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  • Sound issue in Lubuntu

    - by jvsa90
    I'm recently having a problem in my Lubuntu deskptop: sound through the speakers doesn't seem to work. The funny thing is: it works when I plug in my earphones. I've tried to unmute everything with pavucontrol and alsamixer, but everything seems to be OK. $ sudo aplay -l **** Liste der Hardware-Geräte (PLAYBACK) **** Karte 0: Intel [HDA Intel], Gerät 0: HDA Generic [HDA Generic] Sub-Geräte: 0/1 Sub-Gerät #0: subdevice #0 $ lspci -v | grep -A7 -i "audio" 00:1b.0 Audio device: Intel Corporation NM10/ICH7 Family High Definition Audio Controller (rev 02) Subsystem: Acer Incorporated [ALI] Device 034a Flags: bus master, fast devsel, latency 0, IRQ 44 Memory at 58200000 (64-bit, non-prefetchable) [size=16K] Capabilities: <access denied> Kernel driver in use: snd_hda_intel Kernel modules: snd-hda-intel Can anyone guess what's happening? It has worked until recently and it definitely works in my Windows partition.

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  • How does sprite customization in 2D games work?

    - by Alouette
    I´m working on the design of a new game concept at the moment and I would like to know how to handle a customization of sprites. (In 2D that is, hence the topic.) This is my scenario: The player will have a tower containing 3 floors (or more). Each floor can be replaced by another "piece", i.e. a blue floor, a fire floor, a stone floor. With the little knowledge of game development I have, creating a sprite for each possible combination is probably not a good idea, since the size of the game file will be HUGE. So, how does developers solve this? Do you put a standard position and just replace the sprite itself? Any advice or information about this would be great. Regards.

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  • Google Analytics

    - by DavidMadden
    My first post.  Working with Google Analytics (GA).  What an incredible tool this is for those that are wanting to know about their site traffic.  GA allows the user to drill down to the screen size of any mobile sources that came in contact with his site.  The user is even able to know region demographics of visitors and the types of browsers and languages being used.  This is a great tool to help determine your target audience and what direction of growth one may be needing to take.GA has Real-Time currently in beta but it already allows the user to see some information.  I can already detect that I am viewing my site from Louisville, KY and what page of my site is being accessed.  I highly recommend using GA for the sheer plethora of data available.

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  • Selecting Dynamic ID JQuery [migrated]

    - by Vedran Wex Maricevic
    I need to select dynamic id using JQuery, and once I select it then I need to do some action on it. This is the HTML that I have: <input id="content_photos_attributes_1355755712119_image" name="content[photos_attributes][1355755712119][image]" size="30" type="file"> Please note the id value, text is always the same however the number changes (I do not have control over that change). What I need to do is to create on click for that element. This is what I got so far, and it is not working. <script type="text/javascript"> jQuery.noConflict(); jQuery("input[id *= 'content_photos_attributes_']").click(function() { alert("Image deletion is clicked"); }); </script> It really makes no difference whether I select that element by ID or by its name.

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  • How to use GetActiveUniform (in SharpGL)?

    - by frankie
    Generally, guesting is in header. I cannot understand how to use GetActiveUniform function. public void GetActiveUniform(uint program, uint index, int bufSize, int[] length, int[] size, uint[] type, string name); My attempt looks like this (everything is compiled and linked): var uniformSize = new int[1]; var unifromLength = new int[1]; var uniformType = new uint[1]; var uniformName = ""; Gl.GetActiveUniform(Id, index, uniformNameMaxLength[0], unifromLength, uniformSize, uniformType, uniformName); After call I get proper uniformSize, length and type, but not name.

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  • How to use a mask texture with Kobold2D

    - by alex
    I am an iOS developer but I'm new to cocos2d. I'm working on new game, I use Kobold2D, have cocos2d installed too, and I want to make this effect: I know how is done with Flash, but can't make it with Kobold2D. There's 2 images with the same size: one is a low-res image for the background and the second is a hi-res over the first one. When the "reticle" mask moves, it reveals the second image inside the circle and the background is visible outside only. I googled with no success, saw some Ray Wenderlich projects they weren't helpful.

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  • Resize hard drive partition to make more space for /var

    - by user3357381
    I am running out of space in the /var partition. I have plenty of space in my /home partition. How do I shrink the /home partition to make more space for the /var partition? I have read some blogs that say to use the GParted Live CD. As a new user, I'm not quite sure if this is the ideal route. What is the best way to create more space for /var ? Output of df -h : Filesystem Size Used Avail Use% Mounted on /dev/sda2 19G 7.1G 11G 41% / none 4.0K 0 4.0K 0% /sys/fs/cgroup udev 7.9G 8.0K 7.9G 1% /dev tmpfs 1.6G 1.5M 1.6G 1% /run none 5.0M 0 5.0M 0% /run/lock none 7.9G 624K 7.9G 1% /run/shm none 100M 60K 100M 1% /run/user /dev/sda4 454M 75M 352M 18% /boot /dev/sda5 2.3G 2.1G 36M 99% /var /dev/sda3 178G 1.3G 168G 1% /home /dev/sda6 2.8G 5.8M 2.6G 1% /tmp /dev/sdb1 3.7T 401G 3.3T 11% /hdd

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  • software attribution / design credits

    - by Smith
    We just completed developing a web app for a client. And like i usually do, i added developed by "My Company" at the footer at a very small insignificat size. I sent the client an Eend user license stating some of the following in summary you can't resell, redistribute, etc without our notice ... you can remove the attribution or design credits the client got back to me and complained, telling me now that he was also developing for someone, and that 'I can't add my attribution' without his/her consent, but? Although i sign a NDA with in summary states that i cannot disclose the software to anyone else There was no agreement before the project that am not to add design credits or attribution i know every software i install have that, and so is every products from companies, mostly technological products. how does this work (adding design credits) What do you think?

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  • Which Git-based MIS to track workflow like Trac/Redmine but on console minimastically?

    - by hhh
    Definitions MIS = management information system Some list about console based solutions here and some GUI-hacks here. Been fed up to install all those dependencies and no make -files with GUI -things so which console-based MIS would you suggest for a game-development team with graphical -repo, animation -repo, code -repo, stories -repo, etc ? P.s. I do use Git -submodules and the reason for repo -fragmentation is due to roles and size, certain repos such as graphic -repos tend to be quite large so better to keep them separate. Perhaps useful to readers interested about this http://stackoverflow.com/questions/5881578/trac-vs-redmine https://github.com/jchris/sofa

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  • How to disable drag and drop of text within the textarea? [migrated]

    - by Manoj Agarwal
    I am working on UI Design, where I need to use Html textarea object. The sample code is: <textarea rows="5" cols="60" spellcheck="false" style="font-size:12px; font-family: Verdana;"> Abc Xyz Mnp Pqr </textarea> I don't want to disable the textarea, since there are some cross-browser issues. If I point on 'y' in 'xyz' and drag it after text 'Mnp', it will be shifted as 'Mnpyz'. I want to avoid this drag and drop feature of text within the text area.

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  • I'm working on my resume for a job fair this week; any tips? [closed]

    - by buu700
    This will change as I update the document, but here is my resume. The job fair I'm going to is really huge (very good chance that it will determine where I intern this summer), so I would definitely appreciate any possible assistance in polishing this up. Any advice possible will be appreciated, ranging from spacing or absurdly minor formatting issues, to rearranging bullet points, to browser incompatibilities, to major changes in anything I've organised or written. At the moment, my only specific question is whether easter eggs are acceptable (specifically, if representatives who understand the reference will generally frown upon my inclusion of "Hacked The Gibson", given the context). Also, if anyone wants to evaluate it (e.g. font size, final arrangement, etc.), here is a PDF snapshot of the document at the time this question was submitted (the final version will have a different file name and appropriate metadata, for the record). Thanks!

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  • Recovering problems

    - by Sova
    Just simple question(s): Is it possible to recover one whole folder? It was with photos..and if no, so when recovering, will it recover also files from the folder? (I use Photorec, but if you know better one..). I tried to get back my pics and what has returned wasn't from folder. ? And..is it normal, that it has recovered me the same things for about 5 times, with different size? Thanks in advance.

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  • What should I do if my text exceeds my text render target boundaries?

    - by user1423893
    I have a method for drawing strings in 3D that does the following: Set a render target Draw each character as a quadrangle using a orthographic projection to the render target Unset the render target Draw the render target texture using a perspective projection and a world transform My problem is how to deal with strings whose characters length exceeds that of the render target dimensions? For example if I have string "This is a reallllllllllly long string" and the render target can't accommodate it, it will only capture "This is a realllll". The render target (and its size) could be set each frame but wouldn't that be far too costly?

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  • ClearTrace Supports SQL Server 2008 R2

    - by Bill Graziano
    It was a long time coming and I hope worth the wait.  If you have SQL Server 2008 R2 installed on the same box as ClearTrace and you download the latest ClearTrace build (36) you’ll be able to read SQL Server 2008 R2 traces.  I also fixed a bug handling very, very large SQL statements.  I encountered an INSERT statement that was 12MB in size.  It was storing XML in a database.  ClearTrace uses regular expressions to clean up the SQL it finds.  Running two dozen regular expressions over this 12MB string caused the application to crash.  In this build I’m just skipping any statement over 1MB.  I’ll do something a little nicer in the next build. (And if you don’t want to download ClearTrace you can test the online version at www.TraceTune.com)

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  • how to install ubuntu on imac

    - by leviathan
    i need help! im still new to this. i really need help, i have an imac.. (it's corrupted. when i try to open it, it shows a question mark alternating with a smiley) Model Family: iMac G5 Processor: 1.8GHz G5 (PowerPC 970fx) Manufacturer: Motorola of CPUs: 1 Size: 17" Finish: Matte Resolution: 1440x900 Backlight: CCFL Base Memory: 256MB PC3200 DIMM Max Memory: 2GB Memory Slots: 2 Brand: Apple Original OS: Mac OS X 10.3.5 i think it's vintage. haha. but i want to fix it. first, i think the hard drive is broken (pretty much corrupted) but i tried to install a xubuntu os on it because i don't have any other disc. but i think xubuntu is not compatible because i can't seem to get pass through the partitioning part. could some one please help..

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  • box2d and constant movement

    - by Arnas
    i'm developing a game with a top down view, the players body is a circle. To move the character you need to tap on the screen and it moves to the spot. To achieve this i'm saving the coordinate of the touch and call a method every frame which applies linear velocity to the body with a vector of the direction the body should go _body->SetLinearVelocity(b2Vec2((a.x - currPos.x)/SPEED_RATIO,(size.height - a.y - currPos.y)/SPEED_RATIO)); //click position - current position, screen height - click position (since the y axis is flipped, (0,0) is in the bottom left ) - current position = vector of the direction we want to go now the problem with this is that the body slows down until it finally stops when getting closer to the point we want it to go, since the closer we are to that point the lenght of the vector gets smaller. Besides that i've read that it's bad practice to set linear velocity in box2d and i should use apply force instead, but that way the forces would add up and overshoot the target where it's supposed to stop. So what i'm asking is how to move a box2d body to a coordinate in constant speed.

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  • What is the difference between Times and Dup in Assembly Language?

    - by Total Anime Immersion
    In a bootloader, the second last line is : TIMES 510-($-$$) db 0 Now, will this command also do the same : db 510-($-$$) DUP (0) If not why? I know what TIMES does, but its not mentioned in my x86 book by Mazidi (Pearson Publication). Any idea why? And what is the meaning of the $ sign exactly? Different sites have different information about $. And is the line TIMES 510-($-$$) db 0 absolutely necessary even if my bootloader code is of 512 bytes in size? So can anyone help me with these questions?

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  • What is the correct way to reset and load new data into GL_ARRAY_BUFFER?

    - by Geto
    I am using an array buffer for colors data. If I want to load different colors for the current mesh in real time what is the correct way to do it. At the moment I am doing: glBindVertexArray(vao); glBindBuffer(GL_ARRAY_BUFFER, colorBuffer); glBufferData(GL_ARRAY_BUFFER, SIZE, colorsData, GL_STATIC_DRAW); glEnableVertexAttribArray(shader->attrib("color")); glVertexAttribPointer(shader->attrib("color"), 3, GL_FLOAT, GL_TRUE, 0, NULL); glBindBuffer(GL_ARRAY_BUFFER, 0); It works, but I am not sure if this is good and efficient way to do it. What happens to the previous data ? Does it write on top of it ? Do I need to call : glDeleteBuffers(1, colorBuffer); glGenBuffers(1, colorBuffer); before transfering the new data into the buffer ?

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  • To View multiple uploaded images [closed]

    - by Nilesh Sonawane
    PHP Javascript Image Upload function updatepicture(pic) { document.getElementById("image").setAttribute("src", pic); document.getElementById("image1").setAttribute("src", pic); document.getElementById("image2").setAttribute("src", pic); } Vastu deals Image Upload Upload message will go here. //query for insert timepass.php 0) { if ($_FILES['file']['size'] parent.document.getElementById("message").innerHTML = ""; parent.document.getElementById("file").value = ""; window.parent.updatepicture(""); parent.document.getElementById("message").innerHTML = "There was an error uploading your image. Please try again later."; parent.document.getElementById("message").innerHTML = "Your file is larger than 150kb. Please choose a different picture.";

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  • Issue with text in a Intel 82945G Express Chipset Family

    - by user34681
    I am on Ubuntu 11.04 and the text in all the applications often looks with visual artifacts. I have installed xserver-xorg-video-intel. Attached a image so you can appreciate. lshw -c video output: *-display description: VGA compatible controller product: 82945G/GZ Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 02 width: 32 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:16 memory:dfe00000-dfe7ffff ioport:8800(size=8) memory:e0000000-efffffff memory:dfe80000-dfebffff In the text selected in green you can see the 'Online', 'File' and 'hassle' words cut.

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  • SQL SERVER Fastest Way to Restore the Database

    A few days ago, I received following email: “Pinal, We are in an emergency situation. We have a large database of around 80+ GB and its backup is of 50+ GB in size. We need to restore this database ASAP and use it; however, restoring the database takes forever. Do you think a compressed backup [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • What is the best freeware app for Windows to mount EXT4 partitions (from a GPT 4TB Disk) as RW, safely without corrupting the EXT4 partition?

    - by Bran
    My Computer is set up as Dualboot Windows and Ubuntu. I have 1 OS drive, and 1 hard drive with a /backup partition (which has all my family photos and data) and it is ext4. Also note... it is EXT4, and it is GPT, and it is 4TB size. Anyway, Windows can not mount the /backup ext4 partition. What software/freeware do you reccomend for Windows? Preferrably looking for someone with experiance using it for a long time and not have problems with EXT4 partition which is a 4TB, GPT Disk. Thank you for your advice and guidance! Always, appreciate everyones help at askubuntu, you guys are the best. Any ideas?

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  • Collision representation in game overworlds

    - by Akroy
    I'm implementing a 2D overworld where one can walk through an area that is not tile based. I was wondering the best way to implement collisions. In the past when I've done similar things, I've used one image (or set of images) to show an elaborately drawn world and then a second binary image that does nothing but differentiate "wall" and "not wall". Then, I'd use the first for all drawing to the screen, but the second for collision detection. Having another image of the same size to represent collisions seems like lots of overhead. Is there a better way to handle this? (I'm currently using C++ with SDL, although I'm more interested in general concepts)

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  • What file formats and conventions should I support to make my game engine artist-friendly?

    - by Avi
    I'm writing a game engine, and I want to know what I should do to make it more artist-friendly. I don't want to be too limiting in terms of what file formats I support, etc. Some specific questions: Are there specific formats artists like to model in? Does it not matter because the 3D modeler abstracts the data storage away? Is it okay if I don't support per-vertex coloration in my game engine? If I have to store a diffuse, specular, ambient, and emissive color value for each vertex, it doubles the size of vertices in the buffer. Is it reasonable to ask artists to do all these things in textures / maps? Any other tips you have about making it so that artists have to adapt their style to my specific engine as little as possible would be nice.

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  • Cannot resume from hibernate (s2disk)

    - by hwjp
    I seem to be able to hibernate OK using s2disk, but when I switch the laptop back on, it seems to hang half-way through the "resuming" menu. The splash screen looks healthy, it seems to be trying to resume from the correct disk, but it hangs about half-way through, with three little pips. One great help would be - where can I find the logs, and how do I get more verbose ones? There is some info in /var/log/pm-suspend.log, but that all seems fine, just lots of hibernate: success messages... How do I switch on more verbose logging in s2disk? And what about the resume process, where are the logs for that, and how can I make them more detailed? Background: the standard Ubuntu hibernate wouldn't work, so I've install uswusp and its associated tools - s2disk etc. That initially made things worse, but a fair amount of fiddling with its config, my swap size and so on seem to have got it at least seemingly successfully suspending...

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