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  • Can I replicate some of the optimisations done by the JVM by hand?

    - by Subb
    I'm working on a Sudoku solver at school and we're having a little performance contest. Right now, my algorithm is pretty fast on the first run (about 2.5ms), but even faster when I solve the same puzzle 10 000 times (about 0.5ms for each run). Those timing are, of course, depend of the puzzle being solved. I know the JVM do some optimization when a method is called multiple time, and this is what I suspect is happening. I don't think I can further optimize the algorithm itself (though I'll keep looking), so I was wondering if I could replicate some of the optimizations done by the JVM. Note : compiling to native code is not an option Thanks!

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  • Objective-C style question: do "release" or "nil" properties in dealloc?

    - by Piotr Czapla
    Hi, Apple usually release ivars in dealloc but is there anything wrong with nilling the properties in dealloc? I mean instead of this: - (void) dealoc(){ [myRetainedProperty release]; [super dealloc]; } write code like this: - (void) dealoc(){ self.myRetainedProperty = nil; [super dealloc]; } I know that it is one additional method call but on the other hand it is safer as it doesn't crashes when you change your property form retain to assign and forget to amend dealloc. What do you think? Can you think about any other reason to use release instead of setting nil besides performance?

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  • Using pthread condition variable with rwlock

    - by Doomsday
    Hello, I'm looking for a way to use pthread rwlock structure with conditions routines in C++. I have two questions: First: How is it possible and if we can't, why ? Second: Why current POSIX pthread have not implemented this behaviour ? To understand my purpose, I explain what will be my use: I've a producer-consumer model dealing with one shared array. The consumer will cond_wait when the array is empty, but rdlock when reading some elems. The producer will wrlock when adding(+signal) or removing elems from the array. The benefit of using rdlock instead of mutex_lock is to improve performance: when using mutex_lock, several readers would block, whereas using rdlock several readers would not block.

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  • C# asp.net MVC: When to update LastActivityDate?

    - by Oskar Kjellin
    I'm using asp.net mvc and creating a public website. I need to keep track of users that are online. I see that the standard way in asp.net of doing this is to keep track of LastActivityDate. My question is when should I update this? If I update it every time the users clicks somewhere, I will feel a performance draw back. However if I do not do that, people that only surf arround will be listed as offline. What is the best way to do this in asp.net MVC?

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  • Is a selector like *+* safe to use?

    - by mcmullins
    I recently came across this CSS selector while trying to find a way to easily space out major blog elements such as paragraphs and images. An example of its use would be something like this: .post *+* {margin-top: 15px;} /* or... */ .post > *+* {margin-top: 15px;} /* if you don't want the margin to apply to nested elements */ At first glance, it seemed pretty useful. So my question is: What downsides are there to using these selectors? Specifically: What's the browser support like for this? Are there any cases you wouldn't want an even margin spacing between elements in an article and if not, is it easier to declare this first and then overwrite or simply declare each element individually? Does this have performance issues since you're selecting everything twice?

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  • Django: common template subsections

    - by Parand
    What's a good way to handle commonly occurring subsections of templates? For example, there is a sub-header section that's used across 4 different pages. The pages are different enough to not work well with template inheritance (ie. "extends" doesn't fit well). Is "include" the recommended method here? It feels a bit heavyweight, requiring each subsection or snippet to be in its own file. Are there any performance issues in using include or is it smart about forming template from the subsections (ie. if I make extensive use of it, do I pay any penalties)? I think what I'm looking for is something like template tags, but without the programming - a simple way to create a library of html template tags I can sprinkle in other templates.

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  • C#. Struct design. Why 16 byte is recommended size?

    - by maxima120
    I read Cwalina book (recommendations on development and design of .NET apps). He says that good designed struct has to be less than 16 bytes in size (for performance purpose). My questions is - why exactly is this? And (more important) can I have larger struct with same efficiency if I run my .NET 3.5 (soon to be .NET 4.0) 64-bit application on i7 under Win7 x64 (is this limitation CPU / OS based)? Just to stress again - I need as efficient struct as it is possible. I try to keep it in stack all the time, the application is heavily multi-threaded and runs on sub-millisecond intervals, the current size of the struct is 64 byte.

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  • Capture IP packets on Dialup connection - Windows 7

    - by Assaf Levy
    Our product utilizes (the wonderful) Winpcap to capture ip packets from all devices with an IP address and analyze them in real time. Unfortunately, we discovered that it does NOT capture any packets on dialup (e.g. PPP) connections on Windows 7, and that there are no near-term plans for enabling this (1). So we need something else. Microsoft Network Monitor and Windows Packet Filter are two options that surfaced during a bit of googling, but before delving into research I wanted to ask the experienced: what are out options, given the following requirements: Capture all in/outbound IP packets on the machine. Complete background processing - no UI should be involved. Support Windows Vista / 7. Performance (user should not feel the difference). Thanks in advance.

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  • Worried about spiders repeatedly hitting high-demand page

    - by Matt Thrower
    Due to some rather bizarre architectural considerations I've had to set up something that really ought to run as a console application as a web page. It does the job of writing a large variety of text files and xml feeds from our site data for various other services to pick up so obviously it takes a little while to run and is pretty processor intensive. However, before I deploy it I'm rather worried that it might get hit repeatedly by spiders and the like. It's fine for the data to be re-written but continual hits on this page are going to trigger performance issues for obvious reasons. Is this something I ought to worry about? Or in reality is spider traffic unlikely to be intensive enough to cause problems?

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  • Oracle spatial search within distance

    - by KA_lin
    I have the following table Cities: ID(int),City(char),latitude(float),longitude(float). Now based on a user`s longitude(ex:44.8) and latitude(ex:46.3) I want to search for all the cities near him within 100 miles/KM. I have found some examples but don`t know how to adapt them to my case select * from GEO.Cities a where SDO_WITHIN_DISTANCE([I don`t know], MDSYS.SDO_GEOMETRY(2001, 8307, MDSYS.SDO_POINT_TYPE(44.8,46.3, NULL) ,NULL, NULL), 'distance = 1000') = 'TRUE'; Any help would be appreciated. P.S: If it is possible to have the distance and to be sorted P.P.S: I want to do it in this way due to performance issues, I have done this in this way http://www.scribd.com/doc/2569355/Geo-Distance-Search-with-MySQL but it takes too long...

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  • Is Android (read typical devices) fast enough for a game that requires plotting pixel by pixel rather than blitting

    - by mP
    i have an idea for an Android game which is a little different from the typical game that usually moves sprites(bitmaps) around the screen. Id want to plot lots of little pixels to create my visuals. PROS no bitmaps required pixel plotting of stuff like "fire" can react to wind. no need to scale bitmaps, works w/ any screen res (lets pretend device can handle more drawing because its got a bigger screen). CONS slower to plot pixels than blit bitmaps need lot of animation frames. WISHES id like to update my game in real time, more is better 30fps is good but not essential, 15fps is enough. PERFORMANCE Q... Is the typical Android device fast enough to plot say half a screenful of pixels w/ a default background ? if full screen is not practical what window size should be able to handle such refreshes

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  • Can Silverlight be linked with a C++ static library ?

    - by Niklaos
    Hi, I'm currently doing research to start a new project. This project will be in 2 parts a light Client (probably console) and an heavy one using silverlight. The light client must be cross-platform. However, they will both use the same Core (by the way, the core will need to use the sockets). I'd like to use C++ to build the light client but given that the core is common to both applications, it would be much appreciated if it's could be the same code. So the question is quite simple : Can Silverlight be compilated with a C++ static library ? And if it's possible, what about cross-platform issues (with moonlight) ? If it's not possible. Which language can i use to work with silverlight while being cross-platform ? Because of performance, a compilated language will be better ! Thanks for your expertise :)

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  • Stopwatch vs. using System.DateTime.Now for timing events

    - by Randy Minder
    I wanted to track the performance of a piece of my application so I initially stored the start time using System.DateTime.Now and the end time also using System.DateTime.Now. The difference between the two was how long my code took to execute. I noticed though that the difference didn't appear to be accurate. So I tried using a Stopwatch object. This turned out to be much, much more accurate. Can anyone tell me why Stopwatch would be more accurate than calculating the difference between a start and end time using System.DateTime.Now? Thanks.

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  • C++ Vector at/[] operator speed

    - by sub
    In order to give functions the option to modify the vector I can't do curr = myvec.at( i ); doThis( curr ); doThat( curr ); doStuffWith( curr ); But I have to do: doThis( myvec.at( i ) ); doThat( myvec.at( i ) ); doStuffWith( myvec.at( i ) ); (as the answers of my other question pointed out) I'm going to make a hell lot of calls to myvec.at() then. How fast is it, compared to the first example using a variable to store the result? Is there a different option for me? Can I somehow use pointers? When it's getting serious there will be thousands of calls to myvec.at() per second. So every little performance-eater is important.

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  • The case of the mysterious MySQL caching across restarts

    - by shanusmagnus
    I found a very slow MySQL query in my web app. The weird thing is that the query is only slow the first time it's executed, despite the fact that the query_cache is set to its default (query_cache_size 0) like so: mysql> show variables like 'query%'; +------------------------------+---------+ | Variable_name | Value | +------------------------------+---------+ | query_alloc_block_size | 8192 | | query_cache_limit | 1048576 | | query_cache_min_res_unit | 4096 | | query_cache_size | 0 | | query_cache_type | ON | | query_cache_wlock_invalidate | OFF | | query_prealloc_size | 8192 | +------------------------------+---------+ The even weirder thing is that this speedup persists even after the MySQL server has been stopped and restarted (I'm using OSX, and perform this restart using the system preferences pane.) The only way I can re-create the poor performance of the initial query is by rebooting the system. So my question is: how is this happening? Obviously some sort of caching at work, but where? And how does it persist across database restarts? This query is mediated through our web app, which comes via PHP/Apache, but there are no extra bells and whistles, and the curious caching also persists across Apache restarts. Help?

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  • c++ Sorting a vector based on values of other vector, or what's faster?

    - by pollux
    Hi, There are a couple of other posts about sorting a vector A based on values in another vector B. Most of the other answers tell to create a struct or a class to combine the values into one object and use std::sort. Though I'm curious about the performance of such solutions as I need to optimize code which implements bubble sort to sort these two vectors. I'm thinking to use a vector<pair<int,int>> and sort that. I'm working on a blob-tracking application (image analysis) where I try to match previously tracked blobs against newly detected blobs in video frames where I check each of the frames against a couple of previously tracked frames and of course the blobs I found in previous frames. I'm doing this at 60 times per second (speed of my webcam). Any advice on optimizing this is appreciated. The code I'm trying to optimize can be shown here: http://code.google.com/p/projectknave/source/browse/trunk/knaveAddons/ofxBlobTracker/ofCvBlobTracker.cpp?spec=svn313&r=313 Thanks

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  • Take advantage of multiple cores executing SQL statements

    - by willvv
    I have a small application that reads XML files and inserts the information on a SQL DB. There are ~ 300 000 files to import, each one with ~ 1000 records. I started the application on 20% of the files and it has been running for 18 hours now, I hope I can improve this time for the rest of the files. I'm not using a multi-thread approach, but since the computer I'm running the process on has 4 cores I was thinking on doing it to get some improvement on the performance (although I guess the main problem is the I/O and not only the processing). I was thinking on using the BeginExecutingNonQuery() method on the SqlCommand object I create for each insertion, but I don't know if I should limit the max amount of simultaneous threads (nor I know how to do it). What's your advice to get the best CPU utilization? Thanks

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  • SQL Server, fetching data from multiple joined tables. Why is slow?

    - by user562192
    I have problem with performance when retrieving data from SQL Server. My sql query looks something like this: SELECT table_1.id, table_1.value, table_2.id, table_2.value,..., table_20.id, table_20.value From table_1 INNER JOIN table_2 ON table_1.id = table_2.table_1_id INNER JOIN table_3 ON table_2.id = table_3.table_2_id... WHERE table_1.row_number BETWEEN 1 AND 20 So, I am fetching 20 results. This query takes about 5 seconds to execute. When I select only table_1.id, it returns results instantly. Because of that, I guess that problem is not in JOINs, it is in retrieving data from multiple tables. Any suggestions how I would speed up this query?

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  • Breaking One Big Graphic of MutablePaths into CAShapeLayers

    - by StackOverFlowRider
    I have a class called GraphicView that takes a Graphic object and draws it in its drawRect method. This Graphic object is basically an array of mutablePaths that comprise an icon that I want drawn. For performance and other issues, I was thinking of taking this icon that is comprised of mutablePaths, and dividing it into a bunch of CAShapeLayers. I'm wondering is this possible? Considering the points for the mutablePaths of the icon are all interwoven together (ie the icon was initially an SVG file that I converted to code), is it possible to divide different parts of the icon into CAShapeLayers, and reassemble them all together when assigning to the views layer? If so how would it be done? If I assign them as sublayers to a CALayer or CAShapeLayer, will it understand to mesh them all together?

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  • Fast comparison of char arrays?

    - by StackedCrooked
    I'm currently working in a codebase where IPv4 addresses are represented as pointers to u_int8. The equality operator is implemented like this: bool Ipv4Address::operator==(const u_int8 * inAddress) const { return (*(u_int32*) this->myBytes == *(u_int32*) inAddress); } This is probably the fasted solution, but it causes the GCC compiler warning: ipv4address.cpp:65: warning: dereferencing type-punned pointer will break strict-aliasing rules How can I rewrite the comparison correctly without breaking strict-aliasing rules and without losing performance points? I have considered using either memcmp or this macro: #define IS_EQUAL(a, b) \ (a[0] == b[0] && a[1] == b[1] && a[2] == b[2] && a[3] == b[3]) I'm thinking that the macro is the fastest solution. What do you recommend?

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  • Go, AppEngine: How to structure templates for application

    - by laslowh
    How are people handling the use of templates in their Go-based AppEngine applications? Specifically, I'm looking for a project structure that affords the following: Hierarchical (directory) structure of templates and partial templates Allow me to use HTML tools/editors on my templates (embedding template text in xxx.go files makes this difficult) Automatic reload of template text when on dev server Potential stumbling blocks are: template.ParseGlob() will not traverse recursively. For performance reasons it has been recommended not to upload your templates as raw text files (because those text files reside on different servers than executing code). Please note that I am not looking for a tutorial/examples of the use of the template package. This is more of an app structure question. That being said, if you have code that solves the above problems, I would love to see it. Thanks in advance.

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  • When is BIG, big enough for a database?

    - by David ???
    I'm developing a Java application that has performance at its core. I have a list of some 40,000 "final" objects, i.e., I have an initialization input data of 40,000 vectors. This data is unchanged throughout the program's run. I am always preforming lookups against a single ID property to retrieve the proper vectors. Currently I am using a HashMap over a sub-sample of a 1,000 vectors, but I'm not sure it will scale to production. When is BIG, actually big enough for a use of DB? One more thing, an SQLite DB is a viable option as no concurrency is involved, so I guess the "threshold" for db use, is perhaps lower.

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  • Why I should use an N-Tier Approach When using an SqlDatasource is ALOT EASIER ?

    - by The_AlienCoder
    When it comes to web development I have always tried to work SMART not HARD. So for along time My Aproach to interacting with databases in my AspNet projects has been this : 1) Create my stored procedures 2) Drag an SQLDatasource control on my aspx page 3) Bind a DataList Control to my SQLDatasource 4) Insert, Update & Delete by using my Datalist or programmatically using built in SQLDatasource methods e.g MySqlDataSource.InsertParameters["author"].DefaultValue = TextBox1.Text; MySqlDataSource.Insert(); Recently however I got a relatively easy web project. So I decided to employ a 3-tier Model...But I got exhausted halfway and just didnt seem worth it ! It seemed like I was working too HARD for a project that could have been easily accomplished by a couple of SqlDataSource Controls. So Why Is the N-Tier Model better than my Approach? Has it anything to do with performance? What are the advantages of the ObjectDataSource control over the SqlDataSource Control?

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  • java-maven2: How to include the a jar as depedency in pom so that I will be able to access test clas

    - by flavour-of-bru
    Hi, I have a set of functional jars(more than 3) that tests my source code. These jars just contains test classes and assisting asserter classes. I am creating a new performance jar that would import all the functional tests from these jars so that all can be run simultaneously. But when I include them as test dependencies in pom of current jar, what all I get to see is the classes in src/main/java. How can I include these functional jars as dependent jars so that I can also reference classes in src/test/java. In other words, how do I reference the test classes in other jars. In what way should I include the dependency as. Thanks for your support.

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  • How to handle huge table ?

    - by misha-moroshko
    I would like to display to user a table which contains ~500,000 rows. The table should be calculated based on a file (i.e. the table is known at the beginning, and does not change). I guess that building the HTML text of this table is not a good idea in terms of memory performance. So how can I build such table ? I would like user to be able to scroll the table using a vertical scroll bar. Is it possible to build on the fly only the visible part of the table ? I'm afraid to see delays because of this. Is it a better idea to use server side programming rather than Javascript ? Any advise would be appreciated.

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