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  • .Net programming on a Apple computer

    - by VoodooChild
    Hello, I really would like to write an app or apps for iPhone / iPad. I've never done this so far because most of my work has been in windows environment. I recently got an i7 with windows 7 and love it, and this is what I am using to do development on currently. I would love to try out writing a simple App on a mac for either an iPhone or iPad. The question I had was are there any developers using a macbook to do windows based programming as well as writing apps? And what is their setups like? (example: using bootcamp) Most importantly, is it recommended based on the experience they had doing so? any problems / performance issue? These are the concerns I have to address before justifying spending time and money on this. Thanks, Voodoo

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  • NSArray vs. SQLite for Complex Queries on iPhone

    - by GingerBreadMane
    Developing for iPhone, I have a collection of points that I need to make complex queries on. For example: "How many points have a y-coordinate of 10" and "Return all points with an X-coordinate between 3 and 5 and a y-coordinate of 7". Currently, I am just cycling through each element of an NSArray and checking to see if each element matches my query. It's a pain to write the queries though. SQLite would be much nicer. I'm not sure which would be more efficient though since a SQLite database resides on disk and not in memory (to my understanding). Would SQLite be as efficient or more efficient here? Or is there a better way to do it other than these methods that I haven't thought of? I would need to perform the multiple queries with multiple sets of points thousands of times, so the best performance is important.

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  • Is it possible to serve an ASPX page without it setting a cookie on your browser?

    - by Django Reinhardt
    Hi, we're in the process of trying to speed up the performance of our website by serving static content from a cookieless domain. That seems to be going well, but I have a new question: I know that it's "static content" that we're talking about when serving it from a cookieless domain, but we also have static content being served by ASPX pages, specifically images. For example: domain.com/resizeImages.aspx?src=images/image123.jpg&width=400&height=400 Pretty standard stuff, and although it's being served by managed code, it's still a static image. So my question is: Is it ok to serve the resizeImages.aspx image from our cookieless/static domain? And if so, how do I go about stopping ASP.NET from setting a ANONYMOUSASPX cookie every time I try? Thanks for any help!

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  • Are you using Virtual Machine as your primary development enviroment?

    - by Click Ok
    Recently I have purchased a notebook that cames with Windows Home Basic (that don't have with ASP.Net/IIS. I thought in upgrade the Windows version to one with ASP.Net/IIS, but I thought in another possibility: I have an Hard Disk Case with a 360Gb HD. I thought in create a virtual machine with Windows Ultimate (installing too ASP.Net, IIS and Visual Studio 2008) in this HD Case, then I can access my "development enviroment" in any computer that I will work on (my desktop machine and my notebook). But I was worried about the performance. I don't have experience working in Virtual Machines (I use it just to quick compatibility tests)... Are you using Virtual Machine as your primary development enviroment? What your finds? ==================== Thanks for your answers! It really did help me! I would like to know too about portability ie.: the virtual machine that I created in my laptop will work in the desktop? I will need re-activate Windows?

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  • Dealing with Windows line-endings in Python

    - by Adam Nelson
    I've got a 700MB XML file coming from a Windows provider. As one might expect, the line endings are '\r\n' (or ^M in vi). What is the most efficient way to deal with this situation aside from getting the supplier to send over '\n' :-) Use os.linesep Use rstrip() (requiring opening the file ... which seems crazy) Using Universal newline support is not standard on my Mac Snow Leopard - so isn't an option. I'm open to anything that requires Python 2.6+ but it needs to work on Snow Leopard and Ubuntu 9.10 with minimal external requirements. I don't mind a small performance penalty but I am looking for the standard best way to deal with this.

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  • Available options for hosting FTP server in .NET application

    - by duane
    I need to implement an FTP service inside my .NET application (running as a Windows Service) and have not had much luck finding good/current source code or vendors. Ideally it needs to be able to respond to the basic FTP Protocol and accept the data stream from an upload via a stream, enabling me to process the data as it is being received (think on the fly hashing). I need to be able to integrate it into my service because it will stack on top of our current code base with an existing custom TCP/IP communication protocol. I don't want to write (and then spend time debugging and performance testing) my own protocol, or implementation. I have already found plenty of ftp client implementations, I just need an acceptable server solution.

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  • How to: Inline assembler in C++ (under Visual Studio 2010)

    - by toxic shock
    I'm writing a performance-critical, number-crunching C++ project where 70% of the time is used by the 200 line core module. I'd like to optimize the core using inline assembly, but I'm completely new to this. I do, however, know some x86 assembly languages including the one used by GCC and NASM. All I know: I have to put the assembler instructions in _asm{} where I want them to be. Problem: I have no clue where to start. What is in which register at the moment my inline assembly comes into play?

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  • Fastest tr:hover method

    - by Alex
    What is the single fastest method for table row hover css change? I've tried jQuery (onmouseover/out) and CSS with tr:hover, but once I make my page fullscreen (1920x1200) the performance on my grid is getting just sluggish enough to give the entire page a feel of being sub-par. That's on a grid with 25 rows, and some spans and divs per row. I've tried IE and Google Chrome. Is there another, faster method? What is generally considered the fastest method across browsers for doing hover CSS changes?

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  • Implications of Fulltext Search over many columns

    - by Alex
    Hello, I have a really wide table which includes separate columns for billing address, shipping address, primary address, names, aliases etc. (I can't normalize this table further, and that's not the question here anyways). I'm implementing SQL Server fulltext search, and I'm wondering whether I should limit the search ability to just the primary fields (primary address and names for example), or if I can extend the search ability across all columns without occurring too much of a performance or memory penalty. I've done some basic testing with 10,000 sample rows and it's quite fast but I don't have much experience with fulltext indexing, especially its dictionary internals, so I don't know if the index is going to grow over time, or if there is anything else to consider. Thoughts?

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  • how do copyright permission systems for content hosting sites work?

    - by zebraman
    I am wondering about subscription sites that host content, like recorded performances from concerts. I'm sure there is a tangle of copyright permissions that must be granted for these video/audio files to be hosted. For example, if a band plays a cover of another band's song, permission must be obtained from not only the band that performed, but the band that owns the song. Perhaps even from the venue that hosted the performance, to record the video and post the content. I am curious how websites that host content like this work. How might an automated copyright system work to keep track of who has ownership of certain performances and obtain permission from said owners to record and post their content.

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  • Multiple Producers Single Consumer Queue

    - by Talguy
    I am new to multithreading and have designed a program that receives data from two microcontroller measuring various temperatures (Ambient and Water) and draws the data to the screen. Right now the program is singly threaded and its performance SUCKS A BIG ONE. I get basic design approaches with multithreading but not well enough to create a thread to do a task but what I don't get is how to get threads to perform seperate task and place the data into a shared data pool. I figured that I need to make a queue that has one consumer and multiple producers (would like to use std::queue). I have seen some code on the gtkmm threading docs that show a single Con/Pro queue and they would lock the queue object produce data and signal the sleeping thread that it is finished then the producer would sleep. For what I need would I need to sleep a thread, would there be data conflicts if i didn't sleep any of the threads, and would sleeping a thread cause a data signifcant data delay (I need realtime data to be drawn 30 frames a sec) How would I go about coding such a queue using the gtkmm/glibmm library.

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  • C++ Urban Myths

    - by Neil Butterworth
    I'm starting to write an article on what I'm calling "C++ Urban Myths" - that is, ideas and conceptions about C++ that are common but have no actual roots in reality. Some that I've come up with so far are: TR1 is part of standard C++ TR1 (technical Report #1) proposed a whole bunch of changes to C++. Unfortunately, it was never accepted. It is faster to use iterators to access a vector than operator[] Or vice versa. All tests I've carried out indicate the two are nearly identical in performance. The C++ Standard contains something called the STL It doesn't - neither "STL" nor "Standard Template Library" appear in the Standard. I'm wondering if the SO C++ community can come up with any better ones? Ideally, they should be expressible in a single sentence, and not involve any code. Edit: I guess I didn't make it clear enough that I was interested in myths believed by C++ developers, not misconceptions held by non-C++users. Oh well...

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  • entity framework and dirty reads

    - by bryanjonker
    I have Entity Framework (.NET 4.0) going against SQL Server 2008. The database is (theoretically) getting updated during business hours -- delete, then insert, all through a transaction. Practically, it's not going to happen that often. But, I need to make sure I can always read data in the database. The application I'm writing will never do any types of writes to the data -- read-only. If I do a dirty read, I can always access the data; the worst that happens is I get old data (which is acceptable). However, can I tell Entity Framework to always use dirty reads? Are there performance or data integrity issues I need to worry about if I set up EF this way? Or should I take a step back and see about rewriting the process that's doing the delete/insert process?

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  • Is there any significant benefit to reading string directly from control instead of moving it into a

    - by Kevin
    sqlInsertFrame.Parameters.AddWithValue("@UserName", txtUserName.txt); Given the code above...if I don't have any need to move the textbox data into a string variable, is it best to read the data directly from the control? In terms of performance, it would seem smartest to not create any unnecessary variables which use up memory if its not needed. Or is this a situation where its technically true but doesn't yield any real world results due to the size of the data in question. Forgive me, I know this is a very basic question.

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  • page control in flex(like php)

    - by Mahedi
    Hi, I'm new in flex. I have a design like this in one page have two option like this Hard & soft when i click hard(option) there will show three option(in php got to another page) like standard, square & pocket and in the page below BACK(when click this option it will back previous state(page)) option will be show When mouse over on any option's this will show its properties in any side of page when select any one of them it will go next step(page) for more performance. Soft option will work like hard option. Please help me with code example or tutorials. Best regard mahedi

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  • Multivalue Mysql Inserts using HibernateTemplate

    - by Langali
    I am using Spring HibernateTemplate and need to insert hundreds of records into a mysql database every second. Not sure what is the most performant way of doing it, but I am trying to see how the multi value mysql inserts do using hibernate. String query = "insert into user(age, name, birth_date) values(24, 'Joe', '2010-05-19 14:33:14'), (25, 'Joe1', '2010-05-19 14:33:14')" getHibernateTemplate().execute(new HibernateCallback(){ public Object doInHibernate(Session session) throws HibernateException, SQLException { return session.createSQLQuery(query).executeUpdate(); } }); But I get this error: 'could not execute native bulk manipulation query.' Please check your query ..... Any idea of I can use a multi value mysql insert using Hibernate? or is my query incorrect? Any other ways that I can improve the performance? I did try the saveOrUpdateAll() method, and that wasn't good enough!

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  • How to receive HTTP messages using Socket

    - by Poma
    I'm using Socket class for my web client. I can't use HttpWebRequest since it doesn't support socks proxies. So I have to parse headers and handle chunked encoding by myself. The most difficult thing is to determine length of content so I have to read it byte-by-byte. First I have to use ReadByte() to find last header ("\r\n\r\n" combination), then read chunk's size etc. But this approach has very poor performance. Can you suggest better solution? Maybe some open source examples or libraries that handle http request through sockets (not very big and complicated though, I'm a noob)

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  • Best method of Zend Framework caching

    - by iamthejeff
    I have a blog built using Zend Framework, which I realize might be a bit overkill for a blog alone, but I am planning on adding other features in the future. Nevertheless, I've noticed pages could be a little speedier. I've done a basic caching method that basically captures everything in index.php (Core frontend and File backend), which works great, but unfortunately it also prevents dynamic page contents from updating (messages like "this was posted 5 minutes ago", etc) until the cache period expires. So my question is what would be the best method of caching to improve performance? I am doing fairly basic queries which are mostly simple selects, not many joins or anything fancy (using Zend_Db_Table), and even on a small database page loads are a little sluggish. Is it worth it to cache queries or should I focus my time elsewhere?

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  • parsing/matching string occurrence in C

    - by David
    I have the following string: const char *str = "\"This is just some random text\" 130 28194 \"Some other string\" \"String 3\"" I would like to get the the integer 28194 of course the integer varies, so I can't do strstr("20194"). So I was wondering what would be a good way to get that part of the string? I was thinking to use #include <regex.h> which I already have a procedure to match regexp's but not sure how the regexp in C will look like using the POSIX style notation. [:alpha:]+[:digit:] and if performance will be an issue. Or will it be better using strchr,strstr? Any ideas will be appreciate it

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  • Managing Data Prefetching and Dependencies with .NET Typed Datasets

    - by Derek Morrison
    I'm using .NET typed datasets on a project, and I often get into situations where I prefetch data from several tables into a dataset and then pass that dataset to several methods for processing. It seems cleaner to let each method decide exactly which data it needs and then load the data itself. However, several of the methods work with the same data, and I want the performance benefit of loading data in the beginning only once. My problem is that I don't know of a good way or pattern to use for managing dependencies (I want to be sure I load all the data that I'm going to need for each class/method that will use the dataset). Currently, I just end up looking through the code for the various classes that will use the dataset to make sure I'm loading everything appropriately. What are good approaches or patterns to use in this situation? Am I doing something fundamentally wrong? Although I'm using typed datasets, this seems like it would be a common situation where prefetching data is used. Thanks!

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  • Implementing Tagging using Core Data on the iPhone

    - by Jonathan Penn
    I have an application that uses CoreData and I'm trying to figure out the best way to implement tagging and filtering by tag. For my purposes, if I was doing this in raw SQLite I would only need three tables, tags, item_tags and of course my items table. Then filtering would be as simple as joining between the three tables where only items are related to the given tags. Quite straightforward. But, is there a way to do this in CoreData and utilizing NSFetchedResultsController? It doesn't seem that NSPredicate give you the ability to filter through joins. NSPredicate's aren't full SQL anyway so I'm probably barking up the wrong tree there. I'm trying to avoid reimplementing my app using SQLite without CoreData since I'm enjoying the performance CoreData gives me in other areas. Yes, I did consider (and built a test implementation) diving into the raw SQLite that CoreData generates, but that's not future proof and I want to avoid that, too. Has anyone else tried to tackle tagging/filtering with CoreData in a UITableView with NSFetchedResultsController

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  • Designing a table to store EXIF data

    - by rafale
    I'm looking to get the best performance out of querying a table containing EXIF data. The queries in question will only search the EXIF data for the specified strings and return the row index on a match. With that said, would it better to store the EXIF data in a table with separate columns for each of the tags, or would storing all of the tags in a single column as one long delimited string suit me just as well? There are around 115 EXIF tags I'll be storing, and each record would be around 1500 to 2000 chars in length if concatenated into a single string.

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  • Interview Question: .Any() vs if (.Length > 0) for testing if a collection has elements

    - by Chris
    In a recent interview I was asked what the difference between .Any() and .Length > 0 was and why I would use either when testing to see if a collection had elements. This threw me a little as it seems a little obvious but feel I may be missing something. I suggested that you use .Length when you simply need to know that a collection has elements and .Any() when you wish to filter the results. Presumably .Any() takes a performance hit too as it has to do a loop / query internally.

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  • Optimising (My)SQL Query

    - by Simon
    I usually use ORM instead of SQL and I am slightly out of touch on the different JOINs... SELECT `order_invoice`.*, `client`.*, `order_product`.*, SUM(product.cost) as net FROM `order_invoice` LEFT JOIN `client` ON order_invoice.client_id = client.client_id LEFT JOIN `order_product` ON order_invoice.invoice_id = order_product.invoice_id LEFT JOIN `product` ON order_product.product_id = product.product_id WHERE (order_invoice.date_created >= '2009-01-01') AND (order_invoice.date_created <= '2009-02-01') GROUP BY `order_invoice`.`invoice_id` The tables/ columns are logically names... it's an shop type application... the query works... it's just very very slow... I use the Zend Framework and would usually use Zend_Db_Table_Row::find(Parent|Dependent)Row(set)('TableClass') but I have to make lots of joins and I thought it'll improve performance by doing it all in one query instead of hundreds... Can I improve the above query by using more appropriate JOINs or a different implementation? Many thanks.

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  • Conceptually, how does replay work in a game?

    - by SnOrfus
    I was kind of curious as to how replay might be implemented in a game. Initially, I thought that there would be just a command list of every player/ai action that was taken in the game, and it then 're-plays' the game and lets the engine render as usual. However, I have looked at replays in FPS/RTS games, and upon careful inspection even things like the particles and graphical/audible glitches are consistent (and those glitches are generally *in*consistent). So How does this happen. In fixed camera angle games I though it might just write every frame of the whole scene to a stream that gets stored and then just replays the stream back, but that doesn't seem like enough for games that allow you to pause and move the camera around. You'd have to store the locations of everything in the scene at all points in time (No?). So for things like particles, that's a lot of data to push which seems like a significant draw on the game's performance whilst playing.

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