Search Results

Search found 15449 results on 618 pages for 'python signal'.

Page 420/618 | < Previous Page | 416 417 418 419 420 421 422 423 424 425 426 427  | Next Page >

  • Using ManagementClass.Getinstances() from IronPython

    - by Leo Bontemps
    I have an IronPython script that looks for current running processes using WMI. The code looks like this: import clr clr.AddReference('System.Management') from System.Management import ManagementClass from System import Array mc = ManagementClass('Win32_Processes') procs = mc.GetInstances() That last line where I call the GetInstances() method raises the following error: Traceback (most recent call first): File "<stdin>", line 1, in <module> SystemError: Not Found I am not understanding what's not being found?!? I believe that I may need to pass an instance of ManagementOperationObserver and of EnumerationOptions to GetInstance() however, I don't understand why that is, since the method with the signature Getinstance() is available in ManagementClass.

    Read the article

  • GTK+: How do I process RadioMenuItem choice without marking it chosen? And vise versa

    - by eugene.shatsky
    In my program, I've got a menu with a group of RadioMenuItem entries. Choosing one of them should trigger a function which can either succeed or fail. If it fails, this RadioMenuItem shouldn't be marked chosen (the previous one should persist). Besides, sometimes I want to set marked item without running the choice processing function. Here is my current code: # Update seat menu list def update_seat_menu(self, seats, selected_seat=None): seat_menu = self.builder.get_object('seat_menu') # Delete seat menu items for menu_item in seat_menu: # TODO: is it a good way? does remove() delete obsolete menu_item from memory? if menu_item.__class__.__name__ == 'RadioMenuItem': seat_menu.remove(menu_item) # Fill menu with new items group = [] for seat in seats: menu_item = Gtk.RadioMenuItem.new_with_label(group, str(seat[0])) group = menu_item.get_group() seat_menu.append(menu_item) if str(seat[0]) == selected_seat: menu_item.activate() menu_item.connect("activate", self.choose_seat, str(seat[0])) menu_item.show() # Process item choice def choose_seat(self, entry, seat_name): # Looks like this is called when item is deselected, too; must check if active if entry.get_active(): # This can either succeed or fail self.logind.AttachDevice(seat_name, '/sys'+self.device_syspath, True) Chosen RadioMenuItem gets marked irrespective of the choose_seat() execution result; and the only way to set marked item without triggering choose_seat() is to re-run update_seat_menu() with selected_seat argument, which is an overkill. I tried to connect choose_seat() with 'button-release-event' instead of 'activate' and call entry.activate() in choose_seat() if AttachDevice() succeeds, but this resulted in whole X desktop lockup until AttachDevice() timed out, and chosen item still got marked.

    Read the article

  • nested list comprehension using intermediate result

    - by KentH
    I am trying to grok the output of a function which doesn't have the courtesy of setting a result code. I can tell it failed by the "error:" string which is mixed into the stderr stream, often in the middle of a different conversion status message. I have the following list comprehension which works, but scans for the "error:" string twice. Since it is only rescanning the actual error lines, it works fine, but it annoys me I can't figure out how to use a single scan. Here's the working code: errors = [e[e.find('error:'):] for e in err.splitlines() if 'error:' in e] The obvious (and wrong) way to simplify is to save the "find" result errors = [e[i:] for i in e.find('error:') if i != -1 for e in err.splitlines()] However, I get "UnboundLocalError: local variable 'e' referenced before assignment". Blindly reversing the 'for's in the comprehension also fails. How is this done? THanks. Kent

    Read the article

  • How can I retrieve all the returned variables from a function?

    - by user1447941
    import random def some_function(): example = random.randint(0, 1) if example == 1: other_example = 2 else: return False return example, other_example With this example, there is a chance that either one or two variables will be returned. Usually, for one variable I'd use var = some_function() while for two, var, var2 = some_function(). How can I tell how many variables are being returned by the function?

    Read the article

  • efficiently convert string (or tuple) to ctypes array

    - by Mu Mind
    I've got code that takes a PIL image and converts it to a ctypes array to pass out to a C function: w_px, h_px = img.size pixels = struct.unpack('%dI'%(w_px*h_px), img.convert('RGBA').tostring()) pixels_array = (ctypes.c_int * len(pixels))(*pixels) But I'm dealing with big images, and unpacking that many items into function arguments seems to be noticeably slow. What's the simplest thing I can do to get a reasonable speedup? I'm only converting to a tuple as an intermediate step, so if it's unnecessary, all the better.

    Read the article

  • Filtering SQLAlchemy query on attribute_mapped_collection field of relationship

    - by bsa
    I have two classes, Tag and Hardware, defined with a simple parent-child relationship (see the full definition at the end). Now I want to filter a query on Tag using the version field in Hardware through an attribute_mapped_collection, eg: def get_tags(order_code=None, hardware_filters=None): session = Session() query = session.query(Tag) if order_code: query = query.filter(Tag.order_code == order_code) if hardware_filters: for k, v in hardware_filters.iteritems(): query = query.filter(getattr(Tag.hardware, k).version == v) return query.all() But I get: AttributeError: Neither 'InstrumentedAttribute' object nor 'Comparator' object associated with Tag.hardware has an attribute 'baseband The same thing happens if I strip it back by hard-coding the attribute, eg: query.filter(Tag.hardware.baseband.version == v) I can do it this way: query = query.filter(Tag.hardware.any(artefact=k, version=v)) But why can't I filter directly through the attribute? Class definitions class Tag(Base): __tablename__ = 'tag' tag_id = Column(Integer, primary_key=True) order_code = Column(String, nullable=False) version = Column(String, nullable=False) status = Column(String, nullable=False) comments = Column(String) hardware = relationship( "Hardware", backref="tag", collection_class=attribute_mapped_collection('artefact'), ) __table_args__ = ( UniqueConstraint('order_code', 'version'), ) class Hardware(Base): __tablename__ = 'hardware' hardware_id = Column(Integer, primary_key=True) tag_id = Column(String, ForeignKey('tag.tag_id')) product_id = Column(String, nullable=True) artefact = Column(String, nullable=False) version = Column(String, nullable=False)

    Read the article

  • Removing Item From List - during iteration - what's wrong with this idiom ?

    - by monojohnny
    As an experiment, I did this: letters=['a','b','c','d','e','f','g','h','i','j','k','l'] for i in letters: letters.remove(i) print letters The last print shows that not all items were removed ? (every other was). IDLE 2.6.2 >>> ================================ RESTART ================================ >>> ['b', 'd', 'f', 'h', 'j', 'l'] >>> What's the explanation for this ? How it could this be re-written to remove every item ?

    Read the article

  • Class views in Django

    - by Sebastjan Trepca
    Django view points to a function, which can be a problem if you want to change only a bit of functionality. Yes, I could have million keyword arguments and even more if statements in the function, but I was thinking more of an object oriented approach. For example, I have a page that displays a user. This page is very similar to page that displays a group, but it's still not so similar to just use another data model. Group also has members etc... One way would be to point views to class methods and then extend that class. Has anyone tried this approach or has any other idea?

    Read the article

  • How to attach a line to a moving object?

    - by snow-spur
    Hello i have designed a maze and i want to draw a path between the cells as the 'person' moves from one cell to the next. So each time i move the cell a line is drawn I have done this so far but do not want to show my full code However i get an error saying Circle has no attribute center my circle which is my cell center = Point(15, 15) c = Circle(center, 12) c.setFill('blue') c.setOutline('yellow') c.draw(win) p1 = Point(c.center().getx(), c.center().gety()) this bit is in my loop p2 = Point(getx(), gety()) line = graphics.Line(p1, p2)

    Read the article

  • maching strings

    - by kiran
    Write two functions, called countSubStringMatch and countSubStringMatchRecursive that take two arguments, a key string and a target string. These functions iteratively and recursively count the number of instances of the key in the target string. You should complete definitions for def countSubStringMatch(target,key): and def countSubStringMatchRecursive (target, key): For the remaining problems, we are going to explore other substring matching ideas. These problems can be solved with either an iterative function or a recursive one. You are welcome to use either approach, though you may find iterative approaches more intuitive in these cases of matching linear structures.

    Read the article

  • how to make a thread of never stop, and write something to database every 10 second..

    - by zjm1126
    i using gae and django this is my code: class LogText(db.Model): content = db.StringProperty(multiline=True) class MyThread(threading.Thread): def __init__(self,threadname): threading.Thread.__init__(self, name=threadname) def run(self,request): log=LogText() log.content=request.POST.get('content',None) log.put() def Log(request): thr = MyThread('haha') thr.run(request) return HttpResponse('')

    Read the article

  • Why is numpy c extension slow?

    - by Bitwise
    I am working on large numpy arrays, and some native numpy operations are too slow for my needs (for example simple operations such as "bitwise" A&B). I started looking into writing C extensions to try and improve performance. As a test case, I tried the example given here, implementing a simple trace calculation. I was able to get it to work, but was surprised by the performance: for a (1000,1000) numpy array, numpy.trace() was about 1000 times faster than the C extension! This happens whether I run it once or many times. Is this expected? Is the C extension overhead that bad? Any ideas how to speed things up?

    Read the article

  • Increment number in string

    - by iform
    Hi, I am stumped... I am trying to get the following output until a certain condition is met. test_1.jpg test_2.jpg .. test_50.jpg The solution (if you could remotely call it that) that I have is fileCount = 0 while (os.path.exists(dstPath)): fileCount += 1 parts = os.path.splitext(dstPath) dstPath = "%s_%d%s" % (parts[0], fileCount, parts[1]) however...this produces the following output. test_1.jpg test_1_2.jpg test_1_2_3.jpg .....etc The Question: How do I get change the number in its current place (without appending numbers to the end)? Ps. I'm using this for a file renaming tool.

    Read the article

  • Creating temporary user accounts - Django

    - by RadiantHex
    Hi folks, I need to setup temporary User models for each visitors, where the visitors are obviously tied by session data. I might not be aware of it, but does Django support attaching data to Anonymous users? The only way, I am currently aware of, is to use the session dictionary part of the request object. Help would be very much appreciated!

    Read the article

  • How can I measure distance with tastypie and geodjango?

    - by Twitch
    Using Tastypie and GeoDjango, I'm trying to return results of buildings located within 1 mile of a point. The TastyPie documentation states that distance lookups are not yet supported, but I am finding examples of people getting it work, such as this discussion and this discussion on StackOverflow, but no working code examples that can be applied. The idea that I am trying to work with is if I append a GET command to the end of a URL, then nearby locations are returned, for example: http://website.com/api/?format=json&building_point__distance_lte=[{"type": "Point", "coordinates": [153.09537, -27.52618]},{"type": "D", "m" : 1}] But when I try that, all I get back is: {"error": "Invalid resource lookup data provided (mismatched type)."} I've been pouring over the Tastypie document for days now and just can't figure out how to implement this. I'd provide more examples, but I know they'd be all terrible. All advice is appreciated, thank you!

    Read the article

  • PGU HTML Renderer can't render most sites

    - by None
    I am trying to make a web browser using pygame. I am using PGU for html rendering. It works fine when I visit simple sites, like example.com, but when I try and load anything more complex that uses an html form, like google, I get this error: UnboundLocalError: local variable 'e' referenced before assignment I looked in the PGU html rendering file and found this code segment: def start_input(self,attrs): r = self.attrs_to_map(attrs) params = self.map_to_params(r) #why bother #params = {} type_,name,value = r.get('type','text'),r.get('name',None),r.get('value',None) f = self.form if type_ == 'text': e = gui.Input(**params) self.map_to_connects(e,r) self.item.add(e) elif type_ == 'radio': if name not in f.groups: f.groups[name] = gui.Group(name=name) g = f.groups[name] del params['name'] e = gui.Radio(group=g,**params) self.map_to_connects(e,r) self.item.add(e) if 'checked' in r: g.value = value elif type_ == 'checkbox': if name not in f.groups: f.groups[name] = gui.Group(name=name) g = f.groups[name] del params['name'] e = gui.Checkbox(group=g,**params) self.map_to_connects(e,r) self.item.add(e) if 'checked' in r: g.value = value elif type_ == 'button': e = gui.Button(**params) self.map_to_connects(e,r) self.item.add(e) elif type_ == 'submit': e = gui.Button(**params) self.map_to_connects(e,r) self.item.add(e) elif type_ == 'file': e = gui.Input(**params) self.map_to_connects(e,r) self.item.add(e) b = gui.Button(value='Browse...') self.item.add(b) def _browse(value): d = gui.FileDialog(); d.connect(gui.CHANGE,gui.action_setvalue,(d,e)) d.open(); b.connect(gui.CLICK,_browse,None) self._locals[r.get('id',None)] = e I got the error in the last line, because e wasn't defined. I am guessing the reason for this is that the if statement that checks the type of the input and creates the e variable didn't match anything. I added a line to print the _type variable and I got 'hidden' when i tried google and apple. Is there any way to render form items that have the type 'hidden' with PGU?

    Read the article

  • Is a string formatter that pulls variables from its calling scope bad practice?

    - by Eric
    I have some code that does an awful lot of string formatting, Often, I end up with code along the lines of: "...".format(x=x, y=y, z=z, foo=foo, ...) Where I'm trying to interpolate a large number of variables into a large string. Is there a good reason not to write a function like this that uses the inspect module to find variables to interpolate? import inspect def interpolate(s): return s.format(**inspect.currentframe().f_back.f_locals) def generateTheString(x): y = foo(x) z = x + y # more calculations go here return interpolate("{x}, {y}, {z}")

    Read the article

< Previous Page | 416 417 418 419 420 421 422 423 424 425 426 427  | Next Page >