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  • WinForms - DateTimePicker default month selection behavior for Server 2003 vs Server 2008?

    - by Mike Loux
    Good Afternoon! Has anybody else noticed a change in the default behavior of the "next" and "previous" month arrows in the standard WinForms DateTimePicker control? I have users running on both Windows Server 2003 and Windows Server 2008 R2, and they are reporting that on 2008 (and Vista/Win7), clicking the right or left arrows on the drop-down Calendar now selects the first day of the month rather than retaining the same day like 2003 (and XP) does. I have checked this out (I have a Win7 machine) and I have confirmed this behavior. I would prefer that the behavior remain consistent whenever possible. Does anybody know what causes this and if there is a way to get around this? Is there a way to trap the arrow-click event and force the resulting date to retain the original day rather than be reset to the first of the month? I thought about seeing if there was a way to hit-test the control on a MouseUp event and determine if the arrow buttons were clicked, and then override the month value being set, but I'm not sure if that is even possible. Can anybody provide some wisdom or insight? Thanks!

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  • Qt cross thread call

    - by QLatvia
    I have a Qt/C++ application, with the usual GUI thread, and a network thread. The network thread is using an external library, which has its own select() based event loop... so the network thread isn't using Qt's event system. At the moment, the network thread just emit()s signals when various events occur, such as a successful connection. I think this works okay, as the signals/slots mechanism posts the signals correctly for the GUI thread. Now, I need for the network thread to be able to call the GUI thread to ask questions. For example, the network thread may require the GUI thread to request put up a dialog, to request a password. Does anyone know a suitable mechanism for doing this? My current best idea is to have the network thread wait using a QWaitCondition, after emitting an object (emit passwordRequestedEvent(passwordRequest);. The passwordRequest object would have a handle on the particular QWaitCondition, and so can signal it when a decision has been made.. Is this sort of thing sensible? or is there another option?

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  • jboss cache as hibernate 2nd level - cluster node doesn't persist replicated data

    - by Sergey Grashchenko
    I'm trying to build an architecture basically described in user guide http://www.jboss.org/file-access/default/members/jbosscache/freezone/docs/3.2.1.GA/userguide_en/html/cache_loaders.html#d0e3090 (Replicated caches with each cache having its own store.) but having jboss cache configured as hibernate second level cache. I've read manual for several days and played with the settings but could not achieve the result - the data in memory (jboss cache) gets replicated across the hosts, but it's not persisted in the datasource/database of the target (not original) cluster host. I had a hope that a node might become persistent at eviction, so I've got a cache listener and attached it to @NoveEvicted event. I found that though I could adjust eviction policy to fully control it, no any persistence takes place. Then I had a though that I could try to modify CacheLoader to set "passivate" to true, but I found that in my case (hibernate 2nd level cache) I don't have a way to access a loader. I wonder if replicated data persistence is possible at all by configuration tuning ? If not, will it work for me to create some manual peristence in CacheListener (I could check whether the eviction event is local, and if not - persist it to hibernate datasource somehow) ? I've used mvcc-entity configuration with the modification of cacheMode - set to REPL_ASYNC. I've also played with the eviction policy configuration. Last thing to mention is that I've tested entty persistence and replication in project that has been generated with Seam. I guess it's not important though.

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  • MUD (game) design concept question about timed events.

    - by mudder
    I'm trying my hand at building a MUD (multiplayer interactive-fiction game) I'm in the design/conceptualizing phase and I've run into a problem that I can't come up with a solution for. I'm hoping some more experienced programmers will have some advice. Here's the problem as best I can explain it. When the player decides to perform an action he sends a command to the server. the server then processes the command, determines whether or not the action can be performed, and either does it or responds with a reason as to why it could not be done. One reason that an action might fail is that the player is busy doing something else. For instance, if a player is mid-fight and has just swung a massive broadsword, it might take 3 seconds before he can repeat this action. If the player attempts to swing again to soon, the game will respond indicating that he must wait x seconds before doing that. Now, this I can probably design without much trouble. The problem I'm having is how I can replicate this behavior from AI creatures. All of the events that are being performed by the server ON ITS OWN, aka not as an immediate reaction to something a player has done, will have to be time sensitive. Some evil monster has cast a spell on you but must wait 30 seconds before doing it again... I think I'll probably be adding all these events to some kind of event queue, but how can I make that event queue time sensitive?

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  • Animate and form rows, arrays, AS3

    - by VideoDnd
    Question How can I animate and form rows together? Explanation One 'for loop' is for animation, the other 'for loop' is for making rows. I want to understand how to use arrays and create a row of sprite animations. 'for loop' for animation //FRAMES ARRAY //THIS SETS UP MY ANIMATION FOR TIMER EVENT var frames:Array = [ new Frame1(), new Frame2(), new Frame3(), new Frame4(), new Frame5(), new Frame6(), new Frame7(), new Frame8(), new Frame9(), new Frame0(), ]; for each (var frame:Sprite in frames) { addChild(frame); } 'for loop' for rows //THIS MAKES A ROW OF DISPLAY OBJECTS var numberOfClips:Number = 11; var xStart:Number = 0; var yStart:Number = 0; var xVal:Number = xStart; var xOffset:Number = 2; for (var $:Number=0; $<numberOfClips; $++) { //DUDE ARRAY var dude:Array = frames; dude.y = yStart +11; dude.x = xVal +55; xVal = dude.x + dude.width + this.xOffset; } timer var timer:Timer = new Timer(100); timer.addEventListener(TimerEvent.TIMER, countdown); function countdown(event:TimerEvent) { var currentFrame:int = timer.currentCount % frames.length; for (var i:int = 0; i < frames.length; ++i) { frames[i].visible = (i == currentFrame); } } timer.start(); counter experiment My new class I'm working on loops through 10 different display objects that are numbers. For those following, I'm trying to make something like NumbersView.

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  • Declaration, allocation and assignment of an array of pointers to function pointers

    - by manneorama
    Hello Stack Overflow! This is my first post, so please be gentle. I've been playing around with C from time to time in the past. Now I've gotten to the point where I've started a real project (a 2D graphics engine using SDL, but that's irrelevant for the question), to be able to say that I have some real C experience. Yesterday, while working on the event system, I ran into a problem which I couldn't solve. There's this typedef, //the void parameter is really an SDL_Event*. //but that is irrelevant for this question. typedef void (*event_callback)(void); which specifies the signature of a function to be called on engine events. I want to be able to support multiple event_callbacks, so an array of these callbacks would be an idea, but do not want to limit the amount of callbacks, so I need some sort of dynamic allocation. This is where the problem arose. My first attempt went like this: //initial size of callback vector static const int initial_vecsize = 32; //our event callback vector static event_callback* vec = 0; //size static unsigned int vecsize = 0; void register_event_callback(event_callback func) { if (!vec) __engine_allocate_vec(vec); vec[vecsize++] = func; //error here! } static void __engine_allocate_vec(engine_callback* vec) { vec = (engine_callback*) malloc(sizeof(engine_callback*) * initial_vecsize); } First of all, I have omitted some error checking as well as the code that reallocates the callback vector when the number of callbacks exceed the vector size. However, when I run this code, the program crashes as described in the code. I'm guessing segmentation fault but I can't be sure since no output is given. I'm also guessing that the error comes from a somewhat flawed understanding on how to declare and allocate an array of pointers to function pointers. Please Stack Overflow, guide me.

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  • jQuery.keypad Performance Issues

    - by John Duff
    I am working on a Kiosk Touch Screen application and using the JQuery.keypad plugin and noticing some major performance issues. If you click a number of buttons in rapid succession the CPU gets pegged, the button clicks don't keep up with the clicking and some button presses even get lost. On my dev machine this isn't as noticeable, but on the Kiosk itself with 1 gig of ram it's painful. Trying the demo keypad at http://keith-wood.name/keypad.html#inline the one with multiple targets (which is the case with mine) has the exact same issues. Does anyone have any suggestions on how we might be able to improve this? The Kiosk runs in Firefox only so something specific to that would work. I'm using v1.2.1 of jquery.keypad and just upgraded to v1.4.2 of jquery.

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  • A potentially dangerous Request.Form value was detected: Dealing with these errors proactively, or a

    - by Albert
    I'm noticing this error more and more in my error logs. I've read through the questions here talking about this error, but they don't address what I would like to do (see below). I'm considering three options, in the order of preference: 1) When submitting a form (I use formviews almost exclusively, if that helps), if potentially dangerous characters are detected, automatically strip them out and submit. 2) When submitting a form, if potentially dangerous characters are detected, alert the user and let them fix it before trying again. 3) After the exception is generated, deal with it and alert the user. I'm hoping one of the first two options might be able to do somewhat globally...I know for the 3rd I'd have to alter a TON of Try-Catch blocks I already have in place. Doable, but labor intensive. I'd rather be proactive about it if at all possible and avoid the exception all together. Perhaps one approach to #1 would be to write a block of code that could loop through all text entry fields in a formview, during the insert/update event, and strip the characters out. I'm ok with that, but I'd rather not have to heavily alter all my Insert/Update events to accomplish this. Or maybe I just create a different class to do the text checking/deleting, and only insert 1 line of code in each Insert/Update event. If anyone can come up with some example code of any of these approaches that would be a help. Thanks for any ideas or information. I'm definitely open to other solutions too; these are only the 3 that came to mind. I can say that I don't want to turn request validation off though.

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  • VB.NET: Dialog exits when enter pressed?

    - by Camilo Martin
    Hi all; My problem seems to be quite simple, but it's not working the intuitive way. I'm designing a Windows Forms Application, and there is a dialog that should NOT exit when the enter key is pressed, instead it has to validate data first, in case enter was pressed after changing the text of a ComboBox. I've tried by telling it what to do on KeyPress event of the ComboBox if e is the Enter key: Private Sub ComboBoxSizeChoose_KeyPress(ByVal sender As System.Object, ByVal e As System.Windows.Forms.KeyPressEventArgs) Handles ComboBoxSizeChoose.KeyPress If e.KeyChar = Convert.ToChar(Keys.Enter) Then Try TamanhoDaNovaFonte = Single.Parse(ComboBoxSizeChoose.Text) Catch ex As Exception Dim Dialogo2 As New Dialog2 Dialog2.ShowDialog() ComboBoxSizeChoose.Text = TamanhoDaNovaFonte End Try End If End Sub But no success so far. When the Enter key is pressed, even with the ComboBox on focus, the whole dialog is closed, returning to the previous form. The validation is NOT done at all, and it has to be done before exiting. In fact, I don't even want to exit on the form's enter KeyPress, the only purpose of the enter key on the whole dialog is to validate the ComboBox (but only when in focus, for the sake of an intuitive UI). I've also tried appending the validation to the KeyPress event of the whole dialog's form, if the key is Enter. NO SUCCESS! It's like my code wasn't there at all. What should I do? (Visual Studio 2008, VB.NET)

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  • calling java script function then C# function after clicking ASP.NET button

    - by Eyla
    I have this serious: I have ASP.NET page, This page contents Update panel with ASP.NET control. I have Java script function to do validation so when I click the button I will use onclientclick to call the java function to do the validation and after this one done should call then event click button function from code behind. I tried vew methods but they did not work for me. here is sample of my code that after I click the button onclientclick will call the java script function for validation and if the validation is OK should call onclick event. .................... java script function ........................ <script type="text/javascript" > function add(){ if (tag == trye) { document.getElementById('<%=btnInfor.ClientID%>').click(); alert("DataAdded") } else { alert("Requiered Field Missing.") return false; } } </script> ..................... ASP.NET button ................... <asp:Button ID="btnInfor" runat="server" Text="Add Information" Style="position: absolute; top: 1659px; left: 433px;" onclientclick="JavaScript: return myAdd()" /> .................... code behind in C# ...................... protected void btnInfor_Click(object sender, EventArgs e) { \\mycode }

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  • nicely display file rename history in git log

    - by Jian
    The git command git log --format='%H' --follow -- foo.txt will give you the series of commits that touch foo.txt, following it across renames. I'm wondering if there's a git log command that will also print the corresponding historical file name beside each commit. It would be something like this, where we can interpret '%F' to be the (actually non-existent) placeholder for filename. git log --format='%H %F' --follow -- foo.txt I know this could be accomplished with git log --format='%H' --follow --numstat -- foo.txt but the output is not ideal since it requires some non-trivial parsing; each commit is strewn across multiple lines, and you'll still need to parse the file rename syntax ("bar.txt => foo.txt") to find what you're looking for.

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  • JApplet behaving unexpectedly

    - by JohnW
    import java.awt.Graphics; import java.awt.Image; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import javax.swing.JApplet; import javax.swing.Timer; public class CountingSheep extends JApplet { private Image sheepImage; private Image backgroundImage; private GameBoard gameBoard; private scoreBoard scoreBoard; public void init() { loadImages(); gameBoard = new GameBoard(sheepImage, backgroundImage); scoreBoard = new scoreBoard(); getContentPane().add(gameBoard); getContentPane().add(scoreBoard); } public void loadImages() { sheepImage = getImage(getDocumentBase(), "sheep.png"); backgroundImage = getImage(getDocumentBase(), "bg.jpg"); } } Update guys: Alright, first of all, thank you very much for all the help you've given so far (specifically creemam and Hovercraft Full of Eels), and your persistence. You've helped me out a lot as this is incredibly important (i.e. me passing my degree). The problem now is: The program works correctly when nothing but the GameBoard class is added to the JApplet, however, when I try to add the ScoreBoard class, both Panel classes do not show on the Applet. I'm guessing this is now down to positioning? Any ideas? EDIT: Gone back to the previously asked question Hovercraft, and found it was due to the layout of the contentPane and the order at with the components were added. Thanks to all of you so much. People like you make the development community a bit of alright.

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  • ASP.NET AJAX weirdness

    - by LoveMeSomeCode
    Ok, I thought I understood these topics well, but I guess not, so hopefully someone here can clear this up. Page.IsAsync seems to be broken. It always returns false. But ScriptManager.IsInAsyncPostBack seems to work, sort of. It returns true during the round trip for controls inside UpdatePanels. This is good; I can tell if it's a partial postback or a regular one. ScriptManager.IsInAsyncPostBack returns false however for async Page Methods. Why is this? It's not a regular postback, I'm just calling a public static method on the page. It causes a problem because I also realized that if you have a control with AutoPostBack = false, it won't trigger a postback on it's own, but if it has an event handler on the page, that event handler code WILL run on the next postback, regardless of how the postback occurred, IF the value has changed. i.e. if I tweak a dropdown and then hit a button, that dropdown's handler code will fire. This is ok, except that it will also happen during Page Method calls, and I have no way to know the difference. Any thoughts?

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  • Float multiple fixed-width / varible-height boxes into 2 columns

    - by Jeremy H
    I'll try to explain this as best I can. I have multiple divs that are fixed-width but variable height. I want to float these boxes into two columns inside a fixed-width container. What happens when a give them all a float: left value, I get something like this: ######### ######### # box 1 # # box 2 # ######### # ..... # ......... # ..... # ......... ######### ######### ######### # box 3 # # box 4 # # ..... # # ..... # ######### ######### ######### ######### # box 5 # # box 6 # # ..... # ######### # ..... # ######### (The periods are white space) What I really would really like is the top of box 3 to touch the bottom of box 1. Any easy way to acheive this?

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  • Reference book on Ruby on Rails social network site for novices

    - by Christopher
    Hey, so I am a novice programmer who has only worked with HTML, CSS, and a touch of Java a couple of years ago. I am looking to try to get a social network site up and running on Ruby on Rails and was looking at RailsSpace: Building a Social Networking Website with Ruby on Rails (Addison-Wesley Professional Ruby Series) - Paperback (July 30, 2007) by Michael Hartl. This was published in 2007, however, and the newer reviews say it is not very helpful. Does anyone know if there are any new publications out there that walk you through building a social network site while teaching you the code(rather than just using a out of the box program)? Thanks

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  • What Getters and Setters should and shouldn't do.

    - by cyclotis04
    I've run into a lot of differing opinions on Getters and Setters lately, so I figured I should make it into it's own question. A previous question of mine received an immediate comment (later deleted) that stated setters shouldn't have any side effects, and a SetProperty method would be a better choice. Indeed, this seems to be Microsoft's opinion as well. However, their properties often raise events, such as Resized when a form's Width or Height property is set. OwenP also states "you shouldn't let a property throw exceptions, properties shouldn't have side effects, order shouldn't matter, and properties should return relatively quickly." Yet Michael Stum states that exceptions should be thrown while validating data within a setter. If your setter doesn't throw an exception, how could you effectively validate data, as so many of the answers to this question suggest? What about when you need to raise an event, like nearly all of Microsoft's Control's do? Aren't you then at the mercy of whomever subscribed to your event? If their handler performs a massive amount of information, or throws an error itself, what happens to your setter? Finally, what about lazy loading within the getter? This too could violate the previous guidelines. What is acceptable to place in a getter or setter, and what should be kept in only accessor methods?

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  • How to properly set button phase after dragging over button?

    - by irobeth
    I have a class (mxml) that extends Button while implementing drag/drop support. When I drag one of them onto another, the drag receiver stays stuck in its 'over' phase until I click on it (As if something about DragManager.acceptDragDrop is preventing the MouseEvent from getting to button) Is there a way to make a button re-evaluate its phase after the drop? I've tried fabricating a MouseEvent and sending it to rollOverHandler with no luck. This resembles the scenario in Button.as (lines 2606-2647) described like Drag over and up mouse down while out of Button roll over Button - stay in "up" phase mouse up while over Button - "over" phase continue with step 2 of first three sequences above This is my drag/drop handler private function dragDropHandler(event:DragEvent):void { trace("dropped"); var ib : IconButton = (event.dragInitiator as IconButton); if(this.data is Section) { if(ib.data is Item) { trace("ITEM"); //move an item into a section. var ae : AldonaEvent = new AldonaEvent(AldonaEvent.MOVE); ae.data = ib.data; dispatchEvent(ae); } else if(ib.data is Section) { trace("SECTION"); //change a section's parent. var ae : AldonaEvent = new AldonaEvent(AldonaEvent.MOVE); ae.data = ib.data; dispatchEvent(ae); } } //you can only drag stuff into sections. }

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  • iPhone crashing when presenting modal view controller

    - by Michael Waterfall
    I'm trying to display a modal view straight after another view has been presented modally (the second is a loading view that appears). - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; // Show load LoadViewController *loader = [[LoadViewController alloc] init]; [self presentModalViewController: loader animated:NO]; [loader release]; } But when I do this I get a "Program received signal: "EXC_BAD_ACCESS"." error. The stack trace is: 0 0x30b43234 in -[UIWindowController transitionViewDidComplete:fromView:toView:] 1 0x3095828e in -[UITransitionView notifyDidCompleteTransition:] 2 0x3091af0d in -[UIViewAnimationState sendDelegateAnimationDidStop:finished:] 3 0x3091ad7c in -[UIViewAnimationState animationDidStop:finished:] 4 0x0051e331 in run_animation_callbacks 5 0x0051e109 in CA::timer_callback 6 0x302454a0 in CFRunLoopRunSpecific 7 0x30244628 in CFRunLoopRunInMode 8 0x32044c31 in GSEventRunModal 9 0x32044cf6 in GSEventRun 10 0x309021ee in UIApplicationMain 11 0x00002154 in main at main.m:14 Any ideas? I'm totally stumped! The loading view is empty so there's definitely nothing going on in there that's causing the error. Is it something to do with launching 2 views modally in the same event loop or something? Thanks, Mike Edit: Very strange... I have modified it slightly so that the loading view is shown after a tiny delay, and this works fine! So it appears to be something within the same event loop! - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; // Show load [self performSelector:@selector(doit) withObject:nil afterDelay:0.1]; } - (void)doit { [self presentModalViewController:loader animated:YES]; }

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  • Drag and drop + custom drawing in Android

    - by Rich
    I am working on something that needed custom drag-and-drop functionality, so I have been subclassing View, doing a bunch of math in response to touch events, and then rendering everything manually through code on the canvas in onDraw. Now, the more functionality I add, the more the code is growing out of control and I find myself writing a ton more code than I would expect to write in a high level environment like Android. Is this how it's done, or am I missing something? If I'm not doing anything fancy in the UI, the framework handles the majority of my interactions. Built-in controls handle the touches and drags, and my code is pretty much limited to business logic and data. Is there a way to leverage the power of some of the UI controls and things like animations while also doing some of it manually in the onDraw canvas? Is there an accepted standard of when to use one or the other (if indeed the two approaches can be mixed)?

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  • convert htmlelement to string for comparison javascript

    - by Jamex
    Hi, I am using a function that obtains a target element id at onclick. Example, if I click on the text element that has the id of 'help'. var click = (e && e.target) || (event && event.srcElement); The var click would contain the ref to the id of "help". I want to compare the var click to the string 'help' using the if statement below. if (click == 'about') {do something} The comparison does not work because the var click is not a string. When I use the alert(click) to debug, it shows click as "object HTMLElement". How would you compare whether the id 'help' is obtained from var click? I could write out something like if (click == document.getElementById('help')) {do something} but that would make a long statement. also if the var click is document.getElementById('help'), how would you make a new var "show" as document.getElementById('showhelp') basically, I want to use the same function to generate dynamic responses to each element that was clicked on, and not having to create a separate function for each element.

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  • How to place a DIV over jw player when certain condition is met?

    - by Derek
    JW player can either playback video in flash or html5. I use a countdown timer in my app between certain videos. Right now the countdown timer is being displayed in a div beneath the jw player. I need to get that timer displayed in a div that covers the entire jw player interface. I'm stuck and could use some help. Here is some of the javascript code: jwplayer("container").setup({ 'file': 'devplaylist.xml', 'flashplayer': 'js/player.swf', 'plugins': { './countdown.js': {} }, 'repeat': 'list', 'autostart': true, 'height': 390, 'width': 720, events: { onPlaylist: function(event){ ... ... } onPlaylistItem: function(event){ ... ... var minutes = (Math.floor(time/60 )); var seconds = time % 60; if (seconds < 10) seconds = "0" + seconds; var text = minutes + ":" + seconds; document.getElementById('resttimer').innerHTML = text; //I need to have a DIV display the value of text (the countdown time) //directly over the jw player time--; }, 1000); ... ...} Any help is appreciated, DK

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  • Best way to perform authentication on every request

    - by Nik
    Hello. In my asp.net mvc 2 app, I'm wondering about the best way to implement this: For every incoming request I need to perform custom authorization before allowing the file to be served. (This is based on headers and contents of the querystring. If you're familiar with how Amazon S3 does rest authentication - exactly that). I'd like to do this in the most perfomant way possible, which probably means as light a touch as possible, with IIS doing as much of the actual work as possible. The service will need to handle GET requests, as well as writing new files coming in via POST/PUT requests. The requests are for an abitrary file, so it could be: GET http://storage.foo.com/bla/egg/foo18/something.bin POST http://storage.foo.com/else.txt Right now I've half implemented it using an IHttpHandler which handles all routes (with routes.RouteExistingFiles = true), but not sure if that's the best, or if I should be hooking into the lifecycle somewhere else? Many thanks for any pointers. (IIS7)

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  • jquery function

    - by kevin
    Hello id like to get the current element firing this event inside the event, Ideally I need the id, selected value and class, Thanks in advance $(document).ready(function () { $("#positions select").live("change", function () { var id = $("#category_id").val(); //var id = this.val(); alert(id); $.getJSON("/Category/GetSubCategories/" + id, function (data) { if (data.length > 0) { alert(data.length); var position = document.getElementById('positions'); var tr = position.insertRow(7); var td1 = tr.insertCell(-1); var td = tr.insertCell(-1); var sel = document.createElement("select"); sel.name = 'sel'; sel.id = 'sel'; sel.setAttribute('class', 'category'); // $("positions select").live("change", function () { //}); td.appendChild(sel); $.each(data, function (GetSubCatergories, category) { $('#sel').append($("<option></option>"). attr("value", category.category_id). text(category.name)); }); } }); }); });

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  • GNU make variables in Makefile

    - by JTom
    Hi, I would like to create a Makefile which also creates a simple script for running the compiled application. I have something like the following: @touch $(SCRIPT) @echo LD_LIBRARY_PATH=$(LIB_DIR) $(APP_DIR)/$(APP) $1 $2 $3 $4 $5 $6 > $(SCRIPT) @chmod +x $(SCRIPT) @echo Script successfully created. And I want $1 $2 ... to appear in the script exactly like $1 $2 ... to represent scripts command-line arguments. I can't get it worked because Makefile is using $1 $2 as its own variables.. How can I accomplish that?

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  • UITableView: NSMutableArray not appearing in table

    - by Michael Orcutt
    I'm new to objective c and iPhone programming. I can't seem to figure out why no cells will fill when I run this code. The xml content displays in the console log and xcode displays no errors. Can any help? - (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName attributes:(NSDictionary *)attributeDict { if(![elementName compare:@"Goal"] ) { tempElement = [[xmlGoal alloc] init]; } else if(![elementName compare:@"Title"]) { currentAttribute = [NSMutableString string]; } else if(![elementName compare:@"Progress"]) { currentAttribute = [NSMutableString string]; } } - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName { if(![elementName compare:@"Goal"]) { [xmlElementObjects addObject:tempElement]; } else if(![elementName compare:@"Title"]) { NSLog(@"The Title of this event is %@", currentAttribute); [tempElement setTitled:currentAttribute]; } else if(![elementName compare:@"Progress"]) { NSLog(@"The Progress of this event is %@", currentAttribute); [tempElement setProgressed:currentAttribute]; } } - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { if(self.currentAttribute) { [self.currentAttribute appendString:string]; } } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [xmlElementObjects count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [mtableview dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease]; } // Set up the cell... cell.textLabel.text = [xmlElementObjects objectAtIndex:indexPath.row]; return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { }

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