Search Results

Search found 1552 results on 63 pages for 'homework'.

Page 43/63 | < Previous Page | 39 40 41 42 43 44 45 46 47 48 49 50  | Next Page >

  • Longest increasing subsequence

    - by davit-datuashvili
    I have written this code; is it correct? public static void main(String[] args){ int a[]=new int[]{0, 8, 4, 12, 2, 10, 6, 14, 1, 9, 5, 13, 3, 11, 7, 15}; int a_b[]=new int[a.length]; a_b[0]=1; int int_max=0; int int_index=0; for (int i=0;i<a.length;i++){ for (int j=0;j<i;j++){ if (a[i]>a[j] && a_b[i]<(a_b[j]+1)){ a_b[i]=a_b[j]+1; } } if (a_b[i]>int_max){ int_max=a_b[i]; int_index=i; } } int k=int_max+1; int list[]=new int[k]; for (int i=int_index;i>0;i--){ if (a_b[i]==k-1){ list[k-1]=a[i]; k=a_b[i]; } } for (int g=0;g<list.length;g++){ System.out.println(list[g]); } }

    Read the article

  • Keeping track of threads when creating them recursively

    - by 66replica
    I'm currently working on some code for my Programming Languages course. I can't post the code but I'm permitted to talk about some high level concepts that I'm struggling with and receive input on them. Basically the code is a recursive DFS on a undirected graph that I'm supposed to convert to a concurrent program. My professor already specified that I should create my threads in the recursive DFS method and then join them in another method. Basically, I'm having trouble thinking of how I should keep track of the threads I'm creating so I can join all of them in the other method. I'm thinking an array of Threads but I'm unsure how to add each new thread to the array or even if that's the right direction.

    Read the article

  • Building a custom iterator.

    - by Isai
    I am making this class which is a custom Map based off a hash map. I have an add method where if you add an object the object will be the key, and its value will be 1 if the object is not currently in the list. However if you add object that is currently in the list its value will be bumped up by 1. So if I added 10 strings which were all the same, the key would be that string and the value will be 10. I understand in practice when I iterate through the map, there is actually only one object to iterate, however, I am trying to create a inner class that will define an iterator that will iterate the same object however many times its value is. I can do this by simply using for loops to construct an appropriate ArrayList and just create an iterator for that, but that is too inefficient. Is there an easy or more efficient way of doing this?

    Read the article

  • Beginner having difficulty with SQL query

    - by Vulcanizer
    Hi, I've been studying SQL for 2 weeks now and I'm preparing for an SQL test. Anyway I'm trying to do this question: For the table: 1 create table data { 2 id int, 3 n1 int not null, 4 n2 int not null, 5 n3 int not null, 6 n4 int not null, 7 primary key (id) 8 } I need to return the relation with tuples (n1, n2, n3) where all the corresponding values for n4 are 0. The problem asks me to solve it WITHOUT using subqueries(nested selects/views) It also gives me an example table and the expected output from my query: 01 insert into data (id, n1, n2, n3, n4) 02 values (1, 2,4,7,0), 03 (2, 2,4,7,0), 04 (3, 3,6,9,8), 05 (4, 1,1,2,1), 06 (5, 1,1,2,0), 07 (6, 1,1,2,0), 08 (7, 5,3,8,0), 09 (8, 5,3,8,0), 10 (9, 5,3,8,0); expects (2,4,7) (5,3,8) and not (1,1,2) since that has a 1 in n4 in one of the cases. The best I could come up with was: 1 SELECT DISTINCT n1, n2, n3 2 FROM data a, data b 3 WHERE a.ID <> b.ID 4 AND a.n1 = b.n1 5 AND a.n2 = b.n2 6 AND a.n3 = b.n3 7 AND a.n4 = b.n4 8 AND a.n4 = 0 but I found out that also prints (1,1,2) since in the example (1,1,2,0) happens twice from IDs 5 and 6. Any suggestions would be really appreciated.

    Read the article

  • Random walk- Brownian Motion

    - by Sam
    I've been assigned the project of creating a simple console app. that models brownian motion in a 2D plane. I wasn't given much information on how to do so (and I'm hoping that it's a pretty popular assignment so that I could get some insight) just that it relies on random number generation. I researched brownian motion for a little bit and saw some formulas that looked complicated, but by the description is just seems to have to move randomly within a certain number interval. Can anyone clarify? Am I to create a program that continually creates a random number in an interval and then modify the particles "x" and "y" coordinate or is there more to it? Thanks for any help.

    Read the article

  • Reading a variable messes it up?!?!

    - by EpsilonVector
    We have the following line of code: printf("%d\n", toc->runlist.next); printf("%d\n", toc->runlist.next); These are the definitions: typedef struct thread_overview_control{ int id[NR_UTHREADS]; list_t runlist; int active_counter; int main_thread; int need_resched; } thread_overview_control; thread_overview_control* toc; What I'm trying to do is implement user threads. For some reason the output of the above code at the point where our test run crushes is: 12345678 //some address 0 //NOW IT'S NULL?!?!?! How can this happen?? All we do is read a variable. And the strange thing is, without printf's there are no crashes. What's going on?

    Read the article

  • How to I "scan" a website(or page) for info, and bring it into my program?

    - by James
    Well, I'm pretty much trying to figure out how to pull information from a webpage, and bring it into my program(in Java). For example, if I know the exact page I want info from, for the sake of simplicity a Best Buy item page, how would I get the appropriate info I need off of that page? Like the title, price, description? What would this process even be called? I have no idea were to even began researching this :'(

    Read the article

  • programing logic and design plzzzzzzzzz help [closed]

    - by alex
    `*the midvile park maintains records containing info about players on it's soccer teams . each record contain a players first name,last name,and team number . the team are team number team name 1 goal getters 2 the force 3 top gun 4 shooting stars 5 midfield monsters design a proggram that accept player data and creates a report that lists each player along with his or her team number and team name

    Read the article

  • [game] How is it possible to legally write ::: in C++ and ??? in C#?

    - by daveny
    These questions are a kind of game, and I did not find the solution for them. It is possible to write ::: in C++ without using quotes or anything like this and the compiler will accept it (macros are prohibited too). And the same is true for C# too, but in C#, you have to write ???. I think C++ will use the :: scope operator and C# will use ? : , but I do not know the answers to them. Any idea?

    Read the article

  • Trouble deciding return type of a method that returns a SortedSet

    - by devoured elysium
    I am supposed to make a class that should be a container for an interval of values (like in mathematics). I have already decided that I'll use internally a SortedSet. One of the the things I'm supposed to implement is a method that "gets an ordered set with all the elements in the interval". class Interval { private SortedSet sortedSet = new something(); ... <<method that should return an ordered set of values>> } My question resides in what should be both the method's return type and name. Several hypothesis arise: SortedSet getSortedElements(); I am internally using a SortedSet, so I should return that type. I should state that intent in the method's name. SortedSet getElements(); I am internally using a SortedSet, but there's no point in stating that in the method name(I don't see a big point in this one). Set getElements(); I should try to always return the most basic type, thus I am returning a Set. By the contract and definition of the method, people already know all the elements are in order. Set getSortedElements(); For the method return type, the same as above. About the method name, you are stating clearly what this method is going to return: a set of elements that are sorted. I'm inclined to use 4. , but the others also seem alright. Is there a clear winner? Why?

    Read the article

  • 2 bucks for !! java basic question

    - by Max
    How can I get a specific value from an object? I'm trying to get a value of an instance for eg. ListOfPpl newListOfPpl = new ListOfPpl(id, name, age); Object item = newListOfPpl; How can I get a value of name from an Object item?? Even if it is easy or does not interest you can anyone help me?? Edited: I was trying to build a binary tree contains the node of ListOfPpl, and need to sort it in the lexicographic. Here's my code for insertion on the node. Any clue?? public void insert(Object item){ Node current = root; Node follow = null; if(!isEmpty()){ root = new Node(item, null, null); return; }boolean left = false, right = false; while(current != null){ follow = current; left = false; right = false; //I need to compare and sort it if(item.compareTo(current.getFighter()) < 0){ current = current.getLeft(); left = true; }else { current = current.getRight(); right = true; } }if(left) follow.setLeft(new Node(item, null, null)); else follow.setRight(new Node(item, null, null)); }

    Read the article

  • I asked a question about arrays before, but this one won't compile

    - by unit
    I asked about this array a little while ago, and I can't see what the problem is. Too tired. What have I done wrong? Basically, I am taking a string array and trying to check to see if it contains numbers or an x (ISBN number validation). I want to take the number from a given input (bookNum), check the input, and feed any valid input into a new array (book). At the line 'bookNum.charAt[j]==book[i]' I get the 'not a statement error'. What gives? String[] book = new String [ISBN_NUM]; bookNum.replaceAll("-",""); if (bookNum.length()!=ISBN_NUM) throw new ISBNException ("ISBN "+ bookNum + " must be 10 characters"); for (int i=0;i<bookNum.length();i++) { if (Character.isDigit(bookNum.charAt(i))) bookNum.CharAt[j]==book[i]; j++; if (book[9].isNotDigit()|| book[9]!="x" || book[9]!="X") throw new ISBNException ("ISBN " + bookNum + " must contain all digits" + "or 'X' in the last position");

    Read the article

  • Triangulation in 3D Space

    - by w3b_wizzard
    Disclaimer: This is for class, however I'm fresh out of ideas and a nudge in the right direction would be much appreciated. Also, this needs to be implemented in raw C, so no fancy libraries can be used. I have to write a search and rescue simulator for submarines, it has to find a probe that is randomly placed in 3D space in a grid from of the MAX_XYZ (100000). The only tools I'm given are a "ping" which will give the magnitude of the distance between a certain sub and the probe. The goal is to optimize the costs of this entire operation so a brute force attempt, like looking at every single coordinate, won't work. Hence I was thinking triangulation. Now, it makes loads of sense to me, place three subs, each one of them uses their ping to get the distance between them and the probe. Since each sub have a known distance relative to one another, it's easy to build the base of a tetrahedron with them, and the results of the ping will point to a certain coordinate, the problem I'm having is how to figure out the elevation, or the height, of the tetrahedron. So what I have as data is the following: Distances between subs (In vector format) Angles between each subs (very easy to compute) Distance between each sub and the probe (3 segments from the base to the peak) Angles inside each of the outer 3 surfaces of the tetrahedron. I tried finding some sort of relationship with the vertices of the tetrahedron and the relative angles in each of them, however all I found had to deal with tetrahedrons built with equilateral triangles, which isn't much help. I have the impression this can be easily solved with trig but either I'm not seeing it or I need more coffee. Any suggestions would be appreciated!

    Read the article

  • regular expression for bit strings with even number of 1s

    - by equilibrium
    Let L= { w in (0+1)* | w has even number of 1s}, i.e. L is the set of all bit strings with even number of 1s. Which one of the regular expressions below represents L? A) (0*10*1)* B) 0*(10*10*)* C) 0*(10*1)* 0* D) 0*1(10*1)* 10* According to me option D is never correct because it does not represent the bit string with zero 1s. But what about the other options? We are concerned about the number of 1s(even or not) not the number of zeros doesn't matter. Then which is the correct option and why?

    Read the article

  • Regular Expression

    - by equilibrium
    Ohh! this regular expression thing is eating my brain up. I have been reading it from Introduction to Automata Theory, Languages and Computer by Hopcroft, Motwani and Ullman. I have solved a few exercises too but could not solve the following even after trying for almost one hr. The problem is to write a regular expression that defines a language consisting of all strings of 0s and 1s except the substring 011. Is the answer (0+1)* - 011 correct ? If not what should be the correct answer for this?

    Read the article

  • Aggregation, Association and Composition (examples of code given)

    - by Bukocen
    I have such a simple example: public class Order { private ArrayList<Product> orders = new ArrayList<Product>(); public void add(Product p) { orders.add(p); } } Is it aggregation or composition? I guess it's composition, because orders will be delated after delete of Order, right? Unfortunately it was a task and answer was different;/ Do you know why? second problem: public class Client extends Person { String adress = ""; Orders orders = new Orders(); public Client(String n, String sn) { name = n; surName = sn; } public String getAddress() { return adress; } public Orders getOrders() { return this.orders; } } Is it Association between Client and Orders? My teacher told me that this is association, but I was wondering why it's not a aggregation/composition - he told me that aggregation or composition occur only when one class contains few instances of different class - is that right? I guess not, because e.g. car contains ONE wheel and it's aggregation I guess? What type of relation is that and why? Greetings

    Read the article

< Previous Page | 39 40 41 42 43 44 45 46 47 48 49 50  | Next Page >