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  • NHibernate unintential lazy property loading

    - by chiccodoro
    I introduced a mapping for a business object which has (among others) a property called "Name": public class Foo : BusinessObjectBase { ... public virtual string Name { get; set; } } For some reason, when I fetch "Foo" objects, NHibernate seems to apply lazy property loading (for simple properties, not associations): The following code piece generates n+1 SQL statements, whereof the first only fetches the ids, and the remaining n fetch the Name for each record: ISession session = ...IQuery query = session.CreateQuery(queryString); ITransaction tx = session.BeginTransaction(); List<Foo> result = new List<Foo>(); foreach (Foo foo in query.Enumerable()) { result.Add(foo); } tx.Commit(); session.Close(); produces: NHibernate: select foo0_.FOO_ID as col_0_0_ from V1_FOO foo0_ NHibernate: SELECT foo0_.FOO_ID as FOO1_2_0_, foo0_.NAME as NAME2_0_ FROM V1_FOO foo0_ WHERE foo0_.FOO_ID=:p0;:p0 = 81 NHibernate: SELECT foo0_.FOO_ID as FOO1_2_0_, foo0_.NAME as NAME2_0_ FROM V1_FOO foo0_ WHERE foo0_.FOO_ID=:p0;:p0 = 36470 NHibernate: SELECT foo0_.FOO_ID as FOO1_2_0_, foo0_.NAME as NAME2_0_ FROM V1_FOO foo0_ WHERE foo0_.FOO_ID=:p0;:p0 = 36473 Similarly, the following code leads to a LazyLoadingException after session is closed: ISession session = ... ITransaction tx = session.BeginTransaction(); Foo result = session.Load<Foo>(id); tx.Commit(); session.Close(); Console.WriteLine(result.Name); Following this post, "lazy properties ... is rarely an important feature to enable ... (and) in Hibernate 3, is disabled by default." So what am I doing wrong? I managed to work around the LazyLoadingException by doing a NHibernateUtil.Initialize(foo) but the even worse part are the n+1 sql statements which bring my application to its knees. This is how the mapping looks like: <class name="Foo" table="V1_FOO"> ... <property name="Name" column="NAME"/> </class> BTW: The abstract "BusinessObjectBase" base class encapsulates the ID property which serves as the internal identifier.

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  • Achieving Thread-Safety

    - by Smasher
    Question How can I make sure my application is thread-safe? Are their any common practices, testing methods, things to avoid, things to look for? Background I'm currently developing a server application that performs a number of background tasks in different threads and communicates with clients using Indy (using another bunch of automatically generated threads for the communication). Since the application should be highly availabe, a program crash is a very bad thing and I want to make sure that the application is thread-safe. No matter what, from time to time I discover a piece of code that throws an exception that never occured before and in most cases I realize that it is some kind of synchronization bug, where I forgot to synchronize my objects properly. Hence my question concerning best practices, testing of thread-safety and things like that. mghie: Thanks for the answer! I should perhaps be a little bit more precise. Just to be clear, I know about the principles of multithreading, I use synchronization (monitors) throughout my program and I know how to differentiate threading problems from other implementation problems. But nevertheless, I keep forgetting to add proper synchronization from time to time. Just to give an example, I used the RTL sort function in my code. Looked something like FKeyList.Sort (CompareKeysFunc); Turns out, that I had to synchronize FKeyList while sorting. It just don't came to my mind when initially writing that simple line of code. It's these thins I wanna talk about. What are the places where one easily forgets to add synchronization code? How do YOU make sure that you added sync code in all important places?

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  • C# / IronPython Interop with shared C# Class Library

    - by Adam Haile
    I'm trying to use IronPython as an intermediary between a C# GUI and some C# libraries, so that it can be scripted post compile time. I have a Class library DLL that is used by both the GUI and the python and is something along the lines of this: namespace MyLib { public class MyClass { public string Name { get; set; } public MyClass(string name) { this.Name = name; } } } The IronPython code is as follows: import clr clr.AddReferenceToFile(r"MyLib.dll") from MyLib import MyClass ReturnObject = MyClass("Test") Then, in C# I would call it as follows: ScriptEngine engine = Python.CreateEngine(); ScriptScope scope = null; scope = engine.CreateScope(); ScriptSource source = engine.CreateScriptSourceFromFile("Script.py"); source.Execute(scope); MyClass mc = scope.GetVariable<MyClass>("ReturnObject ") When I call this last bit of code, source.Execute(scope) runs returns successfully, but when I try the GetVariable call, it throw the following exception Microsoft.Scripting.ArgumentTypeException: expected MyClass , got MyClass So, you can see that the class names are exactly the same, but for some reason it thinks they are different. The DLL is in a different directory than the .py file (I just didn't bother to write out all the path setup stuff), could it be that there is an issue with the interpreter for IronPython seeing these objects as difference because it's somehow seeing them as being in a different context or scope?

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  • Silverlight - C# and LINQ - Ordering By Multiple Fields

    - by user70192
    Hello, I have an ObservableCollection of Task objects. Each Task has the following properties: AssignedTo Category Title AssignedDate I'm giving the user an interface to select which of these fields they was to sort by. In some cases, a user may want to sort by up to three of these properties. How do I dynamically build a LINQ statement that will allow me to sort by the selected fields in either ascending or descending order? Currently, I'm trying the following, but it appears to only sort by the last sort applied: var sortedTasks = from task in tasks select task; if (userWantsToSortByAssignedTo == true) { if (sortByAssignedToDescending == true) sortedTasks = sortedTasks.OrderByDescending(t => t.AssignedTo); else sortedTasks = sortedTasks.OrderBy(t => t.AssignedTo); } if (userWantsToSortByCategory == true) { if (sortByCategoryDescending == true) sortedTasks = sortedTasks.OrderByDescending(t => t.Category); else sortedTasks = sortedTasks.OrderBy(t => t.Category); } Is there an elegant way to dynamicaly append order clauses to a LINQ statement?

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  • how to scroll in android???

    - by antony
    I create a program to add check boxes dynamically.But i cant scroll down.I add the code here ,Pls HELP...... package dyntodo.pack; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.widget.CheckBox; import android.widget.EditText; import android.widget.LinearLayout; import android.widget.Button; import android.widget.TextView; public class dynact extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); TextView tv = (TextView)findViewById(R.id.textview); final EditText task = (EditText)findViewById(R.id.task); Button add = (Button)findViewById(R.id.add); add.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { addTask(task.getText().toString()); } }); } public void addTask(String task) { LinearLayout layout = (LinearLayout) findViewById(R.id.layout); final CheckBox chk = new CheckBox(this); //Creating checkbox objects….. chk.setText(task); layout.addView(chk); chk.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { chk.setVisibility(5); } }); } }

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  • How to change value inside a JSON string.

    - by Jeremy Roy
    I have a JSON string array of objects like this. [{"id":"4","rank":"adm","title":"title 1"}, {"id":"2","rank":"mod","title":"title 2"}, {"id":"5","rank":"das","title":"title 3"}, {"id":"1","rank":"usr","title":"title 4"}, {"id":"3","rank":"ref","title":"title 5"}] I want to change the title value of it, once the id is matching. So if my variable myID is 5, I want to change the title "title 5" to new title, and so on. And then I get the new JSON array to $("#rangArray").val(jsonStr); Something like $.each(jsonStr, function(k,v) { if (v==myID) { this.title='new title'; $("#myTextArea").val(jsonStr); } }); Here is the full code. $('img.delete').click(function() { var deltid = $(this).attr("id").split('_'); var newID = deltid[1]; var jsonStr = JSON.stringify(myArray); $.each(jsonStr, function(k,v) { if (v==newID) { // how to change the title jsonStr[k].title = 'new title'; alert(jsonStr); $("#rangArray").val(jsonStr); } }); }); The above is not working. Any help please?

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  • ReaderWriterLockSlim and Pulse/Wait

    - by Jono
    Is there an equivalent of Monitor.Pulse and Monitor.Wait that I can use in conjunction with a ReaderWriterLockSlim? I have a class where I've encapsulated multi-threaded access to an underlying queue. To enqueue something, I acquire a lock that protects the underlying queue (and a couple of other objects) then add the item and Monitor.Pulse the locked object to signal that something was added to the queue. public void Enqueue(ITask task) { lock (mutex) { underlying.Enqueue(task); Monitor.Pulse(mutex); } } On the other end of the queue, I have a single background thread that continuously processes messages as they arrive on the queue. It uses Monitor.Wait when there are no items in the queue, to avoid unnecessary polling. (I consider this to be good design, but any flames (within reason) are welcome if they help me learn otherwise.) private void DequeueForProcessing(object state) { while (true) { ITask task; lock (mutex) { while (underlying.Count == 0) { Monitor.Wait(mutex); } task = underlying.Dequeue(); } Process(task); } } As more operations are added to this class (requiring read-only access to the lock protected underlying), someone suggested using ReaderWriterLockSlim. I've never used the class before, and assuming it can offer some performance benefit, I'm not against it, but only if I can keep the Pulse/Wait design.

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  • How do you deserialize a collection with child collections?

    - by Stuart Helwig
    I have a collection of custom entity objects one property of which is an ArrayList of byte arrays. The custom entity is serializable and the collection property is marked with the following attributes: [XmlArray("Images"), XmlArrayItem("Image",typeof(byte[]))] So I serialize a collection of these custom entities and pass them to a web service, as a string. The web service receives the string and byte array in tact, The following code then attempts to deserialize the collection - back into custom entities for processing... XmlSerializer ser = new XmlSerializer(typeof(List<myCustomEntity>)); StringReader reader = new StringReader(xmlStringPassedToWS); List<myCustomEntity> entities = (List<myCustomEntity>)ser.Deserialize(reader); foreach (myCustomEntity e in entities) { // ...do some stuff... foreach (myChildCollection c in entities.ChildCollection { // .. do some more stuff.... } } I've checked the XML resulting from the initial serialization and it does contain byte array - the child collection, as does the StringReader built above. After the deserialization process, the resulting collection of custom entites is fine, except that each object in the collection does not contain any items in its child collection. (i.e. it doesn't get to "...do some more stuff..." above. Can someone please explain what I am doing wrong? Is it possible to serialize ArrayLists within a generic collection of custom entities?

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  • NetBeans Platform - how to refresh the property sheet view of a node?

    - by I82Much
    Hi all, I am using the PropertySheetView component to visualize and edit the properties of a node. This view should always reflect the most recent properties of the object; if there is a change to the object in another process, I want to somehow refresh the view and see the updated properties. The best way I was able to do this is something like the following (making use of EventBus library to publish and subscribe to changes in objects): public DomainObjectWrapperNode(DomainObject obj) { super (Children.LEAF, Lookups.singleton(obj)); EventBus.subscribe(DomainObject.class, this); } public void onEvent(DomainObject event) { // Do a check to determine if the updated object is the one wrapped by this node; // if so fire a property sets change firePropertySetsChange(null, this.getPropertySets()); } This works, but my place in the scrollpane is lost when the sheet refreshes; it resets the view to the top of the list and I have to scroll back down to where I was before the refresh action. So my question is, is there a better way to refresh the property sheet view of a node, specifically so my place in the property list is not lost upon refresh?

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  • Is this a good decorator pattern for javascript?

    - by Kucebe
    I need some simple objects that could become more complex later, with many different properties, so i thought to decorator pattern. I made this looking at Crockford's power constructor and object augmentation: //add property to object Object.prototype.addProperty = function(name, func){ for(propertyName in this){ if(propertyName == name){ throw new Error(propertyName + " is already defined"); } } this[name] = func; }; //constructor of base object var BaseConstructor = function(param){ var _privateVar = param; return{ getPrivateVar: function(){ return _privateVar; } }; }; //a simple decorator, adds one private attribute and one privileged method var simpleDecorator = function(obj, param){ var _privateVar = param; var privilegedMethod1 = function(){ return "privateVar of decorator is: " + _privateVar; }; obj.addProperty("privilegedMethod1", privilegedMethod1); return obj; } //a more complex decorator, adds public and private properties var complexDecorator = function(obj, param1, param2){ //private properties var _privateVar = param1; var _privateMethod = function(x){ for(var i=0; i<x; i++){ _privateVar += x; } return _privateVar; }; //public properties var publicVar = "I'm public"; obj.addProperty("publicVar", publicVar); var privilegedMethod2 = function(){ return _privateMethod(param2); }; obj.addProperty("privilegedMethod2", privilegedMethod2); var publicMethod = function(){ var temp = this.privilegedMethod2(); return "do something: " + temp + " - publicVar is: " + this.publicVar; }; obj.addProperty("publicMethod", publicMethod); return obj; } //new basic object var myObj = BaseConstructor("obj1"); //the basic object will be decorated var myObj = simpleDecorator(obj, "aParam"); //the basic object will be decorated with other properties var myObj = complexDecorator(obj, 2, 3); Is this a good way to have Decorator Pattern in javascript? Are there other better ways to do this?

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  • subquery in join with doctrine dql

    - by Martijn de Munnik
    I want to use DQL to create a query which looks like this in SQL: select e.* from e inner join ( select uuid, max(locale) as locale from e where locale = 'nl_NL' or locale = 'nl' group by uuid ) as e_ on e.uuid = e_.uuid and e.locale = e_.locale I tried to use QueryBuilder to generate the query and subquery. I think they do the right thing by them selves but I can't combine them in the join statement. Does anybody now if this is possible with DQL? I can't use native SQL because I want to return real objects and I don't know for which object this query is run (I only know the base class which have the uuid and locale property). $subQueryBuilder = $this->_em->createQueryBuilder(); $subQueryBuilder ->addSelect('e.uuid, max(e.locale) as locale') ->from($this->_entityName, 'e') ->where($subQueryBuilder->expr()->in('e.locale', $localeCriteria)) ->groupBy('e.uuid'); $queryBuilder = $this->_em->createQueryBuilder(); $queryBuilder ->addSelect('e') ->from($this->_entityName, 'e') ->join('('.$subQueryBuilder.') as', 'e_')->join ->where('e.uuid = e_.uuid') ->andWhere('e.locale = e_.locale');

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  • Distinct Value Array for View Controller Index Using Core Data

    - by b.dot
    Hi, I'm trying to create an index representing the first letter value of each record in a Core Data store to be used in a table view controller. I'm using a snippet of the code from Apple's documentation. I would simply like to produce an array or dictionary of distinct values as the result. My store already has the character defined within each record object. Questions: 1) I'm having a problem understanding NSDictionaryResultType. Where does the resulting dictionary object get received so that I can assign it's keys to the view controller? The code seems to only return an array. 2) If I include the line containing NSDictionaryResultType, I get no returns. 3) I realize that I could do this in a loop, but I'm hoping this will work. Thanks! NSEntityDescription *entity = [NSEntityDescription entityForName:@"People" inManagedObjectContext:managedObjectContext]; NSFetchRequest *request = [[NSFetchRequest alloc] init]; [request setEntity:entity]; [request setResultType:NSDictionaryResultType]; // This line causes no no results. [request setReturnsDistinctResults:YES]; [request setPropertiesToFetch :[NSArray arrayWithObject:@"alphabetIndex"]]; NSError *error; NSArray *objects = [managedObjectContext executeFetchRequest:request error:&error];

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  • How to get a template tag to auto-check a checkbox in Django

    - by Daniel Quinn
    I'm using a ModelForm class to generate a bunch of checkboxes for a ManyToManyField but I've run into one problem: while the default behaviour automatically checks the appropriate boxes (when I'm editing an object), I can't figure out how to get that information in my own custom templatetag. Here's what I've got in my model: ... from django.forms import CheckboxSelectMultiple, ModelMultipleChoiceField interests = ModelMultipleChoiceField(widget=CheckboxSelectMultiple(), queryset=Interest.objects.all(), required=False) ... And here's my templatetag: @register.filter def alignboxes(boxes, cls): """ Details on how this works can be found here: http://docs.djangoproject.com/en/1.1/howto/custom-template-tags/ """ r = "" i = 0 for box in boxes.field.choices.queryset: r += "<label for=\"id_%s_%d\" class=\"%s\"><input type=\"checkbox\" name=\"%s\" value=\"%s\" id=\"id_%s_%d\" /> %s</label>\n" % ( boxes.name, i, cls, boxes.name, box.id, boxes.name, i, box.name ) i = i + 1 return mark_safe(r) The thing is, I'm only doing this so I can wrap some simpler markup around these boxes, so if someone knows how to make that happen in an easier way, I'm all ears. I'd be happy with knowing a way to access whether or not a box should be checked though.

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  • NSOperations or NSThread for bursts of smaller tasks that continuously cancel each other?

    - by RickiG
    Hi I would like to see if I can make a "search as you type" implementation, against a web service, that is optimized enough for it to run on an iPhone. The idea is that the user starts typing a word; "Foo", after each new letter I wait XXX ms. to see if they type another letter, if they don't, I call the web service using the word as a parameter. The web service call and the subsequent parsing of the result I would like to move to a different thread. I have written a simple SearchWebService class, it has only one public method: - (void) searchFor:(NSString*) str; This method tests if a search is already in progress (the user has had a XXX ms. delay in their typing) and subsequently stops that search and starts a new one. When a result is ready a delegate method is called: - (NSArray*) resultsReady; I can't figure out how to get this functionality 'threaded'. If I keep spawning new threads each time a user has a XXX ms. delay in the typing I end up in a bad spot with many threads, especially because I don't need any other search, but the last one. Instead of spawning threads continuously, I have tried keeping one thread running in the background all the time by: - (void) keepRunning { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; SearchWebService *searchObj = [[SearchWebService alloc] init]; [[NSRunLoop currentRunLoop] run]; //keeps it alive [searchObj release]; [pool release]; } But I can't figure out how to access the "searchFor" method in the "searchObj" object, so the above code works and keeps running. I just can't message the searchObj or retrieve the resultReady objects? Hope someone could point me in the right direction, threading is giving me grief:) Thank you.

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  • cant calculate width of elements

    - by Kein
    I try to get width of dom objects: function resizeArea(){ var width = 0; area.children().each(function(i){ alert(this.offsetWidth); width += this.offsetWidth; }); area.css('width', width); } In get results: Chrome: 800 Opera: 708 FF: 783 IE: 714 But if see it in firebug, dragonfly and other debuggers i see correct 908px. I don't know where porblem. I run this fun after domloaded. Here is HTML and css of block: <div class="scroll_area" id="scroll"> <div class="area" id="area"> <div class="category"> [..] </div> </div> </div> <style> #scroll { position:realtive; width: 800px, heght: 400px; } #area { position:absolute; left: 0; top: 0; } #area .category, #area .category .text, #area .category .image{ width: 200px } </style> And that interesting. This function later work correctly, only at first run, for first calculating.

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  • How to control dojo widget classes, or how to get fine-grained control of style

    - by djna
    I am creating a UI with dojo that is emulting some aspects of an existing thick client application. I need to programatically put two different menu bars on the same page. I have successfully created the two menu bars using new dijit.Menu(); new dijit.MenuItem(); and so on. Now I want to give them slightly different presentation styles. As I'm going to have quite a few pages of this sort my first thought is to use different CSS style classes. And that's the problem: when I create the Menu and it's items we get quite a set of HTML objects, each with CSS classes specified by dojo, and the classes are the same for the items associated with either menu. How can I best get specific control for any one menu? I could determine the dojo-generated ids for each item, and specify styles by ids, but that seems like hard work. Is there an sensible way to control the classes defined by dojo, or a nice CSS way to select only the items associated with one menu bar?

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  • Java downcasting and is-A has-A relationship

    - by msharma
    HI, I have a down casting question, I am a bit rusty in this area. I have 2 clasess like this: class A{ int i; String j ; //Getters and setters} class B extends A{ String k; //getter and setter} I have a method like this, in a Utility helper class: public static A converts(C c){} Where C are objects that are retireved from the database and then converted. The problem is I want to call the above method by passing in a 'C' and getting back B. So I tried this: B bClasss = (B) Utility.converts(c); So even though the above method returns A I tried to downcast it to B, but I get a runtime ClassCastException. Is there really no way around this? DO I have to write a separate converts() method which returns a B class type? If I declare my class B like: class B { String k; A a;} // So instead of extending A it has-a A, getter and setters also then I can call my existing method like this: b.setA(Utility.converts(c) ); This way I can reuse the existing method, even though the extends relationship makes more sense. What should I do? Any help much appreciated. Thanks.

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  • Java - How to declare table[i][j] elements as instance variables?

    - by JDelage
    All, I am trying to code a Connect4 game. For this, I have created a P4Game class and a P4Board class which represents the i X j dimensions of the Connect4 board. In P4Game, I have the following: public class P4Game{ //INSTANCE VARIABLES private int nbLines; private int nbColumns; private P4Board [][] position; //CONSTRUCTOR public P4Game(int nbLines, int nbColumns){ this.nbColumns = nbColumns; this.nbLines = nbLines; P4Board [][] position = new P4Board [nbLines][nbColumns]; //Creates the table to receive the instances of the P4Board object.*/ for (int i=0; i<nbLines; i++){ for (int j=0; j<nbColumns; j++){ this.position[i][j] = new P4Board(i,j); //Meant to create each object at (line=i, column=j) } } } This causes a NullPointerException in the nested loops where I mention this.position[i][j]. I reference those objects in other methods of this class so I need them to be instance variables. I suppose the exception is due to the fact that I have not listed the table element position[i][j] as an instance variable at the beginning of the class. my question to people here is (1) is my assumption correct, and if so (2) what would be the syntax to declare instance variables of this form? Thank you all for your help with what I realize is a very basic question. Hopefully it will also benefit other newbies. Cheers, JDelage

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  • Permission denied to access property 'toString'

    - by Anders
    I'm trying to find a generic way of getting the name of Constructors. My goal is to create a Convention over configuration framework for KnockoutJS My idea is to iterate over all objects in the window and when I find the contructor i'm looking for then I can use the index to get the name of the contructor The code sofar (function() { constructors = {}; window.findConstructorName = function(instance) { var constructor = instance.constructor; var name = constructors[constructor]; if(name !== undefined) { return name; } var traversed = []; var nestedFind = function(root) { if(typeof root == "function" || traversed[root]) { return } traversed[root] = true; for(var index in root) { if(root[index] == constructor) { return index; } var found = nestedFind(root[index]); if(found !== undefined) { return found; } } } name = nestedFind(window); constructors[constructor] = name; return name; } })(); var MyApp = {}; MyApp.Foo = function() { }; var instance = new MyApp.Foo(); console.log(findConstructorName(instance)); The problem is that I get a Permission denied to access property 'toString' Exception, and i cant even try catch so see which object is causing the problem Fiddle http://jsfiddle.net/4ZwaV/

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  • How is it possible to extend an SWFLoader with MXML?

    - by michael-cereda
    I'm currently doing the following.. Main application: " " In the Component: First Try: ]]> </fx:Script> <fx:Declarations></fx:Declarations> <mx:SWFLoader x="0" y="0" id="loader"/> </s:Group> Second Try: <?xml version="1.0" encoding="utf-8"?> <s:Group xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx"> <fx:Script> <![CDATA[ [Bindable] public var source:String; ]]> </fx:Script> <fx:Declarations> <!-- Place non-visual elements (e.g., services, value objects) here --> </fx:Declarations> <mx:SWFLoader x="0" y="0" source="{source}"/> </s:Group> But the component displays only a "Not Found" icon in both cases. Thanks

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  • problem adding object to hashtable

    - by daemonkid
    I am trying to call a class method dynamically depending on a condition. This is how I am doing it I have three classes implement a single interface interface IReadFile { string DoStuff(); } The three classes A,B,C implement the interface above. I am trying to add them to a hashtable with the code below _HashT.Add("a", new classA()); _HashT.Add("b", new classB()); _HashT.Add("c", new classC()); This compiles fine, but gives a runtime error.{Object reference not set to an instance of an object.} I was planning to return the correct class to the interface type depending on a parameter that matches the key value. say if I send in a. ClassA is returned to the interface type and the method is called. IReadFile Obj = (IReadFile )_HashT["a"].GetType(); obj.DoStuff(); How do I correct the part above where the objects need to be added to the hashtable? Or do I need to use a different approach? All the classes are in the same assembly and namespace. Thanks for your time.

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  • JQuery checkbox state is updated differently between group click() and $.each(obj.click())

    - by teerapap
    The code below doesn't work in the same behavior. The sequence of click event and calling foo() is different. I want to know why they behave different sequence between call click() and iterate the objects before call click() on each. <script type="text/javascript"> function foo(obj){ alert(obj.id+" ->"+obj.checked); } function clickAll(val){ if (val) { $(":checkbox").click(); } else { $(":checkbox").each(function(i,obj){ obj.click(); }); } } </script> </head> <body> <input type="checkbox" id="check1" onclick="foo(this)" /> a <input type="checkbox" id="check2" onclick="foo(this)" /> b <input type="checkbox" id="check3" onclick="foo(this)" /> c <input type="button" onclick="clickAll(true)" value="click all" /> <input type="button" onclick="clickAll(false)" value="click all each" /> </body>

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  • Abstract base class puzzle

    - by 0x80
    In my class design I ran into the following problem: class MyData { int foo; }; class AbstraktA { public: virtual void A() = 0; }; class AbstraktB : public AbstraktA { public: virtual void B() = 0; }; template<class T> class ImplA : public AbstraktA { public: void A(){ cout << "ImplA A()"; } }; class ImplB : public ImplA<MyData>, public AbstraktB { public: void B(){ cout << "ImplB B()"; } }; void TestAbstrakt() { AbstraktB *b = (AbstraktB *) new ImplB; b->A(); b->B(); }; The problem with the code above is that the compiler will complain that AbstraktA::A() is not defined. Interface A is shared by multiple objects. But the implementation of A is dependent on the template argument. Interface B is the seen by the outside world, and needs to be abstrakt. The reason I would like this is that it would allow me to define object C like this: Define the interface C inheriting from abstrakt A. Define the implementation of C using a different datatype for template A. I hope I'm clear. Is there any way to do this, or do I need to rethink my design?

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  • Populate a tree from Hierarchical data using 1 LINQ statement

    - by Midhat
    Hi. I have set up this programming exercise. using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ConsoleApplication2 { class DataObject { public int ID { get; set; } public int ParentID { get; set; } public string Data { get; set; } public DataObject(int id, int pid, string data) { this.ID = id; this.ParentID = pid; this.Data = data; } } class TreeNode { public DataObject Data {get;set;} public List<DataObject> Children { get; set; } } class Program { static void Main(string[] args) { List<DataObject> data = new List<DataObject>(); data.Add(new DataObject(1, 0, "Item 1")); data.Add(new DataObject(2, 0, "Item 2")); data.Add(new DataObject(21, 2, "Item 2.1")); data.Add(new DataObject(22, 2, "Item 2.2")); data.Add(new DataObject(221, 22, "Item 2.2.1")); data.Add(new DataObject(3, 0, "Item 3")); } } } The desired output is a List of 3 treenodes, having items 1, 2 and 3. Item 2 will have a list of 2 dataobjects as its children member and so on. I have been trying to populate this tree (or rather a forest) using just 1 SLOC using LINQ. A simple group by gives me the desired data but the challenge is to organize it in TreeNode objects. Can someone give a hint or an impossibility result for this?

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  • Referencing not-yet-defined variables - Java

    - by user2537337
    Because I'm tired of solving math problems, I decided to try something more engaging with my very rusty (and even without the rust, very basic) Java skills. I landed on a super-simple people simulator, and thus far have been having a grand time working through the various steps of getting it to function. Currently, it generates an array of people-class objects and runs a for loop to cycle through a set of actions that alter the relationships between them, which I have stored in a 2d integer array. When it ends, I go look at how much they all hate each other. Fun stuff. Trouble has arisen, however, because I would like the program to clearly print what action is happening when it happens. I thought the best way to do this would be to add a string, description, to my "action" class (which stores variables for the actor, reactor, and the amount the relationship changes). This works to a degree, in that I can print a generic message ("A fight has occurred!") with no problem. However, ideally I would like it to be a little more specific ("Person A has thrown a rock at Person B's head!"). This latter goal is proving more difficult: attempting to construct an action with a description string that references actor and reactor gets me a big old error, "Cannot reference field before it is defined." Which makes perfect sense. I believe I'm not quite in programmer mode, because the only other way I can think to do this is an unwieldy switch statement that negates the need for each action to have its own nicely-packaged description. And there must be a neater way. I am not looking for examples of code, only a push in the direction of the right concept to handle this.

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