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  • Progressive download using Matt Gallagher's audio streamer

    - by Fernando Valente
    I'm a completely n00b when talking about audio. I'm using Matt Gallagher's audio streamer on my radio app. How may I use progressive download? Also, ExtAudioFile is a good idea too :) Edit: Used this: length = CFReadStreamRead(stream, bytes, kAQDefaultBufSize); if(!data) data =[[NSMutableData alloc] initWithLength:0]; [data appendData:[NSData dataWithBytes:bytes length:kAQDefaultBufSize]]; Now I can save the audio data using writeToFile:atomically: NSData method, but the audio won't play. Also, if I try to load it on a AVAudioPlayer, I get an error.

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  • x264 IDR access unit with a SPS and a PPS

    - by Gcoop
    Hi All, I am trying to encode video in h.264 that when split with Apples HTTP Live Streaming tools media file segmenter will pass the media file validator I am getting two errors on the split MPEG-TS file WARNING: Media segment contains a video track but does not contain any IDR access unit with a SPS and a PPS. WARNING: 7 samples (17.073 %) do not have timestamps in track 257 (avc1). After hours of research I think the "IDR" warning relates to not having keyframes in the right place on the segmented MPEG-TS file so in my ffmpeg command I set -keyint_min 1 to ensure keyframes where at every frame, but this didn't work. Although it would be great to get an answer, if anyone can shed any light on what a "IDR access unit with a SPS and a PPS" is or what the timestamps warning means I would be very grateful, thanks.

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  • UIScrollview setContentOffset immediate animation?

    - by Jess
    Is there anyway to get the setContentOffset animation to happen immediately instead of waiting until the app returns to the main run loop? I tried setting the animation property to NO and nesting inside of an animation block but it still waits until returning to the main run loop. I've also tried using a sub method to perform the animation. My problem is I perform some heavy work after setting the contentOffset so the scroll view waits until this work is complete to animate the setting of the content offset so it appears to lag for a second.

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  • Decode received multipart/form-data request in Cocoa

    - by Snej
    Hi: I wonder if there is any possibility to explicitly decode an incoming multipart/form-data POST request. Is there any lib to handle this safely? Several files are embedded in this request and I want to save these files individually. NSData *data = [(id)CFHTTPMessageCopyBody(request) autorelease]; Content-Type: multipart/form-data; boundary=0xKhTmLbOuNdArY The data content is: --0xKhTmLbOuNdArY Content-Disposition: form-data; name="file1"; filename="fileName1.extension" Content-Type: application/octet-stream; charset=utf-8 ......... --0xKhTmLbOuNdArY Content-Disposition: form-data; name="file2"; filename="fileName2.extension" Content-Type: application/octet-stream; charset=utf-8 ......... --0xKhTmLbOuNdArY--

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  • How do I replace a modal view controller?

    - by Theory
    I'm using a modal view controller to allow a user to select an address book entry and email address. The ABPeoplePickerNavigationController object is displayed via presentModalViewController:animated: [self presentModalViewController:picker animated:YES]; What I want to do is keep the modal dialog up, but when the user selects the email address, it should cross-fade to a different controller that displays a message composition window. I've tried various approaches in peoplePickerNavigationController:shouldContinueAfterSelectingPerson:property:identifier: to dismiss the picker and set my custom composition controller as the modal view. I can do it any number of ways, but never does it fade smoothly from the picker to the composition controller -- unless I make the composition controller a modal dialog of the picker, in which case the picker re-appears when I dismiss the composition controller. I don't want that, either. There must be some way to smoothly replace one controller and its view with another controller and its view, all within the context of a modal dialog, and preferably with a cross fade. Suggestions greatly appreciated.

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  • UIKeyBoard Return Button UIReturnKeyDone

    - by Dave
    textfield.returnKeyTYpe = UIReturnKeyDone So the above makes my Return button on the keyboard to say Done. I have seen Apps with Blue color button on the UIKeyBoard. Is that simple enough to do? How do I change the background color of the Return key?

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  • what is the proper way to set a UIImageView with a UIImage?

    - by RexOnRoids
    I have a UIImageView that starts off with an image (loading.png) specified in IB. When my app starts, a new image is downloaded from the internet to replace the existing one. I do the following to replace the image: if(object.imageView.image != nil){ [object.imageView.image release]; object.imageView.image = nil; } object.imageView.image = [UIImage imageNamed:@"downloadedimage.png"]; Is this the right way to re-set an image? I am getting EXC_BAD_ACCESS when doing so.

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  • Create new UIImage by adding shadow to existing UIImage

    - by Tom Irving
    I've taken a look at this question: http://stackoverflow.com/questions/962827/uiimage-shadow But the accepted answer didn't work for me. What I'm trying to do is take a UIImage and add a shadow to it, then return a whole new UIImage, shadow and all. This is what I'm trying: - (UIImage*)imageWithShadow { CGColorSpaceRef colourSpace = CGColorSpaceCreateDeviceRGB(); CGContextRef shadowContext = CGBitmapContextCreate(NULL, self.size.width, self.size.height + 1, CGImageGetBitsPerComponent(self.CGImage), 0, colourSpace, kCGImageAlphaPremultipliedLast); CGColorSpaceRelease(colourSpace); CGContextSetShadow(shadowContext, CGSizeMake(0, -1), 1); CGContextDrawImage(shadowContext, CGRectMake(0, 0, self.size.width, self.size.height), self.CGImage); CGImageRef shadowedCGImage = CGBitmapContextCreateImage(shadowContext); CGContextRelease(shadowContext); UIImage * shadowedImage = [UIImage imageWithCGImage:shadowedCGImage]; CGImageRelease(shadowedCGImage); return shadowedImage; } The result is that I get exactly the same image as before I put it through this method. I am doing this the correct way, or is there something obvious I'm missing?

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  • Images in the project NOT adding to array - don't know why.

    - by Sam Jarman
    Hi there, I have to sets of images. Each set has 16 images. One set is called 0.png through to 15.png the other is a0.png through to a15.png. In my app, it loads each one dependent on a variable (which by logging, I have proved it works) here is the code [MemoryManager sharedMemoryManager]; NSLog(@"THEME: %@", [MemoryManager sharedMemoryManager].themeName); imageArray = [[NSMutableArray alloc] init]; if([MemoryManager sharedMemoryManager].themeName == @"hand"){ NSLog(@"Here 2"); [imageArray addObject:[UIImage imageNamed:@"0.png"]]; // [imageArray addObject:[UIImage imageNamed:@"1.png"]];//1 [imageArray addObject:[UIImage imageNamed:@"2.png"]];//2 [imageArray addObject:[UIImage imageNamed:@"3.png"]];//3 [imageArray addObject:[UIImage imageNamed:@"4.png"]];//4 [imageArray addObject:[UIImage imageNamed:@"5.png"]];//5 [imageArray addObject:[UIImage imageNamed:@"6.png"]];//6 [imageArray addObject:[UIImage imageNamed:@"7.png"]];//7 [imageArray addObject:[UIImage imageNamed:@"8.png"]];//8 [imageArray addObject:[UIImage imageNamed:@"9.png"]];//9 [imageArray addObject:[UIImage imageNamed:@"10.png"]];//10 [imageArray addObject:[UIImage imageNamed:@"11.png"]];//11 [imageArray addObject:[UIImage imageNamed:@"12.png"]];//12 [imageArray addObject:[UIImage imageNamed:@"13.png"]];//13 [imageArray addObject:[UIImage imageNamed:@"14.png"]];//14 [imageArray addObject:[UIImage imageNamed:@"15.png"]];//15 } if([MemoryManager sharedMemoryManager].themeName == @"letters"){ NSLog(@"Here 3"); //[imageArray removeAllObjects]; [imageArray addObject:[UIImage imageNamed:@"a0.png"]]; // [imageArray addObject:[UIImage imageNamed:@"a1.png"]];//1 [imageArray addObject:[UIImage imageNamed:@"a2.png"]];//2 [imageArray addObject:[UIImage imageNamed:@"a3.png"]];//3 [imageArray addObject:[UIImage imageNamed:@"a4.png"]];//4 [imageArray addObject:[UIImage imageNamed:@"a5.png"]];//5 [imageArray addObject:[UIImage imageNamed:@"a6.png"]];//6 [imageArray addObject:[UIImage imageNamed:@"a7.png"]];//7 [imageArray addObject:[UIImage imageNamed:@"a8.png"]];//8 [imageArray addObject:[UIImage imageNamed:@"a9.png"]];//9 [imageArray addObject:[UIImage imageNamed:@"a10.png"]];//10 [imageArray addObject:[UIImage imageNamed:@"a11.png"]];//11 [imageArray addObject:[UIImage imageNamed:@"a12.png"]];//12 [imageArray addObject:[UIImage imageNamed:@"a13.png"]];//13 [imageArray addObject:[UIImage imageNamed:@"a14.png"]];//14 [imageArray addObject:[UIImage imageNamed:@"a15.png"]];//15 NSLog(@"Here 4"); } The log says 2010-05-26 21:30:57.092 Memory[22155:207] Here 1 2010-05-26 21:30:57.093 Memory[22155:207] THEME: letters 2010-05-26 21:30:57.095 Memory[22155:207] Here 3 2010-05-26 21:30:57.109 Memory[22155:207] Here 4 The images are in the same folder the .xproj file is. They simply is just not working. Any ideas? Cheers

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  • implementing UIActivityIndicatorView while NSData dataWithContentsOfURL is downloading

    - by padatronic
    Hi people, I am downloading an mp3 using NSData dataWithContentsOfURL:url. This takes a while and while the file is downloading the application hangs. I want to handle well and ideal would like to show the download progress but can't find methods for this. It is in a UIViewController and I have made a first attempt by putting in a UIActivityIndicatorView and start it spinning before I start the download, then stop it spinning after but nothing appears. So my question really is please could someone tell me what the best way to handle this is? Thanks so much

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  • How to pass touch from a UITextView to a UITableViewCell

    - by Martin
    I have a UITextView in a custom UITableViewCell. The textview works properly (scrolls, shows text, etc.) but I need the users to be able to tap the table cell and go to another screen. Right now, if you tap the edges of the table cell (i.e. outside the UItextView) the next view is properly called. But clearly inside the uitextview the touches are being captured and not forwarded to the table cell. I found a post that talked about subclassing UITextView to forward the touches. I tried that without luck. The implementation is below. I'm wondering if maybe a) the super of my textview isn't the uitableviewcell and thus I need to pass the touch some other way or b) If the super is the uitableviewcell if I need to pass something else? Any help would be much appreciated. #import "ScrollableTextView.h" @implementation ScrollableTextView - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { if (parentScrollView) { [parentScrollView touchesBegan:touches withEvent:event]; } [super touchesBegan:touches withEvent:event]; } - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { if (parentScrollView) { [parentScrollView touchesCancelled:touches withEvent:event]; } [super touchesCancelled:touches withEvent:event]; } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { if (parentScrollView) { [parentScrollView touchesEnded:touches withEvent:event]; } [super touchesEnded:touches withEvent:event]; } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { if (parentScrollView) { [parentScrollView touchesMoved:touches withEvent:event]; } [super touchesMoved:touches withEvent:event]; } - (BOOL)canBecomeFirstResponder { return YES; } @end

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  • How to get UIScrollView contentOffset during an animation

    - by user249488
    I am trying to get the contentOffset property of a UIScrollView in the middle of a setContentOffset animation. Note I am not using the animated property of the method, but instead enclosing the setContentOffset operation within a UIView animation block so I can have finer control. When I try to read the value of contentOffset in the middle of the animation, it returns the final value rather than the value at that moment. I know that you can use the presentationLayer to get the current layer, but is there any way you can get the current offset in the middle of an animation?

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  • UIWebView NSURLRequestReloadIgnoringLocalCacheData doesn't actually ignore the cache

    - by dodeskjeggen
    I have a UIWebView object, with the caching-policy specified as: NSURLRequestReloadIgnoringLocalCacheData This should ignore whatever objects are in the local cache and retrieve the latest version of a site from the web. However, after the first load of the site (10 resources in trace, HTTP GET), all subsequent loads of the site only retrieve a small subset of resources (3 resources in trace, HTTP GET). The images all appear to be loaded from some local source. I have confirmed that my sharedURLCache has a memory usage of 0 bytes, and a disk usage of 0 bytes. Whenever the process starts fresh, the full version of the site is retrieved again. This leads me to believe that these resources are being stored in an in-memory cache, but as I noted before, [[NSURLCache sharedURLCache] currentMemoryUsage] returns 0. I have also tried explicitly removing the cached response for my request, but this seems to have no effect. What gives?

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  • Does it make sense to use a NSFetchedResultsController without an UITableViewController? How are the

    - by dontWatchMyProfile
    I mean... could I also just create a plain old UIViewController and then set up a UITableView myself, plus an NSFetchedResultsController? How much do UITableViewController and NSFetchedResultsController interact with eachother? As far as I see it, UITableViewController is NOT by default already adopting the NSFetchedResultsControllerDelegate protocol. It almost looks like if UITableViewController has been developed without knowing about NSFetchedResultsController. Probably they even did that before developing FRC. Anyways, just a raw guess because the UITableViewController lacks of mentioning FRC at all. So the only thing I see in UITableViewController is that it is already the delegate for a UITableView by adopting the protocol, and it sets up the UITableView instance for me and assigns it internally to it's tableView property. Is that the whole magic of UITableViewController? (note: the nsfetchedresultscontrolle tag is not a typo. SO has a limit for the num of chars...too bad for that missing r, that's why I avoided this tag in my other buch of questions like the plague)

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  • NSFileManager - Copying Files at Startup

    - by David Schiefer
    Hi, I need to copy a few sample files from my app's resource folder and place them in my app's document folder. I came up with the attached code, it compiles fine but it doesn't work. All the directories I refer to do exist. I'm not quite sure what I am doing wrong, could someone point me in the right direction please? NSFileManager*manager = [NSFileManager defaultManager]; NSString*dirToCopyTo = [NSHomeDirectory() stringByAppendingPathComponent:@"Documents"]; NSString*path = [[NSBundle mainBundle] resourcePath]; NSString*dirToCopyFrom = [path stringByAppendingPathComponent:@"Samples"]; NSError*error; NSArray*files = [manager contentsOfDirectoryAtPath:dirToCopyTo error:nil]; for (NSString *file in files) { [manager copyItemAtPath:[dirToCopyFrom stringByAppendingPathComponent:file] toPath:dirToCopyTo error:&error]; if (error) { NSLog(@"%@",[error localizedDescription]); } }

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  • Converting from RGB to HSL with Objective C

    - by treeba
    I'm quite new to objective c but have been programming for a while. I started creating a function that would convert from RGB to HSL and back again but I get a feeling it is way too long and headed in the wrong direction. Does anyone know of a simple way to perform this conversion?

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  • TwitPic Multiple image upload

    - by Tim Karen
    Has anybody experienced Timeout error with TwitPic API using ASIFormDataRequest when uploading multiple images? Status updates without images are fine. I was trying to upload the exact same 2 images. The first request went through fine, but the second one was timeout. It also happens when multiple images are uploaded, some went through, but some didn't. It's happening randomly and I have no idea how to debug it anymore.

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