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  • refactoring this function in Java

    - by Joel
    Hi folks, I'm learning Java, and I know one of the big complaints about newbie programmers is that we make really long and involved methods that should be broken into several. Well here is one I wrote and is a perfect example. :-D. public void buildBall(){ /* sets the x and y value for the center of the canvas */ double i = ((getWidth() / 2)); double j = ((getHeight() / 2)); /* randomizes the start speed of the ball */ vy = 3.0; vx = rgen.nextDouble(1.0, 3.0); if (rgen.nextBoolean(.05)) vx = -vx; /* creates the ball */ GOval ball = new GOval(i,j,(2 *BALL_RADIUS),(2 * BALL_RADIUS)); ball.setFilled(true); ball.setFillColor(Color.RED); add(ball); /* animates the ball */ while(true){ i = (i + (vx* 2)); j = (j + (vy* 2)); if (i > APPLICATION_WIDTH-(2 * BALL_RADIUS)){ vx = -vx; } if (j > APPLICATION_HEIGHT-(2 * BALL_RADIUS)){ vy = -vy; } if (i < 0){ vx = -vx; } if (j < 0){ vy = -vy; } ball.move(vx + vx, vy + vy); pause(10); /* checks the edges of the ball to see if it hits an object */ colider = getElementAt(i, j); if (colider == null){ colider = getElementAt(i + (2*BALL_RADIUS), j); } if (colider == null){ colider = getElementAt(i + (2*BALL_RADIUS), j + (2*BALL_RADIUS)); } if (colider == null){ colider = getElementAt(i, j + (2*BALL_RADIUS)); } /* If the ball hits an object it reverses direction */ if (colider != null){ vy = -vy; /* removes bricks when hit but not the paddle */ if (j < (getHeight() -(PADDLE_Y_OFFSET + PADDLE_HEIGHT))){ remove(colider); } } } You can see from the title of the method that I started with good intentions of "building the ball". There are a few issues I ran up against: The problem is that then I needed to move the ball, so I created that while loop. I don't see any other way to do that other than just keep it "true", so that means any other code I create below this loop won't happen. I didn't make the while loop a different function because I was using those variables i and j. So I don't see how I can refactor beyond this loop. So my main question is: How would I pass the values of i and j to a new method: "animateBall" and how would I use ball.move(vx + vx, vy + vy); in that new method if ball has been declared in the buildBall method? I understand this is probably a simple thing of better understanding variable scope and passing arguments, but I'm not quite there yet...

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  • Sending Data as Instances using Python Sockets

    - by Alice
    I'm working on the networking part of a 2 player game (similar to tetris), and I'm trying to pass the game grid from client to server and vice versa. However, when I tried using send(grid) I get a TypeError: send() argument 1 must be string or read-only buffer, not instance. Is there anyway to circumvent this, or do I have to convert my grid instance into a string and then interpret it from the other side? Thanks in advance!

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  • Create variables for unknown amount of arguments?

    - by user347600
    Working on an rsync script and the portion below is in a for loop. What I want to achieve is assign a variable to every arguement after 3. Just confused if I need to create another loop for that or not: #1: name name=$1 #2: ip ip=$2 #3: user user=$3 #4+: folder exlusion #any lines higher than 3 will be created as exlcude folders ex[ARG_NUMBER]=

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  • Sentence recognition and ability to answer with another sentence

    - by terabytest
    Hi. I'm looking into sentence recognition to make a program that should play voice clips from the game Team Fortress 2. I have .wav files and text files containing the transcription for every sound. What I'd like to make is a system that makes two characters of the game talk to each other (trough playing sound clips), and each one recognises the sense of what the other is saying and tries to answer with another of the available sound clips (trying its best to fit the sense of what it's trying to say) Is that possible in any way?

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  • solution for updating table based on data from another table

    - by I__
    i have 2 tables in access this is what i need: 1. if the PK from table1 exists in table2, then delete the entire record with that PK from table2 and add the entire record from table1 into table2 2. if the PK does not exist then add the record i need help with both the sql statement and the VBA i guess the VBA should be a loop, going through every record in table1. inside the loop i should have the select statement

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  • Adding images to a JAR file in Eclipse?

    - by ChrisFreeley
    I'm trying to make a game in java, but I'm a bit of a newb. The game has images, and when I run the application from eclipse, they all show up fine. But when I export the project as an application, the images don't show up. When I put the application in the same folder as the images, they show up when I run the application, so someone suggested that I just need to put the image files inside my JAR. Can someone tell me how? Thank you

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  • Developing Bots__Where can I start?

    - by user947659
    i have a pet programming goal: to develop a bot for a game. Now, this won't be anything malicious, and I just want to do this to further my knowledge in programming. Can anyone help me out by pointing to where i can start learning how to develop a bot? the type of bots i want to make are video game bots (online multiplayer, first person shooters, and offline games(like solitaire and such)). Thanks!

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  • Console window now showing

    - by CoffeeAddict
    I have this in one of my NUnit tests. I'm using R# to step through my test. The console window is not popping up to show me the contents for that foreach loop...not sure what I'm missing but yes, there is data for it to loop through so it's not like there's no data here foreach (PostEntry post in posts) { Console.WriteLine("id: " + post.Id); Console.WriteLine("title: " + post.Title); Console.WriteLine("body: " + post.Body); Console.ReadLine(); }

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  • Matlab - building an array while looping

    - by Mark
    Hello, I have a for loop that loops over one array... for i=1:length(myArray) In this loop, I want to do check on the value of myArray and add it to another array myArray2 if it meets certain conditions. I looked through the Matlab docs, but couldn't find anything on creating arrays without declaring all their values on initialization or reading data into them in one shot. Many thanks!

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  • PHP while(variable=mysql_fetch_assoc) - explanation

    - by Petr
    Hi, I have been working with C# so this is quite strange for me: while($variable=mysql_fetch_assoc) I have not been able to look up in PHP manual how it works. I guess that in each loop it advances to next element of assoc.array. But what is this generally called in PHP? I am just not used to see '=' in loop condition.

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  • Apple Itunes app limitations

    - by user339625
    I have a iphone game that i am creating and wanted to know a couple limitations once the person downloads the game and they sign in with a user name i want them to be able to download new content maps packs etc. What is the limit in size these downloads can be? where can this content be stored? thank you!

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  • Looping Gridview when the button is click

    - by Nyan
    Hi all, I have create a girdview in dialog and in the girdview I added a check boxes, so that, the user can check/uncheck the gridview. And there is a button which send back the information about the check values to the server. My problem is I don't know how to loop the gridview. Is there a way to loop the girdview. Or is there other way to achieve? Thanks in advance for any help Nyan

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  • ruby looping question

    - by jonepatr
    Hello! I want to make a loop on a variable that can be altered inside of the loop. first_var.sort.each do |first_id, first_value| second_var.sort.each do |second_id, second_value_value| difference = first_value - second_value if difference >= 0 second_var.delete(second_id) else second_var[second_id] += first_value if second_var[second_id] == 0 second_var.delete(second_id) end first_var.delete(first_id) end end end How do I do this, because this doesn't work?

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  • Android hdpi resource load problem

    - by user357366
    good day we are developing game for android and have some trouble with resource loading on high dpi devices. our resources are located in res/drawable directory on a standart dpi device the game work properly, but on hdpi (tested on HTC Desire) all resources which located in res/drawable-hdpi load are loaded correctly, but the resources which miss in drawable-hdpi directory but present in res/drawable are ignored but everything works fine on the virtual device with hdpi. does anybody encounter this problem and know how to solve it?

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  • Running a Query in SQL Plus

    - by WENzER
    Hi, I have to run a query in the loop in SQLPLUS. and the count of loop is coming from some other SQL query. So i have to declared a variable which will take the value of count. Now I want to use this variable in my query. How would i be able to do the same . Please suggest me Thanks in advance

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  • C#: Specify that a function arg must inhert from one class, and implement an interface?

    - by Rosarch
    I'm making a game where each Actor is represented by a GameObjectController. Game Objects that can partake in combat implement ICombatant. How can I specify that arguments to a combat function must inherit from GameObjectController and implement ICombatant? Or does this indicate that my code is structured poorly? public void ComputeAttackUpdate(ICombatant attacker, AttackType attackType, ICombatant victim) In the above code, I want attacker and victim to inherit from GameObjectController and implement ICombatant. Is this syntactically possible?

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