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  • How to merge or copy anonymous session data into user data when user logs in?

    - by benhoyt
    This is a general question, or perhaps a request for pointers to other open source projects to look at: I'm wondering how people merge an anonymous user's session data into the authenticated user data when a user logs in. For example, someone is browsing around your websites saving various items as favourites. He's not logged in, so they're saved to an anonymous user's data. Then he logs in, and we need to merge all that data into their (possibly existing) user data. Is this done different ways in an ad-hoc fashion for different applications? Or are there some best practices or other projects people can direct me to?

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  • Reaplaceing the Import Table in PE file by standart LoadLibrary...

    - by user308368
    Hello. I have an executable (PE) file that load a dll file as represented in the Import table... let say: PEFile.exe Modules.dll my question is how can i remove Modules.dll's import_descriptor from the imports and do its work by loadLibrary without the rely on the import table and without destroy the file???... My bigger problem his i could not understand exactly how the Import thing works... after the loader read the information he needs to do the import's thing, i believe he use the LoadLibrary, GetProcAddress APIs... but i couldn't understated what he doing with the pointers he get... he putting them somewhere in memory... and then what just call them?!? all the papers i found in the net explain the structure of the import table, but i didn't found a paper that explain how it is really work and get used... i hope you cold understand my Gibberish English... Thank you!

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  • Receiving 404 error when trying to get to MVC application in local IIS

    - by Corey Sunwold
    I have an existing web site setup on my local IIS built with web forms setup in this format: -MainSite -Application1 -Application2 -Application3 There are separate applications in each location, so MainSite has an application, and Application1 has another application and so on. This way development on different applications in the same site can be broken out. I want to add a new Application that is MVC instead of web forms. I created a new MVC project which runs in Cassini just fine, but when I create a new IIS application for it and point it to the MVC project I am unable to navigate to it in the browser and get a 404 error. I am expecting to be able to navigate to http://MainSite/NewMVCApplication/. I want the root of NewMVCApplication to point to my Contacts Controller. My global.asax in the new MVC application currently looks like this: public class MvcApplication : System.Web.HttpApplication { public static void RegisterRoutes(RouteCollection routes) { routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); routes.MapRoute( "Root", // Route name "", // URL with parameters new { controller = "Contacts", action = "Index", id = "" } // Parameter defaults ); } protected void Application_Start() { RegisterRoutes(RouteTable.Routes); RouteDebug.RouteDebugger.RewriteRoutesForTesting(RouteTable.Routes); } }

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  • In this example where is the C++ assignment operator used rather than the copy constructor ?

    - by Bill Forster
    As part of an ongoing process of trying to upgrade my C++ skills, I am trying to break some old habits. My old school C programmer inclination is to write this; void func( Widget &ref ) { Widget w; // default constructor int i; for( i=0; i<10; i++ ) { w = ref; // assignment operator // do stuff that modifies w } } This works well. But I think the following is closer to best practice; void func( Widget &ref ) { for( int i=0; i<10; i++ ) { Widget w = ref; // ?? // do stuff that modifies w } } With my Widget class at least, this works fine. But I don't fully understand why. I have two theories; 1) The copy constructor runs 10 times. 2) The copy constructor runs once then the assignment operator runs 9 times. Both of these trouble me a little. 2) in particular seems artificial and wrong. Is there a third possibility that I am missing ?

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  • keep image inside a frame

    - by Mick
    Hi can anyone help me with a problem please. I am not looking for anybody to write code for me but just give me a few pointers. I want to to put a frame or border around an image in actionscript3. I want to use an image that is considerably bigger than the border. the effect would be that the image would move around but only show what is inside the border. similar to looking through a keyhole ?? my best effort was to do a reverse mask, where the mask did not move but without success. If anyone has any idea's I would be very grateful Thanks

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  • Null Pointer Exception

    - by user1507835
    I am getting a null pointer exception, but I dont know why. I checked to see if the cell was null before I read it to a string. So, why is that string null? private void fillArray() private void fillArray() { try { readBook = new HSSFWorkbook(readFile); } catch (IOException e) { System.out .println("If we know what we're doing, no one should ever see this line."); } if (readBook != null) {HSSFSheet infoSheet = readBook.getSheetAt(0); HSSFRow headingsRow = infoSheet.getRow(0); int i = 0; HSSFCell cell = headingsRow.getCell(i); String columnHeading = cell.toString(); while (cell != null && !(cell.toString().equals(""))) { cell = headingsRow.getCell(i); columnHeading = cell.toString(); columnHeadings.add(columnHeading); i++; } if(columnListIsSetup == false) { createList(); columnListIsSetup = true; } }

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  • Why junit ComparisonFailure is not used by assertEquals(Object, Object) ?

    - by Philippe Blayo
    In Junit 4, do you see any drawback to throw a ComparisonFailure instead of an AssertionError when assertEquals(Object, Object) fails ? assertEquals(Object, Object) throws a ComparisonFailure if both expected and actual are String an AssertionError if either is not a String @Test(expected=ComparisonFailure.class ) public void twoString() { assertEquals("a String", "another String"); } @Test(expected=AssertionError.class ) public void oneString() { assertEquals("a String", new Object()); } The two reasons why I ask the question: ComparisonFailure provide far more readable way to spot the differences in dialog box of eclipse or Intellij IDEA (FEST-Assert throws this exception) Junit 4 already use String.valueOf(Object) to build message "expected ... but was ..." (format method invoqued by Assert.assertEquals(message, Object, Object) in junit-4.8.2): static String format(String message, Object expected, Object actual) { ... String expectedString= String.valueOf(expected); String actualString= String.valueOf(actual); if (expectedString.equals(actualString)) return formatted + "expected: " + formatClassAndValue(expected, expectedString) +" but was: " + formatClassAndValue(actual, actualString); else return formatted +"expected:<"+ expectedString +"> but was:<"+ actualString +">"; Isn't it possible in assertEquals(message, Object, Object) to replace fail(format(message, expected, actual)); by throw new ComparisonFailure(message, formatClassAndValue(expectedObject, expectedString), formatClassAndValue(actualObject, actualString)); Do you see any compatibility issue with other tool, any algorithmic problem with that... ?

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  • onKeypress Enter Key event on textfield not working in Chrome

    - by rlcrews
    I have a question along the same vein as the one asked here regarding how the enter key is handled in chrome. The effect I am trying to accomplish is to allow the enter key to call a click event of one a button while focus in within the current field. To accomplish this I am using the following code: javascript: <script type="text/javascript"> //attempting to capture keypress for chrome here but this is not working $("#txtContainer").keypress(function (e) { if (e.keyCode == '13') { e.preventDefault(); doClick(buttonname, e); return false; } }); function doClick(buttonName, e) { var key; if (window.event) key = window.event.keyCode; //IE else key = e.which; //firefox if (key == 13) { var btn = document.getElementById(buttonName); if (btn != null) { btn.click(); event.keyCode = 0 } } } </script> within the aspx <form id="form1" runat="server"> <div> <asp:LinkButton ID="newBtn" runat="server" OnClick="btnLogin_Click" Text="ASP Link" /> <asp:TextBox ID="txtContainer" runat="server" Width="100" /> <asp:Label ID="time_lbl" runat="server" /> </div> </form> and within the code behind aspx.cs protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack) { txtContainer.Attributes.Add("onKeyPress", "doClick('" + newBtn.ClientID + "',event)"); } } public void btnLogin_Click(object sender, EventArgs e) { time_lbl.Text = txtContainer.Text; } The above code works fine in FF and IE however chrome continues to submit the entire form vs. capturing the keypress on the enterkey. Thank you for any suggestions.

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  • c++ creating ambigram from string

    - by mike_hornbeck
    I have a task to implement "void makeAmbigram(char*)" that will print on screen ambigram of latin string or return something like 'ambigram not possible'. Guess it's just about checking if string contains only of SNOXZHI and printing string backwards. Or am I wrong ? I'm a complete noob when dealing with cpp so that's what I've created : #include <iostream> using namespace std; char[]words; char[]reversed; char[] ret_str(char* s) { if(*s != '\0') ret_str(s+1); return s; } void makeAmbigram(char* c) { /* finding chars XIHNOZS and printing ambigram */ } int main() { cin>>words; reversed = ret_str(words); makeAmbigram(reversed); return 0; } I can reverse string but how to check if my reversed string contains only needed chars ? I've found some function but it's hard or even imposible to implement it for greater amount of chars : http://www.java2s.com/Code/C/String/Findcharacterinstringhowtousestrchr.htm

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  • Recursive algorithm for coalescing / collapsing list of dates into ranges.

    - by Dycey
    Given a list of dates 12/07/2010 13/07/2010 14/07/2010 15/07/2010 12/08/2010 13/08/2010 14/08/2010 15/08/2010 19/08/2010 20/08/2010 21/08/2010 I'm looking for pointers towards a recursive pseudocode algorithm (which I can translate into a FileMaker custom function) for producing a list of ranges, i.e. 12/07/2010 to 15/07/2010, 12/08/2010 to 15/08/2010, 19/08/2010 to 20/08/2010 The list is presorted and de-deuplicated. I've tried starting from both the first value and working forwards, and the last value and working backwards but I just can't seem to get it to work. Having one of those frustrating days... It would be nice if the signature was something like CollapseDateList( dateList, separator, ellipsis ) :-)

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  • Running Boggle Solver takes over an hour to run. What is wrong with my code?

    - by user1872912
    So I am running a Boggle Solver in java on the NetBeans IDE. When I run it, i have to quit after 10 minutes or so because it will end up taking about 2 hour to run completely. Is there something wrong with my code or a way that will make is substantially faster? public void findWords(String word, int iLoc, int jLoc, ArrayList<JLabel> labelsUsed){ if(iLoc < 0 || iLoc >= 4 || jLoc < 0 || jLoc >= 4){ return; } if(labelsUsed.contains(jLabels[iLoc][jLoc])){ return; } word += jLabels[iLoc][jLoc].getText(); labelsUsed.add(jLabels[iLoc][jLoc]); if(word.length() >= 3 && wordsPossible.contains(word)){ wordsMade.add(word); } findWords(word, iLoc-1, jLoc, labelsUsed); findWords(word, iLoc+1, jLoc, labelsUsed); findWords(word, iLoc, jLoc-1, labelsUsed); findWords(word, iLoc, jLoc+1, labelsUsed); findWords(word, iLoc-1, jLoc+1, labelsUsed); findWords(word, iLoc-1, jLoc-1, labelsUsed); findWords(word, iLoc+1, jLoc-1, labelsUsed); findWords(word, iLoc+1, jLoc+1, labelsUsed); labelsUsed.remove(jLabels[iLoc][jLoc]); } here is where I call this method from: public void findWords(){ ArrayList <JLabel> labelsUsed = new ArrayList<JLabel>(); for(int i=0; i<jLabels.length; i++){ for(int j=0; j<jLabels[i].length; j++){ findWords(jLabels[i][j].getText(), i, j, labelsUsed); //System.out.println("Done"); } } } edit: BTW I am using a GUI and the letters on the board are displayed by using a JLabel.

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  • implementing interface

    - by 1ace1
    hello guys so i have this assignment that i need to implement interface to go over an ArrayList and sort it (ascending or descnding).I dont want "the" answer i just need some suggestions on my approach and why i get this error Exception in thread "main" java.lang.ClassCastException: Week7.Check cannot be cast to java.lang.Comparable at java.util.Arrays.mergeSort(Unknown Source) at java.util.Arrays.sort(Unknown Source) at java.util.Collections.sort(Unknown Source) at Week7.TestCheck.main(TestCheck.java:18) This is how i did it: comparable had one method called public int compairTo(Object o) public class Check implements comparable { private Integer checkNumber; public Check(Integer newCheckNumber) { setCheckNumber(newCheckNumber); } public String toString() { return getCheckNumber().toString(); } public void setCheckNumber(Integer checkNumber) { this.checkNumber = checkNumber; } public Integer getCheckNumber() { return checkNumber; } @Override public int compairTo(Object o) { Check compair = (Check)o; int result = 0; if (this.getCheckNumber() > compair.getCheckNumber()) result = 1; else if(this.getCheckNumber() < compair.getCheckNumber()) result = -1; return result; } } in my main i had this import java.util.ArrayList; import java.util.Collections; public class TestCheck { public static void main(String[] args) { ArrayList checkList = new ArrayList(); checkList.add(new Check(445)); checkList.add(new Check(101)); checkList.add(new Check(110)); checkList.add(new Check(553)); checkList.add(new Check(123)); Collections.sort(checkList); for (int i =0; i < checkList.size(); i++){ System.out.println(checkList.get(i)); } } }

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  • ref and out parameters in C# and cannot be marked as variant.

    - by Water Cooler v2
    What does the statement mean? From here ref and out parameters in C# and cannot be marked as variant. 1) Does it mean that the following can not be done. public class SomeClass<R, A>: IVariant<R, A> { public virtual R DoSomething( ref A args ) { return null; } } 2) Or does it mean I cannot have the following. public delegate R Reader<out R, in A>(A arg, string s); public static void AssignReadFromPeonMethodToDelegate(ref Reader<object, Peon> pReader) { pReader = ReadFromPeon; } static object ReadFromPeon(Peon p, string propertyName) { return p.GetType().GetField(propertyName).GetValue(p); } static Reader<object, Peon> pReader; static void Main(string[] args) { AssignReadFromPeonMethodToDelegate(ref pReader); bCanReadWrite = (bool)pReader(peon, "CanReadWrite"); Console.WriteLine("Press any key to quit..."); Console.ReadKey(); } I tried (2) and it worked.

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  • C++: Maybe you know this pitfall?

    - by Martijn Courteaux
    Hi, I'm developing a game. I have a header GameSystem (just methods like the game loop, no class) with two variables: int mouseX and int mouseY. These are updated in my game loop. Now I want to access them from Game.cpp file (a class built by a header-file and the source-file). So, I #include "GameSystem.h" in Game.h. After doing this I get a lot of compile errors. When I remove the include he says of course: Game.cpp:33: error: ‘mouseX’ was not declared in this scope Game.cpp:34: error: ‘mouseY’ was not declared in this scope Where I want to access mouseX and mouseY. All my .h files have Header Guards, generated by Eclipse. I'm using SDL and if I remove the lines that wants to access the variables, everything compiles and run perfectly (*). I hope you can help me... This is the error-log when I #include "GameSystem.h" (All the code he is refering to works, like explained by the (*)): In file included from ../trunk/source/domein/Game.h:14, from ../trunk/source/domein/Game.cpp:8: ../trunk/source/domein/GameSystem.h:30: error: expected constructor, destructor, or type conversion before ‘*’ token ../trunk/source/domein/GameSystem.h:46: error: variable or field ‘InitGame’ declared void ../trunk/source/domein/GameSystem.h:46: error: ‘Game’ was not declared in this scope ../trunk/source/domein/GameSystem.h:46: error: ‘g’ was not declared in this scope ../trunk/source/domein/GameSystem.h:46: error: expected primary-expression before ‘char’ ../trunk/source/domein/GameSystem.h:46: error: expected primary-expression before ‘bool’ ../trunk/source/domein/FPS.h:46: warning: ‘void FPS_SleepMilliseconds(int)’ defined but not used This is the code which try to access the two variables: SDL_Rect pointer; pointer.x = mouseX; pointer.y = mouseY; pointer.w = 3; pointer.h = 3; SDL_FillRect(buffer, &pointer, 0xFF0000);

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  • How do I search nodes of XML document for text? Or convert to SQL tables?

    - by netefficacy
    Hi I have an XML file and would like to run a search on the nodes for text that matches user input. My options are: Convert the XML file to a SQL table and run the search against the table records. Search the XML nodes themselves. The problem is that I cannot find a open source conversion utility, nor can I figure out how to search the XML nodes. I can use PHP, Ruby, or Python for the search code. Any pointers on how can I do 1 or 2? Thanks

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  • What are the steps to upgrade maven/grails from 1.2.0 to 1.2.1?

    - by Brice
    I have recently started a new project using the maven grails archetype - at the time, (a few weeks ago), Grails 1.2.0 was the most recent release. Now that there's a newer release, what are the steps to upgrade? I would assume that since Grails dependencies are defined in the POM, that the POM will need to be updated? Are there any instructions on doing this? Does the maven-grails-plugin handle this? Is this documented anywhere? Appreciate any pointers. Thanks!

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  • How do I handle freeing unmanaged structures in C# on application close?

    - by LostKaleb
    I have a C# project in which i use several unmanaged C++ functions. More so, I also have static IntPtr that I use as parameters for those functions. I know that whenever I use them, I should implement IDisposable in that class and use a destructor to invoke the Dispose method, where I free the used IntPtr, as is said in the MSDN page. public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } private void Dispose(bool disposing) { // Check to see if Dispose has already been called. if (!this.disposed) { if (disposing) { component.Dispose(); } CloseHandle(m_InstanceHandle); m_InstanceHandle = IntPtr.Zero; disposed = true; } } [System.Runtime.InteropServices.DllImport("Kernel32")] private extern static Boolean CloseHandle(IntPtr handle); However, when I terminate the application, I'm still left with a hanging process in TaskManager. I believe that it must be related to the used of the MarshalAs instruction in my structures: [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)] public struct SipxAudioCodec { [MarshalAs(UnmanagedType.ByValTStr, SizeConst=32)] public string CodecName; public SipxAudioBandwidth Bandwidth; public int PayloadType; } When I create such a structure should I also be careful to free the space it allocs using a destructor? [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)] public struct SipxAudioCodec { [MarshalAs(UnmanagedType.ByValTStr, SizeConst=32)] public string CodecName; public SipxAudioBandwidth Bandwidth; public int PayloadType; ~SipxAudioCodec() { Marshal.FreeGlobal(something...); } } Thanks in advance!

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  • how to get the properties of a bitmap?

    - by BlueMonster
    How would i grab a bitmap's copyright date? I've been googling around for some pointers in the right direction, can't seem to find much though. Any ideas? private void toolStripMenuItemLoadImage_Click(object sender, EventArgs e) { using (OpenFileDialog ofd = new OpenFileDialog()) { ofd.Title = "Load Image"; if (ofd.ShowDialog() == DialogResult.OK) { firstLoaded = new Bitmap(ofd.FileName); String details = //Grab the copyright date of the image here; this.Invalidate(); } } isLoaded = true; }

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  • C++ wrapper for C library

    - by Maximilien
    Hi, Recently I found a C library that I want to use in my C++ project. This code is configured with global variables and writes it's output to memory pointed by static pointers. When I execute my project I would like 2 instances of the C program to run: one with configuration A and one with configuration B. I can't afford to run my program twice, so I think there are 2 options: Make a C++ wrapper: The problem here is that the wrapper-class should contain all global/static variables the C library has. Since the functions in the C library use those variables I will have to create very big argument-lists for those functions. Copy-paste the C library: Here I'll have to adapt the name of every function and every variable inside the C library. Which one is the fastest solution? Are there other possibilities to run 2 instances of the same C source? Thanks, Max

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  • Write-Only Reference in C++?

    - by Robert Mason
    Is there a way to code a write-only reference to an object? For example, suppose there was a mutex class: template <class T> class mutex { protected: T _data; public: mutex(); void lock(); //locks the mutex void unlock(); //unlocks the mutex T& data(); //returns a reference to the data, or throws an exception if lock is unowned }; Is there a way to guarantee that one couldn't do this: mutex<type> foo; T& ref; foo.lock(); ref = foo.data(); foo.unlock(); //I have a unguarded reference to foo now On the other hand, is it even worth it? I know that some people assume that programmers won't deliberately clobber the system, but then, why do we have private variables in the first place, eh? It'd be nice to just say it's "Undefined Behavior", but that just seems a little bit too insecure.

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  • How to have synchronous writing to a file (Threads) ?

    - by bobby
    Hi all. I created and started some Threads that each one writes something to a common text file. but the following error appears to me: "The process cannot access the file 'C:\hello.txt' because it is being used by another process." void AccessFile() { int num = 5; Thread[] trds = new Thread[5]; for (int i = 0; i < num; i++) { trds[i] = new Thread(new ParameterizedThreadStart(WriteToFile)); } for (int i = 0; i < num; i++) { trds[i].Start(String.Format("{0}: Hello from thread id:#{1}", i, trds[i].ManagedThreadId)); } } void WriteToFile(object message) { string FileName = "C:\\hello.txt"; string mess = (string)message; System.IO.StreamWriter sw = null; FileStream objStream = null; sw = File.AppendText(FileName); if (sw == null) { objStream = new FileStream(FileName, FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.ReadWrite); sw = new StreamWriter(objStream); } sw.WriteLine(mess); sw.Close(); sw.Dispose(); } the AccessFile() method is the starting point. could any one tell me what should i do?

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  • java threads don't see shared boolean changes

    - by andymur
    Here the code class Aux implements Runnable { private Boolean isOn = false; private String statusMessage; private final Object lock; public Aux(String message, Object lock) { this.lock = lock; this.statusMessage = message; } @Override public void run() { for (;;) { synchronized (lock) { if (isOn && "left".equals(this.statusMessage)) { isOn = false; System.out.println(statusMessage); } else if (!isOn && "right".equals(this.statusMessage)) { isOn = true; System.out.println(statusMessage); } if ("left".equals(this.statusMessage)) { System.out.println("left " + isOn); } } } } } public class Question { public static void main(String [] args) { Object lock = new Object(); new Thread(new Aux("left", lock)).start(); new Thread(new Aux("right", lock)).start(); } } In this code I expect to see: left, right, left right and so on, but when Thread with "left" message changes isOn to false, Thread with "right" message don't see it and I get ("right true" and "left false" console messages), left thread don't get isOn in true, but right Thread can't change it cause it always see old isOn value (true). When i add volatile modifier to isOn nothing changes, but if I change isOn to some class with boolean field and change this field then threads are see changes and it works fine Thanks in advance.

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  • Console.WriteLine does not show up in Output window

    - by Luke
    I have put some Console.WriteLine calls in to test, but they aren't appearing in the output box? public static ArrayList myDeliveries = new ArrayList(); public mainForm() { InitializeComponent(); } private void mainForm_Load(object sender, EventArgs e) { if (!File.Exists("../../MealDeliveries.txt")) { MessageBox.Show("File not found!"); return; } using (StreamReader sr = new StreamReader("../../MealDeliveries.txt")) { //first line is delivery name string strDeliveryName = sr.ReadLine(); Console.WriteLine("some tetttttttttt23423423423423423ttttttttttttttttttttttt"); while (strDeliveryName != null) { //other lines Delivery d = new Delivery(strDeliveryName, sr.ReadLine(), sr.ReadLine(), sr.ReadLine(), sr.ReadLine(), sr.ReadLine(), sr.ReadLine()); mainForm.myDeliveries.Add(d); //check for further values strDeliveryName = sr.ReadLine(); } } displayDeliveries(); } private void displayDeliveries() { lstDeliveryDetails.Items.Clear(); Console.WriteLine("some tettttttttttttttttttttttttttttttttt"); Console.WriteLine(mainForm.myDeliveries.Count); foreach (Delivery d in mainForm.myDeliveries) { lstDeliveryDetails.Items.Add(d.DeliveryName); } } Can anyone help??

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  • What's the deal with the hidden Throw when catching a ThreadAbortException?

    - by priehl
    I'm going through a book of general c# development, and I've come to the thread abort section. The book says something along the lines that when you call Thread.Abort() on another thread, that thread will throw a ThreadAbortException, and even if you tried to supress it it would automatically rethrow it, unless you did some bs that's generally frowned upon. Here's the simple example offered. using System; using System.Threading; public class EntryPoint { private static void ThreadFunc() { ulong counter = 0; while (true) { try { Console.WriteLine("{0}", counter++); } catch (ThreadAbortException) { // Attempt to swallow the exception and continue. Console.WriteLine("Abort!"); } } } static void Main() { try { Thread newThread = new Thread(new ThreadStart(EntryPoint.ThreadFunc)); newThread.Start(); Thread.Sleep(2000); // Abort the thread. newThread.Abort(); // Wait for thread to finish. newThread.Join(); } catch (Exception e) { Console.WriteLine(e.ToString()); } } } The book says: When your thread finishes processing the abort exception, the runtime implicitly rethrows it at the end of your exception handler. It’s the same as if you had rethrown the exception yourself. Therefore, any outer exception handlers or finally blocks will still execute normally. In the example, the call to Join won’t be waiting forever as initially expected. So i wrapped a try catch around the Thread.Abort() call and set a break point, expecting it to hit this, considering the text says "any outer exception handlers or finally blocks will still execute normally". BUT IT DOES NOT. I'm racking my brain to figure out why. Anyone have any thoughts on why this isn't the case? Is the book wrong? Thanks in advance.

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  • Dereferencing possible null pointer in java

    - by Nealio
    I am just starting to get into graphics and when I am trying to get the graphics, I get the error"Exception in thread "Thread-2" java.lang.NullPointerException" and I have no clue on what is going on! Any help is greatly appreciated. //The display class for the game //Crated: 10-30-2013 //Last Modified: 10-30-2013 package gamedev; import gamedev.Graphics.Render; import gamedev.Graphics.Screen; import java.awt.Canvas; import java.awt.Dimension; import java.awt.Graphics; import java.awt.Toolkit; import java.awt.image.BufferStrategy; import java.awt.image.BufferedImage; import java.awt.image.DataBufferInt; import javax.swing.JFrame; private void tick() { } private void render() { System.out.println("display.render"); BufferStrategy bs = this.getBufferStrategy(); if (bs == null) { createBufferStrategy(3); } for (int i = 0; i < GAMEWIDTH * GAMEHEIGHT; i++) { pixels[i] = screen.PIXELS[i]; } screen.Render(); //The line of code that is the problem Graphics g = bs.getDrawGraphics(); //end problematic code g.drawImage(img, 0, 0, GAMEWIDTH, GAMEHEIGHT, null); g.dispose(); bs.show(); }

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