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  • Moving the swapfiles to a dedicated partition in Snow Leopard

    - by e.James
    I have been able to move Apple's virtual memory swapfiles to a dedicated partition on my hard drive up until now. The technique I have been using is described in a thread on forums.macosxhints.com. However, with the developer preview of Snow Leopard, this method no longer works. Does anyone know how it could be done with the new OS? Update: I have marked dblu's answer as accepted even though it didn't quite work because he gave excellent, detailed instructions and because his suggestion to use plutil ultimately pointed me in the right direction. The complete, working solution is posted here in the question because I don't have enough reputation to edit the accepted answer. Complete solution: 1. Open Terminal and make a backup copy of Apple's default dynamic_pager.plist: $ cd /System/Library/LaunchDaemons $ sudo cp com.apple.dynamic_pager.plist{,_bak} 2. Convert the plist from binary to plain XML: $ sudo plutil -convert xml1 com.apple.dynamic_pager.plist 3. Open the converted plist with your text editor of choice. (I use pico, see dblu's answer for an example using vim): $ sudo pico -w com.apple.dynamic_pager.plist It should look as follows: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs$ <plist version="1.0"> <dict> <key>EnableTransactions</key> <true/> <key>HopefullyExitsLast</key> <true/> <key>Label</key> <string>com.apple.dynamic_pager</string> <key>OnDemand</key> <false/> <key>ProgramArguments</key> <array> <string>/sbin/dynamic_pager</string> <string>-F</string> <string>/private/var/vm/swapfile</string> </array> </dict> </plist> 4. Change the ProgramArguments array (lines 13 through 18) so that it launches an intermediate shell script instead of launching dynamic_pager directly. See note #1 for details on why this is necessary. <key>ProgramArguments</key> <array> <string>/sbin/dynamic_pager_init</string> </array> 5. Save the plist, and return to the terminal prompt. Using pico, the commands would be: <ctrl+o> to save the file <enter> to accept the same filename (com.apple.dynamic_pager.plist) <ctrl+x> to exit 6. Convert the modified plist back to binary: $ sudo plutil -convert binary1 com.apple.dynamic_pager.plist 7. Create the intermediate shell script: $ cd /sbin $ sudo pico -w dynamic_pager_init The script should look as follows (my partition is called 'Swap', and I chose to put the swapfiles in a hidden directory on that partition, called '.vm' be sure that the directory you specify actually exists): Update: This version of the script makes use of wait4path as suggested by ZILjr: #!/bin/bash #launch Apple's dynamic_pager only when the swap volume is mounted echo "Waiting for Swap volume to mount"; wait4path /Volumes/Swap; echo "Launching dynamic pager on volume Swap"; /sbin/dynamic_pager -F /Volumes/Swap/.vm/swapfile; 8. Save and close dynamic_pager_init (same commands as step 5) 9. Modify permissions and ownership for dynamic_pager_init: $ sudo chmod a+x-w /sbin/dynamic_pager_init $ sudo chown root:wheel /sbin/dynamic_pager_init 10. Verify the permissions on dynamic_pager_init: $ ls -l dynamic_pager_init -r-xr-xr-x 1 root wheel 6 18 Sep 15:11 dynamic_pager_init 11. Restart your Mac. If you run into trouble, switch to verbose startup mode by holding down Command-v immediately after the startup chime. This will let you see all of the startup messages that appear during startup. If you run into even worse trouble (i.e. you never see the login screen), hold down Command-s instead. This will boot the computer in single-user mode (no graphical UI, just a command prompt) and allow you to restore the backup copy of com.apple.dynamic_pager.plist that you made in step 1. 12. Once the computer boots, fire up Terminal and verify that the swap files have actually been moved: $ cd /Volumes/Swap/.vm $ ls -l You should see something like this: -rw------- 1 someUser staff 67108864 18 Sep 12:02 swapfile0 13. Delete the old swapfiles: $ cd /private/var/vm $ sudo rm swapfile* 14. Profit! Note 1 Simply modifying the arguments to dynamic_pager in the plist does not always work, and when it fails, it does so in a spectacularly silent way. The problem stems from the fact that dynamic_pager is launched very early in the startup process. If your swap partition has not yet been mounted when dynamic_pager is first loaded (in my experience, this happens 99% of the time), then the system will fake its way through. It will create a symbolic link in your /Volumes directory which has the same name as your swap partition, but points back to the default swapfile location (/private/var/vm). Then, when your actual swap partition mounts, it will be given the name Swap 1 (or YourDriveName 1). You can see the problem by opening up Terminal and listing the contents of your /Volumes directory: $ cd /Volumes $ ls -l You will see something like this: drwxrwxrwx 11 yourUser staff 442 16 Sep 12:13 Swap -> private/var/vm drwxrwxrwx 14 yourUser staff 5 16 Sep 12:13 Swap 1 lrwxr-xr-x 1 root admin 1 17 Sep 12:01 System -> / Note that this failure can be very hard to spot. If you were to check for the swapfiles as I show in step 12, you would still see them! The symbolic link would make it seem as though your swapfiles had been moved, even though they were actually being stored in the default location. Note 2 I was originally unable to get this to work in Snow Leopard because com.apple.dynamic_pager.plist was stored in binary format. I made a copy of the original file and opened it with Apple's Property List Editor (available with Xcode) in order to make changes, but this process added some extended attributes to the plist file which caused the system to ignore it and just use the defaults. As dblu pointed out, using plutil to convert the file to plain XML works like a charm. Note 3 You can check the Console application to see any messages that dynamic_pager_init echos to the screen. If you see the following lines repeated over and over again, there is a problem with the setup. I ran into these messages because I forgot to create the '.vm' directory that I specified in dynamic_pager_init. com.apple.launchd[1] (com.apple.dynamic_pager[176]) Exited with exit code: 1 com.apple.launchd[1] (com.apple.dynamic_pager) Throttling respawn: Will start in 10 seconds When everything is working properly, you may see the above message a couple of times, but you should also see the following message, and then no more of the "Throttling respawn" messages afterwards. com.apple.dynamic_pager[???] Launching dynamic pager on volume Swap This means that the script did have to wait for the partition to load, but in the end it was successful.

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  • Problem to generate nested ul lists using PHP

    - by Michael Mao
    Hi all: I am working on a front-end web app where a nested unordered list would be used for the jQuery plugin mcdropdown. Here is the data structure from PHP: a nested array of arrays : Array ( [0] => Array ( [fullpath] => ../foil/alphanumeric/ [depth] => 0 ) [1] => Array ( [fullpath] => ../foil/alphanumeric/letters/ [depth] => 1 ) [2] => Array ( [fullpath] => ../foil/alphanumeric/numbers/ [depth] => 1 ) [3] => Array ( [fullpath] => ../foil/alphanumeric/numbers/symbols/ [depth] => 2 ) ) Basically, I took the excellent answer from this question on SO, modified it a bit : global $fullpaths; // $fullpaths contains the above data structure in print_r $result = ''; $currentDepth = -1; while(!empty($fullpaths)) { $currentNode = array_shift($fullpaths); if($currentNode['depth'] > $currentDepth) { $result .='<ul>'; } if($currentNode['depth'] < $currentDepth) { $result .=str_repeat('</ul>', $currentDepth - $currentNode['depth']); } $result .= '<li>'. $currentNode['fullpath'] .'</li>'; $currentDepth = $currentNode['depth']; if(empty($fullpaths)) { $result .= str_repeat('</ul>', 1 + $currentDepth); } } print $result; and got the following output: <ul> <li>../foil/alphanumeric/</li> <ul> <li>../foil/alphanumeric/letters/</li> <li>../foil/alphanumeric/numbers/</li> <ul> <li>../foil/alphanumeric/numbers/symbols/</li> </ul> </ul> </ul> Which cannot be accepted by the mcdropdown jQuery plugin, it expects something like this: <li rel="1"> 'Alphanumeric' <ul> <li rel="2">'Letters'</li> <li rel="3">'Numbers' <ul> <li rel="4">'Symbols'</li> </ul> </li> </ul> </li> To be frank, I don't quite understand how the answer from that question works, I have been trying to modify that solution to cope with my situation, but still failed. Any help and suggestion is much appropriated in advance.

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  • Help with Arrays in Objective C.

    - by NJTechie
    Problem : Take an integer as input and print out number equivalents of each number from input. I hacked my thoughts to work in this case but I know it is not an efficient solution. For instance : 110 Should give the following o/p : one one zero Could someone throw light on effective usage of Arrays for this problem? #import <Foundation/Foundation.h> int main (int argc, const char * argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; int input, i=0, j,k, checkit; int temp[i]; NSLog(@"Enter an integer :"); scanf("%d", &input); checkit = input; while(input > 0) { temp[i] = input%10; input = input/10; i++; } if(checkit != 0) { for(j=i-1;j>=0;j--) { //NSLog(@" %d", temp[j]); k = temp[j]; //NSLog(@" %d", k); switch (k) { case 0: NSLog(@"zero"); break; case 1: NSLog(@"one"); break; case 2: NSLog(@"two"); break; case 3: NSLog(@"three"); break; case 4: NSLog(@"four"); break; case 5: NSLog(@"five"); break; case 6: NSLog(@"six"); break; case 7: NSLog(@"seven"); break; case 8: NSLog(@"eight"); break; case 9: NSLog(@"nine"); break; default: break; } } } else NSLog(@"zero"); [pool drain]; return 0; }

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  • What is `objc_msgSend_fixup`, exactly?

    - by Luis Antonio Botelho O. Leite
    I'm messing around with the Objective-C runtime, trying to compile objective-c code without linking it against libobjc, and I'm having some segmentation fault problems with a program, so I generated an assembly file from it. I think it's not necessary to show the whole assembly file. At some point of my main function, I've got the following line (which, by the way, is the line after which I get the seg fault): callq *l_objc_msgSend_fixup_alloc and here is the definition for l_objc_msgSend_fixup_alloc: .hidden l_objc_msgSend_fixup_alloc # @"\01l_objc_msgSend_fixup_alloc" .type l_objc_msgSend_fixup_alloc,@object .section "__DATA, __objc_msgrefs, coalesced","aw",@progbits .weak l_objc_msgSend_fixup_alloc .align 16 l_objc_msgSend_fixup_alloc: .quad objc_msgSend_fixup .quad L_OBJC_METH_VAR_NAME_ .size l_objc_msgSend_fixup_alloc, 16 I've reimplemented objc_msgSend_fixup as a function (id objc_msgSend_fixup(id self, SEL op, ...)) which returns nil (just to see what happens), but this function isn't even being called (the program crashes before calling it). So, my question is, what is callq *l_objc_msgSend_fixup_alloc supposed to do and what is objc_msgSend_fixup (after l_objc_msgSend_fixup_alloc:) supposed to be (a function or an object)? Edit To better explain, I'm not linking my source file against the objc library. What I'm trying to do is implement some parts of the libray, just to see how it works. Here is an approach of what I've done: #include <stdio.h> #include <objc/runtime.h> @interface MyClass { } +(id) alloc; @end @implementation MyClass +(id) alloc { // alloc the object return nil; } @end id objc_msgSend_fixup(id self, SEL op, ...) { printf("Calling objc_msgSend_fixup()...\n"); // looks for the method implementation for SEL in self's vtable return nil; // Since this is just a test, this function doesn't need to do that } int main(int argc, char *argv[]) { MyClass *m; m = [MyClass alloc]; // At this point, according to the assembly code generated // objc_msgSend_fixup should be called. So, the program should, at least, print // "Calling objc_msgSend_fixup()..." on the screen, but it crashes before // objc_msgSend_fixup() is called... return 0; } If the runtime needs to access the object's vtable to find the correct method to call, what is the function which actually does this? I think it is objc_msgSend_fixup, in this case. So, when objc_msgSend_fixup is called, it receives an object as one of its parameters, and, if this object hasn't been initialized, the function fails. So, I've implemented my own version of objc_msgSend_fixup. According to the assembly source above, it should be called. It doesn't matter if the function is actually looking for the implementation of the selector passed as parameter. I just want objc_msgSend_lookup to be called. But, it's not being called, that is, the function that looks for the object's data is not even being called, instead of being called and cause a fault (because it returns a nil (which, by the way, doesn't matter)). The program seg fails before objc_msgSend_lookup is called...

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  • Read variable-length records from a buffer - weird memory issues

    - by bsg
    Hi, I'm trying to implement an i/o intensive quicksort (C++ qsort) on a very large dataset. In the interests of speed, I'd like to read in a chunk of data at a time into a buffer and then use qsort to sort it inside the buffer. (I am currently working with text files but would like to move to binary soon.) However, my data is composed of variable-length records, and qsort needs to be told the length of the record in order to sort. Is there any way to standardize this? The only thing I could think of was rather convoluted: my program currently reads from the buffer until it hits a linefeed character ('10' in ascii), transferring each character over to another array. When it finds a linefeed (the delimiter in the input file), it fills the number of spaces remaining in the buffer for that record (record size is set to 30) with null characters. This way, I should end up with a buffer full of fixed-size records to give qsort. I know there are several problems with my approach, one being that it's just clumsy, another that the record size might conceivably be larger than 30, but is generally much less. Is there a better way of doing this? As well, my current code doesn't even work. When I debug it, it seems to be transferring characters from one buffer to the other, but when I try to print out the buffer, it contains only the first record. Here is my code: FILE *fp; unsigned char *buff; unsigned char *realbuff; FILE *inputFiles[NUM_INPUT_FILES]; buff = (unsigned char *) malloc(2048); realbuff = (unsigned char *) malloc(NUM_RECORDS * RECORD_SIZE); fp = fopen("postings0.txt", "r"); if(fp) { fread(buff, 1, 2048, fp); /*for(int i=0; i <30; i++) cout << buff[i] <<endl;*/ int y=0; int recordcounter = 0; //cout << buff; for(int i=0;i <100; i++) { if(buff[i] != char(10)) { realbuff[y] = buff[i]; y++; recordcounter++; } else { if(recordcounter < RECORD_SIZE) for(int j=recordcounter; j < RECORD_SIZE;j++) { realbuff[y] = char(0); y++; } recordcounter = 0; } } cout << realbuff <<endl; cout << buff; } else cout << "sorry"; Thank you very much, bsg

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  • php split array into smaller even arrays

    - by SoulieBaby
    I have a function that is supposed to split my array into smaller, evenly distributed arrays, however it seems to be duplicating my data along the way. If anyone can help me out that'd be great. Here's the original array: Array ( [0] => stdClass Object ( [bid] => 42 [name] => Ray White Mordialloc [imageurl] => sp_raywhite.gif [clickurl] => http://www.raywhite.com/ ) [1] => stdClass Object ( [bid] => 48 [name] => Beachside Osteo [imageurl] => sp_beachside.gif [clickurl] => http://www.beachsideosteo.com.au/ ) [2] => stdClass Object ( [bid] => 53 [name] => Carmotive [imageurl] => sp_carmotive.jpg [clickurl] => http://www.carmotive.com.au/ ) [3] => stdClass Object ( [bid] => 51 [name] => Richmond and Bennison [imageurl] => sp_richmond.jpg [clickurl] => http://www.richbenn.com.au/ ) [4] => stdClass Object ( [bid] => 50 [name] => Letec [imageurl] => sp_letec.jpg [clickurl] => www.letec.biz ) [5] => stdClass Object ( [bid] => 39 [name] => Main Street Mordialloc [imageurl] => main street cafe.jpg [clickurl] => ) [6] => stdClass Object ( [bid] => 40 [name] => Ripponlea Mitsubishi [imageurl] => sp_mitsubishi.gif [clickurl] => ) [7] => stdClass Object ( [bid] => 34 [name] => Adrianos Pizza & Pasta [imageurl] => sp_adrian.gif [clickurl] => ) [8] => stdClass Object ( [bid] => 59 [name] => Pure Sport [imageurl] => sp_psport.jpg [clickurl] => http://www.puresport.com.au/ ) [9] => stdClass Object ( [bid] => 33 [name] => Two Brothers [imageurl] => sp_2brothers.gif [clickurl] => http://www.2brothers.com.au/ ) [10] => stdClass Object ( [bid] => 52 [name] => Mordialloc Travel and Cruise [imageurl] => sp_morditravel.jpg [clickurl] => http://www.yellowpages.com.au/vic/mordialloc/mordialloc-travel-cruise-13492525-listing.html ) [11] => stdClass Object ( [bid] => 57 [name] => Southern Suburbs Physiotherapy Centre [imageurl] => sp_sspc.jpg [clickurl] => http://www.sspc.com.au ) [12] => stdClass Object ( [bid] => 54 [name] => PPM Builders [imageurl] => sp_ppm.jpg [clickurl] => http://www.hotfrog.com.au/Companies/P-P-M-Builders ) [13] => stdClass Object ( [bid] => 36 [name] => Big River [imageurl] => sp_bigriver.gif [clickurl] => ) [14] => stdClass Object ( [bid] => 35 [name] => Bendigo Bank Parkdale / Mentone East [imageurl] => sp_bendigo.gif [clickurl] => http://www.bendigobank.com.au ) [15] => stdClass Object ( [bid] => 56 [name] => Logical Services [imageurl] => sp_logical.jpg [clickurl] => ) [16] => stdClass Object ( [bid] => 58 [name] => Dicount Lollie Shop [imageurl] => new dls logo.jpg [clickurl] => ) [17] => stdClass Object ( [bid] => 46 [name] => Patterson Securities [imageurl] => cmyk patersons_withtag.jpg [clickurl] => ) [18] => stdClass Object ( [bid] => 44 [name] => Mordialloc Personal Trainers [imageurl] => sp_mordipt.gif [clickurl] => # ) [19] => stdClass Object ( [bid] => 37 [name] => Mordialloc Cellar Door [imageurl] => sp_cellardoor.gif [clickurl] => ) [20] => stdClass Object ( [bid] => 41 [name] => Print House Graphics [imageurl] => sp_printhouse.gif [clickurl] => ) [21] => stdClass Object ( [bid] => 55 [name] => 360South [imageurl] => sp_360.jpg [clickurl] => ) [22] => stdClass Object ( [bid] => 43 [name] => Systema [imageurl] => sp_systema.gif [clickurl] => ) [23] => stdClass Object ( [bid] => 38 [name] => Lowe Financial Group [imageurl] => sp_lowe.gif [clickurl] => http://lowefinancial.com/ ) [24] => stdClass Object ( [bid] => 49 [name] => Kim Reed Conveyancing [imageurl] => sp_kimreed.jpg [clickurl] => ) [25] => stdClass Object ( [bid] => 45 [name] => Mordialloc Sporting Club [imageurl] => msc logo.jpg [clickurl] => ) ) Here's the php function which is meant to split the array: function split_array($array, $slices) { $perGroup = floor(count($array) / $slices); $Remainder = count($array) % $slices ; $slicesArray = array(); $i = 0; while( $i < $slices ) { $slicesArray[$i] = array_slice($array, $i * $perGroup, $perGroup); $i++; } if ( $i == $slices ) { if ($Remainder > 0 && $Remainder < $slices) { $z = $i * $perGroup +1; $x = 0; while ($x < $Remainder) { $slicesRemainderArray = array_slice($array, $z, $Remainder+$x); $remainderItems = array_merge($slicesArray[$x],$slicesRemainderArray); $slicesArray[$x] = $remainderItems; $x++; $z++; } } }; return $slicesArray; } Here's the result of the split (it somehow duplicates items from the original array into the smaller arrays): Array ( [0] => Array ( [0] => stdClass Object ( [bid] => 57 [name] => Southern Suburbs Physiotherapy Centre [imageurl] => sp_sspc.jpg [clickurl] => http://www.sspc.com.au ) [1] => stdClass Object ( [bid] => 35 [name] => Bendigo Bank Parkdale / Mentone East [imageurl] => sp_bendigo.gif [clickurl] => http://www.bendigobank.com.au ) [2] => stdClass Object ( [bid] => 38 [name] => Lowe Financial Group [imageurl] => sp_lowe.gif [clickurl] => http://lowefinancial.com/ ) [3] => stdClass Object ( [bid] => 39 [name] => Main Street Mordialloc [imageurl] => main street cafe.jpg [clickurl] => ) [4] => stdClass Object ( [bid] => 48 [name] => Beachside Osteo [imageurl] => sp_beachside.gif [clickurl] => http://www.beachsideosteo.com.au/ ) [5] => stdClass Object ( [bid] => 33 [name] => Two Brothers [imageurl] => sp_2brothers.gif [clickurl] => http://www.2brothers.com.au/ ) [6] => stdClass Object ( [bid] => 40 [name] => Ripponlea Mitsubishi [imageurl] => sp_mitsubishi.gif [clickurl] => ) ) [1] => Array ( [0] => stdClass Object ( [bid] => 44 [name] => Mordialloc Personal Trainers [imageurl] => sp_mordipt.gif [clickurl] => # ) [1] => stdClass Object ( [bid] => 41 [name] => Print House Graphics [imageurl] => sp_printhouse.gif [clickurl] => ) [2] => stdClass Object ( [bid] => 39 [name] => Main Street Mordialloc [imageurl] => main street cafe.jpg [clickurl] => ) [3] => stdClass Object ( [bid] => 48 [name] => Beachside Osteo [imageurl] => sp_beachside.gif [clickurl] => http://www.beachsideosteo.com.au/ ) [4] => stdClass Object ( [bid] => 33 [name] => Two Brothers [imageurl] => sp_2brothers.gif [clickurl] => http://www.2brothers.com.au/ ) [5] => stdClass Object ( [bid] => 40 [name] => Ripponlea Mitsubishi [imageurl] => sp_mitsubishi.gif [clickurl] => ) ) [2] => Array ( [0] => stdClass Object ( [bid] => 56 [name] => Logical Services [imageurl] => sp_logical.jpg [clickurl] => ) [1] => stdClass Object ( [bid] => 43 [name] => Systema [imageurl] => sp_systema.gif [clickurl] => ) [2] => stdClass Object ( [bid] => 48 [name] => Beachside Osteo [imageurl] => sp_beachside.gif [clickurl] => http://www.beachsideosteo.com.au/ ) [3] => stdClass Object ( [bid] => 33 [name] => Two Brothers [imageurl] => sp_2brothers.gif [clickurl] => http://www.2brothers.com.au/ ) [4] => stdClass Object ( [bid] => 40 [name] => Ripponlea Mitsubishi [imageurl] => sp_mitsubishi.gif [clickurl] => ) ) [3] => Array ( [0] => stdClass Object ( [bid] => 53 [name] => Carmotive [imageurl] => sp_carmotive.jpg [clickurl] => http://www.carmotive.com.au/ ) [1] => stdClass Object ( [bid] => 45 [name] => Mordialloc Sporting Club [imageurl] => msc logo.jpg [clickurl] => ) [2] => stdClass Object ( [bid] => 33 [name] => Two Brothers [imageurl] => sp_2brothers.gif [clickurl] => http://www.2brothers.com.au/ ) [3] => stdClass Object ( [bid] => 40 [name] => Ripponlea Mitsubishi [imageurl] => sp_mitsubishi.gif [clickurl] => ) ) [4] => Array ( [0] => stdClass Object ( [bid] => 59 [name] => Pure Sport [imageurl] => sp_psport.jpg [clickurl] => http://www.puresport.com.au/ ) [1] => stdClass Object ( [bid] => 54 [name] => PPM Builders [imageurl] => sp_ppm.jpg [clickurl] => http://www.hotfrog.com.au/Companies/P-P-M-Builders ) [2] => stdClass Object ( [bid] => 40 [name] => Ripponlea Mitsubishi [imageurl] => sp_mitsubishi.gif [clickurl] => ) ) [5] => Array ( [0] => stdClass Object ( [bid] => 46 [name] => Patterson Securities [imageurl] => cmyk patersons_withtag.jpg [clickurl] => ) [1] => stdClass Object ( [bid] => 34 [name] => Adriano's Pizza & Pasta [imageurl] => sp_adrian.gif [clickurl] => # ) ) [6] => Array ( [0] => stdClass Object ( [bid] => 55 [name] => 360South [imageurl] => sp_360.jpg [clickurl] => ) [1] => stdClass Object ( [bid] => 37 [name] => Mordialloc Cellar Door [imageurl] => sp_cellardoor.gif [clickurl] => ) ) [7] => Array ( [0] => stdClass Object ( [bid] => 49 [name] => Kim Reed Conveyancing [imageurl] => sp_kimreed.jpg [clickurl] => ) [1] => stdClass Object ( [bid] => 58 [name] => Dicount Lollie Shop [imageurl] => new dls logo.jpg [clickurl] => ) ) [8] => Array ( [0] => stdClass Object ( [bid] => 51 [name] => Richmond and Bennison [imageurl] => sp_richmond.jpg [clickurl] => http://www.richbenn.com.au/ ) [1] => stdClass Object ( [bid] => 52 [name] => Mordialloc Travel and Cruise [imageurl] => sp_morditravel.jpg [clickurl] => http://www.yellowpages.com.au/vic/mordialloc/mordialloc-travel-cruise-13492525-listing.html ) ) [9] => Array ( [0] => stdClass Object ( [bid] => 50 [name] => Letec [imageurl] => sp_letec.jpg [clickurl] => www.letec.biz ) [1] => stdClass Object ( [bid] => 36 [name] => Big River [imageurl] => sp_bigriver.gif [clickurl] => ) ) ) ^^ As you can see there are duplicates from the original array in the newly created smaller arrays. I thought I could remove the duplicates using a multi-dimensional remove duplicate function but that didn't work. I'm guessing my problem is in the array_split function. Any suggestions? :)

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  • PHP & MySQL deleting multiple rows script problem.

    - by oReiLLy
    I'm trying to delete two tables rows from two different tables at once when a user clicks the delete button, but for some reason I cant get the table rows to delete can some one help me figure out what is wrong with my script? Thanks Here is the MySQL tables. CREATE TABLE cases ( id INT UNSIGNED NOT NULL AUTO_INCREMENT, file VARCHAR(255) NOT NULL, case VARCHAR(255) NOT NULL, name VARCHAR(255) NOT NULL, PRIMARY KEY (id) ); CREATE TABLE users_cases ( id INT UNSIGNED NOT NULL AUTO_INCREMENT, cases_id INT UNSIGNED NOT NULL, user_id INT UNSIGNED NOT NULL, PRIMARY KEY (id) ); Here is the PHP & MySQL script. if(isset($_POST['delete_case'])) { $cases_ids = array(); $mysqli = mysqli_connect("localhost", "root", "", "sitename"); $dbc = mysqli_query($mysqli,"SELECT cases.*, users_cases.* FROM cases INNER JOIN users_cases ON users_cases.cases_id = cases.id WHERE users_cases.user_id='$user_id'"); if (!$dbc) { print mysqli_error($mysqli); } else { while($row = mysqli_fetch_array($dbc)){ $cases_ids[] = $row["cases_id"]; } } foreach($_POST['delete_id'] as $di) { if(in_array($di, $cases_ids)) { $mysqli = mysqli_connect("localhost", "root", "", "sitename"); $dbc = mysqli_query($mysqli,"DELETE FROM users_cases WHERE cases_id = '$delete_id'"); $dbc2 = mysqli_query($mysqli,"DELETE FROM cases WHERE id = '$delete_id'"); } } } Here is the XHTML. <li> <input type="text" name="file[]" size="25" /> <input type="text" name="case[]" size="25" /> <input type="text" name="name[]" size="25" /> <input type="hidden" name="delete_id" value="' . $row['cases_id'] . '" /> </li> <li> <input type="text" name="file[]" size="25" /> <input type="text" name="case[]" size="25" /> <input type="text" name="name[]" size="25" /> <input type="hidden" name="delete_id" value="' . $row['cases_id'] . '" /> </li> <li> <input type="text" name="file[]" size="25" /> <input type="text" name="case[]" size="25" /> <input type="text" name="name[]" size="25" /> <input type="hidden" name="delete_id" value="' . $row['cases_id'] . '" /> </li>

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  • Java - Error Message Help

    - by Brian
    In the Code, mem is a of Class Memory and getMDR and getMAR ruturn ints. When I try to compile the code I get the following errors.....how can I fix this? Computer.java:25: write(int,int) in Memory cannot be applied to (int) Input.getInt(mem.write(cpu.getMDR())); ^ Computer.java:28: write(int,int) in Memory cannot be applied to (int) mem.write(cpu.getMAR()); Here is the code for Computer: class Computer{ private Cpu cpu; private Input in; private OutPut out; private Memory mem; public Computer() { Memory mem = new Memory(100); Input in = new Input(); OutPut out = new OutPut(); Cpu cpu = new Cpu(); System.out.println(in.getInt()); } public void run() { cpu.reset(); cpu.setMDR(mem.read(cpu.getMAR())); cpu.fetch2(); while (!cpu.stop()) { cpu.decode(); if (cpu.OutFlag()) OutPut.display(mem.read(cpu.getMAR())); if (cpu.InFlag()) Input.getInt(mem.write(cpu.getMDR())); if (cpu.StoreFlag()) { mem.write(cpu.getMAR()); cpu.getMDR(); } else { cpu.setMDR(mem.read(cpu.getMAR())); cpu.execute(); cpu.fetch(); cpu.setMDR(mem.read(cpu.getMAR())); cpu.fetch2(); } } } Here is the code for Memory: class Memory{ private MemEl[] memArray; private int size; public Memory(int s) {size = s; memArray = new MemEl[s]; for(int i = 0; i < s; i++) memArray[i] = new MemEl(); } public void write (int loc, int val) {if (loc >=0 && loc < size) memArray[loc].write(val); else System.out.println("Index Not in Domain"); } public int read (int loc) {return memArray[loc].read(); } public void dump() { for(int i = 0; i < size; i++) if(i%1 == 0) System.out.println(memArray[i].read()); else System.out.print(memArray[i].read()); } } Here is the code for getMAR and getMDR: public int getMAR() { return ir.getOpcode(); } public int getMDR() { return mdr.read(); }

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  • Powershell $LastExitCode=0 but $?=False . Redirecting stderr to stdout gives NativeCommandError

    - by Colonel Panic
    Can anyone explain Powershell's surprising behaviour in the second example below? First, a example of sane behaviour: PS C:\> & cmd /c "echo Hello from standard error 1>&2"; echo "`$LastExitCode=$LastExitCode and `$?=$?" Hello from standard error $LastExitCode=0 and $?=True No surprises. I print a message to standard error (using cmd's echo). I inspect the variables $? and $LastExitCode. They equal to True and 0 respectively, as expected. However, if I ask Powershell to redirect standard error to standard output over the first command, I get a NativeCommandError: PS C:\> & cmd /c "echo Hello from standard error 1>&2" 2>&1; echo "`$LastExitCode=$LastExitCode and `$?=$?" cmd.exe : Hello from standard error At line:1 char:4 + cmd <<<< /c "echo Hello from standard error 1>&2" 2>&1; echo "`$LastExitCode=$LastExitCode and `$?=$?" + CategoryInfo : NotSpecified: (Hello from standard error :String) [], RemoteException + FullyQualifiedErrorId : NativeCommandError $LastExitCode=0 and $?=False My first question, why the NativeCommandError ? Secondly, why is $? False when cmd ran successfully and $LastExitCode is 0? Powershell's docs about_Automatic_Variables don't explicitly define $?. I always supposed it is True if and only if $LastExitCode is 0 but my example contradicts that. Here's how I came across this behaviour in the real-world (simplified). It really is FUBAR. I was calling one Powershell script from another. The inner script: cmd /c "echo Hello from standard error 1>&2" if (! $?) { echo "Job failed. Sending email.." exit 1 } # do something else Running this simply .\job.ps1, it works fine, no email is sent. However, I was calling it from another Powershell script, logging to a file .\job.ps1 2>&1 > log.txt. In this case, an email is sent! Here, the act of observing a phenomenon changes its outcome. This feels like quantum physics rather than scripting! [Interestingly: .\job.ps1 2>&1 may or not blow up depending on where you run it]

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  • How to increment counters based on a printed array

    - by Sam Liew
    I managed to developed a simple board of 5x5 using random numbers and array. Big achievement for someone like me! :) Now I have to increment the counters depending on the frequency of the numbers. If the value within 0-49 is printed..then nCounter++ If the value within 50-75 is printed..then pCounter++ something like that. The problem is that I don't know how to increase the counters based on the printed board. Here is the code: #include <stdio.h> #include <stdlib.h> #include <time.h> int main() { //Initialize Variables int randomNumber; int rows; int columns; int hdCounter =0; int hCounter = 0; int cCounter = 0; int pCounter = 0; int nCounter = 0; //Declare board size int board[5][5]; //size of board is 5 x 5 //Create the random number generator seed srand(time(NULL)); //Assign the random numbers from 1 - 25 into variable randomNumber //Create the rows for the board for ( rows = 1; rows <= 5 ; rows++ ) { //Create the colimns for the board for ( columns = 1; columns <= 5 ; columns++ ) { //Assign variable randomNumber into variable board randomNumber = rand() %100 + 1; board[rows][columns] = randomNumber; //print the board printf("%d\t", board[rows][columns]); //calculate the frequency of numbers on the printed board if (randomNumber >= 85 && randomNumber <= 100 ) hdCounter++; else if ( randomNumber >= 75 ) hCounter++; else if ( randomNumber >= 65 ) cCounter++; else if ( randomNumber >= 50 ) pCounter++; else if ( randomNumber >= 1 ) nCounter++; else continue; } //Newline after the end of 5th column. printf("\n\n"); } printf( "N \t P \t C \t H \t HD\n\n" ); printf("%d \t %d \t %d \t %d \t %d \t", nCounter, pCounter, cCounter, hCounter, hdCounter); }//end main I tried replacing randomNumber in the if-statement with board[rows][columns] but I seem to get the same undesired results.

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  • Getting RSSIValue from IOBluetoothHostController

    - by Tanner Ezell
    I'm trying to write a simple application that gathers the RSSIValue and displays it via NSLog, my code is as follows: #import <Foundation/Foundation.h> #import <Cocoa/Cocoa.h> #import <IOBluetooth/objc/IOBluetoothDeviceInquiry.h> #import <IOBluetooth/objc/IOBluetoothDevice.h> #import <IOBluetooth/objc/IOBluetoothHostController.h> #import <IOBluetooth/IOBluetoothUtilities.h> @interface getRSSI: NSObject {} -(void) readRSSIForDeviceComplete:(id)controller device:(IOBluetoothDevice*)device info:(BluetoothHCIRSSIInfo*)info error:(IOReturn)error; @end @implementation getRSSI - (void) readRSSIForDeviceComplete:(id)controller device:(IOBluetoothDevice*)device info:(BluetoothHCIRSSIInfo*)info error:(IOReturn)error { if (error != kIOReturnSuccess) { NSLog(@"readRSSIForDeviceComplete return error"); CFRunLoopStop(CFRunLoopGetCurrent()); } if (info->handle == kBluetoothConnectionHandleNone) { NSLog(@"readRSSIForDeviceComplete no handle"); CFRunLoopStop(CFRunLoopGetCurrent()); } NSLog(@"RSSI = %i dBm ", info->RSSIValue); [NSThread sleepUntilDate: [NSDate dateWithTimeIntervalSinceNow: 5]]; [device closeConnection]; [device openConnection]; [controller readRSSIForDevice:device]; } @end int main (int argc, const char * argv[]) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSLog(@"start"); IOBluetoothHostController *hci = [IOBluetoothHostController defaultController]; NSString *addrStr = @"xx:xx:xx:xx:xx:xx"; BluetoothDeviceAddress addr; IOBluetoothNSStringToDeviceAddress(addrStr, &addr); IOBluetoothDevice *device = [[IOBluetoothDevice alloc] init]; device = [IOBluetoothDevice withAddress:&addr]; [device retain]; [device openConnection]; getRSSI *rssi = [[getRSSI alloc] init]; [hci setDelegate:rssi]; [hci readRSSIForDevice:device]; CFRunLoopRun(); [hci release]; [rssi release]; [pool release]; return 0; } The problem I am facing is that the readRSSIForDeviceComplete seems to work just fine, info passes along a value. The problem is that the RSSI value is drastically different from the one I can view from OS X via option clicking the bluetooth icon at the top. It is typical for my application to print off 1,2,-1,-8,etc while the menu displays -64 dBm, -66, -70, -42, etc. I would really appreciate some guidance.

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  • Another C datatypes question

    - by b-gen-jack-o-neill
    Hello. Well, I completely get the most basic datatypes of C, like short, int, long, float, to be exact, all numerical types.These types are needed to be known perform right operations with right numbers. For example to use FPU to add two float numbers. So the compiler must know what the type is. But, when it comes to characters I am little bit off. I know that basic C datatype char is there for ASCII characters coding. But what I don´t know is, why you even need another datatype for characters. Why could not you just use 1 byte integer value to store ASCII character. If you call printf, you apecify the datatype in the call, so you could say to printf that the integer represents ASCII character. I dont know how cout resolves datatype, but I guess you could just specify it somehow. Another thing is, when you want to use Unicode, you must use datatype wchar. But, what if I would like to use some another, for example ISO, or Windows coding instead of UTF? Becouse wchar codes characters as UTF-16 or UTF-32 (I read its compiler specific). And, what if I would want to use for example some imaginary new 8 byte text coding? What datatype should I use for it? I am actually pretty confused of this, becouse I always expected that if I want to use UTF-32 instead of ASCII, I just tell compiler "get UTF-32 value of the character I typed and save it into 4 char field." I thought that text coding is to be dealt with by the end, print function for example. That I just need to specify the coding for the compiler to use, since Windows doesent use ASCII in win32 apps, I guess C compiler must convert the char I typed to ASCII from whatever the type is that windows sends to the C editor. And the last thing is, what if I want to use for example 25 Byte integer for some high math operations? C has no specify-yourself datatype. Yes, I know that this would be difficult since all the math operations would need to be changed, becouse CPU can not add 25 Bytes numbers together. But is there a way to do it? Or is there some math library for it? What if I want to compute Pi to 1000000000000000 digits? :) I know my question is pretty long, but I just wanted to explain my thoughts the best I can in English, since its not my native language it is difficult. And I believe there is simple answer to my question(s), something I missed that explains everything. I read lot about text coding, C tutorials, but nothing about his. Thank you for your time.

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  • Display all images from outside web root folder using PHP

    - by micmola
    Hello, I want to display all images that are stored outside my web root folder. Please help me. I am only able to display one image repeatedly. For example, if I have 5 images in my folder, only one image is displayed on my browser 5 times. Please help me on this. I've been working on this problem for over a month now. I'm a newbie. Help. Thank you. Here is the code I'm using. images.php <?php // Get our database connector require("includes/copta.php"); // Grab the data from our people table $sql = "select * from people"; $result = mysql_query($sql) or die ("Could not access DB: " . mysql_error()); $imgLocation = " /uploadfile/"; while ($row = mysql_fetch_array($result)) { $imgName = $row["filename"]; $imgPath = $imgLocation . $imgName; echo "<img src=\"call_images.php?imgPath=" . $imgName . "\" alt=\"\"><br/>"; echo $row['id'] . " " . $imgName. "<br />"; } ?> call_images.php <?php // Get our database connector require("includes/copta.php"); $imgLocation = '/ uploadz/'; $sql = "select * from people"; $result = mysql_query($sql) or die ("Could not access DB: " . mysql_error()); while ($row = mysql_fetch_array($result)) { $imgName = $row["filename"]; $imgPath = $imgLocation . $imgName; // Make sure the file exists if(!file_exists($imgPath) || !is_file($imgPath)) { header('HTTP/1.0 404 Not Found'); die('The file does not exist'); } // Make sure the file is an image $imgData = getimagesize($imgPath); if(!$imgData) { header('HTTP/1.0 403 Forbidden'); die('The file you requested is not an image.'); } // Set the appropriate content-type // and provide the content-length. header("Pragma: public"); header("Expires: 0"); header("Cache-Control: must-revalidate, post-check=0, pre-check=0"); header("Content-Type: image/jpg"); header("Content-length: " . filesize($imgPath)); // Print the image data readfile($imgPath); exit(); } ?>

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  • Unique_ptr compiler errors

    - by Godric Seer
    I am designing and entity-component system for a project, and C++ memory management is giving me a few issues. I just want to make sure my design is legitimate. So to start I have an Entity class which stores a vector of Components: class Entity { private: std::vector<std::unique_ptr<Component> > components; public: Entity() { }; void AddComponent(Component* component) { this -> components.push_back(std::unique_ptr<Component>(component)); } ~Entity(); }; Which if I am not mistaken means that when the destructor is called (even the default, compiler created one), the destructor for the Entity, will call ~components, which will call ~std::unique_ptr for each element in the vector, and lead to the destruction of each Component, which is what I want. The component class has virtual methods, but the important part is its constructor: Component::Component(Entity parent) { parent.addComponent(this) // I am not sure if this would work like I expect // Other things here } As long as passing this to the method works, this also does what I want. My confusion is in the factory. What I want to do is something along the lines of: std::shared_ptr<Entity> createEntity() { std::shared_ptr<Entity> entityPtr(new Entity()); new Component(*parent); // Initialize more, and other types of Components return entityPtr; } Now, I believe that this setup will leave the ownership of the Component in the hands of its Parent Entity, which is what I want. First a small question, do I need to pass the entity into the Component constructor by reference or pointer or something? If I understand C++, it would pass by value, which means it gets copied, and the copied entity would die at the end of the constructor. The second, and main question is that code based on this sample will not compile. The complete error is too large to print here, however I think I know somewhat of what is going on. The compiler's error says I can't delete an incomplete type. My Component class has a purely virtual destructor with an implementation: inline Component::~Component() { }; at the end of the header. However since the whole point is that Component is actually an interface. I know from here that a complete type is required for unique_ptr destruction. The question is, how do I work around this? For reference I am using gcc 4.4.6.

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  • function which given a point and a value of the area of a square as input parameter returns four squ

    - by osabri
    in this code i don't understand why teacher used sometimes +value, - value; /******************************************/ // function void returnSquares(POINT point, int value) void returnSquares(POINT point, int value) { SQUARE tabSquares[4]; // table of squares that we are creating int i; // getting points of 4 squares // for first square input point is point C tabSquares[0].pointA.dimX = point.dimX - value; tabSquares[0].pointA.dimY = point.dimY + value; tabSquares[0].pointB.dimX = point.dimX; tabSquares[0].pointB.dimY = point.dimY + value; tabSquares[0].pointC.dimX = point.dimX; tabSquares[0].pointC.dimY = point.dimY; tabSquares[0].pointD.dimX = point.dimX - value; tabSquares[0].pointD.dimY = point.dimY; // for 2nd square input point is point D tabSquares[1].pointA.dimX = point.dimX; tabSquares[1].pointA.dimY = point.dimY + value; tabSquares[1].pointB.dimX = point.dimX + value; tabSquares[1].pointB.dimY = point.dimY + value; tabSquares[1].pointC.dimX = point.dimX + value; tabSquares[1].pointC.dimY = point.dimY; tabSquares[1].pointD.dimX = point.dimX; tabSquares[1].pointD.dimY = point.dimY; // for 3rd square input point is point A tabSquares[2].pointA.dimX = point.dimX; tabSquares[2].pointA.dimY = point.dimY; tabSquares[2].pointB.dimX = point.dimX + value; tabSquares[2].pointB.dimY = point.dimY; tabSquares[2].pointC.dimX = point.dimX + value; tabSquares[2].pointC.dimY = point.dimY - value; tabSquares[2].pointD.dimX = point.dimX; tabSquares[2].pointD.dimY = point.dimY - value; // for 4th square input point is point B tabSquares[3].pointA.dimX = point.dimX - value; tabSquares[3].pointA.dimY = point.dimY; tabSquares[3].pointB.dimX = point.dimX; tabSquares[3].pointB.dimY = point.dimY; tabSquares[3].pointC.dimX = point.dimX; tabSquares[3].pointC.dimY = point.dimY - value; tabSquares[3].pointD.dimX = point.dimX - value; tabSquares[3].pointD.dimY = point.dimY - value; for (i=0; i<4; i++) { printf("Square number %d\n",i); // now we print parameters of each point in current Square printf("point A x= %0.2f y= %0.2f\n",tabSquares[i].pointA.dimX,tabSquares[i].pointA.dimY); printf("point B x= %0.2f y= %0.2f\n",tabSquares[i].pointB.dimX,tabSquares[i].pointB.dimY); printf("point C x= %0.2f y= %0.2f\n",tabSquares[i].pointC.dimX,tabSquares[i].pointC.dimY); printf("point D x= %0.2f y= %0.2f\n",tabSquares[i].pointD.dimX,tabSquares[i].pointD.dimY); } }

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  • downloaded zip file returns zero has 0 bytes as size

    - by Yaw Reuben
    I have written a Java web application that allows a user to download files from a server. These files are quite large and so are zipped together before download. It works like this: 1. The user gets a list of files that match his/her criteria 2. If the user likes a file and wants to download he/she selects it by checking a checkbox 3. The user then clicks "download" 4. The files are then zipped and stored on a server 5. The user this then presented with a page which contains a link to the downloadable zip file 6. However on downloading the zip file the file that is downloaded is 0 bytes in size I have checked the remote server and the zip file is being created properly, all that is left is to serve the file the user somehow, can you see where I might be going wrong, or suggest a better way to serve the zip file. The code that creates the link is: <% String zipFileURL = (String) request.getAttribute("zipFileURL"); %> <p><a href="<% out.print(zipFileURL); %> ">Zip File Link</a></p> The code that creates the zipFileURL variable is: public static String zipFiles(ArrayList<String> fileList, String contextRootPath) { //time-stamping Date date = new Date(); Timestamp timeStamp = new Timestamp(date.getTime()); Iterator fileListIterator = fileList.iterator(); String zipFileURL = ""; try { String ZIP_LOC = contextRootPath + "WEB-INF" + SEP + "TempZipFiles" + SEP; BufferedInputStream origin = null; zipFileURL = ZIP_LOC + "FITS." + timeStamp.toString().replaceAll(":", ".").replaceAll(" ", ".") + ".zip"; FileOutputStream dest = new FileOutputStream(ZIP_LOC + "FITS." + timeStamp.toString().replaceAll(":", ".").replaceAll(" ", ".") + ".zip"); ZipOutputStream out = new ZipOutputStream(new BufferedOutputStream( dest)); // out.setMethod(ZipOutputStream.DEFLATED); byte data[] = new byte[BUFFER]; while(fileListIterator.hasNext()) { String fileName = (String) fileListIterator.next(); System.out.println("Adding: " + fileName); FileInputStream fi = new FileInputStream(fileName); origin = new BufferedInputStream(fi, BUFFER); ZipEntry entry = new ZipEntry(fileName); out.putNextEntry(entry); int count; while ((count = origin.read(data, 0, BUFFER)) != -1) { out.write(data, 0, count); } origin.close(); } out.close(); } catch (Exception e) { e.printStackTrace(); } return zipFileURL; }

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  • Php miniserver downloader bandwidth

    - by snikolov
    $httpsock = @socket_create_listen("9090"); if (!$httpsock) { print "Socket creation failed!\n"; exit; } while (1) { $client = socket_accept($httpsock); $input = trim(socket_read ($client, 4096)); $input = explode(" ", $input); $input = $input[1]; $fileinfo = pathinfo($input); switch ($fileinfo['extension']) { default: $mime = "text/html"; } if ($input == "/") { $input = "index.html"; } $input = ".$input"; if (file_exists($input) && is_readable($input)) { echo "Serving $input\n"; $contents = file_get_contents($input); $output = "HTTP/1.0 200 OK\r\nServer: APatchyServer\r\nConnection: close\r\nContent-Type: $mime\r\n\r\n$contents"; } else { //$contents = "The file you requested doesn't exist. Sorry!"; //$output = "HTTP/1.0 404 OBJECT NOT FOUND\r\nServer: BabyHTTP\r\nConnection: close\r\nContent-Type: text/html\r\n\r\n$contents"; $filename = "dada"; $file = fopen($filename, 'r'); $filesize = filesize($filename); $buffer = fread($file, $filesize); $send = array("Output"=$buffer,"filesize"=$filesize,"filename"=$filename); $file = $send['filename']; $filesize = $send['filesize']; $output = 'HTTP/1.0 200 OK\r\n'; $output .= "Content-type: application/octet-stream\r\n"; $output .= 'Content-Disposition: attachment; filename="'.$file.'"\r\n'; $output .= "Content-Length:$filesize\r\n"; $output .= "Accept-Ranges: bytes\r\n"; $output .= "Cache-Control: private\n\n"; $output .= $send['Output']; $output .= "Content-Transfer-Encoding: binary"; $output .= "Connection: Keep-Alive\r\n"; } socket_write($client, $output); socket_close ($client); } socket_close ($httpsock); Hello i have create a code here to work as a webserver downloader the client can request files and download, i got it working at last however, i would like to know if the webserver can show much bandwidth the user request via sockets, perl has the same option as php but its more hardcore than php, i dont understand much about perl, i even saw that a miniwebserver can show much the client user pulls from the server would it be possible that you can assist me with this coding, i much aprreciate it thank you guys.

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  • Problem on a Floyd-Warshall implementation using c++

    - by Henrique
    I've got a assignment for my college, already implemented Dijkstra and Bellman-Ford sucessfully, but i'm on trouble on this one. Everything looks fine, but it's not giving me the correct answer. Here's the code: void FloydWarshall() { //Also assume that n is the number of vertices and edgeCost(i,i) = 0 int path[500][500]; /* A 2-dimensional matrix. At each step in the algorithm, path[i][j] is the shortest path from i to j using intermediate vertices (1..k-1). Each path[i][j] is initialized to edgeCost(i,j) or infinity if there is no edge between i and j. */ for(int i = 0 ; i <= nvertices ; i++) for(int j = 0 ; j <= nvertices ; j++) path[i][j] = INFINITY; for(int j = 0 ; j < narestas ; j++) //narestas = number of edges { path[arestas[j]->v1][arestas[j]->v2] = arestas[j]->peso; //peso = weight of the edge (aresta = edge) path[arestas[j]->v2][arestas[j]->v1] = arestas[j]->peso; } for(int i = 0 ; i <= nvertices ; i++) //path(i, i) = 0 path[i][i] = 0; //test print, it's working fine //printf("\n\n\nResultado FloydWarshall:\n"); //for(int i = 1 ; i <= nvertices ; i++) // printf("distancia ao vertice %d: %d\n", i, path[1][i]); //heres the problem, it messes up, and even a edge who costs 4, and the minimum is 4, it prints 2. //for k = 1 to n for(int k = 1 ; k <= nvertices ; k++) //for i = 1 to n for(int i = 1 ; i <= nvertices ; i++) //for j := 1 to n for(int j = 1 ; j <= nvertices ; j++) if(path[i][j] > path[i][k] + path[k][j]) path[i][j] = path[i][k] + path[k][j]; printf("\n\n\nResultado FloydWarshall:\n"); for(int i = 1 ; i <= nvertices ; i++) printf("distancia ao vertice %d: %d\n", i, path[1][i]); } im using this graph example i've made: 6 7 1 2 4 1 5 1 2 3 1 2 5 2 5 6 3 6 4 6 3 4 2 means we have 6 vertices (1 to 6), and 7 edges (1,2) with weight 4... etc.. If anyone need more info, i'm up to giving it, just tired of looking at this code and not finding an error.

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  • Sockets receiving null (Android)

    - by Henrik
    I have a android app that is communicating with a server (written in java). Between these two parts I have established a Socket connection and want to send data. The problem I am having is that sometimes, for some users, the information that reaches the server is null. This works (for all phones, all users): Server: int a = Integer.parseInt(in.readLine()); int b = Integer.parseInt(in.readLine()); int c = Integer.parseInt(in.readLine()); int d = Integer.parseInt(in.readLine()); String checksum = in.readLine(); String model = in.readLine(); String device = in.readLine(); String name = in.readLine(); Client: out.println(a); out.println(b); out.println(c); out.println(d); out.println(hash); out.println(Build.MODEL); out.println(Build.DEVICE); String name = fixName(); out.print(name); out.flush(); This does not work (for some users): Server: int a = Integer.parseInt(in.readLine()); String checksum = in.readLine(); String model = in.readLine(); String device = in.readLine(); String name = in.readLine(); String msg = in.readLine(); int version = -1; String test = "hej"; try{ test = in.readLine(); version = Integer.parseInt(test); }catch(Exception e){ e.printStackTrace(); } Client: out.println(a); out.println(hash); out.println(Build.MODEL); out.println(Build.DEVICE); String name = fixName(); if(name == null) name = "John Doe"; out.println(name); String msg = fixMsg(); if(msg == null) name = "nada"; out.println(msg); out.println(curversion); out.flush(); Sometimes, in the second case, the name, msg, and version (the string test) are null at the server side. The catch is triggered because test is null. curversion,a are ints, the rest are strings. Any ideas?

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  • What benefits are there to storing Javascript in external files vs in the <head>?

    - by RenderIn
    I have an Ajax-enabled CRUD application. If I display a record from my database it shows that record's values for each column, including its primary key. For the Ajax actions tied to buttons on the page I am able to set up their calls by printing the ID directly into their onclick functions when rendering the HTML server-side. For example, to save changes to the record I may have a button as follows, with '123' being the primary key of the record. <button type="button" onclick="saveRecord('123')">Save</button> Sometimes I have pages with Javascript generating HTML and Javascript. In some of these cases the primary key is not naturally available at that place in the code. In these cases I took a shortcut and generate buttons like so, taking the primary key from a place it happens to be displayed on screen for visual consumption: ... <td>Primary Key: </td> <td><span id="PRIM_KEY">123</span></td> ... <button type="button" onclick="saveRecord(jQuery('#PRIM_KEY').text())">DoSomething</button> This definitely works, but it seems wrong to drive database queries based on the value of text whose purpose was user consumption rather than method consumption. I could solve this by adding a series of additional parameters to various methods to usher the primary key along until it is eventually needed, but that also seems clunky. The most natural way for me to solve this problem would be to simply situate all the Javascript which currently lives in external files, in the <head> of the page. In that way I could generate custom Javascript methods without having to pass around as many parameters. Other than readability, I'm struggling to see what benefit there is to storing Javascript externally. It seems like it makes the already weak marriage between HTML/DOM and Javascript all the more distant. I've seen some people suggest that I leave the Javascript external, but do set various "custom" variables on the page itself, for example, in PHP: <script type="text/javascript"> var primaryKey = <?php print $primaryKey; ?>; </script> <script type="text/javascript" src="my-external-js-file-depending-on-primaryKey-being-set.js"></script> How is this any better than just putting all the Javascript on the page in the first place? There HTML and Javascript are still strongly dependent on each other.

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  • Passing array into constructor to use on JList

    - by OVERTONE
    I know the title sound confusing and thats because it is. its a bit long so try too stay with me. this is the layout i have my code designed variables constructor methods. im trying too fill a Jlist full on names. i want too get those names using a method. so here goes. in my variables i have my JList. its called contactNames; i also have an array which stores 5 strings which are the contacts names; heres the code for that anyway String contact1; String contact2; String contact3; String contact4; String contact5; String[] contactListNames; JList contactList; simple enough. then in my constructor i have the Jlist defined to fill itself with the contents of the array fillContactList(); JList contactList = new JList(contactListNames); that method fillContactList() is coming up shortly. notice i dont have the array defined in the constructor. so heres my first question. can i do that? define the array to contain something in te constructor rather than filling it fromt the array. now heres where stuff gets balls up. ive created three different methods all of which havent worked. basically im trying to fill the array with all of them. this is the simplest one. it doesnt set the Jlist, it doesnt do anything compilicated. all it trys too do is fill the array one bit at a time public void fillContactList() { for(int i = 0;i<3;i++) { try { String contact; System.out.println(" please fill the list at index "+ i); Scanner in = new Scanner(System.in); contact = in.next(); contactListNames[i] = contact; in.nextLine(); } catch(Exception e) { e.printStackTrace(); } } } unfortunately this doesnt qwork. i get the print out to fill it at index 0; i input something and i get a nice big stack trace starting at contactListNames[i] = contact; so my two questions in short are how i define an array in a constructor. and why cant i fill the array from that method. ************************888 **************************888 stack trace by request please fill the list at index 0 overtone java.lang.NullPointerException please fill the list at index 1 at project.AdminMessages.fillContactList(AdminMessages.java:408) at project.AdminMessages.<init>(AdminMessages.java:88) at project.AdminUser.createAdminMessages(AdminUser.java:32) at project.AdminUser.<init>(AdminUser.java:18) at project.AdminUser.main(AdminUser.java:47) it was a null poiinter exception

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  • Strange behaviour of NSString in NSView

    - by Mee
    Trying to create a Skat-Game, I encountered the following problem: isBidding is a Boolean value indicationg, the program is in a certain state, [desk selected] is a method calling returning the current selected player, chatStrings consists of dictionaries, saving strings with the player, who typed, and what he typed - (void)drawRect:(NSRect)rect { NSMutableDictionary * attributes = [NSMutableDictionary dictionary]; [attributes setObject:[NSFont fontWithName:playerFont size:playerFontSize] forKey:NSFontAttributeName]; [attributes setObject:playerFontColor forKey:NSForegroundColorAttributeName]; [[NSString stringWithFormat:@"Player %i",[desk selected] + 1]drawInRect:playerStringRect withAttributes:attributes]; if (isBidding) { [attributes setObject:[NSFont fontWithName:chatFont size:chatFontSize] forKey:NSFontAttributeName]; [attributes setObject:chatFontColor forKey:NSForegroundColorAttributeName]; int i; for (i = 0; i < [chatStrings count]; i++, yProgress -= 20) { if (isBidding) [[NSString stringWithFormat:@"Player %i bids: %@",[[[chatStrings objectAtIndex:i]valueForKey:@"Player"]intValue], [[chatStrings objectAtIndex:i]valueForKey:@"String"]] drawAtPoint:NSMakePoint([self bounds].origin.x, yProgress) withAttributes:attributes]; else [[NSString stringWithFormat:@"Player %i: %@",[[[chatStrings objectAtIndex:i]valueForKey:@"Player"]intValue], [[chatStrings objectAtIndex:i]valueForKey:@"String"]] drawAtPoint:NSMakePoint([self bounds].origin.x, yProgress) withAttributes:attributes]; } if (isBidding) [[NSString stringWithFormat:@"Player %i bids: %@",[desk selected] + 1, displayString] drawAtPoint:NSMakePoint([self bounds].origin.x, yProgress) withAttributes:attributes]; else [[NSString stringWithFormat:@"Player %i: %@",[desk selected] + 1, displayString] drawAtPoint:NSMakePoint([self bounds].origin.x, yProgress) withAttributes:attributes]; yProgress = chatFontBegin; } } This is the part determining the string's content, the string is contributed by an [event characters] method. -(void)displayChatString:(NSString *)string { displayString = [displayString stringByAppendingString:string]; [self setNeedsDisplay:YES]; } The problem if have is this: when typing in more than two letters the view displays NSRectSet{{{471, 574},{500, 192}}} and returns no more discription when I try to print it. then I get an EXC_BAD_ACCESS message, though I have not released it (as far as I can see) I also created the string with alloc and init, so I cannot be in the autorelease pool. I also tried to watch the process when it changes with the debugger, but I couldn't find any responsible code. As you can see I am still a beginner in Cocoa (and programming in general), so I would be really happy if somebody would help me with this.

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  • Regular expression does not find the first occurrence

    - by scharan
    I have the following input to a perl script and I wish to get the first occurrence of NAME="..." strings in each of the ... structures. The entire file is read into a single string and the reg exp acts on that input. However, the regex always returns the LAST occurrence of NAME="..." strings. Can anyone explain what is going on and how this can be fixed? Input file: ADSDF <TABLE> NAME="ORDERSAA" line1 line2 NAME="ORDERSA" line3 NAME="ORDERSAB" </TABLE> <TABLE> line1 line2 NAME="ORDERSB" line3 </TABLE> <TABLE> line1 line2 NAME="ORDERSC" line3 </TABLE> <TABLE> line1 line2 NAME="ORDERSD" line3 line3 line3 </TABLE> <TABLE> line1 line2 NAME="QUOTES2" line3 NAME="QUOTES3" NAME="QUOTES4" line3 NAME="QUOTES5" line3 </TABLE> <TABLE> line1 line2 NAME="QUOTES6" NAME="QUOTES7" NAME="QUOTES8" NAME="QUOTES9" line3 line3 </TABLE> <TABLE> NAME="MyName IsKhan" </TABLE> Perl Code starts here: use warnings; use strict; my $nameRegExp = '(<table>((NAME="(.+)")|(.*|\n))*</table>)'; sub extractNames($$){ my ($ifh, $ofh) = @_; my $fullFile; read ($ifh, $fullFile, 1024);#Hardcoded to read just 1024 bytes. while( $fullFile =~ m#$nameRegExp#gi){ print "found: ".$4."\n"; } } sub main(){ if( ($#ARGV + 1 )!= 1){ die("Usage: extractNames infile\n"); } my $infileName = $ARGV[0]; my $outfileName = $ARGV[1]; open my $inFile, "<$infileName" or die("Could not open log file $infileName"); my $outFile; #open my $outFile, ">$outfileName" or die("Could not open log file $outfileName"); extractNames( $inFile, $outFile ); close( $inFile ); #close( $outFile ); } #call main();

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  • Checking if an int is prime more efficiently

    - by SipSop
    I recently was part of a small java programming competition at my school. My partner and I have just finished our first pure oop class and most of the questions were out of our league so we settled on this one (and I am paraphrasing somewhat): "given an input integer n return the next int that is prime and its reverse is also prime for example if n = 18 your program should print 31" because 31 and 13 are both prime. Your .class file would then have a test case of all the possible numbers from 1-2,000,000,000 passed to it and it had to return the correct answer within 10 seconds to be considered valid. We found a solution but with larger test cases it would take longer than 10 seconds. I am fairly certain there is a way to move the range of looping from n,..2,000,000,000 down as the likely hood of needing to loop that far when n is a low number is small, but either way we broke the loop when a number is prime under both conditions is found. At first we were looping from 2,..n no matter how large it was then i remembered the rule about only looping to the square root of n. Any suggestions on how to make my program more efficient? I have had no classes dealing with complexity analysis of algorithms. Here is our attempt. public class P3 { public static void main(String[] args){ long loop = 2000000000; long n = Integer.parseInt(args[0]); for(long i = n; i<loop; i++) { String s = i +""; String r = ""; for(int j = s.length()-1; j>=0; j--) r = r + s.charAt(j); if(prime(i) && prime(Long.parseLong(r))) { System.out.println(i); break; } } System.out.println("#"); } public static boolean prime(long p){ for(int i = 2; i<(int)Math.sqrt(p); i++) { if(p%i==0) return false; } return true; } } ps sorry if i did the formatting for code wrong this is my first time posting here. Also the output had to have a '#' after each line thats what the line after the loop is about Thanks for any help you guys offer!!!

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  • Yes, another thread question...

    - by Michael
    I can't understand why I am loosing control of my GUI even though I am implementing a thread to play a .wav file. Can someone pin point what is incorrect? #!/usr/bin/env python import wx, pyaudio, wave, easygui, thread, time, os, sys, traceback, threading import wx.lib.delayedresult as inbg isPaused = False isStopped = False class Frame(wx.Frame): def __init__(self): print 'Frame' wx.Frame.__init__(self, parent=None, id=-1, title="Jasmine", size=(720, 300)) #initialize panel panel = wx.Panel(self, -1) #initialize grid bag sizer = wx.GridBagSizer(hgap=20, vgap=20) #initialize buttons exitButton = wx.Button(panel, wx.ID_ANY, "Exit") pauseButton = wx.Button(panel, wx.ID_ANY, 'Pause') prevButton = wx.Button(panel, wx.ID_ANY, 'Prev') nextButton = wx.Button(panel, wx.ID_ANY, 'Next') stopButton = wx.Button(panel, wx.ID_ANY, 'Stop') #add widgets to sizer sizer.Add(pauseButton, pos=(1,10)) sizer.Add(prevButton, pos=(1,11)) sizer.Add(nextButton, pos=(1,12)) sizer.Add(stopButton, pos=(1,13)) sizer.Add(exitButton, pos=(5,13)) #initialize song time gauge #timeGauge = wx.Gauge(panel, 20) #sizer.Add(timeGauge, pos=(3,10), span=(0, 0)) #initialize menuFile widget menuFile = wx.Menu() menuFile.Append(0, "L&oad") menuFile.Append(1, "E&xit") menuBar = wx.MenuBar() menuBar.Append(menuFile, "&File") menuAbout = wx.Menu() menuAbout.Append(2, "A&bout...") menuAbout.AppendSeparator() menuBar.Append(menuAbout, "Help") self.SetMenuBar(menuBar) self.CreateStatusBar() self.SetStatusText("Welcome to Jasime!") #place sizer on panel panel.SetSizer(sizer) #initialize icon self.cd_image = wx.Image('cd_icon.png', wx.BITMAP_TYPE_PNG) self.temp = self.cd_image.ConvertToBitmap() self.size = self.temp.GetWidth(), self.temp.GetHeight() wx.StaticBitmap(parent=panel, bitmap=self.temp) #set binding self.Bind(wx.EVT_BUTTON, self.OnQuit, id=exitButton.GetId()) self.Bind(wx.EVT_BUTTON, self.pause, id=pauseButton.GetId()) self.Bind(wx.EVT_BUTTON, self.stop, id=stopButton.GetId()) self.Bind(wx.EVT_MENU, self.loadFile, id=0) self.Bind(wx.EVT_MENU, self.OnQuit, id=1) self.Bind(wx.EVT_MENU, self.OnAbout, id=2) #Load file usiing FileDialog, and create a thread for user control while running the file def loadFile(self, event): foo = wx.FileDialog(self, message="Open a .wav file...", defaultDir=os.getcwd(), defaultFile="", style=wx.FD_MULTIPLE) foo.ShowModal() self.queue = foo.GetPaths() self.threadID = 1 while len(self.queue) != 0: self.song = myThread(self.threadID, self.queue[0]) self.song.start() while self.song.isAlive(): time.sleep(2) self.queue.pop(0) self.threadID += 1 def OnQuit(self, event): self.Close() def OnAbout(self, event): wx.MessageBox("This is a great cup of tea.", "About Jasmine", wx.OK | wx.ICON_INFORMATION, self) def pause(self, event): global isPaused isPaused = not isPaused def stop(self, event): global isStopped isStopped = not isStopped class myThread (threading.Thread): def __init__(self, threadID, wf): self.threadID = threadID self.wf = wf threading.Thread.__init__(self) def run(self): global isPaused global isStopped self.waveFile = wave.open(self.wf, 'rb') #initialize stream self.p = pyaudio.PyAudio() self.stream = self.p.open(format = self.p.get_format_from_width(self.waveFile.getsampwidth()), channels = self.waveFile.getnchannels(), rate = self.waveFile.getframerate(), output = True) self.data = self.waveFile.readframes(1024) isPaused = False isStopped = False #main play loop, with pause event checking while self.data != '': # while isPaused != True: # if isStopped == False: self.stream.write(self.data) self.data = self.waveFile.readframes(1024) # elif isStopped == True: # self.stream.close() # self.p.terminate() self.stream.close() self.p.terminate() class App(wx.App): def OnInit(self): self.frame = Frame() self.frame.Show() self.SetTopWindow(self.frame) return True def main(): app = App() app.MainLoop() if __name__=='__main__': main()

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