self.levelsPlist allKeys] count]]; for (int i=0; i<[[self.levelsPlist allKeys] count]; i++) { [categoryLockStateArray insertObject:[NSNumber numberWithBool:FALSE] atIndex:i]; } } // set the properties of the categories self.categoryNames = [self.levelsPlist allKeys]; NUM_CATEGORIES = [self.categoryNames count]; thisCatCopy = [[NSMutableDictionary alloc] initWithDictionary:[[levelsPlist objectForKey:[self.categoryNames objectAtIndex:pageControl.currentPage]] mutableCopy]]; NUM_FINISHED = [[thisCatCopy objectForKey:kNumLevelsBeatenInCategory] intValue]; }

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  • How do you combine "Revision Control" with "WorkFlow" for R?

    - by Tal Galili
    Hello all, I remember coming across R users writing that they use "Revision control" (e.g: "Source control"), and I am curious to know: How do you combine "Revision control" with your statistical analysis WorkFlow? Two (very) interesting discussions talk about how to deal with the WorkFlow. But neither of them refer to the revision control element: http://stackoverflow.com/questions/1266279/how-to-organize-large-r-programs http://stackoverflow.com/questions/1429907/workflow-for-statistical-analysis-and-report-writing A Long Update To The Question: Following some of the people's answers, and Dirk's question in the comment, I would like to direct my question a bit more. After reading the Wiki article about "revision control" (which I was previously not familiar with), it was clear to me that when using revision control, what one does is to build a development structure of his code. This structure either leads to a "final product" or to several branches. When building something like, let's say, a website. There is usually one end product you work towards (the website), with some prototypes along the way. But when doing a statistical analysis, the work (to my view) is different. Sometimes you know where you want to get to. But more often, you explore. Explore cleaning the dataset. Explore different methods for statistical analysis, and ask various questions of your data (and I am writing this, knowing how Frank Harrell, and other experience statisticians feels about Data dredging). That is way the WorkFlow question with statistical programming is (in my view) a serious and deep question, raising many issues, The simpler ones are technical: Which revision control software do you use (and why) ? Which IDE do you use(and why) ? The more interesting question are about work process: How do you structure your files? What do you keep as a separate file and what as a revision? or asking in a different way - What should be a "branch" and what should be a "sub project" in your code? For example: When starting to explore your data, should a plot be creating and then erased because it didn't lead any where (but kept as a revision) or should there be a backup file of that path? How you solve this tension was my initial curiosity. The second question is "what might I be missing?". What rules (of thumb) should one follow so to avoid common pitfalls doing statistical programming with version control? In my intuition, I feel that statistical programming is inherently different then software development (I am writing this without being a real expert in statistical programming, and even less so in software development). That's way I am unsure which of the lessons I have read here about version control would be applicable. Thanks a lot, Tal

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  • AngularJS recursive directive with a dynamic HTML template (bounty)

    - by Nazar Sobchuk
    I have a realy hard task here. I am working on an AngularJS web app, which is capable of sending different HTTP methods to our project's Restful Web Service and receiving responses in JSON. Basicaly it looks like this: You can create some REST resource from this application. Let's say an exam. To create an exam - you pick a resource from a list of available resources. This triggers a function, that sends a request to localhost:8080/STEP/api/explain/resorceName and gets a description for this resource. Description looks like this: http://jsonblob.com/534fc022e4b0bb44248d6460 After receiving a response - I start building input fields like follows (allFields - array of field objects for this resource, enumValues - enum values for resource's field if it's property isEnum = true): <div ng-repeat="field in allFields"> <div ng-show={{!field.isEnum}}> <p ng-show={{field.isRequired}}>{{field.name}}*: </p> <p ng-show={{!field.isRequired}}>{{field.name}}: </p> <input type="text" ng-model="updateEntityResource[field.name]" ng-change="getUpdateEntityAsText()" class="form-control" placeholder="{{parseClassName(field.type)}}"> </div> <div ng-show={{field.isEnum}}> <p ng-show={{field.isRequired}}>{{field.name}}*: </p> <p ng-show={{!field.isRequired}}>{{field.name}}: </p> <select ng-model="updateEntityResource[field.name]" ng-change="getUpdateEntityAsText()" class="form-control"> <option></option> <option ng-repeat="enumValue in field.enumValues" label={{enumValue.name}}>{{enumValue.ordinal}}</option> </select> </div> </div> Now, the problem. I need to create a recursive directive, which would be capable of generating fields in such maner as described above for every resource's field that has "restResourceName" not null. To get all it's fields you just send a request to localhost:8080/STEP/api/explain/restResourceName and get similar JSON response as shown above, which is then used to build HTML elements for inputing values into model. Does anyone know how this can be achieved using angular recursive directive? Every useful answer is highly appreciated and evaluated. The correct answer will get +50 or I will start a bounty, because I'm realy stuck with this for 2 days. If you need any additional info - let me know. Thank you.

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  • jQuery Validation Plugin: Packer undefined error?

    - by Rosarch
    I'm using the jQuery validation plugin from bassistance.de. It works fine. From <head>: <script type="text/javascript" src="/static/JQuery.js"></script> <script type="text/javascript" src="/static/js-lib/jquery.validate.pack.js"></script> <script type="text/javascript" src="/static/js-lib/jquery.validate.additional-methods.js"></script> At first, this was the only validation code I had, and it worked: $("form").validate(); $("#form-username").rules("add", { required: true, email: true, }); It was validating this HTML: <form id="form-username-form" action="api/user_of_email" method="get"> <p> <label for="form-username">Email:</label> <input type="text" name="email" id="form-username" /> <input type="submit" value="Submit" id="form-submit" /> </p> </form> Great, everything works. But then I add this JS: $("#form-choose-options input[type='text']").rules("add", { number: true, }); to validate this markup: <form id="form-choose-options" action="api/set_options" method="get"> <p> <label for="form-min-credits">Min credits per term:</label><input type="text" name="min_credits" id="form-min-credits" /> <br /> <label for="form-optimal-credits">Optimal credits per term:</label><input type="text" name="optimal_credits" id="form-optimal-credits" /> <br /> <label for="form-max-credits">Max credits per term:</label><input type="text" name="max_credits" id="form-max-credits" /> <br /> <label for="form-low-GPA">Lowest acceptable GPA:</label><input type="text" name="low_GPA" id="form-low-GPA" /> <br /> <label for="form-high-GPA">Highest realistic GPA:</label><input type="text" name="high_GPA" id="form-high-GPA" /> <br /> <input type="hidden" class="user-pk" name="pk"/> <input type="submit" value="Submit" /> </p> </form> This causes a javascript error on document load: $.data(f.form, "validator") is undefined The error is from the packer function. What am I doing wrong?

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  • AJAX, same-origin Policy and working XML Requests

    - by Joern
    Hello guys, so, currently I develop Widgets for Smartphones and am going a bit more advanced into fields of data exchange between client and server applications. My problem is: For my current project I want my client file to request data from a PHP script with the help of AJAX XmlHttpRequest and the POST method: function xmlRequestNotes() { var parameter = 'p=1234'; xmlhttp = new XMLHttpRequest(); xmlhttp.open("POST", url, true); // Http Header xmlhttp.setRequestHeader("Content-Type", "application/x-www-form-urlencoded"); xmlhttp.setRequestHeader("Content-length", parameter.length); xmlhttp.setRequestHeader("Connection", "close"); xmlhttp.onreadystatechange=function() { if (xmlhttp.readyState==4 && xmlhttp.status==200) { json = JSON.parse(xmlhttp.responseText); // Doing Stuff with the Response } }; xmlhttp.send(parameter); } This works perfectly fine on my local server set up in XAMPP and the local Widget emulator. But if it gets onto the device (also with access to the target network) I receive the 101 Network Error. And as far as I have read, this is due to the "Same-Origin Policy" of XmlHttpRequests? My problem is to really understand that. Although the idea of this policy is clear to me, I'm a bit confused by the fact that another XmlHttpRequest for a Yahoo Weather XML Feed works fine. Now, could anyone be so helpful to enlighten me? Here is the request that returns a city name from Yahoo's weather feed: function getCityName() { xmlhttp = new XMLHttpRequest(); xmlhttp.open("GET", "http://weather.yahooapis.com/forecastrss?w=645458&u=c", true); xmlhttp.onreadystatechange = function() { if (xmlhttp.readyState==4 && xmlhttp.status==200) { xmlhttp.responseXML; var yweather = "http://xml.weather.yahoo.com/ns/rss/1.0"; alert(xmlhttp.responseXML.getElementsByTagNameNS(yweather, "location")[0].getAttribute("city")); } }; xmlhttp.send(null); } Obvious differences are the POST and GET methods for once, but seeing that the Same-Origin Policy takes effect no matter what method, I can't really make much sense of it. Why does the latter request work but not the first? I would really appreciate some help here. Greetings and a merry Christmas to you guys!

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  • Doubt with c# handlers?

    - by aF
    I have this code in c# public void startRecognition(string pName) { presentationName = pName; if (WaveNative.waveInGetNumDevs() > 0) { string grammar = System.Environment.GetEnvironmentVariable("PUBLIC") + "\\SoundLog\\Presentations\\" + presentationName + "\\SpeechRecognition\\soundlog.cfg"; /* if (File.Exists(grammar)) { File.Delete(grammar); } executeCommand();*/ recContext = new SpSharedRecoContextClass(); recContext.CreateGrammar(0, out recGrammar); if (File.Exists(grammar)) { recGrammar.LoadCmdFromFile(grammar, SPLOADOPTIONS.SPLO_STATIC); recGrammar.SetGrammarState(SPGRAMMARSTATE.SPGS_ENABLED); recGrammar.SetRuleIdState(0, SPRULESTATE.SPRS_ACTIVE); } recContext.Recognition += new _ISpeechRecoContextEvents_RecognitionEventHandler(handleRecognition); //recContext.RecognitionForOtherContext += new _ISpeechRecoContextEvents_RecognitionForOtherContextEventHandler(handleRecognition); //System.Windows.Forms.MessageBox.Show("olari"); } } private void handleRecognition(int StreamNumber, object StreamPosition, SpeechLib.SpeechRecognitionType RecognitionType, SpeechLib.ISpeechRecoResult Result) { System.Windows.Forms.MessageBox.Show("entrei"); string temp = Result.PhraseInfo.GetText(0, -1, true); _recognizedText = ""; foreach (string word in recognizedWords) { if (temp.Contains(word)) { _recognizedText = word; } } } public void run() { if (File.Exists(System.Environment.GetEnvironmentVariable("PUBLIC") + "\\SoundLog\\Serialization\\Voices\\identifiedVoicesDLL.txt")) { deserializer = new XmlSerializer(_identifiedVoices.GetType()); FileStream fs = new FileStream(System.Environment.GetEnvironmentVariable("PUBLIC") + "\\SoundLog\\Serialization\\Voices\\identifiedVoicesDLL.txt", FileMode.Open); Object o = deserializer.Deserialize(fs); fs.Close(); _identifiedVoices = (double[])o; } if (File.Exists(System.Environment.GetEnvironmentVariable("PUBLIC") + "\\SoundLog\\Serialization\\Voices\\deletedVoicesDLL.txt")) { deserializer = new XmlSerializer(_deletedVoices.GetType()); FileStream fs = new FileStream(System.Environment.GetEnvironmentVariable("PUBLIC") + "\\SoundLog\\Serialization\\Voices\\deletedVoicesDLL.txt", FileMode.Open); Object o = deserializer.Deserialize(fs); fs.Close(); _deletedVoices = (ArrayList)o; } myTimer.Interval = 5000; myTimer.Tick += new EventHandler(clearData); myTimer.Start(); if (WaveNative.waveInGetNumDevs() > 0) { _waveFormat = new WaveFormat(_samples, 16, 2); _recorder = new WaveInRecorder(-1, _waveFormat, 8192 * 2, 3, new BufferDoneEventHandler(DataArrived)); _scaleHz = (double)_samples / _fftLength; _limit = (int)((double)_limitVoice / _scaleHz); SoundLogDLL.MelFrequencyCepstrumCoefficients.calculateFrequencies(_samples, _fftLength); } } startRecognition is a method for Speech Recognition that load a grammar and makes the recognition handler here: recContext.Recognition += new _ISpeechRecoContextEvents_RecognitionEventHandler(handleRecognition); Now I have a problem, when I call the method startRecognition before method run, both handlers (the recognition one and the handler for the Tick) work well. If a word is recognized, handlerRecognition method is called. But, when I call the method run before the method startRecognition, both methods seem to run well but then the recognition Handler is never executed! Even when I see that words are recognized (because they happear on the Windows Speech Recognition app). What can I do for the recognition handler be allways called?

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  • Delphi Unit local variables - how to make each instance unique?

    - by Justin
    Ok, this, I'm sure is something simple that is easy to do. The problem : I've inherited scary spaghetti code and am slowly trying to better it when new features need adding - generally when a refactor makes adding the new feature neater. I've got a bunch of code I'm packing into a single unit which, in different places in the application, controls the same physical thing in the outside world. The control appears in several places in the application and operates slightly differently in each instance. What I've done is to create a unit with all of the features I need which I can simply drop, as a frame, into each form that requires it. Each form then uses the unit's interface methods to customise the behaviour for each instance. The problem within the problem : In the unit in question (the frame) I have a variable declared in the IMPLEMENTATION section - local to the unit. I also have a procedure, declared in the TYPE section which takes an argument and assigns that argument to the local variable in question - each form passes a unique variable to each instance of the frame/unit. What I want it to do is for each instance of the frame to keep its own version of that variable, different from the others, and use that to define how it operates. What seems to be happening, however, is that all instances are using the same value, even if I explicitly pass each instance a different variable. ie: Unit FlexibleUnit; interface uses //the uses stuff type TFlexibleUnit=class(TFrame) //declarations including procedure makeThisInstanceX(passMeTheVar:integer); private // public // end; implementation uses //the uses var myLocalVar; procedure makeThisInstanceX(passMeTheVar:integer); begin myLocalVar:=passMeTheVar; end; //other procedures using myLocalVar //etc to the end; Now somewhere in another Form I've dropped this Frame onto the Design pane, sometimes two of these frames on one Form, and have it declared in the proper places, etc. Each is unique in that : ThisFlexibleUnit : TFlexibleUnit; ThatFlexibleUnit : TFlexibleUnit; and when I do a: ThisFlexibleUnit.makeThisInstanceX(var1); //want to behave in way "var1" ThatFlexibleUnit.makeThisInstanceX(var2); //want to behave in way "var2" it seems that they both share the same variable "myLocalVar". Am I doing this wrong, in principle? If this is the correct method then it's a matter of debugging what I have (which is too huge to post) but if this is not correct in principle then is there a way to do what I am suggesting? Thanks in advance, Stack Overflow - you guys (and gals!) are legendary.

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  • Custom SessionListener, name is not bound in this context, javax.naming.NameNotFoundException

    - by mehmet6parmak
    Hi, I am trying to implement HttpSessionListener so that users of this listener can register implementation of ISessionEvent interface to session Events.code is below: public class MySessionListener implements HttpSessionListener{ @Resource ISessionEvent sessionEvent; public ISessionEvent getSessionEvent() { return sessionEvent; } public void setSessionEvent(ISessionEvent sessionEvent) { this.sessionEvent = sessionEvent; } @Override public void sessionCreated(HttpSessionEvent arg0) { sessionEvent.SessionCreated(arg0.getSession()); } @Override public void sessionDestroyed(HttpSessionEvent arg0) { sessionEvent.SessionDestroyed(arg0.getSession()); } } When user implement ISessionEvent and add as a bean, SessionCreated and SessionDestroyed functions of implementation will be called when these events occured. You can ask why dont you just write inside listeners methods, i dont i'm just trying. When i try the code above i got the following error message: javax.naming.NameNotFoundException: Name com.mehmet6parmak.sessionlistener.MySessionListener is not bound in this Context at org.apache.naming.NamingContext.lookup(NamingContext.java:770) at org.apache.naming.NamingContext.lookup(NamingContext.java:153) at org.apache.catalina.util.DefaultAnnotationProcessor.lookupFieldResource(DefaultAnnotationProcessor.java:278) at org.apache.catalina.util.DefaultAnnotationProcessor.processAnnotations(DefaultAnnotationProcessor.java:187) at org.apache.catalina.core.StandardContext.listenerStart(StandardContext.java:4082) at org.apache.catalina.core.StandardContext.start(StandardContext.java:4630) at org.apache.catalina.core.ContainerBase.start(ContainerBase.java:1045) at org.apache.catalina.core.StandardHost.start(StandardHost.java:785) at org.apache.catalina.core.ContainerBase.start(ContainerBase.java:1045) at org.apache.catalina.core.StandardEngine.start(StandardEngine.java:445) at org.apache.catalina.core.StandardService.start(StandardService.java:519) at org.apache.catalina.core.StandardServer.start(StandardServer.java:710) at org.apache.catalina.startup.Catalina.start(Catalina.java:581) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.apache.catalina.startup.Bootstrap.start(Bootstrap.java:289) at org.apache.catalina.startup.Bootstrap.main(Bootstrap.java:414) Resource annotation causes the error but i could not resolve it. Thanks All... Interface and Implementation @Resource public interface ISessionEvent { public void SessionCreated(HttpSession session); public void SessionDestroyed(HttpSession session); } @Resource public class SessionEvent implements ISessionEvent { @Override public void SessionDestroyed(HttpSession session) { System.out.println("From Session Event Callback(Destroy):" + session.getId()); } @Override public void SessionCreated(HttpSession session) { System.out.println("From Session Event Callback(Create):" + session.getId()); } } Bean Definition <context:annotation-config/> <context:component-scan base-package="com.mehmet6parmak"> </context:component-scan> <bean id="sessionEvent" autowire="byName" class="com.mehmet6parmak.sessionlistener.SessionEvent"></bean> Solution:Using the method used in link works.

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  • How can I progrommatically change the target framework from 4.0 to 3.5 of a project/solution?

    - by scott
    Edit 3: After more googling it looks like you can't have the TargetFrameworkMoniker property in a .NET 3.5 application. So I guess I should be asking a different question. How do I change the Target framework from 4.0 to 3.5? Unfortunately, I can only find stuff on how to go the other way. or better yet how do i progrommatically set the target framework version of a project to something other than 4.0? Original question: I just switched to vs2010. I have an application that uses .net 3.5. It loads plugins which are generated by a different app. The plugins are using .net 4 and there for cannot be loaded. I'm using EnvDTE.Project to create a project and set the settings. I can't find what setting needs to be set for this. Edit 1: I'm generating code for about 50 solutions. When I made the switch from vs2005 to vs2010 the projects in those solutions are defaulting to .NET Framework 4.0. So I need to set the .NET Framework to 3.5 when I am generating the code for these solutions. Edit 2: After a lot of googling I found this. so then I tried this: loProp = vsGetProperty("TargetFrameworkMoniker"); vsSetValue(loProp, ".NETFramework,Version=v3.5"); the definitions for those two methods are below. as far as I can tell they do the same this as project.Properties.Item("TargetFrameworkMoniker").Value = ".NETFramework,Version=v4.0,Profile=Client"; I start getting an Property Unavailable Exception later in the code. When I remove the new lines everything works except the projects target framework is still 4.0. The code generators target framework is 3.5 so I can't use the FrameworkName class like shown in the second example in that link. here is vsGetProperty protected Property vsGetProperty(string aProperty) { bool lbDone = false; int liCount = 0; Property loProp; while (!lbDone && liCount < pMaxRetries) { try { loProp = pProject.Properties.Item(aProperty); lbDone = true; return loProp; } catch (System.Runtime.InteropServices.COMException loE) { liCount++; if ((uint)loE.ErrorCode == 0x80010001) { // RPC_E_CALL_REJECTED - sleep half sec then try again System.Threading.Thread.Sleep(pDelayBetweenRetry); } } } return null; } and vsSetValue protected void vsSetValue(Property aProperty, string aValue) { bool lbDone = false; int liCount = 0; while (!lbDone && liCount < pMaxRetries) { try { aProperty.Value = aValue; lbDone = true; } catch (System.Runtime.InteropServices.COMException loE) { liCount++; if ((uint)loE.ErrorCode == 0x80010001) { // RPC_E_CALL_REJECTED - sleep half sec then try again System.Threading.Thread.Sleep(pDelayBetweenRetry); } } } }

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  • SOAP WCF Webservice behaves differently when called locally or remotely

    - by Idriss
    I have a WCF SOAP 1.1 Webservice with the configuration specified below. A concurrent call to any method of this endpoint hangs until the other returns when called remotely (from another computer on the network). I cannot replicate this when these methods are called locally (with a client located on the same machine). I tried to increase the maxConcurrentCalls with no luck ... the service behavior seems to be different according to the client local/remote location. Any guess? Thanks, <?xml version="1.0" encoding="utf-8"?> <configuration> <system.serviceModel> <services> <service behaviorConfiguration="MyCustomBehavior" name="CONTOSO.CONTOSOServerApi.IContosoServiceApiImplV1"> <endpoint address="" binding="customBinding" bindingConfiguration="WebBinding" bindingNamespace="http://contoso.com" contract="CONTOSO.CONTOSOServerApiInterfaceV1.IContosoServiceApiV1" /> </service> </services> <behaviors> <serviceBehaviors> <behavior name="MyCustomBehavior"> <serviceMetadata httpGetEnabled="true" httpGetUrl="http://localhost:8080/MyEndPointV1" /> <serviceDebug httpHelpPageEnabled="false" includeExceptionDetailInFaults="true" /> <serviceThrottling maxConcurrentSessions="10000" maxConcurrentCalls="1000"/> <dataContractSerializer maxItemsInObjectGraph="2147483647" /> </behavior> </serviceBehaviors> </behaviors> <bindings> <customBinding> <binding name="WebBinding"> <textMessageEncoding messageVersion="Soap11" maxReadPoolSize="2147483647" maxWritePoolSize="2147483647"> <readerQuotas maxDepth="2147483647" maxStringContentLength="2147483647" maxArrayLength="2147483647" maxBytesPerRead="2147483647" maxNameTableCharCount="2147483647" /> </textMessageEncoding> <httpsTransport /> </binding> </customBinding> </bindings> </system.serviceModel> </configuration>

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  • How to pass operators as parameters

    - by Rodion Ingles
    I have to load an array of doubles from a file, multiply each element by a value in a table (different values for different elements), do some work on it, invert the multiplication (that is, divide) and then save the data back to file. Currently I implement the multiplication and division process in two separate methods. Now there is some extra work behind the scenes but apart from the specific statements where the multiplication/division occurs, the rest of the code is identical. As you can imagine, with this approach you have to be very careful making any changes. The surrounding code is not trivial, so its either a case of manually editing each method or copying changes from one method to the other and remembering to change the * and / operators. After too many close calls I am fed up of this and would like to make a common function which implements the common logic and two wrapper functions which pass which operator to use as a parameter. My initial approach was to use function pointers: MultiplyData(double data) { TransformData(data, &(operator *)); } DivideData(double data) { TransformData(data, &(operator /)); } TransformData(double data, double (*func)(double op1, double op2)) { /* Do stuff here... */ } However, I can't pass the operators as pointers (is this because it is an operator on a native type?), so I tried to use function objects. Initially I thought that multiplies and divides functors in <functional> would be ideal: MultiplyData(double data) { std::multiplies<double> multFunct; TransformData(data, &multFunct); } DivideData(double data) { std::divides<double> divFunct; TransformData(data, &divFunct); } TransformData(double data, std::binary_function<double, double, double> *funct) { /* Do stuff here... */ } As you can see I was trying to use a base class pointer to pass the functor polymorphically. The problem is that std::binary_function does not declare an operator() member for the child classes to implement. Is there something I am missing, or is the solution to implement my own functor heirarchy (which really seems more trouble than it is worth)?

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  • UIVIewController not released when view is dismissed

    - by Nelson Ko
    I have a main view, mainWindow, which presents a couple of buttons. Both buttons create a new UIViewController (mapViewController), but one will start a game and the other will resume it. Both buttons are linked via StoryBoard to the same View. They are segued to modal views as I'm not using the NavigationController. So in a typical game, if a person starts a game, but then goes back to the main menu, he triggers: [self dismissViewControllerAnimated:YES completion:nil ]; to return to the main menu. I would assume the view controller is released at this point. The user resumes the game with the second button by opening another instance of mapViewController. What is happening, tho, is some touch events will trigger methods on the original instance (and write status updates to them - therefore invisible to the current view). When I put a breakpoint in the mapViewController code, I can see the instance will be one or the other (one of which should be released). I have tried putting a delegate to the mainWindow clearing the view: [self.delegate clearMapView]; where in the mainWindow - (void) clearMapView{ gameWindow = nil; } I have also tried self.view=nil; in the mapViewController. The mapViewController code contains MVC code, where the model is static. I wonder if this may prevent ARC from releasing the view. The model.m contains: static CanShieldModel *sharedInstance; + (CanShieldModel *) sharedModel { @synchronized(self) { if (!sharedInstance) sharedInstance = [[CanShieldModel alloc] init]; return sharedInstance; } return sharedInstance; } Another post which may have a lead, but so far not successful, is UIViewController not being released when popped I have in ViewDidLoad: // checks to see if app goes inactive - saves. [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(resignActive) name:UIApplicationWillResignActiveNotification object:nil]; with the corresponding in ViewDidUnload: [[NSNotificationCenter defaultCenter] removeObserver:self name:UIApplicationWillResignActiveNotification object:nil]; Does anyone have any suggestions? EDIT: - (void) prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender{ NSString *identifier = segue.identifier; if ([identifier isEqualToString: @"Start Game"]){ gameWindow = (ViewController *)[segue destinationViewController]; gameWindow.newgame=-1; gameWindow.delegate = self; } else if ([identifier isEqualToString: @"Resume Game"]){ gameWindow = (ViewController *)[segue destinationViewController]; gameWindow.newgame=0; gameWindow.delegate = self;

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  • Strategies for "Always-Connected" Windows Client Data Architecture

    - by magz2010
    Hi. Let me start by saying: this is my 1st post here, this is a bit lenghty, and I havent done Windows Forms development in years....with that in mind please excuse me if this isn't directly a programming question and please bear with me as I really need the help!! I have been asked to develop a Windows Forms app for our company that talks to a central (local area network) Linux Server hosting a PostgreSQL database. The app is to allow users to authenticate themselves into the system and thereafter conduct the usual transactions with the PG database. Ordinarily, I would propose writing a webforms app against Mono, but the clients need to utilise local resources such as USB peripheral devices, so that is out of the question. While it might not seem clear, my questions are italised below: Dilemma #1: The application is meant to be always connected. How should I structure my DAL/BLL - Should this reside on the server or with the client? Dilemma #2: I have been reading up on Client Application Services (CAS), and it seems like a great fit for authentication, as everything is exposed via URIs. I know that a .NET Data Provider exists for PostgreSQL, but not too sure if CAS will all work on a Linux (Debian) server? Believe me, I would get my hands dirty and try myself, but I need to come up with a logical design first before resources are allocated to me for "trial purposes"! Dilemma #3: If the DAL/BLL is to reside on the server, is there any way I can create data services, and expose only these services to authenticated clients. There is a (security) requirement whereby a connection string with username and password to the database cannot be present on any client machines...even if security on the database side is quite rigid. I'm guessing that the only way for this to work would be to create the various CRUD data service methods that are exposed by an ASP.NET app, and have the WindowsForms make a request for data or persist data to the ASP.NET app (thru a URI) and have that return a resultset or value. Would I be correct in assuming this? Should I be looking into WCF Data Services? and will WCF work with a non-SQL Server database? Thank you for taking the time out to read this, but know that I am desperately seeking any advice on this! THANKS A MILLION!!!!

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  • How do I create a thread-safe write-once read-many value in Java?

    - by Software Monkey
    This is a problem I encounter frequently in working with more complex systems and which I have never figured out a good way to solve. It usually involves variations on the theme of a shared object whose construction and initialization are necessarily two distinct steps. This is generally because of architectural requirements, similar to applets, so answers that suggest I consolidate construction and initialization are not useful. By way of example, let's say I have a class that is structured to fit into an application framework like so: public class MyClass { private /*ideally-final*/ SomeObject someObject; MyClass() { someObject=null; } public void startup() { someObject=new SomeObject(...arguments from environment which are not available until startup is called...); } public void shutdown() { someObject=null; // this is not necessary, I am just expressing the intended scope of someObject explicitly } } I can't make someObject final since it can't be set until startup() is invoked. But I would really like it to reflect it's write-once semantics and be able to directly access it from multiple threads, preferably avoiding synchronization. The idea being to express and enforce a degree of finalness, I conjecture that I could create a generic container, like so: public class WoRmObject<T> { private T object; WoRmObject() { object=null; } public WoRmObject set(T val) { object=val; return this; } public T get() { return object; } } and then in MyClass, above, do: private final WoRmObject<SomeObject> someObject; MyClass() { someObject=new WoRmObject<SomeObject>(); } public void startup() { someObject.set(SomeObject(...arguments from environment which are not available until startup is called...)); } Which raises some questions for me: Is there a better way, or existing Java object (would have to be available in Java 4)? Is this thread-safe provided that no other thread accesses someObject.get() until after it's set() has been called. The other threads will only invoke methods on MyClass between startup() and shutdown() - the framework guarantees this. Given the completely unsynchronized WoRmObject container, it is ever possible under either JMM to see a value of object which is neither null nor a reference to a SomeObject? In other words, does has the JMM always guaranteed that no thread can observe the memory of an object to be whatever values happened to be on the heap when the object was allocated.

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  • Why does every thread in my application use a different hibernate session?

    - by Ittai
    Hi, I have a web-application which uses hibernate and for some reason every thread (httprequest or other threads related to queueing) uses a different session. I've implemented a HibernateSessionFactory class which looks like this: public class HibernateSessionFactory { private static final ThreadLocal<Session> threadLocal = new ThreadLocal<Session>(); private static Configuration configuration = new AnnotationConfiguration(); private static org.hibernate.SessionFactory sessionFactory; static { try { configuration.configure(configFile); sessionFactory = configuration.buildSessionFactory(); } catch (Exception e) {} } private HibernateSessionFactory() {} public static Session getSession() throws HibernateException { Session session = (Session) threadLocal.get(); if (session == null || !session.isOpen()) { if (sessionFactory == null) { rebuildSessionFactory();//This method basically does what the static init block does } session = (sessionFactory != null) ? sessionFactory.openSession(): null; threadLocal.set(session); } return session; } //More non relevant methods here. Now from my testing it seems that the threadLocal member is indeed initialized only once when the class is first loaded by the JVM but for some reason when different threads access the getSession() method they use different sessions. When a thread first accesses this class (Session) threadLocal.get(); will return null but as expected all other access requests will yeild the same session. I'm not sure how this can be happening as the threadLocal variable is final and the method threadLocal.set(session) is only used in the above context (which I'm 99.9% sure has to yeild a non null session as I would have encountered a NullPointerException at a different part of my app). I'm not sure this is relevant but these are the main parts of my hibernate.cfg.xml file: <hibernate-configuration> <session-factory> <property name="connection.url">someURL</property> <property name="connection.driver_class"> com.microsoft.sqlserver.jdbc.SQLServerDriver</property> <property name="dialect">org.hibernate.dialect.SQLServerDialect</property> <property name="hibernate.connection.isolation">1</property> <property name="hibernate.connection.username">User</property> <property name="hibernate.connection.password">Password</property> <property name="hibernate.connection.pool_size">10</property> <property name="show_sql">false</property> <property name="current_session_context_class">thread</property> <property name="hibernate.hbm2ddl.auto">update</property> <property name="hibernate.cache.use_second_level_cache">false</property> <property name="hibernate.cache.provider_class">org.hibernate.cache.NoCacheProvider</property> <!-- Mapping files --> I'd appreciate any help granted and of course if anyone has any questions I'd be happy to clarify. Ittai

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  • Upgrading Entity Framework 1.0 to 4.0 to include foreign keys

    - by duthiega
    Currently I've been working with Entity Framework 1.0 which is located under a service façade. Below is one of the save methods I've created to either update or insert the device in question. This currently works but, I can't help feel that its a bit of a hack having to set the referenced properties to null then re-attach them just to get an insert to work. The changedDevice already holds these values, so why do I need to assign them again. So, I thought I'll update the model to EF4. That way I can just directly access the foreign keys. However, on doing this I've found that there doesn't seem to be an easy way to add the foreign keys except by removing the entity from the diagram and re-adding it. I don't want to do this as I've already been through all the entity properties renaming them from the DB column names. Can anyone help? /// <summary> /// Saves the non network device. /// </summary> /// <param name="nonNetworkDeviceDto">The non network device dto.</param> public void SaveNonNetworkDevice(NonNetworkDeviceDto nonNetworkDeviceDto) { using (var context = new AssetNetworkEntities2()) { var changedDevice = TransformationHelper.ConvertNonNetworkDeviceDtoToEntity(nonNetworkDeviceDto); if (!nonNetworkDeviceDto.DeviceId.Equals(-1)) { var originalDevice = context.NonNetworkDevices.Include("Status").Include("NonNetworkType").FirstOrDefault( d => d.DeviceId.Equals(nonNetworkDeviceDto.DeviceId)); context.ApplyAllReferencedPropertyChanges(originalDevice, changedDevice); context.ApplyCurrentValues(originalDevice.EntityKey.EntitySetName, changedDevice); } else { var maxNetworkDevice = context.NonNetworkDevices.OrderBy("it.DeviceId DESC").First(); changedDevice.DeviceId = maxNetworkDevice.DeviceId + 1; var status = changedDevice.Status; var nonNetworkType = changedDevice.NonNetworkType; changedDevice.Status = null; changedDevice.NonNetworkType = null; context.AttachTo("DeviceStatuses", status); if (nonNetworkType != null) { context.AttachTo("NonNetworkTypes", nonNetworkType); } changedDevice.Status = status; changedDevice.NonNetworkType = nonNetworkType; context.AddToNonNetworkDevices(changedDevice); } context.SaveChanges(); } }

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  • calling startActivity() inside of a instance method - causing a NullPointerException

    - by Cole
    Heya - I'm trying to call startActivity() from a class that extends AsyncTask in the onPostExecute(). Here's the flow: Class that extends AsyncTask: protected void onPostExecute() { Login login = new Login(); login.pushCreateNewOrChooseExistingFormActivity(); } Class that extends Activity: public void pushCreateNewOrChooseExistingFormActivity() { // start the CreateNewOrChooseExistingForm Activity Intent intent = new Intent(Intent.ACTION_VIEW); **ERROR_HERE*** intent.setClassName(this, CreateNewOrChooseExistingForm.class.getName()); startActivity(intent); } And I get this error… every time: 03-17 16:04:29.579: ERROR/AndroidRuntime(1503): FATAL EXCEPTION: main 03-17 16:04:29.579: ERROR/AndroidRuntime(1503): java.lang.NullPointerException 03-17 16:04:29.579: ERROR/AndroidRuntime(1503): at android.content.ContextWrapper.getPackageName(ContextWrapper.java:120) 03-17 16:04:29.579: ERROR/AndroidRuntime(1503): at android.content.ComponentName.(ComponentName.java:62) 03-17 16:04:29.579: ERROR/AndroidRuntime(1503): at android.content.Intent.setClassName(Intent.java:4850) 03-17 16:04:29.579: ERROR/AndroidRuntime(1503): at com.att.AppName.Login.pushCreateNewOrChooseExistingFormActivity(Login.java:47) For iOS developers - I'm just trying to push a new view controller on to a navigational controller's stack a la pushViewController:animated:. Which apparently - is hard to do on this platform. Any ideas? Thanks in advance! UPDATE - FIXED: per @Falmarri advice, i managed to resolve this issue. first of all, i'm no longer calling Login login = new Login(); to create a new login object. bad. bad. bad. no cookie. instead, when preparing to call .execute(), this tutorial suggests passing the applicationContext to the class the executes the AsyncTask, for my purposes, as shown below: CallWebServiceTask task = new CallWebServiceTask(); // pass the login object to the task task.applicationContext = login; // execute the task in the background, passing the required params task.execute(login); now, in onPostExecute(), i can get to my Login objects methods like so: ((Login) applicationContext).pushCreateNewOrChooseExistingFormActivity(); ((Login) applicationContext).showLoginFailedAlert(result.get("httpResponseCode").toString()); ... hope this helps someone else out there! especially iOS developers transistioning over to Android...

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  • SQL Invalid Object Name 'AddressType'

    - by salvationishere
    I am getting the above error in my VS 2008 C# method when I try to invoke the SQL getColumnNames stored procedure from VS. This SP accepts one input parameter, the table name, and works successfully from SSMS. Currently I am selecting the AdventureWorks AddressType table for it to pull the column names from this table. I can see teh AdventureWorks table available in VS from my Server Explorer / Data Connection. And I see both the AddressType table and getColumnNames SP showing in Server Explorer. But I am still getting this error listed above. Here is the C# code snippet I use to execute this: public static DataTable DisplayTableColumns(string tt) { SqlDataReader dr = null; string TableName = tt; string connString = "Data Source=.;AttachDbFilename=\"C:\Program Files\Microsoft SQL Server\MSSQL10.MSSQLSERVER\MSSQL\DATA\AdventureWorks_Data.mdf\";Initial Catalog=AdventureWorks;Integrated Security=True;Connect Timeout=30;User Instance=False"; string errorMsg; SqlConnection conn2 = new SqlConnection(connString); SqlCommand cmd = conn2.CreateCommand(); try { cmd.CommandText = "dbo.getColumnNames"; cmd.CommandType = CommandType.StoredProcedure; cmd.Connection = conn2; SqlParameter parm = new SqlParameter("@TableName", SqlDbType.VarChar); parm.Value = TableName; parm.Direction = ParameterDirection.Input; cmd.Parameters.Add(parm); conn2.Open(); dr = cmd.ExecuteReader(); } catch (Exception ex) { errorMsg = ex.Message; } And when I examine the errorMsg it says the following: " at System.Data.SqlClient.SqlConnection.OnError(SqlException exception, Boolean breakConnection)\r\n at System.Data.SqlClient.SqlInternalConnection.OnError(SqlException exception, Boolean breakConnection)\r\n at System.Data.SqlClient.TdsParser.ThrowExceptionAndWarning(TdsParserStateObject stateObj)\r\n at System.Data.SqlClient.TdsParser.Run(RunBehavior runBehavior, SqlCommand cmdHandler, SqlDataReader dataStream, BulkCopySimpleResultSet bulkCopyHandler, TdsParserStateObject stateObj)\r\n at System.Data.SqlClient.SqlDataReader.ConsumeMetaData()\r\n at System.Data.SqlClient.SqlDataReader.get_MetaData()\r\n at System.Data.SqlClient.SqlCommand.FinishExecuteReader(SqlDataReader ds, RunBehavior runBehavior, String resetOptionsString)\r\n at System.Data.SqlClient.SqlCommand.RunExecuteReaderTds(CommandBehavior cmdBehavior, RunBehavior runBehavior, Boolean returnStream, Boolean async)\r\n at System.Data.SqlClient.SqlCommand.RunExecuteReader(CommandBehavior cmdBehavior, RunBehavior runBehavior, Boolean returnStream, String method, DbAsyncResult result)\r\n at System.Data.SqlClient.SqlCommand.RunExecuteReader(CommandBehavior cmdBehavior, RunBehavior runBehavior, Boolean returnStream, String method)\r\n at System.Data.SqlClient.SqlCommand.ExecuteReader(CommandBehavior behavior, String method)\r\n at System.Data.SqlClient.SqlCommand.ExecuteReader()\r\n at ADONET_namespace.ADONET_methods.DisplayTableColumns(String tt) in C:\Documents and Settings\Admin\My Documents\Visual Studio 2008\Projects\AddFileToSQL\AddFileToSQL\ADONET methods.cs:line 35" Where line 35 is dr = cmd.ExecuteReader();

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  • SAX parser does not resolve filename

    - by phantom-99w
    Another day, another strange error with SAX, Java, and friends. I need to iterate over a list of File objects and pass them to a SAX parser. However, the parser fails because of an IOException. However, the various File object methods confirm that the file does indeed exist. The output which I get: 11:53:57.838 [MainThread] DEBUG DefaultReactionFinder - C:\project\trunk\application\config\reactions\TestReactions.xml 11:53:57.841 [MainThread] ERROR DefaultReactionFinder - C:\project\trunk\application\config\reactions\null (The system cannot find the file specified) So the problem is obviously that null in the second line. I've tried nearly all variations of passing the file as a parameter to the parser, including as a String (both from getAbsolutePath() and entered by hand), as a URI and, even more weirdly, as a FileInputStream (for this I get the same error, except that the entire relative path gets reported as null, so C:\project\trunk\null). All that I can think of is that the SAXParserFactory is incorrectly configured. I have no idea what is wrong, though. Here is the code concerned: SAXParserFactory factory = SAXParserFactory.newInstance(); factory.setValidating(true); try { parser = factory.newSAXParser(); } catch (ParserConfigurationException e) { throw new InstantiationException("Error configuring an XML parser. Given error message: \"" + e.getMessage() + "\"."); } catch (SAXException e) { throw new InstantiationException("Error creating a SAX parser. Given error message: \"" + e.getMessage() + "\"."); } ... for (File f : fileLister.getFileList()) { logger.debug(f.getAbsolutePath()); try { parser.parse(f, new ReactionHandler(input)); //FileInputStream fs = new FileInputStream(f); //parser.parse(fs, new ReactionHandler(input)); //fs.close(); } catch (IOException e) { logger.error(e.getMessage()); throw new ReactionNotFoundException("An error occurred processing file \"" + f + "\"."); } ... } I have made no special provisions to provide a custom SAX parser implementation: I use the system default. Any help would be greatly appreciated!

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  • use simplexml to get attributes of elements

    - by user1291894
    I am trying to parse an xml file with a soap envelope from a web service using php. I would like to use SoapClient, but I get an error back that 'page must be viewed over secure channel SSL', which I think is an issue on their end, so I gave up on that. Currently I am using curl to get a result back. Then I put it into a simplexml object like so: <?php $xml = @simplexml_load_string($result, NULL, NULL, "http://schemas.xmlsoap.org/soap/envelope/"); $xml->registerXPathNamespace('xs', 'http://www.w3.org/2001/XMLSchema'); $output = $xml->xpath('//soap:Body'); ?> I now have this: Array ( [0] => SimpleXMLElement Object ( [GetDocumentListResponse] => SimpleXMLElement Object ( [GetDocumentListResult] => <NewDataSet> <xs:schema id="NewDataSet" xmlns="" xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> <xs:element name="_x0023_temp_list"> <xs:complexType> <xs:attribute name="tran_datetime" type="xs:string" /> <xs:attribute name="sender" type="xs:string" /> <xs:attribute name="doc_type_num" type="xs:string" /> <xs:attribute name="doc_date" type="xs:string" /> <xs:attribute name="doc_num" type="xs:string" /> <xs:attribute name="doc_sys_no" type="xs:string" /> <xs:attribute name="is_new" type="xs:string" /> </xs:complexType> </xs:element> <xs:element name="NewDataSet" msdata:IsDataSet="true" msdata:UseCurrentLocale="true"> <xs:complexType> <xs:choice minOccurs="0" maxOccurs="unbounded"> <xs:element ref="_x0023_temp_list" /> </xs:choice> </xs:complexType> </xs:element> </xs:schema> <_x0023_temp_list tran_datetime="2012-03-22T13:37:17.237" sender="webservice" doc_type_num="100" doc_date="2012-03-22T13:37:17.253" doc_num="12345" doc_sys_no="1234567" is_new="1" /> </NewDataSet> ) ) ) I am able to loop through this object and get to the part between the "NewDataSet" tags, but I can't seem to get to the individual elements. What I need is the attributes in the last tag that starts with _x0023_temp_list. I'm not sure if the tag is always going to be named that, so I will probably also have to deal with getting attributes from the tag with the xs namespace as well. I've read quite a few other posts and have tried several different methods of getting the info and so far nothing has seemed to work.

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  • initializing a vector of custom class in c++

    - by Flamewires
    Hey basically Im trying to store a "solution" and create a vector of these. The problem I'm having is with initialization. Heres my class for reference class Solution { private: // boost::thread m_Thread; int itt_found; int dim; pfn_fitness f; double value; std::vector<double> x; public: Solution(size_t size, int funcNo) : itt_found(0), x(size, 0.0), value(0.0), dim(30), f(Eval_Functions[funcNo]) { for (int i = 1; i < (int) size; i++) { x[i] = ((double)rand()/((double)RAND_MAX))*maxs[funcNo]; } } Solution() : itt_found(0), x(31, 0.0), value(0.0), dim(30), f(Eval_Functions[1]) { for (int i = 1; i < 31; i++) { x[i] = ((double)rand()/((double)RAND_MAX))*maxs[1]; } } Solution operator= (Solution S) { x = S.GetX(); itt_found = S.GetIttFound(); dim = S.GetDim(); f = S.GetFunc(); value = S.GetValue(); return *this; } void start() { value = f (dim, x); } /* plus additional getter/setter methods*/ } Solution S(30, 1) or Solution(2, 5) work and initalizes everything, but I need X of these solution objects. std::vector<Solution> Parents(X) will create X solutions with the default constructor and i want to construct using the (int, int) constructor. Is there any easy(one liner?) way to do this? Or would i have to do something like: size_t numparents = 10; vector<Solution> Parents; Parents.reserve(numparents); for (int i = 0; i<(int)numparents; i++) { Solution S(31, 0); Parents.push_back(S); }

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  • making a password-only auth with bcrypt and mongoose

    - by user3081123
    I want to create service that let you login only with password. You type a password and if this password exists - you are logged in and if it's not - username is generated and password is encrypted. I'm having some misunderstandings and hope someone would help me to show where I'm mistaken. I guess, it would look somewhat like this in agularjs First we receive a password in login controller. $scope.signup = function() { var user = { password: $scope.password, }; $http.post('/auth/signup', user); }; Send it via http.post and get in in our node server file. We are provided with a compare password bcrypt function userSchema.methods.comparePassword = function(candidatePassword, cb) { bcrypt.compare(candidatePassword, this.password, function(err, isMatch) { if (err) return cb(err); cb(null, isMatch); }); }; So right now we are creating function to catch our http request app.post('/auth/signup', function(req, res, next) { Inside we use a compair password function to realize if such password exists or not yet. So we have to encrypt a password with bcrypt to make a comparison First we hash it same way as in .pre var encPass; bcrypt.genSalt(10, function(err, salt) { if (err) return next(err); bcrypt.hash(req.body.password, salt, function(err, hash) { if (err) return next(err); encPass=hash; )}; )}; We have encrypted password stored in encPass so now we follow to finding a user in database with this password User.findOne({ password: encPass }, function(err, user) { if (user) { //user exists, it means we should pass an ID of this user to a controller to display it in a view. I don't know how. res.send({user.name}) //like this? How should controller receive this? With $http.post? } else { and now if user doesn't exist - we should create it with user ID generated by my function var nUser = new User({ name: generId(), password: req.body.password }); nUser.save(function(err) { if (err) return next(err); )}; )}; )}; Am I doing anything right? I'm pretty new to js and angular. If so - how do I throw a username back at controller? If someone is interested - this service exists for 100+ symbol passphrases so possibility of entering same passphrase as someone else is miserable. And yeah, If someone logged in under 123 password - the other guy will log in as same user if he entered 123 password, but hey, you are warned to make a big passphrase. So I'm confident about the idea and I only need a help with understanding and realization.

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  • C++ game designing & polymorphism question

    - by Kotti
    Hi! I'm trying to implement some sort of 'just-for-me' game engine and the problem's plot goes the following way: Suppose I have some abstract interface for a renderable entity, e.g. IRenderable. And it's declared the following way: interface IRenderable { // (...) // Suppose that Backend is some abstract backend used // for rendering, and it's implementation is not important virtual void Render(Backend& backend) = 0; }; What I'm doing right now is something like declaring different classes like class Ball : public IRenderable { virtual void Render(Backend& backend) { // Rendering implementation, that is specific for // the Ball object // (...) } }; And then everything looks fine. I can easily do something like std::vector<IRenderable*> items, push some items like new Ball() in this vector and then make a call similiar to foreach (IRenderable* in items) { item->Render(backend); } Ok, I guess it is the 'polymorphic' way, but what if I want to have different types of objects in my game and an ability to manipulate their state, where every object can be manipulated via it's own interface? I could do something like struct GameState { Ball ball; Bonus bonus; // (...) }; and then easily change objects state via their own methods, like ball.Move(...) or bonus.Activate(...), where Move(...) is specific for only Ball and Activate(...) - for only Bonus instances. But in this case I lose the opportunity to write foreach IRenderable* simply because I store these balls and bonuses as instances of their derived, not base classes. And in this case the rendering procedure turns into a mess like ball.Render(backend); bonus.Render(backend); // (...) and it is bad because we actually lose our polymorphism this way (no actual need for making Render function virtual, etc. The other approach means invoking downcasting via dynamic_cast or something with typeid to determine the type of object you want to manipulate and this looks even worse to me and this also breaks this 'polymorphic' idea. So, my question is - is there some kind of (probably) alternative approach to what I want to do or can my current pattern be somehow modified so that I would actually store IRenderable* for my game objects (so that I can invoke virtual Render method on each of them) while preserving the ability to easily change the state of these objects? Maybe I'm doing something absolutely wrong from the beginning, if so, please point it out :) Thanks in advance!

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