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  • Need an ASP.NET MVC long running process with user feedback

    - by Jason
    I've been trying to create a controller in my project for delivering what could turn out to be quite complex reports. As a result they can take a relatively long time and a progress bar would certainly help users to know that things are progressing. The report will be kicked off via an AJAX request, with the idea being that periodic JSON requests will get the status and update the progress bar. I've been experimenting with the AsyncController as that seems to be a nice way of running long processes without tying up resources, but it doesn't appear to give me any way of checking on the progress (and seems to block further JSON requests and I haven't discovered why yet). After that I've tried resorting to storing progress in a static variable on the controller and reading the status from that - but to be honest that all seems a bit hacky! All suggestions gratefully accepted!

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  • HMVC/PAC - how to handle shared abstractions/models?

    - by fig-gnuton
    In HMVC/PAC, what's the recommended way to code if two or more triads/agents share a common model/abstraction? Do you instantiate a new instance of that model wherever needed, and propogate a change in one to all the other instances via the controllers? Or do instantiate one model at some common upper level, and inject that instance wherever needed? (Or neither if I'm missing something fundamental about these patterns?)

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  • Is there a way of using one method to handle others to avoid code duplication?

    - by Artur
    I wonder if there is a way of writing a method or a class that would add to any method some code that is shared between many methods. The methods return different things and some of them are just void. Below is a part of the code that is duplicated in the methods. StartTimer(MethodBase.GetCurrentMethod().Name); try { // Actual method body } catch (Exception ex) { bool rethrow = ExceptionPolicy.HandleException(ex, "DALPolicy"); if (rethrow) { throw; } } finally { StopTimer(MethodBase.GetCurrentMethod().Name); } Any help would be greatly appreciated.

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  • Computation geometry: find where's the triangle after rotation, tranlastion or reflection in a mirro

    - by newba
    Hi, I have a small contest problem in which is given a set of points, in 2D, that form a triangle. This triangle may be subject to an arbitrary rotation, may be subject to an arbitrary translation (both in the 2D plane) and may be subject to a reflection on a mirror, but its dimensions were kept unchanged. Then, they give me a set of points in the plane, and I have to find 3 points that form my triangle after one or more of those geometric operations. Example: 5 15 8 5 20 10 6 5 17 5 20 20 5 10 5 15 20 15 10 I bet that have to apply some known algorithm, but I don't know which. The most common are: convex hull, sweep plane, triangulation, etc. Can someone give a tip? I don't need the code, only a push, please!

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  • How to avoid using this in a constructor

    - by Paralife
    I have this situation: interface MessageListener { void onMessageReceipt(Message message); } class MessageReceiver { MessageListener listener; public MessageReceiver(MessageListener listener, other arguments...) { this.listener = listener; } loop() { Message message = nextMessage(); listener.onMessageReceipt(message); } } and I want to avoid the following pattern: (Using the this in the Client constructor) class Client implements MessageListener { MessageReceiver receiver; MessageSender sender; public Client(...) { receiver = new MessageReceiver(this, other arguments...); sender = new Sender(...); } . . . @Override public void onMessageReceipt(Message message) { if(Message.isGood()) sender.send("Congrtulations"); else sender.send("Boooooooo"); } } The reason why i need the above functionality is because i want to call the sender inside the onMessageReceipt() function, for example to send a reply. But I dont want to pass the sender into a listener, so the only way I can think of is containing the sender in a class that implements the listener, hence the above resulting Client implementation. Is there a way to achive this without the use of 'this' in the constructor? It feels bizare and i dont like it, since i am passing myself to an object(MessageReceiver) before I am fully constructed. On the other hand, the MessageReceiver is not passed from outside, it is constructed inside, but does this 'purifies' the bizarre pattern? I am seeking for an alternative or an assurance of some kind that this is safe, or situations on which it might backfire on me.

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  • Are there old versions of Windows UX guidelines somewhere?

    - by Camilo Martin
    Since I've read Windows User Experience Interaction Guidelines (there's a PDF download avaliable) I've found it to be admirably self-deprecating, humbly pointing out their own horrible UI practices long scolded by Joel Spolsky. I'd like to know, however, what they had in mind while they made those mistakes. Is this (terrific) UX Guidelines document something new, or were there previous issues of such? If so, where can I find them? My prayers to Google yielded no leniency.

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  • What is the best testing pattern for checking that parameters are being used properly?

    - by Joseph
    I'm using Rhino Mocks to try to verify that when I call a certain method, that the method in turn will properly group items and then call another method. Something like this: //Arrange var bucketsOfFun = new BucketGame(); var balls = new List<IBall> { new Ball { Color = Color.Red }, new Ball { Color = Color.Blue }, new Ball { Color = Color.Yellow }, new Ball { Color = Color.Orange }, new Ball { Color = Color.Orange } }; //Act bucketsOfFun.HaveFunWithBucketsAndBalls(balls); //Assert ??? Here is where the trouble begins for me. My method is doing something like this: public void HaveFunWithBucketsAndBalls(IList<IBall> balls) { //group all the balls together according to color var blueBalls = GetBlueBalls(balls); var redBalls = GetRedBalls(balls); // you get the idea HaveFunWithABucketOfBalls(blueBalls); HaveFunWithABucketOfBalls(redBalls); // etc etc with all the different colors } public void HaveFunWithABucketOfBalls(IList<IBall> colorSpecificBalls) { //doing some stuff here that i don't care about //for the test i'm writing right now } What I want to assert is that each time I call HaveFunWithABucketOfBalls that I'm calling it with a group of 1 red ball, then 1 blue ball, then 1 yellow ball, then 2 orange balls. If I can assert that behavior then I can verify that the method is doing what I want it to do, which is grouping the balls properly. Any ideas of what the best testing pattern for this would be?

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  • How to record different authentication types (username / password vs token based) in audit log

    - by RM
    I have two types of users for my system, normal human users with a username / password, and delegation authorized accounts through OAuth (i.e. using a token identifier). The information that is stored for each is quite different, and are managed by different subsytems. They do however interact with the same tables / data within the system, so I need to maintain the audit trail regardless of whether human user, or token-based user modified the data. My solution at the moment is to have a table called something like AuditableIdentity, and then have the two types inheriting off that table (either in the single table, or as two seperate tables with 1 to 1 PK with AuditableIdentity. All operations would use the common AuditableIdentity PK for CreatedBy, ModifiedBy etc columns. There isn't any FK constraint on the audit columns, so any text can go in there, but I want an easy way to easily determine whether it was a human or system that made the change, and joining to the one AuditableIdentity table seems like a clean way to do that? Is there a best practice for this scenario? Is this an appropriate way of approaching the problem - or would you not bother with the common table and just rely on joins (to the two seperate un-related user / token tables) later to determine which user type matches which audit records?

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  • List of Lua derived VMs and Languages

    - by Shane Holloway
    Is there a compendium of virtual machines and languages derived or inspired by Lua? By derived, I mean usage beyond embedding and extending with modules. I'm wanting to research the Lua technology tree, and am looking for our combined knowledge of what already exists. Current List: Bright - A C-like Lua Derivative http://bluedino.net/luapix/Bright.pdf Agena - An Algol68/SQL like Lua Derivative http://agena.sourceforge.net/ LuaJIT - A (very impressive) JIT for Lua http://luajit.org MetaLua - An ML-style language extension http://metalua.luaforge.net/

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  • Anything similar to Hibernate in PHP?

    - by harigm
    I am a Java programmer and was working on a project using Hibernate and Struts for some time. Now For my new project, I am working on PHP and Mysql (learning PHP). Is there any technology which is similar to Hibernate for PHP? If yes, can anyone give me the link where I can understand and use it? Is there a POJO concept in PHP?

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  • What's the best practice way to convert enum to string?

    - by dario
    Hi. I have enum like this: public enum ObectTypes { TypeOne, TypeTwo, TypeThree, ... TypeTwenty } then I need to convert this enum to string. Now Im doing this that way: public string ConvertToCustomTypeName(ObjectTypes typeObj) { string result = string.Empty; switch (typeObj) { case ObjectTypes.TypeOne: result = "This is type T123"; break; case ObjectTypes.TypeTwo: result = "This is type T234"; break; ... case ObjectTypes.TypeTwenty: result = "This is type last"; break; } return result; } Im quite sure that there is better way do do this, Im looking for some good practice solution. Thanks in advance.

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  • Is ASP.NET MVC is really MVC? Or how to separate model from controller?

    - by Andrey
    Hi all, This question is a bit rhetorical. At some point i got a feeling that ASP.NET MVC is not that authentic implementation of MVC pattern. Or i didn't understood it. Consider following domain: electric bulb, switch and motion detector. They are connected together and when you enter the room motion detector switches on the bulb. If i want to represent them as MVC: switch is model, because it holds the state and contains logic bulb is view, because it presents the state of model to human motion detector is controller, because it converts user actions to generic model commands Switch has one private field (On/Off) as a State and two methods (PressOn, PressOff). If you call PressOn when it is Off it goes to On, if you call it again state doesn't change. Bulb can be replaced with buzzer, motion detector with timer or button, but the model still represent the same logic. Eventually system will have same behavior. This is how i understand classical MVC decomposition, please correct me if i am wrong. Now let's decompose it in ASP.Net MVC way. Bulb is still a view Controller will be switch + motion detector Model is some object that will just pass state to bulb. So the logic that defines behavior moves to controller. Question 1: Is my understanding of MVC and ASP.NET MVC correct? Question 2: If yes, do you agree that ASP.NET MVC is not 100% accurate implementation? And back to life. The final question is how to separate model from controller in case of ASP.NET MVC. There can be two extremes. Controller does basic stuff and call model to do all the logic. Another is controller does all the logic and model is just something like class with properties that is mapped to DB. Question 3: Where should i draw the line between this extremes? How to balance? Thanks, Andrey

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  • Advantage of using a static member function instead of an equivalent non-static member function?

    - by jonathanasdf
    I was wondering whether there's any advantages to using a static member function when there is a non-static equivalent. Will it result in faster execution (because of not having to care about all of the member variables), or maybe less use of memory (because of not being included in all instances)? Basically, the function I'm looking at is an utility function to rotate an integer array representing pixel colours an arbitrary number of degrees around an arbitrary centre point. It is placed in my abstract Bullet base class, since only the bullets will be using it and I didn't want the overhead of calling it in some utility class. It's a bit too long and used in every single derived bullet class, making it probably not a good idea to inline. How would you suggest I define this function? As a static member function of Bullet, of a non-static member function of Bullet, or maybe not as a member of Bullet but defined outside of the class in Bullet.h? What are the advantages and disadvantages of each?

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  • How do I indicate success and failure with colour?

    - by Steve McLeod
    I need to make a Java component that turns the background a certain colour when a process passed, and another colour when the process failed. My first thought was: green for success, red for failure. But then I read that 10% of males can't differentiate between these two colours. What would be a better combination of colours? (For the nitpickers: yes, I know that colour alone doesn't suffice, that text, shape, and noise can also be used. Nevertheless I am asking about the appropriate use of colour.)

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  • Create My own language with "Functional Programming Language"

    - by esehara
    I prefer Haskell. I already know How to create my own language with Procedural Language (for example: C, Java, Python, etc). But, I know How to create my own language with Functional Language (for example Haskell, Clojure and Scala). I've already read: Internet Resources Write Yourself a Scheme in 48 Hours Real World Haskell - Chapter 16.Using Persec Writing A Lisp Interpreter In Haskell Parsec, a fast combinator parser Implementing functional languages: a tutorial Books Introduction Functional Programming Using Haskell 2nd Edition -- Haskell StackOverflow (but with procedural language) Learning to write a compiler create my own programming language Source Libraries and tools/HJS -- Haskell Are there any other good sources? I wants to get more links,or sources.

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  • Why Use PHP OOP over Basic Functions and When?

    - by Codex73
    There are some posts about this matter, but I didn't clearly get when to use Object Oriented coding and when to use programmatic functions in an include. Somebody also mentioned to me that OOP is very heavy to run, and makes more workload. Is this right? Lets say I have a big file with 50 functions, why will I want to call these in a class? and not by function_name(). Should I switch and create object which holds all of my functions? What will be the advantage or specific difference? What benefits does it bring to code OOP in php ? Modularity?

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  • How do I call exec in psake to an executable with a variable path?

    - by Josh Kodroff
    I can't seem to call this executable correctly in my psake deploy script. If I do this: exec { "$ArchiverOutputDir\NServiceBus.Host.exe /install" } It simply outputs this (and is clearly not calling the executable - just outputting the value of that expression): c:\ReloDotNet2_ServiceEndpoints\Archiver\NServiceBus.Host.exe /install But if I do this: exec { c:\ReloDotNet2_ServiceEndpoints\Archiver\NServiceBus.Host.exe /install } I get the expected output from the executable. How do I correctly call an executable with a variable in the path to the executable in psake? If this is actually a PowerShell issue, please feel free to correct the question to reflect that insight. I

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  • java Properties - to expose or not to expose?

    - by ring bearer
    This might be an age old problem and I am sure everyone has their own ways. Suppose I have some properties defined such as secret.user.id=user secret.password=password website.url=http://stackoverflow.com Suppose I have 100 different classes and places where I need to use these properties. Which one is good (1) I create a Util class that will load all properties and serve them using a key constant Such as : Util is a singleton that loads all properties and keeps up on getInstance() call. Util myUtil = Util.getInstance(); String user = myUtil.getConfigByKey(Constants.SECRET_USER_ID); String password = myUtil.getConfigByKey(Constants.SECRET_PASSWORD); .. //getConfigByKey() - inturns invokes properties.get(..) doSomething(user, password) So wherever I need these properties, I can do steps above. (2) I create a meaningful Class to represent these properties; say, ApplicationConfig and provide getters to get specific properties. So above code may look like: ApplicationConfig config = ApplicationConfig.getInstance(); doSomething(config.getSecretUserId(), config.getPassword()); //ApplicationConfig would have instance variables that are initialized during // getInstance() after loading from properties file. Note: The properties file as such will have only minor changes in the future. My personal choice is (2) - let me hear some comments?

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  • What situations does a Monostate pattern model?

    - by devoured elysium
    I know what both a Singleton or a Monostate are and how to implement them. Although I can see many uses for a Singleton, I can't imagine a situation where I would want to let the user create as many instances of my class although in reality only one really exists behind the scenes. Can anybody help me here? I know that for several reasons one should stay away from both patterns, but in theory, what kind of problems does the Monostate model? Thanks

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  • Anticipate factorial overflow

    - by Flavius
    Hi I'm wondering how I could anticipate that the next iteration will generate an integer overflow while calculating the factorial F. Let's say that at each iteration I have an int I and the maximum value is MAX_INT. It sounds like a homework, I know. It's not. It's just me asking myself "stupid" questions.

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