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  • Concrete examples of state sharing between multiple viewmodels (WPF MVVM)

    - by JohnMetta
    I have a WPF/Entity Framework (4.0) project with many objects. I'd like to build the application so that that I can have object selection state shared across viewmodels. For Example: We have Cars, Drivers, Passengers, and Cargo classes. We also have UserControls for CarList, DriverList, etc. and editor windows for CarEditor, DriverEditor, etc. Furthermore, we have viewmodels for all of these (CarListViewModel, DriverListViewModel, CargoEditorViewModel, etc). This all composes a dockable interface where the user can have multiple object lists, editors, and viewers open. What I want is a concrete code example of how to wireup multiple viewmodels so that selecting a car in the CarList will cause that car to go live in the CarEditorView, but also be selected in any other view for which the context is valid (such as a DriverByCarView- or just DriverList if there is a filter predicate). There are a number of suggestions and discussions based on this question. The two methods that seem to dominate are: 3018307: Discusses state sharing by mentioning a messaging subsystem 1159035: Discusses state sharing by using an enclosing viewmodel Is one of these approaches better than the other? Does anyone have a concrete example of either/both of these methods in the form of a write-up or small code project? I'm still learning WPF, so pointers to entry points for reading API fundamentals are appreciated, but looking at code examples is where I usually go. Thanks In case anyone is interested, here are some other similar discussions: 3816961: Discusses returning multiple viewmodels depending on object type (i.e. a collection of arbitrary types adhering to a specific interface) 1928130: Discusses whether it is a good idea to aggregate viewmodels as properties of other viewmodels (e.g. a MainWindow viewmodel composed of panel viewmodels) 1120061: Essentially discusses whether to have use a viewmodel-per-model strategy or a viewmodel-per-view-element strategy. 4244222: Discusses whether or not to nest the viewmodels when using a nested object hierarchy. 4429708: Discusses sharing collections between viewmodels directly, but doesn't go into detail. List item: Discusses managing multiple selections within a single viewmodel.

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  • jQuery validate problem

    - by tohop
    Hi there. I have a jquery dialog box that pops up and takes user data through a form. Once the user is finished s/he clicks the 'ok' button. This dialog box has a few 'tabs' such that when 'ok' is clicked, we want to validate all the data given in each tab. If anything is invalid, we take the user to that tab and tell them what's wrong. However, it takes 2 clicks of 'ok' to achieve this. Here is the offending jquery: if(errors){ // display the tab with the error jQuery('#recording_tabs > div').each( function(i){ alert('we are here'); if(jQuery(this).find('*').not('label').hasClass('invalid')){ jQuery('#recording_tabs').tabs('option','selected', i); return false;// prevent further processing } }); } So what happens in the above code is that when we click 'ok' we get a 'we are here' alert for each div (tab) and then nothing happens. Clicking 'ok' again gives us the 'we are here' alert up until we are taken to the tab with the errors. So obviously the first time round the inner if statement is false for each tab which probably means jQuery hasn't registered the 'invalid' classes in time. So I tried a blank each() statement just before the main one in the hope that it would fix the problem jQuery('#recording_tabs > div').each( function(i){} ); But I got the same result. Can anyone spot anything I am missing?

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  • Serializing a class containing a custom class

    - by Netfangled
    I want to serialize an object as xml that contains other custom classes. From what I understand (I've been reading MSDN and SO mostly), the XmlSerializer doesn't take this into account. This is the line that's confusing me: XML serialization serializes only the public fields and property values of an object into an XML stream. XML serialization does not include type information. For example, if you have a Book object that exists in the Library namespace, there is no guarantee that it will be deserialized into an object of the same type. Taken from MSDN, here For example, I want to serialize an object of type Order, but it contains a list of Products, and each one contains an object of type Category: class Order { List<Product> products; } class Product { Category type; } class Category { string name; string description; } And I want my Order object to be serialized like so: <Order> <Product> <Category Name=""> <Description></Description> </Category> </Product> <Product> <Category Name=""> <Description></Description> </Category> </Product> <Order> Does the XmlSerializer already do this? If not, is there another class that does or do I have to define the serialization process myself?

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  • Constructor and Destructors in C++ work?

    - by Jack
    I am using gcc. Please tell me if I am wrong - Lets say I have two classes A & B class A { public: A(){cout<<"A constructor"<<endl;} ~A(){cout<<"A destructor"<<endl;} }; class B:public A { public: B(){cout<<"B constructor"<<endl;} ~B(){cout<<"B destructor"<<endl;} }; 1) The first line in B's constructor should be a call to A's constructor ( I assume compiler automatically inserts it). Also the last line in B's destructor will be a call to A's destructor (compiler does it again). Why was it built this way? 2) When I say A * a = new B(); compiler creates a new B object and checks to see if A is a base class of B and if it is it allows 'a' to point to the newly created object. I guess that is why we don't need any virtual constructors. ( with help from @Tyler McHenry , @Konrad Rudolph) 3) When I write delete a compiler sees that a is an object of type A so it calls A's destructor leading to a problem which is solved by making A's destructor virtual. As user - Little Bobby Tables pointed out to me all destructors have the same name destroy() in memory so we can implement virtual destructors and now the call is made to B's destructor and all is well in C++ land. Please comment.

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  • Link compatibility between C++ and D

    - by Caspin
    D easily interfaces with C. D just as easily interfaces with C++, but (and it's a big but) the C++ needs to be extremely trivial. The code cannot use: namespaces templates multiple inheritance mix virtual with non-virtual methods more? I completely understand the inheritance restriction. The rest however, feel like artificial limitations. Now I don't want to be able to use std::vector<T> directly, but I would really like to be able to link with std::vector<int> as an externed template. The C++ interfacing page has this particularly depressing comment. D templates have little in common with C++ templates, and it is very unlikely that any sort of reasonable method could be found to express C++ templates in a link-compatible way with D. This means that the C++ STL, and C++ Boost, likely will never be accessible from D. Admittedly I'll probably never need std::vector while coding in D, but I'd love to use QT or boost. So what's the deal. Why is it so hard to express non-trivial C++ classes in D? Would it not be worth it to add some special annotations or something to express at least namespaces?

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  • JSP displaying source code instead of executing

    - by DJStroky
    I'm new to jsp and have ran into some trouble. Initially, the jsp file and associated java classes were built and tested fine on a test Tomcat server. Now, they've been transitioned to another server of what I believe is the same setup (except it's linux now instead of windows). But when the jsp page is accessed the source code is displayed instead of the jsp actually executing. I've googled for a while but received no success. I had thought that this page might solve the problem since there was no reference to the jsp file I was using or even the following snippets in my web.xml file in the WEB-INF folder: <servlet> <servlet-name>jsp</servlet-name> <servlet-class>org.apache.jasper.servlet.JspServlet</servlet-class> <init-param> <param-name>logVerbosityLevel</param-name> <param-value>WARNING</param-value> </init-param> <load-on-startup>3</load-on-startup> </servlet> <servlet-mapping> <servlet-name>jsp</servlet-name> <url-pattern>*.jsp</url-pattern> </servlet-mapping> I tried inserting these lines and restarting Tomcat, but no success. Any ideas?

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  • Toggle table row siblings

    - by kuswantin
    I have a table structured like this: <table> <tr id="id1" class="parent"></tr> <tr class="id1"></tr> <tr class="id1"></tr> <tr class="id1"></tr> <tr class="id1"></tr> <tr id="id2" class="parent"></tr> <tr class="id2"></tr> <tr class="id2"></tr> <tr class="id2"></tr> <tr class="id2"></tr> .....etc </table> As you can see child classes are coresponding to their parent id. Now I want to toggle all the rows which have class names equal to their parent row id whenever parent row is clicked. I have tried this, perhaps stupid try:) and can't seem to get this working: $('tr.parent').click(function() { //alert('yay'); var tog = $(this).attr('id'); $(this).siblings().hasClass(tog).slideToggle(); return false; }); Thanks.

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  • Unable to delete inherited entity class in EF4

    - by Coding Gorilla
    I have two entities in an EF4 model (using Model First), let's call them EntityA and EntityB. EntityA is marked as abstract, and EntityB inherits from EntityA. They are similar to the following: public class EntityA { public Guid Id; public string Name; public string Uri; } public class EntityB : EntityA { public string AnotherProperty; } The generated database tables look as I would expect them, with EntityA as on table, and then another table like: EntityA_EntityB Id (PK, FK, uniqueidentifier) AnotherProperty (varchar) There is a foreign key constraint on EntityA_EntityB that references EntityA's Id property, no cascades are configured (although I did try changing these myself). The problem is that when I attempt to do something like: Context.DeleteObject(EntityA_EntityB); EF attempts to delete the EntityA_EntityB table record before deleting the EntityA table record, which of course violates the foreign key constraint on EntityA_EntityB table. Using EFProfiler I see the following commands being sent to the database: delete [dbo].[EntityA_EntityB] where (([Id] = '5c02899f-09ea-2ed9-d44b-01aef80f6b64' /* @0 */) followed by delete [dbo].[EntityA] where ([Id] = '5c02899f-09ea-2ed9-d44b-01aef80f6b64' /* @0 */) I'm completely stumped as to how to get around this problem. I would think the EF should know that it needs to delete the base class first, before deleting the inherited class. I know I could do some triggers or other database type solutions, but I'd rather avoid doing that if I can. All my classes are POCO built using some customized T4 templates. I don't want to paste in a lot of extraneous code, but if you need more information I'll provide what I can.

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  • Spring annotation-based container configuration context:include & exclude filters

    - by lisak
    Hey, first off I point to the similar question. I spent more than an hour to set this up, but PathMatchingResourcePatternResolver still scans everything. I have one common.xml (that is imported from specific.xml) and a specific.xml bean definition file. The context is loaded from specific.xml. In common.xml there is this element: <context:component-scan base-package="cz.instance.transl"> <context:exclude-filter type="aspectj" expression="cz.instance.transl.model..* &amp;&amp; cz.instance.transl.service..* &amp;&amp; cz.instance.transl.hooks..*"/> </context:component-scan> Where classes in packages like cz.instance.transl.service.* should not be subject of scanning, but everything else in here cz.instance.transl.* should be scanned through. But PathMatchingResourcePatternResolver marks everything as matching resources. It is the same with regex. BTW: in xml style configuration, one can have many components that share a common.xml beans via "import resource" when loading context. How this is done when Annotation-based container configuration is used ?

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  • Adding a first and last class to Wordpress' widget contents

    - by user571188
    In Wordpress, I'm looking for some way to add a "last" and a "first" class to list items inside Wordpress widgets. The HTML could look like this: <div class="widget-area"> <ul > <li class="widget_recent_comments"> <h3 class="widget-title">Recent comments</h3> <ul id="recentcomments"> <li class="recentcomments">Comment 1</li> <li class="recentcomments">Comment 2</li> <li class="recentcomments">Comment 3</li> <li class="recentcomments">Comment 4</li> </ul> </li> <li class="widget_my_links"> <h3 class="widget-title">My links</h3> <ul id="my-links"> <li class="item">Link 1</li> <li class="item">Link 2</li> <li class="item">Link 3</li> <li class="item">Link 4</li> <li class="item">Link 5</li> </ul> </li> </ul></div> In this example above i'd like to have first/last classes added to the li with "Comment 1", "Comment 4", "Link 1" and "Link 5". Is there an easy workaround for this? (I don't want to do this with javascript) Thank you.

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  • Zend Framework Application: module dependencies

    - by takeshin
    How do you handle dependencies between modules in Zend Framework to create reusable, drop-in modules? E.g. I have Newsletter module, which allows users to subscribe, providing e-mail address. Next, I plan to add Blog module, which allows to subscribe to posts by e-mail (it obviously duplicates some functionality of the newsletter, but the e-mails addresses are stored in User model). Next one is the Forum module, with the same subscribe to post functionality. But I want to have ability to use these modules independent to each one, i.e. application with newsletter alone, newsletter with blog, comibnation two or three modules at once. This is pretty common, e.g. the same story with search feature. I want to have search module, with options to search in all data, blog data or forum data if available. Is there any design pattern for this? Do I have to add some moduleExists($moduleMame), or provide some interface or abstract classes, some base controller pattern, similar for each module?

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  • Oddities in Linq-to-SQL generated code related to property change/changing events

    - by Lasse V. Karlsen
    I'm working on creating my own Linq-to-Sql generated classes in order to learn the concepts behind it all. I have some questions, if anyone knows the answer to one or more of these I'd be much obliged. The code below, and thus the questions, are from looking at code generated by creating a .DBML file in the Visual Studio 2010 designer, and inspecting the .Designer.cs file afterwards. 1. Why is INotifyPropertyChanging not passing the property name The event raising method is defined like this: protected virtual void SendPropertyChanging() Why isn't the name of the property that is changing passed to the event here? It is defined to be part of the EventArgs descendant that is passed to the event handler, but the method only passes an empty such value to it. 2. Why are the EntitySet<X> attach/detach methods not raising property changed? For an EntitySet<X> reference, the following two methods are generated: private void attach_EmailAddress1s(EmailAddress1 entity) { this.SendPropertyChanging(); entity.Person1 = this; } private void detach_EmailAddress1s(EmailAddress1 entity) { this.SendPropertyChanging(); entity.Person1 = null; } Why isn't SendPropertyChanged also called here? I'm sure I have more questions later, but for now these will suffice :)

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  • C++ Eclipse error class mynamespace::mynamespace

    - by user2969329
    I'm new to C++, coming from a Java and web programming background. I specified a header file, with class definition. The class and the namespace have the same name. I do not know if that causes this issue, eclipse is very unspecific. Here is the World.h file: `/* * World.h * * Created on: 5 nov. 2013 * Author: Mo */ #ifndef WORLD_H_ #define WORLD_H_ #include "../../lib/tinyxml/tinyxml.h" #include "Layer.h" namespace World { class World { private: Layer layers[]; public: World(); virtual ~World(); TiXmlElement toXML(); }; } /* namespace World */ #endif /* WORLD_H_ */` The error occurs in the class definition. The only thing eclipse shows is: class World::World I have been googling for the last day and a half, and haven't found anything similar. In other classes, World is not seen as a type: "World" does not name a type. What have I done wrong? Help would be greatly appreciated.

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  • Exemplars of large document-centric applications with COM/XPCOM/.NET interfaces.

    - by Warren P
    I am looking for exemplars (design examples) showing the use of interfaces (aka 'protocols' for you smalltalkers) to design a document management architecture in a large Word Processor, Spreadsheet, vector graphic or publishing package, or office-productivity (non-database) application with support for as many of the following as possible: any open source project, will be ideal, and language of implementation is unimportant since I am looking for design examples, however an object oriented language with support for "interfaces" is a must. I know at least a dozen languages, and I'm willing to study any application's source. use of "interface" could loosely be applied to either XPCOM or COM interfaces, or .NET interfaces, or even the use of pure-virtual (virtual+abstract) base-classes for OOP languages that lack the ability to declare an interface distinct from a class. I am mostly looking for a robust, thorough and flexible implementation for a document, IDocument, various document views (IDocumentView), and whatever operations make sense in that case. I am particular interested in cases where the product in question is a real-world product. For example, if anybody familiar with OpenOffice can tell me if the code contains a good sample design. I am looking for design documentation that outlines the design of the interfaces for such an application. So for example, if the openoffice spreadsheet has such an interface design, then that might be the best case, because it is a widely used real-world design, with millions of users, rather than a textbook example, which is minimal, and contrived. I know that the Mozilla platform uses XPCOM, and its design is heavily "interface" oriented, but I am looking more for a "word processor" or "spreadsheet" type of document design, rather than a web-browser. I am particularly interested in the interfaces used to access to data and meta-data such as markup (attributes like bold, and italics, and font size), and the ability to search and look up named entities within a document.

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  • Why strings behave like ValueType

    - by AJP
    I was perplexed after executing this piece of code, where strings seems to behave as if they are value types. I am wondering whether the assignment operator is operating on values like equality operator for strings. Here is the piece of code I did to test this behavior. using System; namespace RefTypeDelimma { class Program { static void Main(string[] args) { string a1, a2; a1 = "ABC"; a2 = a1; //This should assign a1 reference to a2 a2 = "XYZ"; //I expect this should change the a1 value to "XYZ" Console.WriteLine("a1:" + a1 + ", a2:" + a2);//Outputs a1:ABC, a2:XYZ //Expected: a1:XYZ, a2:XYZ (as string being a ref type) Proc(a2); //Altering values of ref types inside a procedure //should reflect in the variable thats being passed into Console.WriteLine("a1: " + a1 + ", a2: " + a2); //Outputs a1:ABC, a2:XYZ //Expected: a1:NEW_VAL, a2:NEW_VAL (as string being a ref type) } static void Proc(string Val) { Val = "NEW_VAL"; } } } In the above code if I use a custom classes instead of strings, I am getting the expected behavior. I doubt is this something to do with the string immutability? welcoming expert views on this.

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  • Hibernate many-to-one - bad usage?

    - by DaveA
    Just trying out Hibernate (with Annotations) and I'm having problems with my mappings. I have two entity classes, AudioCD and Artist. @Entity public class AudioCD implements CatalogItem { @Id @GeneratedValue(strategy = GenerationType.AUTO) private int id; private String title; @ManyToOne(cascade = { CascadeType.ALL }, optional = false) private Artist artist; .... } @Entity @Table(uniqueConstraints = { @UniqueConstraint(columnNames = { "name" }) }) public class Artist { @Id @GeneratedValue(strategy = GenerationType.AUTO) private int id; @Column(nullable = false) private String name; ..... } I get AudioCD objects from an external source. When I try to persist the AudioCD the Artist gets persisted as well, just like I want to happen. If I try persisting another different CD, but Artist already exists I get errors due to constraint violations. I want Hibernate to recognise that the Artist already exists and shouldn't be inserted again. Can this be done via annotations? Or do I have to manage the persistence of the AudioCD and Artist seperately?

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  • Proper structure for dependency injection (using Guice)

    - by David B.
    I would like some suggestions and feedback on the best way to structure dependency injection for a system with the structure described below. I'm using Guice and thus would prefer solutions centered around it's annotation-based declarations, not XML-heavy Spring-style configuration. Consider a set of similar objects, Ball, Box, and Tube, each dependent on a Logger, supplied via the constructor. (This might not be important, but all four classes happen to be singletons --- of the application, not Gang-of-Four, variety.) A ToyChest class is responsible for creating and managing the three shape objects. ToyChest itself is not dependent on Logger, aside from creating the shape objects which are. The ToyChest class is instantiated as an application singleton in a Main class. I'm confused about the best way to construct the shapes in ToyChest. I either (1) need access to a Guice Injector instance already attached to a Module binding Logger to an implementation or (2) need to create a new Injector attached to the right Module. (1) is accomplished by adding an @Inject Injector injectorfield to ToyChest, but this feels weird because ToyChest doesn't actually have any direct dependencies --- only those of the children it instantiates. For (2), I'm not sure how to pass in the appropriate Module. Am I on the right track? Is there a better way to structure this? The answers to this question mention passing in a Provider instead of using the Injector directly, but I'm not sure how that is supposed to work. EDIT: Perhaps a more simple question is: when using Guice, where is the proper place to construct the shapes objects? ToyChest will do some configuration with them, but I suppose they could be constructed elsewhere. ToyChest (as the container managing them), and not Main, just seems to me like the appropriate place to construct them.

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  • Why can't we just use a hash of passphrase as the encryption key (and IV) with symmetric encryption algorithms?

    - by TX_
    Inspired by my previous question, now I have a very interesting idea: Do you really ever need to use Rfc2898DeriveBytes or similar classes to "securely derive" the encryption key and initialization vector from the passphrase string, or will just a simple hash of that string work equally well as a key/IV, when encrypting the data with symmetric algorithm (e.g. AES, DES, etc.)? I see tons of AES encryption code snippets, where Rfc2898DeriveBytes class is used to derive the encryption key and initialization vector (IV) from the password string. It is assumed that one should use a random salt and a shitload of iterations to derive secure enough key/IV for the encryption. While deriving bytes from password string using this method is quite useful in some scenarios, I think that's not applicable when encrypting data with symmetric algorithms! Here is why: using salt makes sense when there is a possibility to build precalculated rainbow tables, and when attacker gets his hands on hash he looks up the original password as a result. But... with symmetric data encryption, I think this is not required, as the hash of password string, or the encryption key, is never stored anywhere. So, if we just get the SHA1 hash of password, and use it as the encryption key/IV, isn't that going to be equally secure? What is the purpose of using Rfc2898DeriveBytes class to generate key/IV from password string (which is a very very performance-intensive operation), when we could just use a SHA1 (or any other) hash of that password? Hash would result in random bit distribution in a key (as opposed to using string bytes directly). And attacker would have to brute-force the whole range of key (e.g. if key length is 256bit he would have to try 2^256 combinations) anyway. So either I'm wrong in a dangerous way, or all those samples of AES encryption (including many upvoted answers here at SO), etc. that use Rfc2898DeriveBytes method to generate encryption key and IV are just wrong.

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  • Why should I abstract my data layer?

    - by Gazillion
    OOP principles were difficult for me to grasp because for some reason I could never apply them to web development. As I developed more and more projects I started understanding how some parts of my code could use certain design patterns to make them easier to read, reuse, and maintain so I started to use it more and more. The one thing I still can't quite comprehend is why I should abstract my data layer. Basically if I need to print a list of items stored in my DB to the browser I do something along the lines of: $sql = 'SELECT * FROM table WHERE type = "type1"';' $result = mysql_query($sql); while($row = mysql_fetch_assoc($result)) { echo '<li>'.$row['name'].'</li>'; } I'm reading all these How-Tos or articles preaching about the greatness of PDO but I don't understand why. I don't seem to be saving any LoCs and I don't see how it would be more reusable because all the functions that I call above just seem to be encapsulated in a class but do the exact same thing. The only advantage I'm seeing to PDO are prepared statements. I'm not saying data abstraction is a bad thing, I'm asking these questions because I'm trying to design my current classes correctly and they need to connect to a DB so I figured I'd do this the right way. Maybe I'm just reading bad articles on the subject :) I would really appreciate any advice, links, or concrete real-life examples on the subject!

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  • Inheritence and usage of dynamic_cast

    - by Mewzer
    Hello, Suppose I have 3 classes as follows (as this is an example, it will not compile!): class Base { public: Base(){} virtual ~Base(){} virtual void DoSomething() = 0; virtual void DoSomethingElse() = 0; }; class Derived1 { public: Derived1(){} virtual ~Derived1(){} virtual void DoSomething(){ ... } virtual void DoSomethingElse(){ ... } virtual void SpecialD1DoSomething{ ... } }; class Derived2 { public: Derived2(){} virtual ~Derived2(){} virtual void DoSomething(){ ... } virtual void DoSomethingElse(){ ... } virtual void SpecialD2DoSomething{ ... } }; I want to create an instance of Derived1 or Derived2 depending on some setting that is not available until run-time. As I cannot determine the derived type until run-time, then do you think the following is bad practice?... class X { public: .... void GetConfigurationValue() { .... // Get configuration setting, I need a "Derived1" b = new Derived1(); // Now I want to call the special DoSomething for Derived1 (dynamic_cast<Derived1*>(b))->SpecialD1DoSomething(); } private: Base* b; }; I have generally read that usage of dynamic_cast is bad, but as I said, I don't know which type to create until run-time. Please help!

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  • C++ iterator and const_iterator problem for own container class

    - by BaCh
    Hi there, I'm writing an own container class and have run into a problem I can't get my head around. Here's the bare-bone sample that shows the problem. It consists of a container class and two test classes: one test class using a std:vector which compiles nicely and the second test class which tries to use my own container class in exact the same way but fails miserably to compile. #include <vector> #include <algorithm> #include <iterator> using namespace std; template <typename T> class MyContainer { public: class iterator { public: typedef iterator self_type; inline iterator() { } }; class const_iterator { public: typedef const_iterator self_type; inline const_iterator() { } }; iterator begin() { return iterator(); } const_iterator begin() const { return const_iterator(); } }; // This one compiles ok, using std::vector class TestClassVector { public: void test() { vector<int>::const_iterator I=myc.begin(); } private: vector<int> myc; }; // this one fails to compile. Why? class TestClassMyContainer { public: void test(){ MyContainer<int>::const_iterator I=myc.begin(); } private: MyContainer<int> myc; }; int main(int argc, char ** argv) { return 0; } gcc tells me: test2.C: In member function ‘void TestClassMyContainer::test()’: test2.C:51: error: conversion from ‘MyContainer::iterator’ to non-scalar type ‘MyContainer::const_iterator’ requested I'm not sure where and why the compiler wants to convert an iterator to a const_iterator for my own class but not for the STL vector class. What am I doing wrong?

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  • Is it acceptable to wrap PHP library functions solely to change the names?

    - by Carson Myers
    I'm going to be starting a fairly large PHP application this summer, on which I'll be the sole developer (so I don't have any coding conventions to conform to aside from my own). PHP 5.3 is a decent language IMO, despite the stupid namespace token. But one thing that has always bothered me about it is the standard library and its lack of a naming convention. So I'm curious, would it be seriously bad practice to wrap some of the most common standard library functions in my own functions/classes to make the names a little better? I suppose it could also add or modify some functionality in some cases, although at the moment I don't have any examples (I figure I will find ways to make them OO or make them work a little differently while I am working). If you saw a PHP developer do this, would you think "Man, this is one shoddy developer?" Additionally, I don't know much (or anything) about if/how PHP is optimized, and I know that usually PHP performace doesn't matter. But would doing something like this have a noticeable impact on the performance of my application?

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  • How do I put all the types matching a particular C# interface in an IDictionary?

    - by Kevin Brassen
    I have a number of classes all in the same interface, all in the same assembly, all conforming to the same generic interface: public class AppleFactory : IFactory<Apple> { ... } public class BananaFactory : IFactory<Banana> { ... } // ... It's safe to assume that if we have an IFactory<T> for a particular T that it's the only one of that kind. (That is, there aren't two things that implement IFactory<Apple>.) I'd like to use reflection to get all these types, and then store them all in an IDictionary, where the key is typeof(T) and the value is the corresponding IFactory<T>. I imagine eventually we would wind up with something like this: _map = new Dictionary<Type, object>(); foreach(Type t in [...]) { object factoryForType = System.Reflection.[???](t); _map[t] = factoryForType; } What's the best way to do that? I'm having trouble seeing how I'd do that with the System.Reflection interfaces.

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  • In Java, is there a gain in using interfaces for complex models?

    - by Gnoupi
    The title is hardly understandable, but I'm not sure how to summarize that another way. Any edit to clarify is welcome. I have been told, and recommended to use interfaces to improve performances, even in a case which doesn't especially call for the regular "interface" role. In this case, the objects are big models (in a MVC meaning), with many methods and fields. The "good use" that has been recommended to me is to create an interface, with its unique implementation. There won't be any other class implementing this interface, for sure. I have been told that this is better to do so, because it "exposes less" (or something close) to the other classes which will use methods from this class, as these objects are referring to the object from its interface (all public method from the implementation being reproduced in the interface). This seems quite strange to me, as it seems like a C++ use to me (with header files). There I see the point, but in Java? Is there really a point in making an interface for such unique implementation? I would really appreciate some clarifications on the topic, so I could justify not following such kind of behavior, and the hassle it creates from duplicating all declarations.

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  • A public struct inside a class

    - by Koning Baard
    I am new to C++, and let's say I have two classes: Creature and Human: /* creature.h */ class Creature { private: public: struct emotion { /* All emotions are percentages */ char joy; char trust; char fear; char surprise; char sadness; char disgust; char anger; char anticipation; char love; }; }; /* human.h */ class Human : Creature { }; And I have this in my main function in main.cpp: Human foo; My question is: how can I set foo's emotions? I tried this: foo->emotion.fear = 5; But GCC gives me this compile error: error: base operand of '-' has non-pointer type 'Human' This: foo.emotion.fear = 5; Gives: error: 'struct Creature::emotion' is inaccessible error: within this context error: invalid use of 'struct Creature::emotion' Can anyone help me? Thanks P.S. No I did not forget the #includes

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