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  • Error in create back up in mysql through java program

    - by Arivu2020
    Runtime.getRuntime().exec("C:\mysql\bin\mysqldump -u root -pmypassword Databasename -r C:/backup.sql"); I am using this code to create back up from my sql. but It creates the empty file in the path.Because it is waiting in the command prompt to get the password. How can i give password to it Using command prompt directly when i press enter after typing, it asks password.After giving password,It creates the backup.Give me any solution for this Thanks in advance

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  • How to gracefully handle the SIGKILL signal in Java

    - by Begui
    How do you handle clean up when the program receives a kill signal? For instance, there is an application I connect to that wants any third party app (my app) to send a finish command. What is the best say to send that finish command when my app has been destroyed with a kill -9?

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  • C++ code generation with Python

    - by norapinephrine
    Can anyone point me to some documentation on how to write scripts in Python (or Perl or any other Linux friendly script language) that generate C++ code from XML or py files from the command line. I'd like to be able to write up some xml files and then run a shell command that reads these files and generates .h files with fully inlined functions, e.g. streaming operators, constructors, etc.

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  • Django - problem with {% url facebook_xd_receiver %}

    - by Gaurav
    I'm using {% url facebook_xd_receiver %} in one of my HTML files. This works just fine when I run my project using the command python manage.py runserver But the same project stops running and gives me a "TemplateSyntaxError" at the line {% url facebook_xd_receiver %} Can anyone please tell me what could be the difference between the dev server run through the command line and the apache server. Is there anything I'm missing out on while configuring the Apache server? Or is it a Django problem?

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  • Where is the root [closed]

    - by smwikipedia
    I read the manual page of the "mount" command, at it reads as below: All files accessible in a Unix system are arranged in one big tree, the file hierarchy, rooted at /. These files can be spread out over several devices. The mount command serves to attach the file system found on some device to the big file tree. My question is: Where is this "big tree" located?

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  • does git have functionality lke cvs's rtag

    - by user1663987
    In CVS, we could programatically create a new branch of existing source using the "rtag" command, which did not require a copy of the repository. Does git support functionality of this kind, making a branch of existing files in a remote git repository without having a local copy of it? Or does the distributed nature of git preclude this? (I'm trying to save the 20+ minutes it would take to make a freestanding copy of the repository, just to run a 'git branch' command.)

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  • How can I programmatically change my windows domain password?

    - by Deestan
    In other words, how to change my password without going through the "CTRL-ALT-DEL - Change Password" interface. By programmatically I mean via a command-line tool, C# via a .NET library, COM-invocation via Python, ... whatever doesn't involve any manual steps, really. The "NET USER" command is ineligible, as it requires me to run with domain administrator privileges.

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  • How can I have my python file show its mercurial tag or revision as the module version?

    - by Chris R
    I'd like to add a --version command line option to my python application that will show the right version depending on the tagged status of the command: If the file comes from a version whose short hex ID was abcdef01 that was tagged TAG, --version should show this: MyApp Version TAG (abcdef01) If the file comes from the tip, --version should show this: MyApp (tip) If the file comes from an arbitrary, untagged revision abcdef02, --version should show this: MyApp (development, abcdef02) Is this possible? If so, how?

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  • Php exec() return code is -1 when in a forked process, but 0 in a normal script

    - by fb1
    I am using exec() inside a a script that runs as a daemon and forks child processes using the pear class Net_Server. I am getting a strange issue whereby the return code (the third param of of exec) comes back as -1. When I run the command on the command line, or with exec in a normal php script the return code is 0 as it should be. Anyone have any idea why this is happening, and how to fix it?

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  • Local-only version of `hg outgoing`?

    - by Grumdrig
    The command hg outgoing compares the local repo to the default push location; it accesses the push location to do it. I'd like to ask the question "have I checked in changes in my local repo since my last hg push?" without having to access the remote repo. It seems like there might be enough info in the local repo to figure that out; if so, is there a command to determine that?

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  • how to obtain the facebook uid of a user in php

    - by Eric
    Hey, I'm writing a canvas app for facebook. I use the command: $user_id = $facebook-require_login(); To get the userid, but at the first few pages of my app I don't want to require login, but if the user's logged in, I'd like to know what the userid is. Basically I need a "get_login()" command that perhaps returns 0 or null if the user is not logged in. Is there anything like that?

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  • WPF: Implementation of ApplicationCommands.Copy?

    - by Ikhail
    I just created a menu with Command="ApplicationCommands.Copy" and I thought I had to handle the Executed event of the binding, and add a binding but I just don't need to. Now I'm confused! Where is the implementation of this command? How can it automatically copy a text selected in any of the textboxes I have in my window? thanks!

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  • WP Function to retrieve database connection

    - by HollerTrain
    Is there a function or command that pulls the db connection info from the WP blog? I am writing a Plugin which would have to connect to the db to retrieve the info, wondering if there was one single command/function i could call which could connect. this would make the plugin portable and would work on any WP blog. is this possible?

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  • specific ports in ftp(client)

    - by user158182
    i am using a ftp connection to send data beteen server and client.servers command port is 21 and data port is 20,i want the client port specified by user is that possible, Ftp: command : client >specificport(user defined) --> server --21 data : client >specificport(user defined) --> server --20

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  • Mysql without installer is not working

    - by yyy i 777
    I have downloaded MYSQL without installer suppourt in my windows 64 bit machine . I have followed the guidelines mentioned in this website http://dev.mysql.com/doc/refman/5.0/en/windows-install-archive.html i have installed it inside c: mysql directory . As first step i navigated to c:\mysql\binmysqld , as shown in picture below . This started the Database Then i opened another command Prompt Window and navigated to c:\mysql\bin and typed show databases; With this it it showing an Error in Command Prompt saying

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  • Guidance: A Branching strategy for Scrum Teams

    - by Martin Hinshelwood
    Having a good branching strategy will save your bacon, or at least your code. Be careful when deviating from your branching strategy because if you do, you may be worse off than when you started! This is one possible branching strategy for Scrum teams and I will not be going in depth with Scrum but you can find out more about Scrum by reading the Scrum Guide and you can even assess your Scrum knowledge by having a go at the Scrum Open Assessment. You can also read SSW’s Rules to Better Scrum using TFS which have been developed during our own Scrum implementations. Acknowledgements Bill Heys – Bill offered some good feedback on this post and helped soften the language. Note: Bill is a VS ALM Ranger and co-wrote the Branching Guidance for TFS 2010 Willy-Peter Schaub – Willy-Peter is an ex Visual Studio ALM MVP turned blue badge and has been involved in most of the guidance including the Branching Guidance for TFS 2010 Chris Birmele – Chris wrote some of the early TFS Branching and Merging Guidance. Dr Paul Neumeyer, Ph.D Parallel Processes, ScrumMaster and SSW Solution Architect – Paul wanted to have feature branches coming from the release branch as well. We agreed that this is really a spin-off that needs own project, backlog, budget and Team. Scenario: A product is developed RTM 1.0 is released and gets great sales.  Extra features are demanded but the new version will have double to price to pay to recover costs, work is approved by the guys with budget and a few sprints later RTM 2.0 is released.  Sales a very low due to the pricing strategy. There are lots of clients on RTM 1.0 calling out for patches. As I keep getting Reverse Integration and Forward Integration mixed up and Bill keeps slapping my wrists I thought I should have a reminder: You still seemed to use reverse and/or forward integration in the wrong context. I would recommend reviewing your document at the end to ensure that it agrees with the common understanding of these terms merge (forward integration) from parent to child (same direction as the branch), and merge  (reverse integration) from child to parent (the reverse direction of the branch). - one of my many slaps on the wrist from Bill Heys.   As I mentioned previously we are using a single feature branching strategy in our current project. The single biggest mistake developers make is developing against the “Main” or “Trunk” line. This ultimately leads to messy code as things are added and never finished. Your only alternative is to NEVER check in unless your code is 100%, but this does not work in practice, even with a single developer. Your ADD will kick in and your half-finished code will be finished enough to pass the build and the tests. You do use builds don’t you? Sadly, this is a very common scenario and I have had people argue that branching merely adds complexity. Then again I have seen the other side of the universe ... branching  structures from he... We should somehow convince everyone that there is a happy between no-branching and too-much-branching. - Willy-Peter Schaub, VS ALM Ranger, Microsoft   A key benefit of branching for development is to isolate changes from the stable Main branch. Branching adds sanity more than it adds complexity. We do try to stress in our guidance that it is important to justify a branch, by doing a cost benefit analysis. The primary cost is the effort to do merges and resolve conflicts. A key benefit is that you have a stable code base in Main and accept changes into Main only after they pass quality gates, etc. - Bill Heys, VS ALM Ranger & TFS Branching Lead, Microsoft The second biggest mistake developers make is branching anything other than the WHOLE “Main” line. If you branch parts of your code and not others it gets out of sync and can make integration a nightmare. You should have your Source, Assets, Build scripts deployment scripts and dependencies inside the “Main” folder and branch the whole thing. Some departments within MSFT even go as far as to add the environments used to develop the product in there as well; although I would not recommend that unless you have a massive SQL cluster to house your source code. We tried the “add environment” back in South-Africa and while it was “phenomenal”, especially when having to switch between environments, the disk storage and processing requirements killed us. We opted for virtualization to skin this cat of keeping a ready-to-go environment handy. - Willy-Peter Schaub, VS ALM Ranger, Microsoft   I think people often think that you should have separate branches for separate environments (e.g. Dev, Test, Integration Test, QA, etc.). I prefer to think of deploying to environments (such as from Main to QA) rather than branching for QA). - Bill Heys, VS ALM Ranger & TFS Branching Lead, Microsoft   You can read about SSW’s Rules to better Source Control for some additional information on what Source Control to use and how to use it. There are also a number of branching Anti-Patterns that should be avoided at all costs: You know you are on the wrong track if you experience one or more of the following symptoms in your development environment: Merge Paranoia—avoiding merging at all cost, usually because of a fear of the consequences. Merge Mania—spending too much time merging software assets instead of developing them. Big Bang Merge—deferring branch merging to the end of the development effort and attempting to merge all branches simultaneously. Never-Ending Merge—continuous merging activity because there is always more to merge. Wrong-Way Merge—merging a software asset version with an earlier version. Branch Mania—creating many branches for no apparent reason. Cascading Branches—branching but never merging back to the main line. Mysterious Branches—branching for no apparent reason. Temporary Branches—branching for changing reasons, so the branch becomes a permanent temporary workspace. Volatile Branches—branching with unstable software assets shared by other branches or merged into another branch. Note   Branches are volatile most of the time while they exist as independent branches. That is the point of having them. The difference is that you should not share or merge branches while they are in an unstable state. Development Freeze—stopping all development activities while branching, merging, and building new base lines. Berlin Wall—using branches to divide the development team members, instead of dividing the work they are performing. -Branching and Merging Primer by Chris Birmele - Developer Tools Technical Specialist at Microsoft Pty Ltd in Australia   In fact, this can result in a merge exercise no-one wants to be involved in, merging hundreds of thousands of change sets and trying to get a consolidated build. Again, we need to find a happy medium. - Willy-Peter Schaub on Merge Paranoia Merge conflicts are generally the result of making changes to the same file in both the target and source branch. If you create merge conflicts, you will eventually need to resolve them. Often the resolution is manual. Merging more frequently allows you to resolve these conflicts close to when they happen, making the resolution clearer. Waiting weeks or months to resolve them, the Big Bang approach, means you are more likely to resolve conflicts incorrectly. - Bill Heys, VS ALM Ranger & TFS Branching Lead, Microsoft   Figure: Main line, this is where your stable code lives and where any build has known entities, always passes and has a happy test that passes as well? Many development projects consist of, a single “Main” line of source and artifacts. This is good; at least there is source control . There are however a couple of issues that need to be considered. What happens if: you and your team are working on a new set of features and the customer wants a change to his current version? you are working on two features and the customer decides to abandon one of them? you have two teams working on different feature sets and their changes start interfering with each other? I just use labels instead of branches? That's a lot of “what if’s”, but there is a simple way of preventing this. Branching… In TFS, labels are not immutable. This does not mean they are not useful. But labels do not provide a very good development isolation mechanism. Branching allows separate code sets to evolve separately (e.g. Current with hotfixes, and vNext with new development). I don’t see how labels work here. - Bill Heys, VS ALM Ranger & TFS Branching Lead, Microsoft   Figure: Creating a single feature branch means you can isolate the development work on that branch.   Its standard practice for large projects with lots of developers to use Feature branching and you can check the Branching Guidance for the latest recommendations from the Visual Studio ALM Rangers for other methods. In the diagram above you can see my recommendation for branching when using Scrum development with TFS 2010. It consists of a single Sprint branch to contain all the changes for the current sprint. The main branch has the permissions changes so contributors to the project can only Branch and Merge with “Main”. This will prevent accidental check-ins or checkouts of the “Main” line that would contaminate the code. The developers continue to develop on sprint one until the completion of the sprint. Note: In the real world, starting a new Greenfield project, this process starts at Sprint 2 as at the start of Sprint 1 you would have artifacts in version control and no need for isolation.   Figure: Once the sprint is complete the Sprint 1 code can then be merged back into the Main line. There are always good practices to follow, and one is to always do a Forward Integration from Main into Sprint 1 before you do a Reverse Integration from Sprint 1 back into Main. In this case it may seem superfluous, but this builds good muscle memory into your developer’s work ethic and means that no bad habits are learned that would interfere with additional Scrum Teams being added to the Product. The process of completing your sprint development: The Team completes their work according to their definition of done. Merge from “Main” into “Sprint1” (Forward Integration) Stabilize your code with any changes coming from other Scrum Teams working on the same product. If you have one Scrum Team this should be quick, but there may have been bug fixes in the Release branches. (we will talk about release branches later) Merge from “Sprint1” into “Main” to commit your changes. (Reverse Integration) Check-in Delete the Sprint1 branch Note: The Sprint 1 branch is no longer required as its useful life has been concluded. Check-in Done But you are not yet done with the Sprint. The goal in Scrum is to have a “potentially shippable product” at the end of every Sprint, and we do not have that yet, we only have finished code.   Figure: With Sprint 1 merged you can create a Release branch and run your final packaging and testing In 99% of all projects I have been involved in or watched, a “shippable product” only happens towards the end of the overall lifecycle, especially when sprints are short. The in-between releases are great demonstration releases, but not shippable. Perhaps it comes from my 80’s brain washing that we only ship when we reach the agreed quality and business feature bar. - Willy-Peter Schaub, VS ALM Ranger, Microsoft Although you should have been testing and packaging your code all the way through your Sprint 1 development, preferably using an automated process, you still need to test and package with stable unchanging code. This is where you do what at SSW we call a “Test Please”. This is first an internal test of the product to make sure it meets the needs of the customer and you generally use a resource external to your Team. Then a “Test Please” is conducted with the Product Owner to make sure he is happy with the output. You can read about how to conduct a Test Please on our Rules to Successful Projects: Do you conduct an internal "test please" prior to releasing a version to a client?   Figure: If you find a deviation from the expected result you fix it on the Release branch. If during your final testing or your “Test Please” you find there are issues or bugs then you should fix them on the release branch. If you can’t fix them within the time box of your Sprint, then you will need to create a Bug and put it onto the backlog for prioritization by the Product owner. Make sure you leave plenty of time between your merge from the development branch to find and fix any problems that are uncovered. This process is commonly called Stabilization and should always be conducted once you have completed all of your User Stories and integrated all of your branches. Even once you have stabilized and released, you should not delete the release branch as you would with the Sprint branch. It has a usefulness for servicing that may extend well beyond the limited life you expect of it. Note: Don't get forced by the business into adding features into a Release branch instead that indicates the unspoken requirement is that they are asking for a product spin-off. In this case you can create a new Team Project and branch from the required Release branch to create a new Main branch for that product. And you create a whole new backlog to work from.   Figure: When the Team decides it is happy with the product you can create a RTM branch. Once you have fixed all the bugs you can, and added any you can’t to the Product Backlog, and you Team is happy with the result you can create a Release. This would consist of doing the final Build and Packaging it up ready for your Sprint Review meeting. You would then create a read-only branch that represents the code you “shipped”. This is really an Audit trail branch that is optional, but is good practice. You could use a Label, but Labels are not Auditable and if a dispute was raised by the customer you can produce a verifiable version of the source code for an independent party to check. Rare I know, but you do not want to be at the wrong end of a legal battle. Like the Release branch the RTM branch should never be deleted, or only deleted according to your companies legal policy, which in the UK is usually 7 years.   Figure: If you have made any changes in the Release you will need to merge back up to Main in order to finalise the changes. Nothing is really ever done until it is in Main. The same rules apply when merging any fixes in the Release branch back into Main and you should do a reverse merge before a forward merge, again for the muscle memory more than necessity at this stage. Your Sprint is now nearly complete, and you can have a Sprint Review meeting knowing that you have made every effort and taken every precaution to protect your customer’s investment. Note: In order to really achieve protection for both you and your client you would add Automated Builds, Automated Tests, Automated Acceptance tests, Acceptance test tracking, Unit Tests, Load tests, Web test and all the other good engineering practices that help produce reliable software.     Figure: After the Sprint Planning meeting the process begins again. Where the Sprint Review and Retrospective meetings mark the end of the Sprint, the Sprint Planning meeting marks the beginning. After you have completed your Sprint Planning and you know what you are trying to achieve in Sprint 2 you can create your new Branch to develop in. How do we handle a bug(s) in production that can’t wait? Although in Scrum the only work done should be on the backlog there should be a little buffer added to the Sprint Planning for contingencies. One of these contingencies is a bug in the current release that can’t wait for the Sprint to finish. But how do you handle that? Willy-Peter Schaub asked an excellent question on the release activities: In reality Sprint 2 starts when sprint 1 ends + weekend. Should we not cater for a possible parallelism between Sprint 2 and the release activities of sprint 1? It would introduce FI’s from main to sprint 2, I guess. Your “Figure: Merging print 2 back into Main.” covers, what I tend to believe to be reality in most cases. - Willy-Peter Schaub, VS ALM Ranger, Microsoft I agree, and if you have a single Scrum team then your resources are limited. The Scrum Team is responsible for packaging and release, so at least one run at stabilization, package and release should be included in the Sprint time box. If more are needed on the current production release during the Sprint 2 time box then resource needs to be pulled from Sprint 2. The Product Owner and the Team have four choices (in order of disruption/cost): Backlog: Add the bug to the backlog and fix it in the next Sprint Buffer Time: Use any buffer time included in the current Sprint to fix the bug quickly Make time: Remove a Story from the current Sprint that is of equal value to the time lost fixing the bug(s) and releasing. Note: The Team must agree that it can still meet the Sprint Goal. Cancel Sprint: Cancel the sprint and concentrate all resource on fixing the bug(s) Note: This can be a very costly if the current sprint has already had a lot of work completed as it will be lost. The choice will depend on the complexity and severity of the bug(s) and both the Product Owner and the Team need to agree. In this case we will go with option #2 or #3 as they are uncomplicated but severe bugs. Figure: Real world issue where a bug needs fixed in the current release. If the bug(s) is urgent enough then then your only option is to fix it in place. You can edit the release branch to find and fix the bug, hopefully creating a test so it can’t happen again. Follow the prior process and conduct an internal and customer “Test Please” before releasing. You can read about how to conduct a Test Please on our Rules to Successful Projects: Do you conduct an internal "test please" prior to releasing a version to a client?   Figure: After you have fixed the bug you need to ship again. You then need to again create an RTM branch to hold the version of the code you released in escrow.   Figure: Main is now out of sync with your Release. We now need to get these new changes back up into the Main branch. Do a reverse and then forward merge again to get the new code into Main. But what about the branch, are developers not working on Sprint 2? Does Sprint 2 now have changes that are not in Main and Main now have changes that are not in Sprint 2? Well, yes… and this is part of the hit you take doing branching. But would this scenario even have been possible without branching?   Figure: Getting the changes in Main into Sprint 2 is very important. The Team now needs to do a Forward Integration merge into their Sprint and resolve any conflicts that occur. Maybe the bug has already been fixed in Sprint 2, maybe the bug no longer exists! This needs to be identified and resolved by the developers before they continue to get further out of Sync with Main. Note: Avoid the “Big bang merge” at all costs.   Figure: Merging Sprint 2 back into Main, the Forward Integration, and R0 terminates. Sprint 2 now merges (Reverse Integration) back into Main following the procedures we have already established.   Figure: The logical conclusion. This then allows the creation of the next release. By now you should be getting the big picture and hopefully you learned something useful from this post. I know I have enjoyed writing it as I find these exploratory posts coupled with real world experience really help harden my understanding.  Branching is a tool; it is not a silver bullet. Don’t over use it, and avoid “Anti-Patterns” where possible. Although the diagram above looks complicated I hope showing you how it is formed simplifies it as much as possible.   Technorati Tags: Branching,Scrum,VS ALM,TFS 2010,VS2010

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  • Internet doesn't work by default

    - by Adam Martinez
    After upgrading to Precise, I am required to run 'sudo dhclient eth0' in a terminal in order to get the internet to work. Everything worked perfectly fine on Oneiric, so It's really puzzling me. I'm thinking it could possibly be something with the kernel, but who knows. Output of dmesg: [ 0.247891] system 00:01: [io 0x0290-0x030f] has been reserved [ 0.247896] system 00:01: [io 0x0290-0x0297] has been reserved [ 0.247901] system 00:01: [io 0x0880-0x088f] has been reserved [ 0.247908] system 00:01: Plug and Play ACPI device, IDs PNP0c02 (active) [ 0.247931] pnp 00:02: [dma 4] [ 0.247935] pnp 00:02: [io 0x0000-0x000f] [ 0.247939] pnp 00:02: [io 0x0080-0x0090] [ 0.247943] pnp 00:02: [io 0x0094-0x009f] [ 0.247947] pnp 00:02: [io 0x00c0-0x00df] [ 0.248033] pnp 00:02: Plug and Play ACPI device, IDs PNP0200 (active) [ 0.248125] pnp 00:03: [io 0x0070-0x0073] [ 0.248187] pnp 00:03: Plug and Play ACPI device, IDs PNP0b00 (active) [ 0.248205] pnp 00:04: [io 0x0061] [ 0.248260] pnp 00:04: Plug and Play ACPI device, IDs PNP0800 (active) [ 0.248277] pnp 00:05: [io 0x00f0-0x00ff] [ 0.248292] pnp 00:05: [irq 13] [ 0.248348] pnp 00:05: Plug and Play ACPI device, IDs PNP0c04 (active) [ 0.248583] pnp 00:06: [io 0x03f0-0x03f5] [ 0.248588] pnp 00:06: [io 0x03f7] [ 0.248597] pnp 00:06: [irq 6] [ 0.248601] pnp 00:06: [dma 2] [ 0.248690] pnp 00:06: Plug and Play ACPI device, IDs PNP0700 (active) [ 0.248998] pnp 00:07: [io 0x03f8-0x03ff] [ 0.249008] pnp 00:07: [irq 4] [ 0.249122] pnp 00:07: Plug and Play ACPI device, IDs PNP0501 (active) [ 0.249479] pnp 00:08: [io 0x0400-0x04bf] [ 0.249584] system 00:08: [io 0x0400-0x04bf] has been reserved [ 0.249591] system 00:08: Plug and Play ACPI device, IDs PNP0c02 (active) [ 0.249628] pnp 00:09: [mem 0xffb80000-0xffbfffff] [ 0.249690] pnp 00:09: Plug and Play ACPI device, IDs INT0800 (active) [ 0.250049] pnp 00:0a: [mem 0xe0000000-0xefffffff] [ 0.250167] system 00:0a: [mem 0xe0000000-0xefffffff] has been reserved [ 0.250173] system 00:0a: Plug and Play ACPI device, IDs PNP0c02 (active) [ 0.250302] pnp 00:0b: [mem 0x000f0000-0x000fffff] [ 0.250307] pnp 00:0b: [mem 0x7ff00000-0x7fffffff] [ 0.250311] pnp 00:0b: [mem 0xfed00000-0xfed000ff] [ 0.250316] pnp 00:0b: [mem 0x0000046e-0x0000056d] [ 0.250320] pnp 00:0b: [mem 0x7fee0000-0x7fefffff] [ 0.250324] pnp 00:0b: [mem 0x00000000-0x0009ffff] [ 0.250328] pnp 00:0b: [mem 0x00100000-0x7fedffff] [ 0.250332] pnp 00:0b: [mem 0xfec00000-0xfec00fff] [ 0.250336] pnp 00:0b: [mem 0xfed14000-0xfed1dfff] [ 0.250341] pnp 00:0b: [mem 0xfed20000-0xfed9ffff] [ 0.250345] pnp 00:0b: [mem 0xfee00000-0xfee00fff] [ 0.250349] pnp 00:0b: [mem 0xffb00000-0xffb7ffff] [ 0.250353] pnp 00:0b: [mem 0xfff00000-0xffffffff] [ 0.250357] pnp 00:0b: [mem 0x000e0000-0x000effff] [ 0.250409] pnp 00:0b: disabling [mem 0x0000046e-0x0000056d] because it overlaps 0000:01:00.0 BAR 6 [mem 0x00000000-0x0007ffff pref] [ 0.250419] pnp 00:0b: disabling [mem 0x0000046e-0x0000056d disabled] because it overlaps 0000:03:00.0 BAR 6 [mem 0x00000000-0x0000ffff pref] [ 0.250430] pnp 00:0b: disabling [mem 0x0000046e-0x0000056d disabled] because it overlaps 0000:04:00.0 BAR 6 [mem 0x00000000-0x0001ffff pref] [ 0.250524] system 00:0b: [mem 0x000f0000-0x000fffff] could not be reserved [ 0.250530] system 00:0b: [mem 0x7ff00000-0x7fffffff] has been reserved [ 0.250536] system 00:0b: [mem 0xfed00000-0xfed000ff] has been reserved [ 0.250541] system 00:0b: [mem 0x7fee0000-0x7fefffff] could not be reserved [ 0.250547] system 00:0b: [mem 0x00000000-0x0009ffff] could not be reserved [ 0.250552] system 00:0b: [mem 0x00100000-0x7fedffff] could not be reserved [ 0.250558] system 00:0b: [mem 0xfec00000-0xfec00fff] could not be reserved [ 0.250563] system 00:0b: [mem 0xfed14000-0xfed1dfff] has been reserved [ 0.250568] system 00:0b: [mem 0xfed20000-0xfed9ffff] has been reserved [ 0.250574] system 00:0b: [mem 0xfee00000-0xfee00fff] has been reserved [ 0.250579] system 00:0b: [mem 0xffb00000-0xffb7ffff] has been reserved [ 0.250585] system 00:0b: [mem 0xfff00000-0xffffffff] has been reserved [ 0.250590] system 00:0b: [mem 0x000e0000-0x000effff] has been reserved [ 0.250596] system 00:0b: Plug and Play ACPI device, IDs PNP0c01 (active) [ 0.250614] pnp: PnP ACPI: found 12 devices [ 0.250617] ACPI: ACPI bus type pnp unregistered [ 0.250624] PnPBIOS: Disabled by ACPI PNP [ 0.288725] PCI: max bus depth: 1 pci_try_num: 2 [ 0.288786] pci 0000:01:00.0: BAR 6: assigned [mem 0xfb000000-0xfb07ffff pref] [ 0.288792] pci 0000:00:01.0: PCI bridge to [bus 01-01] [ 0.288797] pci 0000:00:01.0: bridge window [io 0xa000-0xafff] [ 0.288804] pci 0000:00:01.0: bridge window [mem 0xf8000000-0xfbffffff] [ 0.288811] pci 0000:00:01.0: bridge window [mem 0xd0000000-0xdfffffff 64bit pref] [ 0.288820] pci 0000:00:1c.0: PCI bridge to [bus 02-02] [ 0.288825] pci 0000:00:1c.0: bridge window [io 0x9000-0x9fff] [ 0.288833] pci 0000:00:1c.0: bridge window [mem 0xfdb00000-0xfdbfffff] [ 0.288840] pci 0000:00:1c.0: bridge window [mem 0xfd800000-0xfd8fffff 64bit pref] [ 0.288851] pci 0000:03:00.0: BAR 6: assigned [mem 0xfde00000-0xfde0ffff pref] [ 0.288856] pci 0000:00:1c.4: PCI bridge to [bus 03-03] [ 0.288861] pci 0000:00:1c.4: bridge window [io 0xd000-0xdfff] [ 0.288869] pci 0000:00:1c.4: bridge window [mem 0xfd700000-0xfd7fffff] [ 0.288876] pci 0000:00:1c.4: bridge window [mem 0xfde00000-0xfdefffff 64bit pref] [ 0.288887] pci 0000:04:00.0: BAR 6: assigned [mem 0xfdc00000-0xfdc1ffff pref] [ 0.288891] pci 0000:00:1c.5: PCI bridge to [bus 04-04] [ 0.288897] pci 0000:00:1c.5: bridge window [io 0xb000-0xbfff] [ 0.288904] pci 0000:00:1c.5: bridge window [mem 0xfdd00000-0xfddfffff] [ 0.288911] pci 0000:00:1c.5: bridge window [mem 0xfdc00000-0xfdcfffff 64bit pref] [ 0.288920] pci 0000:00:1e.0: PCI bridge to [bus 05-05] [ 0.288926] pci 0000:00:1e.0: bridge window [io 0xc000-0xcfff] [ 0.288933] pci 0000:00:1e.0: bridge window [mem 0xfda00000-0xfdafffff] [ 0.288940] pci 0000:00:1e.0: bridge window [mem 0xfd900000-0xfd9fffff 64bit pref] [ 0.288971] pci 0000:00:01.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 0.288979] pci 0000:00:01.0: setting latency timer to 64 [ 0.288991] pci 0000:00:1c.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 0.288998] pci 0000:00:1c.0: setting latency timer to 64 [ 0.289008] pci 0000:00:1c.4: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 0.289014] pci 0000:00:1c.4: setting latency timer to 64 [ 0.289030] pci 0000:00:1c.5: PCI INT B -> GSI 17 (level, low) -> IRQ 17 [ 0.289037] pci 0000:00:1c.5: setting latency timer to 64 [ 0.289047] pci 0000:00:1e.0: setting latency timer to 64 [ 0.289054] pci_bus 0000:00: resource 4 [io 0x0000-0x0cf7] [ 0.289058] pci_bus 0000:00: resource 5 [io 0x0d00-0xffff] [ 0.289063] pci_bus 0000:00: resource 6 [mem 0x000a0000-0x000bffff] [ 0.289067] pci_bus 0000:00: resource 7 [mem 0x000c0000-0x000dffff] [ 0.289072] pci_bus 0000:00: resource 8 [mem 0x7ff00000-0xfebfffff] [ 0.289077] pci_bus 0000:01: resource 0 [io 0xa000-0xafff] [ 0.289081] pci_bus 0000:01: resource 1 [mem 0xf8000000-0xfbffffff] [ 0.289086] pci_bus 0000:01: resource 2 [mem 0xd0000000-0xdfffffff 64bit pref] [ 0.289092] pci_bus 0000:02: resource 0 [io 0x9000-0x9fff] [ 0.289096] pci_bus 0000:02: resource 1 [mem 0xfdb00000-0xfdbfffff] [ 0.289101] pci_bus 0000:02: resource 2 [mem 0xfd800000-0xfd8fffff 64bit pref] [ 0.289106] pci_bus 0000:03: resource 0 [io 0xd000-0xdfff] [ 0.289110] pci_bus 0000:03: resource 1 [mem 0xfd700000-0xfd7fffff] [ 0.289115] pci_bus 0000:03: resource 2 [mem 0xfde00000-0xfdefffff 64bit pref] [ 0.289120] pci_bus 0000:04: resource 0 [io 0xb000-0xbfff] [ 0.289124] pci_bus 0000:04: resource 1 [mem 0xfdd00000-0xfddfffff] [ 0.289129] pci_bus 0000:04: resource 2 [mem 0xfdc00000-0xfdcfffff 64bit pref] [ 0.289134] pci_bus 0000:05: resource 0 [io 0xc000-0xcfff] [ 0.289138] pci_bus 0000:05: resource 1 [mem 0xfda00000-0xfdafffff] [ 0.289143] pci_bus 0000:05: resource 2 [mem 0xfd900000-0xfd9fffff 64bit pref] [ 0.289148] pci_bus 0000:05: resource 4 [io 0x0000-0x0cf7] [ 0.289152] pci_bus 0000:05: resource 5 [io 0x0d00-0xffff] [ 0.289157] pci_bus 0000:05: resource 6 [mem 0x000a0000-0x000bffff] [ 0.289161] pci_bus 0000:05: resource 7 [mem 0x000c0000-0x000dffff] [ 0.289166] pci_bus 0000:05: resource 8 [mem 0x7ff00000-0xfebfffff] [ 0.289233] NET: Registered protocol family 2 [ 0.289360] IP route cache hash table entries: 32768 (order: 5, 131072 bytes) [ 0.289754] TCP established hash table entries: 131072 (order: 8, 1048576 bytes) [ 0.290351] TCP bind hash table entries: 65536 (order: 7, 524288 bytes) [ 0.290670] TCP: Hash tables configured (established 131072 bind 65536) [ 0.290674] TCP reno registered [ 0.290680] UDP hash table entries: 512 (order: 2, 16384 bytes) [ 0.290703] UDP-Lite hash table entries: 512 (order: 2, 16384 bytes) [ 0.290868] NET: Registered protocol family 1 [ 0.290911] pci 0000:00:1a.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 0.290932] pci 0000:00:1a.0: PCI INT A disabled [ 0.290956] pci 0000:00:1a.1: PCI INT B -> GSI 21 (level, low) -> IRQ 21 [ 0.290975] pci 0000:00:1a.1: PCI INT B disabled [ 0.290992] pci 0000:00:1a.2: PCI INT D -> GSI 19 (level, low) -> IRQ 19 [ 0.291012] pci 0000:00:1a.2: PCI INT D disabled [ 0.291031] pci 0000:00:1a.7: PCI INT C -> GSI 18 (level, low) -> IRQ 18 [ 0.291068] pci 0000:00:1a.7: PCI INT C disabled [ 0.291104] pci 0000:00:1d.0: PCI INT A -> GSI 23 (level, low) -> IRQ 23 [ 0.291123] pci 0000:00:1d.0: PCI INT A disabled [ 0.291135] pci 0000:00:1d.1: PCI INT B -> GSI 19 (level, low) -> IRQ 19 [ 0.291155] pci 0000:00:1d.1: PCI INT B disabled [ 0.291166] pci 0000:00:1d.2: PCI INT C -> GSI 18 (level, low) -> IRQ 18 [ 0.291185] pci 0000:00:1d.2: PCI INT C disabled [ 0.291198] pci 0000:00:1d.7: PCI INT A -> GSI 23 (level, low) -> IRQ 23 [ 0.291219] pci 0000:00:1d.7: PCI INT A disabled [ 0.291258] pci 0000:01:00.0: Boot video device [ 0.291273] PCI: CLS 4 bytes, default 64 [ 0.291857] audit: initializing netlink socket (disabled) [ 0.291876] type=2000 audit(1336753420.284:1): initialized [ 0.337724] highmem bounce pool size: 64 pages [ 0.337734] HugeTLB registered 2 MB page size, pre-allocated 0 pages [ 0.349241] VFS: Disk quotas dquot_6.5.2 [ 0.349365] Dquot-cache hash table entries: 1024 (order 0, 4096 bytes) [ 0.350418] fuse init (API version 7.17) [ 0.350611] msgmni has been set to 1685 [ 0.351179] Block layer SCSI generic (bsg) driver version 0.4 loaded (major 253) [ 0.351229] io scheduler noop registered [ 0.351233] io scheduler deadline registered [ 0.351247] io scheduler cfq registered (default) [ 0.351450] pcieport 0000:00:01.0: setting latency timer to 64 [ 0.351502] pcieport 0000:00:01.0: irq 40 for MSI/MSI-X [ 0.351585] pcieport 0000:00:1c.0: setting latency timer to 64 [ 0.351639] pcieport 0000:00:1c.0: irq 41 for MSI/MSI-X [ 0.351728] pcieport 0000:00:1c.4: setting latency timer to 64 [ 0.351779] pcieport 0000:00:1c.4: irq 42 for MSI/MSI-X [ 0.351875] pcieport 0000:00:1c.5: setting latency timer to 64 [ 0.351927] pcieport 0000:00:1c.5: irq 43 for MSI/MSI-X [ 0.352094] pci_hotplug: PCI Hot Plug PCI Core version: 0.5 [ 0.352143] pciehp: PCI Express Hot Plug Controller Driver version: 0.4 [ 0.352311] intel_idle: MWAIT substates: 0x22220 [ 0.352315] intel_idle: does not run on family 6 model 23 [ 0.352446] input: Power Button as /devices/LNXSYSTM:00/device:00/PNP0C0C:00/input/input0 [ 0.352455] ACPI: Power Button [PWRB] [ 0.352556] input: Power Button as /devices/LNXSYSTM:00/LNXPWRBN:00/input/input1 [ 0.352562] ACPI: Power Button [PWRF] [ 0.352650] ACPI: Fan [FAN] (on) [ 0.355667] thermal LNXTHERM:00: registered as thermal_zone0 [ 0.355673] ACPI: Thermal Zone [THRM] (26 C) [ 0.355750] ERST: Table is not found! [ 0.355753] GHES: HEST is not enabled! [ 0.355898] Serial: 8250/16550 driver, 32 ports, IRQ sharing enabled [ 0.376332] serial8250: ttyS0 at I/O 0x3f8 (irq = 4) is a 16550A [ 0.376582] isapnp: Scanning for PnP cards... [ 0.709133] Freeing initrd memory: 13792k freed [ 0.729743] isapnp: No Plug & Play device found [ 0.816786] 00:07: ttyS0 at I/O 0x3f8 (irq = 4) is a 16550A [ 0.832385] Linux agpgart interface v0.103 [ 0.835605] brd: module loaded [ 0.837138] loop: module loaded [ 0.837452] ata_piix 0000:00:1f.2: version 2.13 [ 0.837473] ata_piix 0000:00:1f.2: PCI INT A -> GSI 19 (level, low) -> IRQ 19 [ 0.837480] ata_piix 0000:00:1f.2: MAP [ P0 P2 P1 P3 ] [ 0.837546] ata_piix 0000:00:1f.2: setting latency timer to 64 [ 0.838099] scsi0 : ata_piix [ 0.838253] scsi1 : ata_piix [ 0.839183] ata1: SATA max UDMA/133 cmd 0xf900 ctl 0xf800 bmdma 0xf500 irq 19 [ 0.839192] ata2: SATA max UDMA/133 cmd 0xf700 ctl 0xf600 bmdma 0xf508 irq 19 [ 0.839239] ata_piix 0000:00:1f.5: PCI INT A -> GSI 19 (level, low) -> IRQ 19 [ 0.839246] ata_piix 0000:00:1f.5: MAP [ P0 -- P1 -- ] [ 0.839300] ata_piix 0000:00:1f.5: setting latency timer to 64 [ 0.839708] scsi2 : ata_piix [ 0.839841] scsi3 : ata_piix [ 0.840301] ata3: SATA max UDMA/133 cmd 0xf200 ctl 0xf100 bmdma 0xee00 irq 19 [ 0.840308] ata4: SATA max UDMA/133 cmd 0xf000 ctl 0xef00 bmdma 0xee08 irq 19 [ 0.840429] pata_acpi 0000:03:00.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 0.840467] pata_acpi 0000:03:00.0: setting latency timer to 64 [ 0.840488] pata_acpi 0000:03:00.0: PCI INT A disabled [ 0.841159] Fixed MDIO Bus: probed [ 0.841205] tun: Universal TUN/TAP device driver, 1.6 [ 0.841210] tun: (C) 1999-2004 Max Krasnyansky <[email protected]> [ 0.841322] PPP generic driver version 2.4.2 [ 0.841515] ehci_hcd: USB 2.0 'Enhanced' Host Controller (EHCI) Driver [ 0.841542] ehci_hcd 0000:00:1a.7: PCI INT C -> GSI 18 (level, low) -> IRQ 18 [ 0.841567] ehci_hcd 0000:00:1a.7: setting latency timer to 64 [ 0.841573] ehci_hcd 0000:00:1a.7: EHCI Host Controller [ 0.841658] ehci_hcd 0000:00:1a.7: new USB bus registered, assigned bus number 1 [ 0.845582] ehci_hcd 0000:00:1a.7: cache line size of 4 is not supported [ 0.845610] ehci_hcd 0000:00:1a.7: irq 18, io mem 0xfdfff000 [ 0.860022] ehci_hcd 0000:00:1a.7: USB 2.0 started, EHCI 1.00 [ 0.860264] hub 1-0:1.0: USB hub found [ 0.860272] hub 1-0:1.0: 6 ports detected [ 0.860404] ehci_hcd 0000:00:1d.7: PCI INT A -> GSI 23 (level, low) -> IRQ 23 [ 0.860424] ehci_hcd 0000:00:1d.7: setting latency timer to 64 [ 0.860430] ehci_hcd 0000:00:1d.7: EHCI Host Controller [ 0.860512] ehci_hcd 0000:00:1d.7: new USB bus registered, assigned bus number 2 [ 0.864413] ehci_hcd 0000:00:1d.7: cache line size of 4 is not supported [ 0.864438] ehci_hcd 0000:00:1d.7: irq 23, io mem 0xfdffe000 [ 0.880021] ehci_hcd 0000:00:1d.7: USB 2.0 started, EHCI 1.00 [ 0.880227] hub 2-0:1.0: USB hub found [ 0.880234] hub 2-0:1.0: 6 ports detected [ 0.880369] ohci_hcd: USB 1.1 'Open' Host Controller (OHCI) Driver [ 0.880396] uhci_hcd: USB Universal Host Controller Interface driver [ 0.880431] uhci_hcd 0000:00:1a.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 0.880443] uhci_hcd 0000:00:1a.0: setting latency timer to 64 [ 0.880449] uhci_hcd 0000:00:1a.0: UHCI Host Controller [ 0.880529] uhci_hcd 0000:00:1a.0: new USB bus registered, assigned bus number 3 [ 0.880574] uhci_hcd 0000:00:1a.0: irq 16, io base 0x0000ff00 [ 0.880803] hub 3-0:1.0: USB hub found [ 0.880811] hub 3-0:1.0: 2 ports detected [ 0.880929] uhci_hcd 0000:00:1a.1: PCI INT B -> GSI 21 (level, low) -> IRQ 21 [ 0.880940] uhci_hcd 0000:00:1a.1: setting latency timer to 64 [ 0.880946] uhci_hcd 0000:00:1a.1: UHCI Host Controller [ 0.881039] uhci_hcd 0000:00:1a.1: new USB bus registered, assigned bus number 4 [ 0.881081] uhci_hcd 0000:00:1a.1: irq 21, io base 0x0000fe00 [ 0.881302] hub 4-0:1.0: USB hub found [ 0.881310] hub 4-0:1.0: 2 ports detected [ 0.881427] uhci_hcd 0000:00:1a.2: PCI INT D -> GSI 19 (level, low) -> IRQ 19 [ 0.881438] uhci_hcd 0000:00:1a.2: setting latency timer to 64 [ 0.881443] uhci_hcd 0000:00:1a.2: UHCI Host Controller [ 0.881523] uhci_hcd 0000:00:1a.2: new USB bus registered, assigned bus number 5 [ 0.881551] uhci_hcd 0000:00:1a.2: irq 19, io base 0x0000fd00 [ 0.881774] hub 5-0:1.0: USB hub found [ 0.881781] hub 5-0:1.0: 2 ports detected [ 0.881899] uhci_hcd 0000:00:1d.0: PCI INT A -> GSI 23 (level, low) -> IRQ 23 [ 0.881910] uhci_hcd 0000:00:1d.0: setting latency timer to 64 [ 0.881915] uhci_hcd 0000:00:1d.0: UHCI Host Controller [ 0.881993] uhci_hcd 0000:00:1d.0: new USB bus registered, assigned bus number 6 [ 0.882021] uhci_hcd 0000:00:1d.0: irq 23, io base 0x0000fc00 [ 0.882244] hub 6-0:1.0: USB hub found [ 0.882252] hub 6-0:1.0: 2 ports detected [ 0.882370] uhci_hcd 0000:00:1d.1: PCI INT B -> GSI 19 (level, low) -> IRQ 19 [ 0.882381] uhci_hcd 0000:00:1d.1: setting latency timer to 64 [ 0.882386] uhci_hcd 0000:00:1d.1: UHCI Host Controller [ 0.882467] uhci_hcd 0000:00:1d.1: new USB bus registered, assigned bus number 7 [ 0.882495] uhci_hcd 0000:00:1d.1: irq 19, io base 0x0000fb00 [ 0.882735] hub 7-0:1.0: USB hub found [ 0.882742] hub 7-0:1.0: 2 ports detected [ 0.882858] uhci_hcd 0000:00:1d.2: PCI INT C -> GSI 18 (level, low) -> IRQ 18 [ 0.882869] uhci_hcd 0000:00:1d.2: setting latency timer to 64 [ 0.882875] uhci_hcd 0000:00:1d.2: UHCI Host Controller [ 0.882954] uhci_hcd 0000:00:1d.2: new USB bus registered, assigned bus number 8 [ 0.882982] uhci_hcd 0000:00:1d.2: irq 18, io base 0x0000fa00 [ 0.883205] hub 8-0:1.0: USB hub found [ 0.883213] hub 8-0:1.0: 2 ports detected [ 0.883435] usbcore: registered new interface driver libusual [ 0.883535] i8042: PNP: No PS/2 controller found. Probing ports directly. [ 0.883926] serio: i8042 KBD port at 0x60,0x64 irq 1 [ 0.883936] serio: i8042 AUX port at 0x60,0x64 irq 12 [ 0.884187] mousedev: PS/2 mouse device common for all mice [ 0.884433] rtc_cmos 00:03: RTC can wake from S4 [ 0.884582] rtc_cmos 00:03: rtc core: registered rtc_cmos as rtc0 [ 0.884612] rtc0: alarms up to one month, 242 bytes nvram, hpet irqs [ 0.884719] device-mapper: uevent: version 1.0.3 [ 0.884854] device-mapper: ioctl: 4.22.0-ioctl (2011-10-19) initialised: [email protected] [ 0.884917] EISA: Probing bus 0 at eisa.0 [ 0.884921] EISA: Cannot allocate resource for mainboard [ 0.884925] Cannot allocate resource for EISA slot 1 [ 0.884929] Cannot allocate resource for EISA slot 2 [ 0.884932] Cannot allocate resource for EISA slot 3 [ 0.884936] Cannot allocate resource for EISA slot 4 [ 0.884940] Cannot allocate resource for EISA slot 5 [ 0.884943] Cannot allocate resource for EISA slot 6 [ 0.884947] Cannot allocate resource for EISA slot 7 [ 0.884950] Cannot allocate resource for EISA slot 8 [ 0.884954] EISA: Detected 0 cards. [ 0.884969] cpufreq-nforce2: No nForce2 chipset. [ 0.884973] cpuidle: using governor ladder [ 0.884976] cpuidle: using governor menu [ 0.884980] EFI Variables Facility v0.08 2004-May-17 [ 0.885476] TCP cubic registered [ 0.885708] NET: Registered protocol family 10 [ 0.886771] NET: Registered protocol family 17 [ 0.886799] Registering the dns_resolver key type [ 0.886837] Using IPI No-Shortcut mode [ 0.887028] PM: Hibernation image not present or could not be loaded. [ 0.887047] registered taskstats version 1 [ 0.902579] Magic number: 12:339:388 [ 0.902592] usb usb6: hash matches [ 0.902687] rtc_cmos 00:03: setting system clock to 2012-05-11 16:23:41 UTC (1336753421) [ 0.903185] BIOS EDD facility v0.16 2004-Jun-25, 0 devices found [ 0.903189] EDD information not available. [ 1.170710] ata3: SATA link down (SStatus 0 SControl 300) [ 1.181439] ata4: SATA link down (SStatus 0 SControl 300) [ 1.288020] Refined TSC clocksource calibration: 2499.999 MHz. [ 1.288028] Switching to clocksource tsc [ 1.292016] usb 1-5: new high-speed USB device number 3 using ehci_hcd [ 1.486745] ata2.00: SATA link down (SStatus 0 SControl 300) [ 1.486762] ata2.01: SATA link down (SStatus 0 SControl 300) [ 1.640115] ata1.00: SATA link up 1.5 Gbps (SStatus 113 SControl 300) [ 1.640130] ata1.01: SATA link down (SStatus 0 SControl 300) [ 1.648342] ata1.00: ATA-7: Maxtor 7Y250M0, YAR511W0, max UDMA/133 [ 1.648348] ata1.00: 490234752 sectors, multi 0: LBA48 [ 1.664325] ata1.00: configured for UDMA/133 [ 1.664531] scsi 0:0:0:0: Direct-Access ATA Maxtor 7Y250M0 YAR5 PQ: 0 ANSI: 5 [ 1.664745] sd 0:0:0:0: [sda] 490234752 512-byte logical blocks: (251 GB/233 GiB) [ 1.664809] sd 0:0:0:0: Attached scsi generic sg0 type 0 [ 1.664838] sd 0:0:0:0: [sda] Write Protect is off [ 1.664843] sd 0:0:0:0: [sda] Mode Sense: 00 3a 00 00 [ 1.664884] sd 0:0:0:0: [sda] Write cache: enabled, read cache: enabled, doesn't support DPO or FUA [ 1.691699] sda: sda1 sda2 sda3 sda4 [ 1.692348] sd 0:0:0:0: [sda] Attached SCSI disk [ 1.692461] Freeing unused kernel memory: 740k freed [ 1.692820] Write protecting the kernel text: 5828k [ 1.692851] Write protecting the kernel read-only data: 2376k [ 1.692854] NX-protecting the kernel data: 4412k [ 1.723980] udevd[92]: starting version 175 [ 1.865339] Floppy drive(s): fd0 is 1.44M [ 1.865429] pata_jmicron 0000:03:00.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 1.865478] pata_jmicron 0000:03:00.0: setting latency timer to 64 [ 1.867875] sky2: driver version 1.30 [ 1.867926] sky2 0000:04:00.0: PCI INT A -> GSI 17 (level, low) -> IRQ 17 [ 1.867942] sky2 0000:04:00.0: setting latency timer to 64 [ 1.867979] sky2 0000:04:00.0: Yukon-2 EC chip revision 2 [ 1.868111] sky2 0000:04:00.0: irq 44 for MSI/MSI-X [ 1.868174] scsi4 : pata_jmicron [ 1.869802] sky2 0000:04:00.0: eth0: addr 00:01:29:a4:16:0a [ 1.869828] scsi5 : pata_jmicron [ 1.869943] ata5: PATA max UDMA/100 cmd 0xdf00 ctl 0xde00 bmdma 0xdb00 irq 16 [ 1.869949] ata6: PATA max UDMA/100 cmd 0xdd00 ctl 0xdc00 bmdma 0xdb08 irq 16 [ 1.880053] usb 4-1: new full-speed USB device number 2 using uhci_hcd [ 1.884052] FDC 0 is a post-1991 82077 [ 2.032611] ata5.00: ATAPI: _NEC DVD+/-RW ND-3450A, 103C, max UDMA/33 [ 2.048585] ata5.00: configured for UDMA/33 [ 2.049777] scsi 4:0:0:0: CD-ROM _NEC DVD+-RW ND-3450A 103C PQ: 0 ANSI: 5 [ 2.051048] sr0: scsi3-mmc drive: 48x/48x writer cd/rw xa/form2 cdda tray [ 2.051054] cdrom: Uniform CD-ROM driver Revision: 3.20 [ 2.051283] sr 4:0:0:0: Attached scsi CD-ROM sr0 [ 2.051483] sr 4:0:0:0: Attached scsi generic sg1 type 5 [ 2.079838] usbcore: registered new interface driver usbhid [ 2.079844] usbhid: USB HID core driver [ 2.236660] EXT4-fs (sda1): mounted filesystem with ordered data mode. Opts: (null) [ 12.150230] ADDRCONF(NETDEV_UP): eth0: link is not ready [ 12.177342] udevd[333]: starting version 175 [ 12.195524] Adding 417684k swap on /dev/sda2. Priority:-1 extents:1 across:417684k [ 12.278032] lp: driver loaded but no devices found [ 12.516456] logitech-djreceiver 0003:046D:C52B.0003: hiddev0,hidraw0: USB HID v1.11 Device [Logitech USB Receiver] on usb-0000:00:1a.1-1/input2 [ 12.520297] input: Logitech Unifying Device. Wireless PID:1024 as /devices/pci0000:00/0000:00:1a.1/usb4/4-1/4-1:1.2/0003:046D:C52B.0003/input/input2 [ 12.520753] logitech-djdevice 0003:046D:C52B.0004: input,hidraw1: USB HID v1.11 Mouse [Logitech Unifying Device. Wireless PID:1024] on usb-0000:00:1a.1-1:1 [ 12.523286] input: Logitech Unifying Device. Wireless PID:2011 as /devices/pci0000:00/0000:00:1a.1/usb4/4-1/4-1:1.2/0003:046D:C52B.0003/input/input3 [ 12.524439] logitech-djdevice 0003:046D:C52B.0005: input,hidraw2: USB HID v1.11 Keyboard [Logitech Unifying Device. Wireless PID:2011] on usb-0000:00:1a.1-1:2 [ 12.545746] type=1400 audit(1336771433.137:2): apparmor="STATUS" operation="profile_load" name="/sbin/dhclient" pid=502 comm="apparmor_parser" [ 12.546574] type=1400 audit(1336771433.137:3): apparmor="STATUS" operation="profile_load" name="/usr/lib/NetworkManager/nm-dhcp-client.action" pid=502 comm="apparmor_parser" [ 12.547034] type=1400 audit(1336771433.137:4): apparmor="STATUS" operation="profile_load" name="/usr/lib/connman/scripts/dhclient-script" pid=502 comm="apparmor_parser" [ 12.626869] Linux video capture interface: v2.00 [ 12.649104] uvcvideo: Found UVC 1.00 device <unnamed> (046d:081a) [ 12.668665] input: UVC Camera (046d:081a) as /devices/pci0000:00/0000:00:1a.7/usb1/1-5/1-5:1.0/input/input4 [ 12.668909] usbcore: registered new interface driver uvcvideo [ 12.668914] USB Video Class driver (1.1.1) [ 12.697645] snd_hda_intel 0000:00:1b.0: PCI INT A -> GSI 22 (level, low) -> IRQ 22 [ 12.697721] snd_hda_intel 0000:00:1b.0: irq 45 for MSI/MSI-X [ 12.697760] snd_hda_intel 0000:00:1b.0: setting latency timer to 64 [ 12.706772] nvidia: module license 'NVIDIA' taints kernel. [ 12.706778] Disabling lock debugging due to kernel taint [ 12.735428] EXT4-fs (sda1): re-mounted. Opts: errors=remount-ro [ 13.350252] nvidia 0000:01:00.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 13.350267] nvidia 0000:01:00.0: setting latency timer to 64 [ 13.350275] vgaarb: device changed decodes: PCI:0000:01:00.0,olddecodes=io+mem,decodes=none:owns=io+mem [ 13.351464] NVRM: loading NVIDIA UNIX x86 Kernel Module 295.40 Thu Apr 5 21:28:09 PDT 2012 [ 13.356785] hda_codec: ALC889A: BIOS auto-probing. [ 13.357267] init: failsafe main process (658) killed by TERM signal [ 13.372756] input: HDA Intel Line as /devices/pci0000:00/0000:00:1b.0/sound/card0/input5 [ 13.373173] input: HDA Intel Front Mic as /devices/pci0000:00/0000:00:1b.0/sound/card0/input6 [ 13.373568] input: HDA Intel Rear Mic as /devices/pci0000:00/0000:00:1b.0/sound/card0/input7 [ 13.373954] input: HDA Intel Front Headphone as /devices/pci0000:00/0000:00:1b.0/sound/card0/input8 [ 13.374339] input: HDA Intel Line-Out Side as /devices/pci0000:00/0000:00:1b.0/sound/card0/input9 [ 13.374715] input: HDA Intel Line-Out CLFE as /devices/pci0000:00/0000:00:1b.0/sound/card0/input10 [ 13.375109] input: HDA Intel Line-Out Surround as /devices/pci0000:00/0000:00:1b.0/sound/card0/input11 [ 13.375724] input: HDA Intel Line-Out Front as /devices/pci0000:00/0000:00:1b.0/sound/card0/input12 [ 13.475252] type=1400 audit(1336771434.065:5): apparmor="STATUS" operation="profile_replace" name="/sbin/dhclient" pid=735 comm="apparmor_parser" [ 13.477026] type=1400 audit(1336771434.069:6): apparmor="STATUS" operation="profile_replace" name="/usr/lib/NetworkManager/nm-dhcp-client.action" pid=735 comm="apparmor_parser" [ 13.477695] type=1400 audit(1336771434.069:7): apparmor="STATUS" operation="profile_replace" name="/usr/lib/connman/scripts/dhclient-script" pid=735 comm="apparmor_parser" [ 13.479048] type=1400 audit(1336771434.069:8): apparmor="STATUS" operation="profile_load" name="/usr/lib/lightdm/lightdm/lightdm-guest-session-wrapper" pid=734 comm="apparmor_parser" [ 13.488994] type=1400 audit(1336771434.081:9): apparmor="STATUS" operation="profile_load" name="/usr/lib/telepathy/mission-control-5" pid=738 comm="apparmor_parser" [ 13.489972] type=1400 audit(1336771434.081:10): apparmor="STATUS" operation="profile_load" name="/usr/lib/telepathy/telepathy-*" pid=738 comm="apparmor_parser" [ 13.

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  • How to reinstall OEM Windows 98 SE?

    - by Sammy
    I'm trying to install Windows 98 SE on an old PC and it's not going well. I run into this problem. Searching for Boot Record from Floppy..OK Starting Windows 98... TOSHIBA Enhanced-IDE CD/DVD-ROM Device Driver (ATAPI) Version 2.24 (C)Copyright Toshiba Corp. 1995-1999. All rights reserved. Device Name : TOSCD001 Number of units : 1 MSCDEX Version 2.25 Copyright (C) MIcrosoft Corp. 1986-1995. All rights reserved. Drive Z: = Driver TOSCD001 unit 0 TOSHIBA MACHINE Invalid drive specification Path not found - C:\TOOLS\CDROMDRV.SYS Invalid drive specification Invalid drive specification After that last line, it leaves me at a bitmap image displaying instructions to reboot with Ctrl+Alt+Del. It doesn't say why I have to reboot, and it doesn't state any error type, it just want's me to reboot for no apparent reason. After reboot, it just boots up from Floppy again and it cycles through the same thing all over again. The computer has been restored to original specification. Original system recovery "CD-ROM" discs are available and they are not scratched or anything, they are in very good condition. It's a set of 3 CDs, and the first disc labeled "1/3" should be the one holding the OEM version of Windows 98 SE. There is also a boot disk for Windows 98. I'm not sure what the other two discs are for. This computer came with three language support, so those could be holding different language versions or additional OEM discs. But I'm quite sure that the first disc holds the main operating system. BIOS has been set to optimized defaults. Boot priority is as follows; Floppy, IDE-0, CD-ROM. Under Standard CMOS settings, BIOS scans and autoconfigures both the hard drive and the CD/DVD drive. On POST it finds them both, and it finds the DOS bootdisk and starts preparing for installation, as you can see above. So what's this "invalid drive specification" about? Why isn't the installation starting? Updates Update 1 Booting from CD disc 2 In desperation I tried booting from the second CD. Boot order was; Floppy, CD-ROM, IDE-0. It boots normally from floppy disk, just like above, but then returns following. File not found - Z:\3LNGINST\TOOLS\PARTINFO.TXT I accidentally pressed some key on the keyboard, and before I knew it, the following screen showed up. Create Primary DOS Partition Current fixed disk drive: 1 Verifying drive integrity, 16% complete. After completion another screen showed up. Create Primary DOS Partition Current fixed disk drive: 1 Do you wish to use the maximum available size for a Primary DOS Partition and make the partition active (Y/N)?....................? [Y] Verifying drive integrity, 7% complete. I didn't choose Yes, it was set automatically. After completion the computer was automatically rebooted. Then I got a new screen. This is in Norwegian/Swedish/Finnish. Here's the message in Swedish. Hårddisken är inte klar för återställning av programvara. Installationsprogrammet måste skapa nya partitioner (C:, D:, ...). VARNING! ALLT INNEHÅLL PÅ HÅRDDISKEN KOMMER ATT RADERAS! Tryck på en tangent om du vill fortsätta (eller CTRL-C för att avbryta). Let me translate that. Hard drive is not ready for restoring the software. Setup program has to create new partitions (C:, D:, ...). WARNING! ALL CONTENTS ON THE HARD DRIVE WILL BE ERASED! Press any key to continue (or CTRL-C to cancel). I pressed Enter and it started formatting the hard drive. WARNING, ALL DATA ON NON-REMOVABLE DISK DRIVE c: WILL BE LOST! Proceed with Format (Y/N)?y Formatting 14,67.53M 1 percent completed. It automatically sets the "y" option and starts formatting. Rebooting with CD disc 1 After completing this operation it rebooted automatically. I inserted CD disc 1 and there was no issue with "invalid drive specification" anymore. Instead, a bitmap menu was displayed where it asked me to choose a language. And I thought I had it there for a while but it didn't work out. After choosing the language, another menu was displayed asking me to choose a type of recovery (restore pre-installed software OR restore hard drive partitions and pre-installed software). I opted for the second option. Then a data destruction warning showed up where I just pressed 1 to Continue. It did something and then just rebooted and the same formatting screen shows up as before. So something is not right. Am I doing it wrong? I seem to have come past the CD-ROM driver issue at least. But now I'm stuck with this problem... it seems to have something to do with the hard drive. Like... why is is it always trying to format it? Isn't it enough to format it once? By the way, it needs to be formatted as FAT32, right? Windows 98 doesn't support NTFS? I think FDISK should have taken care of this already. I know this is an old hard drive, but I connected to my main computer and it was able to read and write to it without a problem. It does have bad sectors though, but it's expected on an old hard drive like this. Any ideas?.. Update 2 I seem to be repeatedly getting stuck at the format screen where it asks to press any key to continue. So tried to cancel it this time with Ctrl+C. This leaves me at: A:\TOOLS> I can do DIR and CD and I tried to change to Z: drive. I tried running "setup" but there is no such thing. Z:\>setup Bad command or file name Update 3 Floppy structure Here's the file/folder structure of the floppy disk. A:\>dir /s Volume in drive A has no label. Volume Serial Number is 1700-1069 Directory of A:\ 1999-10-11 10:44 <DIR> BMP 1998-05-11 22:01 93 880 COMMAND.COM 1999-10-11 10:44 <DIR> factory 1999-10-11 10:44 <DIR> lang 1999-10-11 10:44 <DIR> TOOLS 2000-05-19 15:32 339 CONFIG.SYS 1999-10-26 13:38 0 BOOTLOG.TXT 2000-06-08 08:32 3 691 AUTOEXEC.BAT 4 File(s) 97 910 bytes Directory of A:\BMP 1999-10-11 10:44 <DIR> . 1999-10-11 10:44 <DIR> .. 0 File(s) 0 bytes Directory of A:\factory 1999-10-11 10:44 <DIR> . 1999-10-11 10:44 <DIR> .. 2000-06-08 13:09 2 662 3LNGINSF.BAT 1 File(s) 2 662 bytes Directory of A:\lang 1999-10-11 10:44 <DIR> . 1999-10-11 10:44 <DIR> .. 1998-11-24 08:02 49 575 FORMAT.COM 1998-11-24 08:02 63 900 FDISK.EXE 2 File(s) 113 475 bytes Directory of A:\TOOLS 1999-10-11 10:44 <DIR> . 1999-10-11 10:44 <DIR> .. 1998-05-06 22:01 49 575 FORMAT.COM 1995-10-27 20:29 28 164 BMPVIEW.EXE 1999-01-26 15:54 15 MAKEPA32.TXT 1998-05-06 22:01 3 878 XCOPY.EXE 1998-05-06 22:01 41 472 XCOPY32.MOD 1998-05-06 22:01 33 191 HIMEM.SYS 1998-05-06 22:01 125 495 EMM386.EXE 1998-05-06 22:01 18 967 SYS.COM 1996-01-31 21:55 18 CLK.COM 1994-04-02 08:20 22 HARDBOOT.COM 1999-02-03 15:46 15 MAKEPA16.TXT 1999-04-14 16:36 7 840 PARTFO32.EXE 2000-05-19 15:01 1 169 PARTFORM.BAT 1996-10-02 01:47 1 642 MBRCLR.COM 1999-07-01 11:58 8 175 BIOSCHKN.EXE 1998-06-23 08:55 5 904 PAR-TYPE.EXE 1998-11-24 08:02 29 271 MODE.COM 1998-11-24 08:02 15 252 ATTRIB.EXE 1998-11-24 08:02 19 083 DELTREE.EXE 1999-04-21 15:01 23 304 NTBB.EXE 1997-05-07 14:19 1 SYS.TXT 1999-07-01 12:23 61 566 F3DCHK.EXE 1998-05-11 20:01 34 566 KEYBOARD.SYS 1998-05-11 20:01 19 927 KEYB.COM 1999-10-26 14:31 910 partinfo.txt 1998-06-16 15:58 5 936 CHKDRVAC.EXE 1998-05-06 22:01 63 900 FDISK.EXE 1998-05-06 22:01 45 379 SMARTDRV.EXE 1992-12-03 19:48 10 695 SCISET.EXE 1997-06-25 15:49 6 YENT 1998-05-06 22:01 25 473 MSCDEX.EXE 1998-05-06 22:01 5 239 CHOICE.COM 1997-07-18 17:41 6 876 MBR.COM 1997-07-01 15:01 6 545 CHK2GB.COM 1998-06-10 20:04 8 128 PARTFORM.EXE 1990-01-04 02:09 19 MAKEPAR2.TXT 1990-01-04 01:00 27 MAKEPAR3.TXT 1990-01-04 01:00 27 MAKEPAR4.TXT 1998-02-13 13:47 15 MAKEPART.TXT 1999-04-14 13:47 5 200 DISKSIZE.EXE 1999-05-06 14:56 7 856 PARTFO16.EXE 1999-01-13 11:13 13 720 CDROMDRV.SYS 42 File(s) 734 463 bytes Total Files Listed: 49 File(s) 948 510 bytes 12 Dir(s) 268 800 bytes free A:\> CONFIG.SYS contents Here's the content of CONFIG.SYS. DEVICE=A:\TOOLS\HIMEM.SYS /TESTMEM:OFF REM I=B000-B7ff for Desktop BIOSes rem DEVICE=A:\TOOLS\EMM386.EXE NOEMS I=B000-B7ff x=C000-D000 DEVICE=A:\TOOLS\EMM386.EXE NOEMS x=C000-D000 DEVICE=A:\TOOLS\CDROMDRV.SYS /D:TOSCD001 BUFFERS=10 FILES=69 DOS=HIGH,UMB STACKS=9,256 LASTDRIVE=Z SWITCHES=/F SHELL=A:\COMMAND.COM /P /E:2048 AUTOEXEC.BAT contents :BEGIN @ECHO OFF PATH=A:\;A:\TOOLS; MSCDEX /D:TOSCD001 /L:Z /M:10 smartdrv 1024 128 SET TOOLS=A:\TOOLS SET COMSPEC=A:\COMMAND.COM SET EXITDRIVE=C: SET EXITPATH=\ CALL Z:\SETENV.BAT > NUL :TOSHCHK BIOSChkN IF NOT ERRORLEVEL 1 goto C_ACCESS BMPVIEW Z:\3LNGINST\BMP\NO_TOSP3.bmp /X=120 /Y=80 PAUSE > NUL SET EXITDRIVE=A: GOTO END :C_ACCESS CALL PARTFORM.BAT :C_EMPTY IF EXIST C:\*.* GOTO C_NOTEMPTY call z:\setenv.bat>nul goto PREPDU :C_NOTEMPTY REM ------------------MENU------------------------ :STARTMENU CLS BMPVIEW Z:\3LNGINST\BMP\LANGSELC.BMP /X=120 /Y=120 CLK CHOICE /C:123 /N >NUL REM L is the language that is selected IF ERRORLEVEL 1 SET L=%LNG1% IF ERRORLEVEL 2 SET L=%LNG2% IF ERRORLEVEL 3 SET L=%LNG3% SET BMP=BMP%L% BMPVIEW Z:\3LNGINST\%bmp%\HDDMENU.BMP /X=72 /Y=82 CLK CHOICE /C:129F /N > NUL IF ERRORLEVEL 4 GOTO FACTORY_MENU IF ERRORLEVEL 3 GOTO EXIT_MENU IF ERRORLEVEL 2 GOTO PARTFORM_MENU IF ERRORLEVEL 1 GOTO FORMAT_MENU GOTO END :FACTORY_MENU BMPVIEW Z:\3LNGINST\%bmp%\qformat.bmp /X=120 /Y=140 CLK choice /c:12 /N >nul IF ERRORLEVEL 2 GOTO STARTMENU IF ERRORLEVEL 1 GOTO FORMATF GOTO END :EXIT_MENU BMPVIEW Z:\3LNGINST\%bmp%\9.bmp /XC /X=96 /Y=267 choice /C:1pause /T:1,01 >nul SET EXITDRIVE=A: SET EXITPATH=\lang cls mode mono rem keyb xx>nul cls GOTO END :PARTFORM_MENU BMPVIEW Z:\3LNGINST\%bmp%\2.bmp /XC /X=96 /Y=216 choice /C:1pause /T:1,01 >nul BMPVIEW Z:\3LNGINST\%bmp%\partform.bmp /X=120 /Y=140 CLK choice /c:12 /N >nul IF ERRORLEVEL 2 GOTO STARTMENU IF ERRORLEVEL 1 GOTO PART_FORM SET EXITDRIVE=A: GOTO END :FORMAT_MENU BMPVIEW Z:\3LNGINST\%bmp%\1.bmp /XC /X=96 /Y=165 choice /C:1pause /T:1,01 >nul BMPVIEW Z:\3LNGINST\%bmp%\qformat.bmp /X=120 /Y=140 CLK choice /c:12 /N >nul IF ERRORLEVEL 2 GOTO STARTMENU IF ERRORLEVEL 1 GOTO FORMAT SET EXITDRIVE=A: GOTO END REM ------------------ MENU END ------------------------ :FORMAT bmpview Z:\3LNGINST\%bmp%\1.bmp /XC /X=145 /Y=235 choice /C:1pause /T:1,01 >nul CLS IF (%QFORMAT%)==(NO) GOTO FULLFO FORMAT C: /Q /V:"" <A:\TOOLS\YENT >NUL call z:\setenv.bat>nul goto PREPDU :FULLFO FORMAT C: /V:"" <A:\TOOLS\YENT call z:\setenv.bat>nul goto PREPDU :FORMATF CLS IF (%QFORMAT%)==(NO) GOTO FULLFO_F FORMAT C: /Q /V:"" <A:\TOOLS\YENT >NUL call z:\setenv.bat>nul goto PREPDU_F :FULLFO_F FORMAT C: /V:"" <A:\TOOLS\YENT call z:\setenv.bat>nul goto PREPDU_F :PART_FORM bmpview Z:\3LNGINST\bmp\1.bmp /XC /X=145 /Y=235 choice /C:1pause /T:1,01 >nul MBR /! HARDBOOT REM ====================== Triple Select ====================== :PREPDU XCOPY z:\3LNGINST\*.* C:\*.* /E /S /V >NUL ATTRIB -H -R -S C:\TOOLS\CDROMDRV.SYS COPY A:\TOOLS\CDROMDRV.SYS C:\TOOLS /Y SYS C: >NUL goto REBOOT :PREPDU_F copy A:\TOOLS\SMARTDRV.EXE C:\ /Y ATTRIB -H -R -S C:\SMARTDRV.EXE copy A:\FACTORY\3LNGINSF.bat c:\ c:\3LNGINSF.bat cls REM ====================== Dual Select END ====================== REM --------------- END ------------------ :REBOOT SMARTDRV.EXE /C bmpview Z:\3LNGINST\BMP\reboot3.bmp /X=120 /Y=140 :FOREVER pause >nul goto FOREVER :END SMARTDRV.EXE /C %EXITDRIVE% cd %EXITPATH% echo on CD structure S:\>dir /s Volume in drive S is T3ELK4SC Volume Serial Number is 2042-5BC9 Directory of S:\ 2000-08-22 14:14 <DIR> 3LNGINSF 2000-08-22 14:14 <DIR> 3LNGINST 2000-06-15 15:57 <DIR> CRC 2000-06-15 12:04 387 667 767 T310C1NO.W98 2000-09-07 15:36 273 setenv.BAT 2 File(s) 387 668 040 bytes Directory of S:\3LNGINSF 1601-01-01 02:00 <DIR> . 1601-01-01 02:00 <DIR> .. 1999-10-27 10:51 1 806 AUTOEXEC.BAT 2000-08-22 14:14 <DIR> BMP 2000-05-19 15:29 265 CONFIG.SYS 2000-08-22 14:14 <DIR> POSTINST 2000-08-22 14:14 <DIR> TOOLS 2000-08-22 14:14 <DIR> WIN98SYS 2 File(s) 2 071 bytes Directory of S:\3LNGINSF\BMP 1601-01-01 02:00 <DIR> . 1601-01-01 02:00 <DIR> .. 1997-04-22 09:43 718 1.BMP 1997-04-22 09:44 718 2.BMP 1999-01-04 02:38 718 3.BMP 2000-07-05 11:22 60 118 Cdchg2.bmp 2000-07-05 11:22 60 118 Cdchg3.bmp 2000-07-05 13:37 60 118 Fin.bmp 2000-07-06 14:18 120 118 Menu.bmp 2000-07-05 13:34 60 118 Nor.bmp 2000-07-05 11:53 35 318 Progress.bmp 2000-07-05 13:40 60 118 Swe.bmp 2000-07-05 12:09 84 118 Wrongcd2.bmp 2000-07-05 12:09 84 118 Wrongcd3.bmp 12 File(s) 626 416 bytes Directory of S:\3LNGINSF\POSTINST 1601-01-01 02:00 <DIR> . 1601-01-01 02:00 <DIR> .. 2000-05-19 09:15 33 POSTINST.BAT 1 File(s) 33 bytes Directory of S:\3LNGINSF\TOOLS 1601-01-01 02:00 <DIR> . 1601-01-01 02:00 <DIR> .. 2000-07-06 14:49 3 593 3LNGINST.BAT 1998-11-24 08:02 15 252 ATTRIB.EXE 1995-10-27 18:29 28 164 BMPVIEW.EXE 1999-01-13 11:13 13 720 CDROMDRV.SYS 1998-05-06 20:01 5 239 CHOICE.COM 1996-01-31 19:55 18 CLK.COM 1998-11-24 08:02 19 083 DELTREE.EXE 1998-05-06 20:01 125 495 EMM386.EXE 1999-07-01 12:23 61 566 F3DCHK.EXE 1998-05-06 20:01 49 575 FORMAT.COM 1994-04-02 06:20 22 HARDBOOT.COM 1998-05-06 20:01 33 191 HIMEM.SYS 1998-05-06 20:01 25 473 MSCDEX.EXE 1998-05-06 20:01 12 663 RAMDRIVE.SYS 1998-05-06 20:01 45 379 SMARTDRV.EXE 1997-05-07 14:19 1 SYS.TXT 1995-09-27 14:25 6 813 VOLCHECK.EXE 1998-05-06 20:01 3 878 XCOPY.EXE 1998-05-06 20:01 41 472 XCOPY32.MOD 1997-06-25 13:49 6 YENT 20 File(s) 490 603 bytes Directory of S:\3LNGINSF\WIN98SYS 1601-01-01 02:00 <DIR> . 1601-01-01 02:00 <DIR> .. 1998-12-04 20:00 222 390 IO.SYS 1998-05-06 20:01 18 967 SYS.COM 1998-05-06 20:01 93 880 command.com 3 File(s) 335 237 bytes Directory of S:\3LNGINST 1601-01-01 02:00 <DIR> . 1601-01-01 02:00 <DIR> .. 1999-05-31 09:51 1 576 AUTOEXEC.BAT 2000-08-22 14:14 <DIR> BMP 2000-08-22 14:14 <DIR> Bmpfin 2000-08-22 14:14 <DIR> Bmpnor 2000-08-22 14:14 <DIR> Bmpswe 2000-05-19 15:30 265 CONFIG.SYS 2000-08-22 14:14 <DIR> POSTINST 2000-08-22 14:14 <DIR> TOOLS 2000-08-22 14:14 <DIR> WIN98SYS 2 File(s) 1 841 bytes Directory of S:\3LNGINST\BMP 1601-01-01 02:00 <DIR> . 1601-01-01 02:00 <DIR> .. 1997-04-22 09:43 718 1.BMP 1997-04-22 09:44 718 2.BMP 1999-01-04 02:38 718 3.BMP 2000-07-05 11:22 60 118 Cdchg2.bmp 2000-07-05 11:22 60 118 Cdchg3.bmp 2000-07-05 13:37 60 118 Fin.bmp 2000-07-06 14:18 120 118 Menu.bmp 2000-07-05 13:34 60 118 Nor.bmp 2000-07-05 11:53 35 318 Progress.bmp 2000-07-06 14:08 40 518 Reboot3.bmp 2000-07-05 13:40 60 118 Swe.bmp 2000-07-05 12:09 84 118 Wrongcd2.bmp 2000-07-05 12:09 84 118 Wrongcd3.bmp 2000-07-05 13:52 48 118 langselc.bmp 2000-07-05 11:47 57 318 no_tosp3.bmp 15 File(s) 772 370 bytes Directory of S:\3LNGINST\Bmpfin 1601-01-01 02:00 <DIR> . 1601-01-01 02:00 <DIR> .. 1997-04-22 09:43 718 1.BMP 1997-04-22 09:44 718 2.BMP 1998-06-13 00:07 718 9.bmp 2000-03-08 15:02 78 486 Hddmenu.bmp 2000-03-08 15:31 25 318 No_tospc.bmp 2000-03-08 15:37 36 518 PARTFORM.BMP 2000-03-08 15:42 36 518 Qformat.bmp 7 File(s) 178 994 bytes Directory of S:\3LNGINST\Bmpnor 1601-01-01 02:00 <DIR> . 1601-01-01 02:00 <DIR> .. 1997-04-22 09:43 718 1.BMP 1997-04-22 09:44 718 2.BMP 1998-06-13 00:07 718 9.bmp 1999-05-05 13:26 78 486 Hddmenu.bmp 1998-07-13 11:36 25 318 No_tospc.bmp 1998-07-13 11:41 36 518 PARTFORM.BMP 1998-07-13 11:45 36 518 Qformat.bmp 7 File(s) 178 994 bytes Directory of S:\3LNGINST\Bmpswe 1601-01-01 02:00 <DIR> . 1601-01-01 02:00 <DIR> .. 1997-04-22 09:43 718 1.BMP 1997-04-22 09:44 718 2.BMP 1998-06-13 00:07 718 9.bmp 1999-05-06 08:14 78 486 Hddmenu.bmp 1998-07-10 16:25 25 318 No_tospc.bmp 1998-07-10 16:29 36 518 PARTFORM.BMP 1998-07-10 17:08 36 518 Qformat.bmp 7 File(s) 178 994 bytes Directory of S:\3LNGINST\POSTINST 1601-01-01 02:00 <DIR> . 1601-01-01 02:00 <DIR> .. 2000-05-19 09:15 33 POSTINST.BAT 1 File(s) 33 bytes Directory of S:\3LNGINST\TOOLS 1601-01-01 02:00 <DIR> . 1601-01-01 02:00 <DIR> .. 2000-05-19 14:52 3 898 3LNGINST.BAT 1995-10-27 18:29 28 164 BMPVIEW.EXE 1999-01-13 11:13 13 720 CDROMDRV.SYS 1998-05-06 20:01 5 239 CHOICE.COM 1996-01-31 19:55 18 CLK.COM 1998-05-06 20:01 125 495 EMM386.EXE 1999-07-01 12:23 61 566 F3DCHK.EXE 1998-05-06 20:01 49 575 FORMAT.COM 1994-04-02 06:20 22 HARDBOOT.COM 1998-05-06 20:01 33 191 HIMEM.SYS 1998-05-06 20:01 25 473 MSCDEX.EXE 2000-07-06 14:41 910 PARTINFO.TXT 1998-05-06 20:01 12 663 RAMDRIVE.SYS 1998-05-06 20:01 45 379 SMARTDRV.EXE 1997-05-07 14:19 1 SYS.TXT 1995-09-27 14:25 6 813 VOLCHECK.EXE 1998-05-06 20:01 3 878 XCOPY.EXE 1998-05-06 20:01 41 472 XCOPY32.MOD 1997-06-25 13:49 6 YENT 19 File(s) 457 483 bytes Directory of S:\3LNGINST\WIN98SYS 1601-01-01 02:00 <DIR> . 1601-01-01 02:00 <DIR> .. 1998-12-04 20:00 222 390 IO.SYS 1998-05-06 20:01 18 967 SYS.COM 1998-05-06 20:01 93 880 command.com 3 File(s) 335 237 bytes Directory of S:\CRC 1601-01-01 02:00 <DIR> . 1601-01-01 02:00 <DIR> .. 2000-06-15 12:07 181 422 T310C1NO.ALL 2000-06-15 12:09 215 427 T310C1NO.CRC 2000-06-15 12:07 2 157 T310C1NO.HID 3 File(s) 399 006 bytes Total Files Listed: 104 File(s) 391 625 352 bytes 42 Dir(s) 0 bytes free S:\> Now which line or lines need to be changed? Do I really have to change drive letter Z: to C:? Proposed solutions Solution #1 Ramhound proposed to change the boot order to following; CD-ROM, IDE-0, Floppy This didn't help. In fact, here is the result of it. Searching for Boot Record from CDROM..Not Found Searching for Boot Record from IDE-0.. OK Missing operating system Any other ideas?... Solution #2 Rik proposed to run Z:\setup. Now that I have found a way to drop to DOS prompt with Ctrl+C as described above (Update 2), I did try running setup but there is no such command or file in there. So that didn't work.

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  • Program crash on deque from queue

    - by SwedishGit
    My first question asked here, so please excuse if I fail to include something... I'm working on a homework project, which basically consists of creating a "Jukebox" (importing/exporting albums from txt files, creating and "playing" a playlist, etc.). I've become stuck on one point: When "playing" the playlist, which consists of a self-made Queue, a copy of it is made from which songs are dequeued and printed out with a time delay. This appears to run fine on the first run through the program, but if the "play" option is chosen again (with the same playlist, created from a different menu option), it crashes before managing to print the first song. It also crashes if creating a new playlist, but then it manages to print some songs (seem to depend on the number of songs in the first/new playlists...) before crashing. With printouts I've been able to track the crashing down to being on the "item = n-data" call in the deque function... but can't get my head around why this would crash. Below is the code I think should be relevant... let me know if there are other parts that would help if I include. Edit: The Debug Error shown on crash is: R6010 abort() has been called The method to play from the playlist: void Jukebox::playList() { if(songList.getNodes() > 0) { Queue tmpList(songList); Song tmpSong; while(tmpList.deque(tmpSong)) { clock_t temp; temp = clock () + 2 * CLOCKS_PER_SEC ; while (clock() < temp) {} } } else cout << "There are no songs in the playlist!" << endl; } Queue: // Queue.h - Projekt-uppgift // Håkan Sjölin 2014-05-31 //----------------------------------------------------------------------------- #ifndef queue_h #define queue_h #include "Song.h" using namespace std; typedef Song Item; class Node; class Queue { private: Node *first; Node *last; int nodes; public: Queue():first(nullptr),last(nullptr),nodes(0){}; ~Queue(); void enque(Item item); bool deque(Item &item); int getNodes() const { return nodes; } void empty(); }; #endif // Queue.cpp - Projekt-uppgift // Håkan Sjölin 2014-05-31 //----------------------------------------------------------------------------- #include "queue.h" using namespace std; class Node { public: Node *next; Item data; Node (Node *n, Item newData) : next(n), data(newData) {} }; //------------------------------------------------------------------------------ // Funktionsdefinitioner för klassen Queue //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // Destruktor //------------------------------------------------------------------------------ Queue::~Queue() { while(first!=0) { Node *tmp = first; first = first->next; delete tmp; } } //------------------------------------------------------------------------------ // Lägg till data sist i kön //------------------------------------------------------------------------------ void Queue::enque(Item item) { Node *pNew = new Node(0,item); if(getNodes() < 1) first = pNew; else last->next = pNew; last = pNew; nodes++; } //------------------------------------------------------------------------------ // Ta bort data först i kön //------------------------------------------------------------------------------ bool Queue::deque(Item &item) { if(getNodes() < 1) return false; //cout << "deque: test2" << endl; Node *n = first; //cout << "deque: test3" << endl; //cout << "item = " << item << endl; //cout << "first = " << first << endl; //cout << "n->data = " << n->data << endl; item = n->data; //cout << "deque: test4" << endl; first = first->next; //delete n; nodes--; if(getNodes() < 1) // Kön BLEV tom last = nullptr; return true; } //------------------------------------------------------------------------------ // Töm kön //------------------------------------------------------------------------------ void Queue::empty() { while (getNodes() > 0) { Item item; deque(item); } } //------------------------------------------------------------------------------ Song: // Song.h - Projekt-uppgift // Håkan Sjölin 2014-05-15 //----------------------------------------------------------------------------- #ifndef song_h #define song_h #include "Time.h" #include <string> #include <iostream> using namespace std; class Song { private: string title; string artist; Time length; public: Song(); Song(string pTitle, string pArtist, Time pLength); // Setfunktioner void setTitle(string pTitle); void setArtist(string pArtist); void setLength(Time pLength); // Getfunktioner string getTitle() const { return title;} string getArtist() const { return artist;} Time getLength() const { return length;} }; ostream &operator<<(ostream &os, const Song &song); istream &operator>>(istream &is, Song &song); #endif // Song.cpp - Projekt-uppgift // Håkan Sjölin 2014-05-15 //----------------------------------------------------------------------------- #include "Song.h" #include "Constants.h" #include <iostream> //------------------------------------------------------------------------------ // Definiering av Songs medlemsfunktioner //------------------------------------------------------------------------------ // Fövald konstruktor //------------------------------------------------------------------------------ Song::Song() { } //------------------------------------------------------------------------------ // Initieringskonstruktor //------------------------------------------------------------------------------ Song::Song(string pTitle, string pArtist, Time pLength) { title = pTitle; artist = pArtist; length = pLength; } //------------------------------------------------------------------------------ // Setfunktioner //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // setTitle // Ange titel //------------------------------------------------------------------------------ void Song::setTitle(string pTitle) { title = pTitle; } //------------------------------------------------------------------------------ // setArtist // Ange artist //------------------------------------------------------------------------------ void Song::setArtist(string pArtist) { artist = pArtist; } //------------------------------------------------------------------------------ // setTitle // Ange titel //------------------------------------------------------------------------------ void Song::setLength(Time pLength) { length = pLength; } //--------------------------------------------------------------------------- // Överlagring av utskriftsoperatorn //--------------------------------------------------------------------------- ostream &operator<<(ostream &os, const Song &song) { os << song.getTitle() << DELIM << song.getArtist() << DELIM << song.getLength(); return os; } //--------------------------------------------------------------------------- // Överlagring av inmatningsoperatorn //--------------------------------------------------------------------------- istream &operator>>(istream &is, Song &song) { string tmpString; Time tmpLength; getline(is, tmpString, DELIM); song.setTitle(tmpString); getline(is, tmpString, DELIM); song.setArtist(tmpString); is >> tmpLength; is.get(); song.setLength(tmpLength); return is; } //--------------------------------------------------------------------------- Album: // Album.h - Projekt-uppgift // Håkan Sjölin 2014-05-17 //----------------------------------------------------------------------------- #ifndef album_h #define album_h #include "Song.h" #include <string> #include <vector> #include <iostream> using namespace std; class Album { private: string name; vector<Song> songs; public: Album(); Album(string pNameTitle, vector<Song> pSongs); // Setfunktioner void setName(string pName); // Getfunktioner string getName() const { return name;} vector<Song> getSongs() const { return songs;} int getNumberOfSongs() const { return songs.size();} Time getTotalTime() const; void addSong(Song pSong); bool operator<(const Album &album) const; }; ostream &operator<<(ostream &os, const Album &album); istream &operator>>(istream &is, Album &album); #endif // Album.cpp - Projekt-uppgift // Håkan Sjölin 2014-05-17 //----------------------------------------------------------------------------- #include "Album.h" #include "Constants.h" #include <iostream> #include <string> //------------------------------------------------------------------------------ // Definiering av Albums medlemsfunktioner //------------------------------------------------------------------------------ // Fövald konstruktor //------------------------------------------------------------------------------ Album::Album() { } //------------------------------------------------------------------------------ // Initieringskonstruktor //------------------------------------------------------------------------------ Album::Album(string pName, vector<Song> pSongs) { name = pName; songs = pSongs; } //------------------------------------------------------------------------------ // Setfunktioner //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // setName // Ange namn //------------------------------------------------------------------------------ void Album::setName(string pName) { name = pName; } //------------------------------------------------------------------------------ // addSong // Lägg till song //------------------------------------------------------------------------------ void Album::addSong(Song pSong) { songs.push_back(pSong); } //------------------------------------------------------------------------------ // getTotalTime // Returnera total speltid //------------------------------------------------------------------------------ Time Album::getTotalTime() const { Time tTime(0,0,0); for(Song s : songs) { tTime = tTime + s.getLength(); } return tTime; } //--------------------------------------------------------------------------- // Mindre än //--------------------------------------------------------------------------- bool Album::operator<(const Album &album) const { return getTotalTime() < album.getTotalTime(); } //--------------------------------------------------------------------------- // Överlagring av utskriftsoperatorn //--------------------------------------------------------------------------- ostream &operator<<(ostream &os, const Album &album) { os << album.getName() << endl; os << album.getNumberOfSongs() << endl; for (size_t i = 0; i < album.getSongs().size(); i++) os << album.getSongs().at(i) << endl; return os; } //--------------------------------------------------------------------------- // Överlagring av inmatningsoperatorn //--------------------------------------------------------------------------- istream &operator>>(istream &is, Album &album) { string tmpString; int tmpNumberOfSongs; Song tmpSong; getline(is, tmpString); album.setName(tmpString); is >> tmpNumberOfSongs; is.get(); for (int i = 0; i < tmpNumberOfSongs; i++) { is >> tmpSong; album.addSong(tmpSong); } return is; } //--------------------------------------------------------------------------- Time: // Time.h - Projekt-uppgift // Håkan Sjölin 2014-05-15 //----------------------------------------------------------------------------- #ifndef time_h #define time_h #include <iostream> using namespace std; class Time { private: int hours; int minutes; int seconds; public: Time(); Time(int pHour, int pMinute, int pSecond); // Setfunktioner void setHour(int pHour); void setMinute(int pMinute); void setSecond(int pSecond); // Getfunktioner int getHour() const { return hours;} int getMinute() const { return minutes;} int getSecond() const { return seconds;} Time operator+(const Time &time) const; bool operator==(const Time &time) const; bool operator<(const Time &time) const; }; ostream &operator<<(ostream &os, const Time &time); istream &operator>>(istream &is, Time &Time); #endif // Time.cpp - Projekt-uppgift // Håkan Sjölin 2014-05-15 //----------------------------------------------------------------------------- #include "Time.h" #include <iostream> //------------------------------------------------------------------------------ // Definiering av Times medlemsfunktioner //------------------------------------------------------------------------------ // Fövald konstruktor //------------------------------------------------------------------------------ Time::Time() { } //------------------------------------------------------------------------------ // Initieringskonstruktor //------------------------------------------------------------------------------ Time::Time(int pHour, int pMinute, int pSecond) { setHour(pHour); setMinute(pMinute); setSecond(pSecond); } //------------------------------------------------------------------------------ // Setfunktioner //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // setHour // Ange timme //------------------------------------------------------------------------------ void Time::setHour(int pHour) { if(pHour>-1) hours = pHour; else hours = 0; } //------------------------------------------------------------------------------ // setMinute // Ange minut //------------------------------------------------------------------------------ void Time::setMinute(int pMinute) { if(pMinute < 60 && pMinute > -1) { minutes = pMinute; } else minutes = 0; } //------------------------------------------------------------------------------ // setSecond // Ange sekund //------------------------------------------------------------------------------ void Time::setSecond(int pSecond) { if(pSecond < 60 && pSecond > -1) { seconds = pSecond; } else seconds = 0; } //--------------------------------------------------------------------------- // Överlagring av utskriftsoperatorn //--------------------------------------------------------------------------- ostream &operator<<(ostream &os, const Time &time) { os << time.getHour()*3600+time.getMinute()*60+time.getSecond(); return os; } //--------------------------------------------------------------------------- // Överlagring av inmatningsoperatorn //--------------------------------------------------------------------------- istream &operator>>(istream &is, Time &time) { int tmp; is >> tmp; time.setSecond(tmp%60); time.setMinute((tmp/60)%60); time.setHour(tmp/3600); return is; } //--------------------------------------------------------------------------- // Likhet //-------------------------------------------------------------------------- bool Time::operator==(const Time &time) const { return hours == time.getHour() && minutes == time.getMinute() && seconds == time.getSecond(); } //--------------------------------------------------------------------------- // Mindre än //--------------------------------------------------------------------------- bool Time::operator<(const Time &time) const { if(hours == time.getHour()) { if(minutes == time.getMinute()) { return seconds < time.getSecond(); } else { return minutes < time.getMinute(); } } else { return hours < time.getHour(); } } //--------------------------------------------------------------------------- // Addition //--------------------------------------------------------------------------- Time Time::operator+(const Time &time) const { return Time(hours+time.getHour() + (minutes+time.getMinute() + (seconds+time.getSecond())/60)/60, (minutes+time.getMinute() + (seconds+time.getSecond())/60)%60, (seconds+time.getSecond())%60); } //--------------------------------------------------------------------------- Thanks in advance for any help! Edit2: Didn't think of including the more detailed crash info (as it didn't show in the crash pop-up, so to say). Anyway, here it is: Output: 'Jukebox.exe' (Win32): Loaded 'C:\Users\Håkan\Documents\Studier - IT\Objektbaserad programmering i C++\Inlämningsuppgifter\Projekt\Jukebox\Debug\Jukebox.exe'. Symbols loaded. 'Jukebox.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ntdll.dll'. Cannot find or open the PDB file. 'Jukebox.exe' (Win32): Loaded 'C:\Windows\SysWOW64\kernel32.dll'. Cannot find or open the PDB file. 'Jukebox.exe' (Win32): Loaded 'C:\Windows\SysWOW64\KernelBase.dll'. Cannot find or open the PDB file. 'Jukebox.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcp110d.dll'. Symbols loaded. 'Jukebox.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcr110d.dll'. Symbols loaded. The thread 0xe50 has exited with code 0 (0x0). Unhandled exception at 0x0083630C in Jukebox.exe: 0xC0000005: Access violation reading location 0x0000003C. Call stack: > Jukebox.exe!Song::getLength() Line 27 C++ Jukebox.exe!operator<<(std::basic_ostream<char,std::char_traits<char> > & os, const Song & song) Line 59 C++ Jukebox.exe!Queue::deque(Song & item) Line 55 C++ Jukebox.exe!Jukebox::playList() Line 493 C++ Jukebox.exe!Jukebox::play() Line 385 C++ Jukebox.exe!Jukebox::run() Line 536 C++ Jukebox.exe!main() Line 547 C++ Jukebox.exe!__tmainCRTStartup() Line 536 C Jukebox.exe!mainCRTStartup() Line 377 C kernel32.dll!754d86e3() Unknown [Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll] ntdll.dll!7748bf39() Unknown ntdll.dll!7748bf0c() Unknown

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