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  • Abstract base class puzzle

    - by 0x80
    In my class design I ran into the following problem: class MyData { int foo; }; class AbstraktA { public: virtual void A() = 0; }; class AbstraktB : public AbstraktA { public: virtual void B() = 0; }; template<class T> class ImplA : public AbstraktA { public: void A(){ cout << "ImplA A()"; } }; class ImplB : public ImplA<MyData>, public AbstraktB { public: void B(){ cout << "ImplB B()"; } }; void TestAbstrakt() { AbstraktB *b = (AbstraktB *) new ImplB; b->A(); b->B(); }; The problem with the code above is that the compiler will complain that AbstraktA::A() is not defined. Interface A is shared by multiple objects. But the implementation of A is dependent on the template argument. Interface B is the seen by the outside world, and needs to be abstrakt. The reason I would like this is that it would allow me to define object C like this: Define the interface C inheriting from abstrakt A. Define the implementation of C using a different datatype for template A. I hope I'm clear. Is there any way to do this, or do I need to rethink my design?

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  • Trouble decoding JSON string with PHP

    - by Anthony
    I'm trying to send an array of objects from JS to PHP using JSON. I have an array of players as follows: var player; var players = new Array(); //loop for number of players player = new Object(); player.id = theID; players[i] = player; Then my AJAX call looks like this: JSONplayers = JSON.stringify(players); $.ajax({ type: "POST", url: "php/ajax_send_players.php", data: { "players" : JSONplayers } On the PHP side the decode function looks like this $players = $_REQUEST['players']; echo var_dump($players); $players = json_decode($players); echo 'players: ' .$players. '--'. $players[0] . '--'. $players[0]->id; Debugging in chrome, the JSON players var looks like this before it is sent: JSONplayers: "[{"id":"Percipient"},{"id":"4"}]" And when I vardump in PHP it looks OK, giving this: string(40) "[{\"id\":\"Percipient\"},{\"id\":\"4\"}]" But I can't access the PHP array, and the echo statement about starting with players: outputs this: players: ---- Nothing across the board...maybe it has something to do with the \'s in the array, I am new to this and might be missing something very simple. Any help would be greatly appreciated. note I've also tried json_decode($players, true) to get it as an assoc array but get similar results.

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  • Hibernate collection multiple types

    - by CaptainAwesomePants
    I have a class Player that contains a list of Accessory objects. There are two kinds of Accessories. SocketedAccessories have a list of SocketJewels, and MagicAccessories have a list of MagicEnchantments. At the database level, there is a players table that represents the player, and an accessories table that contains a list of accessories. Accessories have a type field that indicates whether they are socketed or magical, and the columns that are only used by one type are just left blank by entries of the other type. There are socket_jewels and magic_enchantments tables, representing the socket jewels or the magic enchantments on each accessory. I am trying to figure out the correct way to map this with Hibernate. One way would be for the player to have two lists of accessories, one for SocketedAccessories and one for MagicAccessories. That seems undesirable, though. What I want is a way to specify that player should have a field List<Accessory> accessories that contains both types of thing. Is there a way to tell Hibernate, in either hbm.xml or annotations, to do this?

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  • Populate a tree from Hierarchical data using 1 LINQ statement

    - by Midhat
    Hi. I have set up this programming exercise. using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ConsoleApplication2 { class DataObject { public int ID { get; set; } public int ParentID { get; set; } public string Data { get; set; } public DataObject(int id, int pid, string data) { this.ID = id; this.ParentID = pid; this.Data = data; } } class TreeNode { public DataObject Data {get;set;} public List<DataObject> Children { get; set; } } class Program { static void Main(string[] args) { List<DataObject> data = new List<DataObject>(); data.Add(new DataObject(1, 0, "Item 1")); data.Add(new DataObject(2, 0, "Item 2")); data.Add(new DataObject(21, 2, "Item 2.1")); data.Add(new DataObject(22, 2, "Item 2.2")); data.Add(new DataObject(221, 22, "Item 2.2.1")); data.Add(new DataObject(3, 0, "Item 3")); } } } The desired output is a List of 3 treenodes, having items 1, 2 and 3. Item 2 will have a list of 2 dataobjects as its children member and so on. I have been trying to populate this tree (or rather a forest) using just 1 SLOC using LINQ. A simple group by gives me the desired data but the challenge is to organize it in TreeNode objects. Can someone give a hint or an impossibility result for this?

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  • Performing selectors on main thread with NSInvocation

    - by kpower
    I want to perform animation on main thread (cause UIKit objects are not thread-safe), but prepare it in some separate thread. I have (baAnimation - is CABasicAnimation allocated & inited before): SEL animationSelector = @selector(addAnimation:forKey:); NSString *keyString = @"someViewAnimation"; NSInvocation *inv = [NSInvocation invocationWithMethodSignature:[workView.layer methodSignatureForSelector:animationSelector]]; [inv setTarget:workView.layer]; [inv setSelector:animationSelector]; [inv setArgument:baAnimation atIndex:2]; [inv setArgument:keyString atIndex:3]; [inv performSelectorOnMainThread:@selector(invoke) withObject:nil waitUntilDone:NO]; I get: *** +[NSCFString length]: unrecognized selector sent to class 0x1fb36a0 Calls: > #0 0x020984e6 in objc_exception_throw > #1 0x01f7e8fb in +[NSObject doesNotRecognizeSelector:] > #2 0x01f15676 in ___forwarding___ > #3 0x01ef16c2 in __forwarding_prep_0___ > #4 0x01bb3c21 in -[CALayer addAnimation:forKey:] > #5 0x01ef172d in __invoking___ > #6 0x01ef1618 in -[NSInvocation invoke] But [workView.layer addAnimation:baAnimation forKey:@"someViewAnimation"]; works fine. What am I doing wrong?

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  • JVM GC demote object to eden space?

    - by Kevin
    I'm guessing this isn't possible...but here goes. My understanding is that eden space is cheaper to collect than old gen space, especially when you start getting into very large heaps. Large heaps tend to come up with long running applications (server apps) and server apps a lot of the time want to use some kind of caches. Caches with some kind of eviction (LRU) tend to defeat some assumptions that GC makes (temporary objects die quickly). So cache evictions end up filling up old gen faster than you'd like and you end up with a more costly old gen collection. Now, it seems like this sort of thing could be avoided if java provided a way to mark a reference as about to die (delete keyword)? The difference between this and c++ is that the use is optional. And calling delete does not actually delete the object, but rather is a hint to the GC that it should demote the object back to Eden space (where it will be more easily collected). I'm guessing this feature doesn't exist, but, why not (is there a reason it's a bad idea)?

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  • CORBA on MacOS X (Cocoa)

    - by user8472
    I am currently looking into different ways to support distributed model objects (i.e., a computational model that runs on several different computers) in a project that initially focuses on MacOS X (using Cocoa). As far as I know there is the possibility to use the class cluster around NSProxy. But there also seem to be implementations of CORBA around with Objective-C support. At a later time there may be the need to also support/include Windows machines. In that case I would need to use something like Gnustep on the Windows side (which may be an option, if it works well) or come up with a combination of both technologies. Or write something manually (which is, of course, the least desirable option). My questions are: If you have experience with both technologies (Cocoa native infrastructure vs. CORBA) can you point out some key features/issues of either approach? Is it possible to use Gnustep with Cocoa in the way explained above? Is it possible (and reasonably feasible, i.e. simpler than writing a network layer manually) to communicate among all MacOS clients using Cocoa's technology and with Windows clients through CORBA?

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  • Approaches to replace cursor in pure AS3 / Flare project?

    - by peteorpeter
    Hi there good lookin, I've got a pure AS3 (no Flex) project that uses Flare to display and interact with a data visualization. I just implemented some panning behavior, so you can click and drag the visualization around, and now I'd like to give the user a visual indicator that this is possible, by switching the arrow cursor with a nice grabby-looking hand icon. The user can click and drag at any time except when the mouse is over a clickable node (at which time the cursor swaps to a pointer - this behavior is already in place). So... 1) Do I need to create my own custom bitmap/sprite or is there a palette of built-in cursors I can use? (I'm not using Flex.) 2) Is there a way to simply replace the default arrow with the pan cursor project-wide, or do I need to attach the swapping to mouse events on display objects? Can I use the stage object to make this behavior apply everywhere? 3) How do I perform the swap? Do I use the Cursor object directly or do I need to get involved with the CursorManager? Any guidance, pseudo-code, or words of wisdom is greatly appreciated!

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  • (Cpp) Linker, Libraries & Directories Information

    - by m00st
    I've finished both my C++ 1/2 classes and we did not cover anything on Linking to libraries or adding additional libraries to C++ code. I've been having a hay-day trying to figure this out; I've been unable to find basic information linking to objects. Initially I thought the problem was the IDE (Netbeans; and Code::Blocks). However I've been unable to get wxWidgets and GTKMM setup. Can someone point me in the right direction on the terminology and basic information about #including files and linking files in a Cpp application? Basically I want/need to know everything in regards to this process. The difference between .dll, .lib, .o, .lib.a, .dll.a. The difference between a .h and a "library" (.dll, .lib correct?) I understand I need to read the compiler documentation I am using; however all compilers (that I know of) use linker and headers; I need to learn this information. Please point me in the right direction! :] Thanks

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  • Referencing not-yet-defined variables - Java

    - by user2537337
    Because I'm tired of solving math problems, I decided to try something more engaging with my very rusty (and even without the rust, very basic) Java skills. I landed on a super-simple people simulator, and thus far have been having a grand time working through the various steps of getting it to function. Currently, it generates an array of people-class objects and runs a for loop to cycle through a set of actions that alter the relationships between them, which I have stored in a 2d integer array. When it ends, I go look at how much they all hate each other. Fun stuff. Trouble has arisen, however, because I would like the program to clearly print what action is happening when it happens. I thought the best way to do this would be to add a string, description, to my "action" class (which stores variables for the actor, reactor, and the amount the relationship changes). This works to a degree, in that I can print a generic message ("A fight has occurred!") with no problem. However, ideally I would like it to be a little more specific ("Person A has thrown a rock at Person B's head!"). This latter goal is proving more difficult: attempting to construct an action with a description string that references actor and reactor gets me a big old error, "Cannot reference field before it is defined." Which makes perfect sense. I believe I'm not quite in programmer mode, because the only other way I can think to do this is an unwieldy switch statement that negates the need for each action to have its own nicely-packaged description. And there must be a neater way. I am not looking for examples of code, only a push in the direction of the right concept to handle this.

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  • Trying to make a plugin system in C++/Qt

    - by Pirate for Profit
    I'm making a task-based program that needs to have plugins. Tasks need to have properties which can be easily edited, I think this can be done with Qt's Meta-Object Compiler reflection capabilities (I could be wrong, but I should be able to stick this in a QtPropertyBrowser?) So here's the base: class Task : public QObject { Q_OBJECT public: explicit Task(QObject *parent = 0) : QObject(parent){} virtual void run() = 0; signals: void taskFinished(bool success = true); } Then a plugin might have this task: class PrinterTask : public Task { Q_OBJECT public: explicit PrinterTask(QObject *parent = 0) : Task(parent) {} void run() { Printer::getInstance()->Print(this->getData()); // fictional emit taskFinished(true); } inline const QString &getData() const; inline void setData(QString data); Q_PROPERTY(QString data READ getData WRITE setData) // for reflection } In a nutshell, here's what I want to do: // load plugin // find all the Tasks interface implementations in it // have user able to choose a Task and edit its specific Q_PROPERTY's // run the TASK It's important that one .dll has multiple tasks, because I want them to be associated by their module. For instance, "FileTasks.dll" could have tasks for deleting files, making files, etc. The only problem with Qt's plugin setup is I want to store X amount of Tasks in one .dll module. As far as I can tell, you can only load one interface per plugin (I could be wrong?). If so, the only possible way to do accomplish what I want is to create a FactoryInterface with string based keys which return the objects (as in Qt's Plug-And-Paint example), which is a terrible boilerplate that I would like to avoid. Anyone know a cleaner C++ plugin architecture than Qt's to do what I want? Also, am I safely assuming Qt's reflection capabilities will do what I want (i.e. able to edit an unknown dynamically loaded tasks' properties with the QtPropertyBrowser before dispatching)?

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  • Shuffling words in a sentence in javascript (coding horror - How to improve?)

    - by Bill Zimmerman
    Hi, I'm trying to do something that is fairly simple, but my code looks terrible and I am certain there is a better way to do things in javascript. I am new to javascript, and am trying to improve my coding. This just feels very messy. All I want to do is to randomly change the order some words on a web page. In python, the code would look something like this: s = 'THis is a sentence' shuffledSentence = random.shuffle(s.split(' ')).join(' ') However, this is the monstrosity I've managed to produce in javascript //need custom sorting function because javascript doesn't have shuffle? function mySort(a,b) { return a.sortValue - b.sortValue; } function scrambleWords() { var content = $.trim($(this).contents().text()); splitContent = content.split(' '); //need to create a temporary array of objects to make sorting easier var tempArray = new Array(splitContent.length); for (var i = 0; i < splitContent.length; i++) { //create an object that can be assigned a random number for sorting var tmpObj = new Object(); tmpObj.sortValue = Math.random(); tmpObj.string = splitContent[i]; tempArray[i] = tmpObj; } tempArray.sort(mySort); //copy the strings back to the original array for (i = 0; i < splitContent.length; i++) { splitContent[i] = tempArray[i].string; } content = splitContent.join(' '); //the result $(this).text(content); } Can you help me to simplify things?

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  • How to fix error - "@interface interfaceName : someEnumeration" gives error "cannot find interface '

    - by Paul V
    How can I solve "cannot find interface declaration 'someEnumeration', superclass of 'interfaceName'" error? What steps will reproduce the problem? Compiling Wsdl2ObjC Targeting groupwise.wsdl file Fixing non-valid file names of output csource code like ".h" + ".m" and objects inside source files Moving up one of the @interface BEFORE it was used futher in code! What is the expected output? Something working What do you see instead? 33 errors. "Inherited" from only 3 similar Inheritances of a typedef enum object by a class. All errors are typical: typedef enum types_StatusTrackingOptions { types_StatusTrackingOptions_none = 0, types_StatusTrackingOptions_None, types_StatusTrackingOptions_Delivered, types_StatusTrackingOptions_DeliveredAndOpened, types_StatusTrackingOptions_All, } types_StatusTrackingOptions; types_StatusTrackingOptions types_StatusTrackingOptions_enumFromString(NSString *string); NSString * types_StatusTrackingOptions_stringFromEnum(types_StatusTrackingOptions enumValue); @interface types_StatusTracking : types_StatusTrackingOptions { ... and here I'm having error "cannot find interface declaration for 'types_StatusTrackingOptions', superclass of 'types_StatusTracking'". What version of the product are you using? On what operating system? Wsdl2ObjC - rev 168, OS - Mac OS X 10.6.2, iPhone SDK - 3.2, Simulator - v. 3.1.2 - 3.1.3, wsdl - for GroupWise v.8, NDK released 2008-12-23, wsdl and xsd files are attached. P.S. GroupWise.wsdl + .xsd files could be downloaded from http://code.google.com/p/wsdl2objc/issues/detail?id=99

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  • Center label instance inside VGroup in Flex

    - by Jerry
    Hi all I am trying to center my labels below my image inside my VGroup. The labels are align to left now and it seems like HorizontalAlign is not working on spark component. Anyone knows how to fix it? Thanks a lot. <?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="955" minHeight="600"> <fx:Declarations> <!-- Place non-visual elements (e.g., services, value objects) here --> </fx:Declarations> <s:VGroup width="800"> <mx:Image source="images/big/city1.jpg"/> <s:Label text="test1" horizontalCenter="0" /> //doesn't work....:( <s:Label text="test2" /> </s:VGroup> </s:Application>

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  • How does one implement storage/retrieval of smart-search/mailbox features?

    - by humble_coder
    Hi All, I have a question regarding implementation of smart-search features. For example, consider something like "smart mailboxes" in various email applications. Let's assume you have your data (emails) stored in a database and, depending on the field for which the query will be created, you present different options to the end user. At the moment let's assume the Subject, Verb, Object approach… For instance, say you have the following: SUBJECTs: message, to_address, from_address, subject, date_received VERBs: contains, does_not_contain, is_equal_to, greater_than, less_than OBJECTs: ??????? Now, in case it isn't clear, I want a table structure (although I'm not opposed to an external XMLesque file of some sort) to store (and later retrieve/present) my criteria for smart searches/mailboxes for later use. As an example, using SVO I could easily store then reconstruct a query for "date between two dates" -- simply use "date greater than" AND "date less than". However, what if, in the same smart search, I wanted a "between" OR'ed with another criterion? You can see that it might get out of hand -- not necessarily in the query creation (as that is rather simplistic), but in the option presentation and storage mechanism. Perhaps I need to think more on a more granular level. Perhaps I need to simply allow the user to select AND or OR for each entry independently instead of making it an ALL OR NOTHING type smart search (i.e. instead of MATCH ALL or MATCH ANY, I need to simply allow them to select -- I just don't want it to turn into a Hydra). Any input would be most appreciated. My apologies if the question is a bit incoherent. It is late, and I my brain is toast. Best.

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  • Object equality in context of hibernate / webapp

    - by bert
    How do you handle object equality for java objects managed by hibernate? In the 'hibernate in action' book they say that one should favor business keys over surrogate keys. Most of the time, i do not have a business key. Think of addresses mapped to a person. The addresses are keeped in a Set and displayed in a Wicket RefreshingView (with a ReuseIfEquals strategy). I could either use the surrogate id or use all fields in the equals() and hashCode() functions. The problem is that those fields change during the lifetime ob the object. Either because the user entered some data or the id changes due to JPA merge() being called inside the OSIV (Open Session in View) filter. My understanding of the equals() and hashCode() contract is that those should not change during the lifetime of an object. What i have tried so far: equals() based on hashCode() which uses the database id (or super.hashCode() if id is null). Problem: new addresses start with an null id but get an id when attached to a person and this person gets merged() (re-attached) in the osiv-filter. lazy compute the hashcode when hashCode() is first called and make that hashcode @Transitional. Does not work, as merge() returns a new object and the hashcode does not get copied over. What i would need is an ID that gets assigned during object creation I think. What would be my options here? I don't want to introduce some additional persistent property. Is there a way to explicitly tell JPA to assign an ID to an object? Regards

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  • Forcing Kernel::method_name to be called in Ruby

    - by Peter
    I want to add a foo method to Ruby's Kernel module, so I can write foo(obj) anywhere and have it do something to obj. Sometimes I want a class to override foo, so I do this: module Kernel private # important; this is what Ruby does for commands like 'puts', etc. def foo x if x.respond_to? :foo x.foo # use overwritten method. else # do something to x. end end end this is good, and works. but, what if I want to use the default Kernel::foo in some other object that overwrites foo? Since I've got an instance method foo, I've lost the original binding to Kernel::foo. class Bar def foo # override behaviour of Kernel::foo for Bar objects. foo(3) # calls Bar::foo, not the desired call of Kernel::foo. Kernel::foo(3) # can't call Kernel::foo because it's private. # question: how do I call Kernel::foo on 3? end end Is there any clean way to get around this? I'd rather not have two different names, and I definitely don't want to make Kernel::foo public.

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  • NHibernate mapping with two special cases

    - by brainimus
    I am using NHibernate to map a class to a database table. The Part table has an ID column (primary key) and a ParentPart column (along with a few others). class Part { public virtual long ID{ get; set; } public virtual Part ParentPart { get; set; } } The ParentPart is normally another valid part in the part table but I have two special cases. I have a case where the ParentPart column can be 0 (zero) and another case where it can be -1. Neither of these cases currently represent another valid Part object. I was thinking I could make 2 subclasses of Part (ZeroPart and NegativeOnePart) that would never persist. I want the zero and -1 values to be entered in the column but not persist the entire ZeroPart or NegativeOnePart objects. I am unsure how to map this (I'm using hbm files) or if this even the correct approach. How can I map this so that normal valid parts are persisted but I can also handle the special cases? As an aside: My current hbm file has the Part.ID's unsaved value as zero but I think I can just change this in the mapping to something different and default it in the class.

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  • Execute a function to affect different template class instances

    - by Samer Afach
    I have a complicated problem, and I need help. I have a base case, class ParamBase { string paramValue; //... } and a bunch of class templates with different template parameters. template <typename T> class Param : public ParamBase { T value; //... } Now, each instance of Param has different template parameter, double, int, string... etc. To make it easier, I have a vector to their base class pointers that contains all the instances that have been created: vector<ParamBase*> allParamsObjects; The question is: How can I run a single function (global or member or anything, your choice), that converts all of those different instances' strings paramValue with different templates arguments and save the conversion result to the appropriate type in Param::value. This has to be run over all objects that are saved in the vector allParamsObjects. So if the template argument of the first Param is double, paramValue has to be converted to double and saved in value; and if the second Param's argument is int, then the paramValue of the second has to be converted to int and saved in value... etc. I feel it's almost impossible... Any help would be highly appreciated :-)

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  • OO model for nsxmlparser when delegate is not self

    - by richard
    Hi, I am struggling with the correct design for the delegates of nsxmlparser. In order to build my table of Foos, I need to make two types of webservice calls; one for the whole table and one for each row. It's essentially a master-query then detail-query, except the master-query-result-xml doesn't return enough information so i then need to query the detail for each row. I'm not dealing with enormous amounts of data. Anyway - previously I've just used NSXMLParser *parser = [[NSXMLParser alloc]init]; [parser setDelegate:self]; [parser parse]; and implemented all the appropriate delegate methods in whatever class i'm in. In attempt at cleanliness, I've now created two separate delegate classes and done something like: NSXMLParser *xp = [[NSXMLParser alloc]init]; MyMasterXMLParserDelegate *masterParserDelegate = [[MyMasterXMLParser]alloc]init]; [xp setDelegate:masterParserDelegate]; [xp parse]; In addition to being cleaner (in my opinion, at least), it also means each of the -parser:didStartElement implementations don't spend most of the time trying to figure out which xml they're parsing. So now the real crux of the problem. Before i split out the delegates, i had in the main class that was also implementing the delegate methods, a class-level NSMutableArray that I would just put my objects-created-from-xml in when -parser:didEndElement found the 'end' of each record. Now the delegates are in separate classes, I can't figure out how to have the -parser:didEndElement in the 'detail' delegate class "return" the created object to the calling class. At least, not in a clean OO way. I'm sure i could do it with all sorts of nasty class methods. Does the question make sense? Thanks.

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  • Strategies for Mapping Views in NHibernate

    - by Nathan Fisher
    It seems that NHibernate needs to have an id tag specified as part of the mapping. This presents a problem for views as most of the time (in my experience) a view will not have an Id. I have mapped views before in nhibernate, but they way I did it seemed to be be messy to me. Here is a contrived example of how I am doing it currently. Mapping <class name="ProductView" table="viewProduct" mutable="false" > <id name="Id" type="Guid"> <generator class="guid.comb" /> </id> <property name="Name" /> <!-- more properties --> </class> View SQL Select NewID() as Id, ProductName as Name, --More columns From Product Class public class ProductView { public virtual Id {get; set;} public virtual Name {get; set;} } I don't need an Id for the product or in the case of some views I may not have an id for the view, depending on if I have control over the View Is there a better way of mapping views to objects in nhibernate?

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  • When is factory method better than simple factory and vice versa?

    - by Bruce
    Hi all Working my way through the Head First Design Patterns book. I believe I understand the simple factory and the factory method, but I'm having trouble seeing what advantages factory method brings over simple factory. If an object A uses a simple factory to create its B objects, then clients can create it like this: A a = new A(new BFactory()); whereas if an object uses a factory method, a client can create it like this: A a = new ConcreteA(); // ConcreteA contains a method for instantiating the same Bs that the BFactory above creates, with the method hardwired into the subclass of A, ConcreteA. So in the case of the simple factory, clients compose A with a B factory, whereas with the factory method, the client chooses the appropriate subclass for the types of B it wants. There really doesn't seem to be much to choose between them. Either you have to choose which BFactory you want to compose A with, or you have to choose the right subclass of A to give you the Bs. Under what circumstances is one better than the other? Thanks all!

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  • Getting an exception when trying to use extension method with SortedDictionary... why?

    - by Polaris878
    I'm trying to place custom objects into a sorted dictionary... I am then trying to use an extension method (Max()) on this sorted dictionary. However, I'm getting the exception: "At least one object must implement IComparable". I don't understand why I'm getting that, as my custom object obviously implements IComparable. Here is my code: public class MyDate : IComparable<MyDate> { int IComparable<MyDate>.CompareTo(MyDate obj) { if (obj != null) { if (this.Value.Ticks < obj.Value.Ticks) { return 1; } else if (this.Value.Ticks == obj.Value.Ticks) { return 0; } else { return -1; } } } public MyDate(DateTime date) { this.Value = date; } public DateTime Value; } class Program { static void Main(string[] args) { SortedDictionary<MyDate, int> sd = new SortedDictionary<MyDate,int>(); sd.Add(new MyDate(new DateTime(1)), 1); sd.Add(new MyDate(new DateTime(2)), 2); Console.WriteLine(sd.Max().Value); // Throws exception!! } } What on earth am I doing wrong???

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  • Weak hashmap with weak references to the values?

    - by Razor Storm
    I am building an android app where each entity has a bitmap that represents its sprite. However, each entity can be be duplicated (there might be 3 copies of entity asdf for example). One approach is to load all the sprites upfront, and then put the correct sprite in the constructors of the entities. However, I want to decode the bitmaps lazily, so that the constructors of the entities will decode the bitmaps. The only problem with this is that duplicated entities will load the same bitmap twice, using 2x the memory (Or n times if the entity is created n times). To fix this, I built a SingularBitmapFactory that will store a decoded Bitmap into a hash, and if the same bitmap is asked for again, will simply return the previously hashed one instead of building a new one. Problem with this, though, is that the factory holds a copy of all bitmaps, and so won't ever get garbage collected. What's the best way to switch the hashmap to one with weakly referenced values? In otherwords, I want a structure where the values won't be GC'd if any other object holds a reference to it, but as long as no other objects refers it, then it can be GC'd.

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  • How to define a batching routing service in WCF

    - by mattx
    I have designed a custom silverlight wcf channel that I want to leverage to selectively batch calls from the client to the server and possibly to cache on the client and short circuit calls. So far I'm just using this channel as a transport and sending the generic WCF messages that result to the WCF router service example here http://msdn.microsoft.com/en-us/magazine/cc500646.aspx?pr=blog to prototype this on the server side. So my scenario looks like this: IFooClient-MyTransportChannel-IRouterService-IFooService-Return I now need to be able to send more than one message per call through the router and carve them up and service them on the server side. Since this is just an experiment and I'm taking baby steps I will dispatch and service all the messages right away on the server side and return the batch of results. Immediately I noticed that simply making the router interface take Message[] instead of Message doesn't work due to serialization problems. I guess this makes sense. I'm not sure soap envelopes can contain other soap envelopes etc. Is there a simple way to take a collection of WCF Message objects and send them to a single method on a service where they can be split up and forwarded as appropriate? If not I'd love suggestions on how I should approach this. I want to have minimal work to do on the router service side so the goal should be to get as close to being able to "slice and forward" as possible.

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