Search Results

Search found 21885 results on 876 pages for 'radix point'.

Page 421/876 | < Previous Page | 417 418 419 420 421 422 423 424 425 426 427 428  | Next Page >

  • Apache Default/Catch-All Virtual Host?

    - by SJaguar13
    If I have 3 domains, domain1.com, domain2.com, and domain3.com, is it possible to set up a default virtual host to domains not listed? For example, if I would have: <VirtualHost 192.168.1.2 204.255.176.199> DocumentRoot /www/docs/domain1 ServerName domain1 ServerAlias host </VirtualHost> <VirtualHost 192.168.1.2 204.255.176.199> DocumentRoot /www/docs/domain2 ServerName domain2 ServerAlias host </VirtualHost> <VirtualHost 192.168.1.2 204.255.176.199> DocumentRoot /www/docs/everythingelse ServerName * ServerAlias host </VirtualHost> If you register a domain and point it to my server, it would default to everythingelse showing the same as domain3. Is that possible?

    Read the article

  • Having the same texture data in different ID3D11Texture2D

    - by bdmnd
    Sorry if this has been answered elsewhere - I'm rather new to DX. My question concerns conservation of resources - specifically textures in VRAM. I assume that upon returning from a call to CreateTexture2D, a copy of any textures data supplied has been copied elsewhere, likely VRAM. Does DX11 have any facility for having multiple ID3D11Texture2D objects which point to the same data? This might at first seem silly, but imagine a ID3D11Texture2D which is an array of textures. In one material, an artist has chosen to blend three identically sized maps, saved on disk as A.dds, B.dds, and C.dds. Then imagine they have another material which also uses three maps, but this time A.dds, B.dds, and D.dds. The shader code knows the diffuse texture is a texture array, and also has the number of layers baked (three in each case). I would essentially like to set up just two ID3D11Texture2D objects, one for each material, but I don't want to waste VRAM for two identical copies of A.dds and B.dds. I could use explicit texture arrays, of course, but this reduces the number of resources available to the shader and can complicate code somewhat more than would otherwise be needed.

    Read the article

  • Oracle redo log performance degradation when inserting

    - by Aldarund
    I have a oracle 11g database. I'm testing in for inserts. The database running in noarchive mode. I have 3 redo log configured, each 2gb. I'm trying to insert data into test table. At begin it goes fine with 15k ins/second. I make a commit after 200 inserts. But after about 1.3m inserted records it become really slow, about 1-2k ins/second. As i noticed in resource explorer at this point we have filled all redo logs and so the inserts from this points work slow. So my question is why it become so slow when it fills redo logs, even if i commit each 200 records. And how this situation can be fixed ( except the turning off logging completely at inserts)

    Read the article

  • Can vCenter 4 authenticate and authorize against a virtual directory server??

    - by iforeman
    Hi I am looking into Identity managment in our environment. We currently use Active Directory and Sun's Enterprise Directory server (6.3). I was wondering if I used the Virtual Directory Server of the Enterprise Directory server, would we be able to point the vCenter clients to this Directory service for authentication and authorization rather than at the AD source. The reason for this is that we have more users we want to add to the management role of this server but not all are in AD, a fair number are in the Sun LDAP v3. directory. Thanks in advance Ian

    Read the article

  • Why is ext3 so slow to delete large files?

    - by Janis Peisenieks
    I have a server, which makes an incremental backup of a system every night. Now on saturdays, there is a full backup. But after the full backup has finished, a script kicks in, that deletes the incrementals. Now, the script sometimes breaks, and it is because the incrementals are each about 10GB files, and sometimes takes too long for the script. Now could someone explain to me, or point me in the direction of a resource, that explains why ext3 is so slow to delete files, when compared to, lets say, NTFS? I know theses are 2 completely different file systems, but I'm really interested why is there such a big difference in deletion?

    Read the article

  • Auto-scaling EC2 Servers and Updating Code

    - by jstats
    We've come to the point where we need to set up autoscaling for our web server and I'm unsure how to go about the process of scaling servers and updating the the existing code without remaking a new AMI and changing the autoscale config to use it. I've read a bit about people bundling the new code and uploading it to s3 and having new servers grab the bundle on boot up but that doesn't seem all that pleasant either. Currently the web app's files live in a git repo, and when we update the code, we push it to github, ssh into the web app and run a hook to bring down the latest code. So I was thinking that another option could be to just run that hook on an hourly or daily cron task. Unfortunately that doesn't cover everything type of update (for example new blog posts' images and such which aren't included in the git repo) but it's something. Could anyone provide some advice on what a common solution is or anything as to why my proposed solution is a bad idea? Thanks all

    Read the article

  • Which linux x86 hardware keystore?

    - by byeo
    I'm terminating SSL/TLS in my DMZ and I have to assume that machine will be hacked. At which point my certificates are compromised. Previously I've used nCipher hardware keystore/accelerator to solve this issue. These cards won't reveal the private key even to root. The card performs the encryption and decryption onboard and is hardened against physical attack. The only way to get at the keys is by attaching a smart card reader to the card itself. I'm having trouble finding information about something to recreate this approach. Is this the domain of specialist switches and firewalls these days? This old page references some of the old hardware: http://www.kegel.com/ssl/hw.html#cards

    Read the article

  • How To Cancel Pending Windows 7 Updates

    - by Itai
    How To Cancel Pending Windows 7 Updates? The key is pending. The shutdown button has the windows update symbol meaning that there are updates that were selected to be installed which were download and will be installed upon shutdown. The only thing is that my machine will no longer boot if I let it install those updates! They are incompatible with a driver needed in the system and I did not found out until too late. The system admin used a recovery disk to get back to the previous restore point, only the updates are now pending, so I need to cancel those before the machine shutdowns next.

    Read the article

  • How to Architect a system on AWS for scaling (with a MySQL back-end)

    - by Edan Maor
    I'm trying to understand how to architect an Amazon Web Services application. As I understand it, the whole point of using something like AWS is to make the eventual scaling easier, so I'm trying to understand how to do that. I have an instance, running off of EBS (EBS-based instance, not a regular instance). My application (a Django app) uses MySQL as a back-end. So the question is, where am I supposed to install the MySQL? Do I install it on the same instance? In which case, as far as I can tell, I can't simply create more server instances from that image. Or am I supposed to simply spin up another server as a DB server, and run off of that? Thanks for any help!

    Read the article

  • Cheap ways to do scaling ops in shader?

    - by Nick Wiggill
    I've got an extensive world terrain that uses vec3 for the vertex position attribute. That's good, because the terrain has endless gradations due to the use of floating point. But I'm thinking about how to reduce the amount of data uploaded to the GPU. For my terrain, which uses discrete / grid-based vertex positions in x and z, it's pretty clear that I can replace my vec3s (floats, really) with shorts, halving the per-vertex position attribute cost from 12 bytes each to 6 bytes. Considering I've got little enough other vertex data, and an enormous amount of terrain data to push into the world, it's a major gain. Currently in my code, one unit in GLSL shaders is equal to 1m in the world. I like that scale. If I move over to using shorts, though, I won't be able to use the same scale, as I would then have a very blocky world where every step in height is an entire metre. So I see these potential solutions to scale the positional data correctly once it arrives at the vertex shader stage: Use 10:1 scaling, i.e. 1 short unit = 1 decimetre in CPU-side code. Do a division by 10 in the vertex shader to scale incoming decimetre values back to metres. Arbirary (non-PoT) divisions tend to be slow, however. Use (some-power-of-two):1 scaling (eg. 8:1), which enables the use of a bitshift (eg. val >> 3) to do the division... not sure how performant this is in shaders, though. Not as intuitive to read values, but possibly quite a bit faster than div by a non-PoT value. Use a texture as lookup table. I've heard that this is really fast. Or whatever solutions others can offer to achieve the same results -- minimal vertex data with sensible scaling.

    Read the article

  • Adventures in Lab Management Configuration: CMMI Edition Part 1 of 3

    - by Enrique Lima
    I remember at one point someone telling me how close Migrate was to Migraine. This was a process that included an environment from TFS 2008 to TFS 2010, needed to be migrated too as far as the process template goes.  Here we are talking about CMMI v4.2 to CMMI v5.0.  Now, the process to migrate the TFS Infrastructure is one thing, migrating the Process Template is a different deal, not hard … just involved. Followed a combination of steps that came from a blog post as the main guidance and then MSDN (as suggested on the guidance post) to complement some tasks and steps. Again, the focus I have here is CMMI. The high level steps taken to enable the TFS 2008 CMMI v4.2 migrated to TFS 2010 Process Template are: 1)  Backup the Collection, Configuration and Warehouse Databases. 2)  Downloaded the Process Template using Visual Studio 2010. 3) Exported, modified and imported Bug Type Definition 4) Exported, modified and imported Scenario or Requirement Type Definition. 5) Created and imported bug field mappings. Now, we can attempt to connect using Test Manager, and you should be able to get this going. After that was done, it was time to enroll VMs that already existed in the environment.  This was a bit more challenging, but in the end it was a matter of just analyzing the changes that had been made to had a temporary work around from the time we migrated to the time we converted the Work Items and such and added fields to enable communication between the project and the Test and Lab Manager component. There are 2 more parts to this post, the second will describe the detailed steps taken to complete the Process Template update and the third will talk about the gotchas and fixes for the Lab Management portion.

    Read the article

  • Whole continent simulation [on hold]

    - by user2309021
    Let's suppose I am planning to create a simulation of an entire continent at some point in the past (let's say, around 0 A.D). Is it feasible to spawn a hundred million actors that interact with each other and their environments? Having them reproduce, extract resources, etc? The fact is that I actually want to create a simulation that allows me to zoom in from a view of the entire continent up to a single village, and interact with it. (Think as if you could keep zooming in the campaign map of any Total War game and the transition to the battle map was seamless, not a change of the "game mode"). By the way, I have never made a game in my entire life (I have programmed normal desktop applications, though), so I am really having trouble wrapping my head around how to implement such a thing. Even while thinking about how to implement a simple population simulator, without a graphical interface, I think that the O(n) complexity of traversing an array and telling all people to get one year older each time the program ticks is kind of stupid. Any kind help would be greatly appreciated :) EDIT: After being put on hold, I shall specify a question. How would you implement a simulation of all basic human dynamics (reproduction, resource consumption) in an entire continent (with millions of people)?

    Read the article

  • Virtual hosts and subdomains, need configuring on live, not on dev

    - by rix
    I have a query about subdomains and virtual hosts. On my dev server, I ca nset up a new virtual hosts and point it to a subdomain, ie: newdomain.mydevserver.com All is fine and I can access 'newdomain/mydevserver/com' I can also do 'host newdomain.mydevserver.com' However, when I do the same with my main server I get the server couldn't be contacted error - I'm guessing that's because i need a cname or a record for the DNS. My question is, why does it seem that i can create subdomains on my dev but not on my live server? Help appreciated, many thanks!

    Read the article

  • Screen going black, further investigation reveals healthy ram and hard disk, and several kernel oops logs

    - by Virulan
    Six days ago, I went to go take a shower, and I suspended Ubuntu as usual, to save battery life. I came back, and the screen was black. REISUB and general fiddling around did nothing. Restarted, and still had nothing on the screen. Since then, this has happened several times, and the only fix is to 1) force shut laptop, 2) take out battery, 3) hold power button, 4) put battery back in, 5) boot. I have investigated further into the matter, doing a ram test and a hard disk check. Both turned out fine, but then my attention turned towards the error messages I was receiving upon bootup, the whole "System program problem detected" dealio. I did some digging and found four kernel oops logs in my /var/crash. What I can understand of them points to two things, 1) they are connected to my suspending problems, since there are four them (I have had four suspending crashes), and they both confirm that there was a issue with waking up from suspend, and 2) the crashes might have to do with Python (possibly could be jumping to conclusions), since mentions of Python are peppered throughout the logs. At this point, I am unsure of how to continue, and I have come here for help. Is there any way I can fix this? Should I start by uploading the logs here?

    Read the article

  • Host forwarding fails, server is up, domain name tests ambiguous

    - by jayunit100
    I have a domain name registered with http://www.registryrocket.com/ The "main" site, which is called rudolfcode.net, is registered under godaddy, and forwards to a heroku site (rudolfcode.herokuapp.com). I have found that the main site, rudolfcode.net works, but the hostgator forwarding has stopped working (firefox simply fails when you point to http://www.rudolflabs.com, which is the domain name registered by hostgator). How can I debug this issue ? Finally, I have tried to run some DNS tests, and here are the results : Im not sure what the failures mean .... But Im pretty sure that "Conecting to WWW Home Page" failed is a pretty bad sign ! Thanks.

    Read the article

  • Is there an easier way to type apostrophes on the Droid X keyboard? [migrated]

    - by Deane
    Is there an easier way to type apostrophes on the Droid X keyboard? I press and hold the period key, which brings up the little pallet of punctuation. But the apostrophe is inexplicably all the way over on the left. Can I move this closer to the right, where my thumb is while clicking and holding the period key? Alternately, can I somehow get an apostrophe on the overhead menu that appears when you type a space? This is the place where auto-correct goes, but when you type a space, it becomes a comma, exclamation point, question mark, etc. How can I get an apostrophe in this list?

    Read the article

  • Dynamic quadrees

    - by paul424
    recently I come out writing Quadtree for creatures culling in Opendungeons game. Thing is those are moving points and bounding hierarchy will quickly get lost if the quadtree is not rebuild very often. I have several variants, first is to upgrade the leaf position , every time creature move is requested. ( note if I would need collision detection anyway, so this might be necessery anyway). Second would be making leafs enough large , that the creature would sure stay inside it's bounding box ( due to its speed limit). The partition of a plane in quadtree is always fixed ( modulo the hierarchical unions of some parts) . For creatures close to the center of the plane , there would be no way of keeping it but inside one big leaf, besides this brokes the invariant that each point can be put into any small area as desired. So on the second thought could I use several quadrees ? Each would have its "coordinate axis XY" somwhere shifted ? Before I start playing with this maybe some other space diving structure would suit me better, unfortunetly wiki does not compare it's execution time : http://en.wikipedia.org/wiki/Grid_%28spatial_index%29#See_also

    Read the article

  • How determine keyboard variation when manufacturer changes it

    - by Maksee
    When I decided to purchase Toshiba Z830, I specially noticed at photos that the keyboard was good for me (wide Enter, Left Shift, Backspace), you can query it at images.google.com, on most photos they're all wide. When I finally bought it (Z830-A2S), the keyboard was different, the Enter is narrow and the left Shift is "split" into Shift and backslash keys (probably 5% of photos at images.google.com). Is it normal for manufacturers to change this during the production cycle or this can be variations from different contractors? But the main point, is it possible to determine this from the full model name or somewhere else without visiting a store?

    Read the article

  • MVC 3: ActionLink VB.Net

    - by xamlnotes
    Theres not a ton of good samples out there on using MVC with VB, so I am going to post some things that I am doing on a project. Lets look at links. I am converting a asp classic app to mvc.  One page has an anchor tag which I modified to look like so to point to a controller action: <A style=color:red; HREF='Detail/" & currentItem.IdNumber & "'>" & currentItem.IdNumber & "</A> This resolves out to what looks like the right URL and in fact the detail action is fired. The actions signature looks like so: Function Detail(ByVal IdNumber As String) As ActionResult But, IdNumber would always be blank, it was never set to the id passed in the url.  Hmm. So, I tried the following by using the ActionLink method of the html helper: Html.ActionLink(currentLead.LeadNumber, "Detail", New With {.IdNumber = currentItem.IdNumber })  Viola! That worked fine and the Detail method parameter was set just like it should be. Very interesting.

    Read the article

  • Is Page-Loading Time Relevant?

    - by doug
    Take this (ServerFault) page for instance. It has about 20 elements. When the last of these has loaded, the page is deemed "loaded"--but not before. This is certainly the protocol used by our testing service (which is among the small group of well-known vendors that offer that sort of service). Obviously this method is based on a clear, definite endpoint--therefore it's easy to apply w/ concomitant reliability. I think it's also the metric used by the popular Firefox plugin, 'YSlow.' For my employer's website, nearly always the last-to-load items are tracking code, tracking pixels, etc., so from the user's point of view--their perception--the page was "loaded" well before it had actually loaded based on the criterion used by our testing service (15-20% is a rough estimate). I'm sure i'm not the first person to consider this nor the first to wonder if it is causing micro-optimization while ignoring overall system-level, or user-perceived performance. So my question is, are there are other more practical (yet still reasonably precise) measures of page loading time?

    Read the article

  • How do I simplify a 2D game grid for level management while keeping its by-pixel features?

    - by Eric Thoma
    (I cross-posted this from StackOverflow as this seems to be a more appropriate forum. I've looked around a little here and I did not find an answer, so I hope this is not a recurring question.) This is a question dealing with 2D world design. I am playing around by creating a 2D bird's eye view shooter game, and I am looking to make the game sleek and advanced. I hope to be able to write physics so projectiles have momentum and knock-down properties. I am immediately running into the problem of world design. I need a way to have level files that store everything there is about a game. This is easiest by just having a grid of objects. But there are thin-walls and other objects that don't seem to fit into a traditional cell of a grid. I want to be able to fit all these together so I can streamline level design; so I don't have to put in the exact pixel-specific start and end of a wall. There doesn't seem to be an obvious translation from level file to game without forcing myself into a pacman-life scenario, meaning a scenario where the game feels boxy and discrete. There is a contrast between the smoothly (relatively) moving characters and finite jumps in a grid. I would appreciate an answer that would describe implementation options or point me to resources that do. I would also appreciate references to sites that teach game design. The language I am using is Java (although I would love to use C or C++, but I can never find convenient resources in those languages). Thank you for any answers. Please leave any questions in the space below; I will be able to answer them later tonight (28th Nov).

    Read the article

  • When is it time to buy a new hard drive, and what considerations go into buying a new hard drive?

    - by user1125620
    I've had my current hard drive for about 4-5 years now, and I've never had a problem with it before, but now it's making whirring noises. It's done this before and, last time, the noise did go away the next day, but I have accumulated quite a bit of information that I wouldn't want to lose on the drive. HD Tune Pro and Berlac Advisor both said the drive was healthy, and I wouldn't want to get a new one unless it was absolutely necessary or was going to show drastic performance improvements. My only knock against the drive would be that Visual Studio takes longer to load than I'd like it to. HD Tune Pro says the average read speed is 54.3MB/s. I'm not sure if that's good or bad, but it seems about average compared to similar drives on http://www.hdtune.com/testresults.html. Model #: WDC WD5000AAJS-22YFA0 So, should hard drives be replaced after a certain amount of time? Has mine reached that point? Would a new hard drive be any faster?

    Read the article

  • Install additional PHP version in different folder on Ubuntu 8.04

    - by chessweb
    Hi, I'm on a Host Europe VPS running Ubuntu 8.04 server. PHP version is 5.2.4. Now there is an application (Moodle 2.0) that needs at least PHP 5.2.8. I don't want to upgrade serverwide to PHP 5.2.8 because that might impair other applications (e.g. Plesk). The FAQ at Host Europe suggest to install an additional PHP 5.2.8 in /opt/php and I think I can handle that with $ dpkg -i php_..._.deb --root /opt/php (Is that correct, by the way?) However, how do I point Apache to the new PHP installation? Thanks for any advice, Ralf

    Read the article

  • Ubuntu 14.04 stalling. Problem with LightDM. Plymouth (and logging out) switches over to a black screen w/ white cursor

    - by Kage
    if its a duplicate, sorry. Couldn't find anything that fits my issue, much less that was on 14.04. I changed a few things recently. Switched to the Numix theme (from PPA), installed lm-sensors and psensor (ran all the I/O probes), Ubuntu Tweak, Pinta, and well, Team Fortress 2 on Steam. :P The system will get to the Plymouth 'ubuntu' screen, load load, all dots filled, switches over to LightDM, but wait! No LightDM. :I Just a blank screen with that white cursor. Can't switch out to tty1-6 - not sure if the Ctrl-Alt-F1 is disabled in 14.04 or if its literally just locked down. If I change any files, I have access to the filesystem from my Windows 8 partition. That's it. :/ I'm pretty familiar with Linux, especially Ubuntu, but I think I'm still at the point I know just enough to break things and not always how to fix 'em. Any help would be greatly appreciated. Thanks! UPDATE I was just able to get into my desktop briefly. I booted Ubuntu. When the black screen froze, I hit Ctrl-Alt-Del. When it started switching off, I hit Ctrl-Alt-Backspace. It rebooted. I plugged the second monitor in I had been using before the issue ever came about. Plymouth displayed on both. LightDM came up, displayed on both (it used to show only the ubuntu logo on the unfocused monitor though). I logged in just fine. Even ran some pending software updates. I logged out of the desktop though, and LightDM refused to show again. xP

    Read the article

  • Strange behavior from Firefox and Paypal Plugin

    - by Fake Name
    Ok, so I use the paypal plugin with firefox, which is really nice because you can generate single use credit-cards on the fly. However, recently it's been acting strange. Normally, when you use the plugin, a drop-down window open in firefox. However, at some point (I'm not sure exactly when it happened, because I thought it wasn't working for a while) the drop-down window started appearing in thunderbird. As in, I click on the plugin button in firefox, and the plugin window immediately opens in Thunderbird. If Thunderbird is closed, the plugin does not open at all. I can use it normally this way (everything works except the receipt-saving function). but the whole affair seems a little odd to me. Is there any reason that could cause things to be redirected from one mozilla-application-window to another mozilla-application-window? Everything is up to date: Firefox 3.6.3 Thunderbird 3.0.5 Paypal Plugin 2.2.26.0

    Read the article

< Previous Page | 417 418 419 420 421 422 423 424 425 426 427 428  | Next Page >