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  • Capture Touch Event on UITableViewCell and after enter didSelectRowAdTindePath method

    - by Luca
    Hi I want to personalize my UITableView changing background when user tap on a specific cell. I've a dedicated ViewController for each cell and if I implement touchesBegan method in this viewController i can change my cell background without any problem. The problem is that the method "didSelectRowAtIndexPath" of the UITableView is no longer called. How can I call it manually? I am in another viewController and I have no access to that method. or how can propagate to the touch tableView? Thanks a lot

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  • UIDatePicker hours are disabled

    - by user112175
    I have a UIDatePicker object and I am setting it up as follows but for some reason my hours field is disabled on the current date but minutes are not. Not exactly sure what I am missing, any help would be appreciated. UIDatePicker *picker = [[UIDatePicker alloc] init]; picker.date = [NSDate dateWithTimeIntervalSinceNow:DATE_MIN_SECONDS_OFFSET]; picker.minimumDate = [NSDate dateWithTimeIntervalSinceNow:DATE_MIN_SECONDS_OFFSET]; This is what My datepicker looks like http://img.skitch.com/20100417-d75gq78pjwjb9d37ku9msmcduc.png

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  • having a test debug app and a released debug app side by side

    - by Tristan
    Yo! When I download my app from the iStore, the latest test version installed to my phone gets over written. Does anyone know how to have two versions of the same app side by side? On a test project, I edited the build settings so that "realease" and "debug" have different product names. This seemed to solve my problem, however when I try this same trick on my actual project, the two overwrite each other again. Does anyone have a recommendation? I don't mind how it's done. Thanks! Tristan

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  • Can I include a NSUserDefault password test in AppDelegate to load a loginView?

    - by Michael Robinson
    I have a name and password in NSUserDefaults for login. I want to place a test in my AppDelegate.m class to test for presence and load a login/signup loginView.xib modally if there is no password or name stored in the app. Here is the pulling of the defaults: -(void)refreshFields { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; usernameLabel.text = [defaults objectForKey:kUsernameKey]; passwordLabel.text = [defaults objectForKey:kPasswordKey]; Here is the tabcontroller loading part: - (void)applicationDidFinishLaunching:(UIApplication *)application { firstTab = [[FirstTab alloc] initWithStyle:UITableViewStylePlain]; UINavigationController *firstNavigationController = [[UINavigationController alloc] initWithRootViewController:firstTab]; [firstTab release]; secondTab = // EDITED FOR SPACE thirdTab = // EDITED FOR SPACE tabBarController = [[UITabBarController alloc] init]; tabBarController.viewControllers = [NSArray arrayWithObjects:firstNavigationController, secondNavigationController, thirdNavigationController, nil]; [window addSubview:tabBarController.view]; [firstNavigationController release]; [secondNavigationController release]; [thirdNavigationController release]; [self logout]; [window makeKeyAndVisible]; Here is where the loginView.xib loads automatically: - (void)logout { loginViewController = [[LoginViewController alloc] initWithNibName:@"LoginView" bundle:nil]; UINavigationController *loginNavigationController = [[UINavigationController alloc] initWithRootViewController:loginViewController]; [loginViewController release]; [tabBarController presentModalViewController:loginNavigationController animated:YES]; [loginNavigationController release]; } I want to replace the above autoload with a test similar to below (that works) using IF-ELSE - (void)logout { if ([usernameLabel.text length] == 0 || [passwordLabel.text length] == 0) { loginViewController = [[LoginViewController alloc] initWithNibName:@"LoginView" bundle:nil]; UINavigationController *loginNavigationController = [[UINavigationController alloc] initWithRootViewController:loginViewController]; [loginViewController release]; [tabBarController presentModalViewController:loginNavigationController animated:YES]; [loginNavigationController release]; }else { [window addSubview:tabBarController.view];} Thanks in advance, I'm totally lost on this.

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  • [NSCFNumber _isNaturallyRTL]: unrecognized selector sent to instance 0x605ac10

    - by Risma
    my app got crashed an showed that keyword. There is no error and warning. can some body help me?? this is stack that showed : Call stack at first throw: ( 0 CoreFoundation 0x012ccbe9 __exceptionPreprocess + 185 1 libobjc.A.dylib 0x014215c2 objc_exception_throw + 47 2 CoreFoundation 0x012ce6fb -[NSObject(NSObject) doesNotRecognizeSelector:] + 187 3 CoreFoundation 0x0123e366 ___forwarding___ + 966 4 CoreFoundation 0x0123df22 _CF_forwarding_prep_0 + 50 5 UIKit 0x0042d35e -[UITextField setText:] + 53 6 Koder232_risma_edited 0x0006427a -[FilePropertiesViewController viewWillAppear:] + 442 7 UIKit 0x003c4d52 -[UIView(Hierarchy) _willMoveToWindow:withAncestorView:] + 207 8 UIKit 0x003cfa2b -[UIView(Hierarchy) _makeSubtreePerformSelector:withObject:withObject:copySublayers:] + 378 9 UIKit 0x003cfa5c -[UIView(Hierarchy) _makeSubtreePerformSelector:withObject:withObject:copySublayers:] + 427 10 UIKit 0x003cfa5c -[UIView(Hierarchy) _makeSubtreePerformSelector:withObject:withObject:copySublayers:] + 427 11 UIKit 0x003c6b36 -[UIView(Internal) _addSubview:positioned:relativeTo:] + 370 12 UIKit 0x003c514f -[UIView(Hierarchy) addSubview:] + 57 13 UIKit 0x006ad8ae -[UIPopoverView presentFromRect:inView:contentSize:backgroundStyle:animated:] + 1920 14 UIKit 0x006a0a4c -[UIPopoverView presentFromRect:inView:animated:] + 236 15 UIKit 0x006d9b20 -[UIPopoverController presentPopoverFromRect:inView:permittedArrowDirections:animated:] + 1046 16 Koder232_risma_edited 0x0001f90f -[codeViewController arrangeTabWithTypeGesture:andNumtag:] + 4683 17 Koder232_risma_edited 0x0001e68f -[codeViewController setTap2:] + 99 18 UIKit 0x0061e9c7 -[UIGestureRecognizer _updateGestureWithEvent:] + 727 19 UIKit 0x0061a9d6 -[UIGestureRecognizer _delayedUpdateGesture] + 47 20 UIKit 0x00620fa5 _UIGestureRecognizerUpdateObserver + 584 21 UIKit 0x0062118a _UIGestureRecognizerUpdateGesturesFromSendEvent + 51 22 UIKit 0x003bc6b4 -[UIWindow _sendGesturesForEvent:] + 1292 23 UIKit 0x003b7f87 -[UIWindow sendEvent:] + 105 24 UIKit 0x0039b37a -[UIApplication sendEvent:] + 447 25 UIKit 0x003a0732 _UIApplicationHandleEvent + 7576 26 GraphicsServices 0x0191fa36 PurpleEventCallback + 1550 27 CoreFoundation 0x012ae064 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 52 28 CoreFoundation 0x0120e6f7 __CFRunLoopDoSource1 + 215 29 CoreFoundation 0x0120b983 __CFRunLoopRun + 979 30 CoreFoundation 0x0120b240 CFRunLoopRunSpecific + 208 31 CoreFoundation 0x0120b161 CFRunLoopRunInMode + 97 32 GraphicsServices 0x0191e268 GSEventRunModal + 217 33 GraphicsServices 0x0191e32d GSEventRun + 115 34 UIKit 0x003a442e UIApplicationMain + 1160 35 Koder232_risma_edited 0x00002680 main + 102 36 Koder232_risma_edited 0x00002611 start + 53 37 ??? 0x00000001 0x0 + 1 )

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  • Objective-C woes: cellForRowAtIndexPath crashes.

    - by Mr. McPepperNuts
    I want to the user to be able to search for a record in a DB. The fetch and the results returned work perfectly. I am having a hard time setting the UItableview to display the result tho. The application continually crashes at cellForRowAtIndexPath. Please, someone help before I have a heart attack over here. Thank you. @implementation SearchViewController @synthesize mySearchBar; @synthesize textToSearchFor; @synthesize myGlobalSearchObject; @synthesize results; @synthesize tableView; @synthesize tempString; #pragma mark - #pragma mark View lifecycle - (void)viewDidLoad { [super viewDidLoad]; } #pragma mark - #pragma mark Table View - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { //handle selection; push view } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView{ /* if(nullResulSearch == TRUE){ return 1; }else { return[results count]; } */ return[results count]; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 1; // Test hack to display multiple rows. } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Search Cell Identifier"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if(cell == nil){ cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleValue2 reuseIdentifier:CellIdentifier] autorelease]; } NSLog(@"TEMPSTRING %@", tempString); cell.textLabel.text = tempString; return cell; } #pragma mark - #pragma mark Memory management - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; } - (void)viewDidUnload { self.tableView = nil; } - (void)dealloc { [results release]; [mySearchBar release]; [textToSearchFor release]; [myGlobalSearchObject release]; [super dealloc]; } #pragma mark - #pragma mark Search Function & Fetch Controller - (NSManagedObject *)SearchDatabaseForText:(NSString *)passdTextToSearchFor{ NSManagedObject *searchObj; UndergroundBaseballAppDelegate *appDelegate = [[UIApplication sharedApplication] delegate]; NSManagedObjectContext *managedObjectContext = appDelegate.managedObjectContext; NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"name == [c]%@", passdTextToSearchFor]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Entry" inManagedObjectContext:managedObjectContext]; NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:NO]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; [request setEntity: entity]; [request setPredicate: predicate]; NSError *error; results = [managedObjectContext executeFetchRequest:request error:&error]; if([results count] == 0){ NSLog(@"No results found"); searchObj = nil; nullResulSearch == TRUE; }else{ if ([[[results objectAtIndex:0] name] caseInsensitiveCompare:passdTextToSearchFor] == 0) { NSLog(@"results %@", [[results objectAtIndex:0] name]); searchObj = [results objectAtIndex:0]; nullResulSearch == FALSE; }else{ NSLog(@"No results found"); searchObj = nil; nullResulSearch == TRUE; } } [tableView reloadData]; [request release]; [sortDescriptors release]; return searchObj; } - (void)searchBarSearchButtonClicked:(UISearchBar *)searchBar{ textToSearchFor = mySearchBar.text; NSLog(@"textToSearchFor: %@", textToSearchFor); myGlobalSearchObject = [self SearchDatabaseForText:textToSearchFor]; NSLog(@"myGlobalSearchObject: %@", myGlobalSearchObject); tempString = [myGlobalSearchObject valueForKey:@"name"]; NSLog(@"tempString: %@", tempString); } @end *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[UILongPressGestureRecognizer isEqualToString:]: unrecognized selector sent to instance 0x3d46c20'

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  • Are Subversion 1.6 & Xcode 3.2 compatible?

    - by Meltemi
    Trying to get Xcode to work with Subversion server. Server: Subversion upgraded to 1.6.9 (Mac OS X Leopard 10.5.8) Client: Xcode 3.2.1 (Snow Leopard 10.6.2 with Subversion 1.6.5 though not sure that matters) Repository on server is setup and working fine via command line. However, I get an error when trying to create the Repository connection in Xcode: Error: 160043 (Unsupported FS format) Description: Expected FS format '2'; found format '4' a Google search seems to say that the server needs to be updated...but it's running 1.6.9 which is the most current version I'm aware of. Anyone know how to make this work? Is it even possible? I'm well aware of the command line usage but I would like to get Xcode & SVN talking... Revisiting this after some time: Using command line: username$ svn+ssh://hostname/Library/Subversion/Repository/test yields the same result: Description: Expected FS format '2'; found format Can anyone verify that I need to upgrade Subversion on the client machine to match version on server (1.6.9)?!? was hoping i wouldn't have to unless it was a "major" revision (ie. 1.5.x - 1.6.x)

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  • Cocoa Touch UITableView Alphabetical '#' Match All Unmatched

    - by Kevin Sylvestre
    I have a UITableView containing names that I would like to group (and sort) by the first letter (similar to the Address Book application). I am currently able to match any section ('A'-'Z') using: // Sections is an array of strings "{search}" and "A" to "Z" and "#". NSString *pattern = [self.sections objectAtIndex:section]; NSPredicate *predicate = nil; // Ignore search pattern. if ([pattern isEqualToString:@"{search}"]) return nil; // Non-Alpha and Non-Diacritic-Alpha (?). if ([pattern isEqualToString:@"#"]); // Default case (use case and diacritic insensitivity). if (!predicate) predicate = [NSPredicate predicateWithFormat:@"name beginswith[cd] %@", pattern]; // Return filtered results. return [self.friends filteredArrayUsingPredicate:predicate]; However, matching for the '#' eludes me. I tried constructing a REGEX match using: [NSPredicate predicateWithFormat:@"name matches '[^a-zA-Z].*'"]; But this fails for diacritic-alpha (duplicate rows appear). Any ideas would be greatly appreciated! Thanks.

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  • Callback for camera shutter open event

    - by Raj
    Hi all, I have been working around in UIImagePickerController and am struck with a problem where I need to get the precise moment when the camera shutter opens in UIImagePickerController when the source type is set to camera (UIImagePickerControllerSourceTypeCamera). I have done some googling around and have realized that no one had such strange requirement! I looked around the docs of UIImagePickerController and UIImagePickerControllerDelegate hoping to get some delegate method / callback indicating the camera shutter open event, but did not find any. Any suggestions? Thanks for any help, Raj Pawan

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  • NSOperation and UIKit problem

    - by Infinity
    Hello guys! I am doing my download with an object which was inherited from NSOperation. I have read the documentation and when my operation finished I must call the [self.delegate performSelectorOnMainThread:@selector(operationDidFinish:) withObject:self waitUntilDone:YES]; method. It needs to be called on the main thread, because the UIKit is not thread safe and the documentation says this in these non thread safe frameworks cases. In the delegate method I am drawing a pdf or an image, but because it is drawn on the main thread the User Interface is very laggy until the drawing is finished. Maybe can you suggest me a good way to avoid this problem?

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  • How to unset delegate on UIView setAnimationDelegate: call?

    - by morticae
    I am receiving crash reports that appear to be from a UIView animation calling a delegate that has been dealloced. Thread 0 Crashed: 0 libobjc.A.dylib 0x334776f6 objc_msgSend + 18 1 UIKit 0x31c566c4 -[UIViewAnimationState sendDelegateAnimationDidStop:finished:] 2 UIKit 0x31c565d2 -[UIViewAnimationState animationDidStop:finished:] 3 QuartzCore 0x30045a26 run_animation_callbacks I am setting the current view controller as the delegate for animations using the following pattern: [UIView beginAnimations:nil context:NULL]; [UIView setAnimationBeginsFromCurrentState:YES]; [UIView setAnimationDuration:0.5]; [UIView setAnimationDelegate:self]; ... [UIView commitAnimations]; My question is, how do I set that delegate reference to nil in my dealloc method? Is there some way to retain a reference to an animation? Or fetch animations in progress?

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  • Properly setting up willSelectRowAtIndexPath and didSelectRowAtIndexPath to send cell selections

    - by Gordon Fontenot
    Feel like I'm going a bit nutty here. I have a detail view with a few stand-alone UITextFields, a few UITextFields in UITAbleViewCells, and one single UITableViewCell that will be used to hold notes, if there are any. I only want this cell selectable when I am in edit mode. When I am not in edit mode, I do not want to be able to select it. Selecting the cell (while in edit mode) will fire a method that will init a new view. I know this is very easy, but I am missing something somewhere. Here are the current selection methods I am using: -(NSIndexPath *)tableView:(UITableView *)tableView willSelectRowAtIndexPath:(NSIndexPath *)indexPath { if (!self.editing) { NSLog(@"Returning nil, not in edit mode"); return nil; } NSLog(@"Cell will be selected, not in edit mode"); if (indexPath.section == 0) { NSLog(@"Comments cell will be selected"); return indexPath; } return nil; } -(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { if (!self.editing) { NSLog(@"Not in edit mode. Should not have made it this far."); return; } if (indexPath.section == 0) [self pushCommentsView]; else return; } My problem is really 2 fold; 1) Even when I'm not in edit mode, and I know I am returning nil (due to the NSLog message), I can still select the row (it flashes blue). From my understanding of the willSelectRowAtIndexPath method, this shouldn't be happening. Maybe I am wrong about this? 2) When I enter edit mode, I can't select anything at all. the willSelectRowAtIndexPath method never fires, and neither does the didSelectRowAtIndexPath. The only thing I am doing in the setEditing method, is hiding the back button while editing, and assigning firstResponder to the top textField to get the keyboard to pop up. I thought maybe the first responder was getting in the way of the click (which would be dumb), but even with that commented out, I cannot perform the cell selection during editing.

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  • UISearchBarBackground Class

    - by Jim Bonner
    I am using the following piece of code to hide the background on a UISearchBar: [[searchView.subviews objectAtIndex:0] setHidden:YES]; Pretty simple, but I worry about hard coding a position in a subview list. So I went looking for the UISearchBarBackground.h file and cannot find it. Does any know where the definition is hiding?

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  • How to Anti-Alias Layers in iPhoneOS

    - by Shannon A.
    We've had Reiner Knizia's Money out for a couple of months now. It's done pretty well, and so we've been updating it as time allows. However, one thing continues to bug me. I've never been able to get my layered cards to anti-alias correctly. Here's a sample: Cards that are laid straight are very clean, but whenever they're angled the black lines around the cards get jagged. I've tried this depending on both lines implicit to the artwork and lines drawn through drawRect:, and they both do the same thing. I've tried the edgeAntiAliasingMask and it doesn't do a thing as far as I can tell. I've tried masksToBounds for the sublayers set to NO and YES. Right now my card is set up as a CALayer that has sub-CALayers for the front and the back, plus for a few other things like a lightening mask and a darkening mask. Here's some snippets of the code: CArdLayer *theCardLayer = [CArdLayer layer]; theCardLayer.edgeAntialiasingMask = kCALayerLeftEdge | kCALayerRightEdge | kCALayerBottomEdge | kCALayerTopEdge; theCardLayer.front = [CALayer layer]; theCardLayer.front.edgeAntialiasingMask = kCALayerLeftEdge | kCALayerRightEdge | kCALayerBottomEdge | kCALayerTopEdge; theCardLayer.front.bounds = theCardLayer.bounds; theCardLayer.front.masksToBounds = YES; theCardLayer.front.contents = (id)[cardDrawing CGImage]; [theCardLayer addSublayer:theCardLayer.front]; Etc ... Any ideas on how to make the cards actually anti-alias?

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  • Texture2D problem

    - by Anders Karlsson
    I have a problem that is driving me crazy, I want to write a number of texts on the screen using Texture2D however I only seem to be able to write the first one. If I individually write one of the labels it works but not if I write all of them, only the first label is displayed. Let me show some code: -(void)drawText:(NSString*)theString AtX:(float)X Y:(float)Y withFont:(UIFont*)aFont { // set color glColor4f(1, 0, 0, 1.0); // Enable modes needed for drawing glEnableClientState(GL_TEXTURE_COORD_ARRAY); Texture2D* textTexture = [[Texture2D alloc] initWithString:theString dimensions:viewSize // 320x480 alignment:UITextAlignmentLeft font:aFont]; glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); [textTexture drawInRect:CGRectMake(X,Y,1,1)]; glDisableClientState(GL_TEXTURE_COORD_ARRAY); [textTexture release]; } When I call this drawText once it seems to display the text properly, but if I call it a second time nothing seems to be displayed. Somebody has an idea what it could be? The states like GL_BLEND and GL_TEXTURE_2D have been enabled in the view setup function. In the Texture2D the dimensions are 512x512 as I pass the whole screen to function. If I don't pass that the text gets enlarged and fuzzy. I am a bit uncertain about that parameter. TIA for any help.

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  • What are some methods to debug Javascript inside of a UIWebView?

    - by bpapa
    I'm trying to figure out why something with Javascript isn't working inside of a UIWebView. To my knowledge, there is no way to set a breakpoint inside of XCode for a js file. No problemo, I'll just go back to 2004 and use alert statemen-- oh wait they don't seem to work inside of a UIWebView either! The only thing I could think of is by exporting my HTML And JS files to my desktop and then just doing my debugging inside of Safari. And that works! But of course, the bug I'm fighting with in the UIWebView doesn't occur in Safari. Are there any other ways for debugging inside of a UIWebView, or any tricks that I can use akin to using the old-school alert method?

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  • Send custom headers with UIWebView loadRequest

    - by Thomas Clayson
    I want to be able to send some extra headers with my UIWebView loadRequest method. I have tried: NSMutableURLRequest *req = [NSMutableURLRequest requestWithURL:[NSURL URLWithString:@"http://www.reliply.org/tools/requestheaders.php"]]; [req addValue:@"hello" forHTTPHeaderField:@"aHeader"]; [self.theWebView loadRequest:req]; I have also tried subclassing the UIWebView and intercepting the - (BOOL)webView:(UIWebView *)webView shouldStartLoadWithRequest:(NSURLRequest *)request navigationType:(UIWebViewNavigationType)navigationType method. In that method I had a block of code which looked like this: NSMutableURLRequest *newRequest = [request mutableCopy]; for(NSString *key in [customHeaders allKeys]) { [newRequest setValue:[customHeaders valueForKey:key] forHTTPHeaderField:key]; } [self loadRequest:newRequest]; But for some unknown reason it was causing the web view to not load anything (blank frame) and the error message NSURLErrorCancelled (-999) comes up (all known fixes don't fix it for me). So I am at a loss as to what to do. How can I send a custom header along with a UIWebView request? Many thanks!

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  • UILabel not updating

    - by iFloh
    Sorry the basic question, but this bugs me for a while now. I create a details view from a UITable and try to dynamically set its labels, but they are not updating: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { myObject *tmpObj = [[myObject objectAtIndex:indexPath.section] objectAtIndex:indexPath.row]; myViewController *tmpVC = [[myViewController alloc] initWithNibName:@"NIBfile" bundle:nil]; [tmpVC.myLabel setText:tmpObj.myTitle]; // The debugger shows the text: myTitle = "myText" NSLog(@"%@", tmpVC.myLabel); // NSLog SHOWS NULL [self.navigationController pushViewController:tmpVC animated:YES]; [tmpObj release]; } any ideas why the value is not coming through?

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  • NSUndoManager grouping problem?

    - by anonymous
    I'm working on a barebones drawing app. I'm attempting to implement undo/redo capability, so I tell the view's undoManager to save the current image before updating the display. This works perfectly (yes, I understand that redrawing/saving the entire view is not incredibly efficient, but to solve this problem before attempting to optimize the code). However, as expected, when I 'undo' or 'redo', only the minute change is reflected. My goal is to have the whole finger stroke undone/redone. To do that, I told the undoManager to [beginUndoGrouping] in the [touchesBegan] method, and to [endUndoGrouping] in [touchesEnded]. That works for a bit, but after drawing a few strokes, the app crashes, and gdb exits with exc_bad_access. I'm very grateful for any insight you can give me. - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { mouseDragged = YES; currentPoint = [[touches anyObject] locationInView:self]; UIGraphicsBeginImageContext(drawingImageView.bounds.size); [drawingImageView.image drawInRect:drawingImageView.bounds]; CGContextRef ctx = UIGraphicsGetCurrentContext(); CGContextSetLineCap(ctx, kCGLineCapRound); CGContextSetLineWidth(ctx, drawingWidth); [drawingColor setStroke]; CGContextBeginPath(ctx); CGContextMoveToPoint(ctx, previousPoint.x, previousPoint.y); CGContextAddLineToPoint(ctx, currentPoint.x, currentPoint.y); CGContextStrokePath(ctx); [self.undoManager registerUndoWithTarget:drawingImageView selector:@selector(setImage:) object:drawingImageView.image]; drawingImageView.image = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); previousPoint = currentPoint; }

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  • Setting UIImage dimensions on UITableViewCell image

    - by bbrown
    I've got a standard UITableViewCell where I'm using the text and image properties to display a favicon.ico and a label. For the most part, this works really well since UIImage supports the ICO format. However, some sites (like Amazon.com say) have favicon.icos that make use of the ICO format's ability to store multiple sizes in the same file. Amazon stores four different sizes, all the way up to 48x48. This results in most images being 16x16 except for a few that come in at 32x32 or 48x48 and make everything look terrible. I have searched here, the official forum, the documentation, and elsewhere without success. I have tried everything that I could think of to constrain the image size. The only thing that worked was an undocumented method, which I'm not about to use. This is my first app and my first experience with Cocoa (came from C#). In case I wasn't clear in what I'm looking for, ideally the advice would center around setting the dimensions of the UIImage so that the 48x48 version would scale down to 16x16 or a method to tell UIImage to use the 16x16 version present in the ICO file. I don't necessarily need code: just a suggestion of an approach would do me fine. Does anyone have any suggestions? (I asked in the official forum as well because I've sunk more than a day into this already. If a solution is posted there, I'll put it here as well.)

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  • ASIHTTPRequest code design

    - by nico
    I'm using ASIHTTPRequest to communicate with the server asynchronously. It works great, but I'm doing requests in different controllers and now duplicated methods are in all those controllers. What is the best way to abstract that code (requests) in a single class, so I can easily re-use the code, so I can keep the controllers more simple. I can put it in a singleton (or in the app delegate), but I don't think that's a good approach. Or maybe make my own protocol for it with delegate callback. Any advice on a good design approach would be helpful. Thanks.

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